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PlayStation Network Hack Will Cost Sony $170M

alphadogg writes "Sony expects the PlayStation Network hack will cost it $170 million this financial year, it said Monday. Unknown hackers hit the network gaming service for PlayStation 3 consoles in April, penetrating the system and stealing personal information from the roughly 77 million accounts on the PlayStation Network and sister Qriocity service. A second attack was directed at the Sony Online Entertainment network used for PC gaming. Sony responded to the attacks by taking the systems offline." Does the $170 million figure include compensation for PSN subscribers who suffered from the outage?

189 comments

  1. Yeah, but they can make it up in volume by elrous0 · · Score: 4, Funny

    All they need to do is add a bunch more PSN subscribers, and they can make it up in monthly subscription fees.

    Problem solved. You're welcome, Sony.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
    1. Re:Yeah, but they can make it up in volume by matt_gaia · · Score: 2

      If by adding subscribers, you mean PSN+ subscribers, then yes, they can recoup some money that way.

      If you mean regular, old PSN subscribers, then, well.... *facepalm*

    2. Re:Yeah, but they can make it up in volume by TheSambassador · · Score: 0

      Um... what?

      PSN is free. It's one of the PS3's main draws... with Xbox you have to pay for a Gold Xbox Live account. They do have "Playstation Plus," a subscription "upgrade," but it's far from necessary and most people don't have it.

      Also... how are they going to "add a bunch more PSN subscribers" magically after the PSN's image has been screwed so fantastically? Even my girlfriend had heard of the PSN fiasco. People are (maybe) going to be much more careful with their data now.

    3. Re:Yeah, but they can make it up in volume by mlts · · Score: 5, Insightful

      I doubt it. Come September, things will be exactly business as usual with the PSN breach completely forgotten about by then.

      I also doubt Sony lost much money. They might have lost a little bit handing out subscription time to compensate, as well as hiring some consultants to maybe add an IDS/IPS system in some places. However, realistically, their losses from the PSN breach are negligible, probably less than it costs to do a promotion of a new game.

      Call me cynical, but a lot of firms know that they can skimp on security because it doesn't make them money. If they get breached, they make a token effort to "clean it up", and business goes on. It is going to take governments stepping in, and having nasty criminal/civil consequences happen to companies who go lax on internal security for this to ever change.

    4. Re:Yeah, but they can make it up in volume by DrXym · · Score: 1

      Also... how are they going to "add a bunch more PSN subscribers" magically after the PSN's image has been screwed so fantastically? Even my girlfriend had heard of the PSN fiasco. People are (maybe) going to be much more careful with their data now.

      By giving free shit away, as they're doing for existing subscribers. I could well see them printing out voucher codes and packing them in with new PS3s, good for 1 free game. Yes it will cost them money but seeing as these are largely Sony games I'm sure it's a lot less than their face value and probably deductible too in some way as a writeoff.

    5. Re:Yeah, but they can make it up in volume by Anonymous Coward · · Score: 1

      If by adding subscribers, you mean PSN+ subscribers, then yes, they can recoup some money that way.

      If you mean regular, old PSN subscribers, then, well.... *facepalm*

      Then, well... whoooosh

    6. Re:Yeah, but they can make it up in volume by GweeDo · · Score: 1

      How many Zero Dollar per month accounts do they need to equal $170,000,000 again?

    7. Re:Yeah, but they can make it up in volume by RobDude · · Score: 1

      Nobody buys a PlayStation for productivity (except possibly researchers).
      Nobody uses the PSN for productivity.

      Of course, there are more productive things you can do in place of a recreational activity. But that's the point. Now, if you said people without the PSN found other recreational activities that are MORE FUN, I'd agree, that could be a problem.

      Nearly everyone had the opportunity to read books, play solo games and watch hulu/TV before the PSN existed. So the fact that those things still exist aren't a threat to the PSN.

    8. Re:Yeah, but they can make it up in volume by Anonymous Coward · · Score: 0

      Whoosh

    9. Re:Yeah, but they can make it up in volume by elrous0 · · Score: 1

      I'll leave the specifics to the accountants.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    10. Re:Yeah, but they can make it up in volume by Anonymous Coward · · Score: 0
    11. Re:Yeah, but they can make it up in volume by ThatCanadianGuy · · Score: 2

      I just saw a report on the news, Financial experts predict a 3.2 billion dollar loss for Sony this financial year. They blame it on the earthquakes, tsunamis and the hack. I don't think we'll see the PSP2 this year....

    12. Re:Yeah, but they can make it up in volume by mlts · · Score: 1

      Funny thing is that Sony could easily have a revenue stream for dedicated computers if they sell unlocked PS3s.

      Even if the device didn't have the ability to run PS3 games, I'm sure that they would be quite useful in a lot of applications, from server appliances to firewalls, to compute clusters (a la the USAF's baby.) Because it is a non x86 architecture, malware would have to be specifically coded to attack it.

      Win/Win for Sony, if they cared to dip their toe in these waters.

    13. Re:Yeah, but they can make it up in volume by Anonymous Coward · · Score: 0

      Actually, all it might "cost" them is potential profit (if they only give away the free games on PSN). But they never had that money in the first place, so they've really lost nothing that they already had.

    14. Re:Yeah, but they can make it up in volume by DrXym · · Score: 1

      All big companies have internal accounting so if PSN gives free games away there is doubtless money changing hands with SCEE / SCEA / SCEJ which corresponds as profit. I expect those groups would demand it because even if games are Sony in-house there would be people who potentially would have purchase LBP / Infamous etc. through the platinum label or through PSN. So I expect there is a loss through sales that could have been but won't be now but it's obviously way less that the list price of these items.

    15. Re:Yeah, but they can make it up in volume by Phoghat · · Score: 1
      I just find it incredible that the company that invented portable music with the "Walkman" seems to have their status lowered with each and every thing they try. It's funny but I think one of the reasons for the success of the Walkman was that you could transfer your records to tape (and not have to buy them again) and in the case with Dolby NR and metal tape the tapes many times sounded better than the records. I can remember back in the 80s if you wanted the best in electronics you bought Sony because they delivered quality and value. Then time after time they DRM'd themselves to death. Remember DAT? Who the hell uses that stuff unless they're professionals trying to get the cleanest reproduction at an impromptu recording session, and even that is superceeded by purely digital recording to TF card with no moving parts to screw up. They didn't accept MP3 format when it was clear the iPod was going to clean their clock.

