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Ask Slashdot: Where Is the Universal Gesture Navigation Set?

dstates writes "As a mostly happy new iPad owner, I love having lots of apps, but I have got to ask, where is the universal set of gestures for navigation? Pinch and open mostly mean zoom out and in, but sometimes you tap to open, sometimes double tap. Sometimes right swipe is back, sometimes there is a back button, sometimes you just have to go to home and navigate back down. Reminds me of the early days of GUIs when every application had its own menu set with different top-level menus and different placement of various functions. Made life chaos for users. We have been there, done that, and gestures are much worse. At least with a menu, you had a printed tag you could read. Gestures are all magic handshakes until you know them. Seems like the tablet community should not have to learn the value of consistency all over again." What gestures would you like to see made standard in touch-based interfaces?

177 comments

  1. single finger solute by Anonymous Coward · · Score: 4, Funny

    i want to be able to flick off my tablet and have it grant root access to me. or at least make me a sandwich.

    1. Re:single finger solute by oliverthered · · Score: 2

      You need a phone/tablet with a front facing camera or kenetic support for that.

      Flops out todger, porn pops up on hands free tablet (I call it a PC), todger pops up, phone starts vibrating

      --
      thank God the internet isn't a human right.
    2. Re:single finger solute by SpockLogic · · Score: 2

      i want to be able to flick off my tablet and have it grant root access to me. or at least make me a sandwich.

      Try "SUDO make me a sandwich".

      Obligatory http://xkcd.com/149/

    3. Re:single finger solute by Jurily · · Score: 1

      Flick off is the universal gesture for sudo.

    4. Re:single finger solute by JWSmythe · · Score: 1

          And lets not forget the voice recognition, so it will understand when you start screaming "DO WHAT I FUCKING SAY YOU FUCKING PIECE OF SHIT!"

          People who know me know that they really shouldn't suggest I try to do anything on those i[insert word] devices. If it takes 5 minutes to dial a phone number on a phone, or just as long to do what would have been less than 5 seconds of typing, you've just spent too much money on something that will just make you die of old age before you accomplish anything.

          And... flamboyant swooshes of your hands should be left to homosexual people, who know how to do it right. Us straight people just can't flamboyantly swoosh our hands. No offense to homosexual people, many of you just swoosh better than heterosexual people.

      --
      Serious? Seriousness is well above my pay grade.
  2. Same problem with the missus... by Aphrika · · Score: 5, Funny

    Sometimes I poke her and get a giggle. Other times, a slap.

    1. Re:Same problem with the missus... by Anonymous Coward · · Score: 2, Interesting

      Wait, this seems to be a common bug in all women, has someone filed a bug report?

    2. Re:Same problem with the missus... by Imrik · · Score: 4, Informative

      It's a feature not a bug, we'd know that if we could ever find the manual.

    3. Re:Same problem with the missus... by MobileTatsu-NJG · · Score: 5, Funny

      And if you poke her too hard... *pssssshhhhhhh*

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  3. That's easy! by Anonymous Coward · · Score: 3, Funny

    Just right click!

    1. Re:That's easy! by future+assassin · · Score: 1

      So you hold two fingers on the screen and then lift one and set it down again? You heard it here first. Prior art on Slashdot.

      --
      by TheSpoom (715771) Uncaring Linux user here. I have nothing to add to this but please continue. *munches popcorn*
  4. my interest by anonymous9991 · · Score: 2

    when I first got into computer science my interest was at its all time high, years later the lack of standards (especially web development), have annoyed me so much I really don't want to code at all or look at code outside of work. Why can't we code once for all browsers? why can't database queries be more standardized? Why couldn't ms / *nix use common EOF and other attributes since they have known about each other for decades now? why do I need a 68 in 1 card reader ( I suspect to get more money out of me than a 5-1 in card reader) Why does every electronic device needs its own adapter? I could go on and on as it seems everything invented has to have its own connectors and way of doing things. Seriously coding would be so easy with some real standards

    1. Re:my interest by Anonymous Coward · · Score: 2, Informative

      why do I need a 68 in 1 card reader ( I suspect to get more money out of me than a 5-1 in card reader) Why does every electronic device needs its own adapter?

      On this note, (if you haven't already heard), the European Union are forcing a standardised mobile phone charger to be brought in, with all mobile phone manufacturers having to support it and no patents or trade secrets to prevent cheap generic chargers.

      That's the kind of stuff we need tbh, proper governmental regulation, businesses will fight tooth-and-nail to avoid standardisation if they think they can make more money (and there will always be at least one business who opposes it, if only to keep their monopoly from actually having to face fair competition)

    2. Re:my interest by spire3661 · · Score: 1

      IM really interested in both how Apple handles this and also what the definition of 'phone' will be.

      --
      Good-bye
    3. Re:my interest by The+End+Of+Days · · Score: 1

      Yeah we totally need the European government making decisions for us all...

    4. Re:my interest by indeterminator · · Score: 1

      Yeah we totally need the European government making decisions for us all...

      The mobile phone manufacturers managed to come up with the standard all by themselves. Admittedly, it was after a slight hint from EU that if the industry won't standardize itself, a standard will be forced...

    5. Re:my interest by Anonymous Coward · · Score: 0

      I guess as long as you don't count Apple as a mobile phone manufacturer. As they haven't managed to go with the standard.

    6. Re:my interest by Anonymous Coward · · Score: 1, Interesting

      We could standardize.. but thank god we don't or it ends up being unsuccessful. While it is perfectly good for certain safety and civil related stuff, we generally have almost enough effective standardization processes there anyway.

      Standardizing most of the other areas that you talk about (consumer electronics interfaces for instance), you might as well just join your local militant socialist movement of lame ass slacktivist revolutionaries and jerk off to ISO standardized german scat porn.

      If we standardize on all this stuff, are you going to have a streamlined process for small orgs and individuals to "break" compatibility to introduce improvements into the market? No? Then kiss goodbye any kind of innovation, while you are outpaced by your less idiotic societies and your smart ones leave to less retarded shores. Yes? Well you can't have your cake and eat it too (though Europeans are determined to find a way). You allow people the freedom, they will use it, and things get messy. There is a cost of allowing easy innovation, and it is pretty close to what we have now.

      I'm biased towards the latter, but I'm just an ugly American, after all. Now if only the US can figure out that both lack of standards and lack of innovation is a bad thing...

      As to your problem. Why the fuck do you care? Why does it matter that there are few universal standards in web dev. Just make your damn website or your program or whatever. Make it with MS SQL and ASP.net if you want and if that's what works. Leave the navel-gazing wankers here, and get to work.

    7. Re:my interest by Cederic · · Score: 0

      So far, by pissing off their customers.

      Random girl in office: Anybody got an iPhone charger
      Me: here, try my Nokia one. Oh.
      Friend: here, try my HTC one. Oh.
      Friend2: here, try my Blackberry one. Oh.
      Friend3: how about my Sennheiser headset one. Oh.

      All four of us can (and do) interchange chargers at will. They all use the same connector, they all operate within sufficiently close power input range, they all run happily from mains or a USB port..

      But hey, Apple.

    8. Re:my interest by vakuona · · Score: 2, Informative

      Apple charges off USB quite easily, as do most smartphones nowadays. IIRC, the standard is USB based, so all Apple needs is a way to connect their USB/Dock connector to s standard wall plug thingy, and they are good to go. The standard doesn't quite mandate what the connection on the phone looks like.

    9. Re:my interest by Anonymous Coward · · Score: 0

      Do you also interchange body fluids at will?

    10. Re:my interest by node+3 · · Score: 2

      Right, because iPod dock connectors are so rare...

      Apple will address this (if they have to) with a dock connector to mini/micro (whichever one the regulation mandates) USB adapter. It's possible, but I don't think very likely, that they'll actually add another dedicated port.

    11. Re:my interest by Anonymous Coward · · Score: 0

      when I first got into computer science my interest was at its all time high, years later the lack of standards (especially web development), have annoyed me so much I really don't want to code at all or look at code outside of work. Why can't we code once for all browsers?

      uh, just FYI, that isn't computer science. (Where is the science?? Sounds like what you got there is web development. You're a developer, a coder, a programmer... hold your head high! There is no need to self-depricate by calling it computer science.

    12. Re:my interest by Anonymous Coward · · Score: 1

      You can get iPhone USB cables for very cheap ($2) from third party vendors and happily charge your iPhone off of any USB port, I buy several and keep them stashed all over the place. Plus a USB charge jack for my car (also from a 3rd party, nothing from Apple). I agree a USB mini-jack on the phone would be more convenient but not by much.

