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Third Humble Bundle Arrives, 'Frozenbyte' Edition

supersloshy writes "The team behind last December's successful Humble Indie Bundle 2 (as well as the original Bundle of course) have launched yet another bundle, but this time it's comprised entirely of games by developer Frozenbyte, including Trine, Shadowgrounds, Shadowgrounds: Survivor, a pre-order of Splot, and the prototype Jack Claw (with source code). All games (except Jack Claw) are, as always, available for Windows, Mac, and Linux-based operating systems and are DRM-free."

195 comments

  1. Trine by xMrFishx · · Score: 5, Interesting

    I got trine some time after it came out and felt it was an excellent game. The puzzles were neat, the game play was smoother than most triple-A games I own and it was a damn site more fun. Also I loved the visual feel of Trine, it was pretty, whilst retaining it's own charm. I would recommend this as a reason alone to get the bundle. Also I can't wait for Trine2, I love those sorts of physics puzzle games.

    1. Re:Trine by Anonymous Coward · · Score: 0

      As long as they have online coop this time Im game. I don't want to have to buy a playstation 3 to play with other people or share a PC monitor.

    2. Re:Trine by Anonymous Coward · · Score: 0

      I will play Trine in a minute. :)

    3. Re:Trine by Anonymous Coward · · Score: 0

      Trine was sweet. Good music, excellent visuals, very interesting and addicting physics gameplay.
      I would have liked a greater variety of bosses/badguys, but considering how good everything else was, it's far from a dealbreaker.

    4. Re:Trine by lgw · · Score: 2

      I bought Shadowgrounds (and it's sequel) long ago. Shadowgrounds remains one of my favorite action games - it's not very deep, but the atmosphere really works for me and the (top-down) engine is very smooth and just old-school gaming fun.

      Even though it's not first-person, I found it more immersive than any shooter in reent memory, with several great "Oh shit, how am I going to kill that?" moments.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    5. Re:Trine by Anonymous Coward · · Score: 0

      Replying to myself.
      Sound doesn't seem to work (no Pulseaudio apparently).
      Also fullscreen doesn't work properly with Twinview (it spans to all screens). I had to run it in windowed mode.

    6. Re:Trine by Anonymous Coward · · Score: 1

      Prepare to laugh....

      I bought Frozenbyte complete pack from Steam just 4 hours before this came out..... I paid 30 euros... Now I paid then 4 dollars (one for each) what is little over 2 euros as I now take then Linux versions from the games....

      Well, I can say I lost "20" as I would have paid 10 euros for the pack if being asked...

    7. Re:Trine by scrib · · Score: 1

      Yeah, I found the "twinview" issue on a lot of Linux games - indie or not.

      Does anyone know of a way to lie to the games as to what the desktop dimensions are? I've used google before without much luck on the matter, but hopefully this crowd can point us in the right direction.

      --
      Help! Help! I'm being repressed!
    8. Re:Trine by Anonymous Coward · · Score: 1

      Nevermind. It was a problem of the 64 bit version looking for "libasound_module_conf_pulse.so" and other similar files on "/usr/lib" instead of "/usr/lib64" where they are.
      I just made symlinks and it worked.

    9. Re:Trine by Anonymous Coward · · Score: 0

      And you are now proof that this is a bad model. You were willing to pay $30 for DRMed versions of the game without the Linux version, but given the opportunity to get them DRM free and donate money to charity, you would have only paid $10. Personally, I'm not laughing.

    10. Re:Trine by supersloshy · · Score: 1

      Yeah, I found the "twinview" issue on a lot of Linux games - indie or not.

      Does anyone know of a way to lie to the games as to what the desktop dimensions are? I've used google before without much luck on the matter, but hopefully this crowd can point us in the right direction.

      Yet again, the Arch Wiki saves!

      --
      "Our country is not nearly so overrun with the bigoted as it is overrun with the broadminded." -Archbishop Fulton Sheen
    11. Re:Trine by supersloshy · · Score: 1

      And you are now proof that this is a bad model. You were willing to pay $30 for DRMed versions of the game without the Linux version, but given the opportunity to get them DRM free and donate money to charity, you would have only paid $10. Personally, I'm not laughing.

      That doesn't prove that this is a bad model. He only paid $10 because he already gave the developers money on Steam, and if he hadn't bought the Steam bundle he would have paid more for the Humble Indie Bundle. The model, last I checked, wasn't "re-buy games you already bought with no DRM" as you seem to suggest. The model is "buy a bunch of games together for whatever price you want and pick who the money goes to", in addition to them running on more platforms and without DRM now, unlike before. The only game in any of these three past bundles that I've bought was World of Goo, and that was during the "pay-what-you-want "birthday sale".

      --
      "Our country is not nearly so overrun with the bigoted as it is overrun with the broadminded." -Archbishop Fulton Sheen
    12. Re:Trine by Halifax+Samuels · · Score: 1

      I just paid 40 dollars (almost 28 euros if Google is to be trusted) for the Humble Bundle. The money went mostly to the charities with some to the humble bundle itself to cover their costs (I always download everything for Windows and Linux). I already own Trine and both Shadowgrounds games on Steam so Frozenbyte already got some money from me. ^_^

      I don't remember when I bought them on Steam but it would have been during a really nice sale so I got them on a discount to begin with. I'm okay with the DRM in Steam because it makes keeping track of my games easier and more convenient, even if I do now have an entire hard drive dedicated to nothing but the 147 games I have on Steam. That's fine with me, though, because it's a gaming machine to begin with.

    13. Re:Trine by Anonymous Coward · · Score: 0

      Try again buddy, your reading comprehension could use a little work. He paid only $4, because he had already paid Steam. However, he explicitly states "as I would have paid 10 euros for the pack if being asked"

    14. Re:Trine by supersloshy · · Score: 1

      Sorry about that. No need to resort to trollish behavior... Even still, one example does not totally disprove a business model and anybody with a little common-sense (apparently not-so-common) should know that.

      --
      "Our country is not nearly so overrun with the bigoted as it is overrun with the broadminded." -Archbishop Fulton Sheen
    15. Re:Trine by praxis · · Score: 1

      If your goal is maximize profit, then yes, this is a bad model. Somehow, I do not think this was the goal though.

    16. Re:Trine by Anonymous Coward · · Score: 0

      Agreed, I bought this pack just for the Linux port of Trine.

    17. Re:Trine by emanem · · Score: 1

      Bought for 30$ just for Trine. Can't wait for Trine 2 to come out!
      Cheers,

    18. Re:Trine by scrib · · Score: 1

      I tried the "export" command and it didn't quite work as I expected. It seemed to use the whole X display size, but offset it depending on which monitor I chose. Monitor 1 meant it looked the same, Monitor 2 meant it was "centered" on a canvas the size of the virtual desktop with the origin on the second monitor, so the game started up right off the edge of the screen... Maybe I didn't to do more with the metamodes...

      I DID find that doing a "separate X display" setting with Xinerama enabled let me do the games properly, but moving windows across screens becomes UGLY. At least you can move windows across screens, even if the performance is lousy doing it. Thanks for the tip!
      (I am using a Nvidia GeForce 9600 GSO, so the Nvidia instructions were useful.)

      --
      Help! Help! I'm being repressed!
    19. Re:Trine by Anonymous Coward · · Score: 0

      The puzzles were neat

      I don't consider Trine to have puzzles. I mean did you ever get puzzled? Interesting level design? Sure. But puzzles? No.

      the game play was smoother than most triple-A games I own

      What the heck is "smooth" gameplay? It has HORRIBLE gameplay. The characters are sluggish. Platform edges are not consistently placed in relation to the graphics. The physics frequently glitch which usually shoots you downward. I can't think of a game that had such simplistic fighting.

      I would really like to know which AAA titles Trine is "smoother" than, and why. Because I just can't appreciate it.

  2. Re:It's the next step in Slashdot's evolution by Anonymous Coward · · Score: 1

    I think it's great that people (and Linux users in particular) are informed of game bundles (while they're available) so they can support the game companies that support their platform. Linux users are willing to pay more money for games on their platform than those other two platforms.

  3. Excuse me but... by Anonymous Coward · · Score: 4, Funny

    ...this is a ripoff. Who the hell would buy a game without DRM? I mean, that's the main selling point! Buy this game, and as a special bonus, get your computer infected with bullshit for ABSOLUTELY FREE!

    1. Re:Excuse me but... by _Sprocket_ · · Score: 1

      ...!

    2. Re:Excuse me but... by Desler · · Score: 1

      Who the hell would buy a game without DRM?

      Apparently not a lot since despite many people saying how they'd only buy more games if they had no DRM that is mostly bullshit. Hence why, for example, 2D Boy had to file for bankruptcy. Apparently despite doing all you can to please these pirates with making your game cheap, making it DRM-free, etc they will still download it for free and screw you over.

    3. Re:Excuse me but... by Desler · · Score: 1

      Sorry, that was Brighter Minds that went bankrupt not 2D Boy.

    4. Re:Excuse me but... by hedwards · · Score: 1

      That's a bad argument. Indie games with or without DRM face an up hill battle just be seen. Now, if you start looking at major publisher releases, then we might settle it. Besides Mr. Gog seems to be doing fine selling mainly on being DRM free.

    5. Re:Excuse me but... by _Sprocket_ · · Score: 1

      Apparently not a lot since despite many people saying how they'd only buy more games if they had no DRM that is mostly bullshit. Hence why, for example, 2D Boy had to file for bankruptcy. Apparently despite doing all you can to please these pirates with making your game cheap, making it DRM-free, etc they will still download it for free and screw you over.