      With their gaming consoles, both portable and for the home, all anyone ever wanted to do was to take something they bought with their hard earned cash and maybe modify it so it did what they wanted. Now they're getting screwed. Quelle suprise!

      --
      Think of how stupid the average person is, and realize half of them are stupider than that.
    16. Re:Yeah, but they can make it up in volume by CtownNighrider · · Score: 1

      Only if they make money on those units. I think they run a profit on each one now but I'm not sure. The real money in consoles is licenses for games.

  2. Good deal! by Anonymous Coward · · Score: 0

    $2.21 per person, that's not bad!

    1. Re:Good deal! by Anonymous Coward · · Score: 1

      We now know the value of our identity.

    2. Re:Good deal! by Anonymous Coward · · Score: 0

      We now know the value of our identity.

      The value of your identity has been known for some time. It's around $20. That's why there are so many offers that are along the lines of "Sign up for our email newsletter and receive a coupon for $20 off your next purchase!"

    3. Re:Good deal! by SmurfButcher+Bob · · Score: 1

      Well, if the perps are ever caught, at least we know they can make up for the compromise by giving Sony a pair of iTunes gift certificates.

      --

      help me i've cloned myself and can't remember which one I am

  3. Cost of lost business by Anonymous Coward · · Score: 1

    I haven't even bothered using my PS3 for watching Netflix since this happened. They've lost some serious viability as a platform with this blunder.

    1. Re:Cost of lost business by dreemernj · · Score: 1

      Why did you stop using it for Netflix? Some sort of protest?

      --
      1 (short ton / firkin) = 89.1432354 slugs / keg
    2. Re:Cost of lost business by tophermeyer · · Score: 2

      It was a little inconvenient during the outage. Even though "it still worked" you had to let it fail on a couple of logins first. And for me on some nights it just didn't work at all. During the outage I wound up using an Xbox for Netflix streaming. I didn't want to have to futz with it every time I started it up.

      I'm back to using the PS3 now of course. But I too am concerned about the networks security and how much I can count on future service availability.

  4. And for Developers/Publishers? by eldavojohn · · Score: 1

    All they need to do is add a bunch more PSN subscribers, and they can make it up in monthly subscription fees.

    Problem solved. You're welcome, Sony.

    And how do you propose they recoup the lost confidence from their developers and publishers?

    --
    My work here is dung.
    1. Re:And for Developers/Publishers? by xMrFishx · · Score: 1

      Money, mostly. Probably bribes, good marketing (spin) and a bit more money. They might grovel a bit too, but I doubt it.

    2. Re:And for Developers/Publishers? by countertrolling · · Score: 2

      And how do you propose they recoup the lost confidence from their developers and publishers?

      Another Spiderman movie, and game. It's about the money, screw the 'hearts and minds' BS, and it's Sony, so if you're going to tell me that they are separate companies, put a cork in it :-)

      --
      For justice, we must go to Don Corleone
    3. Re:And for Developers/Publishers? by Hultis · · Score: 1

      Also: how much is it going to cost them to regain the goodwill they lost among users? They've already given away games to make up for their failure (those were surely worth more than 2.21$ per user), but I doubt that's going to cover it. I think the cost of this in the long run will make 170M seem like pocket change...

    4. Re:And for Developers/Publishers? by kimvette · · Score: 5, Insightful

      And how do you propose they recoup the lost confidence from their developers and publishers [slashdot.org]?>

      Stop being so evil, for starters.

      Sony's motto as of late seems to be: "Do as much evil as possible."

      And now they are reaping what they have sown. I don't agree with the script kiddies' actions against Sony (i'm partial to destroying them economically through large-scale boycott) but Sony did have it coming to them. Taking away the OtherOS option (which is fraud; a bait-and-switch move by removing one of the key selling points) and then suing a customer who decided to take the functionality back was probably just the final straw. After installing rootkits (infringing on GPL'd code copyrights in the process) to customers' systems (a felonious act; accessing computer systems without authorization), falsely advertising product, building shoddy product and having some of the worst customer service in existence, are they actually surprised they are the target of script kiddies everywhere?

      They invited it through their actions.

      --
      The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
    5. Re:And for Developers/Publishers? by CronoCloud · · Score: 2

      Taking away the OtherOS option (which is fraud; a bait-and-switch move by removing one of the key selling points)

      OtherOS was never a selling point to the vast majority of PS3 owners who probably never knew you could install Linux on the thing. I say that as someone who DID at one time have YDL on my PS3.

      And as well all know, you can still have OtherOS if you want, you just won't be able to access PSN. It's your choice either way.

      I'd also wager that most of the people who complain about the removal of OtherOS, never actually used that functionality, or perhaps never even owned a PS3 in the first place.

    6. Re:And for Developers/Publishers? by TheReaperD · · Score: 2, Insightful

      OtherOS was never a selling point to the vast majority of PS3 owners who probably never knew you could install Linux on the thing.

      With the exception of programmers and high-end hackers... Which just happens to be the people Sony pissed off. The script kiddies just joined in for the fun after the fire fight started. This is very much a Sony created problem.

      --
      "Be particularly skeptical when presented with evidence confirming what you already believe." -
    7. Re:And for Developers/Publishers? by thsths · · Score: 2, Insightful

      > And as well all know, you can still have OtherOS if you want, you just won't be able to access PSN. It's your choice either way.

      I'll cut of one of your arms, and you tell me which one. It is your choice, and therefore your fault if you lose the right arm (or the left).

      Even the strongest Sony fanboy should see the flaw in the argument.

    8. Re:And for Developers/Publishers? by hawkinspeter · · Score: 1

      I paid for OtherOS and PSN access. Why should I have to choose when I bought both?

      I'll take that wager - everyone I know who complains about OtherOs removal did use it.