    13. Re:my interest by Anonymous Coward · · Score: 1

      So you're complaining about an adapter that cost you $0.50-$2.00. It's not that big of a deal and companies get to profit a lot from these which increases the salary of their employees, improved budgets, and lowered cost of overall goods. Sure, something might cost you an extra dollar or two but it helps businesses which in turn helps their employees who supports the business you work for. Government regulations have a tendency to fuck with that cycle so keep it away from America please....

    14. Re:my interest by lennier · · Score: 1

      But hey, Apple.

      Indeed. Perhaps we need a new word: "annoyovation". Inventing new methods of incompatibility.

      --
      You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
    15. Re:my interest by Anonymous Coward · · Score: 0

      We are getting close on a universal mains adapter - I have many devices which will recharge from a USB port. Many have a mini USB socket in the device (notably NOT the Apple devices).

      ---

      In the early days of Windows and Mac there were style guides for each platform, defining what each key did, and what standard menu commands were expected. I guess we simply need a style guide for tablets.

    16. Re:my interest by Anonymous Coward · · Score: 0

      I nominate http://www.powermat.com/ for the universal charger...

    17. Re:my interest by Anonymous Coward · · Score: 0

      There is a clause that exempts phones with an external adapter wich will propably shipped with the iPhone 5.

      the other possibility is that the iPhone 5 will have microusb which is very unlikely..

    18. Re:my interest by MareLooke · · Score: 1

      Wouldn't that be iNoyovation?

    19. Re:my interest by MikeBabcock · · Score: 1

      The PDMI connector to charge a Dell Streak is over $30 from Dell and third parties haven't made them available yet to my knowledge.

      Other phone companies do similarly stupid things.

      --
      - Michael T. Babcock (Yes, I blog)
    20. Re:my interest by tehcyder · · Score: 1

      Yeah we totally need the European government making decisions for us all...

      There isn't a European government, genius.
      And, yes, all pro-consumer legislation is interfering with the fucking free market.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    21. Re:my interest by Tetsujin · · Score: 1

      Do you also interchange body fluids at will?

      Only via proxy (and your mom's availability has been limited since her last visit to the clinic.)

      --
      Bow-ties are cool.
  5. Too early... by Anonymous Coward · · Score: 1

    I think it's too early to tell...or to have a Universal anything on gestures. "Traditional" GUIs were refined over time, by trial-and-error and improvements over previous attemps. Designers, programmers, and users are still getting used to the gestured world in terms of what can be done to get things done. So I guess for right now were in a sort of platypus stage.

    --ODL

    1. Re:Too early... by zippthorne · · Score: 1

      True. Although I wish that the mobile safari browser supported at least the same set of gestures that the osx safari browser supports; e.g. the three-finger swipes for back/forward, and four-finger swipes for page-up/page-dn, etc. I don't think it's too much to ask, since Apple makes both products...

      --
      Can you be Even More Awesome?!
    2. Re:Too early... by jellomizer · · Score: 1

      Exactly when a new product come out do you really expect a full set of standards. Gestures on a touch screen are fairly new. some of them are common others not so much. If they were the standard wouldn't be very good. We are still learning what things we can do with gestures vs. just clicking a button. Pinch Zoom, and page flip/move and tap are normally easy. Others get more complicated and not everyone will agree that that way is natural. http://hardware.slashdot.org/story/11/04/17/1456226/Ask-Slashdot-Where-Is-the-Universal-Gesture-Navigation-Set#

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  6. Isn't the problem patents? by Anonymous Coward · · Score: 1

    Isn't one of the problems patents? Apple has patented their whole gesture model so thus nobody else can use it and so everybody else comes up with something else.

    1. Re:Isn't the problem patents? by peragrin · · Score: 2

      that is what palm did at least. I wouldn't be surprised if apple did too.

      we really have to ban patents on non physical inventions. they just cause more problems than they solve.

      --
      i thought once I was found, but it was only a dream.
    2. Re:Isn't the problem patents? by The+End+Of+Days · · Score: 2, Funny

      No, the only problems they seem to cause is that they make it harder for people to just rip something off and give it away when somebody else did the hard work of creating it already - which is actually the exact reason we have patents in the first place.

    3. Re:Isn't the problem patents? by Anonymous Coward · · Score: 0

      Horay for patents!

    4. Re:Isn't the problem patents? by MobileTatsu-NJG · · Score: 1

      It does make them try alternate approaches...

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    5. Re:Isn't the problem patents? by Rob+Y. · · Score: 2

      It is really weird to think of touch gestures as 'inventions'. They're more akin to words in sign language. What's the purpose of language if it's not allowed to become universal. Apple has the best word for 'enlarge', Palm has the best word for 'delete', but nobody has a decent overall language, and patents will prevent any from emerging. It's nuts.

      And how about this limitation: "there shall be no patents granted for simulations of existing real-world objects or inventions". It's the act of simulating something on a computer that's inventive - not the specific simulation. And computer simulations of the real world are old enough to be non-patentable. No more patents on 'tabbed folders', 'progress bars' and the like. Computer interfaces are just a way of mapping the world onto a 2D screen. Doing it in the first place was inventive, the specifics are uninteresting.

      --
      Posted from my Android phone. Oh, I can change this? There, that's better...
    6. Re:Isn't the problem patents? by hairyfeet · · Score: 2

      Oh please! We aren't talking about some badass GUI to physics interface here, we are talking about patents on the GUI equivalent of the Wii Waggle! How would you have liked it if TexStar (or whomever did it first) had patented Ctrl+ for shortcuts? Then you might have Ctrl+C in Office, but Alt+h to do the same in your browser, or Shft+Alt+N to do the same in your camera program. does that SOUND like fun to you friend?

      Because frankly we old farts have BEEN down that road, and it fucking sucks! programs in the 80s were a damned mess, with NO hotkeys matching squat, hell I knew folks that had to use several programs that had so damned many cheat sheets taped to their cubicles it looked like walls of code written by the insane!

      I don't think anyone besides you would agree that some company should be able to patent whether I point up or down to move a web page, or whether I use one finger or two to open something. Any company that patents stupidity like that and hampers standards will get a "gesture" from me that has prior art going back centuries!

      --
      ACs don't waste your time replying, your posts are never seen by me.
    7. Re:Isn't the problem patents? by ThirdPrize · · Score: 1

      My only complaint about OSX is its toolbars. Every app has them but Apple thinks they demean the application, so they only stick about 5 command buttons on it. So despite having a mouse you have to remember obscure keyboard short cuts to get practically anything done. I know there are menus but they are just so 1980s. Using Xcode on a laptop is like using Wordstar 30 years ago.

      --
      I have excellent Karma and I am not afraid to Troll it.
    8. Re:Isn't the problem patents? by MikeBabcock · · Score: 1

      I've always thought that holding down the Ctrl or Alt or whatever command button for a minor length of time should bring up a semi-translucent pop-up with a list of context-intelligent options in case you're unsure. At the most you're looking at 50 odd entries ... but even so, there's nowhere else to find this information.

      --
      - Michael T. Babcock (Yes, I blog)
    9. Re:Isn't the problem patents? by tehcyder · · Score: 1

      My only complaint about OSX is its toolbars.

      So you're OK with the fact that it is owned by the world's largest fascist organisation, whose proprietary goal is to halt all progress in computing for ever until we are all mindless consumers of iCandy?

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    10. Re:Isn't the problem patents? by ThirdPrize · · Score: 1

      +1 Funny
      +1 Paranoid

      --
      I have excellent Karma and I am not afraid to Troll it.
    11. Re:Isn't the problem patents? by hairyfeet · · Score: 1

      You know, that is one of the reasons despite all the geek hate I REALLY LIKE Windows. The shortcuts have been the same since the dawn of time, damned near every company uses the same schema, and combined with the new Search and File management system in Win 7 just makes things sooo damned easy.

      Hell despite all the complaints about Office my friends that are Office jockeys say damned near all the keyboard shortcuts are still there, and of course the classic file/edit/view that damned near every programs has had since the dawn of time makes third party apps easy as hell.

      So while I can understand why you would choose Apple, hell the machines look more like artwork than a PC, the bog standard shortcuts and backwards compatibility making it so I don't have to learn a new app if the old one works fine means I'll be sticking with Windows. It is like I always say, best tool for the job. Want a solid smartphone or a pad? Go apple. Want to work embedded or set up a web server? Go Linux. Want a bog standard desktop that just gets out of the way and lets you work? Go windows.

