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Why People Should Stop Being Duped By the 3D Scam

Phoghat writes "The entertainment and electronics industries keep trying to push 3D on consumers, even though a lot of smart people have caught on to the fact that it is a scam and not innovation as the industry would like you to believe. From the article: 'This is a bad experiment that the industry is forcing consumers to subsidize. And since they can’t create a better product, they’ve simply latched on to 3D as a marketing ploy that the entertainment and electronics industries can use to trick people into thinking that they are getting a superior experience. It’s only working because just enough people are falling for the scam to keep it alive.'"

394 comments

  1. I have to nitpcik TFA: by pecosdave · · Score: 4, Informative

    1. The colors in Avatar most certainly were NOT muddled by any stretch of the imagination. I saw it in IMAX the first time I saw it, and my color vision is actually better than most mens, it's actually better than most womens. I have on the other hand been to theaters that poorly maintain their equipment (Deer Brook Mall)

    2. The Toy Story movies, depending on your interpretaion were indded originally 3D models rendered for 2D viewing. The movies were "enhanced" in a few places, like Buzz's suit glowing in the dark, then RE-RENDERD for 3D use. This is VERY different than the not shot in 3D but shown that way anyways garbage like the less than stellar all all the way around Alice in Wonderland.

    3. When I took my daughter to see the Toy Story movies it was a double feature, I didn't have to pay 3x2 like the author said I should, I paid 3x1.

    4. The LED TV's the author is referencing are most likely LED back-lit LCD monitors unless they truly were OLED models (or similar) that you can only see at technology demo's and tech conferences because thay aren't for sale in anything bigger than a mobile phone right now.

    All of that being said, I agree 3D is a bit gimmicky at times. I think it is an evolution of things that will probably stick around and continue to evolve (LG is now making 3D TV's with polarization instead of shutter glasses), but it's a technology in its infancy. I don't think the companies are pushing it too hard anymore, they were. I think it's going to be like color and LCD's were. At one time a lot of people thought of those as gimmicks, especially before the color standard was finalized (hint there were competing standards), not to mention remote controls, especially the wired ones (like we had for the BetaMax) or the actual audible clickers. Try to buy a brand new black and white TV without a remote control today. Certain gimmicks have a way to becoming permanent. This is one of them even if the current incarnation dies off.

    (on a distantly related note I like to shatter the little worlds the WOW 3D VIDEO GAMES people live in by pointing out that nVidia has support the same basic shutter glasses tech on ALL 3D video games since abuot the mid 90's, with CRTs, the only difference was they had a wire)

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    1. Re:I have to nitpcik TFA: by pecosdave · · Score: 1

      why is it even if I re-read what I wrote I don't find the spelling errors until after "submit", indeed originally 3D models, bleh

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    2. Re:I have to nitpcik TFA: by x*yy*x · · Score: 1

      I find it funny that the article calls it 'tricking' people into it. I sometimes play with my nvidia 3d set and I absolutely love the effect in some games (left4dead is a great example). It does trick my eyes into seeing the world in "3D" and makes the infected a lot more scarier. That's what I want, a trick or not.

    3. Re:I have to nitpcik TFA: by JamesP · · Score: 1

      I agree

      In the case of Toy Story the 3D information is already there, 2D is "the wrong way" to view it. (Of course movies have always been in 2D, so 3D is the 'odd man out')

      Same thing as Avatar: it was from the ground up planned as a 3D movie.

      Apart from that, yeah, 3D is a gimmick and spending money on a 3D TV is probably a good match your SACD player

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    4. Re:I have to nitpcik TFA: by Anonymous Coward · · Score: 4, Insightful

      Obviously if you liked something that someone else didn't, it's because you were tricked into it. Haven't you ever been on the internet before?

    5. Re:I have to nitpcik TFA: by rxan · · Score: 1

      3D can be more immersive than non-3D, especially for action/B/popcorn movies, and TFA completely misses this point. It may have some negative effects, but these will be minimized just like with any other evolving technology.

      The major gripe seems to be that the movie industry will make us pay more for 3D. Meh. This was the case when movies went from mute->sound, B/W->colour, VHS->DVD, DVD->HD, not smelly->smelly vision. As a tech writer, he should already be comfortable with paying more for useless flashy features.

      So yeah, another tech writer crying for attention

    6. Re:I have to nitpcik TFA: by Anonymous Coward · · Score: 0

      i can see from x-ray all the way to microwave, and i don't like 3D vision systems.

      so clearly they aren't good.

      wait, maybe i'm talking out of my ass as well.

      when i saw avatar i had to pay 9.6x3.4/17.2x6.415/root2 cubed.

      until screens can cheaply and easily display 3d without glasses, it's just a fucking gimmick.
      i'm not buying a dozen sets of glasses for when my friends come round to watch a movie, so (once again) until screens can support 3d natively, it is a gimmick. i've seen and used several 3d still cameras, and they aren't bad, but fuck wearing annoying headsets just to watch tv.

      wow, i managed to spell.

    7. Re:I have to nitpcik TFA: by sammyF70 · · Score: 2

      There is a big difference between video games and movies though.
      I used to play in 3D in the 90s (yeah .. the tech is THAT old, if not older), using modified directX drivers with wireless Asus shutter glasses, and I absolutely loved it (System Shock 2 or Thief in 3D were amazing), but in a video game, generally, YOU decide where to focus and the extra depth adds a great deal to the way you can apprehend your surroundings which can be virtually vital depending on the game.
      In movies, the only thing it adds is a solitary *wow" when, once again, something is thrown or jumps at the camera, along with a lot of "wtf" moments when the director decided to use depth of field blur to force you to look at certain parts of the screen (Yes, Mr. Cameron, I'm looking at you!). Watch "Avatar", "Toy Story3", "Up" or any of the other recent "3D enhanced wow it's so cool" movies in 2D. The movies work as well, if not better (My vision is better than the rest of the universe, Pecosdave, and I *DID* see a loss of luminosity and colors in Avatar 3D when compared to the 2D version) ... Thus, 3D is nothing to kill a duck about, but if it's pushed enough it's a good way to have higher entry fees for movie theaters and sell more TVs, along with additional glasses.

      Calling it a scam might be a bit too strong, but you might call it a marketing ploy to sell more shit to the masses, similar, in some ways, to "improved razorblades" or "washing powder" that apparently washes even whiter than their predecessors.

      --
      "DRM is like the Ford Pinto: it's a smooth ride, right up the point at which it explodes and ruins your day."-C.Doctorow
    8. Re:I have to nitpcik TFA: by Carewolf · · Score: 1

      Yes. In fact all 3D graphics cards are specifically optimized to enhance common ways of "tricking" you (whether displayed 2D or 3D). In fact -- that is all they do, they are not very good at generic 3D, they mostly do "tricks".

    9. Re:I have to nitpcik TFA: by bami · · Score: 1

      I call it a scam just because they call it 3D when it's just stereoscopy.

      Wake me up when we have hologram projections.

    10. Re:I have to nitpcik TFA: by Hogwash+McFly · · Score: 1

      My vision is as good as the next guy's, but when I saw Avatar, although I thought the 3D effect 'cool' like most people, there was a small portion of my vision that was always on the periphery and which felt 'glassy' or 'haloed' as though a bit on each of the lenses was finely scratched or smeared with Vaseline. It was noticeable enough that I tried polishing the glasses on my shirt several times throughout the movie to no avail. It may have been a dud pair of glasses, and I have not seen a 3D film at the cinema since to compare, but it was an irritating distraction irrespective of its cause.

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    11. Re:I have to nitpcik TFA: by sammyF70 · · Score: 1

      apparently we have here and here. I'll give you that the first link is a blurry mess, and the second link doesn't even have any pictures, only some weird line art ;)

      --
      "DRM is like the Ford Pinto: it's a smooth ride, right up the point at which it explodes and ruins your day."-C.Doctorow
    12. Re:I have to nitpcik TFA: by Enderandrew · · Score: 1

      I didn't even realize that the color muddling was a known issue with the polarized filter 3D technology, but as I sat in the theater I turned to my friends and said "this isn't nearly as vibrant as the trailer, stills, posters, etc." Then I read online after the fact that polarized filter 3D technology always mutes colors and there is nothing you can do about it. You can insist otherwise, but you're arguing against science.

      That being said, I do disagree with the article that 3D is a scam. It is an advertised feature, that works as advertised for 98% of the population (they say 2% can't perceive the 3D effect properly). And you aren't being forced or duped into it. You can vote with your wallet to see 3D or 2D versions.

      For my money, the best 3D film I've seen to date is Tron Legacy. The light cycles and such in 3D were amazing. I felt really immersed in the race when the glassy light trails were in 3D. And with a simplistic, dark palette to begin with, the color muting wasn't a huge deal. Though I just rewatched it in 2D on BluRay, and the colors did certainly pop more in that version.

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    13. Re:I have to nitpcik TFA: by Dunbal · · Score: 1, Insightful

      Avawha? Oh yeah, no, sorry, didn't see it. My hype detector went off full blast about a month before release and I tend to avoid such productions. Fortunately having learned that the plot is basically Pocahontas with blue people, I'm glad I didn't miss anything innovative. But I realize some people have fond childhood memories of smurfs, so this movie must have been a comfort to them.

      --
      Seven puppies were harmed during the making of this post.
    14. Re:I have to nitpcik TFA: by Anonymous Coward · · Score: 0

      I like your last point. We've been improving "washing powder" for so many decades my underwear ought to fucking glow in the dark by now.

    15. Re:I have to nitpcik TFA: by SuricouRaven · · Score: 1

      It also compares well to Fern Gully or Dances with Wolves. All got the same basic story and message that is hammered into your face. Though it doesn't have Robin Williams trying to rap, which means it's not the worst of the 'going native' series.

    16. Re:I have to nitpcik TFA: by geekoid · · Score: 1

      SInce the tech yiou used in the 90s(as I did, btw) is not the same as the tech used today. The idea of 3d incinema, and vidio games is not new, the technology iproves, and supporting technology is new.

      Why people on /. think Idea/concept equals implementation I'll never know.

      "My vision is better than the rest of the universe, Pecosdave, and I *DID* see a loss of luminosity and colors"

      Yes, but not because of 3d, because of the technology you were watching it on. Also, you don't want to like 3d, so any loss may very well been simple bias.

      "Better vision then the rest of the universe", what an ass.

      Jeez, a company comes out with a new thing to sell and they try to get people to buy it! what a shocking discovery you managed to whine about.

      AS a side note: I used 2 blades for 25 years. I got a free 5 blade razor in the mail. It was a hell of a lot better of a shave. So yeah, some times new stuff is an improvement.

      --
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    17. Re:I have to nitpcik TFA: by Scrameustache · · Score: 3, Insightful

      In the case of Toy Story the 3D information is already there, 2D is "the wrong way" to view it.

      When making a "3D" animation, a lot of things are actually 2D backdrops to save on render time. People overestimate the simulation aspect and underestimate the showmanship of computer graphics.

      --

      You can't take the sky from me...

    18. Re:I have to nitpcik TFA: by SilasMortimer · · Score: 1

      1. The colors in Avatar most certainly were NOT muddled by any stretch of the imagination. I saw it in IMAX the first time I saw it, and my color vision is actually better than most mens, it's actually better than most womens. I have on the other hand been to theaters that poorly maintain their equipment (Deer Brook Mall)

      I'll give you this: When someone dragged me to "Avatar", I have to agree that there were some amazing and unexpected colors. I have no idea what I ate that would come back up in such vivid hues. I mean, most food isn't really all that colorful when you get down to it.

      And to be fair, the reaction was probably as much for the content of the movie itself as it was for the 3D.

      2. The Toy Story movies, depending on your interpretaion were indded originally 3D models rendered for 2D viewing. The movies were "enhanced" in a few places, like Buzz's suit glowing in the dark, then RE-RENDERD for 3D use. This is VERY different than the not shot in 3D but shown that way anyways garbage like the less than stellar all all the way around Alice in Wonderland.

      In both cases you mention, unbroken things were fixed. In the second thing, there was something actually broken and 3D didn't fix it.

      3. When I took my daughter to see the Toy Story movies it was a double feature, I didn't have to pay 3x2 like the author said I should, I paid 3x1.

      I'm not quite sure how you're pointing out a problem with TFA. Are you suggesting the author was lying about having paid that much or are you just bragging that you got a better deal? Also, as the problem the author had was the fact that he was paying more for the tickets because they were 3D, did you pay non-3D prices? If not, I'm not sure what point you were trying to make.

      All of that being said, I agree 3D is a bit gimmicky at times. I think it is an evolution of things that will probably stick around and continue to evolve (LG is now making 3D TV's with polarization instead of shutter glasses), but it's a technology in its infancy. I don't think the companies are pushing it too hard anymore, they were. I think it's going to be like color and LCD's were. At one time a lot of people thought of those as gimmicks, especially before the color standard was finalized (hint there were competing standards), not to mention remote controls, especially the wired ones (like we had for the BetaMax) or the actual audible clickers. Try to buy a brand new black and white TV without a remote control today. Certain gimmicks have a way to becoming permanent. This is one of them even if the current incarnation dies off.

      It's working now because it's novel. The fact is that it doesn't add anything to the movies. As someone else points out, it's not even really 3D. It's just as gimmicky as it was the first time "3D" had a brief streak of popularity with those funky red and blue glasses. Oddly enough, THOSE didn't give me a headache or make me hurl. It was still stupid, but no one tried to pretend otherwise. Remember that "Nightmare on Elm Street" sequel that did it? It's so cheesy that it was funny. Especially if you watched it on video at home later.

      There are plenty of gimmicks to revive because the technology is much better. Personally, I can't wait for this "3D" trend to pass so Hollywood can give Smell-o-Vision another go.

      --
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    19. Re:I have to nitpcik TFA: by DarkOx · · Score: 2

      Yea the problem with Avatar is the same problem most "made to be certain block busters" have. The story is juvenile and simplistic clearly written to twelve years old, so that everyone can understand. To keep the attention of the rest of us they load it up with special effects and gimmicks. I am not saying I don't enjoy some of these movies. What I am saying is that whatever enjoyment I get from them is the same kind of enjoyment one obtains from a roller coaster. Its a thrill ride. Some might remember these fondly but if so its probably has more to do with the people the saw them with and the experience surrounding them more so than the actual film.

      Movies that have real lasting cultural impact often are not as well "liked" people see them and talk about them recognize their artistic virtues but don't "like" them, think "Annie Hall", "Flight of the Phoenix" (the first one), "Citizen Cane", "Stray Dog" and so forth, and sure sometimes you get a "Casablanca", or a "Gone with the Wind" that's both.

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    20. Re:I have to nitpcik TFA: by SScorpio · · Score: 1

      I would try another 3d movie, maybe catch a matinee to see if you have the problem there as well.

      If you still have an issue you might want to talk to your optometrist about it. People are finding they have vision problems when they can't see the 3d effect at all, but you might have a minor issue that you've learned to compensate for in normal day to day situations. But is you really do have a vision problem, isn't it better to know for sure?

    21. Re:I have to nitpcik TFA: by _Sprocket_ · · Score: 1

      All of that being said, I agree 3D is a bit gimmicky at times. I think it is an evolution of things that will probably stick around and continue to evolve (LG is now making 3D TV's with polarization instead of shutter glasses), but it's a technology in its infancy. I don't think the companies are pushing it too hard anymore, they were. I think it's going to be like color and LCD's were. At one time a lot of people thought of those as gimmicks, especially before the color standard was finalized (hint there were competing standards), not to mention remote controls, especially the wired ones (like we had for the BetaMax) or the actual audible clickers. Try to buy a brand new black and white TV without a remote control today. Certain gimmicks have a way to becoming permanent. This is one of them even if the current incarnation dies off.

      This strikes me as the real issue underlying the debate over 3D; when is something a gimmick? Gimmicks tend to be of limited use. They're either one-trick ponies only useful for niche issues. Or their ability to perform the given task is limited and, while it may manage in some form, the overall success of the gimmick is suspect. Technology is full of both kinds of gimmicks. However, I would note that color and remote control would have been in "gimmick" territory mostly because earlier implementations were immature and sub-par. That technology is around today not because it's a permanent gimmick but rather because the underlying technology matured to the point that it stopped being a gimmick.

      Accepting that 3D TV / movies is a gimmick (on which I agree), the question then is whether it is a niche technology or an immature one. You listed color and remotes as common examples today. However, I wouldn't portray those as gimmicks. But then, we're seeing mature versions of the technology no

    22. Re:I have to nitpcik TFA: by JohnVanVliet · · Score: 1

      I used to play in 3D in the 90s (yeah .. the tech is THAT old, if not older),

      `90's ?? try what about "Jaws 3D " in 1983 or the 1953 " Son of Sinbad" or Vincent Price 's "The Mad Magician"

      --
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    23. Re:I have to nitpcik TFA: by drinkypoo · · Score: 1

      I believe you can actually buy an OLED TV now... In Korea. Cue meme. They're expected to hit here shortly, 15" for about $2500. For some reason I thought there was a 12" Sony for about $1800 but I can't find it now. The one you can get now is a LG 15EL9500.

      --
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    24. Re:I have to nitpcik TFA: by memyselfandeye · · Score: 1

      I used 2 blades for 25 years. I got a free 5 blade razor in the mail. It was a hell of a lot better of a shave. So yeah, some times new stuff is an improvement.

      I remember reading an article on a plane that talked about the history of razor blade counts. Long story short, way back in the 1800s there was experimentation with the number of blades on a razor. They even had a picture of a massive 30+ blade razor to shave your whole face at once. My point is, sometimes old technology can be made better. Like stereograms from the 1800s. Anyway, I'm with you. Sometimes new is better, sometimes its just cool and neat.

      My vision is better than the rest of the universe, Pecosdave, and I *DID* see a loss of luminosity and colors

      As for the loss of brightness while watching avatar in 3D experienced by the OT, well you are looking through polarized lenses. Each eye will see darker light since 50% of the light is being blocked by the polarized filters, roughly speaking without knowing exactly what kind of polarization is going on here. Crank down the brightness on your home TV by 1/4 to 1/3 and I'd bet it be comparable since the eye does not 'see' brightness linearly. No super vision will matter either, since your eyes will still see less light then they normally would, even if it were to appear brighter to you than to me and my -2.5 diopter lenses and crossed eyes.

      I don't know what the big fuss is. Sometimes 3D programs are really fun, and the 3D sports are a lot of fun to watch at the store. I'm a cheap ass and wont be buying right now, but isn't it always up to early adopters on what will become 'market' dominate and what wont, sucker or not?

    25. Re:I have to nitpcik TFA: by sammyF70 · · Score: 1

      I was talking about video games with enabled 3D stereoscopy. Even though, I think there was a weird strategy game on the Amiga which used r/w glasses, and Magic Carpet had that option too ... so yeah, it's far older than that even for video games.

      --
      "DRM is like the Ford Pinto: it's a smooth ride, right up the point at which it explodes and ruins your day."-C.Doctorow
    26. Re:I have to nitpcik TFA: by sammyF70 · · Score: 1

      I saw it in IMAX the first time I saw it, and my color vision is actually better than most mens, it's actually better than most womens.

      (GP called Pecosdave)... sorry for assuming you read a thread beginning at the top, or that you recognize sarcasm when you see it ...

      The technology didn't seriously improve by much, and I'm rather sure the movie theater experience was quite dark. I actually went in expecting to be awed by the 3D effects ( I knew what to expect from the ~story~), but the picture quality stroke the folks I was in there with (who, by the way, *loved* Avatar ...no accounting for taste) and me as somehow disturbingly toned down. Then I saw the 2D version and I was "wow ... it's actually *colourfull*!". Might have been the (brand new) tech used in the theater I saw it of course ...

      --
      "DRM is like the Ford Pinto: it's a smooth ride, right up the point at which it explodes and ruins your day."-C.Doctorow
    27. Re:I have to nitpcik TFA: by gsgriffin · · Score: 2

      While I agree that a hologram projection would be kinda cool (though a street chase won't seem right in my living room), stereoscopic vision is what makes our brains think in 3D, if you will. Stereoscopic images are simply trying to provide exactly what your brain interprets as 3D. Each of your eyes only sees in 2D. We have trained our brain to look at simultaneous 2D images and interpret the message as 3D. I don't see why we can over time extend and improve the stereoscopic to make a full 3D experience. In my opinion, it will come when we are projecting the image directly to the eyes...like wearing wrapping glasses with a separate image per eye. Then the simulation could be far better than even holograms.

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    28. Re:I have to nitpcik TFA: by Anonymous Coward · · Score: 0

      I agree

      In the case of Toy Story the 3D information is already there, 2D is "the wrong way" to view it. (Of course movies have always been in 2D, so 3D is the 'odd man out')

      Same thing as Avatar: it was from the ground up planned as a 3D movie.

      Apart from that, yeah, 3D is a gimmick and spending money on a 3D TV is probably a good match your SACD player

      A 2D version is not "the wrong way to view it". To make the 2D version, you just ignore one camera. Since for 3D to work, the cameras have to be at a fixed distance very close to each other, the difference is minimal in every respect including perspective (the difference would be 1/2 the separation, which is, like two inches).

      Other aspects of the film that might be affected by a planned 3D release (plot, effects, scene selection) are really just gimmicks to showcase the tech, but since every studio on the planet is interested in making money, and to do that you need to release in 2D where they actually have viewers, TV rights, and home release customers to deal with, that isn't going to be a significant amount of footage nor will the basic fundamentals of a 2D movie be ignored in any way.

      The 3D release is just a way to get a marginal number of captive customers added to the sales figures ... if you buy a 3D TV and associated hardware, you buy Avitar too, since that's the showcase early release in a field of limited choices. How many more sales you get is difficult to determine ... people who buy 3D TVs probably are movie buffs already and many would have bought the movie (on disk or via pay-per-view) in any case. Still, it would pad the numbers by some amount.

      The point of the article is also somewhat sidestepped if you don't separate the whole 3D movie situation into two ... the cinema release and the home TV. Theatres can (and have, for more than 50 years) release a 3D movie at any time and anyone can plunk down a few bucks to watch it. Buying the TV, however, is buying tech that is already obsolescent ... you can find 3D stereographs made prior to the invention of the turbojet aircraft engine, the transistor, even color television broadcasts that use the same two filtered lenses.

      The introduction of glasses-free TVs last year ... even ignoring the performance issues ... only drives home the point further. The tech that will actually be used in some future 3D display won't involve glasses and is in it's infancy, and no consumer should buy any of it until mature tech can be properly developed.

    29. Re:I have to nitpcik TFA: by jshackney · · Score: 1

      1. --snip-- [A]nd my color vision is actually better than most men's, it's actually better than most women's. I have on the other hand been to theaters that poorly maintain their equipment (Deer Brook Mall)

      I'm just curious. By what metric can you make that claim? Every 12 months, I have to take this test, and I had a government agency administer this test during a job interview. I've never seen the FM-100, however.

    30. Re:I have to nitpcik TFA: by Anonymous Coward · · Score: 0

      Wake me up when we have hologram projections.

      Sure, but only if you promise to stay asleep; then perhaps over the next 10 to 20 years we'll have a least one discussion like this without such inane comments.

    31. Re:I have to nitpcik TFA: by pecosdave · · Score: 1

      I think you and the author are certainly on the same page.

      The reason I pointed out the price thing wasn't gloating I got a better deal, I was calling into question the authors real motive, to me it looked like a complete bitch fest instead of a genuine objective review. The movies were shown as a double feature, I don't know of any US theater that would double charge you for glasses because there was a double feature.

      If you'll notice I made almost not statement of my own 3D opinion, I was just pointing out holes and obvious give aways of non-object bitching.

      To actually give my opinion, I thought Avatar was great in 3D, Tron legacy was also, but I don't think it got the full benefit like Avatar did. Overall kids 3D movies can stay 3D, some Sci Fi flicks can stay 3D, but overall I don't think most movies actually should implement it yet.

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    32. Re:I have to nitpcik TFA: by Surt · · Score: 1

      The real problem with Avatar has to be that it is the worst game-to-movie adaptation of all time. I mean seriously, how do you omit Lord British?

      --
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    33. Re:I have to nitpcik TFA: by canadian_right · · Score: 1

      Sound was a gimmick when it first came out. Colour was a gimmick when it first came out.

      All the TFA is saying is that the author prefers 2D movies, and some movies shot in 2D and made 3D in post production look terrible. This is not news to anyone.

      I like well done 3D movies like Avatar. Blurry, muddy, messes are not fun to watch. Just like it took a while for directors to get the hang of sound and colour, it will take a while to get the hang of 3D.

      --
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    34. Re:I have to nitpcik TFA: by am+2k · · Score: 1

      Actually, the other piece of the puzzle required for that is already in development. You can see it in action on an iPad here on youtube. If you combine that with stereoscopy, you have the full effect of a hologram, just with full colors.

    35. Re:I have to nitpcik TFA: by JamesP · · Score: 1

      I agree with "wait for them to get the hang of 3D"

      But I still think 3D is more "gimmiky". Don't get me wrong, I loved Avatar. But there are several 'buts'

      Sound and color are much more 'easy going'; most of the audience can appreciate it (of course there are deaf people, there are colorblind people - and I bet deaf people still enjoy their seat vibrating)

      3D "doesn't work" for a non-negligible percentage of people (they get dizzy, or they can't 'adjust' themselves to understanding the 3D info). Kind of like those 'magic eye' books (but granted, they were more difficult)

      You also lose detail and focus on the image, and image resolution. Some of it is tech, some not.