      --
      You're a temporary arrangement of matter sliding towards oblivion in a cold, uncaring universe
    9. Re:And for Developers/Publishers? by geekoid · · Score: 1

      " it's Sony, so if you're going to tell me that they are separate companies, put a cork in it :-)"

      Ah, another /. user who is completely clueless is the ways of business and financial, but to wrap up in their self worth to actually be able to consider it their failing, and just tell be to shut up instead of educate them.

      You're a petty fool who refuses to learn anything contrary then your opinion.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    10. Re:And for Developers/Publishers? by Anonymous Coward · · Score: 0

      I agree with the sentiment around Sony. They just have their fingers in too many pies, from content creation, distribution to rendering. I have enough Sony equipment that I find their obvious attempts at denying full use of a product with the attempt to protect some other bordering product more than annoying. I feel cheated that I can't use what I paid for to my own means. This is the company that distributing root kits with their CDs to prevent fair use.

    11. Re:And for Developers/Publishers? by sjames · · Score: 1

      So since they didn't actually KILL the feature that at least some people actually valued, they just shot it's kneecaps off so that's OK?

      If nobody cared at all, then why do I, not the owner of a PS3, even know about it?

    12. Re:And for Developers/Publishers? by countertrolling · · Score: 1

      Oooh, So next you're gonna tell me that Guam and Puerto Rico don't belong to the United States... Sony is Sony. Save all the creative accounting for the accountants... And feel free to ignore my 'petty foolishness' and inability to process bullshit...

      --
      For justice, we must go to Don Corleone
    13. Re:And for Developers/Publishers? by Anonymous Coward · · Score: 0

      Actually I personally think that the OtherOS option was the best copy protection Sony ever had. Because those people really interested into it were the ones also being able to crack the console wide open. The others who usually piggyback on those people are the ones who are interested into illegal copying games, but they dont have the means and knowledge and usually the intelligence to perform the act.

      By removing the OtherOS option Sony basically gave up their biggest copy protection without knowing it. Sonys lousy general image which has been built up over the years by various illegal acts does not help either.
      Then going the sue route against various whitehat hackers did not help either to make the situation better.

      Guess their risk management departement just calculated a handful of class action lawsuites and nothing else before going the remove route. Guess they were wrong big time.
      Not sure if Sony really has learned that their reputation outside of japan is as shoddy as it could be neither they have probably learned why all that has accumulated.

    14. Re:And for Developers/Publishers? by Anonymous Coward · · Score: 0

      And as well all know, you can still have OtherOS if you want, you just won't be able to access PSN

      Or play new games which require updated firmware. So Sony essentially obsoleted the PS3 prematurely for anyone who wants to continue to use OtherOS.

    15. Re:And for Developers/Publishers? by CronoCloud · · Score: 1

      You post on Slashdot, a site with a supposedly heavy Linux readership, nuff said.

    16. Re:And for Developers/Publishers? by CronoCloud · · Score: 1

      PSN is Sony's property, if you want to use it, you play by their rules. If they change the rules, we may think it sucks, but it's their playground, their rules.

      Of course, there's also another solution, the "Get a second PS3 solution". Some people did that. Some people even did that for the PS2 Linux kit, since a Linux formatted PS2 HD couldn't be used with PS2 games that used it. Course, to get the HD In the US, you had to get FFXI and to use it you either had to swap hard drives (annoying) or get another PS2.

    17. Re:And for Developers/Publishers? by CronoCloud · · Score: 1

      One's biological arms aren't the equivalent of Linux on the PS3, that's a pretty bad analogy.

    18. Re:And for Developers/Publishers? by hawkinspeter · · Score: 1

      The PS2 Linux was a completely different beast - it wasn't an advertised feature.

      However, the PS3 was advertised as allowing OtherOS installation and also as allowing access to the PSN (which is required for certain games). As I've paid for games that require access to the PSN, Sony are stealing a feature from me.

      My choice was either to continue using OtherOS and lose access to games that I've bought or to continue using it as a console and losing access to OtherOS.

      Buying any further Sony products is the last thing I'd do. I'm seriously considering selling my PS3 and trading it in for an XBox 360.

      --
      You're a temporary arrangement of matter sliding towards oblivion in a cold, uncaring universe
    19. Re:And for Developers/Publishers? by sjames · · Score: 1

      However, if NOBODY cared, it wouldn't come up even here. I guess there are some people who cared about it, eh?

  5. Only $170M ? by Anonymous Coward · · Score: 0

    So apparently credit monitoring for 77 million people only costs about 2 dollars per person for a whole year.

    1. Re:Only $170M ? by Anonymous Coward · · Score: 0

      It's only for American customers with accounts, not for all stolen accounts.

  6. Define "suffered from the outage" by Whatanut · · Score: 4, Insightful

    Let's be honest. This is an outage of an entertainment network. I don't think anyone can really claim they suffered due to it not being available. If anything they may have gained by the fact that they did something else.

    Now, if you want to argue that people are suffering due to the information loss, I'll go with that one. But not from the outage itself.

    --

    yvan eht nioj
    1. Re:Define "suffered from the outage" by wjousts · · Score: 0

      Not everybody lives in your ivory tower above such petty base past times as playing games. I'm sure what you do for entertainment is so much more worthwhile and enriching.

      But yes, I think having your credit card number stolen counts as suffering regardless of what your opinion of gaming is. So on that, I guess we agree. That greater suffering certainly exists is neither here nor there. It's not a competition.

    2. Re:Define "suffered from the outage" by Blackwulf · · Score: 4, Insightful

      I imagine publishers that make their living selling downloadable games on PSN suffered from this outage in a highly economic way.

    3. Re:Define "suffered from the outage" by Yetihehe · · Score: 2

      Yeah. As soon as PSN got down, bin Laden was shot down too. Maybe those soldiers searching for him just played too much playstation?

      --
      Extreme Programming - Redundant Array of Inexpensive Developers
    4. Re:Define "suffered from the outage" by Svartalf · · Score: 3, Informative

      It's NOT the "Not Available" part that's the problem here... It's the leakage of info that's the real issue. 77 million. At least part of them with credit cards, some of those in the clear in violation of PCI security standards.