      --
      ACs don't waste your time replying, your posts are never seen by me.
  7. Any standard is better than no standard by Anonymous Coward · · Score: 0

    Sure, it'd be great to see a universal standard being agreed upon... and then see Microsoft's botched up version of it with their proprietary seven finger gestures for "additional functionality".

  8. Too gay by Anonymous Coward · · Score: 0, Funny

    As a mostly happy new iPad owner, I love having lots of apps

    Too gay; didn't read

    1. Re:Too gay by Doc+Ruby · · Score: 0, Troll

      Only a person who's gay but can't admit it would find a statement like that "too gay", because it's not gay at all. You are. Learn to enjoy it.

      --

      --
      make install -not war

    2. Re:Too gay by Doc+Ruby · · Score: 0, Troll

      Yeah and a "fag" is a cigarette or a bundle of sticks. A "nigger" is just a person from Niger. Right.

      You're a child playing word games. Probably gay, as in homosexual, too, but won't admit it. Hence the word games.

      --

      --
      make install -not war

    3. Re:Too gay by oliverthered · · Score: 0, Offtopic

      Na, I'm trysexural, and your comasexual or some kind of weird being created by some alien monster in a jar, or did your parents disown you... hence no longer being their child.

      A bundle of sticks is a faggot, it's also a bundle of meat. I suppose your a bit short in the latter and admitted it without realizing. hence comasexual.

      --
      thank God the internet isn't a human right.
  9. Bird by Anonymous Coward · · Score: 0

    Not a particularly useful gesture but when they understand it and cuss back we'll know the iPad has achieved an important milestone on the path to passing the Turing test.

  10. Double tap to open by Loomismeister · · Score: 3, Insightful

    In what bizarre app are you doing this. I've had one for a couple years and never heard of such a thing.

    1. Re:Double tap to open by Anonymous Coward · · Score: 0

      I think that he means you can double tap to zoom in some Apps.

    2. Re:Double tap to open by Anonymous Coward · · Score: 1

      As in, like a couple years after the iPhone was released to the public?

    3. Re:Double tap to open by Anonymous Coward · · Score: 0

      i've heard of double tap to zoom toggle. double tap on some iphone apps also gets rid of toolbars.

    4. Re:Double tap to open by wvmarle · · Score: 1

      In Android an example of double tap is the Android mapping app Locus which uses double tap to show the side bars (in case you choose to have them automatically hidden).

      For the rest well there is pinch to zoom, and swipes to move photos left/right or to pan a map. Honestly I don't know of any other touch gestures, really. I just don't know if they even exist. Having some extra hardware buttons compared to iPhone may help in not needing those gestures.

      And pinch to zoom doesn't even work in most apps, the Android platform is not consistent there. The developer has to implement it by themselves - it's not as easy to add as the default zoom buttons (which are added by a single line of code). Showing a map using the Google Maps api, pinch to zoom works. Showing an image using the default WebView (which supports zoom, and the default zoom buttons), this gesture doesn't work out of the box, and has to be implemented separately.

      Now of course I can't talk for iOS, maybe they have it better. Yet when I see the inconsistencies within Android it becomes clear that touch, gestures, and the UI related to it, are still new and not as mature as the keyboard-and-mouse interface of desktops. Even though Android and iOS certainly do a great job considering the few years these interfaces really exist.

  11. VNC and RDP by tburke261 · · Score: 1

    What about the problems of translating touch gestures to the "old-fashioned" mouse clicks and keyboard shortcuts? For VNC, RDP, etc?

    1. Re:VNC and RDP by coryking · · Score: 2

      Even issh for that matter (still haven't figured out how to consistently copy in that app)?

      I'd say RDP, the program, has some of the gestures figured out. Two finger tap = right click. Double tap= double click. The problem is how to translate things like "click, hold and drag" or "Slide the slider". A lot of that might be the protocol itself (doesn't windows have accessibility hooks so things know "this widget should behave like a scrollbar"?

      I dunno. It is one of the reasons flash is not supported—those were designed for a mouse. A touch interface is a whole new ballgame that is uncharted water. There is no mouse, but there are perhaps ten fingers that can control an interface.

      I think the game makers will be the ones to figure out how to exploit the possibilities. I have tons of games that would never work with a mouse.

    2. Re:VNC and RDP by Anonymous Coward · · Score: 0

      Not only is it a whole new ball game, its also in uncharted waters?
      Is it also in alpha centauri?

    3. Re:VNC and RDP by Graff · · Score: 1

      The problem is how to translate things like "click, hold and drag" or "Slide the slider".

      With Mac OS X and the trackpad that's handled by doing "tap, tap and drag". It seems to work pretty well so perhaps that's one that should be adopted more widely.

    4. Re:VNC and RDP by MikeBabcock · · Score: 1

      That's common to Windows trackpads as well. The second tap means 'I'm holding down the button now'. I would love a universal "click and drag" for text selection on Android.

      --
      - Michael T. Babcock (Yes, I blog)
  12. Way better than PCs. by MrCrassic · · Score: 3, Insightful

    Navigation on a tablet (or smartphone) OS across all the major ecosystems is leaps and bounds better than it is on the PC. Take the common action of opening a Control Panel for an application, for example. For many Windows applications, you'll find it underneath a "Tools" context menu. However, some applications that use alternative GUI toolkits (Qt, Gtk, etc.) will put it in the "Edit" context menu to stay consistent with Linux/OS X tradition. Then there are the applications that put it in weird places like "File" or something. An even better example is Firefox; one presses Backspace in Windows to go to the last page visited. The same action in Linux is ALT+left arrow. I think it's different in OS X too.

    1. Re:Way better than PCs. by Bogtha · · Score: 2

      No, OS X is almost entirely standardised in this respect. To get to application preferences, you go to the application menu or hit cmd-comma. Pretty much the only applications where this doesn't work are full-screen games and apps mainly targeted at other OSs ported by people who don't care about platform conventions.

      --
      Bogtha Bogtha Bogtha
    2. Re:Way better than PCs. by R.Mo_Robert · · Score: 1

      It's a menu, not a context menu. Also, Windows is the only oddball because there's never been a consistent place, although Tools seems to have become the standard until the Ribbon-style interfaces moved it to the nameless orb, now replaced by a menu button vaguely reminiscent of File. Also, I don't think the information about some of the toolkits is correct. Qt is capable of moving the preferences/options menu item on a platform-specific basis so it's always "right." Finally, your assertion that the preferences menu item belongs under "Edit" on OS X is wrong; it goes under the application name menu except on the most poorly designed cross-platform apps. (Swing might do this, but you can make it stop with some effort.)

      I'm not sure what your point about Firefox is, either: there are different keyboard shortcuts to match expectations of that platform's users. IE set the standard as Backspace to go back on Windows, so Mozilla followed it. I'm fairly positive one or more of Ctrl+[ or Ctrl+Left Arrow would also work. Your suspicion that Backspace doesn't work on OS X is also unfounded, as all of the keyboard shortcuts you and I combined mention work on OS X. I just tested it. I imagine it's similar with Linux.

      --
      R.Mo
    3. Re:Way better than PCs. by w0mprat · · Score: 1

      Example is the dedicated 'back' button on an Android device. For example, you open an email app, then an email, then an attachment, tapping the back button takes you back each step of what you just did. Smart. Wish I had this for PCs where total control of app switching means you miss out on this elegance.

      I find my Ipod touch at a disavantage without a 'back' feature that is as TFA states, sometimes there or sometimes not.

      --
      After logging in slashdot still does not take you back to the page you were on. It's been that way for 20 years.
    4. Re:Way better than PCs. by MikeBabcock · · Score: 1

      Ctrl + left arrow works for going back on Firefox/Mozilla. I've always used that. Unfortunately, Chrome ignores it.

      --
      - Michael T. Babcock (Yes, I blog)
    5. Re:Way better than PCs. by MikeBabcock · · Score: 1

      Alt + left arrow works for going back on Firefox/Mozilla. I've always used that. Unfortunately, Chrome ignores it.

      Ignore my previous caffeine-free reply mentioning that other key.

      --
      - Michael T. Babcock (Yes, I blog)
  13. It is set by rossdee · · Score: 1

    on some other planet.

  14. Universal gestures ala Apple by hardware1949 · · Score: 0

    They're coming, just have patience. You have to go through the Apple version of nurturing and maturity. First wait until a young startup company builds the UGI and throughly debugs it. Next step is simple. Sue the startup, claim it as your own IP and enjoy life as a successful CEO. Ain't it cool?