      From your link:

      Winner of the IGF award for Design Innovation and Technical Excellence, World of Goo recently made NPD Top 10 sales list for the week ending January 17. The NPD listing was a surprise, considering World of Goo designer Ron Carmel revealed the game to have staggering 90% piracy rate in November.

      Yeah - damn those bastards buying the DRM-free game and generating sales that put it on a short list with the likes of World of Warcraft, Left 4 Dead, Spore, and The Sims. Way to screw them over.

    6. Re:Excuse me but... by nedlohs · · Score: 1

      "not a lot" and yet the next link you provide states they made a top 10 list for retail boxed game sales. Just how many sales does there need to be for you to consider it to be "a lot".

    7. Re:Excuse me but... by Anonymous Coward · · Score: 0

      Games with DRM get pirated too. What's your point?

    8. Re:Excuse me but... by scrib · · Score: 3, Interesting

      Well, as the links in the article pointed out, "World of Goo" made the Top 10 Sales list in spite of (or perhaps because of) the 90% piracy rate. They got emails from people who bought the game after trying it pirated, and I'm sure there were others who did the same but didn't bother to fess up to the pirating.

      World of Goo being DRM free was an experiment, and it turned into one of their best sellers, even if it was also heavily copied. It may seem a bitter trade, but pirates are also publicity. I got World of Goo with the last bundle. Would I have purchased it separately? No, probably not. It was fun, but not terribly compelling.

      Brighter Minds might have gone bankrupt (due to their other business ventures) in spite of the success of World of Goo, not because of the piracy.

      --
      Help! Help! I'm being repressed!
    9. Re:Excuse me but... by Anonymous Coward · · Score: 0

      Pirates are not customers, so there's no point in catering to them. DRM or no DRM isn't a matter of pleasing the pirates. Pirates get all your games without DRM. Are you serving your customers well if you put in DRM? In some ways DRM may well do your customers a service, for example when you need to combat online multiplayer cheating. In many ways however DRM makes for a worse product, especially when the DRM is not entirely invisible to anyone who buys the game and doesn't cheat.

    10. Re:Excuse me but... by Anonymous Coward · · Score: 0

      It's not that simple I am afraid. Let's take for example 2D Boy. Lest than a week ago I talked with a guy who told my he had pirated World of Goo. But he liked it so much he bought it after he had finished it. How about that?

  4. Re:It's the next step in Slashdot's evolution by mrchaotica · · Score: 2

    I'm annoyed that I apparently missed the second bundle. I guess I'm not on Slashdot enough!

    --

    "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  5. Buy On Principle by Enderandrew · · Score: 4, Interesting

    I don't have the time to play the bigs games I want to play right now (Mass Effect 2, Dragon Age 2) and I still haven't played most of the games from the first two bundles. But I'm still buying this just on principle.

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    1. Re:Buy On Principle by TheSpoom · · Score: 1

      IMHO Aquaria has been the best one so far (oh how I wish they'd get back together and do a sequel), but then World of Goo was part of the first, so YMMV. I definitely haven't played all the ones from the second yet.

      (Y'know, I think I've actually paid for World of Goo at least twice over now.)

      --
      It's better to vote for what you want and not get it than to vote for what you don't want and get it.
      - E. Debs
    2. Re:Buy On Principle by Anonymous Coward · · Score: 0

      I've bought World of Goo three times now: once for the Wii, once as part of a Steam indie pack, and once from the Humble Bundle.

      And seconded, Aquaria was easily the best game of the Bundles. Penumbra might be better, but I wouldn't know, because I never worked up the courage to get through more than the first half-hour.

    3. Re:Buy On Principle by heypete · · Score: 1

      ME2 is fantastic. I highly recommend it. About 45 hours worth of gameplay for me on the first playthrough. I highly recommend the Lair of the Shadow Broker DLC as well.

      I re-played ME1 as a Renegade (first character was a Paragon) and will start ME2 anew with that character. We'll see how that goes.

    4. Re:Buy On Principle by scrib · · Score: 1

      Nah, I thought Braid was the best. Simple game, brilliant concept, and you HAVE to play through to the end to really grok the game. The twist ending is fantastic! It's only a few hours of playing time for a seasoned gamer, but enjoyable.

      --
      Help! Help! I'm being repressed!
    5. Re:Buy On Principle by praxis · · Score: 1

      Still has draconian DRM though? Or have they done away with it. That's been the only thing holding me back from Mass Effect 1 and 2.

    6. Re:Buy On Principle by Anonymous Coward · · Score: 0

      Did you find all the hidden stars and see the real end? A few hours of gameplay is kinda short to get to that part I'd say :)

    7. Re:Buy On Principle by c6gunner · · Score: 1

      Still has draconian DRM though? Or have they done away with it. That's been the only thing holding me back from Mass Effect 1 and 2.

      Pirate Bay has a DRM-free bundle.

    8. Re:Buy On Principle by scrib · · Score: 1

      I got most of the hidden stars - all but one, actually. I think it was world 4 somewhere? I just couldn't the timing right for the fiddly jumps and what. I looked up the hints and videos online. I never would have found more than one of the hidden stars otherwise... I just liked the "reverse" effect when you get to the princess. :)

      --
      Help! Help! I'm being repressed!
    9. Re:Buy On Principle by ami.one · · Score: 1

      Even I have been buying them on principle. I don't really play much games, and though i try to convince my daughter to play these, at her age she's still interested in Pokemon type of games. But the quality of the games is very good. And would really want this idea to grow.

    10. Re:Buy On Principle by Anonymous Coward · · Score: 0

      The *full* ending (only after you find all seven [or is it eight?] stars) is even more awesome, making explicit some of the things hinted at in the books.

      Sadly, I don't have the patience for the star where you have to let your computer sit idle for 2+ hours while you ride a cloud backward across the whole level. I'll only experience it via YouTube video. But I've made my peace with that, and it's awesome anyway.

    11. Re:Buy On Principle by Defenestrar · · Score: 1

      Good news is that you'll still be able to play these single player games when the authentication servers go down for you're AAA versions. I hear you on the time thing though...

    12. Re:Buy On Principle by praxis · · Score: 1

      I'd prefer not to pirate software. I have plenty of non-DRMed but legal sources of games.

    13. Re:Buy On Principle by c6gunner · · Score: 1

      Yes, I know that buying the game and then downloading the non-DRM version is technically still "pirating", but I somehow can't make myself feel bad about doing it.

    14. Re:Buy On Principle by praxis · · Score: 1

      I don't think anyone was trying to make you feel bad. At least I wasn't. I was merely asking if they still had dropped the draconian DRM because I'd like to pick up a copy if they had.

    15. Re:Buy On Principle by heypete · · Score: 1

      Dunno. I bought both on Steam, so I presume they come with whatever DRM Steam uses. The Steam DRM hasn't ever been a problem for me. Your mileage may vary.

    16. Re:Buy On Principle by praxis · · Score: 1

      For whatever reason, many Steam games still have SecuROM DRM anyhow. I refuse to install any product with SecuROM on my machine even if it apparently works fine.

    17. Re:Buy On Principle by heypete · · Score: 1

      Fair enough.

      Evidently the Steam version of Mass Effect doesn't have SecuROM, though the retail version does (the retail version also has internet-based activation). Also, according to the wiki, ME2 only has a standard "check if disc is physically present" check, rather than SecuROM or anything to that effect. Also, ME2 does away with online activation.

      I prefer Steam, for what it's worth, as I don't need to deal with physical media. The nominal DRM included with Steam sure beats the annoyances of SecuROM and the like.

    18. Re:Buy On Principle by praxis · · Score: 1

      That's good to know. I don't mind Steam DRM. If it really doesn't have SecuROM then I'm going to get it tonight. I've wanted to play it for a while now. Thanks for the news.

      I got educated on the DRM found in Mass Effect 1 and 2 and got to state my objection to SecuROM in the same thread. Go /.

  6. Steam account by Dyinobal · · Score: 2

    I really hope these come with steam codes, like the last bunch did. That was really nice for me to have them on my steam account instead of keeping the unique download codes for the bundle version.

    1. Re:Steam account by radicalpi · · Score: 3, Informative

      From the site: "On your download page, you can optionally get a key to redeem Trine, Shadowgrounds, and Shadowgrounds: Survivor on Steam and Desura. You can also get a key to redeem Trine on OnLive. Shadowgrounds and Shadowgrounds: Survivor are only available on Windows Steam, but we hope to add them to Mac as well. "

    2. Re:Steam account by Dyinobal · · Score: 1

      ah sweet I didn't catch that, mostly because I didn't read. I knew i was going to buy it anyways.

    3. Re:Steam account by radicalpi · · Score: 1

      Yeah, I buy it out of principal and then for the games. Having them on steam is just icing on the cake.

    4. Re:Steam account by rvw14 · · Score: 1

      The cake is still a lie.

    5. Re:Steam account by EdgeCreeper · · Score: 1

      Just curious, why would you want them on Steam?

    6. Re:Steam account by Kitkoan · · Score: 1

      Less web pages to around when you want to download it again. Also auto-patching and the Steam overlay tends to be a great thing (I do know you can do the Steam overlay with non-Steam bought games but still).

      --
      Attention... all grammer nazi"s! Is they're anything; wrong with: my post,
  7. who's got a torrent? by Mantorp · · Score: 2

    I kid, I kid

    1. Re:who's got a torrent? by jedidiah · · Score: 1

      I wouldn't mind a single download that I could use instead of 5 or 10 of them (hint hint).