      Also, they either require glasses or sitting in a sweet spot in front of the TV (that's unlikely to change).

      Of course I may be wrong and we may have Youtube 3D in 2 years, or something like that

      --
      how long until /. fixes commenting on Chrome?
    36. Re:I have to nitpcik TFA: by tgibbs · · Score: 1

      Of course, the color of the images is completely unaffected by 3D projection. Most likely, you were responding to the brightness of the image. Because only half of the light is going to each eye, a 3D projector or screen needs to be twice as bright in order for the colors to seem equally vivid.

    37. Re:I have to nitpcik TFA: by danlock4 · · Score: 1

      Where in the world did you get 24 friends???

      I'm honestly bewildered... this is not a troll, folks.

      --
      To .sig or not to .sig, that is the question.
    38. Re:I have to nitpcik TFA: by Hognoxious · · Score: 1

      mine arleady do, insensitive crod!!!

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    39. Re:I have to nitpcik TFA: by Hognoxious · · Score: 1

      Saturation and brightness are two entirely different things.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    40. Re:I have to nitpcik TFA: by Anonymous Coward · · Score: 0

      Here's the thing that really gets me: all the people that get "sick" watching 3D movies then go on to say that no-one should go see them! They want them banned essentially! How about if you get sick, don't watch them? No need to involve everyone.

    41. Re:I have to nitpcik TFA: by tgibbs · · Score: 1

      Nevertheless, the brightness of the image will affect your subjective impression of saturation. This is because the rods and the cones of the eye have different light sensitivity. It is the same reason that it is hard to see color at night.

    42. Re:I have to nitpcik TFA: by camperslo · · Score: 1

      In my opinion, it will come when we are projecting the image directly to the eyes...like wearing wrapping glasses with a separate image per eye.

      Shutter glasses basicly do give you separate images for each eye. What's on the screen alternates between one and the other, and the LCD shutters rapidly alternate exposure to each eye in step with that.
      What someone with no shutters gets it a sum of the two perspective though, so things with depth information may look a bit off.
      Seems like a good thing for games, but too much focus on effects instead of the script when it comes to tv and movies. If they want to make existing sets obsolete, they should change U.S. broadcasts from MPEG2 to h.264 AVC and perhaps be able to pull off 1080p in the same bandwidth. (That really should have been just a firmware update) Get rid of the motion blur!

      Or maybe what we really need is something totally new. How about a quadraphonic telephone? (use caution if you ask for 5 + 1 as the + 1 may be some kind of vibrating plug...). And could some genetic engineer please figure out how to give us four ears?
      Maybe an eye in the back of the head too. Be in the movie and see what's behind you. (Have fun producing that...) Just as bad as those critters that can point their eyes in different directions.

    43. Re:I have to nitpcik TFA: by SETIGuy · · Score: 1

      Until two people want to watch TV.

    44. Re:I have to nitpcik TFA: by am+2k · · Score: 1

      That's not a problem. For the price for a huge ass TV set you can get one tablet for every family member. Since the display is closer, the image is probably the same size as the TV 3m away. Additionally, you don't have to agree to watch the same program as everyone else.

    45. Re:I have to nitpcik TFA: by Anonymous Coward · · Score: 0

      Small point - there are OLED monitors available in 16.5" and 24" sizes. However, they are hideously expensive - the 24" model is about $25k!

      However, I suspect you are right in guessing the article meant LED backlit.

    46. Re:I have to nitpcik TFA: by Belial6 · · Score: 2

      I refute that claim of being a scam by pointing out that stereoscopy is how human see 3D.

    47. Re:I have to nitpcik TFA: by Beardydog · · Score: 1

      "Since for 3D to work, the cameras have to be at a fixed distance very close to each other"

      Depending on the effect you're going for, you can place the cameras wherever you want. I regularly take landscape photos with tens of feet worth of separation.

    48. Re:I have to nitpcik TFA: by stillnotelf · · Score: 1

      At work, we'll often have multiple people watching TV (sports) on different computers (like your tablet suggestion). It gets hilarious as their feeds get 30 seconds off, so one of them is shouting about a goal, but the others haven't seen the goal yet. I know that sports aren't the big market for TV...but the point is that synchronicity can be an issue with multiple displays.

    49. Re:I have to nitpcik TFA: by AK+Marc · · Score: 1

      Stereoscopy is sufficient for 3D. We receive no other clues to distance, other than what comes in through our eyes, and if the images are perfect (which, admittedly is impossible when they are projected on a flat screen at a fixed distance), then is is full 3D. The "common" definition of 3D is the perception of 3D, and even the worst of today's stereoscopy is more than sufficient for that.

    50. Re:I have to nitpcik TFA: by perryizgr8 · · Score: 1

      won't work in a theater.

      --
      Wealth is the gift that keeps on giving.
    51. Re:I have to nitpcik TFA: by johncandale · · Score: 1

      Sorry, Avatar colors were washed out in 3D, I saw it in imax 3d first. then a Main Hollywood area theater, then in 2d. Also, you missed the other points in TFA, Avatar is more thrilling in 2d because it looks MORE real in 2d, because part of the screen isn't out of focus all the time like 3d//

      3 you missed he had more then one kid

    52. Re:I have to nitpcik TFA: by AK+Marc · · Score: 1

      In 3D, a backdrop far enough away could be 2D. Stereoscopy relies on binocular cues, and those give zero information at infinity.

      My complaint is that they are still making 2D movies with depth. The framing, focus, editing, direction, and such are designed by 2D people with 2D movies in mind. Even if the cameras are 3D for all shots, it's still a 2D movie until the creators of movies optimize it for 3D, rather than just film 2D movies with depth.

    53. Re:I have to nitpcik TFA: by Anonymous Coward · · Score: 0

      That's a pretty bloody massive "probably" Your tiny tablet giving you the same size image as your high end TV? If you had tried to specify a brand of tablet it'd be obvious you're a shill and not even just the idiot you seem to be

    54. Re:I have to nitpcik TFA: by SoupIsGoodFood_42 · · Score: 1

      Do you have any stereoscopic photos online with a large separation distance?

    55. Re:I have to nitpcik TFA: by cheros · · Score: 1

      I have to agree with you, but there is one curious thing here: I too have a higher colour vision ability (mine hovers around the 2..3 McAdam and I have been a professional plastics colour recipe developer - the irony is that I have a father who is as red-green colourblind as they come, he really cannot see the difference). I wonder if this somehow contributes to my lack of problems with 3D vision.

      I don't have a problem either with 3D movies, and I really mean NO problem - other than that you can recognise when some movie exec has ordered it to be 3D where the movie wasn't suitable for it (Alice in Wonderland is like that, it reminded me of the books I had when I was little with lots of cardboard popup when you opened them).

      However, I do think that it's very early days in film techniques. I don't see the display as the only aspect still under development, the fact is that 3D also requires learning new skills for everyone involved: actors, directors, editors - Cameron had 10 years to dream all of this up, but the rest of the industry will take time to learn.

      --
      Insert .sig here. Send no money now. Owner may sue, contents will settle. Batteries not included.
    56. Re:I have to nitpcik TFA: by nanospook · · Score: 1

      *signing rapdily* YES ENJOY THE VIBRATING SEATS WE DO ! *fingerspelling* OH LA LA!

      --
      Have you fscked your local propeller head today?
    57. Re:I have to nitpcik TFA: by Teancum · · Score: 1

      3D movies have been around since the 1950's, and steroscopes dating back to the 19th Century. The principles for perceiving 3D images are certainly not new. Movies went to "3D" originally because that was something which wouldn't work very well on television and the movie studios felt very threatened at the time by "free" network television broadcasts.

      What surprises me the most about the current "fad" for 3D movies in Hollywood this time (as opposed to previous efforts at 3D movies) is that this particular run seems to have legs, and more significantly there have been some hits where 3D movies have really made some money for a change. In previous situations, many directors were so caught up with the technology that they produced garbage thinking that the technology would sell the movie. After the novelty wore off, people stopped going and eventually being labeled a "3D movie" became a joke and the kiss of death for a film in the box office. Soundly, Hollywood directors dropped the effort then even though occasionally there were some who tried with different techniques from time to time.

      While you may not like some of the current films that are 3D, one huge difference that has been happening is that some 1st rate directors and actors are involved in this new round of filmmaking, and more significantly they are telling real stories rather than merely showing off the technology as something cool for its own sake. If more directors concentrated on the story rather than the technology, it would make for better movies all around.

      The one reason why being a "3D movie" is no longer the kiss of death is mainly because the people alive for when the series of awful 3D movies were around earlier are now either dead or at least senior citizens who typically don't go to movie theaters anyway. I argue that the issue is mainly generational ignorance, but also a change in attitude among directors who are making these films. I also predict that there will start to be some significant exploitation of the medium where some very horrible films will be made that rely upon the technology for a new generation to realize they are just milking the system.... like happened in the past. If you want to see how bad it can get, just read up on Jaws 3-D

    58. Re:I have to nitpcik TFA: by Teancum · · Score: 1

      The first 3D stereoscope video game I ever saw was on an Apple ][e computer that was essentially a clone of Battlezone. I don't know of the exact year, but it had to be the early 1980's.

      Considering the quality of the "hires graphics" on the early Apple computers, there wasn't a whole lot you could do, but then again it was impressive what games you could cram into 64k of RAM.

      I wouldn't be surprised to find that somebody experimented with the concepts back in the 1960's, if you want to find what would arguably be the "first" 3D video game. Space War and some other very sophisticated games date back to that era.

    59. Re:I have to nitpcik TFA: by JamesP · · Score: 1

      My complaint is that they are still making 2D movies with depth. The framing, focus, editing, direction, and such are designed by 2D people with 2D movies in mind. Even if the cameras are 3D for all shots, it's still a 2D movie until the creators of movies optimize it for 3D, rather than just film 2D movies with depth.

      Well, I guess that's the difference between Wolfenstein 3D, Quake and Herectic. I guess you could call 3D movies today "2.5D"

      But it's probably harder to go beyond that in movies. Maybe in gaming you can go further.

      --
      how long until /. fixes commenting on Chrome?
    60. Re:I have to nitpcik TFA: by toddestan · · Score: 1

      You're probably thinking of the Sony XEL-1, which was an 11" OLED TV, and as far as I know the only OLED TV ever offered to the general public (in the US). It's out of production now.

    61. Re:I have to nitpcik TFA: by Anonymous Coward · · Score: 0

      What is the language you are using ? Your text is almost undecipherable at times. You should respect the rules of syntax and grammar. Rules are useful for better communication.

    62. Re:I have to nitpcik TFA: by pecosdave · · Score: 1

      Speak Yodese I do.

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      The preceding post was not a Slashvertisement.
    63. Re:I have to nitpcik TFA: by Neil+Boekend · · Score: 1

      This is VERY different than the not shot in 3D but shown that way anyways garbage like the less than stellar all all the way around Alice in Wonderland.

      Compared to Piranha 3d Alice in Wonderland was a beautiful dream. Damn, that one was bad on all accounts (good 3d would never have made it a good movie. However it wasn't good 3d, it was about the worst 3d imaginable.)
      To be fair: I believe in 3d, if done as good as in Avatar.

      --
      Well, I might have a way, but it only works on a semi spherical planet in a vacuum.
  2. Oh for goodness sake by samael · · Score: 5, Funny

    I think that by now people know whether they like 3D or not.

    Personally, I do, and telling me that I'm being scammed for something that I actively enjoy isn't going to suddenly persuade me that I don't.

    "Oh my, I hadn't realised, but the time when I was completely blown away by How To Train Your Dragon that I was being scammed. In retrospect I shouldn't have enjoyed it at all!"

    If you don't enjoy movies in 3D then the simple answer is to not watch them. Telling other people that they're wrong to enjoy something isn't going to gain you anything.

    1. Re:Oh for goodness sake by pecosdave · · Score: 4, Informative

      Not to mention most theaters have 2D showings of 3D films, all you have to do is watch for show times and pay attention to the descriptions. Or if you want to see it with people who want 3D there's always these things.

      --
      The preceding post was not a Slashvertisement.
    2. Re:Oh for goodness sake by samael · · Score: 1

      I think that those glasses are a great idea.

    3. Re:Oh for goodness sake by TheGratefulNet · · Score: 3, Interesting

      come back and tell us how much content you watch in 3d over the years and how many times you replay the few selected titles.

      its about software. there is none, to speak of, in 3d.

      deal ends there. if the software is not everywhere (its not) then its still just a novelty.

      plus, selling the idea of wearing glasses when you already wear them - total non-starter for me. 100% non-starter.

      the story is 80% of the movie. the visuals and sound the other 20%. I leave no room for 'stupid effects' as its already included in the visuals. 3d is just another way to try to pump more money in a creatively stale world.

      --

      --
      "It is now safe to switch off your computer."
    4. Re:Oh for goodness sake by John+Bresnahan · · Score: 0

      What a terrific idea! I have no interest in watching 3D movies (watching Avatar gave me the worst headache I've had in years), so if theaters start showing movies only in 3D, I'll have to get me a pair of these.

    5. Re:Oh for goodness sake by Daniel_Staal · · Score: 3, Insightful

      No, they are a horrible idea. They encourage people to spend money on 3D movies while avoiding the 3D.

      Basically, every movie you watch while using those glasses is telling Hollywood that you are willing to pay for the 3D effect. When in actuality, you are willing to pay for the 3D effect to be removed.

      A better idea is would be to ask the ticket clerk 'do you have a showing in 2D? No? Oh, well, we'll go somewhere else then. Bye.' Enough of those and it'll get reported to the manager. Enough of those and it'll get reported to the theater owner. Enough of those and it will get reported to the distributer. Enough of those and it'll get reported to the film studio. (Of course, the theater owner has long since been supplying the local demand for a 2D movie at that point.)

      Then the'll stop making them, and you won't need those glasses.

      --
      'Sensible' is a curse word.
    6. Re:Oh for goodness sake by Carewolf · · Score: 1

      I think that by now people know whether they like 3D or not.

      Yep. I love how the advertisement has been inversed now.
      The new movie "Rio" from Disney, had on the poster: "Available in 2D in select cinemas".

      It used to say 3D, THX or digital. Now 2D is a special feature for "select cinemas" :D

    7. Re:Oh for goodness sake by samael · · Score: 1

      I don't want the glasses. But if there's six of us going to a showing, five who want to see it in 3D and one who gets a headache from 3D, then the glasses are very useful.

    8. Re:Oh for goodness sake by jamesh · · Score: 2

      If you don't enjoy movies in 3D then the simple answer is to not watch them. Telling other people that they're wrong to enjoy something isn't going to gain you anything.

      That's not enough for some people. They have an opinion and they won't shut up about it until they've convinced all the 'idiots' that they're right.

    9. Re:Oh for goodness sake by Culture20 · · Score: 2

      Not to mention most theaters have 2D showings of 3D films

      Not around me. I had to wait until the DVD before I could see a 2D version of Tron Legacy.

    10. Re:Oh for goodness sake by JMZero · · Score: 1

      What I find interesting about this story is that the Slashdot majority seems to have changed its mind (or perhaps the rabid anti-3d crowd just got tired of posting on every one of these stories?).

      Anyways, I think it's an interesting phenomenon that generally "techy" people seem to sometimes get really bent out of shape about new tech. We saw the same thing with HD TVs. We used to see it more with new versions of OS's and software.

      I'd like to figure it out more, but I can't find anyone in real life who has or had this kind of anti-3d anger, and when you talk to someone online they stick to their talking points (despite the fact that none of the talking points seem likely to inspire the kinds of emotion they obviously have). Perhaps I'm just misreading people who are stuck in "angry rant" mode for all their posts.

      --
      Let's not stir that bag of worms...
    11. Re:Oh for goodness sake by SuricouRaven · · Score: 1

      I saw that in 3D. I got about fifteen minutes in before I noticed, and could barely see it at all after that. I had to keep taking off my glasses to see if it really was in 3D or not.

    12. Re:Oh for goodness sake by Anonymous Coward · · Score: 0

      You do realize one or the other has to come first. Either we need enough hardware to make it worth creating the "software", or we need enough software to make the hardware worth it. Rarely is both done is perfect unison.

      And it would seem that if it becomes popular enough, you will have options. I can see clip-ons for your existing glasses coming out. I've watched 3D movies just fine wearing the glasses over my other ones.

    13. Re:Oh for goodness sake by Anonymous Coward · · Score: 0

      They have an opinion and they won't shut up about it until they've convinced all the 'idiots' that they're right.

      Don't get the idea that you're an exception, asshat.

    14. Re:Oh for goodness sake by _Sprocket_ · · Score: 4, Insightful

      Anyways, I think it's an interesting phenomenon that generally "techy" people seem to sometimes get really bent out of shape about new tech. We saw the same thing with HD TVs. We used to see it more with new versions of OS's and software.

      In my completely subjective opinion, it's an aversion to marketing. A lot of the population see the world of technology as filled with magic black boxes. Techies see objects with an innate desire to understand at least the basics of how they work. When their understanding of how things work, and consequently the implications of that functionality existing in the real world, doesn't match with the marketing it is perceived as bullshit. A negative opinion is formed. The stronger the marketing effort and the more that marketing deviates from perceived reality, the more strongly the resistance and desire to communicate that negative opinion.

      Which isn't to say techies' perceptions are always on par with everyone else or even in agreement with other techies. But I think it goes a long way towards explaining various flame wars, pseudo-religious product followings / anti-followings, and long-running arguments that are the stuff of techie communities / forums / blogs.

    15. Re:Oh for goodness sake by Noughmad · · Score: 1

      Or maybe you should get better friends.

      --
      PlusFive Slashdot reader for Android. Can post comments.
    16. Re:Oh for goodness sake by volsung · · Score: 1

      Internet Selection Effect. (AKA "self selection bias + online discussions") The comment distribution is generally shifted toward angry rants about the topic. It turns out that anger plus a sense of "rightness" provides good emotional fuel to convince someone to click the "Reply" button.

    17. Re:Oh for goodness sake by notjim · · Score: 1

      Also if you don't want to see it in 3d you can just close one eye.

    18. Re:Oh for goodness sake by SilasMortimer · · Score: 1

      If you don't enjoy movies in 3D then the simple answer is to not watch them. Telling other people that they're wrong to enjoy something isn't going to gain you anything.

      That's not enough for some people. They have an opinion and they won't shut up about it until they've convinced all the 'idiots' that they're right.

      I know! How arrogant to say that consumers are being scammed! That never happens! Hell, everyone knows that the only reason the original "3D" gimmi^H^H^H^H^Hfeature only died out because of the Great 3D Glasses Shortage.

      People who claim that it was because it was stupid and terrible are just grumpy people who don't get it. They're completely out of touch with the brilliance of the average consum- Oo! SHINY!

      --
      Omnes tuae crepidines sunt nobis sunt. Ascendo tuum!
    19. Re:Oh for goodness sake by itsdapead · · Score: 1

      I saw that in 3D. I got about fifteen minutes in before I noticed.

      Perhaps because the first 15 minutes of Tron Legacy are in 2D? The 3D doesn't start until Dorothy arrives in Oz (sorry, I mean until Flynn Jr enters the Grid).

      Even so, though I'm not disagreeing - its occasionally impressive but mostly fails to make up for having to wear fracking sunglasses in a cinema. With so many other depth cues, stereoscopic information is just less important than (say) colour or sound.

      The trailers were quite good, though - especially the one that starts with the deliberately bad red/green fringed plastic dinosaur...

      --
      In a survey of 100 programmers, 111111 thought that duck-typing was a good idea.
    20. Re:Oh for goodness sake by Hognoxious · · Score: 1

      Or they could go to different showings and talk about it afterwards. Unless they're the kind of assholes who like to witter incessantly during the film.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    21. Re:Oh for goodness sake by Mindcontrolled · · Score: 1

      See, that's why it is brillant. Those glasses are designed to rip of luddite idiots who, in utter futility, try to prove their sophistication by calling everything novel a "fad". The glasses are aimed at the same demographic as this article. Can't rip em off enough, in my opinion.

      --
      Ubi solitudinem faciunt, pacem appellant.
    22. Re:Oh for goodness sake by Mindcontrolled · · Score: 1

      Well, that's the special feature for a certain demographic. "Yes, gramps, they still show the silent black and white version over yonder".

      --
      Ubi solitudinem faciunt, pacem appellant.
    23. Re:Oh for goodness sake by Anonymous Coward · · Score: 0

      Who said to not enjoy it? The article is about how 3D is being presented as a new innovation, when it's not. No one has said "don't enjoy 3D because its a scam!". You have missed the point entirely.

    24. Re:Oh for goodness sake by SuricouRaven · · Score: 1

      That explains a lot. Actually I do remember that at least one scene pre-grid was in 3D, and at least some scenes on the grid wern't, so I suspect it's not that simple.

    25. Re:Oh for goodness sake by sznupi · · Score: 1

      Moreover - we can draw conclusions from relatively long history of stereoscopy (NOT "3D"[1]), around for ~150 years, barely younger than "2D" photography [2]. Pushed many times. Also in cinema. Basically every time proving to be a passing fad...

      1. "3D" description is apt for volumetric displays (limited due to their nature). Or holographic ones (those can be better, being felt essentially like a window or mirror; but good holographic display needs to wait for pixels smaller than the wavelength of light + processing and memory we're nowhere near yet).
      In fact, it's entirely possible that stereoscopy bets on the wrong parts of depth perception: if you think about it, the parts it uses cannot be the primary hints for our brains, since they are the result of our eyes converging on a particular object & its depth... so the brain must have a good idea about depth beforehand (and considering how decent we are at deducting it in "2D" images and distant panoramas...). NVM how the way stereoscopy works, its limited choice of hints is not merely incomplete, but working in a wrong way (trying to convey depth of objects while forcing "focus lock" on the screen, ignoring full effects of parallax / "dance" of translucent objects outside of focus plane). NVM how its usual very deep focus feels paradoxically very flat (and shallow focus brings even more issues with "wrong" hints)

      2. Ask yourself how many of the cherished, "great" photos relied in any way on stereoscopy, for the effect they have on us. Or did you see any family album with stereo photos, know anybody who made them regularly (which is quite easy and inexpensive to do for a long time)

      --
      One that hath name thou can not otter
    26. Re:Oh for goodness sake by Samantha+Wright · · Score: 2

      Or maybe they just want a shared experience? That's the point of going to see a film as a group in the first place.

      --
      Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    27. Re:Oh for goodness sake by izomiac · · Score: 1

      If 3D catches on, then glasses and contacts will probably start incorporating the 3D filters so you don't need to muck with any other glasses at all (perhaps even offering an 'advantage' over those who don't need corrective lenses). As for movies, a great movie is one where the visuals, story, sound, context, etc. all work synergistically and inseparably to entertain you. If you just care about the story, books tend to be better. Personally, I rarely watch movies (as I basically agree that the stories are stale), but occasionally I do simply to be awed by the special effects. It's kinda like going to an art gallery, almost pure visual entertainment unless you're an art buff that intellectually dissects each work.

    28. Re:Oh for goodness sake by Anonymous Coward · · Score: 0

      You missed the most important point of pecosdave's post: "if you want to see it with people who want 3D". Obviously if you and your friends all don't want 3D, your point is valid, but if you are the only person, and you don't want to be that guy, go with your friends.

    29. Re:Oh for goodness sake by Anonymous Coward · · Score: 0

      Maybe you should learn some social skills.

    30. Re:Oh for goodness sake by UncleTogie · · Score: 1

      In my completely subjective opinion, it's an aversion to marketing. A lot of the population see the world of technology as filled with magic black boxes. Techies see objects with an innate desire to understand at least the basics of how they work. When their understanding of how things work, and consequently the implications of that functionality existing in the real world, doesn't match with the marketing it is perceived as bullshit. A negative opinion is formed. The stronger the marketing effort and the more that marketing deviates from perceived reality, the more strongly the resistance and desire to communicate that negative opinion.

      Speaking solely for myself, you nailed it here.

      I don't care who it is; I'd resent anyone trying to feed me a poop sandwich by calling it filet mignon.

      --
      Don't tell me to get a life. I'm a gamer; I have LOTS of lives!
    31. Re:Oh for goodness sake by Anonymous Coward · · Score: 0

      "Its about software. there is none, to speak of, in 3d."
      I had an nvidia card with 3d support in the early 2000s. It worked withall first person shooters I played.
      Serious Sam was a hoot and it made roller coaster tycoon _worth it.

    32. Re:Oh for goodness sake by ShakaUVM · · Score: 1

      >>Personally, I do, and telling me that I'm being scammed for something that I actively enjoy isn't going to suddenly persuade me that I don't.

      Personally, I think the word "scam" in TFA is the wrong word to use.

      Scam implies that you buy a 3D whazzit and it doesn't work. But all the 3D stuff I've seen actually works, though it can give you a headache if not done right. IMAX 3D in theatres is occasionally worth the price of admission.

      There's plenty of other words for spiffy new tech products that you don't really need: gizmo, tech pron, etc.

      Scam implies fraud.

    33. Re:Oh for goodness sake by jbengt · · Score: 1

      Anyways, I think it's an interesting phenomenon that generally "techy" people seem to sometimes get really bent out of shape about new tech.