  15. Commented! by Anonymous Coward · · Score: 1

    All I want is this two finger salute.

  16. Desktop HCI peaked a while ago by Anonymous Coward · · Score: 0

    Reminds me of the early days of GUIs when every application had its own menu set with different top-level menus and different placement of various functions

    That's not the situation today?
    gedit : 'Close without Saving' 'Cancel' 'Save As'
    gnumeric : 'Discard' 'Don't Close' 'Save'
    Add/Remove Software : 'Cancel' 'Clear' 'Apply'
    Most other GNOME dialogs : 'Close'

    Windows apps love to override the minimize and close buttons on the title bar. Drives me crazy when I click close and it goes to the system tray.

    1. Re:Desktop HCI peaked a while ago by Belial6 · · Score: 1

      I think you meant OSX loves to override the close buttons. While I have seen a few apps in windows that do this, they always the small apps that are specifically designed to be long running in the background like torrent software and instant messengers. It is still bad behavior, but it is limited, and usually the behavior can be set in a configuration file. OSX on the other hand, you get things like word processors that decide close means minimize. It is a total hodge podge of inconsistency. Even worse is that when this poor UI is pointed out, you get a stream of OSX fanboys claiming that it makes sense. That it is a feature, not a bug. The bad behavior is not only allowed by the OS, it is endorsed by the OS manufacturer, so there is little hope that it will ever be fixed to work in a sane way.

    2. Re:Desktop HCI peaked a while ago by Anonymous Coward · · Score: 0

      ....i'm not meaning to sound like some fanboy but i've never noticed the close button meaning minimise and i use osx probably 14 hours a day since i've got macs both at work and at home.

      what it *does* mean is that the window closes but the application doesn't. that might be what you're meaning? that's been there in mac os since fuck knows when but certainly since i first used a mac in about 1997 or so. i've got no idea if it was deliberate or a bug at first, but it's now definitely in there as a feature. actually i'd rather it if the close button did close the application but i can see some sense in why apple have done it the way they have. i used to get really quite annoyed with people who didn't seem to notice that the close button didn't close the actual application because it wastes quite a bit of memory. these days i don't really care so much, though it does still wind me up a bit when i check one of my macbooks (which my girlfriend uses and i very rarely do) and find *every single fucking application on the machine* seems to be open because she's never adjusted to the idea that close doesn't mean close.

    3. Re:Desktop HCI peaked a while ago by larry+bagina · · Score: 1

      I've never seen an OS-X application minimize when you click the close button. Neither Pages nor Word work that way. Which word processors are you referring to?

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

    4. Re:Desktop HCI peaked a while ago by mikael_j · · Score: 1

      I've never seen any OS X apps behave very far from Apple's user interface guidelines.

      On Windows OTOH I've seen way too many applications that behave unpredictably when it comes to minimize and close. Some "minimize" but remain running with an icon visible, others use the close button this way with minimize simply minimizing to the taskbar. Some will shut down but also start an "agent" application that runs minimized to the tray and so on...

      --
      Greylisting is to SMTP as NAT is to IPv4
    5. Re:Desktop HCI peaked a while ago by Tacvek · · Score: 1

      I believe he is referring to the Apple convention of leaving applications running even when there are no visible windows. If I remember correctly all apps are intended to have this behavior. In practice not all apps do. Apps that are not document based often quit when the last window is closed. An example of that is the System Preferences app.

      --
      Stylish sheet to fix many problems in Slashdot's D3: https://gist.github.com/801524
    6. Re:Desktop HCI peaked a while ago by Belial6 · · Score: 1

      iTunes minimizes. App Store closes. These are both Apple applications on an Apple OS.

    7. Re:Desktop HCI peaked a while ago by Belial6 · · Score: 1

      Not even Apples applications work this way. The 'Document' excuse is frequently used, but it doesn't change the fact that it is a crap shoot on which stay open, and which close. Even with applications written by Apple themselves.

    8. Re:Desktop HCI peaked a while ago by Belial6 · · Score: 1

      TextEdit. The word processor that Apple supplies as default on the Mac does this.

    9. Re:Desktop HCI peaked a while ago by Belial6 · · Score: 1

      That is some pretty hard core rationalization you have there. iTunes and OSX App Store are equivalent application that are both written by Apple. iTunes, with no 'Documents' open will continue to run as an icon in the task bar if you press the red X. OSX App Store with no 'Documents' open will shut down if you press the red X. The 'Document' excuse is just that. An excuse for inconsistent behavior. Really trying to claim that an application isn't minimized if it is running without any open windows, and is represented by an icon in the task bar, is just bizarre.

      So, while you may not be trying to sound like some fanboy, it is happening anyway.

    10. Re:Desktop HCI peaked a while ago by Belial6 · · Score: 1

      I can't claim to have read Apples guidelines, but since pressing the red X has less consistent behavior in OSX than Windows, the point still stands. Maybe Apple's guidelines say "Do whatever you want when the red x is pressed.", but that doesn't make it consistent.

    11. Re:Desktop HCI peaked a while ago by mikael_j · · Score: 1

      Pressing "the red X" generally results in the document or window that is open closing but the application staying active. The exception to this is smaller "single-purpose" applications where the window pretty much is the application but these are quite rare.

      And no, your point does not "still stand" because it doesn't make any sense.

      --
      Greylisting is to SMTP as NAT is to IPv4
    12. Re:Desktop HCI peaked a while ago by mikael_j · · Score: 1

      iTunes has a reason to keep running even without its window. It plays music and communicates with iOS devices and can do so even when the window is gone.

      --
      Greylisting is to SMTP as NAT is to IPv4
    13. Re:Desktop HCI peaked a while ago by Belial6 · · Score: 1

      Does not matter. The excuse for continuing to run was that all 'Documents' are closed. Clearly that is not the case. If I wanted iTunes to continue running minimized in the task bar, I would have pressed the minimize button. This is what the minimize button is for. Claiming that it makes any kind of sense to keep a music player open after I specifically tell it to close is simply making excuses for a crappy UI.

    14. Re:Desktop HCI peaked a while ago by Belial6 · · Score: 1

      More excuses. Apple themselves cannot get the close button to have consistent behavior. It does not "genrally" result in the document or window that is open closing but the application staying active. It is a total crap shoot. OSX is like The Emperors New Clothes.

    15. Re:Desktop HCI peaked a while ago by mikael_j · · Score: 1

      I've alrady pointed out that it's not quite as simple as merely "documents" although the term "documents" is often used when addressing people who don't understand computers very well because it makes it easy to give them a general idea.

      That said, there is to my knowledge not a perfect adherence to a single standard in this area but I still find it fascinating that you criticize Apple and OS X applications for these perceived inconsistencies while defending Windows and the countless apps for that platform that behave seemingly at random...

      --
      Greylisting is to SMTP as NAT is to IPv4
    16. Re:Desktop HCI peaked a while ago by Anonymous Coward · · Score: 0

      i just tried that out. how odd, i never noticed that before. i guess i got used to the irritation of clicking "close" and only having a window close, so i shut down the whole application each time.

      seriously, i don't think there was anything fanboyish about what i said - i just wasn't even sure what you were referring to. that close window/close application thing is as old as the hills in macs - so whyever it was there in the first place (maybe a bug, maybe somenone's stupid idea about what made sense, or maybe it did make sense) it's there deliberately now. that's unarguable. i'd prefer it if the close button closed the application but that's not how apple set it up; it just closes a window instead. oh well. just a pity most people don't notice and then hog out all the memory on their computer, and an even bigger pity apple don't realise this and swap the behaviour back (or take the button away altogether).

      as for itunes being weird.... that's stupid. if i want it to go down to the dock i do what i do with every other program - hit minimise. i thought that was the point of hte button. i guess some designer has the justification that minimise sends a window down to the dock (so it goes across into the bit beside the trash bin), while close closes the window. since "close" on a mac has never (in my experience) closed the application the designer has then decided to leave everything running. when you look at it that way the splitting between window and application and the action of the buttons makes a bit of sense, given the history of the ui and so on.

      i don't like it much either, but it does make some sense.

    17. Re:Desktop HCI peaked a while ago by Belial6 · · Score: 1

      The problem is not that other people "don't understand computers very well". It is that OSX has some serious UI deficiencies that Mac fanboys continuously try to defend. I specifically said that over riding the close behavior in Windows "It is still bad behavior".