      --
      A Pirate and a Puritan look the same on a balance sheet.
    2. Re:who's got a torrent? by Enderandrew · · Score: 1

      Bundle 2 offered a single torrent download legally if I recall. Bundle 3 might as well.

      http://blog.wolfire.com/2010/12/Download-the-Humble-Indie-Bundle-2-using-BitTorrent

      The last two bundles did make it on torrent sites. Wolffire Blog tried to estimate how many people were pirating a bundle they could have had legally for a penny.

      http://blog.wolfire.com/2010/05/Saving-a-penny----pirating-the-Humble-Indie-Bundle

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    3. Re:who's got a torrent? by drb226 · · Score: 1

      I'll sell you a private download for only $2! (joke)

    4. Re:who's got a torrent? by Anonymous Coward · · Score: 0

      They come with torrents.

    5. Re:who's got a torrent? by tuppe666 · · Score: 1

      They offer an option for downloading via torrent which I am using currently, with my internet connection it would be impossible to get the games any other way.

    6. Re:who's got a torrent? by Trelane · · Score: 1

      Mod parent up! (Yes, they really do)

      --

      --
      Given enough personal experience, all stereotypes are shallow.
    7. Re:who's got a torrent? by Anonymous Coward · · Score: 0

      frozen bundle indeed have torrent link on download page

  8. Re:It's the next step in Slashdot's evolution by Anonymous Coward · · Score: 0

    Exactly. I have bought trine on the PSN, but I like the option on having it on my laptop as well. And we need to send a message that linux gaming can be lucrative. Also, the other two games don't look bad, so I gave them my 10 bucks. If I made as much as I wanted, I'd give about $30

  9. Optimizing payment by mrchaotica · · Score: 1

    Considering that you can choose not only how much to pay but also how it gets divided and how the transaction is processed, I wish that they'd provide a little more information so that we could maximize the proportion of our contribution that goes where we want. For example:

    • One of the split options is "humble tip," to compensate them for running the thing. I want to allot them exactly their break-even cost, but I don't know what it is.
    • Between PayPal, Amazon Payments and Google Checkout, which has the lowest fees (for the payment amount chosen)?
    --

    "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    1. Re:Optimizing payment by scrib · · Score: 2

      Well, there's also the server bandwidth and their time for maintaining things and promotional costs... Credit card transaction fees alone is probably a loss for them.

      --
      Help! Help! I'm being repressed!
    2. Re:Optimizing payment by butalearner · · Score: 1

      Between PayPal, Amazon Payments and Google Checkout, which has the lowest fees (for the payment amount chosen)?

      If you pay less than $10, Amazon Payments takes the smallest cut (5% + $0.05). If you pay more than $10 and less than a few thousand dollars, they're all the same (2.9% + $0.30).

      Note that this is assuming a normal payment. Wolfire/Humble, Inc. could very well have some business account with reduced fees or something.

  10. Why only Frozenbyte? by parmadil · · Score: 1

    I keep wondering about the slate of games offered as part of the Humble Bundles. Both of the previous bundles have included a really good "headline" game (World of Goo and Braid), and a bunch of games which to my eyes vary between clever but very light (Osmos), of limited appeal (Machinarium), just plain unimpressive (Gish, Lugaru), and simply unfinished (the still-incomplete Cortex Command, the beta Revenge of the Titans, and this "prototype" Jack Claw). Plus a few I'm simply uninterested in. I'm sure the other games have their fans, and I'm not saying they're bad -- just not especially high-caliber, and generally not something I'd pay more than a couple bucks even if they weren't part of the bundle. Can Wolfire not find more developers to take part, or is this the best available slate of indie-cross-platform games?

    (I've bought both of the previous bundles and will buy the third. I'm just disappointed that a) I don't have much money to contribute and b) what's on offer isn't really worth much more to me).

    1. Re:Why only Frozenbyte? by morari · · Score: 1

      Trine is great. I bought it cheap on Steam a while back. I'd say it is easily a "headliner", especially as it reminds me of The Lost Vikings in a lot of ways.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    2. Re:Why only Frozenbyte? by Anonymous Coward · · Score: 0

      Revenge of the Titans has now been released.

      However I get your point, out of this bundle I'm only really interested in Trine. Survivor looks like it might be fun, but it also looks a lot like Alien Swarm (which is free and has awesome co-op if you can convice friends to play it with you, instead of the mostly morons on the intertubes).

      Also, last bundle they had a surprise. I bought it and paid more than average -- boom, bonus bundle 1 for free. I'm wondering if something like that is in the works again.

  11. Re:It's the next step in Slashdot's evolution by Defenestrar · · Score: 4, Insightful

    Quite right. This is clearly an thinly veiled advertisement for a bundle of DRM free games of which one has the onus of setting one's own price down to the developer/distributor split as well as charitable contributions to organizations that bring joy to children or stand as champions of free speech online.

    Hmm... put that way I think I could handle a few more "advertisements." Although, when I think about: successful social/business experiment, an embrace of DRM free media by the groups most likely to be harmed by piracy (indie devs), helping kids in a nerdy way, and crowd sourcing the legal protection of internet freedom - I think I'd call this "news" although possibly just of interest "for nerds," but definitely "stuff that matters" in my opinion.

    Glad I heard the announcement.

  12. Already own these... by Halifax+Samuels · · Score: 1

    I already own Trine and both Shadowgrounds games on Steam, so I'll just use this as a donation to EFF and Child's Play and so I can play Splot when it comes out. I always love the Humble Bundles whenever they come out.

  13. Trine and 3d Vision. by Singularity42 · · Score: 0

    It's one of very few games to be certified 3d-vision ready.

  14. Re:It's the next step in Slashdot's evolution by Enderandrew · · Score: 5, Insightful

    These bundles raise money for Child's Play, they challenge the conventional release model, and they're DRM-free Linux games.

    If that isn't "News For Nerds", then I don't know what is.

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  15. How Amusing by jimmerz28 · · Score: 1

    Oh how I find this quite amusing. (Snapshot from when I was at the payment page)

    • Total payments: $92,658.36
    • Number of purchases: 17,728
    • Average purchase: $5.23
    • Average Windows: $4.13
    • Average Mac: $6.55
    • Average Linux: $12.15
    1. Re:How Amusing by hedwards · · Score: 1

      That's been the case previously, Linux gamers are willing to pay more than Mac or Windows users. There's likely multiple reasons, but part of it is making the platform attractive and part of it is the reduced options for native gaming.

    2. Re:How Amusing by Anonymous Coward · · Score: 0

      Total payments are now past $100,000.
      Number of purchases over 20,000.

      I just paid $14 which is a bit less than 10€ (Linux here btw).

    3. Re:How Amusing by Anonymous Coward · · Score: 0

      That's because...
      Windows: Spent money on antivirus products
      Mac: More spendable income than Average Joe
      Linux: Paying with the change leftover after buying their OS

    4. Re:How Amusing by jimmerz28 · · Score: 1

      I'd indeed pay more for native World of Warcraft.

    5. Re:How Amusing by Vanderhoth · · Score: 2

      I think an earlier poster was correct and it's boiling down to supply and demand. There are so many games already available for windows.

      I have both a windows and Linux machine at home and I'm willing to pay more for "decent" Linux games then for excellent windows games. After all the games are the only reason I've kept my windows box around this long. I haven't even bought anything new for it in over a year. If the bundle trend continues I guess I'll finally be free of that OS for good. Now if only Steam would get on board and develop a Linux port so I didn't have to run Steam through WINE.

    6. Re:How Amusing by CTalkobt · · Score: 1

      Oh how I find this quite amusing. (Snapshot from when I was at the payment page)

      • Total payments: $92,658.36
      • Number of purchases: 17,728
      • Average purchase: $5.23
      • Average Windows: $4.13
      • Average Mac: $6.55
      • Average Linux: $12.15

      Anybody care to run the figures and find out the % breakdown for each OS category?

      ( 4.13w + 6.55m + 12.15l ) / 17728 = 5.23

      for some numbers w, m, l.

      --
      There's a gorilla from Manilla whose a fella that stinks of vanilla and has salmonella.
    7. Re:How Amusing by jonescb · · Score: 1

      The site has a pie chart that displays this information. It doesn't have numbers unfortunately, but it looks like Linux is at about 25% of sales at the moment which is far more than current Mac sales.

    8. Re:How Amusing by Coren22 · · Score: 1

      I am curious how they determine the OS. Nowhere on there does it have me selecting which OS I will play the game on, and I just bought it from work on my work Mac, but will be playing it on my Windows 7 machine at home.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    9. Re:How Amusing by stonedcat · · Score: 1

      They determine your OS by what you download. :p

      --
      You can't take the sky from me.
    10. Re:How Amusing by CTalkobt · · Score: 1
      So... my formulas were off but in the end there were more solutions than I had thought reasonable :

      I've starred lines where I think the assumption mac
      windows linux mac
      10002 133 7593
      10282 254 7192
      10562 375 6791
      10842 496 6390
      11122 617 5989
      11402 738 5588
      11682 859 5187
      11962 980 4786
      12242 1101 4385
      12522 1222 3984
      12802 1343 3583
      13082 1464 3182
      13362 1585 2781
      13642 1706 2380
      13922 1827 1979
      14202 1948 1578 **
      14482 2069 1177 **
      14762 2190 776 **
      15042 2311 375 **

      --
      There's a gorilla from Manilla whose a fella that stinks of vanilla and has salmonella.
    11. Re:How Amusing by Anonymous Coward · · Score: 0

      I wonder what the total sales are per OS? I think it's still possible, even likely, that they're making more money from windows than from Linux or Mac.

    12. Re:How Amusing by tuppe666 · · Score: 1

      It can't be because of the nature of people who use Linux!? Or becuase Linux users prefer accessible small indie developers rather than large corporations!?