      This 3D being resurrected is not new tech. It is plain, old stereoscopy, it does give a large minority of viewers a headache, and it does not include all the 3D cues, like focus or change of perspective.
      It doesn't give me a headache, though it does bother my tired old eyes a bit. It doesn't add much of anything for me, and like all movie tech, it can be distracting if poorly done. I can take it or leave it, and would rather leave it.
      None of that is any kind of anti-3D anger. Why do you assume that criticisms of the hype is anything more than expressing a valid opinion?
      (Now, real 3D might interest me.)

    34. Re:Oh for goodness sake by Dahamma · · Score: 1

      I know a lot of people who don't really understand/care about surround sound, but personally I think when done right it can enhance an action movie (or video game) more than many of the overblown-CG special effects.

      I do have to admit I have seen at least a half-dozen movies in 3D in the theater, and while I was blown away with Avatar and impressed with HTTYD, the rest were mediocre to pointless (Up and Toy Story 3 were meh, and Alice in Wonderland I really wished I had picked the 2D version instead).

      Still, the fact is just one movie that everyone agrees was amazing in 3D proves that the technology is NOT the scam, it's the half-assed implements we have seen.

    35. Re:Oh for goodness sake by pecosdave · · Score: 1

      If someone who wanted to tag along with me were a no 3D type for physiological reasons I would probably cut up two pairs of glasses and epoxy a two right eye set.....

      Of course I'm just that type of geek.

      --
      The preceding post was not a Slashvertisement.
    36. Re:Oh for goodness sake by Anonymous Coward · · Score: 0

      The point of the "2D glasses" is so multiple people can go to the same 3D movie together (e.g. the inventor and his wife), and those who want to see it in 3D can, while those who don't can wear these. Obviously if you're going alone, or if everyone in the group prefers 2D, then these glasses are not for you. I think they're a brilliant idea.

    37. Re:Oh for goodness sake by Anonymous Coward · · Score: 0

      A better idea is would be to ask the ticket clerk 'do you have a showing in 2D? No? Oh, well, we'll go somewhere else then. Bye.' Enough of those and it'll get reported to the manager.

      The clerks will not report such things to the manager unless there's a protest or a riot. In turn the manager will not give a shit even if it is reported, and the store manager won't give a shit either. The DM doesn't give a fuck, and neither does the regional manager. The theaters will simply stop showing S3-D if they can't make money on it, which is the ONLY way the studios and producers will ever listen or give a shit.

    38. Re:Oh for goodness sake by samael · · Score: 1

      I definitely agree about the surround sound - I have a 5 speaker setup at home, and it does make a difference.

      I also agree that a lot of the implementations have been bad.

    39. Re:Oh for goodness sake by roc97007 · · Score: 1

      I avoid 3D because I really don't enjoy it, my wife gets motion sickness, and it's generally used more for gimmicky purpose than to actually add to the story. But if other people like it, fine. Let the market decide.

      But be careful of comparing people who don't like one particular technology to people who didn't like other technologies that went on to be wildly popular. Just because some people didn't like HDTV, and didn't want to adopt it, doesn't mean that every damned fool thing that people don't like and don't want to adopt will someday be as ubiquitous as HDTV. It's like the "they said he was crazy" argument. Hey, some people *are* crazy. And some technologies really *are* fads that will pass with time. I don't know if the current incantation of 3D is one of those, but I suspect so.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    40. Re:Oh for goodness sake by JMZero · · Score: 1

      Fair enough. You're not a big fan. I'm not a huge fan either (though I really enjoyed "How To Train Your Dragon", and I think the tech will likely be successful in terms of penetration).

      The posts that have me interested have a much clearer, much angrier/obsessive bent. But again, maybe I'm just over-reading emotion when people are ranting for comedic or some other effect.

      --
      Let's not stir that bag of worms...
    41. Re:Oh for goodness sake by pecosdave · · Score: 1

      As a Slashdotter GP has a long ways to go. ....wait.....

      --
      The preceding post was not a Slashvertisement.
  3. 3D Thor by Anonymous Coward · · Score: 0

    Not enough boobage - that's the scam!

    1. Re:3D Thor by Anonymous Coward · · Score: 0

      What? They couldn't find an actor to play Thor with big enough tits?

  4. Loop by Grindalf · · Score: 0

    3d takes cinema by storm every time there is a sales lul. Wouldn't it be great if it stayed around as an optional form of TV on everyone's machine? I think the new high refresh Japanese televsions do this fine.

    --
    The purpose of existence is to make money.
  5. Titanic by Anonymous Coward · · Score: 1

    I know you probably know this, but James Cameron is investing a lot of money to have Titanic converted to 3D. I wish he'd spend the money fixing the huge list of mistakes instead.

    1. Re:Titanic by Anonymous Coward · · Score: 1

      I can't believe they used the wrong font on the "C" in Titanic!

      Boy, I really hope somebody got fired for that blunder.

    2. Re:Titanic by Anonymous Coward · · Score: 0

      Personally, I think he's better off spending the money adding 3D if even 20% of the audience will like it, rather than on the <1% who actually give a shit about the nitpicky errors.

    3. Re:Titanic by Anonymous Coward · · Score: 0

      Wow, most historical movies have some inaccuracies, but I am amazed that Titanic only has such amazingly trivial details wrong.

      "Jack and Rose's meander along the promenade is missing one small detail; as can be seen on the real Titanic, the vertical posts had small metal hooks to allow a metal line through to allow a horizontal "bar" along which a canvas screen could be affixed. "

      Stop the film, the whole movie is a fraud! The metal hooks on the vertical posts were missing!

    4. Re:Titanic by hedwards · · Score: 1

      That's one of the biggest problems. 3D conversions just don't work. There is genuine innovation going on in 3D, it's just for the most part not being done by Hollywood. An outfit has been working on televising football games in 3D for a while now. That's innovative and damn hard to do, it's really the aspect that needs the most work, and without which 3D TV won't be a particularly reasonable prospect. Pats-Giants preseason game will be broadcast in 3D

      I'm not sure how that ultimately turned out, I didn't watch, but it really indicates that at least somebody with money recognizes the actual problem. Any advances in the technology to display 3D aren't going to be particularly useful if nobody is working on this sort of instant 3D production.

    5. Re:Titanic by Frosty+Piss · · Score: 2

      I know you probably know this, but James Cameron is investing a lot of money to have Titanic converted to 3D. I wish he'd spend the money fixing the huge list of mistakes instead.

      It's an entertainment movie not a documentary. You know, mostly fiction?

      As to this 3D "story", it can be summarized as "I didn't like the marketing and implementation of the current level of 3D, so it's a scam. If you think you like it, you're a dupe!"

      Yeah, OK...

      --
      If you want news from today, you have to come back tomorrow.
    6. Re:Titanic by Hognoxious · · Score: 1

      I agree. Next time I want to see Kate Winslet's minge as well as her very fine norks.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  6. Avatar looked great by wallyh010 · · Score: 1

    Call me a sucker, but Avatar looked pretty damn good to me.

    1. Re:Avatar looked great by Anonymous Coward · · Score: 0

      I missed out on the glasses, so my experience is probably closer to the DVD view-at-home experience.

    2. Re:Avatar looked great by Mindcontrolled · · Score: 0

      Didn't you get the memo? You are not to enjoy Avatar, because the hivemind says so. Slashdot, News for Luddites.

      --
      Ubi solitudinem faciunt, pacem appellant.
    3. Re:Avatar looked great by SuricouRaven · · Score: 3, Funny

      Slashdot says you are allowed to enjoy the effects, providing you then complain about the story.

    4. Re:Avatar looked great by RoverDaddy · · Score: 1

      I'll add to this vote. I even survived the extended 're-release' version. Calling Pandora's precious ore bloody UNOBTAINIUM was by far by most heinous sin of that movie - the rest was fine.

      --
      RETURN without GOSUB in line 1050
  7. It's not a scam if people like it by Zironic · · Score: 4, Insightful

    The movie industry are selling entertainment, people pay for what they find entertaining, if they pay more money to watch the 3d version then the 2d version, then that means that they think that the 3d version is more entertaining.

    Just because you don't like it doesn't mean that everyone else is getting scammed. (However it's worth noting that some movies are scamming in that they're doing really shitty 3D just to get the higher ticket price, but just like anything else shoveled out the door for a quick buck word catches on quick and their sales become abyssmal)

    1. Re:It's not a scam if people like it by peragrin · · Score: 2, Informative

      Here is the trick though. current 3D tech doesn't work for something like 15% of the population.

      3D tech is like those magic pictures where if you stared hard enough you saw another picture. the problem is since they are optical illusions a lot of people see right through them.

      Fake3D is just that Fake. it is an illusion trying to trick your simple mind into seeing things that just aren't there(depth).

      i can see real depth just fine. broadcasting fake depth on a 2D surface is just play confusing for too many people.

      --
      i thought once I was found, but it was only a dream.
    2. Re:It's not a scam if people like it by billcopc · · Score: 4, Informative

      A very poor optical illusion, at that.

      Having played 3D games back in the 90's, I knew exactly what to expect, and even then I was disappointed. The fact that so many 3D movies focus on special effects rather than immersion is a big part of that disappointment. Even in Tron Legacy, they had to do that one shot where some weapon jumps right at the viewer; idiotic pre-teen bullshit that only serves to give viewers headaches and insult their intellect. Actually, that entire movie was an insult to intellect, but I digress...

      In comparison, 3D gaming is a lot more satisfying, because the entire scene is 3D, not just some director-focused gimmick in the background, and since you can adjust the depth effect, it is possible to dial it up to a more convincing level and really lose yourself in the scene. I don't think any of that is even possible in a movie theatre, not unless they start handing out active glasses with their own built-in LCD screens and per-user adjustments... but then it's just a bunch of cyborg weirdos in a dark room, paying too much for popcorn and soda.

      --
      -Billco, Fnarg.com
    3. Re:It's not a scam if people like it by Pinky's+Brain · · Score: 1

      The current coherence of story telling due to modern design by committee script rewrites requires me to turn off my brain 85% of the time to enjoy a movie ... I make do, those 15% of the population you belong to can make do as well for stereoscopic movies.

      Theaters should supply glasses which supply the same view to both eyes though.

    4. Re:It's not a scam if people like it by Anonymous Coward · · Score: 1

      Perhaps I am one of those 15% as "3D" just gives me a headache. It is annoying to watch as the colors seem to separate and blur the edges of everything and it all seems out of focus. After watching for awhile it is headache time. I refuse to go to them anymore; they are just terrible. I don't go to the theater as punishment, so 3D is out.

    5. Re:It's not a scam if people like it by Anonymous Coward · · Score: 0

      > Here is the trick though. current 3D tech doesn't work for something like 15% of the population

      And some fraction of the population is deaf. Or color blind. Yet we still have talkies in color.

      The few rarely hold back the many in such matters.

    6. Re:It's not a scam if people like it by grasshoppa · · Score: 1

      Or it means that some movies are released in some areas in 3D only ( *cough* tron 3D *cough* ). I couldn't find a 2D showing within 100 miles of my location, and I had already promised the child that we'd go. So there I was, paying almost 20 bucks a ticket.

      3D is a scam the industry is using to push the upgrade cycle along. Next, when this fails, expect to see equipment mysteriously lasting much shorter time spans.

      --
      Mod me down with all of your hatred and your journey towards the dark side will be complete!
    7. Re:It's not a scam if people like it by vadim_t · · Score: 1

      Here is the trick though. current 3D tech doesn't work for something like 15% of the population.

      And color doesn't work for 9% of the population, but that isn't stopping anybody from making movies in color.

      3D tech is like those magic pictures where if you stared hard enough you saw another picture. the problem is since they are optical illusions a lot of people see right through them.

      Fake3D is just that Fake. it is an illusion trying to trick your simple mind into seeing things that just aren't there(depth).

      Newsflash: movies with the exception of documentaries maybe, are fake. That's sort of the point of them.

      Yeah, I know that I can't walk into the screen in Avatar even if it looks like it. I also know that the Taj Majal didn't explode for real in Mars Attacks.

      Looking at things that was just takes out all the fun out of them.

    8. Re:It's not a scam if people like it by dontmakemethink · · Score: 1

      In case you missed it, here's the scam part, and an example where it has been done before to the exact same market:

      For the same money you can always get a better sounding stereo than a surround sound system. Always. Assuming reasonable pricing, two $750 speakers will always sound better than five $300 speakers. But since 99% of consumers don't appreciate how to configure a stereo properly, for example with a central listening position the same distance away from the speakers as the space between the speakers, instead they pepper the room with lesser quality speakers and convince themselves that all the phase and time delay interferences are "good sound", like speakers get better the more of them there are. Meanwhile it's a great way to sell lots of crap to morons.

      For the same money you can always get a better 2D TV than 3D. Always. If you like the $600 2D TV, and decide you're willing to pay the extra $250 for the 3D version, you can always do better with an $850 2D TV. However, it seems enough of the market can be convinced that a drastic drop in picture quality is a fair trade for the novelty of "LOOK IT'S COMING OUT AT ME!!!" which will surely fade fast. For your own sake check out a good blu-ray on one of the new LCD's with 120Hz refresh rates. They're essentially frame-quadrupling, effectively eliminating frame stutter. It is so much more compelling than 60Hz 3D I could puke. In order for 3D to match 120Hz 2D it would have to do 240Hz, 120Hz x2. But then the 240Hz 2D would be better than the 2x 120Hz 3D.

      Anyone see the trend here? More of a half-assed thing is not un-assed, it's double-assed.

      --

      War as we knew it was obsolete
      Nothing could beat complete denial
      - Emily Haines
    9. Re:It's not a scam if people like it by Dr.+Spork · · Score: 1

      Theaters should supply glasses which supply the same view to both eyes though.

      I totally second that. But you know, it wouldn't be that hard to make your own out of the 3D glasses we all have lying around.

    10. Re:It's not a scam if people like it by Pi+Is+A+Rational · · Score: 0

      3D gaming in the 90's was fun. I still play my Virtual Boy on a lazy afternoon and sometimes the Sega Master System with 3D Glasses as well. As much heat as the virtual boy got (and admittedly only have 3 or 4 titles worth revisiting) after I've been playing for about 10 minutes and my eyes learn to refocus properly the games become extremely enjoyable. I've never played first person shooters with 3D shutter glasses, but I'm sure someone has found a way to build a circuit out of SMS 3D Glasses and adapt it to the computer.

    11. Re:It's not a scam if people like it by iMadeGhostzilla · · Score: 1

      There's a lot of people who enjoy something because they think it's cool. Or rather, they *convince* themselves they are enjoying it, but if it doesn't have value beyond the social/groupthink, deep down it's really nagging them. The article is speaking to such people.

      If someone genuinely enjoys 3D and would watch it even if the entire world suddenly said it's crap, then more power to them.

    12. Re:It's not a scam if people like it by hedwards · · Score: 1

      You do realize that this is normal when a new technology comes out, right? Granted 3D has been around for a while, but it's never stuck around long enough to be developed as a craft. Early on in film history they were doing similar things with silent films. But as time went on directors got more knowledgeable and some pretty amazing films were made. Just look at Nosferatu and Metropolis, if you don't believe me.

      Part of the problem is that because they charge a premium for it they then feel the need to use it and make it over the top. I played the GOTY edition of Batman Arkham Asylum and while not a game, they were significantly more subtle with the 3D and it added a surprising about to the experience without doing a lot of that juvenile crap.

      Assuming that it's here to stay this time, which it likely is, they'll figure it out and it will be useful. The main reason I'm bullish on it this time is because they've just about gotten to the point of being able to broadcast 3D in real time with a good degree of precision. Something that wasn't the case previously.

    13. Re:It's not a scam if people like it by Anonymous Coward · · Score: 0

      if they pay more money to watch the 3d version then the 2d version

      ... they'd be watching it twice.

    14. Re:It's not a scam if people like it by Anonymous Coward · · Score: 0

      3D audio? how's that any different from "regular" 5.1 or 7.1 home theaters out there? it is scam...

    15. Re:It's not a scam if people like it by Sebastopol · · Score: 1

      The fact you actually PAID to go see Tron Legacy, giving it a chance knowing full well what it was about, who starred in it, and even seeing previews, is an insult to intellect.

      --
      https://www.accountkiller.com/removal-requested
    16. Re:It's not a scam if people like it by Anonymous Coward · · Score: 0

      About 7% of men are color blind. Color doesn't work for them.

    17. Re:It's not a scam if people like it by KZigurs · · Score: 1

      boobies!

      (and then: not enough boobies - insult to intelect)

    18. Re:It's not a scam if people like it by Anonymous Coward · · Score: 0

      Come on, Tron was pretty mild. I heard a lot of people complaining because there "wasn't enough 3D". It was mostly tasteful.

    19. Re:It's not a scam if people like it by peragrin · · Score: 1

      That blurring is because your head isn't straight. Most likely you tilt your head slightly. That is the other trick with fake3d. If your not perfectly straight for the entire movie it will look off. No neck stretching, no lying on a couch. But ram rod straight until it is done.

      It is the other trick with fake3d TV's. 95% of homes aren't laid out for the minimal viewing angles homes actually have

      --
      i thought once I was found, but it was only a dream.
    20. Re:It's not a scam if people like it by TheLink · · Score: 1

      For cinemas (or expensive setups) it depends on the 3D tech.

      If they use circular polarization or "infitec" tilting your head doesn't affect the 3D.

      http://en.wikipedia.org/wiki/3D_Glasses#Passive

      The headache problems may also depend on the "eye separation" distance they pick for the projectors and the cameras (virtual or real).

      --
    21. Re:It's not a scam if people like it by SwedishPenguin · · Score: 1

      The weapon fired at the screen was the only time I really noticed the "3D" effects in the new Tron movie. I rarely go to 3D movies and then only when friends want to see a particular movie in 3D. To me it adds nothing of value to the movie, it just makes it darker than it normally would be and wearing those uncomfortable glasses over my regular glasses is just annoying. (but then I've never been very impressed with special effects in general and I'm not much of an action fan)

    22. Re:It's not a scam if people like it by Anonymous Coward · · Score: 0

      I tend to agree with this. I see depth just fine in reality, although I have a lazy eye that makes focused binocular vision at close range difficult. (At long range, the divergence of the lazy eye is irrelevant as the FOV of both eyes overlaps.)
      3D TVs and Movies nowadays are completely lost on me. They simply look blurry and I have a second set of glasses to wear over my existing prescription, which is uncomfortable and annoying.
      If I concentrate pretty hard I can see a vague 3D effect, but it's lousy.
      Yet things like Head Tracking 3D works fantastically for me. http://www.youtube.com/watch?v=Jd3-eiid-Uw

    23. Re:It's not a scam if people like it by captjc · · Score: 1

      Oh, please. It wasn't a bad movie. It was neither necessary for Tron to have a sequel nor was it a great or even good movie but it wasn't a bad film. It was mediocre with good visuals and decent cinematography.

      If you want to bitch about horrible, unnecessary sequels to likable cult movies from the 80's try WarGames: The Dead Code

      --
      Slow Down Cowboy! It's been 1 hour, 47 minutes since you last successfully posted a comment
    24. Re:It's not a scam if people like it by RobbieThe1st · · Score: 1

      Well, see, I agree with you... to some extent. Personally, I'm /really/ happy that Nvidia came out with their shutter glasses 3d system. Why? Because before that, you couldn't get a "hd" monitor(1680x1050 or greater) that did over 100hz. Heck, even 70hz is hard to find.
      I seem to be one of few people who can tell the difference between 60hz and greater; Without motion blur, the difference is huge.
      As such, I love my true120hz LCD monitor.

      That being said, I'm not impressed by polarized 3d: Now, instead of adding /more/ data(double the effective framerate), you're splitting it between two eyes. That /can't/ be as good.

    25. Re:It's not a scam if people like it by Anonymous Coward · · Score: 0

      The movie industry are selling entertainment, people pay for what they find entertaining, if they pay more money to watch the 3d version then the 2d version, then that means that they think that the 3d version is more entertaining.

      Just because you don't like it doesn't mean that everyone else is getting scammed.

      Here's why it's a scam- It's not 3D.
      It's an optical trick called Stereoscopic 3-D, which uses a 2-D image to make your brain think there is depth where there really is not.

    26. Re:It's not a scam if people like it by snuf23 · · Score: 1

      I thought it was the best daft punk video I've ever seen.

      --
      Sometimes my arms bend back.
    27. Re:It's not a scam if people like it by billcopc · · Score: 1

      I have this weird thing where I sometimes enjoy bad movies... you know, when they're so unbelievably bad your brain gets an underflow error and thinks it's supremely good.

      Tron Legacy was not such. It was not cheesy enough, didn't have any random epic quotables, and no over-the-top ridiculous scenes to reenact in drunken moments.

      It was just a 2-hour long WTF.

      --
      -Billco, Fnarg.com
    28. Re:It's not a scam if people like it by Sebastopol · · Score: 1

      Oh, please. It wasn't a bad movie. It was neither necessary for Tron to have a sequel nor was it a great or even good movie but it wasn't a bad film. It was mediocre with good visuals and decent cinematography.

      if you like shiny things that go boom but are meaningless, then i guess i can't knock you for liking the "film", not the "movie", as you put it.

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    29. Re:It's not a scam if people like it by captjc · · Score: 1

      if you like shiny things that go boom but are meaningless, then i guess i can't knock you for liking the "film", not the "movie", as you put it.

      There is a middle ground between bad and good called mediocrity. I was saying that it was a mediocre film. It wasn't good but it wasn't bad either. I also wasn't making any distinction between "movies" and "films", so I don't understand where you are getting me 'liking the "film", not the "movie"'.

      I also agree that it was a meaningless flick with "shiny things that go boom". Then again, anyone going to see a sequel Tron probably should expect a movie that is all visuals with little in the area of well written dialog and any semblance of a complex, thought-provoking story. They can't all be Casablanca. Besides, there is nothing wrong with a "fluff movie" every now and again.

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    30. Re:It's not a scam if people like it by Sebastopol · · Score: 1

      Agreed on both counts!

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  8. the experiment with "talkies" has failed by Anonymous Coward · · Score: 0

    Bring back black and white silent movies where actors had to entertain us with their nonverbal expressions, while the old guy entertained us with live piano music.

    1. Re:the experiment with "talkies" has failed by clang_jangle · · Score: 4, Interesting

      "Consumer"-types had as much vitriol in the 1950s, when they too insisted 3D was the Next Big Thing. Flopped then, too. Fake 3D doesn't work for everyone, and causes massive headaches. It is a scam, in that the companies pushing it know very well it will never be adopted on any meaningful scale. But they'll happily sell you expensive, jittery, eyestrain-inducing "3D" equipment, and you'll masquerade as an "early adopter" and be surprised when the "3D" titles remain rare and finally vanish for a few decades (again).

      In case you haven't figured it ut yet, 3D is not at all in the same category as color or sound -- because actually we have very good tech for producing sound and color that work for everyone who can see and hear. Duh...

      --
      Caveat Utilitor
    2. Re:the experiment with "talkies" has failed by Anonymous Coward · · Score: 1

      All change is good change. Technology never makes a misstep. You can always make an improvement. Content producers and providers never push inferior products to prop up their revenue streams. People who question the usefulness of new (or not-so-new) technology are always luddites that want everyone to live in caves. Half-baked pseudo-3D is technically equivalent to the introduction of sound and colour.

      Wow, this sarcasm thing sure is enjoyable!

    3. Re:the experiment with "talkies" has failed by Anonymous Coward · · Score: 0

      bring back idiots with pointless arguments. oh, wait, they're already here. do you use thalidomide? it's a huge advantage, until it turns out that it isn't.

    4. Re:the experiment with "talkies" has failed by vadim_t · · Score: 1

      What exactly is the difference between the percentage of people who can't see 3D, and the percentage of people that are deaf, blind or color blind?

      Actually color blindness is very common, about 9% from the statistics I've heard. That's most definitely not "everyone".

    5. Re:the experiment with "talkies" has failed by Anonymous Coward · · Score: 0

      The "9%" number you pull out of y6our ass is less than half of people for whom fake 3D fails. Plus, your anecdotal "9%" fails to account for the fact that while lots of people are diagnosed as "color blind" actual, total colorblindness is extremely rare. Very nearly everyone who isn't blind can see color.

    6. Re:the experiment with "talkies" has failed by vadim_t · · Score: 1

      The "9%" number you pull out of y6our ass is less than half of people for whom fake 3D fails. Plus, your anecdotal "9%" fails to account for the fact that

      I pulled it out of this book. I only wish my ass contained interesting information :-)

      while lots of people are diagnosed as "color blind" actual, total colorblindness is extremely rare. Very nearly everyone who isn't blind can see color.

      So? It's quite a bit more inconvenient than lack of depth perception. Millions of people around the world curse designers and programmers who thought that using pure red, green and blue to convey information was a good idea. Which happens quite often, given the "green = good" and "red = bad" associations.

      In comparison, lack of depth perception doesn't seem like a big deal. Maybe it makes sports harder, but other than that it doesn't seem to be required for anything very important.

      Yet you're for some reason very concerned about people with no depth perception, but seem to think that color blindness isn't a big deal.

    7. Re:the experiment with "talkies" has failed by Anonymous Coward · · Score: 0

      You seem to think ~20% is no more significant than ~0.1 %. A valid POV I suppose, but not a very compelling one in this particular context.

    8. Re:the experiment with "talkies" has failed by TheLink · · Score: 1

      But can most colour blind people tell the difference between "real life" colour and movie colour? Most can't- because most of that 9% are red-green colour blind - they are missing one cone, or the cones are too close (Red1 Red2 or Green1 Green2).