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    5. Re:Define "suffered from the outage" by dreemernj · · Score: 1

      I thought the free games they gave out were the compensation for the outage.

      --
      1 (short ton / firkin) = 89.1432354 slugs / keg
    6. Re:Define "suffered from the outage" by dreemernj · · Score: 1
      The developers are a different story, but I just want to point out that the OP was talking about the line:

      Does the $170 million figure include compensation for PSN subscribers who suffered from the outage?

      For the subscribers, there wasn't really a huge suffering because of the outage and they were given free games.

      The developers are probably pissed. I recall someone from Capcom claimed they were losing millions because of the outage.

      --
      1 (short ton / firkin) = 89.1432354 slugs / keg
    7. Re:Define "suffered from the outage" by Anonymous Coward · · Score: 0

      Physically suffer, perhaps not, but what about the (young) people that booked vacation time to play the latest and greatest multiplayer? Do they go back to work, assuming they have regular jobs and aren't replaced by pooled staff (like a lot are in the medical field), or do they use the time planned for a massive gaming session elsewhere? This is no different from people taking time off to go to a $BIG_GAME only for it to be called off.

      The only thing that pissed me off was having the hassle of cancelling the c/card sony had on record, and chasing down all the companies set up with autopay and giving them new details. Judging by the conversations, "Sony" was a very common reason over that period.

    8. Re:Define "suffered from the outage" by idontgno · · Score: 1

      The question stands, though. "Free games" is (on paper) giving away something of value. That value has to be accounted for someplace. (I'm sure auditors, shareholders, and the SEC would insist.) So, is the value of the subscriber compensation already in the $170 million, or not?

      --
      Welcome to the Panopticon. Used to be a prison, now it's your home.
    9. Re:Define "suffered from the outage" by nedlohs · · Score: 1

      Why is something else of more value?

      Your opinions on the relative worth of leisure activities are the gold standard now?

    10. Re:Define "suffered from the outage" by xero314 · · Score: 1

      It's NOT the "Not Available" part that's the problem here... It's the leakage of info that's the real issue. 77 million. At least part of them with credit cards, some of those in the clear in violation of PCI security standards.

      Other the vast majority of the information, and nearly all the unencrypted/hashed information (with the exception of the so called security questions for password retrieval). , is public domain, at least in the united states. I would also like someone to point me to a reputable reference providing admission or evidence that credit card information was retrieved from the PSN intrusion. I'm not saying it doesn't suck, I'm just saying that most of the concern is unwarranted.

    11. Re:Define "suffered from the outage" by Whatanut · · Score: 1

      Of course. Didn't you get the memo?

      --

      yvan eht nioj
    12. Re:Define "suffered from the outage" by SuperTechnoNerd · · Score: 1

      You underestimate the level of which some people get "addicted" to games.. Some say it worse the quitting smoking or quitting heroin.

    13. Re:Define "suffered from the outage" by Sir_Sri · · Score: 1

      only so much. I make a living selling games to a particular market*. Those people still want to buy my particular game. If it wasn't available for the last 3 weeks that hurts my revenue stream, but on a year over year basis it probably won't hurt much. No more than delaying a book launch for a month really hurts the author.

      Unlike news, where being out for a month would mean you have no revenue for that month and your competitors pick up the slack, gaming is a series of niches, and people will still want that game. If they buy it on another platform it doesn't really hurt you, and if they wait on the PS3 version, again, it doesn't hurt you.

      Sony will probably lose customers to MS (and the PC) from this, but only so much. You have to have enough money to go and buy another console, and then hope that MS hasn't killed it (optical drive, RROD etc.).

      Paying for identity theft protection is probably not too bad. They can can get a good bulk deal probably. Giving away games, again, they can give away anything from their first party studios (i.e. stuff developed 'in house') for free, especially old stuff, and they can probably give away stuff from 3rd party developers on the cheap. Now, if they wanted to give away *new* products, or *any* product, that would cost a pile of money, either in lost revenue or having to pay the value of a product to someone. Then you could be easily talking in the billions. Imagine a $25 PS store credit, well that's really a 17.5 credit since sony I think takes 30%... they charge developers for bandwidth too, which I guess they could not do for the promo, but still, it's costs them something, but lets say 25 really means 17. x 77 million = 1.3 billion. And 25 bucks doesn't go all that far. Sure, some of that would be spent on sony first party goodies (think Uncharted), so it wouldn't be *that* bad. But ya.. it could get expensive, fast.

      *technically I'm just a technology guy at a university. I'm working with people who make games for a various specific markets, but my point is clearer the other way.

    14. Re:Define "suffered from the outage" by geekoid · · Score: 1

      If you paid to see a movie, but then founf out some idiots locked all the door, you would be out the 10 bucks a ticket.

      So while it's entertainment, you are still out money and time.

      I paid to play some games online, then I couldn't. therefore I have incurred a loss.

      "If anything they may have gained by the fact that they did something else."
      because socializing via games with your friends from around the globe is worth while ? why not. In fact, please tell me why games aren't a worthwhile way to spend some time?

      They have far more advantages then disadvantages.

      So what probably happened, is the people who would be socializing and laughing and having a good time with other people ended up playing a local single player game.

      You fucking troll.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    15. Re:Define "suffered from the outage" by atomicbutterfly · · Score: 1

      because socializing via games with your friends from around the globe is worth while ?

      Well if you mention it like that it doesn't sound so bad. On the other hand you are spending most of your time sitting on your ass and using relatively little brain power, whereas you could be taking a jog, working on an electronics project or something else more physically/intellectually stimulating.

      Games are fun, but they have a nasty tendency to trap people (they are engineered to be wonderfully addictive of course). A few weeks absence does wonders for showing a person what else there is to do in life.

    16. Re:Define "suffered from the outage" by nedlohs · · Score: 1

      God damn it. I really need a better secretary...

    17. Re:Define "suffered from the outage" by Jimbob+The+Mighty · · Score: 1

      Let's be honest. This is an outage of an entertainment network. I don't think anyone can really claim they suffered due to it not being available.

      You don't have kids, do you?