      I paid more simply becuase I understand the effort put into games and respect the Little guy having a go, with games that don't have DRM/Limited Single Player sold on their on-line experience. Hell the source code offered and donationd to the EFF counted for me too.

    13. Re:How Amusing by Anonymous Coward · · Score: 0

      After you buy it they allow you to select which OS you want your purchase to count for on the download page. You can even select more than one. By default it is set with the OS you are on at that moment.

    14. Re:How Amusing by Anonymous Coward · · Score: 0

      You can choose after you buy.

    15. Re:How Amusing by h4rr4r · · Score: 1

      Sure, but they have to sell way more and more pirates of course.

    16. Re:How Amusing by R4nneko · · Score: 1

      Then what if I don't download?

      You select your OS when you purchase, you can also change it later on.

      Can someone on a non-windows OS check to see what is checked by default?

      It might be determining your OS and automatically checking it. I know that for me it checks windows, but that is accurate.

    17. Re:How Amusing by Anonymous Coward · · Score: 0

      For the previous two bundles, you selected your favorite platform on the account/download page.

  16. Queue the MS shills by McTickles · · Score: 0

    They once again are going to witness that not only there are players running Linux exclusively but also that they are willing to pay more for their games.

    No market eh? lol

    1. Re:Queue the MS shills by jedidiah · · Score: 1, Funny

      It's all of that flower power philosophy from RMS.

      --
      A Pirate and a Puritan look the same on a balance sheet.
  17. Re:It's the next step in Slashdot's evolution by Anonymous Coward · · Score: 0

    Yeah because 18000 purchases is a single data point...

    Back to Troll school with you.

  18. This by Anonymous Coward · · Score: 0

    This is why the iPhone app store is evil. Because there's no way to do this.

  19. Re:It's the next step in Slashdot's evolution by fmobus · · Score: 1

    Also, the very same thing happened in the other two bundles (at least by the time I bought it)

  20. Re:It's the next step in Slashdot's evolution by Anonymous Coward · · Score: 0

    You didn't read it every single day in your life?
    I'm shocked, simply shocked by your behavior.

  21. Community Development by Enderandrew · · Score: 1

    I'm curious if anything has really happened with community development of titles open sourced in the previous two bundles. I'd be interested in checking out community builds.

    And while Jack Claw is Windows only in this release, I wonder how long it will take to get ported since the source is being released.

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    1. Re:Community Development by u-235-sentinel · · Score: 1

      I'm curious if anything has really happened with community development of titles open sourced in the previous two bundles. I'd be interested in checking out community builds.

      And while Jack Claw is Windows only in this release, I wonder how long it will take to get ported since the source is being released.

      Reading through one of the release announcements there was a guy (joel) who said Jack Claw was initially a windows release but will be released for Linux soon. I'm hoping that's the case myself.

      --
      Has Comcast disconnected your Internet account? Same here. You can read about it at http://comcastissue.blogspot.com
    2. Re:Community Development by butalearner · · Score: 1

      I'm curious if anything has really happened with community development of titles open sourced in the previous two bundles. I'd be interested in checking out community builds.

      And while Jack Claw is Windows only in this release, I wonder how long it will take to get ported since the source is being released.

      Reading through one of the release announcements there was a guy (joel) who said Jack Claw was initially a windows release but will be released for Linux soon. I'm hoping that's the case myself.

      I purchased the bundle and the first thing I downloaded was the Jack Claw source. It includes license terms as follows (lowercase'd for posting):

      jack claw source code license

      the computer code ("source code") contained herein is the sole property of frozenbyte ltd. ("frozenbyte"). frozenbyte grants to end-users a royalty-free, perpetual license to use, display, modify, distribute and create derivative works of the source code, so long as such action is for non-commercial, royalty-free and revenue-free purposes. in no event shall the end-user take any action whereby the source code contained herein would be used for revenue-bearing purposes. the end-user understands and agrees to the terms herein and accepts the same by using the source code in any way.

      the source code is provided as-is and frozenbyte makes no warranty as to the usability or correctness of the source code. any use is at your own risk.

      frozenbyte retains the right to alter these license terms at any time for any reason.

      So it certainly won't be OSI approved anytime soon. I'd be a little wary if I decided I wanted to tinker with the source code and share my findings...for example what if I (far-fetched as it may be) cloned into Github, made it run on Linux, and placed a link on a website with ads? However they go on to say they were mostly taking the CYA approach, and seem to have a good relationship with their community.

    3. Re:Community Development by Anonymous Coward · · Score: 0

      Also note from the Jack Claw setup: "An Xbox 360 Controller is required to play Jack Claw. Other gamepads may work to some degree but are not fully supported [...] Keyboard & mouse is not supported in this version, sorry!"

      This is obviously not a deal-breaker on the bundle, as it is pay-what-you-want, but it's worth a mention.

  22. Why 'break-even', isn't by JSBiff · · Score: 4, Insightful

    For any company or even non-profit organization, unless they are already substantially developed, part of the goal is some level of growth. Break-even means there's not really a possibility for growth, and the organization will have a hard time getting better.

    For the folks behind the HIB's, that might mean that with a bit more money, perhaps they can provide more technical support people (though they've done, from what I can tell, an awesome job with what they had, I also think they ended up all working 80+ hour weeks during the big events). It also might mean that, if they can make a bit of money, perhaps they can get developers of better titles to participate in the future, maybe a little more publicity to get even more people to hear about and particpate in the bundles, better servers, better website design, etc.

    Now, there's a difference between a 'healthy' profit and a glutonous one, of course, but a little bit of profit really is necessary for any organization to thrive in the future, not just 'break-even'.

    1. Re:Why 'break-even', isn't by Anonymous Coward · · Score: 0

      No, in the case of a non-profit, "break even" generally means "we want to do X, we need Y to do it", and then they do X when they get all the Y they need. Which is a lot different than a company or you or I, as we're more likely to do this: "me want...Oh, shiny! Preeetty!!! Me wants! Cool! I'll put it on my credit card! I can afford it! I'm so great at managing my debt! Yay for me!" The debt can be: issue stocks, getting loans, getting investors or venture capital, etc.

      In the case of groups like Habitat for Humanity, getting Y to do X means getting money, building supplies, discounted or gratis services, volunteer effort, etc. before starting on a new project. Sure, Habitat supports itself in various locations with its Restore stores, but that is just another form of getting money for the projects it's going to be doing.

      In the case of HfH vs the company, though, H4H has no expectation of profit, as there is no debt to service, limited or no salaries to pay for, investors to pay off, etc. While a company, especially when starting out, approaches things more or less the same way that HfH does every day, at some point the similarity ends when those with the company who have been providing resources to the company want theirs back out of it, whether it is employee pay, VC's being paid off, servicing debt, or trying to get rid of Carl Icahn.

  23. I would feel bad but... by Anonymous Coward · · Score: 1

    I would feel bad about only spending 90 cents on it, but they require paypal/paypalesque services which I REFUSE to put any more money into.
    They get the leftovers in my account.

    1. Re:I would feel bad but... by Enderandrew · · Score: 1

      Out of curiosity, why do you feel that PayPal, Amazon Payments and Google Checkout are all so evil, that putting $10 into them is unthinkable, even if it means supporting charities like Child's Play, the EFF, and Indie Developers porting their games to Linux and offering source code?

      Full disclaimer, I work for PayPal.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    2. Re:I would feel bad but... by McTickles · · Score: 0

      The outrageous behavior of paypal towards people, freezing accounts on a whim and such...

      The way Paypal outrageously shut down wikileaks donations? etc... the list is quite long actually

    3. Re:I would feel bad but... by mrchaotica · · Score: 1

      What about Amazon Payments and Google Checkout? Which is the least evil?

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    4. Re:I would feel bad but... by Enderandrew · · Score: 1

      I'm a single employee who works in IT and doesn't make those decisions, but I can say that in some of the cases I've seen (such as when Xorg's account was frozen for a while) it was because PayPal was forced to do so by the government. After the Patriot Act, a whole slew of new oversight was put in to try and stop money laundering. And if you're a non-profit, you need to submit paperwork to PayPal to prove you're a non-profit. If you don't have that paperwork on file, and current, PayPal is legally required to freeze and account and report it.

      Sadly these cases get reported as PayPal arbitrarily shutting down accounts because they have open source, and when the accounts are reinstanted that isn't reported on.

      Working at PayPal, I'm exposed to our disputes department and how much policy is involved there. Nothing is done on a whim. Buyers and sellers have disputes all the time. There is tons of legislation involved. And if you side too much protecting buyers, then sellers get pissed and vice-versa.

      As for Wikileaks, PayPal doesn't take political stances. From the official statement: - https://www.thepaypalblog.com/2010/12/paypal-statement-regarding-wikileaks/

      "PayPal has permanently restricted the account used by WikiLeaks due to a violation of the PayPal Acceptable Use Policy, which states that our payment service cannot be used for any activities that encourage, promote, facilitate or instruct others to engage in illegal activity. We’ve notified the account holder of this action."

      If you violate the terms of service with any institution, they're likely not going to do business with you.

      Software developers and charities need ways to accept payment. That is a necessary evil that isn't going to go away. The parent AC apparently felt that evil meant they weren't going to pay more than 90 cents for the bundle. But I think most people will find that whether you go through PayPal, Amazon, Google, or some merchant bank, the transactions are handled in roughly the same fashion. They're all heavily regulated and operate in a fairly standard fashion.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    5. Re:I would feel bad but... by Dishevel · · Score: 1

      Do you not read anything about the company you work for.
      Do you not realize that any money put into a PayPal account can be held for any amount of time.
      For just about any reason. With no one to complain to but the people holding your money.
      As a company PayPal would do itself much good to tread very carefully about taking someones money with out any real recourse.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    6. Re:I would feel bad but... by Enderandrew · · Score: 1

      I ask people on a regular basis if they hate PayPal why they hate PayPal, and in every cited example I've been given so far it has been a misunderstanding. The last time I asked on Slashdot the person told me it was because PayPal doesn't offer Fraud Protection, they have no Dispute Resolution department, and their privacy policy wasn't publicly listed.