    18. Re:Desktop HCI peaked a while ago by larry+bagina · · Score: 1

      Closing the window closes the window. It doesn't minimize it, it doesn't quit the application.

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

    19. Re:Desktop HCI peaked a while ago by Belial6 · · Score: 1

      it doesn't quit the application.

      Except when it does close the application. Which there is no rhyme or reason in determining which applications that will be.

  17. Mouseover? by Richard_J_N · · Score: 1

    What about a way to display tooltips?
    You can't really hover a finger over a device (though it would be rather neat if the screen was sensitive to pressure, or to a finger nearly touching it).
    Also, why do so few devices implement long-press to get a (right-click) menu.

    1. Re:Mouseover? by Anonymous Coward · · Score: 1

      What about a way to display tooltips?
      You can't really hover a finger over a device (though it would be rather neat if the screen was sensitive to pressure, or to a finger nearly touching it).
      Also, why do so few devices implement long-press to get a (right-click) menu.

      Why emulate interaction native to other type of devices? "Right-clicking" or "hovering over" will never be implemented intuitively in a touch device. Instead, we should design other methods of effective interaction. Multi-touch and sliding gestures are some of them.

    2. Re:Mouseover? by Anonymous Coward · · Score: 0

      They are pressure-sensitive.

    3. Re:Mouseover? by silanea · · Score: 1

      "Right-clicking" or "hovering over" will never be implemented intuitively in a touch device.

      Really? Oh, what a shame. Then Apple paid their lawyers for nothing, I guess.

      --
      Rudolf Hess edited Mein Kampf. He was the very first grammar nazi.
    4. Re:Mouseover? by Overzeetop · · Score: 2

      No, screens like the iPad are capacitance sensitive, and have a second inferred level of sensitivity via vibration/angular rate change. They are not even binary sensitive to pressure like resistive screens (binary being useless for this application)

      --
      Is it just my observation, or are there way too many stupid people in the world?
    5. Re:Mouseover? by mcelrath · · Score: 4, Interesting

      I have hover on my tablet pc... if the stylus is within about 1cm of the screen, it moves the mouse cursor. I still contend that the stylus on an active digitizer is a far superior user interface than your fat greasy fingers. Hey tablet manufacturers, WAKE UP and give us active digitizers, styli, in combination with a capacitive touch screen, and high-resolution screens > 150 dpi, so we can replace PAPER!

      --
      1^2=1; (-1)^2=1; 1^2=(-1)^2; 1=-1; 1=0.
    6. Re:Mouseover? by Noughmad · · Score: 1

      How about fingerprint recognition? Index is left-click, middle finger is hover, ring finger is right-click?

      --
      PlusFive Slashdot reader for Android. Can post comments.
    7. Re:Mouseover? by Hultis · · Score: 1

      This is an excellent idea! However, today's touch screens aren't even close to sensitive enough to recognize a fingerprint... It would probably be possible if you wore gloves with differently shaped pointers, but that isn't exactly smooth. On capacitative screens I can imagine using different parts of the finger though, like finger/nail to simulate left/right clicks respectively though.

  18. It exists. by jessecurry · · Score: 4, Informative

    The standard UIControl set that Apple provides for developers has standard behavior already built in. There are a few gestures that may be optionally enabled, but most are on by default. If a developer goes out of their way to create some custom gesture I don't know that there's much Apple could do to stop them.

    --
    Those who know, do not speak. Those who speak, do not know. ~Lao Tzu
    1. Re:It exists. by Anonymous Coward · · Score: 0

      While this is undoubtedly true, Apple themselves have violated their own rules. With my Magic Mouse I can swipe left and right to move forward and backward in Safari. Why does this not work on the iPad, then?

    2. Re:It exists. by gl4ss · · Score: 1

      it's only for apple.
      problem is really this: gestures are something you can't see from the screen, magic information to learn beforehand. that problem was already though with the ipod ui.

      --
      world was created 5 seconds before this post as it is.
  19. Srsly? by Anonymous Coward · · Score: 2, Funny

    My two year old niece figured it out fine, dude. I'll see if I can't get her to explain it all to you.

    1. Re:Srsly? by Belial6 · · Score: 2

      That used to be my standard on whether a person was too stupid to be in a conversation. If my 2 year old son could do it, and it isn't trivial for an adult to accomplish it, (whatever 'it' happens to be), then the adult is too dumb to be taken seriously. This lasted through the age of 3. By the time he reached 4, it was just too much to ask the general population to keep up.

    2. Re:Srsly? by White+Flame · · Score: 1

      Sure, she figured out *one* device. When you've got half a dozen of them around, and all the apps inside them have different input methods, it becomes frustrating and annoying even if you can successfully navigate them.

  20. The "Frustrated to hell" gesture by Swaziboy · · Score: 1

    giving your iXXX the middle finger because you couldn't figure out the gesture you REALLY wanted. You may need to strap a Kinect to the device so it can interpret the touch-free nature of your gesture tho :)

  21. GUIs are for wimps by Anonymous Coward · · Score: 0

    I use a deck of punched cards and an IBM card reader as my user interface.

  22. American Sign Language by Doc+Ruby · · Score: 2

    I'd love American Sign Language to become the universal hand gesture library for interacting with computers. People who are deaf already fluent in ASL would become much more productive than they might be now. Many more people who aren't already communicating with people who are deaf would learn ASL and become fluent in communicating with people who are deaf.

    There's already quite a lot of infrastructure for ASL right now, both in communicating with it and in learning it. There's a whole literature, a whole culture, a whole lingo with consumable artifacts.

    What would be really cool would be software translating between ASL gestures, English and Chinese. Everyone should get into the whole handwaving party.

    --

    --
    make install -not war

    1. Re:American Sign Language by Anonymous Coward · · Score: 0

      That's not even close to the gestures they are speaking about. ASL wasn't intended for use with a flat surface, and thus wouldn't be well suited to that. Perhaps with something along the lines of a kinect, maybe, but not current tablet design. And at that point, speech based interpretation might be more useful to the overwhelming majority that don't already know ASL.

    2. Re:American Sign Language by Anonymous Coward · · Score: 0

      Capital idea, but there's non-US markets, too, and they generally have their own sign language (which is why there's an "A" in "ASL").

    3. Re:American Sign Language by xMrFishx · · Score: 2

      Unfortunately sign language has a long way to go before it even reaches universality. Gestures defined by companies and product makers will win in that race to evolve. The reason is this, sign language is not even universal in it's own country. There's a misunderstanding by many (including myself originally) that sign language was merely English with hand waving. Really, it's not.

      Most of us hearing types think it is, because we just don't know any better. My OH is an interpreter so this comes from a good source. In England we have British Sign Language. This is just one of many forms of sign language used for communication by deaf people but it is not the only way. There's also SSE (sign supported English) which is what alot of deaf educated people use, who have a much better grasp of written english and only relates to BSL as far as BSL is one end of the spectrum and SSE is the other.

      The thing is BSL is iconic. A sign represents some arbitrary idea on it's own, until a meaning is attached, with other gestures and the whole set covers a meaning. SSE is closer to typical "english" in it's structure and grammar where signs tend to link more to individual words than concepts. These two are besides the many many other variants, mid points and such on the scale of "sign language used by british people". Something I just didn't know until my OH told me.

      If there's a deaf person on here they may be able to build upon what I've just said, as I really only have a grasp of how the languages work myself, not a real understanding - I'm not deaf nor do I know sign language as a language.

      Basically my point is (I think), sign language is too broad, too many variants and too different to really work as a human computer interface. Much like we can't just type what we want and the computer does it, we have to break that down into singular commands, concepts and instructions to make the computer behave, sign language usage would be the same, but a very complex way of doing something much simpler.

    4. Re:American Sign Language by Belial6 · · Score: 1

      The poster below is correct that it wouldn't work for a tablet, but I also agree that sign language is an under utilized resource. Call me a heartless bastard, but I don't think the deaf are the real reason it should be more common. It being useful for the deaf is just a side benefit in respect to the general population. With video based input, it could be a good dictation system. It would actually be superior to even good voice recognition in many environments. Places like cubicles. Libraries, or anyplace else that creating noise can be a problem.

      Outside of computers, it would be good for talking through windows, or in very noisy environments like night clubs or concerts.

      I would be very happy to see sign language be the first 'second language' that is taught in schools instead of Spanish or French. It would be much more useful to most of the population.

    5. Re:American Sign Language by xMrFishx · · Score: 1

      The OH says it's very useful in noisy environments. It also can be turned into a one handed variant - i.e. drink in other hand, that works quite well for bars.