      People would only be affected if their colour cones are actually on different colours instead of the normal human Red, Green, Blue..

      Or they had additional colours like the tetrachromats (or higher - some nonhumans are pentachromats ). Tetrachromats will notice the difference between "real life" vs colour TVs or movies. They have eyes that see 4 primary colours. Most humans have 3, only a few humans are tetrachromats (typically female).

      A display/screen that shows "real life" in 3 colours will appear no different to real life to people who only see 3 or fewer colours, assuming those colours that they do see fall within the correct wavelengths. But will appear like it's missing something to tetrachromats. Just like us normals will notice if an RGB display is missing one colour (but someone with monochrome vision might not ;) ).

      --
  9. They push 3D every 20 years or so... by slasher999 · · Score: 3, Insightful

    3D gets a push every couple of decades and can be likely traced back to popular stereoviews of the later half of the 19th century. It's a fad that hangs around for a year or two, then it's gone. The reason it goes away is because it's simply inconvenient compared to 2D movies and television. Glasses, special viewing angles, etc. are not something people are willing to commit to on a large scale just to watch a film or sitcom.

    1. Re:They push 3D every 20 years or so... by Jiro · · Score: 2

      The reason it went away the other times is that the studios needed to go through too much effort to make it.and it couldn't make money except for the first couple of movies when everyone went to see it as a novelty.

      This is no longer true; modern 3D movies use computers. The technology just wasn't around for the 50's or 80's fads.

    2. Re:They push 3D every 20 years or so... by billcopc · · Score: 3, Insightful

      Actually, the movies would probably be better if they DIDN'T use computers so extensively. Stereo video recording provides a much more realistic 3D experience than any digital editing (ab)used for campy effect.

      --
      -Billco, Fnarg.com
    3. Re:They push 3D every 20 years or so... by Anonymous Coward · · Score: 0

      Not possible. The output from a 3D camera requires a large amount of digital processing before the data is suitable for viewing.

    4. Re:They push 3D every 20 years or so... by jackbird · · Score: 1

      Nobody, but nobody edits on film anymore. Avid did for splicing film what the Macintosh did for hot type.

    5. Re:They push 3D every 20 years or so... by jbengt · · Score: 1

      Avid did for splicing film what the Macintosh did for hot type.

      I don't know about Avid, but hot type was an anachronism long before the first Macintosh it the market. What did in hot type was offset lithography, which uses photographic techniques on oily photoresists coating aluminum sheets. (I remember because I learned how to use a Linotype machine in high school just as it was becoming obsolete in the early '70s.)

    6. Re:They push 3D every 20 years or so... by jackbird · · Score: 1

      ...and the cheap, reliable source for the images exposed onto those photographic plates was the mac. Cold type before the Mac didn't have the value proposition it did once the layout artists didn't need to be highly trained multidisciplinary experts.

    7. Re:They push 3D every 20 years or so... by jbengt · · Score: 1

      No, I'm talking the early 60's, way before any Macs.

    8. Re:They push 3D every 20 years or so... by jbengt · · Score: 1

      70's, sorry

  10. It's entertainment. by John+Hasler · · Score: 2, Insightful

    It's entirely subjective. If people believe that they are getting a "superior experience" then they are. If you like it watch it. If you don't like it don't watch it. If many people like it there will be more of it. If not, then not.

    --
    Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
    1. Re:It's entertainment. by Anonymous Coward · · Score: 0

      Not entirely subjective:

      The biggest problem with 3D, though, is the "convergence/focus" issue. A couple of the other issues -- darkness and "smallness" -- are at least theoretically solvable. But the deeper problem is that the audience must focus their eyes at the plane of the screen -- say it is 80 feet away. This is constant no matter what.

      But their eyes must converge at perhaps 10 feet away, then 60 feet, then 120 feet, and so on, depending on what the illusion is. So 3D films require us to focus at one distance and converge at another. And 600 million years of evolution has never presented this problem before. All living things with eyes have always focussed and converged at the same point.

      Entire article: http://blogs.suntimes.com/ebert/2011/01/post_4.html

      This is a deep problem, which no amount of technical tweaking can fix. Nothing will fix it short of producing true "holographic" images.

    2. Re:It's entertainment. by Noughmad · · Score: 1

      Mod parent up, too many people still don't understand this.

      --
      PlusFive Slashdot reader for Android. Can post comments.
    3. Re:It's entertainment. by arb+phd+slp · · Score: 1

      I'm convinced that the human brain is more neuroplastic than that. Like when they make test subjects wear glasses that flip everything upside-down. Disorienting at first, but their brains adjust to it and perceive it as normal eventually.

      The question is whether it's worth the neurological effort to adapt to paradoxical focal and convergence distances for two hours then have to switch back. It seems to take some people longer than others to make that switch, some people get disoriented switching back, and some cannot seem to make the switch at all in that amount of time.

      --
      There's a perfect xkcd for my sig but I'm too lazy to look it up. sudo someone go find it.
    4. Re:It's entertainment. by QuasiSteve · · Score: 0

      If you like it watch it. If you don't like it don't watch it. If many people like it there will be more of it. If not, then not.

      If only everyone thought that level-headed. Instead, some people are ready to declare war on (stereoscopic) 3D, citing a myriad of reasons (technical, psychological, medical) why -they- don't like it. And because -they- don't like it, nobody else should either.

      Example: the article cited. "Why People Should Stop Being Duped By the 3D Scam".

      I know it's not actually 3D (though it has information on 3 spatial dimensions). I know the picture is slightly fuzzier (I've got sub-par optics in front of my eyes). I know it's slightly dimmer (either due to shutters or due to polarization). But on several movies, I have still very much enjoyed it.

      According to people like Jason Hiner, I'm being duped. I'm buying into a scam. And, depending on interpretation, I'm not very smart (because 'a lot of smart people' are avoiding 3D). Therefore, I shall not have a 3D movie. I shall not have a 3D TV. I am not allowed that form of entertainment because -they- believe I shouldn't.

      I, and most people who enjoy 3D to whatever extent, however don't take such a hard-line stance. I don't say that Jason Hiner must only be fed 3D movies. That the only TVs he should be able to buy must be 3D. If nothing else, I tell people like Jason Hiner that if they do not like the 3D version, find a theater that screens the 2D version. If you don't want to watch the 3D version on your 3D TV, turn off the 3D feature (better with active shutter type, as polarized screens will still be in place for the passive type).

      Everything about 3D enables both myself, and him, to receive entertainment in the way we both enjoy.
      Going the other way around, however, is lacking. He even says as much himself.

      The only reasonable argument he has for '3D is affecting my entertainment' is in how movies are directed. Avoidance of fast cuts or fast action that is all over the screen. Last I knew, that was one of the main complaints about 'action' movies of late.. that cuts were split seconds apart, and there was so much action on screen that the scene itself fails to impress because people are confused about what is going on. Almost seems like how 3D affects production would be a benefit, then.

      Fortunately, even if he doesn't buy into that argument, there are still plenty of 2D-from-the-get-go movies being made as well; some of which specifically because the director felt that its story was -better- told in 2D.

      I'm not about to tell that director that it would be better in 3D. Please don't let Jason Hiner be so pretentious as to think that he can tell directors that movies would be better in 2D. Let the directors decide for the movie, and the audience decide for the viewership.

      That said.. if stereoscopic 3D is killed off once more (the role of vocal detractors not further examined), I won't particularly shed a tear over it. I like it, and I would miss it, but I could do without it. I'm doing without surround sound as it is. I could probably go back to b/w (greyscale) movies and still be entertained even if it's played back in YouTube quality 240p.

    5. Re:It's entertainment. by jensen404 · · Score: 1

      Between 20 feet and infinity, the difference between focus is practically nil.
      It may be more of a problem on a smaller screen, though.

    6. Re:It's entertainment. by DavidTC · · Score: 1

      That article is just retarded. Your eyes cannot converge or focus at distances past 30 feet. Actual depth perception only reached to 30 feet, anything beyond that is your brain making it up.

      And if you have to focus at 10 feet, you're sitting too damn close to the movie screen.

      --
      If corporations are people, aren't stockholders guilty of slavery?
  11. remember the HD bandwagon? by circletimessquare · · Score: 2

    someone marketed HD sunglasses around 2003:

    http://consumerist.com/2009/09/hd-sunglasses-use-the-power-of-stupidity-to-increase-real-world-resolution.html

    because, you know, we only saw the world in NTSC before HD, our European friends saw the world in PAL

    so i'm just waiting for 3D sunglasses. because, you know, until "Avatar", the real world was 2D

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
    1. Re:remember the HD bandwagon? by JimboFBX · · Score: 3, Interesting

      Actually you could have 3d sunglasses - using mirrors to enhance your depth perception. The glasses would widen the distance between the eyes which in turn would exaggerate the perceived distance something is without having to rely on isometric visual cues. Such glasses could be really useful for games like baseball where a ball in flight has no isometric visual cues to help you determine it's speed/trajectory.

      I've done some experimentation after playing games in 3d and found that my brain consistently underestimates the distance something is on pure depth alone.

    2. Re:remember the HD bandwagon? by SuricouRaven · · Score: 1

      It''s been done, for military purposes. I don't know if they are still used anywhere, but before RADAR became readily available and reliable these were used to determine the distance to targets for shelling or to determine the altitude of planes so anti-aircraft fire could be aimed accordingly.

      Here's are some pics:
      http://www.militariarg.com/optical-and-orientation-instruments.html

    3. Re:remember the HD bandwagon? by Anonymous Coward · · Score: 0

      someone marketed HD sunglasses around 2003:

      http://consumerist.com/2009/09/hd-sunglasses-use-the-power-of-stupidity-to-increase-real-world-resolution.html

      because, you know, we only saw the world in NTSC before HD, our European friends saw the world in PAL

      so i'm just waiting for 3D sunglasses. because, you know, until "Avatar", the real world was 2D

      I actually own a pair of these; I got them for a buck at a dollar store. I liked them so much I bought another pair for $5 off Ebay. Yes as we all know the HD thing is just stupid marketing. On the other hand these are blue-blocker sunglasses. Due to the wavelength, your cornea focuses blue slightly in front of the retina instead of directly on it. Hence the color blue is slightly out of focus. Blue blockers actually do make things look slightly clearer and more in focus. These glasses also fit over your existing glasses which is also absolutely needed for me (though it makes them look extremely dorky). Some hunters and para-military use blue blockers to better spot targets, but their glasses cost 75 or 100 times more (though some of them may be impact resistant, which these are not). So yes, the HD part is B.S. but if you know what they are, they do actually perform a valid function.

  12. *sigh* by ultramk · · Score: 5, Insightful

    Typical geek blither-blather. "I don't like it therefore everyone who does is an idiot who's being duped." Here on /. I've seen this argument used against: Apple, craft beer, very spicy chiles, tablets in general, 3d film and TV, hybrid cars, wind power, solar power, drug laws, Democrats, Republicans and organized sports.

    Just accept that people like different things and move on. I realize this is a strain to the borderline Asbergers types who are rife around here, but come on. Sometimes there isn't a "right answer" for everyone.

    --
    You catch enchiladas by picking them up behind the head and holding them underwater until they don't kick anymore -VeGas
    1. Re:*sigh* by Rational · · Score: 0

      I don't have any moderation points, but... THIS.

      --
      "Be nice, veer left, and never stop thinking" Iain Banks - Walking On Glass
    2. Re:*sigh* by OddJobBob · · Score: 1

      I think you will find it is Asberger's not Asbergers.

    3. Re:*sigh* by Farmer+Tim · · Score: 1

      I notice Microsoft wasn't on your list, not that I'm reading anything into that particular omission...

      --
      Blank until /. makes another boneheaded UI decision.
    4. Re:*sigh* by petteyg359 · · Score: 1

      I think you will find that it is Asperger's, not Asberger's.

    5. Re:*sigh* by Anonymous Coward · · Score: 0

      Or possibly even "Asperger's".

    6. Re:*sigh* by Anonymous Coward · · Score: 0

      I've seen this argument used against: Apple, craft beer, very spicy chiles, tablets in general, 3d film and TV, hybrid cars, wind power, solar power, drug laws, Democrats, Republicans and organized sports.

      Don't forget religion, higher education, and voting. :-)

    7. Re:*sigh* by ultramk · · Score: 1

      I stand variously corrected.

      --
      You catch enchiladas by picking them up behind the head and holding them underwater until they don't kick anymore -VeGas
    8. Re:*sigh* by ultramk · · Score: 1

      Oh, yeah good point.That kind of thing was very common here about Halo and the Xbox in general.

      --
      You catch enchiladas by picking them up behind the head and holding them underwater until they don't kick anymore -VeGas
    9. Re:*sigh* by Anonymous Coward · · Score: 1

      drug laws

      I'll concede some of your points, but not this one. Drug laws affect everyone. If drug laws were optional and applied only to members of the Republican or Democrat party (since both parties vote for those laws anyways), then it would be fine.

    10. Re:*sigh* by ultramk · · Score: 1

      3 more good examples.

      --
      You catch enchiladas by picking them up behind the head and holding them underwater until they don't kick anymore -VeGas
    11. Re:*sigh* by pommiekiwifruit · · Score: 1

      Also, don't forget slashdot is a US based board so until a US marketing company got British people to design and Taiwanese people to build a mobile phone a couple of years back it was all the time "why on earth would people want to use a mobile phone? They will never take off! They are only used by yuppies and fancy pants foreigners. My 8KHz copper wire phone from Ma Bell has all the connectivity I would ever need". At least that trend seems to have stopped recently!

    12. Re:*sigh* by pommiekiwifruit · · Score: 1

      And as I submitted, there is an advert for iPhone on the TV in the background :-) such timing!

    13. Re:*sigh* by Anonymous Coward · · Score: 0

      Strangely enough, you just helped prove his actual point...

    14. Re:*sigh* by maraist · · Score: 2

      Actually - I think you're being short-sighted about this. It isn't that people prefer it or not.. It's that there are billions to be made, forcing people to re-purchase their $10,000 DVD action-movie library in blue-ray.. Another billion in repurchases of blue-ray-3D. So we needn't worry about us being 'duped' into these purchases, we need to instead worry about exclusivity. You like revenge of the nerds, but you don't subscribe to netflicks.. Sorry, only available purchase for you (5 years from now) is to buy the Blue-ray + DVD + digital-copy + 3D edition that also couples 5 editions.. Bundle cost - a BARGAIN at $30. Considering this is like a $2 marginal value - the frustration and impulse purchase made an incremental profit of $28 by throwing tons of 'perceived value' at the otherwise non-interested customer.

      For example, I wanted mega-mind - and figured I might want to put it on my android so my daughter can watch it in the car.. But, unlike the 5 other DVD's I purchased with this combo, the ONLY one available to me on discount day (the day the DVD is released and thus sells for $8 under retail) was the full on 3D + Blue-ray + DVD + digital-copy.. It was only like $4 more, but I felt a certain anger that I was being force to subsidize this.

      Part of the reason I personally have a problem with 3D.. It's speculated that it's bad for adults eyes, and very bad for children's eyes. Further my wife happens to not be able to see 3D - so it's actually a detriment for family viewing overall. Personally, in the theater I enjoy the 3D experience - but I'm almost never there by myself, so overall, I worry about the overall leaching of the lower class through malicious bundling and marketing.

      --
      -Michael
    15. Re:*sigh* by Anonymous Coward · · Score: 1

      So what you are saying is that slashdot writers are hostile to stupid stuff.

    16. Re:*sigh* by ultramk · · Score: 1

      To which phone are you referring? I had a Motorola MicroTAC (which is pretty damn American) way way back in the early '90s, and the only people who were dismissive were those who hated the idea of being reachable 24/7. Most everyone else just lusted after it. Especially geeks, because it looked like a trek communicator.

      --
      You catch enchiladas by picking them up behind the head and holding them underwater until they don't kick anymore -VeGas
    17. Re:*sigh* by nurb432 · · Score: 1

      Sometimes there isn't a "right answer" for everyone.

      Agreed, but in some cases there is one answer, like with 3D. Its a scam, for everyone.

      --
      ---- Booth was a patriot ----
    18. Re:*sigh* by Loosifur · · Score: 1

      Actually, I think you have that mixed up. I believe he's saying that stupid slashdot writers are hostile to stuff.

      Frankly, and not without reservations, I tend to agree.

      --
      This unbiased moderation brought to you by the Porcine Aviation Group!
    19. Re:*sigh* by Anonymous Coward · · Score: 2, Funny

      Slashdot is full of BORDERLINE Aspergers types?

      In the same sense that Hannibal Lecter is a borderline psychopath?

    20. Re:*sigh* by Roger+Wilcox · · Score: 1

      Typical geek blither-blather. "I don't like it therefore everyone who does is an idiot who's being duped." Here on /. I've seen this argument used against: Apple, craft beer, very spicy chiles, tablets in general, 3d film and TV, hybrid cars, wind power, solar power, drug laws, Democrats, Republicans and organized sports.

      Just accept that people like different things and move on. I realize this is a strain to the borderline Asbergers types who are rife around here, but come on. Sometimes there isn't a "right answer" for everyone.

      I responded the same way ito the OP. There is far too much of this type of thinking in any crowd. I wouldn't limit it to us geeks.


      I do agree with him, though, and I can make a parallel to the games industry that many of us here will understand: quality is about more than just eye-candy. Once you get past a certain level of optical titillation; tone, plot, and character development, like gameplay and control, become more important than increasing the eye-candy. It isn't that the eye-candy is bad, rather that eye-candy can never rescue a film from lack of attention to these other things. It's the reason I will never pay to see a film directed by Michael Bay and the reason I cringe every time I see a flashy new game advertising its terrible framerate by displaying in-game footage on national TV.

      I am willing to take it a step further than the OP: I posit that the commercial success of 3D will not last. I will admit I base this conclusion on my own viewpoint: seeing a movie in 3D only means seeing a movie with a needlessly inflated price tag. Like buying an HDTV or upgrading my movie collection to Blu-Ray, the increase in quality is just not enough to significantly impact my viewing experience. And I think there are more of us than there are of them.

    21. Re:*sigh* by beelsebob · · Score: 0

      No, I think you'll find it's Ass Burgers.

    22. Re:*sigh* by Dan+East · · Score: 1

      forcing people to re-purchase

      How are they forcing people to re-purchase media they already have? If the consumer WANTS particular movies (likely their favorite) in HD, then that is their prerogative to purchase it again if they so desire. Your argument would make more sense if the technology to display and store full 1080p video existed but was withheld when the DVD standard was created, or if the movie industry could somehow round up and destroy the millions (billions?) of DVD players, and then get the entire electronics industry to stop selling the player hardware. Yeah, I know they'd love to do that if they could, but fortunately that's something they'll never pull off.

      Now if you were talking about streaming or excessive DRM (like the license is retrieved online EVERY TIME you play the media), then yes, that is more concerning, because access can be revoked after the purchase (actually purchase is too strong a word - the movie industry would rather you have a single viewing right if they could manage that). I have the basic Netflix. Imagine if they did away with the $8 unlimited streaming account and instead said it now costs $15 because the movies are in 3D only. That would better fit your argument of "forcing" people to pay more for "better" content.

      --
      Better known as 318230.
    23. Re:*sigh* by RoverDaddy · · Score: 1

      Interesting point, but I'd say that as long as the option remains to -not buy- the product, even if it means doing without, then nobody is really 'forced' to do anything.

      For the record, I don't own a Blue Ray player or even a full 1080p TV. I seem to be doing fine.

      As to your concern about "the overall leaching of the lower class" I suggest you have better targets to choose, such as the tobacco companies, whose product is both physically addictive and destructive, and the lower classes can't seem to escape at all. I have met a lot of people who can't work for various reasons and depend on social support. They aren't concerned about HD vs. 3D etc because they're lucky to have steady housing let alone afford an advanced TV. Yet so many of them are smokers at $9 a pack.

      --
      RETURN without GOSUB in line 1050
    24. Re:*sigh* by wiresquire · · Score: 1

      There had to be one post that was modded up to 5 to provide a 'fair and balanced' view.

      It's just a shame that is is such a trollish post. "Anti-geek", "anti-apple", "anti-beer", "anti-car", "anti-environment", "anti-everything"

      How could it NOT be modded up?

      It's a sad reflection of the current slashdot users that this type of comment is now regarded as 'insightful'.

      --

      So does Anonymous Coward have good karma?

    25. Re:*sigh* by ultramk · · Score: 1

      You don't acknowledge that reasonable people can have very different approaches to that topic? Is that correct? It's really hard to have a rational discussion on any topic if you can't establish that baseline.

      --
      You catch enchiladas by picking them up behind the head and holding them underwater until they don't kick anymore -VeGas
    26. Re:*sigh* by hedwards · · Score: 1

      The problem there is that a lack of drug laws also affects everybody. Which is a point that often times gets ignored. Even the legal drugs like alcohol and tobacco have a much wider impact on various people than the pro-legalization folks would have you believe. People regularly get killed by drunk drivers and being exposed to tobacco smoke definitely does cause harm.

      And it also lumps into one category a huge variety of substances, many of which aren't well understood, into the same category of classification. It's easier to ban substances first and talk legalization than it is to try to get things back that people are accustomed to taking.

    27. Re:*sigh* by ultramk · · Score: 1

      It's an entertainment program. I don't think anyone is being forced into anything.

      What I'm hearing from you is "I want something, but I want it the way I want it for the price I want it." The person selling that thing can charge whatever they want for it, and sell whatever version they want. You don't have a right to have what you want, the way you want it, and for the price you want to pay. Why do you feel entitled to "have it your way?" When I was a kid we didn't even have a VCR, and we were just fine.

      Here's an idea, if something costs more than you want to pay... then don't buy it. It's really not very complicated.

      --
      You catch enchiladas by picking them up behind the head and holding them underwater until they don't kick anymore -VeGas
    28. Re:*sigh* by ultramk · · Score: 1

      If you disagree, perhaps you could explain why. Instead of, you know, calling me a troll and moving on.

      To clarify, my position is that "Everyone who likes ___________ is an idiot!", is in fact a boring, useless and all-too pervasive theme on /., and that this is yet one more example.

      I'm going to go way out on a limb and suggest that perhaps I got modded up because, I dunno, I'm not the only person who feels that way. ...but you know, hey, whatever: I'm the kind of idiot who thought he had a great time at Avatar 3D! I guess I didn't notice how miserable I was!

      --
      You catch enchiladas by picking them up behind the head and holding them underwater until they don't kick anymore -VeGas
    29. Re:*sigh* by Farmer+Tim · · Score: 1

      Not really: Microsoft is a major technology company, its products and actions always spark brisk discussions and much fanboyism (both for and against) on Slashdot, so it seems like an obvious candidate for such a list.

      I fail to see how "not that I'm reading anything into that particular omission" is anything but a clear statement of neutrality, except possibly to someone with a huge chip on their shoulder.

      --
      Blank until /. makes another boneheaded UI decision.
    30. Re:*sigh* by Farmer+Tim · · Score: 1

      About the only Microsoft product I can think of that hasn't generated highly polarised opinion is the Kinect.

      --
      Blank until /. makes another boneheaded UI decision.
    31. Re:*sigh* by jd · · Score: 1

      Wait... are you saying that there's a sport that's organized? Besides, I didn't even know there were any sports in the US, unless you consider cheerleading or scripted physical abuse a sport.

      --
      It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
    32. Re:*sigh* by Anonymous Coward · · Score: 0

      Who is forcing whom to buy Blu-Ray versions of DVDs already owned?

    33. Re:*sigh* by powerlord · · Score: 1

      For example, I wanted mega-mind - and figured I might want to put it on my android so my daughter can watch it in the car.. But, unlike the 5 other DVD's I purchased with this combo, the ONLY one available to me on discount day (the day the DVD is released and thus sells for $8 under retail) was the full on 3D + Blue-ray + DVD + digital-copy.. It was only like $4 more, but I felt a certain anger that I was being force to subsidize this.

      I agree that Hollywood would LOVE for people to repurchase their collections. They would also like to close the hole that DVDs are (ubiquitous format to rip/transcode from), both of which are why they are pushing multi-format packs.

      I would also point out though, that "Discount Day" is not the day a movie is released. In fact, it is NEVER the day a movie is released. The Blu-Ray+DVD combo pack for MegaMind is currently running $13 on Amazon (okay $12.99), with a suggested retail price of $50 (okay $49.99). That certainly sounds a heck of a lot better than $8 under retail.

      Even if it doesn't include Digital rights, you can either transcode it from the DVD for your portable player of choice (not terrible thanks to utilities like http://handbrake.fr/ ), or buy the Digital version of your choice for another $10 (Amazon's price, I'm assuming Apple's is comparable).

      Total cost: $13-$23 instead of $50, and waiting 1-2 months (release date end of Feb), versus instant gratification.

      (heck, forgo the Blu-Ray version and you can get the DVD stand-alone for $7 dropping the cost further, but I think DVDs must ultimately give way to Blu-Ray or some other optical format in the same form factor)

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    34. Re:*sigh* by jimmyswimmy · · Score: 1

      I don't think the point is quite so simple as that. The marketing people are increasing the perceived value of a product by bundling things together and selling for a higher price. The inherent value of the goods is only what consumers are willing to pay. In this case, consumers (at least one consumer, the parent poster) want to buy the unbundled product without all the extra fixings. Normally the invisible hand of the free market will serve up the product I actually desire, but since we're not dealing with fungible goods here like gasoline or apples, only one vendor sells the product and he can sell it however he wants to. And so the parent poster does not purchase the product.