      Guess what? PayPal offers Fraud Protection, they have a Dispute Resolution department, and a Google search showed their privacy policy on the first result.

      I've seen sites like paypalsucks.com and such. I've seen a lot of the complaints.

      PayPal doesn't randomly freeze account or randomly hold money. They don't do things on a whim. I can say that internally we have a huge focus on customer service levels. As a financial institution, you're going to have people that aren't happy. But if they randomly froze accounts with no justification just because they felt like it, they wouldn't have much of a sustainable business model.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    7. Re:I would feel bad but... by Dishevel · · Score: 1

      I did not say they did it randomly.
      They do it when they think they need to.
      When they do it they are sometimes very vague about why it was done.
      When they take hold your money you have no recourse.
      I will not give my money to someone who can take it.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    8. Re:I would feel bad but... by McTickles · · Score: 0

      Problem is Terms of Service are not legally binding as such they are more of a wishlist of good behavior.

      They are usually enacted on a whim...

      And I am not sure American laws apply to the rest of the world either...

    9. Re:I would feel bad but... by Enderandrew · · Score: 1

      PayPal is an American company and must comply with American laws. It must also comply with laws in any country it operates in, such as privacy laws in Germany, or EU money laundering reporting laws.

      I didn't make the decision, and I don't speak for PayPal in any official capacity on this, but it has been suggested that Wikileaks actively encourages people to steal and illegally leak data. While the US government has no jurisdiction over Wikileaks, wherever there servers are held, it is against the terms of PayPal's service for Wikileaks to encourage people to break US law. The terms of service are pretty clear in this regard. That isn't a whim, or something they made up on the spot.

      You insist these terms are enacted on a whim. There are over 230 million accounts. Do you truly believe PayPal as a company is just randomly suspending accounts on a whim?

      Who do you believe is sitting around sifting through these accounts and randomly making these decisions?

      Do you have any examples?

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    10. Re:I would feel bad but... by Enderandrew · · Score: 1

      Banks also have the right to freeze accounts. Wells Fargo has in their terms that they can freeze any transaction for 10 days without notice, and without reason. They froze a deposit I made as being "suspicious" for being extremely large, even though it was smaller than one of my paychecks. They held it for 30 days without notifying me.

      Honestly, I think you'll find that PayPal is more lenient in these cases than most banks.

      As far as being vague, I'd ask you to point to a public example where they frooze an account and wouldn't say why.

      If you won't give your money to anyone who can "take" it, then I assume you don't have a single credit card, debit card, checking account, etc. You must operate entirely on cash. In turn, I guess you've decided not to purchase anything online ever, and not to support anyone who requires online transactions.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    11. Re:I would feel bad but... by praxis · · Score: 1

      it has been suggested that Wikileaks actively encourages people to steal and illegally leak data...That isn't a whim, or something they made up on the spot.

      That right there is the perfect example of why I avoid PayPal like the plague. I will not entrust my money to an organization that will without due process freeze my account because someone suggested that I broke their terms of service.

    12. Re:I would feel bad but... by praxis · · Score: 1

      PayPal doesn't randomly freeze account or randomly hold money. They don't do things on a whim.

      No, it's probably not random, but it is an opaque process that leaves the customer and his or her money with no recourse that does not involve expensive lawsuits. Perhaps I'm cynical but when an organization says "we care about you trust us, here are our terms, we can change them at moment's notice whenever we like, and if random stranger X suggests you might have broken them we keep your money quite legally" I don't trust them.

    13. Re:I would feel bad but... by Enderandrew · · Score: 1

      Please provide me one single example where PayPal took someone's money, wasn't transparent about the process, wouldn't say why they froze assets, and refused to allow any form of dispute resolution. Since I started working at PayPal, I've asked the same thing of several people who tell me they hate PayPal. I've never once been provided with a single example.

      And again, you seem to miss that pretty much any bank in the world can seize your assets as well. Swiss banks were famous for being the exception, and that doesn't even hold true today as Swiss banks have been freezing accounts and seizing assets. You're attributing an evil to PayPal alone that is actual a shared trait of pretty much every financial institution in the world.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    14. Re:I would feel bad but... by mxs · · Score: 2

      Out of curiosity, why do you feel that PayPal, Amazon Payments and Google Checkout are all so evil, that putting $10 into them is unthinkable, even if it means supporting charities like Child's Play, the EFF, and Indie Developers porting their games to Linux and offering source code?

      Full disclaimer, I work for PayPal.

      I'll talk about PayPal, not having had much experience with AP (some) and GCO (none).

      Let's start with the fee structures. I can almost understand transaction fees for credit card payments given they are passed on to Visa/MC (though I am sure PP does not pay anywhere near as high transaction fees that they charge others). However, for payments from PayPal balance, the fees are atrociously high for not a lot of benefit. This is untenable if you want micropayments, and is really f'n annoying for stuff that is not "micro". When I give the recipient money, I'd like them to receive almost all of it -- possibly commensurate to the actual fees Visa/MC extract with a tiny percentage and no per-transaction fee for PayPal. Right now you're fleecing on balance-payments.

      Dispute Resolution -- it takes quite a while. It may have to. Over the years PP has improved on this a bit by opting to freeze specific transactions and not entire accounts -- though this is at the whim of whoever decides something is "suspicious".
      Moreover, looking at it from the perspective of a seller, if you want to keep your account, you are pretty much pressured into acquiescing on any and all disputes. PayPal, while charging a LOT of money for their services, shifts the responsibility for fraud towards the recipients of any transaction. Considering it is an eBay company, this is rather an interesting choice -- if I sell something on eBay and the buyer complains about not receiving his item or receiving a degraded version thereof, there is nothing the seller can really do to disprove this -- in the case of physical goods there may or may not be a shipping slip (but let's get real here for a minute, for private transactions the cheaper shipping options do not always provide those) which PayPal may or may not accept -- if you go "digital", there is nothing you can show. If a seller receives a dispute notice on a transaction, they can write it off right then and there. No chance in hell PayPal will eat it. Notice how this also does not give PayPal any incentive to increase account security, fraud protection, etc. You can claim that PayPal "cares" about this regardless, but why should it ?

      PayPal acts like a bank, holding a balance, freezing transactions, etc -- at the same time it does everything in its power not to be regulated like a real bank in most jurisdictions. If I go to a bank in Germany to do a transaction, there is regulatory oversight with teeth in these cases. PayPal ? Fat chance.

      There have been enough cases of PP freezing recipient accounts entirely; they may state a reason, but that's not worth the email it was sent in. This seems to happen when an account suddenly gets a bunch of payments from many sources. Maybe this has changed and ONLY the "suspicious" transaction are frozen now, but given history, I would not bet on it. Specifically, I would not want to use PayPal for any purpose where there is a possibility of a decent influx of transactions. I can go down to my bank's main offices and resolve issues in a matter of hours, if not minutes, should they really arise. I cannot do so at PayPal, and it can take weeks for them, dragging their feet.

      Unfortunately some of the directions PP is going in are the same directions other payment/cc networks and regulatory bodies are going; as such your suggestion to use cash wherever possible is one I try to follow where possible. Businesses actually often prefer it -- the marketing blurb goes that handling real money costs more money than handling credit card or debit card payments -- this may be true if that is all you accept, ever, but if you accept cash (and who doesn't), you have those costs either way and save on

    15. Re:I would feel bad but... by Sabriel · · Score: 1

      PayPal doesn't take political stances

      ... our payment service cannot be used for activities that encourage, promote, facilitate or instruct others to engage in illegal activity

      I assume you would assert these are not mutually contradictory statements for an international company when it locally follows the laws of each nation within which it offers its services, and that PayPal behaves thus?

      However, various nations operate under the principle of innocent until proven guilty in a court of law, and a subset of those nations both (a) criminalise being an accessory to illegal activity and (b) allow libel suits for publicly depicting an innocent as a criminal. How should - and how does - PayPal handle (WikiLeaks) accounts in such nations where the account holder has yet to be found guilty in a court of law of being an accessory to illegal activity?

      (also, please provide PayPal's definition of "facilitate", as I feel the Oxford version would hamper PayPal's operations considerably)

    16. Re:I would feel bad but... by Enderandrew · · Score: 1

      They aren't taking a political stance of saying they endorse one view point or another. But EVERY business is subject to the laws in the nations they operate in. Again, PayPal is being singled out here for one action. And frankly, I believe that if people knew all the details they'd feel a bit differently on the matter.

      PayPal (like any company) has the right to refuse to do business. They don't need to prove Wikileaks broke a law. Nor have they claimed Wikileaks broke a law.

      It would only be libel if PayPal were a member of the press, and published in the media that Wikileaks broke a law. I believe you're thinking of slander, but no slander has occurred because they haven't accused Wikileaks of anything other than violating their terms of service.

      Wikileaks encourages people to submit material to them that is stolen. They are encouraging people to break US laws.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    17. Re:I would feel bad but... by Sabriel · · Score: 1

      no slander has occurred because they haven't accused Wikileaks of anything other than violating their terms of service

      Hmm. The terms of service prohibit encouraging illegal activity. I thought encouraging someone to commit illegal activity was itself illegal - conspiracy laws? accessory laws? If so, how is accusing someone of violating that clause not equally accusing them of illegal activity?