  7. Compensation is Peanuts by Sonny+Yatsen · · Score: 4, Insightful

    Look, the compensation that Sony is giving out in the aftermath of the PSN attack is peanuts. It doesn't cost them a hell of a whole lot to set up. The free two games? Sony already has deals set up with developers to provide "free" games to PSN plus subscribers, the additional cost of a few extra free games to all subscribers (who might not even take advantage of it, since most of these games are ancient and they probably already have it) is marginal, at best. The one month of free PSN+ for subscribers doesn't cost much, either, since it's only a small minority with PSN+ accounts. I'd doubt that the compensation would cost them much more than a few million dollars at best.

    --
    My postings are informational and does not constitute legal advice. Act on it at your risk.
    1. Re:Compensation is Peanuts by Anonymous Coward · · Score: 1

      the free game list sucks. Not impressed.

    2. Re:Compensation is Peanuts by countertrolling · · Score: 5, Funny

      Peanuts are expensive. There'll be probably three to the package, like what the airlines serve.. to save weight, of course

      --
      For justice, we must go to Don Corleone
    3. Re:Compensation is Peanuts by FFOMelchior · · Score: 1

      Let's not forget that these games are pretty old, and a few of them have sequels out. That sweetens the deal for developers... maybe there are people that haven't tried LittleBigPlanet, but through this, will try it, like it, and buy LittleBigPlanet 2. Personally, I never thought Infamous looked interesting, but now that it's free, my interest is piqued to at least try it. And if I like it, well, the developers could end up scoring a sale of Infamous 2 that they wouldn't have gotten otherwise.

    4. Re:Compensation is Peanuts by DrXym · · Score: 1

      That's probably true. I still expect people to still be all over the free games which are not bad titles at all.

    5. Re:Compensation is Peanuts by wjousts · · Score: 2

      I'd also say they might be hoping that a few people will decide to continue their PSN+ subscription after they get a free month, so actually Sony might come out ahead on that one. Same goes for the credit monitoring, they probably got a cut rate deal with the credit monitoring company in exchange for Sony basically giving that company your personal information (so they can spam you or else sell on your info) and with the expectation that some people will continue to want monitoring after the first year (at their own cost).

    6. Re:Compensation is Peanuts by Anonymous Coward · · Score: 0

      Look, the compensation that Sony is giving out in the aftermath of the PSN attack is peanuts. It doesn't cost them a hell of a whole lot to set up. The free two games? Sony already has deals set up with developers to provide "free" games to PSN plus subscribers, the additional cost of a few extra free games to all subscribers (who might not even take advantage of it, since most of these games are ancient and they probably already have it) is marginal, at best. The one month of free PSN+ for subscribers doesn't cost much, either, since it's only a small minority with PSN+ accounts. I'd doubt that the compensation would cost them much more than a few million dollars at best.

      Wasn't the deal that EVERYONE with PSN accounts got PSN+ subscriptions for 30 days?

    7. Re:Compensation is Peanuts by CronoCloud · · Score: 1

      Exactly, I've never played LBP or the original Infamous and am going to try them out.

    8. Re:Compensation is Peanuts by ProppaT · · Score: 1

      Your opinion sucks, some of the best games for the console are on the list. Infamous, LBP, and Wipeout HD + Fury pack (the Fury pack adds so much value to the game) are included and they're all terrific.

      --
      Wise men say, "Forgiveness is divine, but never pay full price for late pizza."
    9. Re:Compensation is Peanuts by another_twilight · · Score: 1

      ... and if you already have the games listed? Not only is there no compensation, but the re-sale value of those games just plummeted (in the event that you would consider selling the originals and using the downloadable version).

      Bravo, Sony. Well played. You managed to piss in my pocket and tell me it was raining.

  8. So what? by Osgeld · · Score: 3

    How much is this going to cost the people who's credit information was stolen? fuck Sony I don't care how much it will cost them!

    1. Re:So what? by Anonymous Coward · · Score: 0

      It'l be dragged out 5 + years past the statue of limitations. Then nothing will happen.

    2. Re:So what? by Anon8---) · · Score: 1

      Same opinion here. Related to GeoHotz or not they completely deserve it. I'ld love to see Sony fall.

    3. Re:So what? by xero314 · · Score: 1

      How much is this going to cost the people who's credit information was stolen?

      So far, nothing, since there has yet to be a single confirmed case of fraud against card information retrieved from PSN. So far there has not even been any confirmation that card information was stolen. If you can provided a source confirming stolen card information, please post it.

    4. Re:So what? by Osgeld · · Score: 1

      Thank you sony plant!

    5. Re:So what? by Anonymous Coward · · Score: 0

      Having credit card information stolen isn't quite the end of the world. It's mainly the hassle of getting the bank to cancel the old card and issue you with a new card, and then keep an eye on your statement for any odd charges on the old card, which is something you should do regularly *anyway* if you have a credit card. In most cases it amounts to an hour or two of "inconvenience" and a lost card charge.

      Note that it is pretty much a certainty that Sony are vastly understating the cost to them - this is the figure they want investors to hear, but they'll no doubt have different internal accounting that reflects a far higher figure.

    6. Re:So what? by xero314 · · Score: 1

      Thanks for proving there is no confirmation of any card activity related to the PSN breach. And by the way, not everyone that questions common misconceptions is a plant from some corporate organization. I'm just an average person trying to stop the flow of misinformation.

    7. Re:So what? by Anonymous Coward · · Score: 0

      plant.

    8. Re:So what? by Anonymous Coward · · Score: 0

      Sony plant it is, then.

    9. Re:So what? by Osgeld · · Score: 1

      well since you somehow know that those (how many million) numbers was just stolen for giggles and are not involved in any elicit activities on the planet, would you please be so kind to point US in the correct direction?

      You are more than welcome to pretend that there was no ill-intent behind that theft, but I choose to live in the real world.

      plant

    10. Re:So what? by xero314 · · Score: 1

      Again, where is there any single confirmation that any card numbers have been stolen. Sony's official statement was that they had no evidence that the card data was accessed. And as much as I Sony certainly has reason to lie, their has been no third party verification that their statement is in anyway false. You, and everyone else that likes to cry "shill" and "plant" or even "fanboi" need to start backing up your own statements with some sort of corroboration.