      I find this quite frustrating as well. Sometimes I only want two peppers but they come in a pack of three. Dang.

      --

      Just my $0.55 (US inflation, 1774-2008, for $0.02)
    35. Re:*sigh* by Anonymous Coward · · Score: 0

      Ass burgers? I think you meant Aspergers.

      Actually, wait, ass burgers are pretty rife around here after all...

    36. Re:*sigh* by shoemilk · · Score: 1

      one of these things is not like the others. One of these things just doesn't belong. Which one is it?


      Apple - I can buy MS or Linux
      craft beer - I can buy from a large assortment of other beers and or other beverages
      very spicy chiles - I can eat less spicy chiles
      tablets in general - I can just not buy one
      3d film and TV - I can keep re-watching my 2D Firefly DVDs until the laser burns a hole though them
      hybrid cars - That's why I drive a Hummer
      wind power, solar power - That's why I disconnected myself from the power grid and generate my own power with a kerosene generator
      drug laws - That's why my ass hurts because my only choice against a proven failure was to get sent to a pound-me-in-the-ass penitentiary
      Democrats, Republicans - I can vote Don Knotts
      organized sports - I can just not watch.

    37. Re:*sigh* by Anonymous Coward · · Score: 0

      Typical geek blither-blather. "I don't like it therefore everyone who does is an idiot who's being duped." Here on /. I've seen this argument used against: Apple, craft beer, very spicy chiles, tablets in general, 3d film and TV, hybrid cars, wind power, solar power, drug laws, Democrats, Republicans and organized sports.

      Just accept that people like different things and move on. I realize this is a strain to the borderline Asbergers types who are rife around here, but come on. Sometimes there isn't a "right answer" for everyone.

      Haha, another sucker.
      I'm kidding, I'm kidding..... mostly

    38. Re:*sigh* by hey! · · Score: 1

      But I like complaining about what a bunch of pathetic, ignorant dupes people who disagree with me are, you insensitive clod.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    39. Re:*sigh* by houghi · · Score: 1

      Full ack. Next we will see "Movier are not real"

      --
      Don't fight for your country, if your country does not fight for you.
    40. Re:*sigh* by Anonymous Coward · · Score: 0

      I think you'll find it's Ass Burgers, not Asperger's.

    41. Re:*sigh* by Neil+Boekend · · Score: 1

      To enforce your comment: Notice how blu-ray players can play DVD's. 3d Blu-ray players can play both normal blu-ray disks and DVD's. They made steps to avoid forcing people to re-buy the movies.
      There is no way in hell I am going to re-buy all my DVD's (especially the "bad-horror" section). I have re-bought some of the better films.

      --
      Well, I might have a way, but it only works on a semi spherical planet in a vacuum.
    42. Re:*sigh* by ultramk · · Score: 1

      So, you don't have a choice to not take illegal drugs? Really?

      --
      You catch enchiladas by picking them up behind the head and holding them underwater until they don't kick anymore -VeGas
  13. In the land of 3-D by Anonymous Coward · · Score: 0

    ... the one-eyed man claims scam!

  14. I hate it when people overuse the word 'scam'! by TheGodxxxx · · Score: 2

    It is by the very definition of the word scam not a scam! The industry offers u stereoscopic video and that is exactly what u get! And by the way, I for one really thinks that watching a movie in 3d can be a superior expirence. If u don't, go watch the 2d version!

    1. Re:I hate it when people overuse the word 'scam'! by Culture20 · · Score: 1

      The industry offers u stereoscopic video and that is exactly what u get! And by the way, I for one really thinks that watching a movie in 3d can be a superior expirence.

      I agree. When are they going to actually do that and stop lying to us about "3d" when it's just stereoscopy?

    2. Re:I hate it when people overuse the word 'scam'! by hedwards · · Score: 2

      Agreed, the only scam here is that they don't adequately advertise when a movie was shot in 3D versus converted to 3D. It does make a difference. There's a limit to what you can do if you didn't shoot it in 3D to begin with.

  15. Dangerous by android.dreamer · · Score: 1

    I have a condition in which 3D puts me at risk for seizures. Even without my condition, 3D isn't exactly good for your eyes, especially long exposure. There were plenty of people who came out of Avatar nauseous or dizzy. If 3D doesn't bother you, then fine. But why won't I get to see Thor that won't be coming out in 2D in theaters?! Boo 3D!

    1. Re:Dangerous by Anonymous Coward · · Score: 0

      It should be extremely easy for the cinemas to cater for people like you - all it takes is a pair of glasses with two "left" filters or two "right" filters.

      Since the glasses are free (or at least are here), it should be very easy to jury rig yourself out of two spare pairs.

    2. Re:Dangerous by DaTrueDave · · Score: 0

      I have a condition in which 3D puts me at risk for seizures. Even without my condition, 3D isn't exactly good for your eyes, especially long exposure. There were plenty of people who came out of Avatar nauseous or dizzy. If 3D doesn't bother you, then fine. But why won't I get to see Thor that won't be coming out in 2D in theaters?! Boo 3D!

      I'm so tired of this argument. Using this logic, we would say that peanuts are "dangerous". The fact is that they're not. They're great for the average, healthy person to partake. Both 3D TV/films and peanuts may not be appropriate for certain people with certain health conditions, but, unfortunately, that's the problem of the afflicted person, NOT the problem of everyone else.

  16. This is journalism/blogging? by Anonymous Coward · · Score: 0

    OP's point: if you don't like 3D don't watch it. Oh, OK. Thanks for that. Add a bunch of histrionics and you have his article.

  17. Yep, I agree by Xest · · Score: 4, Insightful

    3D is just a scam, I didn't really watch Avatar in 3D and enjoy it far more than when I watched it in 2D, nope, that was all just part of my imagination.

    Really, this is one of the more fucking retarded Slashdot stories I've seen in a while, the article can be summed up entirely as:

    "3D is a scam, because I, Mr Random Nobody, says so. End of."

    Sure 3D isn't brilliant everywhere, some attempts at it are pretty naff, sure sometimes it's misused, but so is audio particularly the likes of surround sound, so are special effects, so is colour. It's a tool, and like any tool, when used right, it can be pretty effective. But a scam? That's like saying a hammer is a scam because you can't screw screws into the wall with it when you try. It'd help if there was anything in the article other than his mere reiteration of his personal opinion that it's a scam and absolutely nothing more than that backing up his point.

    The guy is a douche of the highest order, but the Slashdot editors moreso for letting such utter shite through. If someone is going to suggest something is a scam, they at least need to explain why. People spouting unfounded shite without an ounce of evidence to back up their point is what I expect from the comments, not the story... I know, I must be new here.

    1. Re:Yep, I agree by Farmer+Tim · · Score: 1

      Opinions are like rectums: everyone has one, and usually they're full of crap.

      --
      Blank until /. makes another boneheaded UI decision.
    2. Re:Yep, I agree by Anonymous Coward · · Score: 0
      Actually, rectums are not usually full of crap; they act as temporary storage of fecal matter.

      When the rectum is full, you'll feel the urge to defecate. For the majority of the day it's essentially empty.

      I'm surprised that a farmer isn't more au fait with this kind of knowledge. I presume you're arable-only.

    3. Re:Yep, I agree by JimboFBX · · Score: 0

      The same slashdot editors who rejected my simple article that points out that there is still a bug in iOS (verified on the latest firmware for my iPhone 3G and my wife's iPhone 4G) where a Calendar alert will occur one hour later than you set it for. 2 hours early is 1 hour early, 1 hour early is... not early at all. Half hour early is a half hour late... Amazingly when I went to look this up all I saw was a few articles from non-major sources (i.e. forums) mentioning it not working (I live in Mountain Time btw). Apparently for some people it goes off an hour early instead of an hour late. I have no way of setting a calendar alert a half hour early, and this bug is OLD and A BIG DEAL.

    4. Re:Yep, I agree by Farmer+Tim · · Score: 1

      Actually, rectums are not usually full of crap; they act as temporary storage of fecal matter.

      When the rectum is full, you'll feel the urge to defecate.

      Still a valid analogy for TFA.

      I'm surprised that a farmer isn't more au fait with this kind of knowledge. I presume you're arable-only.

      Render farm. The only thing that grows here is the work queue.

      --
      Blank until /. makes another boneheaded UI decision.
    5. Re:Yep, I agree by Johnny+Mnemonic · · Score: 1

      +1 for the use of "naff". Even as an American, there's not a lot of British slang that I'm unfamiliar with, but "naff" qualifies. Or, qualified. It's my new favorite word. Thanks!

      --

      --
      $tar -xvf .sig.tar
    6. Re:Yep, I agree by Anonymous Coward · · Score: 0

      I think Ebert's article said it better.
      http://www.newsweek.com/2010/04/30/why-i-hate-3-d-and-you-should-too.html

    7. Re:Yep, I agree by Anonymous Coward · · Score: 0

      Clearly, you're not using the Calendar app right. You must adjust yourself to be in sync with how it works. Else you will be left behind during the Great iRapture.

  18. As Bill Maher Says... by Anonymous Coward · · Score: 0

    It’s only working because just enough people are falling for the scam to keep it alive

    People are stupid.

  19. And this whole "fire" thing... by phrackwulf · · Score: 1

    Total hype. Nothing will ever replace raw meat right off the bone! You mark my words. Cave paintings and mammoth blood should be good enough for anyone!

    --
    What would Richard Feynman do, if he were here right now? He'd do some math and he'd follow through!
    1. Re:And this whole "fire" thing... by Anonymous Coward · · Score: 0

      What are you? Some sort of special needs halfwit? Go back to your mother's panties and the basement.

    2. Re:And this whole "fire" thing... by phrackwulf · · Score: 1

      What are you? Some sort of special needs halfwit? Go back to your mother's panties and the basement.

      They're my father's panties I'll have you know! For I am a Lumberjack!

      --
      What would Richard Feynman do, if he were here right now? He'd do some math and he'd follow through!
  20. Theory of Economic Selection by Sponge+Bath · · Score: 1

    "...just enough people are falling for the scam to keep it alive.'"

    Free market capitalism FTW!

    1. Re:Theory of Economic Selection by euroq · · Score: 1

      Exactly. I'm not sure you were being serious or not, but if people are buying the 3D stuff then the market will continue to create it. Maybe it's just a fad, but I don't see the idea that it's being pushed on consumers who don't want it as being valid. Some people buy 3D TVs, and some people don't. So what? The article says "Avoid 3D wherever possible". Well guess what? Some people, like myself, already do! And if other people want to continue to see 3D movies, then let them.

      --
      Just because the U.S. is a republic does not mean it is not a democracy. Democracy/republic are not mutually exclusive.
  21. Want real 3-D? by reboot246 · · Score: 3, Insightful

    Go to a play. All the actors are right there on stage in living 3-D!

    1. Re:Want real 3-D? by Anonymous Coward · · Score: 0

      But how could Michael Bay produce a live action 3D play with -exploding- actors?

    2. Re:Want real 3-D? by danlock4 · · Score: 1

      You really want to hear the techno-babble? It's just a trick played on the eyes of the people of the audience, you see. Distraction, light fade, replacement, boom, nobody was hurt, but everyone was convinced. :)

      --
      To .sig or not to .sig, that is the question.
    3. Re:Want real 3-D? by antdude · · Score: 1

      But they don't have explosions, special effects, etc. :P

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  22. Been there done that YMMV by Sir_Kurt · · Score: 5, Informative

    I have been into 3D photography since my Grandfather gave me his Realist Stereo camera sometime in the 1970's. I have added many other stereo/3D cameras to the mix since then. I also have a 3D slide projector that uses polarized light to separate the images, as well as an 1890s stereo card viewer.

    3D has been really big since the 1890's.
    3D was big in the 50's - both movies and photography
    You could get 3D comics in the 60's
    Disney has had 3D movies at least since the late 70's
    Viewmaster has been around since -forever-
    NASA has been taking 3D images also since -forever-
    And lets not forget the hologram.

    Bottom line however is that 3D is a novelty and will forever remain a novelty, because viewing a stereo image is a perceptual trick that gives our brains all the clues that we are viewing an image in 3D EXCEPT that you cannot shift your point of view as you can with a real image.

    This combined with the inappropriate manipulation of the apparent interocular distance by the photographer and parallax problems and other off-axis viewing problems make viewing 3D images problematic for a lot of people. And they always will. You can't fix these problems although they can be somewhat mitigated if you know what you are doing.

    I enjoy 3D movies because I have been into for a long time, know where to sit in the theater, (dead center vertically and horizontally) and know how to hold my head. (level, on axis and still)

    So is it a marketing scam? Sure, yes it is. Arguably 2D is much better for most content and situations. Is it fun or informative. Yes, it can be.

    Will I buy a 3D TV? No.
    Kurt

    1. Re:Been there done that YMMV by Eponymous+Coward · · Score: 4, Insightful

      Will I buy a 3D TV? No.

      Actually, you probably will. I don't like 3D movies and I ended up with a 3D capable TV just because most of the really good new TV's have this capability. If I could have bought the exact same model without 3D, I would have.

    2. Re:Been there done that YMMV by ColdWetDog · · Score: 1

      Totally off topic, but if anybody knows of a system that can (easily) digitize Viewmaster slides, I'd love to know. I've got close to 1000 slowly decomposing.

      --
      Faster! Faster! Faster would be better!
    3. Re:Been there done that YMMV by Sir_Kurt · · Score: 1

      Put your viewmaster disk on a scanner that has a backlight for scanning transparencies or film negatives. scan at 1200 dpi. Your now done as far as the scanning. You could then use a tool such as the gimp to separate out the stereo pairs and reformat them so that they could be printed and viewed using an old stereo postcard viewer.

      Kurt

    4. Re:Been there done that YMMV by LongearedBat · · Score: 1

      Selling movie tickets for almost double the price is unfair. And selling 3D TV's that require glasses without telling people that they're already making glasses-free TV's is definately a scam.

      In my experience stereoscopy in 3D gaming makes a huge difference and is worth a paying a little extra for. But for movies... it's nice, but not worth the pricetag, which is waaay to high.

      But I don't see it as a scam because we're not tricked into buying it. The marketing may be as unfair as a scam, but that doesn't make it a scam. Some people actually WANT to shell out for those things. But no-one is tricking them into doing that.

    5. Re:Been there done that YMMV by Anonymous Coward · · Score: 2, Informative

      In the end a 3D TV is a TV capable of high refresh rates (120+ Hz). Even if you are not into 3D that has advantages. It's useful if you play games and it's easier to play PAL and NTSC on the same set without noticing jitter. There might be other advantages that I can't think off as well.

    6. Re:Been there done that YMMV by kqs · · Score: 1

      Much like movies are a perceptual trick that gives our brains all the clues that we are viewing a moving image by flashing a bunch of still pictures at us quickly? 2D movies look kinda like a 3D window except that it's all clearly at a fixed distance on a flat white screen. A lot of people had problems with movies when they first came out, and some people are still bothered by the 24 or 30 frames/sec, but nowadays our minds have adapted to it since we're bombarded by them from birth.

      3D movies may not take over the world, but it won't be because they're cheap tricks and it won't be because people cannot adapt. It will be because we cannot get useful 3D for multiple people without glasses yet. Once that's fixed, I expect 2D movies to eventually be as common as black-and-white pictures and movies today. It won't make all movies better just like color doesn't automatically make movies better, but it's another tool a skilled filmmaker can use.

      Kevin

    7. Re:Been there done that YMMV by Anonymous Coward · · Score: 0

      In my experience working with students and stereo aerial photography, ~15% of students can't see in stereo properly. At all. The number is closer to 30% initially until they get used to how to do it, but there's always a residual number that can't do it even with training and some pretty nice stereoscopes. It's some kind of physiological problem. With that high a number there are always going to be a significant number of people dissatisfied with artificially-generated stereo, because they don't realize they are walking around every day with defective stereo abilities and are using other clues to figure out depth perception.

      I wouldn't call 3D TV or movies a "scam", but I can see why some people's poor experience with stereo would make them come to that conclusion.

    8. Re:Been there done that YMMV by The+End+Of+Days · · Score: 1

      I don't think the concepts of "unfair" and "scam" are very clear in your head. Your wants and desires don't really play a role.

    9. Re:Been there done that YMMV by ColdWetDog · · Score: 1

      Yeah, I thought of that. Unfortunately my scanner doesn't do transparencies very well. I've seen some of the newer Epsons that get close to dedicated film scanners with transparencies. May have to upgrade. I have a nice Coolscan for 35 mm transparencies but I've not been able to build an adequate film holder.

      --
      Faster! Faster! Faster would be better!
    10. Re:Been there done that YMMV by ian_from_brisbane · · Score: 1

      You can't fix these problems

      Never is a long time. It's conceivable that one day screens will be able to track the exact location and orientation of our eyeballs in real time, and direct light to them accurately using directional laser light instead of the current diffused light, therefore being able to catering for multiple viewers at the same time.

  23. Not a 'scam' by Junta · · Score: 3, Insightful

    The effects are self-evident, there isn't some unfulfilled promise of what it is or some sort of placebo effect making people think things look different, it just is different. It's a feature that one can evaluate and decide for themselves what they think. I personally am waiting because I recognize the flaws in the current system and will see if they get better.

    Now he does hit upon some points of interest:
    -Adding 3D after the fact. For rendered movies, it's not too hard to do right (add 'camera' with offset, re-render), but live-action stuff is indeed awkward and I hear the biggest source of complaints about headaches.
    -Less defined picture. With polarized lenses, this is true. You are effectively halving the resolution of the screen. On the other hand, shutter glasses will preserve the resolution at the expense of refresh rate, but that's compensated by 240 Hz displays. However I do find shutter glasses a tad awkward with the battery and cost. Instead of 1920x1080 displays with 240 Hz and shutter glasses, I'd prefer 1920x2160 with 120 Hz and polarized lenses (or double the column count).

    However, his gripe about TVs supporting 3D is off the mark. A TV isn't magically 3D only if it has the *capability* of doing 3D. You can still do it fine and sometimes the requirements for 3D drive enhancements that up the quality standard for 2D viewing. An exception to this could be auto-stereoscopic displays, which would cause me concern depending on how much resolution they provide.

    --
    XML is like violence. If it doesn't solve the problem, use more.
  24. Cleopatra The Musical in 3D by David+Gerard · · Score: 3, Funny

    Steven Soderbergh's new musical version of Cleopatra proves an incredible box-office same-old same-old. Starring Catherine Zeta-Jones as the fishnet-clad vaudeville jazz empress and Hugh Jackman as the mutant self-healing Roman general — in 3-D! —the film carries the Ocean's Eleven franchise somewhere beyond its ultimate extent.

    "I've always wanted to do a musical," Soderbergh said. "All the ones that were coming along just weren't for me. This one, however, involved dumptrucks full of money backed up to my house."

    And All That Cleopatra — In 3-D! opens with Pompey (Richard Gere) coming to Egypt to recruit Cleopatra to the cause ("Mister Cellophane"). Antony leaves Cleopatra to go back to Rome and not shag Octavia (Anna Paquin) ("Funny Honey"). Cleopatra, furious at the news, kills Richard Gere — in 3-D! — because, frankly, he deserves it ("All I Care About"). Meanwhile, Antony, having first conspired with Octavius (Magneto), falls out with him and uses Cerebro to take control of the western third of the Roman Empire with Cleopatra — in 3-D! ("Cell Block Tango")

    Antony. "But Octavius knows about Cerebro?!"

    Caesar. "Of course, Antony. I helped him build it."

    In a 3-D musical tour-de-force, Caesar (Patrick Stewart) dies at the Senate at the hands of Brutus (Popeye) (“We Both Reached For The Gun"), Cleopatra fakes her death to get Antony to like her (";Razzle Dazzle"), Antony fakes faking his death to get over Cleopatra and dies in her arms ("I Can't Do It Alone" — with zither solo on Jackman's adamantium claws) and Cleopatra dies of an aspidistra ("I Move On"). All die. Oh! the embarrassment.

    This ending having been rejected by test audiences, a finale is tacked on with one thousand Agent Smiths engaging in CGI sword-fu — in 3-D! — while Brad Pitt gets out of the casino with his haul intact. Since this makes no sense even to the drooling lackwits they manage to find for test audiences, Cleopatra starts a new 3-D vaudeville jazz act with Octavia which is vastly successful ("And All That Jazz"). A happy ending!

    Soderbergh pooh-poohed suggestions that the film would be some sort of low-rent exploitation quickie that would insult the intelligence of any creature smarter than a flatworm. "I can assure you this will be the most artistically satisfying creation in my entire career as a director," he said, lighting a cigar off a hundred-dollar bill before laying back on a great big bed made of money.

    "DUMPTRUCKS!" Soderbergh emphasised. "FULL OF MONEY! BACKED UP TO MY HOUSE!"

    --
    http://rocknerd.co.uk
    1. Re:Cleopatra The Musical in 3D by ColdWetDog · · Score: 1

      Wow. Great.

      Care to share what you're smoking with the rest of us?

      --
      Faster! Faster! Faster would be better!
    2. Re:Cleopatra The Musical in 3D by Anonymous Coward · · Score: 0

      sounds like a great movie - but i can't seem to locate it on itunes...

      do you have a link?

  25. A troubling soundbite in TFS by Anonymous Coward · · Score: 0

    It’s only working because just enough people are falling for the scam to keep it alive.

    Oh, nothing to see here, move along.
    We'll easily "kill" it the same way we eliminated SPAM decades ago.

  26. Not to point out the obvious but... by Anonymous Coward · · Score: 0

    If this author wants good 3D, it's called the Broadway theater show.

  27. ROFL by Ephemeriis · · Score: 1

    I think it's hilarious how much hate I see for 3D stuff here on Slashdot...

    I wasn't around for the silent vs. talky motion picture transition... Or the mono vs. stereo music recording transition... But I have to assume there were similar arguments being made.

    It's a new technology. There are some bugs to be worked out. There aren't a whole lot of standards and interoperability yet. It is being used in some places purely as a gimmick. But that doesn't mean it's all a scam.

    When I go to the movies with folks they don't generally talk about whether a movie was 3D or not - they talk about whether it was good or not. There are good movies in 3D, and there are bad movies in 3D.

    --
    "Work is the curse of the drinking classes." -Oscar Wilde
    1. Re:ROFL by Spy+Handler · · Score: 1

      nah, you're just not grasping how "3D" works currently. If you did, you would not be bringing up mono vs. stereo. I will attempt to explain.

      With stereo music, you lose nothing versus mono music. Each of the two stereo channels contains full audio information - you are getting 2 complete mono recordings, delivered to you via two completely separate speakers. So you are getting the full audio fidelity of a mono system, plus the stereo effect.

      If the 3D movies were all shot in their entirety using two separate cameras (as opposed to having 3D added on during editing), AND if you were to watch the movie on two complete, individual screens that were beamed to your left and right eye separately somehow, then you can start your mono vs. stereo argument. But that's not how 3D movies work. With current "3D" technology, you have to watch the movie on one screen using filtering glasses (which by itself reduces a shitload of the brightness and contrast of the picture). Basically you are splitting the image information contained on the screen by half.

      Add to that the fact that most 3D movies are actually shot using one camera and have fake 3D effects pasted on afterwards, plus incidental things like directors being forced to make their panning shots even SLOOOWer, and you have the makings of a craptacular movie experience.

    2. Re:ROFL by Ephemeriis · · Score: 1

      nah, you're just not grasping how "3D" works currently. If you did, you would not be bringing up mono vs. stereo. I will attempt to explain....

      So... What you're saying is that a technology in its infancy does not work as well as a technology that's been around for decades?

      ...and you have the makings of a craptacular movie experience.

      Hmmm... That explains why bad movies didn't exist before this newfangled 3D stuff came out.

      --
      "Work is the curse of the drinking classes." -Oscar Wilde
    3. Re:ROFL by Anonymous Coward · · Score: 0

      I have read that the mono to stereo transition did indeed have similar arguments.

    4. Re:ROFL by Torodung · · Score: 1

      It's a new technology.

      Actually, the tech was invented in the 19th century. 1838, to be precise, if we believe Wikipedia.

    5. Re:ROFL by Anonymous Coward · · Score: 0

      The reasons you find this stuff on /. are threefold.
      1) It's the music industry's doing and everything they do must be bad, "forcing" us to repurchase our entire Star Wars collection.
      2) People on /. spend so much time behind flat screens that they have forgotten what the real world looks like.
      3) /.'ers are generally autistic enough to believe that there way of looking at things must necessarily be the only right way.

  28. Is this really important? by whizbang77045 · · Score: 2
    Of course the movie industry tries to claim this is innovation. Lots of other industries do the same sort of thing. That doesn't make it right, just reality.

    The real question is, are they pushing something consumers like and want, or are they just pushing another wet noodle, like Blue Ray? Let people make their own choice, which will help decide if 3d movies are around to stay this time, or if they die out as they did in the 1950s, when the technology just wasn't quite there.

    I liked 3D in the 1950s, and I like it even better now, with some of the bugs worked out. I hope it stays, but if it does or doesn't, the world won't end. At least, not from the presence or absence of 3D.

  29. new things bad by fermion · · Score: 1
    I wonder if people complained about talkies. You that the well made one often had intense action sequences, followed by cards that had to be read. This, IMHO, let the audience process without the need of artificial filler like we see in talkies. I mean the gratuitous panoramic or fake banter.