      Also, aren't there laws that protect whistleblowers and allow the press to legally publish information obtained by whistleblowers or stolen by a third party? And isn't the purpose of wikileaks to publish evidence (actual or potential) of wrongdoing (specific or systemic)? Have they crossed a moral event horizon we should know about?

      As for PayPal being singled out for this... yeah. It does seem to get a lot of flak. But given (a) PayPal's high profile, and (b) the loathing many have for the fifty yards of finely printed weasel words that compose a typical EULA or TOS these days, is it any wonder? I mean, seriously, those things are a shameful mockery of the social contract, and they taint all companies, including yours, whether your company uses them or not.

      (which ties us back to the original topic - even humblebundle.com has a TOS that makes my eyes glaze)

    18. Re:I would feel bad but... by McTickles · · Score: 0

      Yes it it seems generally that nowadays merely suggesting or implying something makes one guilty.

    19. Re:I would feel bad but... by Anonymous Coward · · Score: 0

      I would feel bad about only spending 90 cents on it, but they require paypal/paypalesque services which I REFUSE to put any more money into.
      They get the leftovers in my account.

      It IS possible with Google Checkout to just link your credit card to it, and pay with that.

      You don't have to put money into it, so they can hold an unused amount.

      To me, it's effectively no different than just making a purchase from Google, while their privacy policies have been changing lately, and they're probably in bed with the government as some say, their more reliable than that website you bought random doohicky from last week.

    20. Re:I would feel bad but... by Anonymous Coward · · Score: 0

      So you are saying that PayPal will not freeze accounts for over 10 days?
      Over 30 days?
      Over 60 days?

    21. Re:I would feel bad but... by praxis · · Score: 1

      The example you provided: Wikileaks. What dispute resolution did PayPal present to Wikileaks that did not involve Wikileaks needing to sue PayPal? When banks freeze money, there's judicial overview; in the PayPal case not so much.

    22. Re:I would feel bad but... by praxis · · Score: 1

      PayPal (like any company) has the right to refuse to do business. They don't need to prove Wikileaks broke a law. Nor have they claimed Wikileaks broke a aw.

      Once again, you answer your own question. PayPal, choosing to exercise its option to stop doing business with an account holder merely on the suggestion that they broke the law after they had deposited money into their service is *exactly* the reason people avoid PayPal like the plague. It may not have been on a whim, but the reason "someone said that they did something illegal (in which country we don't say, or what we don't say, or who told us this we don't say) and that's against our TOS so we're taking their money" is pretty arbitrary and the account holder has no recourse.

      Is it really that hard to see that people don't want to deposit money into an organization that for arbitrary reasons takes your money away from you with no recourse for you to dispute their "reason"? Perhaps you are biased as you do work there; the reason they gave was political, arbitrary, and frightening.

    23. Re:I would feel bad but... by Enderandrew · · Score: 1

      You miss the point. The issue isn't that someone suggested something to PayPal so they made a decision on a whim.

      WikiLeaks does clearly violate the terms of service. Having a set policy ahead of time, and enforcing that policy consistently is the very opposite of a whim.

      The decision wasn't political. PayPal didn't say they there were taking a political side. Their statement was they were upholding their terms of service. That is the very opposite of arbitrary. I think it is your bias showing actually.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    24. Re:I would feel bad but... by praxis · · Score: 1

      I think the clarity of that violation is what's at dispute here. The fact that there's no recourse for WikiLeaks in this dispute is also telling.

      Their terms of service are "don't support illegal activities." It is not clear that what WikiLeaks did was illegal. No court has ruled on this. The act of PayPal making a decision on the legality of WikiLeaks publication is a political one: by definition.

      As for bias. I am stating a fact: PayPal froze the account of WikiLeaks because they feel, despite no court ruling, that WikiLeak's actions were illegal or support illegal activity. They may state it in "they broke our TOS" jargon, but the fact is the decision was arbitrary. Arguments could be made in both directions, but they picked one direction based not on legal ruling but on their agenda. They said WikiLeaks encouraged illegal activities but did not state what activities or in what jurisdiction; that's arbitrary.

    25. Re:I would feel bad but... by praxis · · Score: 1

      Sorry for the double post, but I thought of a good way of putting this:

      PayPal states in their TOS that illegal activity or support thereof is verboten. They then rule on the matter of what is or is not illegal internally rather than have a court of law do it. That's arbitrary.

    26. Re:I would feel bad but... by Enderandrew · · Score: 1

      I've said this perhaps 10 times.

      PayPal didn't say WikiLeaks broke the law. They said that in encouraging others to upload stolen documents, they were encouraging others to break the law.

      Distributing stolen materials is against the law. The main reason the US hasn't tried to go after WikiLeaks for breaking the law is that they operate in another country. They aren't really under the purview of US law.

      Americans who steal materials and upload them to WikiLeaks are breaking the law. Encouraging others to break the law is against the TOS.

      You're saying WikiLeaks has no recourse, which isn't true. PayPal has a dispute resolution department. They can dispute the claim they violated the TOS and argue their case. And as shocking as that may seem, people do it all the time. And beyond that, they can take legal action. They wouldn't be the first or last company to start a legal case with a financial services company, nor the first or last with PayPal. You continue to insist something that simply isn't true.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    27. Re:I would feel bad but... by praxis · · Score: 1

      I've said this perhaps 10 times:

      1. No court said that WikiLeaks broke the law. PayPal did. (Others did too, but only the courts should matter when it comes to freezing financials of "criminals.")

      2. A dispute resolution department that *is* PayPal is not exactly something without a conflict of interest. A third, neutral party is the way to do dispute resolution.

    28. Re:I would feel bad but... by Enderandrew · · Score: 1

      You fail at reading comprehension.

      Point me to a statement from PayPal where they said WikiLeaks broke the law.

      I quoted the official statement where they said WikiLeaks broke the terms of service by encouraging others to break the law.

      And PayPal is REQUIRED by law to use their best discretion in such matters. If PayPal, or any bank or any financial institution in the country, has any reason to suspect that a customer of theirs is encouraging others to break the law, they must report the activity and freeze the account.

      If PayPal believes something is amiss and they ignore it, then PayPal is in violation of the law. Again, you've repeatedly singled out PayPal for this behavior when it is universal and mandated by law. And you've repeatedly said they did this on a whim, when it was PayPal merely enforcing terms of service. That is the very opposite of arbitrary.

      You've said there is zero possible recourse, when there is.

      And you keep insisting PayPal directly accused WikiLeaks of breaking the law.

      Repeated lies, reading comprehension failure, logical fallacies and bias abound.

      I openly invite people to bring concerns to me, because I am concerned. I want to know if my employer is up to no good. But your baseless trolling is not based on reality.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    29. Re:I would feel bad but... by praxis · · Score: 1

      I did not single out PayPal. This thread is about PayPal, so I'm keeping the discussion to them. There are other companies that have done similar things, and they are equally reprehensible.

      You asked why people thought PayPal was evil. I offered my feelings as to their morality. They have frozen an account because the account holder encouraged, promoted, facilitated, or instructed someone else in illegal activity. They did not state who the "other" is or whether it was encouraged, promoted, facilitated, or instructed. I feel it's evil to freeze assets without a court order.

      I would not deposit my money in such an organization, and if the organizations I do deposit my money into did something similar I would find a new depository.

      It's not bias: they actually did freeze an account based on an AUP which I feel is overly broad an immoral. Courts decide legality. If it's solely up to the organization and the avenue of recourse is solely them, then I feel that's not somewhere people should put their money. I feel people should put their money in institutions where they will receive better legal protections.

      As for the reading comprehension: you are right, I didn't reread last-weeks thread. PayPal did not accuse WikiLeaks of illegal activity, they accused an unnamed "other" that WikiLeaks had encouraged or promoted or facilitated or instructed. The point is the same: it was PayPal not a court that decided that the activity was illegal.

  24. Re:It's the next step in Slashdot's evolution by tiddlydum · · Score: 2

    Being their 3rd bundle, it doesn't really count as news.
    But it definitely matters.

  25. Re:It's the next step in Slashdot's evolution by haystor · · Score: 2

    Launching a 3rd bundle is definitely news. It indicates they've had enough success that this model is effective and not just a guess that a it is effective.

    --
    t
  26. Meh ... by lennier1 · · Score: 0

    They really should work on those promo videos. By the time the in-game content was shown I almost didn't give a fuck anymore because they had wasted so much time on fake snow.

    The games don't seem bad, but if I want to pick up cars and slam them into some NPCs I just fire up Prototype and get something better looking.

  27. Re:It's the next step in Slashdot's evolution by Anonymous Coward · · Score: 0

    I missed the first two bundles. I'm going to get this one though. It looks like many of the games from the first bundle were open sourced. Is the same going to happen for the games from the second bundle?

  28. Re:It's the next step in Slashdot's evolution by Onuma · · Score: 1

    With the "conventional" release model and an influx of developers and publishers, and subsequently a flood of varying-quality games, people are sick of paying retail prices for questionable content.

    I can't tell you how many games I've thought looked cool/neat/worth-a-try on the box, but ended up absolutely terrible when I played them. Dungeon Lords, anyone?

    Now we've got several games which have proven their worth already, and can sell on their own, which are bundled together in an awesome pack. For avid gamers (especially those on a budget), this is a huge deal. For indie developers, this is another chance to show that the traditional retail system is not the only way to conduct business.

    I, for one, welcome our new DRM-free overlords.

    --
    What else can happen when an unstoppable force collides with an immovable object?
  29. Interesting. by JustAnotherIdiot · · Score: 0

    According to the stats, Windows users tend to pay slightly less than Mac users, and half of what linux users pay.
    I expected Mac users to pay a lot more than either, since they're used to paying far more for something than it's actually worth.