    6. Re:American Sign Language by Anonymous Coward · · Score: 0

      I would be very happy to see sign language be the first 'second language' that is taught in schools instead of Spanish or French. It would be much more useful to most of the population.

      OMFG, I am posting AC cause I'm totally gonna
      rip you a new one.

      REALLY... Sign language as the second language.

      Are you a goddamn retard? So, your brilliant fucking
      idea... with the dismal state of affairs that our schools
      are right now... let's teach a language that is relevant
      to less than 10% of the US population and not really
      used any fucking where else in the world.

      VERSUS... 7% of the WORLD population speaking
      SPANISH as a language.

      Jesus I hope you don't have any kids. But you're
      probably the "working set" for idiocracy.

      -@|

    7. Re:American Sign Language by Belial6 · · Score: 1

      Well it's good that you did post AC, as you don't make yourself look good. Not because you 'ripped me a new one', but because your logic is so poor. 7% of the world speaks spanish. What percent speak ONLY spanish? Half that?

      How many of the kids in school are going to be traveling the world as opposed to traveling within the states? Most will never leave the US, and if they do, they will be going to tourist destinations where English is spoken. So, even using your numbers, sign language is more useful to more people than Spanish.

      Now lets look at your "relevant to less than 10% of the US population". That is fundamentally flawed, and the reason was even explained in the post you responded to. If a class of 30 students learns sign language, it immediately brings relevant uses. Each of those thirty students can now carry on conversations with each other in places that are either too noisy, require quite, or have the sound blocked. What does Spanish bring to the table? It lets you speak to more people than you could before, but not in as great of numbers as sign language.

      Spanish and English are replacements for each other. They are simply different standards for the same task. Neither bring anything significant to the table that the other doesn't supply. Sign language is a complement to the spoken language. It truly shines in places that both English and Spanish flounder. If the same resources were put into teaching Sign Language that are put into teaching Spanish, it would transform communication in America.

    8. Re:American Sign Language by Anonymous Coward · · Score: 0

      Sign language won't work as a gesture language. Sign language involves holding your hands in different poses and moving them relative to your body; gesture language involves moving one or more fingers across a tablet in a particular direction. Gestures don't distinguish between fingers - a two fingered swipe with the first two fingers of your right hand means the same as the same swipe of any other two fingers.

    9. Re:American Sign Language by narcc · · Score: 1

      Call me a heartless bastard, but I don't think the deaf are the real reason it should be more common.

      No way. Check out the documentary "Sound and Fury" and you'll no longer think yourself heartless. (It's "watch instant" on netflix)

      While I agree that a commonly understood sign language would be very convenient in most the situations you describe, I would be horrid for dictation. Well, if other sign languages are anything like ASL.

      ASL reminds me of the primitive speech that you hear from cavemen in cartoons.

      Just as an example, take the phrase "Do you want to go to the movies?". Translated into sign, the user makes the following gestures, with eyebrows raised: "movie goto want"

      Just for fun, while I have the phrasebook out, the phrase "I bought a new red car" translates to "car red new buy me"

      It makes me wonder if ASL is somehow responsible for the astonishingly poor literacy in the deaf community. (Yes, even recently. A study of 17-18y/o deaf high school graduates showed median reading comprehension to be at a 4.0 grade level -- that is, compared to hearing students, about half scored above and half scored below the average hearing student starting 4th grade.)

  23. Tablet community? by Anonymous Coward · · Score: 0

    Yes, We.Are.The.Tablet.Community. You.must.initiate.the.secret.handshake.

    But.Since.You.Don't.Know.It ahem
    I can't give you the universal Gesture Guidebook.

    Next. Not A Reference to Our Lord's previous brainchild. I meant, next question please.

  24. How about that Autocorrect? by Wolfstar · · Score: 4, Insightful

    The one thing I'd like to see changed is autocorrect behavior. Seriously, who thought hitting "space" after an autocorrect word comes up would correct it, but tapping the corrected word would dismiss it? Really?

    I admit, I haven't tried it on an Android device (the nook being my only one), but on iOS it's annoying as hell.

    --
    You thought that this sig was what you think that I thought you wanted me to think. I think.
    1. Re:How about that Autocorrect? by Overzeetop · · Score: 1

      It makes sense, but only once you figure it out (aka secret handshake). The combination of keyboard prediction, sensitivity, and poor average keyboarding skills combine to make the prediction more accurate than no prediction. The problem with that supposition is that rather than having a non-word typo which may be a letter or two of (and may even be phonetically correct in the case of mis-spellings), you can get wildly different words. It's also very annoying when working on technical documents for which the flow of writing does not match LOL speak.

      Actually, I didn't realize until reading your post that you could click on the corrected word to dismiss autocorrect - I though you had to click the X, which often leads to clicking the area to the _right_ of the autocorrect on very small screens (like my phone) which inserts the *insert expletive here* corrected word anyway.

      --
      Is it just my observation, or are there way too many stupid people in the world?
    2. Re:How about that Autocorrect? by Stevecrox · · Score: 1

      Got an Xperia Play and the auto correct is driving me up the wall, I had a Nokia so I'm used to typing things in correctly but auto correct keeps changing words to the most random things. For example I typed "Haha", I could see that I had typed it correctly but auto correct had changed it to "havf".

      On Android it displays a list of possible words above the keyboard, one word will be bolded if you press space the bolded word is used, if you click on any of the words above the keyboard they are used instead (includes bolded).

    3. Re:How about that Autocorrect? by dzfoo · · Score: 1

      >> Actually, I didn't realize until reading your post that you could click on the corrected word to dismiss autocorrect - I though you had to click the X, which often leads to clicking the area to the _right_ of the autocorrect on very small screens (like my phone) which inserts the *insert expletive here* corrected word anyway.

      Wait, you don't have to click the X? Damn! I didn't know that either.

              Thanks!
              -dZ.

      --
      Carol vs. Ghost
      ...Can you save Christmas?
    4. Re:How about that Autocorrect? by Anonymous Coward · · Score: 0

      NSFW, if only because you'll laugh until you cry.

      http://damnyouautocorrect.com/category/best-of-dyac/

  25. Undo is ... by PPH · · Score: 1

    ... face palm.

    --
    Have gnu, will travel.
    1. Re:Undo is ... by safetyinnumbers · · Score: 1

      ... face palm.

      For those who don't know, it's actually the 'etch-a-sketch' gesture: shake. Dilbert meets real-life.

    2. Re:Undo is ... by Shadow+Wrought · · Score: 1

      So is undo all ::head deask::?

      --
      If brevity is the soul of wit, then how does one explain Twitter?
  26. It's Right Here by Fnord666 · · Score: 4, Informative

    Well, it's called "iOS Human Interface Guidelines" and it starts right here. Next question.

    --
    'The tyrant will always find pretext for his tyranny.' - Aesop's Fables
    1. Re:It's Right Here by DadLeopard · · Score: 1

      Wow! How did I know that the Apple User Interface Police had the situation under control! 8-) They have been on the job since the 128K Mac days and before! I had no doubts that if a developer tried to do it "His Own Way", he's get his finger slapped and his App pulled!

    2. Re:It's Right Here by AmiMoJo · · Score: 1

      On the default Android keyboard space accepts the first suggestion. Above the keyboard is shown what you typed and then suggestions in order of likeliness so if you want what you typed you just touch it, otherwise pick a suggestion or use space. If you long press what you typed it is added to the user dictionary, which is very handy.

      The only thing I would change would be to make access to the cursor keys quicker, although the new selection thingy is much easier to position by finger now anyway.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
  27. Gestures must trigger immediate screen changes by Invisible+Now · · Score: 1

    It's very difficult to intuit the right gesture if the screen response is slow. Which one worked? The iPod app always gets me double clicking, triple clicking, and swiping furioulsy at the album cover when a song is playing because I can't tell what's right to get it to flip. I'm sure everyone else in the world "knows" the rightngesture. How did the learn? Does anyone know of a source of "standard" gestures for OS4 apps?

    --

    "Knowing everything doesn't help..."

    1. Re:Gestures must trigger immediate screen changes by Anonymous Coward · · Score: 1

      Maybe you're just really fat-fingered? That "rightngesture" and "How did the learn?" would suggest that this is, indeed, so. They can't be expected to tailor a screen to someone with massive thick sausages for fingers. Be serious.

  28. You insensitive clod! by PPH · · Score: 2

    In the USA we don't have todgers!