      And again, I am not saying that the card information was not stolen, or that it is not or will not, be used illegally. All I am saying is that as of this moment, not a single person has proved any evidence that any card information was stolen, or that it has been used illegally. If someone can provide some, I for one, being a PSN user that has used a credit card on the network, though I never stored it there (wish Sony would confirm if they actually deleted the data when the user deleted it), would love to see the details so I can help spread the correct information.

  9. Was it worth it? by ArcRiley · · Score: 4, Interesting

    The real question is whether it would have cost them $170 million to leave the OtherOS feature alone. Lets not forget Sony started the fight with the community by removing a feature originally provided on the hardware that was used heavily by researchers and programmers at home. Then the community found a way to root the PS3, then they patched it, then the root keys were found, then they started blocking rooted consoles from the network, then the network was taken down for everyone.

    The community is big, Sony is small, and there are enough fringe elements in the community to make us dangerous as a whole. Hopefully they've learned their lesson and begin behaving in a more cooperative manner with the community, but I have a feeling they're just going to raise the stakes even further.

    1. Re:Was it worth it? by tepples · · Score: 2, Insightful

      The community is big, Sony is small

      Then why doesn't the community organize to buy 51% of SNE, or at least enough stock to get someone on the board?

    2. Re:Was it worth it? by Duradin · · Score: 2, Informative

      "Lets not forget Sony started the fight with the community"

      Hmm, I thought the community started the fight by using OtherOS to hack the PS3's security.

    3. Re:Was it worth it? by Anonymous Coward · · Score: 0

      You are just precious! Oh looka da precious little thing.. .er record scratch!!!! STFU. You have no idea what your talking about.

    4. Re:Was it worth it? by Anonymous Coward · · Score: 3, Insightful

      I thought Sony started the fight when they tried to secure for themselves hardware that they did not own.

    5. Re:Was it worth it? by ALeavitt · · Score: 4, Insightful

      They obviously had someone on board, or OtherOS never would have been available in the first place. Because they had someone on board, they purchased PS3s. Then somebody else made the decision to retroactively remove functionality from the devices that they purchased, and they felt rightly outraged. It shouldn't be necessary to be a stockholder to expect that the consumer devices that you purchase won't be remotely disabled without any recourse in what essentially amounts to a bait-and-switch.

      --
      This sig has been stolen. Return it to its original user for a reward.
    6. Re:Was it worth it? by matt_gaia · · Score: 1

      No, it wouldn't have cost them $170M to leave OtherOS alone. Hackers at large are still pretty pissed at Sony for taking OtherOS out, but this seems (at least from the reports that came out) that the main crack was more indicative of the organized crime/ID thieves. Granted the two attacks were rather coincidently related, but I think they have about as much correlation as the whole "Video games lead to violence" argument that comes up /. every month or two.
      Sony trying to pin this on Anon was rather BS as well (I'd put money on it being a third party using Anon as a scapegoat, but that's my opinion), since they wouldn't really have a need for all of the CC's pulled from the crack. I rather doubt Anon would view computer fraud/ID theft as "lulz".
      Hopefully, now that they have the security re-done on the console side, they can figure out how to allow OtherOS back on there without opening up other gaping holes in the system, but I'm not holding my breath.

    7. Re:Was it worth it? by wjousts · · Score: 1

      Baseless speculation. Unless you know something we don't there is no direct evidence that the hack was related to the removal of the other OS feature and not just a criminal act with the sole intention of stealing cash.

    8. Re:Was it worth it? by mlts · · Score: 3, Insightful

      I think their next step is going to be wringing their hands in front of Congress asking for tougher laws against "hackers". Laws demanding hardware DRM stacks, ACTA, Son-of-ACTA, and other stuff (which have little to do with hacking, but a lot to do with basic free speech.) I'm sure they will be labelling the people who "jailbroke" the PS3 as the same people who stole their credit card data.

    9. Re:Was it worth it? by gman003 · · Score: 2

      Because we're rebels, and we don't do things that way. That's the way the man would do it.

      Do you want to be the man? I didn't think so.

    10. Re:Was it worth it? by Anonymous Coward · · Score: 0

      Lets not forget Sony started the fight with the community by removing a feature originally provided on the hardware that was used heavily by researchers and programmers at home.

      LOL. "researchers". That's funny.

    11. Re:Was it worth it? by Anonymous Coward · · Score: 0

      Do you want to be the man?

      No, but I wanna be the guy.

    12. Re:Was it worth it? by Trilkin · · Score: 1
      --
      Nobody cares what the CAPTCHA for your post was.
    13. Re:Was it worth it? by DCFusor · · Score: 1

      No, it was just a bean counter that figured out if they could sell it as also a computer, rather than a gaming device, that they'd be excluded from many sorts of taxes in the EU. That is all. They never had customer interest at heart, other than to help them evade some predatory taxes. Once that was settled, no need for other OS.

      As a trader - when things line up this nicely, I go short on things like SNE....and while you probably shouldn't have to do anything or pay attention to not get screwed -- shouldn't isn't a synonym for or descriptive of the reality here.

      The phrase "a sucker never gets an even break" wasn't even coined in the current century, after all. It's only getting worse as the sheeple seem to think they can't have an effect on things, and/or are too lazy and careless to even try. In that atmosphere, it's quite profitable to be a con artist -- like SNE.

      --
      Why guess when you can know? Measure!
    14. Re:Was it worth it? by Anonymous Coward · · Score: 0

      I think you are mistaken. Sony deploying insecure infrastructure and poor security has no relationship to OtherOS. Vulnerabilities would have been found and exploited, even if Sony was handing out free kittens with every PS3.

    15. Re:Was it worth it? by makubesu · · Score: 1

      We must be swift as a coursing river!
      With all the force of a great typhoon!
      With all the strength of a raging fire
      Mysterious as the dark side of the moon

    16. Re:Was it worth it? by Anonymous Coward · · Score: 1

      Then why doesn't the community organize to buy 51% of SNE

      I don't think masters ever pay rowdy slaves to work harder, they punish them. It would set a bad precedent to start now.