    --
    What do I know, I'm just an idiot, right?
    1. Re:Interesting. by Halifax+Samuels · · Score: 1

      It's been that way since the first bundle, IIRC. Pretty much the same each time. I gave $40 this time (marked myself for Windows and Linux) but it went all to charity because I already own the games on Steam anyway.

    2. Re:Interesting. by c6gunner · · Score: 1

      I expected Mac users to pay a lot more than either, since they're used to paying far more for something than it's actually worth.

      Yeah, but the word "humble" is anathema to Mac users. Now, if you called it the I'mTheBestBundle! and stuck an apple sticker on it, they'd pay more than the linux and windows users combined.

  30. As posted to contact@ by Anonymous Coward · · Score: 0

    I find using the .deb (or .rpm) method for installing the software in Linux ideal. In fact, I've only used the games for which a .deb was provided. (World of Goo, Clash of the Titans, and Osmose)

    I'm a little disappointed to find that there was no mention of how the games would be packaged before purchase, which would help me make a more informed purchase.

    I don't know if these current downloads are now going to scatter files all over my HDD, never to be uninstalled, or if they are self contained executables.

    Please consider telling your partners that I appreciate the packaging under Linux.

    1. Re:As posted to contact@ by Enderandrew · · Score: 1

      The openSUSE build service will take your source code and compile out distro-specific and version-specific packages for all kinds of stuff.

      It will spit out .rpm and .deb packages for 27 different distro/version combinations. And they'll do 32-bit and 64-bit on top of that.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  31. Where to get the older bundles? by azgard · · Score: 3, Interesting

    I missed the previous two bundles, but I would still like to buy them. Does anyone know if they are still available? I purchased this one, and hoped there will be a link to older ones, but no.

    1. Re:Where to get the older bundles? by Anonymous Coward · · Score: 0

      keep your fingers crossed, the 2nd bundle came with a link to the 1st bundle, so maybe you will get lucky.

    2. Re:Where to get the older bundles? by hoborg1 · · Score: 1

      By virtue of them being DRM free and actually available for free you can download (pirate) them pretty easily. Then you can make a donation to Child's Play or the developers or cancer to make you feel better.

    3. Re:Where to get the older bundles? by azgard · · Score: 1

      Yes, probably. But it seems a bit silly that there is this new super-duper business model and still, things are not available for anyone, anytime (which is one of the main complaints for the current copyright system). Why, anyway? I still hope they will re-release them, though.

    4. Re:Where to get the older bundles? by Anonymous Coward · · Score: 0

      You can't, they were limited time offers.

      However, for both bundles, they did add things to the bundle during the offer. During the second bundle they added a copy of the first bundle for everyone that purchased it. It's entirely possible they do something similar for this one.

    5. Re:Where to get the older bundles? by tuppe666 · · Score: 1

      By virtue of them being DRM free and actually available for free you can download (pirate) them pretty easily. Then you can make a donation to Child's Play or the developers or cancer to make you feel better.

      Or you could just buy the games now. The developers still offer them. In fact they still regularly offer discounts on them. Gish running a pay your own price promotion. Puppy Games of Revenge of the Titans is offering their first three games as a bundle called Ultrabundle. . These are not even the only offers out there at the moment Charlie games are offering their acclaimed shooters for $2 and a preorder for its upcoming game for a further $10; Steel Storm II (Steel Storm I is free) is available for prorder at $10. I have my eye on a couple of games Caser http://www.elecorn.com/caster3d/ being the one I'm most interested in that can be had for $5. Hell if you really want to pay nothing for commercial games head to Liberated Games.

    6. Re:Where to get the older bundles? by supersloshy · · Score: 1

      The entire point of the bundle was that it was a limited time offer. You can still buy the individual games for full price, but you won't get the earlier games if you buy this bundle, though the last one did give you the older bundle if you improved the average... Who knows about this one?

      --
      "Our country is not nearly so overrun with the bigoted as it is overrun with the broadminded." -Archbishop Fulton Sheen
    7. Re:Where to get the older bundles? by Anonymous Coward · · Score: 0

      Last time they threw in the old bundle because they made enough money. Maybe they'll do this again. But the bundle is a one time opportunity.

    8. Re:Where to get the older bundles? by Anonymous Coward · · Score: 0

      You can't purchase the old Humble Bundles. They're a time-limited offer (note that purchasers of HIB2 also got HIB1 if they paid over the average, so who knows what twist they might throw in this time around).

    9. Re:Where to get the older bundles? by Anonymous Coward · · Score: 0

      This bothered me too. I bought the second, but the first was unavailable.

      Then they made the first bundle available for free for anyone who'd bought the second up to that point. If we're lucky, they'll do something like that again.

    10. Re:Where to get the older bundles? by Anonymous Coward · · Score: 0

      It's a one time deal, thus the countdown on the page. It really is quite the bit of marketing genius though.

    11. Re:Where to get the older bundles? by Anonymous Coward · · Score: 0

      They also gave it to anybody who paid more than the average after that IIRC.

    12. Re:Where to get the older bundles? by Engeekneer · · Score: 1

      Actually, if you paid enough for HIB 2 you got HIB 1 for free on top of that. I had bought both, so it didn't matter much, but sill, a nice gesture. I don't know if they'll be offering something similar here.

    13. Re:Where to get the older bundles? by grumbel · · Score: 1

      Having it time limited gives them more media attention and gives people more reason to buy now without much thinking instead of wait and decide later to not buy the games. Many of the games are also still sold via other channel, so having a pay-what-you-want that runs forever, could cause trouble for those. But as somebody else already mentioned, Humble2 included Humble1 as a bonus when you payed more then the average, maybe that offer will come back with Humble3.

    14. Re:Where to get the older bundles? by Anonymous Coward · · Score: 0

      Unfortunately no, it's time limited offer. You can see time countdown on the site in top right corner.

    15. Re:Where to get the older bundles? by Anonymous Coward · · Score: 0

      with hb2, I think you got links to hb1 when the purchase period was over, not sure if they'll do it again though!

  32. Re:It's the next step in Slashdot's evolution by harrkev · · Score: 1

    Isn't that what demos are for? I would have no problems paying for ANY game if they all just released demos. That way I could try the first level and see if it is worth it.

    --
    "-1 Troll" is the apparently the same as "-1 I disagree with you."
  33. Mostly amusing in that people are such cheapskates by Sycraft-fu · · Score: 2

    And that the Linux people try to convince themselves that they aren't cheapskates, because they paid more than the Windows people as though that "proves" something.

    When you get down to it, they are all pathetic amounts of money. $12 means, ignoring CC costs and other overhead, that you pay only $4/game. That is an almost insultingly low amount for quality software.

    I think part of the reason the Windows numbers are so low, is that the non-cheapskate people already bought this stuff. I will not be buying this bundle, because I already own the games form it that I care to. However I didn't pay $4 for them. Trine I paid $15 for on sale, and it was worth the money.

    I say that not to brag, I didn't pay it to prove a point, I paid it because that was the price they were asking at the time and I decided it was a reasonable price.

    If the Linux people want to impress, they should at the very least match the Steam price for this. Currently Steam sells the Frozenbyte pack (which Frozenbyte sets the price for) for $30 and it does not include a Splot preorder. Realistically if they are trying to show the platform's viability/willingness to pay it should be more as a demonstration, and also because a cut is going to charity.

    All these bundles ever show to me is:

    1) There are a lot of cheapskates out there and if you let them set their own price, it'll be very low.

    2) People aren't as altruistic as they think, they just compare themselves to others and try to do better then pat themselves on the back (as explained here: http://fora.tv/2009/11/10/SuperFreakonomics_Challenging_the_Way_We_Think).

    Now I should say I've no problem if you wish to buy a game pack cheaply. Nothing wrong with that. However don't go and sprain your arm reaching over and patting yourself on the back so hard because you didn't buy it quite as cheaply as someone else.

    The simple fact of the matter is many Windows users (and probably Mac users too) paid much more for a single one of these games because they decided it was worth it. That is really supporting the devs, not a token "Well we paid more than the other cheapskates!" thing.

  34. Re:It's the next step in Slashdot's evolution by IrquiM · · Score: 1

    You can say the same for everything else as well... "MIT discovers cold fusion! - Bah! This is just a barely-hidden advertisement for MIT!"

    --
    This is blinging
  35. Re:It's the next step in Slashdot's evolution by improfane · · Score: 1

    I wonder how many games have stunning demo content with high polish with the rest of the game lacking.

    --
    Slashdot needs Geekcode | Can anyone recommend any good SCIFI? My tastes: Foundation, Startide Rising, CITY, Ringworld,
  36. Re:Mostly amusing in that people are such cheapska by jedidiah · · Score: 1

    > And that the Linux people try to convince themselves
    > that they aren't cheapskates, because they paid more
    > than the Windows people as though that "proves" something.

    For Bundle #1 & #3 I only paid the suggested amount.

    Although even that was much higher than the averages for any platform.

    For #2, I paid a much larger amount but I treated it as a veiled charitable contribution.

    It's fascinating how some people just fixate on the games as if there were no other elements to this.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  37. Re:It's the next step in Slashdot's evolution by damnbunni · · Score: 1

    Somehow, the demo for Brutal Legend managed to entirely avoid mentioning that the game is actually a mediocre RTS. The demo was just a third-person action-combat segment.

  38. No bitcoin payment... by AlexDusty · · Score: 1

    ... so this time I'll pass ;-)

  39. Re:It's the next step in Slashdot's evolution by Desler · · Score: 1

    As compared to the millions in sales of other games at 50 dollars or more that Windows users buy that you conveniently ignore? How does that figure into your "Linux people pay more" when I doubt nothing but a tiny minority even paid 50 dollars FOR THE WHOLE PACK.