    --
    Have gnu, will travel.
    1. Re:You insensitive clod! by oliverthered · · Score: 4, Funny

      dictionary says that both spined and spineless animals have them.

      --
      thank God the internet isn't a human right.
    2. Re:You insensitive clod! by Anonymous Coward · · Score: 0

      I tried to look it up in my dictionary and it was like, "WTF is a todger? Do you mean toddler, codger, dodger or lodger?"

    3. Re:You insensitive clod! by oliverthered · · Score: 1

      you need the one with dics in it.

      Mine goes something like:
      Bush,
      Bush Jr (aka jail bate)
      Comasexuals (dictatas, like dics but potatoes for brains.)
      Fanny (This is a rear entry in some places, a middle one in others)
      Thatcher (one who makes merkins)
      Todger
      Tony Blair ( a bit like that girl with no feelings, getting hit in that move. but if she had and feelings)
      Siff-hand-jobs (a.k.a. the one armed banded, only he is allowed the sacred flash-a mac).

      --
      thank God the internet isn't a human right.
    4. Re:You insensitive clod! by oliverthered · · Score: 1

      Also,
      Barak-o Bummer: The act of letting openly gay men in the army.
      con-de-lisa Rice (a cross between a Jam sand-wedge and a black pudding, a con, would never hug-us but frequently seen laughing whilst killing countrymen)
      Madonna (well a few people where, but lately she's really let herself go)
      Marge (like being buttered up by something with a fake tan).

      --
      thank God the internet isn't a human right.
    5. Re:You insensitive clod! by oliverthered · · Score: 1

      prince (acts and sounds like a wan-a-be queen, but likes the lady's)
      Queen (infectious, like live aids, but dead)
      My Crow Soft (gate crashing through the windows of some birds place, only to find your systems aren't operating properly)

      umm.. board now... lets see... ahh.. merchant banker, (Flops out todger, porn pops up on hands free tablet (I call it a PC), todger pops up, phone starts vibrating)

      --
      thank God the internet isn't a human right.
    6. Re:You insensitive clod! by (Score.5,+Interestin · · Score: 0

      dictionary says that both spined and spineless animals have them.

      So both Brits and Americans then?

  29. Middle finger swipe up by Anonymous Coward · · Score: 0

    means f*ck the developer whom I paid for this POS app.

  30. gestures by Anonymous Coward · · Score: 0

    pelvic thrust should immediately open porn in the browser

    1. Re:gestures by muridae · · Score: 1

      What about a jump to the left?
      Or a step to the right?

  31. Next gen touchless pads by goombah99 · · Score: 1

    I think that there is going to come at some point a next generation of touchless pads. These will be able to sense the positions of fingers above the pad. THis will give a more rich potential for gestures.

    While it obviously enlarges the potential pallette I think it will actually lead to a simplification. This is because you will be able to use these gestures on vertically oriented desktop screens and also because gestures can be less abstract and more like what they are gesturing about. That is whole hand positions not just finget tips.

    I would bet that is about 5 years away then a few years for market penetration. so there may be time to create 2-D touch gesture sets now but they will be gone in 10 years.

    --
    Some drink at the fountain of knowledge. Others just gargle.
  32. Universal User Interfaces? by drolli · · Score: 5, Insightful

    They have gone down the drain when idiots who are not aware that a "page down" key exists on your keyboard were allowed to make flash controls displaying long texts in the web.

    Honestly i curse always when i am presented with a really nice looking UI in the web which behaves exactly like the programer always believed an interface should behave and forgets to implement half of the expected semantics. Things i hate:

    a) ESC does not finish dialogs

    b) Return does not OK inputs

    c) Tab does not jump between input fields

    d) Links dont do anything

    e) Deactivated options are not marked (of marked in a way you only understand after trial-and-error)

    In that sense, the inconsistency we have with touchscreens only fits in.

    1. Re:Universal User Interfaces? by mspohr · · Score: 1
      There is no "page down" (or PgUp) key on Apple notebook computers (They may exist on the desktop versions, I don't know). Also no Backspace... which is really no Delete since the Delete key acts like a backspace and doesn't do the normal things a Delete key does (like delete stuff).

      I think the point is that there are no "standards" or that there are lots of standards and everybody makes up their own and doesn't really feel obligated to follow them consistently.

      --
      I don't read your sig. Why are you reading mine?
    2. Re:Universal User Interfaces? by lennier · · Score: 2

      and forgets to implement half of the expected semantics.

      I know! Those poor overworked programmers. If only we had some kind of "code reuse" idea that let programmers embed standardised interfaces, let's call them, I don't know, "objects", via some sort of "inheritance" mechanism, into their code. Then we could write an interface once, at the operating system level, get it right, distribute it in some kind of "user interface toolkit", and never have to mess with it again.

      Isn't it a pity that we have no such concept in modern programming? But since we don't, everyone has to write interfaces from scratch in Flash. It's hard, thankless drudgery and there's no end in sight.

      Oh well! That's obviously the best anyone can ever do! Onto the next bold innovation! Hey, I know, let's reinvent the VT-100 terminal and call it "Web Applications"!

      [Your sarcasm filter has just exploded. Replace it? Y/N]

      --
      You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
    3. Re:Universal User Interfaces? by johnlenin1 · · Score: 4, Informative

      Page down = Fn + down arrow Page up = Fn + up arrow forward delete = Fn + delete many many more here: http://support.apple.com/kb/ht1343

    4. Re:Universal User Interfaces? by mspohr · · Score: 1
      Thank you. I know that there are different key combinations which can emulate the missing keys but they are a pain to use (and remember) so are fairly worthless.

      "The nice thing about standards is that there are so many from which to choose."

      --
      I don't read your sig. Why are you reading mine?
    5. Re:Universal User Interfaces? by s4m7 · · Score: 1

      Then we could write an interface once, at the operating system level, get it right

      That *would* be the first step, wouldn't it?

      --
      This comment is fully compliant with RFC 527.
    6. Re:Universal User Interfaces? by drolli · · Score: 1

      I dont care *which keys* generate the page up/page down signal. I can get used to the place to find a key i really need and want (and yes, the page jump keys are among these) quite quickly - i dont switch keyboards every ten seconds, but applications - but if the application does no react to me then i cant do anything about it.

      (Actually as a non-apple user: fn+up and fn+down is straightforward)

    7. Re:Universal User Interfaces? by Anonymous Coward · · Score: 0

      I agree with most of your post except:

      a) ESC does not finish dialogs

      ESC should NOT finish dialogues, it should cancel them. ESC stands for "Escape", not "Commit", and the traditional behavior of the key has always been to cancel, backout, or otherwise abort, break, or abandon an operation. And that's not an OS-specific behavior at all.

      b) Return does not OK inputs

      Image how much of a PITA it would be, for example, to type comments on Slashdot if hitting "return" activated the Preview/Submit buttons....
      I would rather have my browser default to sending a CR/LF pair (or whatever is required) as opposed to sending a button activate message to the element on the page. This seems to me to be somewhat of a security issue as well, since it can be used in some cases to trick a user into activating a page element he/she did not intend.

      In that sense, the inconsistency we have with touchscreens only fits in.

      Not really. Apple has made a huge deal out of how they offer a "non-fragmented" and "consistent user experience" and flaunted that as a major difference between their "superior" Market vs. Android, etc. So while UI inconsistency is indeed something I expect, I'm not going to give Apple a pass on it as long as their marketing department keeps spouting off. If the boys in advertising back off the rhetoric, then I really wouldn't have any issue with it.

      Oh, and ESC should NOT finish dialogues, it should cancel them. ESC stands for "Escape", not "Commit", and the traditional behavior of the key has always been to cancel, backout, or otherwise abort, break, or abandon an operation.

    8. Re:Universal User Interfaces? by awshidahak · · Score: 2

      [Your sarcasm filter has just exploded. Replace it? Y/N]

      I'd love to replace it, but I keep pressing enter and nothing happens.

  33. FUD much? by neoevans · · Score: 2, Interesting

    Since when did Slashdot start posting FUD from companies looking to tarnish a competitor's product?

    This is exactly the kind of planted review I expect to see in an App Store comment section. 50% from the developers, 50% from the competition.

    Listen, I have 3 kids who all love to use the iPad and not one of them can't figure out how to navigate in and between apps. They are ages 10, 6 and 1.5 respectively. I'd call that intuitive.

    --
    "You are not a beautiful and unique snowflake."...Tyler Durden
    1. Re:FUD much? by fean · · Score: 2

      Overreact much? What 'competitor's product' are you talking about? No app is specified in the question.