    Same thing with black and white. Color was not needed in these flicks. All good movies present a selected slice of the world, and this slice was simply without color. Color in many moves provides a crutch for filmmakers who are incompetent. Put in some vibrant color and no one notices that the movie sucks.

    To me there are two things that people have to realize. The first is that in good art, the medium and the product are fused. In other words, the way the art is going to be presented in an integral part of the process. Sometimes the product can be adjusted, but very often that adjustment will degrade the product. At the very least the new product will be a disappointment to those who have seen it before and are expecting a similar experience.

    The second is that consumers get accustomed to a certain presentation style. Someone who has only seen Toy Story in 3D may be disappointed with the original version even though it may be inferior. A person who is used the minimimal instrumentation of Rap may not tolerate the over production of classical. A person who like the production value of Hip Hop may not like the old school Rap. People who are used to the immersive experience of video games may not tolerate the relative flatness and lack of interactivity of movies.

    --
    "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
  30. why not 6 dimensions? 36? 256 exponentiated? by Anonymous Coward · · Score: 0

    why so stingy? keep the riffraff down? we're certainly doing a great job taking care of this one? good thing there's more than we know about almost everything. like how many monkeys it takes to screw in a light bulb. what's a 'good' # for the planet's total population, in any given century? are all of the other billions of dimensions all so tiny, stingy & so almost ruined, like ours? no wonder we may need more than before. couldn't god's chosen ones pick their favorite dimension, then all of us unchosens, queers, non-god religions etc.., could each get to choose (finally) from the remaining possibly less perfect dimensions, which would be much better than being exterminated by our own, our rulers' & earth bound deities excesses & regresses, in this dimension?

  31. The big problems with 3D by jonwil · · Score: 1

    1.Finding a 2D session can be hard. I live in a major Australian state capital city with at least 14 different multiplexes (each having at least 4 screens) and there was ONE session of Thor in 2D anywhere in the city that was at a time suitable to me (and this was on opening day, the rest of the week wasnt any better). It was in the crappiest theater in the place too. No problems finding a 3D session at all times of the day.

    2.Far too many "3D" films (including Thor) are really 2D films converted into "3D" in post processing with digital effects so the studio can make more money. The ONLY 3D films that work are live-action films shot in 3D (e.g. Avatar) or CGI films rendered with proper left and right eye frames. Yet the industry continues to spend this big bucks on these crappy "3D" conversions just so they can make more money on ticket sales.

    and 3.I have eye problems that prevent me from viewing 3D films properly. I am sure I am not the only one who has problems with 3D (eye problems, headaches, issues with the 3D glasses not working alongside their regular glasses etc).yet the industry continues to (per point #1) make it hard for those who can't view 3D films to enjoy the films they like and want to see. Eventually, it will be to the point where there is no 2D version at all or where a suitable 2D session is not available anywhere convenient. This will lead to me not seeing the film in the theater at all but instead either pirating it or waiting for the DVD.

    As for 3DTVs, the biggest problem is that the industry cant agree on a spec for the active-shutter 3D glasses. 3DTVs that work like movie theaters (including home theater projectors) do exist but they cost a fortune and no-one is really seriously exploring that avenue or trying to bring them mainstream/bring the cost down.

    There is also a complete lack of 3D content for these 3DTVs unless you count a handful of 3D blu-ray disks, a few 3D PS3 games and some sporting matches.

    3D Blu-Ray is also destined to fail thanks to the stupid decisions by studios to make certain films exclusive to certain TV manufacturers (Avatar being the most notable example). If the studios released every single piece of 3D content they have as a full release for everyone to buy then there would be more reasons to buy 3D kit (leading to more sales of 3D content)

    1. Re:The big problems with 3D by GuldKalle · · Score: 1
      --
      What?
    2. Re:The big problems with 3D by jonwil · · Score: 1

      Still doesn't solve the problem where you have to wear regular glasses just to watch a 2D film at all and then you have to somehow fit these "no 3D" glasses over the top of the regular glasses which doesn't really work. Or the fact that the 3D showing of the film usually costs anywhere up to $5 more than the 2D showing depending on theater chain and is not eligible for any of the cheap tickets deals (e.g. "cheap Tuesday" or "all tickets cheaper before 5pm")

  32. Mod parent +5 informative by Anne+Honime · · Score: 1

    Anybody with a modicum of photography history knowledge should know this already, but you're the first to write it so clearly. 3D is a fun novelty, and has a couple of useful applications (in map drawing). Pushing it in the general consumer market, on the other hand, is a scam.

  33. Converting existing 2D movies... by John+Bresnahan · · Score: 0

    Now that they can convert existing 2D movies into "3D", I'm eagerly waiting for someone to convert my favorite movie into "3D": "My Dinner with Andre".

    1. Re:Converting existing 2D movies... by PPH · · Score: 1

      Flatland?

      --
      Have gnu, will travel.
  34. i love these topics. by yodleboy · · Score: 0

    gotta love these topics. full of posts that basically boil down to:

    "I'm too cool for 3d, i won't come out and say it, but i'm a snob and look down my nose at the masses seeing jackass 2 in 3d, REAL connoisseurs see it in 2d"
    "5/10/15% of people can't see it, so it's a scam, the rest of you are out of luck, stop the cameras now"
    "I'm cheap, yet I ignore the 2d version playing in the same theater so I can complain about 3d (that I won't see) costing me more."
    "Get off my lawn"

    We get it already. Hey if it's not for you, then don't see it. No one is twisting your arm and making you see a 3d movie or buy 3d hardware for home use. Yeah it can be gimmicky, but it can be amazing too.

    1. Re:i love these topics. by yodleboy · · Score: 1

      oh come onnnnn. how is this flame bait and 50 people saying I HATE 3d is not. bah humbug...

  35. Hah! by Retron · · Score: 1

    LOL at that rant.

    The technology is nothing new, of course (I still have a Pentium3 PC from 1999, set up with a GeForce2 GTS (purchased in 2000), 120Hz 17" CRT and tethered, active 3D glasses). Exactly the same technology as used today was available over a decade ago, it's just that it was quite expensive and back then it didn't take off. I still remember playing Quake 2 and Black and White using that 3D setup and yes - it was very impressive.

    11 years on and I have a 3DS. I've taken pictures of wolves at a wildlife centre with it and the 3D effects really work. They also work on that same old PC, which I fired up for testing. I've taken the 3DS into work and yes, most people can see the 3D effect (and seem quite impressed by it too).

    It's not a scam at all, it really works and - over a decade since it appeared for PCs - it seems to have caught the attention of the mainstream rather than nerds like me with a fancy graphics card. I'm sure the author of that article will have a great time sulking while the rest of the world enjoys the 3D bonanza we're currently experiencing.

  36. Focus Control by Roger+W+Moore · · Score: 1

    but in a video game, generally, YOU decide where to focus

    That's the problem with this 3D system. You generally cannot focus because your brain is telling you that an object is close to you but the actual image is at a fixed difference so, if you do focus up close everything gets blurry. The result is that you are constantly having to override the instinct that years of living in a real 3D world have given you. This is why people get headaches watching 3D films and I can only imagine it would be a lot worse for games.

    1. Re:Focus Control by sammyF70 · · Score: 1

      yep .. focus control is a problem, although your brain (and your eyes) tend to adapt fairly fast to the new situation, especially when playing video games, as you tend to be much more focused (not only sight-wise). The drawback, of course, is that once you stop viewing stereoscopic displays your eyes need to readapt to the real world, which can 1) take some time and 2) be a real danger to eyesight for kids who don't have 20 or more years of experience "seeing" (see also the whole Nintendo 3DS warnings).

      One way or the other, the current crop of Stereoscopic display tech is not really worth the pain (or the money)

      --
      "DRM is like the Ford Pinto: it's a smooth ride, right up the point at which it explodes and ruins your day."-C.Doctorow
    2. Re:Focus Control by SuricouRaven · · Score: 1

      And from my own experience, a sudden severe headache the moment you leave the darkened cinema after the movie. On the upside, it only lasts around twenty seconds.

  37. Citizen Kane: Colorized and in 3-D by Anonymous Coward · · Score: 0

    What more needs to be said....

    1. Re:Citizen Kane: Colorized and in 3-D by Dr.+Spork · · Score: 1

      Cool, but it also needs to be re-edited because those cuts are just too slow. And parts will need to get re-shot, especially the WTF ending. But then, yeah, we'll make a good movie out of it!

  38. fool me once slashdot by JohnnyLocust · · Score: 1

    http://apple.slashdot.org/story/01/10/23/1816257/Apple-releases-iPod

    I do believe the key word in that slashdot article is "Lame"

    1. Re:fool me once slashdot by Neil+Boekend · · Score: 1

      Mod parent up. Where is the +1 "in our faces" when you need it.

      --
      Well, I might have a way, but it only works on a semi spherical planet in a vacuum.
  39. But it's not 3D by hawguy · · Score: 1

    Maybe they should just stop calling it "3D" - it is 2D with simulated 3D.

    If it were truly 3D, there would be real depth of field that our eyes would have to focus to.

    True 3D is years away (if it's coming at all -- holographic viewers?), but when it comes it should take care of everyone's 3D complaints. Well, except for the complaint that filmmakers make 3D a central element of the film rather than the storyline.

  40. Forget cost, it's focus control by Roger+W+Moore · · Score: 2

    It may have some negative effects, but these will be minimized just like with any other evolving technology.

    This technology fools the eye into thinking that objects are close while the actual image is still distant. This means you have to override your brain's real 3D focusing instinct. The only way to solve this would be to keep all the objects at the same distance as the image...which would effectively result in something close to a 2D film again.

    The other advances you mention we all real advances. There was no disadvantage to the new system other than the cost. This is not the case for 3D. As for people paying more for useless, flashy features I'm happy to let people do that. However I am not happy when you are forced to pay for flashy, useless features and have no option to avoid them...which is what happens when cinemas only show a film in 3D.

    1. Re:Forget cost, it's focus control by Dr.+Spork · · Score: 1

      Is this focus problem really unsolvable? Yes, for TVs and theaters it must be. But if we moved to retinal projection, wouldn't there be a way to monitor your depth/angle of focus and according to that, blur/sharpen the image being projected so that it looks natural? (Couldn't an eye tracking system already tell what object you're looking at by working out where your eyes are converging?) Sure that would be amazingly hard, but it would also be amazingly cool (also for games).

    2. Re:Forget cost, it's focus control by DavidTC · · Score: 4, Insightful

      This technology fools the eye into thinking that objects are close while the actual image is still distant.

      That is an absurd complaint for 3D movies in the theater.

      Why? Because we only use the convergence of our eyes and focal length of our pupils for distances less than 30 feet.

      Looking at stuff beyond that, our focus is completely 'relaxed' and our eyes are parallel. We have no actual depth perception past that, we're just inventing it from the size of objects and their location on the ground.

      This is one of the reasons people prefer to sit at the distance they do in a theater. Sitting closer is tiring for the eyes, not just because they can't see the whole screen at once, but because the eyes keep trying to focus past the screen, and then back to it.

      And, no, the 3D effect can only make things further away from the screen, not closer. It can't trick your eyes into focusing 10 feet away or whatever. The whole 'popping out of the screen' is just because we mentally think of the screen as a window where the actual stuff in it is at a distance.

      --
      If corporations are people, aren't stockholders guilty of slavery?
    3. Re:Forget cost, it's focus control by bill_mcgonigle · · Score: 2

      We have no actual depth perception past that, we're just inventing it from the size of objects and their location on the ground.

      Yep, and only experience teaches you how to judge that.

      One time I was up on a glacier, and I told the guide I'd like to hike over to a nearby waterfall. It was a nice 200' -ish waterfall and only about a quarter mile away.

      He corrected me that it was a 700' waterfall and almost two miles away. There was nothing between me and the waterfall except a white ice field and I was completely unable to judge the distance with my eyes. After I thought about it, I did decide that it didn't make enough noise for where I expected it was. But then again, I have little basis for judging sound reflections in that kind of environment.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    4. Re:Forget cost, it's focus control by Anonymous Coward · · Score: 0

      The other advances you mention we all real advances. There was no disadvantage to the new system other than the cost. This is not the case for 3D

      I don't see the point in discussing whether a tech evolution is a "real advance" or a waste of money. You could say that any technology in its infancy is not a real advance: technicolor, film audio, or computer graphics. All were crap to begin with. However all of these concepts were improved upon and are now staples of the film industry. Like it or not, 3D in some form will become a staple of our film industry.

      As for people paying more for useless, flashy features I'm happy to let people do that. However I am not happy when you are forced to pay for flashy, useless features and have no option to avoid them...which is what happens when cinemas only show a film in 3D.

      I suspect that people said the same thing when technicolor first came out. "It hurts my eyes!", "It's a waste of money", "The color takes away from the detail" Now 3D comes out and people echo the opinions. Wait a few generations and we'll have teens who hate watching 2D movies due to lack of immersion.

    5. Re:Forget cost, it's focus control by DavidTC · · Score: 2

      The weirdest thing is the damn moon.

      Our brain thinks nothing is further away than 'slightly beyond the treetops' when seeing things above us. Maybe 300 feet or so.

      So we see the moon there, and our brain says it's basically size and distance of a two-story house at the end of a longish street, maybe. Or a football goalpost from the other end.

      But the horizon...we actually know roughly how far that is. We can see trees there, and they are microscopic.

      Put the moon there, behind those trees or mountains or buildings or whatever, and the moon is now huge.

      --
      If corporations are people, aren't stockholders guilty of slavery?
    6. Re:Forget cost, it's focus control by Beardydog · · Score: 1

      Forgive me if I've miscalculated, but I had always reasoned that theaters would -only- be able to make objects closer to the viewer. As you say, the eyes are nearly paralell while watching a normal theater screen, and the screen itself is approaching the limit at which the eye ca use parallax to distinguish depth. In any given display system, the depth resolution is limited to the number of pixels the eye can force to overlap. Objects are made to look farther away by placing them as close as possible to the same distance from each other that the two eyes are from each other, and matching this distance causes the object to look "infinitely distant". The number of pixels that can fit on a theater screen in a space the size of the distance between the eyes is miniscule. Most of the depth resolution in a theater screen exists "outside" the screen, where the eyes are crossed, and depth-cue detail can be spread over a third or more of the screen.

      Movie screen are large enough that a viewer can focus on the tip of their own nose, and still have a third or more of the screen overlapping, depending on its size and the viewer's distance. Objects on-screen that overlap correctly when the viewer stares at their nose will be perceived to be at the same distance as the viewer's nose. This will cause the problem the parent mentioned in whch the correct focus for the eye is screen-depth, but the eye will attempt to focus at nose depth.

      But as you said, no -good- mvie makes the viewer focus on their own nose. Even with most depth resolution existing "outside" the screen, there is plenty of depth available to make the effect enjoyable, while keeping the difference in eye-focus compared to screen focus negligible.

    7. Re:Forget cost, it's focus control by SplashMyBandit · · Score: 1

      It's even weirder on the Moon when you have no atmospheric attenuation to give you depth cues. True story: a couple of astronauts in a moon rover were headed for a crater and stopped since it didn't seem to be getting any closer. After consulting with Mission Control they decided to continue on for a while but again it didn't seem to be getting any closer. Eventually they decided to turn back. When they analysed this after the mission it turns out they had got very close to the crater when they turned back - but during their moonwalk they were completely unable to judge the distances by sight. Pretty fruity.

    8. Re:Forget cost, it's focus control by Teancum · · Score: 1

      In order to make "genuine" 3D movies, we would have to create a "tank" or "table" that would be a volumetric display. Such things do exist in various forms, but there needs to be some very hard work performed before these become practical. Dealing with "voxels" rather than "pixels" is a huge leap and fraught with all kinds of problems, not the least of which is the sheer bandwidth necessary to make it all work in the first place.

      The problem isn't necessarily "unsolvable", but it is a very difficult problem to deal with. The trick is to find some medium where you could have a "voxel" on a display system that could have selective properties ranging from reflectivity and perhaps requiring the ability for illumination from that element too.

      The ability to make such a "tank" is about where television was at in the 1920's and 1930's, by comparison. In theory it is possible, but really bright minds necessary to get it to work out haven't really pushed through the issues involved yet, nor really the techniques to pull it off have been created yet. It isn't science fiction, as it really can be created, it just is a hard problem. Philo Farnsworth had to plow a potato farm in Idaho, realizing that the furrows could be painted on a screen as phosphorescent pixels in order to get television to work. I would imagine it would have to be some similar kind of thinking to get true volumetric displays to work.

    9. Re:Forget cost, it's focus control by DavidTC · · Score: 1

      Yes, trees are a big clue.

      But it's been demonstrated in testing that we think of distances utterly different in the horizontal and vertical axis, so there's some of that there also.

      A fun trick is to lay down on the ground and look at a several story building from right next to it. Then look at the ground, and try to figure out the distance away on the ground that is the height of the building.

      Then walk to that point, lay back on the ground, and look back at the top of the building, which should be at exactly 45 degree angle (Barring the height of your head or whatever.)...but isn't. Because you don't judge horizontal and vertical differences at all the same.

      Strangely, this inability flips with distance. Like I said, we tend to judge everything out of our reach as 'sorta tree height', about 40 to 50 feet. (This might have something to do with our depth perception focal length, in fact.) You'll judge a two story building as taller than it should be, but a ten story building as shorter.

      Or, to put it another way, studies have show we think of 'reachable', 'possibly climbable', and 'beyond everything', and that's about all the depth perception with height we have. we don't have anywhere near the gradients that we have vertically, probably because we never needed, evolution-wise, to figure if something in the air was 500 feet or three miles away. Unless it's close enough to throw a rock at, it's infinitely far away, unlike something on the ground, which we can walk to.

      And when the moon is on the horizon it manages to flip from 'beyond everything', which is impossibly far and we literally have no idea how big it is, to 'a few miles away, behind that other stuff', suddenly making it huge. Exactly what it's behind can change the size, but it's always going to look somewhat larger no matter what. (Unless we were on a tiny asteroid with a very close horizon or something.)

      --
      If corporations are people, aren't stockholders guilty of slavery?
  41. Easy Fix by merky1 · · Score: 1

    Don't like 3D, wait for the blu-ray. Added advantages, thousands of dollars saved on concessions.

    --
    --WooooHoooo--
  42. You insensitive clods! by PPH · · Score: 1

    What about all of us cyclops?

    --
    Have gnu, will travel.
  43. I really enjoy watching 3D movies. by radarsat1 · · Score: 1

    It seems to be an unpopular point of view, but I really enjoy 3D movies. I've never gotten this headache people talk about. I just really like the immersive experience. It's true that 3D is not always used properly by directors, and that it definitely requires a higher frame rate than is normally used, but these are technicalities that will improve over time. In general I find 3D really makes a movie more immersive, it can be quite captivating. Avatar was an incredible experience.

  44. What about, by Grand+Facade · · Score: 1

    The new and improved double platinum turbo titanium HD 3D?

    Isn't that better?

    {contents may settle during shipping}

    --
    Rick B.
  45. dude by circletimessquare · · Score: 1

    bug people don't play baseball

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
  46. FakeD is not 3D by EEPROMS · · Score: 1

    I have seen a few so called 3D tittles now and to be honest my brain keeps telling me it isnt 3D and all I am seeing are two images with one closer than the other. Bit like getting part of a picture and another part and placing them at two set distances. For me thats not 3D, in real life objects are at random distances not two set points. I have talked to a few people now and they admit that they have a similar issue with this fake 3D thing the movie industry are kicking out,

  47. There's a REASON why it never caught on BEFORE by dpbsmith · · Score: 3, Informative

    Two-eye, two-image stereoscopic photography was invented by George Wheatstone (the same man who invented the Wheatstone bridge) in 1838. For almost two centuries it has constantly occupied a niche market, never going away and never going mainstream.

    The Victorian parlor stereoscope became the ViewMaster of my childhood days. I still see them in toy stores. From time to time in the 1950s, 60s, and 70s I saw casual amateurs with Stereo Realists taking vacation pictures, but it was rare. A few years ago the Ritz stores had single-use cameras with four lenses, and a photofinishing service for them that delivered lenticular prints. Motion pictures using polarized stereo glasses have been with us for half a century, continually being rediscovered.

    Most impressive to me so far has been IMAX 3D, which is _considerably_ better than whatever process the local Showcase used for Avatar, because a) it is much brighter, and b) the picture is large enough that you really are unaware of the ugly pseudoscopic problems at the edge of the field. There's no way that home 3D is going to be as good as IMAX 3D.

    And none of it is ever going to be any more popular than quadrophonic sound. Because there are, plain and simple, insoluble problems with two-image stereoscopic 3D.

    The biggest is that the added realism of 3D is only seen if a) you are seated on a location that's reasonably square-on to the center of the screen, which is never true for more than one person in a living room, and never true for more than a tiny percentage of the people in an auditorium; b) the 2D perspective is consistent with the 3D perspective, which is only true if the cinematographer restricts herself to a single focal length and throws away a century of screen grammar. If these two conditions are not met, you get a stimulating, novel, Cabinet-of-Dr.-Caligari experience that has limited appeal--reminiscent of the early days of color TV when it was thrilling to watch people turning from magenta-skinned to green-skinned as they crossed from left to right, because it was SO not black-and-white.

    If 3D were automatically realistic, from every seat in the living room, and did not require directors to completely reinvent their storytelling technique, then, like stereophonic sound, it would be (mostly) just value added, and would gradually displace 2D as costs drop, the way stereo sound has gradually replaced monophonic.

    But it is not. There are tradeoffs, and not just in cost. And the content for which 3D adds more than it costs is just not that big a percentage of the showtime universe. There is more to cinema than Kiss Me, Kate, House of Wax, This Is Cinerama!, The Polar Express, Titanic: Ghosts of the Abyss, Sharks 3D! and Jonas Brothers: The 3D Concert Experience.

    Avatar was a good movie. But does anyone believe it would not have been a good movie in 2D?

    1. Re:There's a REASON why it never caught on BEFORE by Anonymous Coward · · Score: 0

      Nitpick: the Wheatstone bridge was invented by /Charles/ Wheatstone.

    2. Re:There's a REASON why it never caught on BEFORE by Anonymous Coward · · Score: 0

      Avatar was not a good movie. It was a "decent" movie. For one it was trite, and for two it was too long.

    3. Re:There's a REASON why it never caught on BEFORE by dpbsmith · · Score: 1

      You're right. Thanks. Sorry to have posted misinformation.

    4. Re:There's a REASON why it never caught on BEFORE by Thelasko · · Score: 1

      If 3D were automatically realistic, from every seat in the living room, and did not require directors to completely reinvent their storytelling technique, then, like stereophonic sound, it would be (mostly) just value added, and would gradually displace 2D as costs drop, the way stereo sound has gradually replaced monophonic.

      Or the way quadraphonic sound replaced stereo...

      --
      One of our competitors trademarked the term "hypothesis". From now on, we will call them "boneheaded ideas".
  48. Until I can enter a holodeck ala ST:TNG... by SilverJets · · Score: 1

    I'm not interested. 3D films are as crappy looking today as they were in the 50s.

    1. Re:Until I can enter a holodeck ala ST:TNG... by dpbsmith · · Score: 1

      I think they are MUCH better than they were in the 50s.

      Just a few years ago I was privileged to see a couple of 1950s films in a "3D festival" at the Stanford Theatre in Palo Alto. These were clean, restored prints and well projected. The two I saw were "Kiss Me, Kate" and "Miss Sadie Thompson." I believe I was getting the same experience I'd have had in a good first-run house in the 1950s.

      Incidentally, there could be another reason 3D never took off: it is unflattering to female actors. Makeup can hide the contours of an aging face in 2D, but not in 3D. I won't say Kathryn Grayson and Rita Hayworth looked old. But they certainly looked as if they were in their thirties.

      Anyway, it was pretty good--I truly enjoyed "Kiss Me, Kate" which made good, imaginative use of 3D. But IMAX 3D and, I think it was "RealD" the local cineplex used for Avatar, are _much_ better.

  49. The Birth of a Nation by westlake · · Score: 1

    I wonder if people complained about talkies.

    Of course they did. Charlie Chaplin and the director D.W. Griffith most famously, perhaps.

    Doug Fairbanks and Harold Lloyd built on the illusion of effortless physical action, which sound destroys.

    But look at Buster Keaton.

    His props are steamboats and locomotives. He was quite capable of staging a hurricane to set up a single classic sight gag:

    The collapse of a wall which he survives only because he is perfectly positioned to be protected by an empty window frame.

    It is easy to see him working in sound and color and 3D.

  50. BS by SuperDre · · Score: 0

    Maybe you don't like the the 3D effect, but I sure do from time to time. I have no problems with the current 3D shutterglasses, and I enjoy watching movies.. I also don't feel like I have been duped by a 3D scam, as I don't see a scam.. According to you every new thing is a scam, why buy a HD tv, ohno that's a HD scam, why buy a color tv, ohno that's a colorscam... If you don't like it, don't buy it, but don't go bitching... When I see the screen of the 3ds which is 'glassesfree' I don't think it has the same quality as the current shutterglasses technique, and therefore I won't buy a 3DS, that's my CHOICE... There are some people who get headaches watching those movies (with some it's actually physical, with others it's mental), and there are people who just enjoy it..

  51. Everybody would like 3D if they thought about it by perpenso · · Score: 1

    I think that by now people know whether they like 3D or not.

    I think everybody would like 3D if they thought about it. For those that do not enjoy the visuals they should like the fact that 3D TVs have cut the price of 2D TVs in half.