  40. Re:Mostly amusing in that people are such cheapska by h4rr4r · · Score: 1

    Considering us linux folk are used to quality software for $0, please do tell us what we should be paying.

    Paying more than the windows cheapskates is not altruism and I don't claim it is. It is just one more way I am better than windows users :)

  41. Re:Mostly amusing in that people are such cheapska by pyrr · · Score: 1

    Or maybe I'm a supercasual gamer who never really heard of these games before, I bought the bundle for just one game that I think looks good (Trine), and I don't give a crap about anything else in the bundle and the chances are slim to none that I'll download or play them.

    I actually paid what Steam sells Trine for. But even that Steam price ($20) is kind of high for a game that's about 2 years old (and a couple of other games that are older). If CompUSA was still around, they'd all probably be in the $2.99 bargain software bin. Yes, you might've paid full retail for them a few years ago. I might've paid full retail for them a few years ago too had they been ported to Linux at that time, but I tend not to go too far out of my way to buy Windows games and try to play them under Linux.

    Bottom line, a game either has to be really compelling to me (including on price point) or released for Linux for me to be at all interested in it. The latter is the case here, I think the charity angle is cool too, but I don't think anything approaching the release retail price is remotely reasonable for an older game, simply because it was just now ported to Linux. That doesn't make me a cheapskate, it makes me realistic. Make the Linux release contemporary to the other platform(s), it'll probably make headlines, I'll see it, and be willing to pay something approaching initial release retail for it.

    The message I want to send to Frozenbyte and the Humble Bundle folks is that I'll pay money even for stale games that have been ported to Linux (better late than never), and that I'd like to encourage these bundle releases, because they catch my attention and sometimes add a little value.

  42. Re:Mostly amusing in that people are such cheapska by Tranzistors · · Score: 1

    Short points:
    1. I love your assumption about causes of spending inequality. Or are they backed up by any data that are not one instance of anecdote? If so, care to share them?
    2. I don't think the GP was pointing out how smug Linux users are. More like, that Linux users are actually paying (contrary to popular belief).

    Longer points:
    1. Cheapskate is such a strong word, now isn't it? I certainly am a cheapskate, because I didn't go to cinemas to see "Kings Speech", instead, I just sat home and polished Gnome 3 translations. If the price of a ticket was "pay what you want" and I would pay 1$, then I would go see it. I just don't value it enough.
    2. This whole campaign is more like exchanging gifts. Since copying is really cheap, 4$ a game is really a lot, isn't it — the game is already made. Now, with gifts you usually exchange gifts with approximately same value. For you they may be worth 15$. For some other random person it might be more like 3$. For others it is as valuable as addware.
    3. This is a bundle, therefore 4$ for a game is a bit misleading. In previous bundle I bought I played only 2 games. In this bundle one looks very interesting, and could be motivation for gift exchange, but for others I could not care less.
    4. Economists (especially those, who want to sell books) just love to jump to conclusions and so do you. Just because you can observe behaviour doesn't say much about their causes. My guess is that people in every situation try to balance out their selfishness and altruism. The more you give room for one, the more other one will lose. Just my guess.

  43. PSA by nz17 · · Score: 1

    Wouldn't that perhaps make this classifiable as a Public Service Announcement?

    --
    Most men are not thought unwise until they speak.
  44. How to play Jack Claw without a 360 controller by supersloshy · · Score: 1

    Courtesy of @humble:

    How to use Jack Claw without a 360 controller

    Download this file (right-click and "Save as"), and put it in your Jack Claw\Config folder. It should overwrite the original file, that's ok.

    After that, keyboard & mouse should be enabled - pressing the left mouse button (or ESC) will proceed to the game.

    Controls:
    WASD - Character movement
    Mouse - Claw movement
    Left Mouse Click - Press once to grab an object, press again to release
    Right Mouse Click - When holding an object, throws the object

    Note: You can quit only by opening the console with the F8 key and writing "quit" there. We'll try to fix this shortly.

    --
    "Our country is not nearly so overrun with the bigoted as it is overrun with the broadminded." -Archbishop Fulton Sheen
  45. Re:It's the next step in Slashdot's evolution by Redlazer · · Score: 1

    Seems pretty logical to me - THIB is a special thing, not like a Steam sale or whatever.

    --
    Guns don't kill people, "with glowing hearts" kills people.
  46. Meh. by mustPushCart · · Score: 1

    One of the games from the previous bundle (Cortex command) isn't even finished yet. Why are they including unfinished games again?

    1. Re:Meh. by tuppe666 · · Score: 1

      I think they just had to make it up to five games. Its not unusual for Indie developers to have promotions on pre-order games oil-rush/steel storm/chalies games and others. Revenge of the Titans was only in beta at the time of the second bundle and is its best game. They have a new blog on the Frozenbyte website that provides more information about Jack Claw http://frozenbyte.com/blog/ which will provide keyboard/mouse and Linux/Mac support which is apparently mostly done. The other game Splot!? I can only find a reference to a mysterious game coming this summer!? although I wish the game they offered was Trine2...but yeah Cortex Command is a real disappointment it still has lots of potential. The blog posts of latest development seem promising.

  47. Re:It's the next step in Slashdot's evolution by Mathinker · · Score: 1

    > It looks like many of the games from the first bundle were open sourced.

    If I understood correctly, most (all?) of those games were partially open-sourced: the source code was released under open-source licenses, but the graphics and music weren't. My understanding is that the bigger obstacle to obtaining top-level totally open-source games is the artwork, rather than the programming (easiest) or music (harder, but less so than graphics). This may change when the first generation of professional digital artists gets closer to retirement age.

  48. Re:It's the next step in Slashdot's evolution by Dthief · · Score: 1

    http://www.humblebundle.com/?key=mR8F7yMf6F bundles #1 & 2 ........please donate 2 - 3 times as much (though of course you dont have to) to bundle #3 (if you use this link)

    --
    www.RacquetUp.org - Helping Detroit Youth
  49. Re:It's the next step in Slashdot's evolution by wertigon · · Score: 1

    They weren't "Partially" open sourced - You can get the full source code no questions asked.

    They did however keep content licensed. So the games weren't freely given away, either. If you look at history, Id Software did the same thing with Quake and Doom engines.

    --
    systemd is not an init system. It's a GNU replacement.
  50. Re:It's the next step in Slashdot's evolution by tuppe666 · · Score: 1

    I don't think he is ignoring them. The harsh reality is NOW Windows users pay less for these games. The fact that a small majority of users are prepared to pay a premium on newly released heavily marketed AAA titles heavily DRMed and platform Dependant. Thats the business model. Its profitable

  51. Re:It's the next step in Slashdot's evolution by Onuma · · Score: 1

    IMHO, the best "demos" are actually a limited version of the full game. Not neutered, but limited perhaps by time (can only play a 30m session) or level-cap, etc. Then you can just purchase/activate the content you've already downloaded (provided it is a downloadable game), and continue on your merry way.

    Torchlight was great for that. You could get through the first boss, try out all 3 heroes, and weren't really limited on anything that was accessible in the full version of the game, by that point in time. It sold very well, and even ported over to console just recently, where it is also doing well.

    --
    What else can happen when an unstoppable force collides with an immovable object?
  52. Re:It's the next step in Slashdot's evolution by Desler · · Score: 1

    The harsh reality is NOW Windows users pay less for these games.

    Duh, because there is a glut of games for Windows. When there is a glut of supply people aren't willing to pay as much. This is the most logical explanation for why Linux and Mac people paid more because there is higher demand due to a lower supply of games.

  53. Re:It's the next step in Slashdot's evolution by tuppe666 · · Score: 1

    The harsh reality is NOW Windows users pay less for these games.

    Duh, because there is a glut of games for Windows. When there is a glut of supply people aren't willing to pay as much. This is the most logical explanation for why Linux and Mac people paid more because there is higher demand due to a lower supply of games.

    Simple supply and demand arguments don't work in a "pay what you want" which kind of breaks the rules that and 2 out of the three games have always been available for linux. Though it does play a part. The fact that its indie/for charity/attractive selling modal play their part. The fact that its attractive for windows developers...indie developers even to port their software is just a bonus

  54. Classic bait & switch by Anonymous Coward · · Score: 0

    They said they would "open source" the games if there were enough purchases. There were but only the source code was released, unlike the game media...

    I wouldn't give a dime to these crooks.

  55. Re:It's the next step in Slashdot's evolution by Mathinker · · Score: 1

    Thanks for the smile, I always love to meet another as pedantic as I am.

    Do you play a lot of games with no graphical or musical content? I don't (and even if I did, I wouldn't consider this mainstream). That's why I consider them an integral part of the game, and therefore "full source code but no content" is still only partial open-sourcing, to me.

    Or, perhaps, your reaction is based on your assuming that open-sourcing is inherently limited to source code, only? That hasn't been true for ages, check out Creative Commons or the various FSF documentation licenses.

  56. Re:Mostly amusing in that people are such cheapska by levi47 · · Score: 1

    Did you ever consider that some people are purchasing the bundle are just supporting the distribution model? The last 2 bundles i purchased for about 15$ to start with(having already purchases the 2 games i wanted from the bundles), played a couple of the games and then donated more. You act as if that 12$ is a slap in the face but i bet they would rather a 5$ donation for their effort than nothing. If you liked their games so much why not throw them 5$-10$ more.

    --
    ---
  57. shadowgrounds and survivor are shit by fitteschleiker · · Score: 1

    not worth one cent for both combined. wish I hadn't paid for them, feeling ripped off