    17. Re:Was it worth it? by Anonymous Coward · · Score: 0

      Right... And obviously that's why Sony got hacked. They messed up the Air Force "research". Not to mention, the original quote was "used heavily by researchers and programmers AT HOME".

    18. Re:Was it worth it? by CronoCloud · · Score: 1

      No, it was just a bean counter that figured out if they could sell it as also a computer, rather than a gaming device, that they'd be excluded from many sorts of taxes in the EU.

      No. That's a untruth that just won't die. As I've said many times, it was the Yabasic disc that was included with EU PS2's that was an attempt to bypass the tariff. That failed but the tariff was repealed soon after, BEFORE Linux for the PS2 or PS3 was ever released.

    19. Re:Was it worth it? by Anonymous Coward · · Score: 0

      I keep hearing phrases like "hack the PS3's security" but I don't even understand what you mean by it. You do realize the only hacking done was allowing OtherOS to have access to the hardware instead of being gimped, right?

    20. Re:Was it worth it? by Anonymous Coward · · Score: 0

      Apparently we do know something you don't, seeing as the group anonymous had said before the attack even happened, that they were fed up with Sony treating their customers the way they were, and removing otheros. They had informed everyone what they were going to do, and made no secret of it

    21. Re:Was it worth it? by wjousts · · Score: 1

      And apparently I know something you don't. I know that Anonymous "officially" (as much as that means anything with Anonymous) said they did not do it.

    22. Re:Was it worth it? by Anonymous Coward · · Score: 0

      No, Sony started the fight when they became a content company, fell in love with the DMCA, and lowered themselves to the level of a Ukrainian virus writer with the creation and distribution of a virus-installing rootkit. That was followed shortly thereafter by an invocation of the DMCA to sue hobbyists who had purchased the Sony Aibo and modified the software to make the robot dog dance. That was in turn followed by more stupid attacks against their own customers on Sony's part. Sony long ago turned into a corporation that needs a good spanking once in awhile. I no longer buy anything with "Sony" on it, but I do get a kick out of seeing others kick them in the nuts every now and then. Sony is in exactly the same category as the RIAA and MPAA at this point, and they deserve to just go away.

    23. Re:Was it worth it? by Stone2065 · · Score: 1

      I'm sure of that... at least I would HOPE they would use something a little more modern in tactics than something a 16 year old script kitty probably did on a bored evening in Mommy's basement...

      --
      Stone
    24. Re:Was it worth it? by DarwinSurvivor · · Score: 1

      ANY security that relies on the client side is broke by design. ALL security needs to be implemented on the SERVER side. Seriously, "never trust the client" is security 101. This would be the equivalent of preventing an office from being broken into by encasing all employee's keys in concrete.

    25. Re:Was it worth it? by DarwinSurvivor · · Score: 1

      Really? You think Anon's plan to punish them for their treatment to customers was to steal said customers' CC info? Yeah, THAT sounds productive...

      Had it been Anon, Sony's website/etc would have been plastered with "don't screw with us" messages or at the very least simply DDOSed.

    26. Re:Was it worth it? by DarwinSurvivor · · Score: 1

      Ok smart guy, what do YOU think they were doing? Remember, at the time neither 3d acceleration nor the hypervisor had been usefully accessible, so game cheating war NOT it. Also, every workaround the hackers posted specifically PREVENTED it from being used to copy games.

  10. Compensation right... by Drethon · · Score: 2

    I got an e-mail about a free month and a half or something like that on all games I previously held an account on... They going to bring the MxO server back up for a month and a half?

    1. Re:Compensation right... by slashmydots · · Score: 1

      Is the future theft of your data still included for free with that deal though? hehehehe.

    2. Re:Compensation right... by Anonymous Coward · · Score: 0

      A comment about MxO deserves to be replied to!

      http://massively.joystiq.com/2011/05/17/the-game-archaeologist-jacks-into-the-matrix-online-jamming-wit/

    3. Re:Compensation right... by Drethon · · Score: 1

      Long live... ah never mind

  11. What about Sony Music Greece? by esocid · · Score: 1

    A simple SQL injection revealed user info from there, so let's keep that tab open Sony.

    --
    Absolute power corrupts absolutely. indymedia
  12. Seems "light" by Archangel+Michael · · Score: 3, Insightful

    The estimate seems a tad "light". That might be direct costs (compensation, credit monitoring, lost revenue during outage etc), things that can be measured directly. However I'm sure that there is a a huge hidden cost that is not being included. I can't imagine it being anything less than half a billion in related losses. People think security is expensive. Lack of security is even more expensive.

    Sony is no longer the paragon of technology they once were in the days of the Walkman.

    --
    Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
    1. Re:Seems "light" by wjousts · · Score: 1

      I can't imagine it being anything less than half a billion in related losses.

      Really? Please show your work.

      I don't disagree that this seems low and probably doesn't include the intangible costs of damage to their reputation, lost opportunity and the like, but I'm not going to pull a number out of thin air.

    2. Re:Seems "light" by DCFusor · · Score: 1

      Yes, it's light indeed. They don't (and honestly/legally can't) record what we all know will be losses in the future due to this -- we'll see that later on when they make "any" money and need tax losses against it.

      You learn these things as a stock trader -- some things get recorded later as a matter of course, usually to "paint the tape", but sometimes just as good business practice as the future isn't as predictable as most seem to think, and loss of reputation sometimes miraculously doesn't matter to companies with short-memory customers -- of which young gamers would be the epitome. And before the Walkman, there was the trinitron TV -- which really was a bigger deal in the consumer electronics business - I worked for a retailer at the time.

      --
      Why guess when you can know? Measure!
    3. Re:Seems "light" by Archangel+Michael · · Score: 1

      Show my work gets you to 177 Million. Those be the Direct Costs, the ones you can put pencil to paper on. The Long Term Costs are hidden but just as real. People are noticing PSN being down, People are noticing credit problems, The word is spreading. This is just might kill off PSN and possibly Playstation altogether. I was in Fry's just this weekend, and all the PS systems were in Discount Bins. I asked nearest clerk about that, and he mentioned "problems at Sony".