  52. 3D Games by Aladrin · · Score: 1

    I just finished playing Portal 2 in 3D. The immersion with 3D glasses is insane. I would have loved the game without the, but adding that extra dimension (haha punny!) to the game really made it better.

    I intend to try playing it without the 3D soon as well, just to see the difference, but I remember playing the first Portal without it and it was definitely better with.

    Yes, for many people, the effect is pointless or makes them nauseous. But then, the fact that many people don't like something is no reason to get rid of it. You don't see me screaming about how stupid skydiving is simply because I don't enjoy it.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  53. Jackass 3D by justthinkit · · Score: 1

    I am surprised at all the "Avatar in 3D" comments, but none (on the first comment page anyway) about Jackass 3D.

    It was obvious I would never want to see a movie in 3D, but Jackass 3D seemed like something that would justify it (and I was paid to take someone to see it so had nothing to lose). So I went, I saw and I strongly disliked the 3D "effect". It was tiresome to look at, took me completely out of the movie, parts of one's field of view are fuzzy/distorted/etc., colors messed up, glasses don't work well on top of my glasses (and no I don't have or ever want contacts -- I like having something that protects my eyes while also giving me sight).

    So, my testing is over and I'll never watch a 3D video on any subject again. Off to read the next thread...

    --
    I come here for the love
  54. Colorization by DrXym · · Score: 1
    I don't have an issue with movies shot in 3D, i.e. most CG movies, or the odd live action movie which is genuinely in 3D. What I strongly object to are all these shitty converted movies where they take a 2D image, create a primitive scene depth model and vacuum form the two to create a glorified diorama. And then they charge a premium for it.

    I regard these converted movies as the modern age equivalent of colorization, bastardizing the movie for the sake of a buck and utterly redundant.

    As far as home cinema systems are concerned, I've yet to see one I would regard as worth buying for its 3D. I've noticed ghosting in LCD and plasma demos and the glasses cost a fortune. I expect however that 3D will appear in most midrange sets before long because it's an incremental feature that most modern SoCs support so why not toss it in.

  55. It mostly sucks by Animats · · Score: 3, Insightful

    A big problem with "3D movies" is Disney "Real3D(tm)", which is Disney Fake3D. The image was delaminated in postprocessing, and reassembled with shifts to simulate depth. That stuff sucks, and it sucks worse if the 3D producer overdoes it. (Ref "Pirahna 3D").

    "Avatar" is good 3D. It was really shot and animated in 3D, and Cameron put a lot of effort into getting it right and not overdoing it. At no time in Avatar is something positioned in front of the screen plane. Few other directors are that good.

    Even so, film 3D is inherently fake, because of the scaling issue. In the real world, there's no noticeable stereoscopy beyond a few meters of range. Our eyes are too close together. 3D distant shots with wide separation are a cinematic convention, not visual reality.

    TV 3D is far worse, It can't be watched casually. If you're off-axis, or lying on your side, the effect is totally wrong. Having to wear glasses or sit in the correct position is too restrictive. I'm curious to see how 3D sports bars work out.

    My guess is that after a while, 3D will be scaled back, and it will only be used for content worth showing in Imax.

    1. Re:It mostly sucks by SQLz · · Score: 1

      Are you talking about RealD? What is Real3D? RealD is not taking an image and shifting it. All RealD does is take the right eye/left eye and converts it to a format that works better in movie theaters, especially in the front row. They are not into stereo conversion. The don't touch the convergence. "Disney Digital 3D" is just a marketing term, Disney itself doesn't really have a stereo conversion process They pay other people to do it. Every VFX house does 3D differently, and most Disney movies have at least 2 different houses working on 3D conversion. I've worked on many Disney films, including Alice in Wonderland and GeForce.

    2. Re:It mostly sucks by Anonymous Coward · · Score: 0

      "Avatar" is good 3D. It was really shot and animated in 3D, and Cameron put a lot of effort into getting it right and not overdoing it. At no time in Avatar is something positioned in front of the screen plane. Few other directors are that good.

      There was one scene in Avatar when something did seem to swing around in front of the screen, and it was jarring, but it was only the very bottom of the frame that had a problem. I was watching on IMAX with a 4:3 aspect ratio, and I suspect if the picture had been cropped to 16:9, that part would have been cut off. And it lasted for maybe a second. The rest of the film looked phenomenal.

  56. It's about the price by LongearedBat · · Score: 1

    It's a tool, and like any tool, when used right, it can be pretty effective.

    With ya there. Just came home from watching Thor 3D. I enjoyed it. Not because it was 3D, but because the movie was enjoyable. I don't expect it to win any Oscars, but it was fun. And the 3D was used to enhance some of the visuals. Just as with Avatar, it wasn't about the 3D, it was about the story and other visuals (some of which were enhanced by 3D).

    If someone is going to suggest something is a scam, they at least need to explain why.

    Agreed. Here's my rectu... opinion:

    The problem I have with 3D is that it's so very much more expensive. If you look at all that goes into making a film, and it's alot, then 3D isn't much of an addition, but boy we pay for it. That's my only gripe with 3D; the massive price tag for what is essentially a detail.

    If 3D didn't cost much extra, then perhaps there wouldn't be such a massive backlash. I think that much anger against 3D is misdirected anger about the pricetag.

  57. Let it go by Anonymous Coward · · Score: 0

    All cinema is a scam. It's really a series of still images of things that never happened.

  58. CD's, electric cars, early web enabled phones... by northernfrights · · Score: 1

    You could literally make this argument about ANY new technology that you've decided to hate. Telling people who don't hate it that they should hate it is just pure bigotry. Get a life, and meditate or something sheesh.

  59. Talkies are a scam! by Anonymous Coward · · Score: 0

    People don't need to hear voices when they listen to movies. Talkies are a scam!

    Same thing with color. Nobody needs color movies! It's a crazy experiment moviegoers are being forced to subsidize, and color adds nothing to the movie experience.

  60. Re:It's entertainment. [focus/vergence conflict] by Thagg · · Score: 1

    There are a couple of issues with this theory about focus being an issue. The largest one is that for human eyes, there's really not that much difference between focusing on something 10 meters away and 30 meters away, the hyperfocal distance for the human eye isn't very far. Most stereo movies, also, are being designed so that the convergence point stays pretty close to the screen; because reconverging the eyes all the time causes strain even if there isn't a focus/convergence conflict.

    --
    I love Mondays. On a Monday, anything is possible.
  61. Why can't people understand the differences? by Targon · · Score: 3, Insightful

    If you look back at movies and TV, you see this same complaint against any new advance, that the improvements are useless. Silent film to "talkies" was a clear advance, and I am sure that there were SOME complaints from those who didn't care for it. When color came out, some saw it as useless and then there were more complaints. Color TV was the same way, an added expense that did not add to the quality of the movie or show in the eyes of some. When stereo first came out, again, some complained and they didn't hear how it improved things, or surround sound. All of these things added to the overall experience of going to the movies or watching TV/movies at home, even if not everyone notices or cares about the improvements that have been added.

    I remember the first time I watched Star Trek: The Next Generation in stereo, there was a background ship hum that on older "mono" TVs just did not have that added to the experience of watching it. It may not have been amazing by modern standards, but it was cool that it was an obvious improvement. For surround, watch most action movies with a decent surround sound system, and you can hear bullets flying AROUND you, some behind, some moving from behind and then to the front. This is the sort of thing that, as I said, enhances the experience, yet would not be "required" for the movie or show to be entertaining.

    So, 3D. For the most part, most 3D is very poorly implemented, with a few objects that pop out of the screen at the viewer, and does NOT enhance the viewing experience as a whole. The 3D is really just an extra "layer" that is added, and in these cases, those shooting down 3D are correct, it is NOT worth extra money in these cases. Now, Avatar is an example of 3D done fairly well, because there is a true "depth" throughout the movie, at least that was my impression when I saw it in IMAX. It wasn't about objects popping off the screen, it was about the entire movie feeling like there was more depth to EVERYTHING. This is where people want to see 3D go, where 3D isn't just for "cute" effects, but enhances how things look overall. If the home 3D experience is anything like what they did with Avatar on IMAX, then 3D is a very good addition.

    All special effects have always had their origins start in a way that it really WAS just a gimmick, and often replaced good acting or story, but as time has gone on, special effects have improved to the point where even some modern commercials would awe someone from the 1970s. In time, there will be no extra expense for filming in 3D, and the costs will drop. As I said, the real key is if 3D focuses on adding that depth of field to all scenes, rather than being focused on a few objects that just pop off the screen but otherwise leaves the movie as a 2D film. Only time will tell if 3D matures into a true way to enhance the movie-going experience.

    1. Re:Why can't people understand the differences? by Anonymous Coward · · Score: 0

      * Silent to Talkies = 100% backwards compatible; deaf people obviously wouldn't want to pay more; bonus = allowed blind people to enjoy movies.

      Conclusion: Very good.

      * Talkies to Color = 100% backwards compatible; color-blind people obviously wouldn't want to pay more.

      Conclusion: Good.

      * Color to 3D = NOT fully backwards compatible; people with normal vision DO NOT WANT to wear glasses during a movie; single-eye-blind people still have to wear glasses to see it in 2D; you cannot get the 3D experience if you enjoy watching movies with your head cocked to the side (e.g. couples on a date resting head on s.o.); the effect also causes headache and nausea for many -- especially if the director insists on letting objects pass through the screen.

      Conclusion: Horrible.

    2. Re:Why can't people understand the differences? by Targon · · Score: 1

      This is an implementation issue rather than a "bad idea" issue. If you are at home, you have a 2D TV, or have it set to 2D, and your problem would be solved. The technology to display 3D is what needs to be developed, rather than the problem being 3D itself. The early implementations of color were HORRIBLE, and have you ever seen some of the early attempts to add color to black and white films?!?

      Now, going back to those previous advances, color blind people didn't like the move to color. People with hearing problems did not get the full effect of stereo and surround sound. Single-eye blind people will still see a 3D film in 2D since, as I said, the depth of field is there in the filming, but if done properly, will not be screwed up by the "objects passing through the screen". I don't care if I have to wear glasses for the 3D effect, and if you don't want to, you can watch it in a different theater that is only 2D, it's no big deal.

      You assume that long-term, that all of the issues are going to remain, in the same way many early computer programs for the PC ASSUMED your computer was going to be running a 4.77MHz, so had problems on faster computers. Never assume that things will not improve over time when it comes to this sort of thing. Blame poor implementation, not a good idea that is flawed by poor implementation.

    3. Re:Why can't people understand the differences? by Anonymous Coward · · Score: 0

      For surround, watch most action movies with a decent surround sound system, and you can hear bullets flying AROUND you, some behind, some moving from behind and then to the front.

      It's entertaining only if you know the bullets are not actually there. I've been to movies where there were fights in the back rows. Could never enjoy surround after that.

    4. Re:Why can't people understand the differences? by roc97007 · · Score: 1

      > If you look back at movies and TV, you see this same complaint against any new advance, that the improvements are useless. Silent film to "talkies" was a clear advance, and I am sure that there were SOME complaints from those who didn't care for it. When color came out, some saw it as useless and then there were more complaints. Color TV was the same way, an added expense that did not add to the quality of the movie or show in the eyes of some. When stereo first came out, again, some complained and they didn't hear how it improved things, or surround sound. All of these things added to the overall experience of going to the movies or watching TV/movies at home, even if not everyone notices or cares about the improvements that have been added.

      But again, just because some people didn't like color tv when it came out, doesn't mean that every new gimmick that some people don't like is the next color tv.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
  62. What they DON'T do is also telling by sjames · · Score: 2

    Way back in the '70s when the dinosaurs roamed the earth, there were a few novelty 3D movie presentations on broadcast TV complete with free 3D glasses at a 7-11 near you. It worked just fine on the old analog NTSC color TV (the movie itself was terrible, of course, but the 3d was working). This was the anaglyph 3D with the cardboard glasses with colored filters.

    Given a modern 3D video stream, re-rendering as an anaglyph 3D is a simple matter of computation. There is one and only one reason 3D bluray players don't offer to render 3D content that way for people who don't have a special 3D tv (or who don't have enough expensive goggles for all their guests) and that is that they won't make money by the ton if they allow that. The "premium" value on regular 2D LCD TVs is nearing it's endpoint where prices start to fall so they need a new gimmick to drive prices. For the same reason, you'll not see any of those movies rendered in anaglyph on DVD even though they could generate the content for practically no cost.

    1. Re:What they DON'T do is also telling by Anonymous Coward · · Score: 0

      Google street view offers red/green 3d with a right-click which is cool

    2. Re:What they DON'T do is also telling by sjames · · Score: 1

      Yes. That is both sorta cool and proves my point. Google has no agenda to sell people expensive new TVs and other AV hardware, so they went ahead and did the technically logical thing and output their 3D in a format compatible with existing hardware.

  63. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  64. How is this worse than 2D? by roystgnr · · Score: 1

    When I sit too close or too far or too off-center when watching my 2D films, everything is affected by trapezoidal distortion. People look too skinny or too fat, parallel lines stop being parallel... And 3D problems still apply too. Arguably the upper limit of "parallax problems" is "parallax tells my brain that all the close objects on-screen and all the distant objects on-screen are all the same distance from me."

    On the other hand, I don't intend to get a 3D TV any time soon either. But I will be happy that all this stereo optical footage exists for when they finally perfect on-retina projectors. ;-)

  65. You are an itdot by Anonymous Coward · · Score: 0

    Just because you don't like 3D doesn't mean many more of us do to. Just because you are in a position to write a negative comment that is viewed by many doesn't mean it's correct. Sure, I've seen some crappy 3D movies. Tron was one of them. I think Avatar shows it's potential and there are some that benefit from it's
    "wow! This is great ! " impression. 3D isn't for everybody and it may be done poorly but when it all comes together, I love it! Sorry old timer, this is the future.

  66. Are that many really buying into it? by grapeape · · Score: 1

    I work with dozens of clients that are all upper class usually they are the early adopters of this kind of stuff but so far I dont know a single person that owns one or has expressed and desire to get one. In talking to my friends none has mentioned even wanting one. Is the area I live in just smarter, more thrifty? I've checked out the sony tv's as well as the samsungs when I was in the market for a new tv for my living room a few months back, it was ok but IMHO not worth an extra $100 much less the $500 difference in an equivalent non-3d tv. The essentially forced upgrade to HD (yes I know there are converters, hd is technically better, etc...but for those who aren't glued to a television most of the time it was just seen as a government mandated money grab) was hard enough to swallow...trying to dupe consumers into the 3d bs was just too much IMHO.

    1. Re:Are that many really buying into it? by Targon · · Score: 1

      When TV(broadcast/cable) does not offer much if any 3D content, and the number of 3D BluRay titles is also fairly low, there will be very little desire to buy special 3D components. Flat panel/LED/LCD/Plasma TVs make sense, and you DO see these selling for those who can afford them, and normal BluRay players are also selling at an acceptable rate based on the number of HD compatible TVs out there. It really comes down to the amount of content available that takes advantage of the technology.

      Do you remember laser disc? There was a fairly low number of movies available, so it made it very difficult for many people to justify the purchase, and as a result, the technology died. DVD was much better from the start when it came to what was available, and the cost of players was also lower, even for early adopters, so it did well. BluRay on the other hand, requires a HD display, and since not everyone has HD at this point, you don't see the WalMart shoppers running out and buying them. 3D continues, where many/most people have not caught up to the LAST generation yet, and that will keep people from spending the extra money.

  67. Depends on the type of 3D by SmilingBoy · · Score: 1

    There are a few types of 3D projection: polarized (linear or circular), shutter glasses and Dolby 3D (which works using different wavelengths for the RGB of each eye). I personally find Dolby 3D best and linear polarization the worst. If you didn't like the 3D experience in a particular cinema, maybe try a different cinema with a different technology for the next film.

  68. Great info. by Tronics_connection · · Score: 1

    This is true to a point, Yes 3D tv’s aren’t what they are cracked up to be, but than again they are. Now I am sure you are scratching your head here, let me explain. A 3D TV has faster processors and better picture resolution so you do get a great TV with 3D but, the best thing to do when deciding to buy a 3D vs. Full HD is simple answer this. For a 3D TV, 1. Where you want the TV is it or can you make it 100% dark. (Dark is needed in order for a 3D effect to work properly, note the 3D setups in you local electronics store they are not to good) 2. Are you willing/able to keep up with the special 3D glasses. (Kids will break them, loose them, dogs will chew them, and more they are expensive for a pair or 2 Samsung rechargeable glasses retail around $100 - $150 and go up from there) 3. A 3D TV will require you to pay more for the special 3D movies and TV packages. (Paying more now is that really a smart idea?) For a basic FULL HDTV, 1. Works great with any TV package from basic to advanced 2. Has a great picture quality. (it is still recommended you have a dark area for watching, but is not needed for optimal picture quality) 3. Longer life than a 3D. (3D TV‘s last estimated 1,500 - 2,500 hours, Full HDTV can last estimated 3,000 - 7,000 hours and of course no matter the TV the better the environment such as a dust free house if that even exists will also help, more moist or salty environments such as Seattle or Florida that will also cut the life a bit, there are a few studies that show warmer homes cut the life of appliances by about 10% and cooler homes tend to have more older appliances this is not really hard facts but defiantly something to think about.) Just remember to keep your eyes open, there are new deals out there daily and never be sold BEFORE you do some research, also Consumer Reports did a study a while back and found a company whose sales people work on commission tend to have larger per person sales such as talking you into that new Blu-Ray player or making you think you need a $200 table or wall mount. BUYER BEWARE is all I can say. I own a large electronics retail company http://www.tronicsconnection.com/ so I know all the tricks companies try, we here at Tronics Connection are trying to but slowly weeding them out. Thanks for reading, Hope my advices proves helpful, Please let me know what you think or if you have questions just ask J Matthew Lalley CEO / Founder Tronics Connection

    --
    Matthew Lalley Founder/CEO http://www.TronicsConnection.com
  69. The problem with 2D by tgibbs · · Score: 1

    It's an older problem than that. Even in 2D movies, there are perspective and parallax cues telling you that parts of the image are closer or further from you, yet the focus of your eye tells you that everything is the same distance. Even worse, objects may appear to be out of focus, yet no matter how you strain your eyes, you can't bring them back into focus as you could with a real image. Perhaps this is why so many people claim that watching 2D movies or TV gives them headaches or eyestrain.

    1. Re:The problem with 2D by AK+Marc · · Score: 1

      In 2D, they specifically blur that which you shouldn't be looking at and generally leave what you should be looking at in perfect focus. So the issues are minor. With 3D, the 3D focus will make some out-of-focus shrub jump at you. Then, when you look at it because the director ordered the shrub to the front of your vision, you notice that it's out of focus. This is the conflict caused by 2D directors filming 2D films in 2D or 3D and then showing them in 3D. They haven't learned what 3D means, and even if they did, the vast majority of home sales are 2D. So a true 3D film would have to have substandard 2D performance, harming 2D movie views and 2D sales. So we get 2D movies with depth. Something completely different than a movie conceived in 3D.

      3D will cause headaches until that practice stops, regardless of the technology. Purposefully blurring that which they are also purposefully drawing our attention to is a bad idea. And you don't need the framing with 3D as they use with 2D, as depth isn't formed by comparison to other objects, as required with 2D, but is formed directly by depth. But they haven't done that yet because it's just not how 2D is done, and nobody in Hollywood is creative enough to actually think in 3D.

    2. Re:The problem with 2D by tgibbs · · Score: 1

      In 2D, they specifically blur that which you shouldn't be looking at and generally leave what you should be looking at in perfect focus.

      But in real life, you decide what you want to look at, and it comes into focus. But we've been creating movies for years, and over the generations we've become accustomed to this kind of odd backwards convention, as well as such things as jump cuts, which were not used in early movies because people found them disorienting or even nausea-inducing. But there are still people who find that 2D movies or TV give them headaches or eyestrain.

      With 3D, the 3D focus will make some out-of-focus shrub jump at you. Then, when you look at it because the director ordered the shrub to the front of your vision, you notice that it's out of focus.

      With 3D, the things that you are supposed to be looking at are generally in the plane of the screen, so it is natural for objects closer to be out of focus--the same convention used in 2D films. But as with 2D, there will probably be a period of adjustment as people learn how to watch shows in 3D.

      This is the conflict caused by 2D directors filming 2D films in 2D or 3D and then showing them in 3D. They haven't learned what 3D means, and even if they did, the vast majority of home sales are 2D. So a true 3D film would have to have substandard 2D performance, harming 2D movie views and 2D sales. So we get 2D movies with depth. Something completely different than a movie conceived in 3D.

      With the exception of a few cartoons, virtually all movies are conceived in 3D--they depict action in a 3-dimensional world. It's just that until recently, the technology to display them as conceived was too awkward for it to be used as anything other than a novelty. Unfortunately, novelty 3D films developed some bad practices, such as extreme parallax to create an "in your face" effect. As 3D has become more common, such tricks are rapidly falling into disuse--they are the visual equivalent of the "ping-pong" audio effects that were so common in the early days of stereo sound.

    3. Re:The problem with 2D by AK+Marc · · Score: 1

      But in real life, you decide what you want to look at, and it comes into focus.

      And in a movie, you don't get to decide what to pay attention to. The director decided for you. You may disagree with that, but it's no different than a frame around a work of art. They hide some of the work of art, but good luck demanding your money back at a museum if they don't remove the frames.

      Your little gripe is so absurd that I can't even understand what your point is. All art has been that way. Even music, where some instruments are played comparatively softer for periods while others are played louder. A few people may have headaches from moves or TV, but I'd assert that having some things out of focus is *never* the cause.

      However, in 3D, the director will choose to make a shrub the object of your attention (by placing it closest to the viewer) and, at the same time, pick another point for another simultaneous focus by being in focus. That is a specific thing that can cause headaches. Not just because there's something on the screen that's out of focus, but that the director created it in a manner that thrusts the out-of-focus object to the forefront of your attention.

      With 3D, the things that you are supposed to be looking at are generally in the plane of the screen,

      If that's the case, then 3D is useless. The "point" of 3D is to bring some things closer to the viewer. If you put out a 3D movie with nothing of interest closer to the viewer than the screen, then you only ever pushed ancillary scenery into the interesting zone.

      I think you are 100% wrong, and in most (all?) 3D movies, they thrust something intended to be looked at as close as practical to the viewer (such as the arrow or flying blade headed to the audience in the action/horror 3D movies).

      so it is natural for objects closer to be out of focus--the same convention used in 2D films. But as with 2D, there will probably be a period of adjustment as people learn how to watch shows in 3D.

      You are mistaken. The production crew are the ones who need to learn. You mentioned jump cuts. I don't believe you about that. Why? Because I think that jump cuts could have been accepted back then more readily if the directors and editors did them better. The same is true with 3D. It is the production that needs to change, not the audience.

      Nobody ever has something out of focus dominating their view, they way it happens in 3D. As such, 3D fails completely at replicating what people "see." They just add depth to something framed for 2D. That's completely different. With 2D, you must add foreground and background for people to get an idea of what's going on. With 3D, that is unnecessary. However, whether through creative incompetence or commercial demands for 2D/3D co-releases, even of native 3D movies, we still get standard 2D framing with foreground and background. Once such framing techniques are abandoned as unnecessary (and left in when they do something else, such as set mood, setting, etc., but not just there for depth and "realism" that's needed to form depth), then 3D will be taking a step forward. There are other filming issues that are 2D dominated, even in "native 3D" movies.

      With the exception of a few cartoons, virtually all movies are conceived in 3D--they depict action in a 3-dimensional world.

      You are 100% wrong. Nearly all movies are still "storyboarded" in that they have a 2D-only sketch of the idea of what the scene will show. They are funded by people familiar with 2D-only movies, directed by 2D directors, starring 2D actors, and cut by 2D editors. Whether the cameraman is a 2D or 3D cameraman doesn't dominate the movie.

      It's just that until recently, the technology to display them as conceived was too awkward for it to be used as anything other than a novelty.

      It's still just a novelty. Based on the current limitations (wearing glasses and higher cost) a large number of people would prefer 3D to 2D. Some like the novelty. Others don't. At this point in time, most don't prefer the novelty.

    4. Re:The problem with 2D by tgibbs · · Score: 1

      And in a movie, you don't get to decide what to pay attention to. The director decided for you. You may disagree with that, but it's no different than a frame around a work of art.

      It's not a matter of agreeing or disagreeing. It's simply that film works differently from natural vision. Fortunately, the visual system is very adaptable, and most people get used to this convention. But there are certainly people who find that movies or TV gives them a headache or eyestrain, and it may well be that this discordance is responsible for that.

      However, in 3D, the director will choose to make a shrub the object of your attention (by placing it closest to the viewer) and, at the same time, pick another point for another simultaneous focus by being in focus.

      I don't know about you, but I don't automatically pay attention to whatever is closest to me. If I go to a sporting event, I don't spend my time watching the back of the head of the guy in front of me. I pay attention to what I am most interested in, or what is moving. And of course, most people already are familiar with the film convention you describe, that objects out of focus are not intended to be the center of attention. But just as you have to learn how to watch movies in 2D, and to ignore the lack of control of focus, or the fact that focus and depth of field may change arbitrarily, or the fact that the point of view may shift suddenly and arbitrarily, one has to learn how to watch images projected stereoscopically. Most people seem to have no problem with this, but just as with 2D projection, it is likely that there are some people who will find this more difficult.