      The OP didn't say he couldn't figure it out, or even that it was hard. Just that apps haven't standardized. The only reason Android doesn't get called out is that A) so few people have Xooms, and B) Android apps don't rely on gestures, as they have hardware buttons for 'standard' things like back, menu and search.

      The OP isn't asking for anything absurd, and it sounds like Apple has it covered, even if the devs don't all follow it. I'm positive that most Android devs won't look to Apple's docs to determine what gestures do what, so it'd be nice to have some sort of UX-specialized site that attempts to standardize it.

  34. Blame the @#$#$% patents by Qubit · · Score: 1

    What gestures would you like to see made standard in touch-based interfaces?

    Well from a design perspective I'd like the standards to use the ones that are most intuitive for us to learn, most ergonomic so we don't mess up our meatspace bodies, and most quick and efficient so that we can get things done in short order on our fancy new computer devices.

    One of the biggest impediments to standards in this space is patents on both the hardware underlying multi-touch (or whatever user interface comes out next year) as well as all of the software that drives the interface.

    If you want to improve the state of standardization, convince either the companies to stop getting or wielding these patents, or convince your government to eliminate/defang them. They are hurting the standardization process.

    --

    coding is life /* the rest is */
    1. Re:Blame the @#$#$% patents by lennier · · Score: 1

      If you want to improve the state of standardization, convince either the companies to stop getting or wielding these patents, or convince your government to eliminate/defang them.

      Government-enforced standardization? What are you, some kind of commie socialist? Let's do it the American way! If I want to drive on the left side of the road and you want to drive on the right, we'll solve the dispute like civilized private gentlemen: with pistols!

      --
      You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
  35. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  36. Patents by Anonymous Coward · · Score: 0

    Regarding the broader tablet/mobile market, many gestures are now patented. Apple has at least 15 gesture-related patents, Some others have suggested that other interface designers are reluctant to implement identical gestures, for fear of Apple's patent portfolio.

  37. Better check if those gestures can get you killed. by Rashdot · · Score: 1
    --
    This is not the sig you're looking for.
  38. Universal? How about configurable? by Anonymous Coward · · Score: 0

    The FingerWorks keyboard was a good start, but even that was limited in ways. Apple bought them, and now multitouch has been confined to phones and toys, and innovation has ceased.

    Anyway, it is far too early to standardize on a set of gestures. There is a tremendous amount of potential with multitouch, and the current devices have only scratched the surface. Rather than crippling innovation, we need configurable devices with which developers can explore that potential. I'd also argue that gestures should not be hidden in some standards document, but presented by the user interface, and contextual for each application.

  39. Dumbass by Anonymous Coward · · Score: 1

    Gesture? How about the middle finger Apple is giving you for being stupid enough to buy their overpriced, locked-down garbage?

  40. my common gesture/idioms so far by Anonymous Coward · · Score: 0

    This is more along the lines of a PC, however, I've been trying out the magic trackpad on my main development machine and here's what I've figured out so far that makes the most sense:

    1 finger (mouse cursor)
    Single click
    Two finger scroll up/down (standard scrolling)
    Three finger swipe left/right (forward/back in documents, i.e., browser history, emacs buffers, etc.)
    Three finger swipe up/down (forward/back in windows, i.e., browser tabs)
    Pinch in/out (zoom, window sizing as max/restore)
    4 finger swipe down (minimize)
    5 finger swipe down (minimize all)
    Rotate (similar to alt-tab)
    Alt + Three fingers (move window under the cursor)
    Alt + 2 fingers (page up/down)

    That's about the most gestures I can handle reasonably on the trackpad so far. I'm in the process of trying to squeeze in another 5 or so with some gestures of sorts, but, that's about the most gestures I can imagine being reasonable and common idiom-wise (without involving a 2nd trackpad). Otherwise you end up tripping over yourself, so to speak. These also happen to be similar to the keyboard macros that I usually bind first without the trackpad.

    A nice small side benefit is most gestures only require 2 or 3 fingers, so if you're right handed, and have a smaller keyboard (like apple wireless) your thumb and index can remain on the keyboard.

    Incidentally, the other most common "gestures" would be line control, i.e., next line, next word, home, end, etc., but those seem best to be handled on the keyboard (with binds similar to emacs, i.e., ctrl+n, ctrl+a, etc). Most of those, not by chance, only require the left hand.

    Even with all that though, I'm still struggling to figure out a good substitute for right-click that doesn't interfere with the other gestures. I'm thinking maybe a click where your thumb remains in lower left corner and then your ring finger taps in the upper right corner---seems easy and quick. The default click-and-hold-for-2-seconds as the right-click is terrible.

    The next step is to add a 2nd trackpad on the other side of the keyboard, and use that or the combo of both for more complex and uncommon gestures. Not sure how to handle that though in a way that doesn't suck, but, I'd assume the 2nd trackpad would function similar to ctrl/alt/option keys where you're only moving one trackpad at a time with the other as control (and vice versa).

    The last step would be to integrate it into gaming but I doubt it's precise and quick enough for that.

  41. really? by perryizgr8 · · Score: 2

    i thought iphone os was supposed to be the perfect example of consistency and intuitiveness? why this complaint now? and if the ui is such a pain in the ass then why don't people buy better spec'ed tablets from samsung instead?

    --
    Wealth is the gift that keeps on giving.
    1. Re:really? by lennier · · Score: 1

      i thought iphone os was supposed to be the perfect example of consistency and intuitiveness?

      It is, valued customer. For the first time in all history, we have created a garden of pure ideology, where the consumer may bloom free from the pests of contradictory and confusing truths. Our enemies shall gesture themselves to death. We will prevail!

      This article has been rated "C" on the Truthiness Scale for "Makes Steve Cry". Please report to your nearest Apple reseller for mandatory ungoodthink memoryholing.

      --
      You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
  42. I thought Ipads were perfect by Nyder · · Score: 0

    I was under the impression that Apple could do no wrong and the ipads & iphones are perfect. Maybe your just holding it wrong?

    --
    Be seeing you...
    1. Re:I thought Ipads were perfect by Anonymous Coward · · Score: 1

      Actually, my two year old son can operate our iPad with no problems whatsoever, so I think it's a classic "Problem exists between Pad and Sofa" kind of situation...

  43. useless showoffs by Anonymous Coward · · Score: 0

    can the tablet tell when i'm giving it the finger. all of these products are overhyped and place undue demand on the environment. you have a phone. you have a laptop. YOU DO NOT NEED A TABLET.

  44. Only one gesture is needed by dmesg0 · · Score: 2

    Touch the screen in any way you prefer - this should bring the command line and keyboard.

    Everything else should be done in command line like in the real OS. Problem solved.

  45. Punch cards are for wimps by Neil+Boekend · · Score: 1

    Punch cards are for wimps I use a lot of rocks

    --
    Well, I might have a way, but it only works on a semi spherical planet in a vacuum.
  46. What about maximise? by biodata · · Score: 1

    I searched this document and the word maximise/maximize does not appear anywhere, or any information about how to change between full screen/partial screen in one application, and there doesn't seem to be any description of how to switch between applications. There seems to be some large and very basic holes somewhere.

    --
    Korma: Good
  47. left and right by cafn8ed · · Score: 1

    One concern I didn't see with a quick scan through the comments: How do you make universal and intuitive gestures across cultures that read left-to-right vs. right-to-left. Off the top of my head, Japanese, Chinese, Arabic, Hebrew are some right-to-left languages/cultures. A significant chunk of the planet's population. Should a left-to-right swipe go back or forward? Depends on where you grew up.

    --
    Coffee is my drug of choice.
  48. Lack of Standard Due to Patents? by organgtool · · Score: 1

    Apple has applied for a patent on many (if not all) of their gestures (patent application number 20060026535). I can't tell from the application whether or not the patent was approved, rejected, or even reviewed yet. If this has already been approved or becomes approved in the future, this could mean that every other mobile OS would be at risk of a lawsuit from Apple if their gestures were too similar to the ones outlined in this patent. Apple would probably allow third party application developers to use these gestures for the sake of consistency on iOS devices, but cross-platform mobile apps would become a pain to develop since every platform would have its own set of gestures.

    My hope is that if this were to happen, all of the other mobile OS companies would create an open standard for non-patented gestures to create a consistent experience for all devices. Apple could then choose whether or not they would like to abandon their patented gestures to adopt the open standard or become the only company using non-standardized gestures.