      You are mistaken. The production crew are the ones who need to learn. You mentioned jump cuts. I don't believe you about that. Why? Because I think that jump cuts could have been accepted back then more readily if the directors and editors did them better.

      Jump cuts are something that took quite a while to be accepted. Early in the history of film, it was considered to be a gross error. It was seen as disruptive, something that distracted the viewer from the contend. But it turned out the viewers became accustomed to the convention, and modern films are filled with rapid cuts and shifts of point of view that once would have been seen as evidence of extreme directorial incompetence.

      You are 100% wrong. Nearly all movies are still "storyboarded" in that they have a 2D-only sketch of the idea of what the scene will show.

      The storyboards for a movie also are conceived in 3 dimensions. The method of representing a 3D world in 2D was worked out over many years by 2D artists long before the existence of film. It is known as perspective.

    5. Re:The problem with 2D by AK+Marc · · Score: 1

      I don't know about you, but I don't automatically pay attention to whatever is closest to me. If I go to a sporting event, I don't spend my time watching the back of the head of the guy in front of me. I pay attention to what I am most interested in, or what is moving.

      You pay attention to what's closest to you in your field of vision. However, the human field of vision is smaller than the physical field of vision. The brain processes things such that you don't actually see the guy in front of you. Like the optical illusions where the ape walks through the people throwing the ball, your brain completely ignores that which you aren't paying attention to.

      The issue isn't just that it's closer, but that it's purposefully being thrust at you. The guy in front of you at the sporting event is "invisible" in that if he were to change his hat, you'd likely not see or process that. But if he were to stand up, moving to partially block your view (as the shrubs in Avatar did) then yes, you'd "see" him again. If he moved repeatedly, you'd likely take notice. But in 3D movies, the foreground is constantly moving, partially obstructing the action, and generally getting in the way. Not in a way that prevents absorption of the material. And in a way that in a 2D movie adds to the movie my helping give a reference for distance and depth. But, since that's unneeded for 3D, leaving it in there is an error.

      I notice, you aren't explaining why such framing is required in 3D movies, but instead arguing against me by making fun of my arguments in an incorrect and irrelevant manner.

      The storyboards for a movie also are conceived in 3 dimensions.

      No, they are not. They are 2D sheets of paper given in a 2D perspective of how the creators would project it onto a 2D screen. Then, if they feel like it, they then add some depth to their 2D vision.

    6. Re:The problem with 2D by tgibbs · · Score: 1

      You pay attention to what's closest to you in your field of vision. However, the human field of vision is smaller than the physical field of vision.

      This makes no sense at all. Humans see everything that is in their physical field of vision--i.e. everything that is in a position to reflect light into their eyes, subject only to the limitations of vision (wavelength, resolution, etc.)

      The brain processes things such that you don't actually see the guy in front of you.

      Of course I see the guy in front of me. I simply choose not to focus on him because he is not what I came to see. But I might do so if he were of particular interest to me--if he were a friend of mine, for example, or if I suspected that he was dangerous and might suddenly attack me. We learn what is of interest in a particular context and what is not.

      The issue isn't just that it's closer, but that it's purposefully being thrust at you.

      This may be the only thing that we sort of agree upon. I think that having things "purposely thrust at you" is a kind of novelty, like the "ping-pong" audio effects that were so common in the early days of stereo audio. I think this kind of thing is already on the way of vanishing; it is pretty much absent in 3D films like "Up!", "Avatar", and "Toy Story 3".

      But in 3D movies, the foreground is constantly moving, partially obstructing the action, and generally getting in the way.

      This happens in real life all of the time. You may be driving past a line of trees looking at the scenery beyond. You simply choose not to focus on the moving trees that are partially obstructing the view. A hunter may be running through the woods chasing a deer, yet the trees and bushes that are closer to him and partially block his view do not distract.

      No, they are not. They are 2D sheets of paper given in a 2D perspective of how the creators would project it onto a 2D screen.

      "2D perspective" is an oxymoron. Perspective is a representation of 3-dimensional space on a 2-dimensional surface. So the only reason why anybody would use perspective in a drawing would be if they are conceiving the scene in 3 dimensions.

    7. Re:The problem with 2D by AK+Marc · · Score: 1

      This makes no sense at all. Humans see everything that is in their physical field of vision

      Yes, it's hard for someone with a degree directly involving the study of human perception in the brain to communicate with people on the Internet that think they know everything and are unwilling to listen. Your brain processes things unevenly. Thus, though some things are in your field of vision, they are not "seen." Confusing, I know, but that's how the brain works.

      Of course I see the guy in front of me.

      No, you actually don't see him. "See" isn't processing of the light by the rods and cones. "See" is the brain recognizing the object. And I think you are a liar, though you may not know it. Because for your assertion to be true, you'd have to have never in your life have had someone walk back to their chair while you think to yourself "hey, I don't remember him leaving." Because if you didn't see him leave, then, as I asserted, you didn't actualy see him. But since, as far as I can tell, this has happened to everyone at least once, I can confidently assert that you are wrong because you have managed to not see someone sitting right in front of you in your field of vision. But if you have never had that happen to you ever in your life (and not just at sporting events) then I'd suggest you contact your local brain research institute, because you'd be a unique case they may want to investigate.

      "2D perspective" is an oxymoron.

      Then stop wasting all your time replying to me and go get on those who state current 3D isn't 3D because it's "just stereoscopy."

    8. Re:The problem with 2D by tgibbs · · Score: 1

      Yes, it's hard for someone with a degree directly involving the study of human perception in the brain to communicate with people on the Internet that think they know everything and are unwilling to listen.

      You should be more circumspect about putting on airs with people you encounter on the internet. As a neuroscientist who has studied vision and perception with some of the pioneers of the field, I have quite a bit of knowledge of the subject. I just don't agree with you.

      No, you actually don't see him. "See" isn't processing of the light by the rods and cones. "See" is the brain recognizing the object. And I think you are a liar, though you may not know it. Because for your assertion to be true, you'd have to have never in your life have had someone walk back to their chair while you think to yourself "hey, I don't remember him leaving."

      It sounds like you are talking about the phenomenon of change blindness, which is a different thing entirely. The fact that you may not consciously note something that changes when you are attending to something else is not the same as not seeing it. There are some things that you literally don't see (an object that falls within a blind spot or scotoma, for example) but this is not one of them.

      Then stop wasting all your time replying to me and go get on those who state current 3D isn't 3D because it's "just stereoscopy."

      Already have. The only "real 3D" is the physical world itself, and we perceive it indirectly through the intermediary of our senses. What we perceive as 3D is a model constructed by the brain based upon visual cues. Even a "monoscopic" movie is still three-dimensional, in that it creates in our brain a model of 3D space based upon visual cues such as size, occlusion, and perspective. Stereoscopy merely adds one more visual cue (albeit an important one) to enhance our brain's ability to construct a three-dimensional model of the scene that we are viewing.

    9. Re:The problem with 2D by AK+Marc · · Score: 1

      As a neuroscientist who has studied vision and perception with some of the pioneers of the field, I have quite a bit of knowledge of the subject.

      For someone with "quite a bit of knowledge" you have quite the knack for stating factually inaccurate guesses as fact.

      The fact that you may not consciously note something that changes when you are attending to something else is not the same as not seeing it.

      Then define "see." Those that claim knowledge of the field seem to have a consensus that "see" is a perception, and not a physical phenomenon. You are apparently taking the opposite position. As someone that claims to have "quite a bit of knowledge" I'd expect you to at the very least recognize this and state "I don't like the expected definition, so I choose to not use it, even though everyone else does." But no, you claim to be an expert, yet apparently don't know the definition of "see."

    10. Re:The problem with 2D by tgibbs · · Score: 1

      Then define "see." Those that claim knowledge of the field seem to have a consensus that "see" is a perception, and not a physical phenomenon.

      Obviously, anything that happens in the brain is a physical phenomenon, so this sounds quite bizarre to me. I don't know of any neuroscientist who views any aspect of sight or perception as non-physical. Perhaps you would care to cite the peer-reviewed publications that establish this as the "consensus?"

    11. Re:The problem with 2D by AK+Marc · · Score: 1

      Obviously, anything that happens in the brain is a physical phenomenon, so this sounds quite bizarre to me.

      The conscious mind is separate from the physical brain. That isn't to say they aren't necessarily interrelated. But that if a rod is triggered, the brain will receive notification of that. However, the brain has unconscious/subconscious filtering prior to passing that information to conscious thought. Obviously you deal with the physicality of the brain without regard to the person the brain resides in. Not every fired neuron correlates with a conscious thought.

      I don't know of any neuroscientist who views any aspect of sight or perception as non-physical.

      Then you don't know any. Show me a neuroscientist who claims those with amblyopia can see out of both eyes. The "sight" is roughly equal between the eyes for processing photons into signals getting to the brain. So obviously, anyone who says they can't see out of an eye where the signals reach the brain must be lying. Hey, that puts you in good company. They used to think that 100+ years ago. So take your medieval voodoo science and leave the real work to those who know the difference between some rod firing and a visual perception.

    12. Re:The problem with 2D by tgibbs · · Score: 1

      The conscious mind is separate from the physical brain.

      Only in the sense that movement of a car is separate from the physical engine. Consciousness is a function of the brain. As is sight. And all of these functions are the result of physical reactions.

      I note that you still have not provided any peer-reviewed publications to substantiate your claim that your particular point of view (that sight is non-physical) reflects the consensus of the field, which doesn't match the views of any neuroscientist I know. And as a member of the Society for Neuroscience, I know quite a few.

    13. Re:The problem with 2D by AK+Marc · · Score: 1

      Only in the sense that movement of a car is separate from the physical engine. Consciousness is a function of the brain. As is sight. And all of these functions are the result of physical reactions.

      Who are you arguing with? You've apparently decided that I'm right and your were wrong and so you are just arguing with yourself. Just because you are so fragile of ego to say "oops, I see what you are saying now and you were right the whole time" doesn't mean I am now or was ever before wrong in what I said.

      Sight is a function of what the person can perceive. If the person can't or doesn't perceive, then it wasn't "seen." You've managed to, in the most disagreeable manner, agree with everything I've said.

      I note that you still have not provided any peer-reviewed publications to substantiate your claim that your particular point of view (that sight is non-physical) reflects the consensus of the field, which doesn't match the views of any neuroscientist I know.

      Oh, so you are saying that every neuroscientist states that people with amblyopia can actually see from the "bad" eye because the signal is received by the brain? Because that would be necessary for you to prove your point against me. But I've dealt with your type before. He was an egotistical prick who asserted false statements about what members of his professional organization thought. I actually contacted a few, asked the question, and posted the responses. Even that, with demonstrated proof, he claimed he was still right. So, I've proven myself right and you wrong a large number of times. You stopped addressing my points (what the brain receives is not what "sight" is, despite your call for me to go look up things in peer reviewed journals I don't have easy access to), and instead are making up lies about what your peers assert and challenging me to look up things for you.

      Just ask one of them. "Does a person with amblyopia see from their bad eye, even if they have no perception of sight from it?" Ask any one of your precious neuroscientist friends without grooming them first, and you'll get your answer. Since you know thousands of them personally, that would be easier than me looking up anything in a peer reviewed journal. But instead, I'd expect you to do what the last guy did who made similar claims about what "all of my peers" think. He lied about asking them, then when I asked them directly, they agreed with me. Not that I'd bother with this, since I've since learned that there is nothing that will ever change someone's mind over the Internet when they are so confident in their wrongness. It's a mental illness. But with therapy, maybe someday you'd be open to understanding that you aren't omniscient.

  70. 3D by CTU · · Score: 1

    It never really works for me. I guess it is just bad eyesight, but still I will not pay for anything in 3D because I will not be getting anything out of it. I also will not want to spend the extra money they are changing for this "Privilege"
    For everybody who notices a difference with 3D tech, then good for you, but it is taking away my non 3D options because the people who make this stuff see how the consumers will pay a lot more for it :(

  71. A Scam? by matunos · · Score: 1

    Doesn't calling it a scam imply that it's not really 3D? I mean, yeah, it's not really projected holographs, but I assure you that the movies do reproduce some level of depth.

    If you want to call it a "gimmick", then fine, but it's not a scam. You know pretty much what you're getting; whether the quality of the effect or the content of movies/shows/games are worth the additional cost is up to you to decide.

  72. It's just a big snore fest... by NitroWolf · · Score: 1

    I finally can say definitively, for myself, that 3D is just a big snore fest. I saw Thor in 3D a couple days ago and the 3D added absolutely nothing at all to the movie. I would have been fine seeing it in 2D. I've been paying extra for the 3D version of movies for awhile now and I kept coming away with a less than enthusiastic appreciation for 3D in movies. With Thor, I've finally decided that I'm not going to pay extra for 3D anymore. There is just nothing there to compell a rational person to pay extra for it. If it's just part of the movie, great, I'll watch it, but I'm not paying for it anymore.

    Thor having a meh ending didn't help either, but a movie review is another story in itself.

    1. Re:It's just a big snore fest... by Targon · · Score: 1

      Is 3D in general what you don't like, or just the generally poor 3D implementation? If Thor was done with amazing 3D where everything had a nice depth to it, without gimmicks that had isolated objects popping off the screen, would you be saying the same thing?

    2. Re:It's just a big snore fest... by NitroWolf · · Score: 1

      Yeah, I think I would be. I've not found any movie yet where 3D has really added to the story in any meaningful way. Maybe someone will find a vehicle for it, but up to this point it hasn't added anything for me personally.

  73. Now its a scam? /facepalm by steppin_razor_LA · · Score: 2

    I have a 3D TV. Could 3D be better? Yes. Am I enjoying my 3D content? Yes. The idea that this is a "scam" is just plain silly. I'm *clearly* being tricked into paying money for something that I appreciate.

    --
    Evolution: love it or leave it
    1. Re:Now its a scam? /facepalm by thaig · · Score: 1

      We all have to assume that you're defending your purchase to some extent. Some purchases are at least partially about status anyhow and there's also the question of how much it all resembles audio equipment where one can spend any amount of money in search of some kind of barely perceptible perfection.

      If you start the day happy with your current TV and someone makes you feel it's not good enough and that another one is what you must have then to a certain extent you are at least being manipulated.

      --
      This is all just my personal opinion.
    2. Re:Now its a scam? /facepalm by Anonymous Coward · · Score: 0

      I have a 3D TV. Could 3D be better? Yes. Am I enjoying my 3D content? Yes. The idea that this is a "scam" is just plain silly. I'm *clearly* being tricked into paying money for something that I appreciate.

      No, you have a stereoscopic TV.

      Call me when it's actually 3D, and not just Stereoscopic 3D being called 3D by idiots who don't know the difference.

  74. How do you know? by Anonymous Coward · · Score: 0

    > my color vision is actually better than most mens, it's actually better than most womens.

    How, exactly, did you measure this?

    1. Re:How do you know? by pecosdave · · Score: 1

      Some expanded Ishihara type test I've taken in the past, plus some various other "which is different" test from schools and other organizations. I get tested with normal Ishihara test yearly, but I've had more strenuous test than that before.

      --
      The preceding post was not a Slashvertisement.
  75. I like 3D by thetoadwarrior · · Score: 1

    3D, like anything else, isn't suited for every task but I don't need someone to tell me that 3D is not a new or exciting experience because quite frankly it is for some things. That doesn't mean I want to see citizen kane or star wars in 3D but it definitely has its place in entertainment and, for example, I definitely love my Nintendo 3DS and yes it adds value to some games.

  76. bogus in so many ways by nothings · · Score: 1

    But really, you can easily infer just about everything that's wrong with this sort of thinking and analysis by understanding one word: Viewmaster

  77. ill commit to 3d when... by Anonymous Coward · · Score: 0

    it has a negligible effect on image quality, i dont need glasses, it wont strain my eyes, i dont get a noticeable performance hit in game performance, and it focuses more on proper depth than crap popping out at you.

    but when i commit, ill *commit*.

  78. Analogous to this... by Krokus · · Score: 1

    I remember going to the video arcade long ago and seeing Virtua Fighter for the first time. My thoughts then were:

    - "The control response is terrible and the characters look *awful*! This looks *terrible* compared to 2D games!" (Samurai Showdown was right next to it).
    - "What a cheesy gimmick."

    After a while, the hardware got better and the issues became how to deal with the camera (they tried their best with Mario 64). Now it seems 2D has been relegated mostly to casual and web-based games (and even those are starting to go 3D).

    I find myself thinking the same things about stereoscopic movies and TV now. I have no idea at this point if history will repeat itself or if stereoscopic will continue to be treated like a gimmick. Some video game mechanics work much better in 3D; I can't think of any aspect of movies that is improved by making them stereoscopic.

  79. 3D is utterly stupid by Anonymous Coward · · Score: 0

    My girlfriend and I snuck into the Beiber 3D film, only because I refuse to pay for 3D anything. I have to say, the 3D technology was exactly what I expected: Totally, utterly, completely, absolutely unworthy of my money or attention in any way, whatsoever.

    I will never, ever, ever, ever buy any 3D product, pay for any 3D movie, do any 3D technology, ever. It's so fucking lame, I can't believe any idiot would even try to push it.

    Show me someone who actually likes 3D, and I'll show you someone who has very poor taste.

  80. History repeats. by Anonymous Coward · · Score: 0

    Good market strategy -- It worked for apple...

  81. Stereoscopic vision is only part of 3D by erice · · Score: 1

    While I agree that a hologram projection would be kinda cool (though a street chase won't seem right in my living room), stereoscopic vision is what makes our brains think in 3D, if you will. Stereoscopic images are simply trying to provide exactly what your brain interprets as 3D.

    Not quote. Stereoscopic vision is part of what makes our brains think in 3D. We also sense 3D by adjusting focus. This doesn't work with the simple stereoscopic 3D. Parallax tells our brain that the image is 3D. Focus says that it is flat. That conflict creates eye strain, headaches, etc and it isn't going away with any technology currently offered to consumers.

  82. Take the word "forcing" out of the argument... by TheVelvetFlamebait · · Score: 1

    ... and it no longer holds any water. Holywood is not forcing me to watch 3D. Holywood is not actually forcing me to watch anything, but even out of its offerings, it is still providing a 2D alternative for almost every single movie it produces.

    Look at Avatar. It was made specifically for 3D. Do you think James Cameron, 3D's premier fanboy moviemaker, wanted Avatar screening in 2D? Well, I can't find an article to back me up, but I would imagine that he would prefer to force people not to watch it in 2D, and that it was the studios who wanted the 2D alternative. It's consistent with their approach to offer and heavily market 3D, but not actually force it upon people.

    --
    You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    1. Re:Take the word "forcing" out of the argument... by myowntrueself · · Score: 1

      pffft

      Avatar was just Pocahontas in 3D and with more blue.

      --
      In the free world the media isn't government run; the government is media run.
  83. Completely Missing the Point by Anonymous Coward · · Score: 0

    I think many people, including the lady who wrote this article are having an experience sort of like mine where they feel they were duped into paying the extra money and didn't get the experience they expected - and worse, found that the 2D version of the movie was better.

    In my case, I didn't buy 3D because I "knew" I'd be getting a "better" experience, all the commercials I'd seen at home touting 3D and the extra ticket price led me to believe I'd be getting something extra special. Not to mention my family insisted that 3D would be "incredible" so I gave in and paid the extra $4 on top of the $10 ticket price to get the 3D experience.

    And I came to the same conclusion that this lady did - it was a scam. I saw "The Last Airbender" in 3D and I only caught two little gimmicky bits of 3D that were not worth the extra $4 for a movie I only saw because my family was going.

    Since then, I refuse to pay for 3D at all

  84. A bit to add on consumer 3D by dbIII · · Score: 1

    A friend had the 3D shutter glasses for his Atari ST some time back. I'd say it was around 1988.

  85. do they ever try games in 3D? by Nyder · · Score: 1

    I have a Nvidia 3D Vision. I use it mostly for gaming. Everyone that I let try it on games, wants one. The reason for that?

    Simple, it's not a gimmick. Sure, 3D movies are just so-so. That's because the 3D in movies don't really add depth to the movie. But in games? Hell ya. Blades of grass become real. Stiching and straps on a back pack in Bad Company 2 stick out like it's real. It adds to the immersiveness part of the game.

    Only drawback is it being darker then normal, and having to adjust for that. But it's a small price to pay for the games that do well with the 3D Vision. Of course, not all games do.

    Is it for everyone? No. Is it a gimmick? No. (and for those with attention spans shorter then mine, i'm referring to 3D gaming, not movies)

    --
    Be seeing you...
  86. Stereographics: Its. Not. Real. 3D. by w0mprat · · Score: 1

    All I have yet to see in a "3D" movie or TV despite having viewed something enthusiastically marketted as such, it is a steroscopic trick, by shutter glasses or parallax barrier or some other slightly tricked up version of the red/blue glasses of the 1950s. It's not real 3D, it tricks your brain into seeing depth information, thats it. It's not lightfield recreation nor a genuine volumetric display.

    We're a long way off real 3D, which is in my opinion, holographic or nothing, until then it's a expensive gimmick that is more like 2.1D

    --
    After logging in slashdot still does not take you back to the page you were on. It's been that way for 20 years.
  87. projection systems by GReaToaK_2000 · · Score: 1

    Until the projection system is 3D like a holographic system you can walk 360 degrees around. It's not 3D, its a trick.

    Currently that's all we have. I know some may post about some holographic systems being developed, see the first sentence.

    I will reiterate, for right now that's all we have.

    If you like it, go spend your money. If you don't like it, don't spend your money.

    This argument is like watching extremist christians telling people they're going to hell because you don't believe the way they do. It's a stupid argument over something that doesn't really matter. If more people paid attention to their own decisions instead of getting worked up about 'others' decisions their would be a lot more productive debate and productive competition.

    The market (people who pay) will decide whether the technology lives or dies. Worry about your own money not what someone else does with theirs. (unless it directly affects you)

  88. No 3D Content by Anonymous Coward · · Score: 0

    TheGratefulNet you are absolutely right. I purchased a 3D plasma last October and to date you cannot even buy Avatar in 3D on Blu Ray. Nor Toy Story 3. The two best examples of the genre are completely unavailable to the public (and I would have purchased them).

    It's as if the TV companies (Samsung, Pana, Sony) are pushing 3D Home Cinema, but the content producers (movie studios, incl. Sony) are actively preventing any titles from being sold.

    It's home theatre civil war, and we're the casualties.

  89. well said by xcix · · Score: 1

    well said. i don't know maybe its simply because i work with 3d modeling and rendering daily, anything advertised as 3d fails to amaze me as it does with others

  90. "Free" market wins again! by npsimons · · Score: 1

    Actually, you probably will. I don't like 3D movies and I ended up with a 3D capable TV just because most of the really good new TV's have this capability. If I could have bought the exact same model without 3D, I would have.

    And this, is precisely what all the haters on the story here don't get. "If you don't want 3D, don't buy it! No one's forcing you, why do you say it's a gimmick and it sucks? You're just a luddite/ignorant/old fogie." Maybe because it is a gimmick that's been trotted out every few decades for over 150 years, yet it's still not standard, like color visuals or stereo sound. Why might that be? Might it be because it doesn't work reliably? Or because people tend to tackily tack it on offerings that would otherwise be ignored? And the market soundly refutes it every time.

    Only this time, you don't have a choice. You can't buy a high end TV without 3D, whether you want it or not. Suck it, losers! The free* market triumphs again!

    * - for certain definitions of "free", ie where the megacorps are free to foist upon you whatever they please, and you have the "freedom" of choice between buying it or not.

  91. Think how the 3D effect works! by Roger+W+Moore · · Score: 1

    That is an absurd complaint for 3D movies in the theater. Why? Because we only use the convergence of our eyes and focal length of our pupils for distances less than 30 feet.

    Just think for a second and you will see how absurd your point is. The entire way that this technology work is by presenting each eye different pictures i.e. it only works in a region where we are using the convergence of our eyes! If it presented everything as so distant that our eyes are parallel and focussed at infinity it would be present each eye the same image and then it would be up to our brains to use references and prior knowledge to infer 3D...which is what we do with a 2D film! This is why 3D images are always closer than the screen, by the time you are focussing on the screen you are focussing at infinity.

  92. It's not that the technology is new. by Anonymous Coward · · Score: 0

    It's that the technology is finally fast enough to sensibly render everything twice, one for each eye's viewpoint.

  93. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  94. Terrible Post by Anonymous Coward · · Score: 0

    No one is being "duped" by 3D. If you enjoy it, you enjoy it. Stop whining and get a life.

  95. INVESTORS by Anonymous Coward · · Score: 0

    Unwitting investors also need to get their realisation caps on. People should know more about the history of current 3D techs, how the public have responded to them in the past, the cost of it in the past, when it was first available and who has owned the technologies before they ended up where they are now. Etc.

    Reading up on all of this quickly shows up the scam that is going on.

    Man I wish I had bough those ELSA 3D revelator glasses for £55 back in the day.

  96. Tron Legacy was a 3D by jdc18 · · Score: 1

    Avatar is the only movie worth watching in 3D. I watched it on TV and it sucked, the plot is basically the same as in pocahontas, but the effects on 3D were cool. On the other hand Tron Legacy had nothing on 3D, that was the biggest scam of all, if you took off the glasses during the movie there was no difference. I live in Ecuador so there were subtitles, that was the only 3D in the movie. It was just an excuse to charge more fore the film. Thats why I am reluctant to pay for any 3D, I dont want pay extra for that Tron Legacy fiasco.