      But for your information, my number is based off 3 times the known, immediate costs, which figures to be 531 Million, or over half a billion. Why three times? It seemed reasonable long term cost associated. I think the known costs are still climbing, as PSN is still not functioning as it should. Meanwhile XBOX 360 keeps chugging and Wii part 2 is due out shortly, possibly as early as in the next month or two.

      --
      Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
    4. Re:Seems "light" by wjousts · · Score: 1

      But for your information, my number is based off 3 times the known, immediate costs, which figures to be 531 Million, or over half a billion. Why three times? It seemed reasonable long term cost associated.

      So you pulled it out your ass then? Got it.

    5. Re:Seems "light" by Archangel+Michael · · Score: 1

      Pretty much, same way Triple damages are awarded in lawsuits of certain types.

      --
      Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
  13. This begs the question... by chemicaldave · · Score: 2

    What would have been the cost to upgrade their system to prevent this in the first place?

    Yes, I know some things you cannot predict, but supposing they knew about each vulnerability. How much would it have cost? $170M is a lot of money, but I know that infrastructure changes in big entities can cost a lot of money.

    1. Re:This begs the question... by Jawnn · · Score: 1

      What would have been the cost to upgrade their system to prevent this in the first place?

      Less. It's always less, and almost as consistently, the decision makers choose to gamble with security instead of insuring security. "Seven! Line away."

    2. Re:This begs the question... by Anonymous Coward · · Score: 0

      What would have been the cost to upgrade their system to prevent this in the first place?

      Yes, I know some things you cannot predict, but supposing they knew about each vulnerability. How much would it have cost? $170M is a lot of money, but I know that infrastructure changes in big entities can cost a lot of money.

      Sony was quoted 15k a month.

    3. Re:This begs the question... by Dhalka226 · · Score: 1

      Actual money? Less. Significantly less.

      Opportunity costs? They could be significant. PSN was obviously a part of the sale of PS3, which was released November 11th. If they take the extra time, do they miss the Christmas shopping season altogether? I believe XBox 360 was already out. The Wii was coming out one week later. Could they really afford to wait and let people make their console purchasing decisions without them even a choice? It's easy to say "they made $X, they could have made $X a few months from now when it was ready and saved $170MM" but I'm not sure that is the reality.

      If the equation is just the $170MM, they probably made the right call. It's not, of course; there are issues involved with the bad publicity and lack of trust moving forward that will likely affect them, but that is awfully hard to quantify to bring into the discussion.

  14. identity theft protection? by Anonymous Coward · · Score: 0

    Has anyone received their identity theft protection that they were supposed to have paid for?

    1. Re:identity theft protection? by Anonymous Coward · · Score: 0

      you have to, you know, sign up for it. it's not magically endowed upon you without you doing anything at all.

    2. Re:identity theft protection? by Anonymous Coward · · Score: 0

      Exactly. Emails were supposed to be sent out with some kind of code to sign up with. I have received no such email, but they have set a deadline to sign up by. I guess I should have been more specific: Has anyone received their identity theft protection activation code?

    3. Re:identity theft protection? by Daetrin · · Score: 1

      Sony claimed they would be sending out email about the AllClear identify theft protection service they're planning to offer. I haven't gotten any email from them since the original announcement of the breach, which only contains information about the usual "one free credit report per year" resources which are available to everyone.

      --
      This Space Intentionally Left Blank
  15. Not that much... by chemicaldave · · Score: 2

    ... considering their estimated FY2011 $3.1B loss due to natural disasters.

    1. Re:Not that much... by TheThiefMaster · · Score: 1

      It only takes one last straw to break the camel's back...

  16. Future Losses Left Out? by BoRegardless · · Score: 1

    When you figure in the customers who they have finally "turned off" who just won't buy Sony 'anything' anymore, Sony may just have permanently set a backward slide.

    It only takes one or two 'hits' from a manufacturer treating a customer badly to cause a consumer to give up on a brand. You hear comments like that all the time.

    For me, the rootkit fiasco & a $3000 Sony TV that a bit over a year later had the remote fail and they no longer sold that model of remote was the last straw. Good companies don't do that. My feeling is that Sony has never taken software seriously as evidenced by all the published failures.

    1. Re:Future Losses Left Out? by DCFusor · · Score: 1

      When most of your customers on a platform are only 13 yr olds who have only been dimly aware of the world for less than half that -- you can get away with more. Daddy just buys what the kids demand.

      --
      Why guess when you can know? Measure!
  17. You see... by Nethemas+the+Great · · Score: 1

    it does pay to ignore security.

    --
    Two of my imaginary friends reproduced once ... with negative results.
  18. A lucky one, I guess? by indecks · · Score: 1

    I happened to have changed my PSN password months ago when people would share their accounts with their friends, so I wasn't worried about hackers getting access to my email, or online accounts anywhere else. I did have to cancel my debit card that I had on file with Sony and get a new one, but I was also lucky enough to not have anything charged on the card while it was still active.

    Even so, I don't trust Sony's security measures, especially considering what happened with their page to change passwords getting hacked as well. (jeez, lol)

    I didn't and currently don't miss or even use PSN. I watch Netflix on one of the many other Netflix capable devices I have (at last count, 5 in my entertainment center alone). Even the couple of games I purchased through PSN before like Final Fantasy VII and Super Street Fighter HD Remix still work so I don't really need PSN anymore.

    I honestly don't think Sony will have any issues with PSN (or PSN+) subscribers in the future. There are so many uninformed people out there that have no idea what's been going on that will just sheepishly sign back in when the system is back up.

    1. Re:A lucky one, I guess? by Daetrin · · Score: 1

      Word of advice, don't use a debit card for anything online. In fact ideally you shouldn't use a debit card for anything that doesn't absolutely require it. (For me that's the ATM itself and Arco gas stations which don't take credit cards.)

      Unless you've got some amazing deal with a bank that i'm not aware of, debit cards offer little to no fraud protection, if money gets stolen from it you're SOL. With credit cards you can always challenge fraudulent transactions, and the credit card company will watch out for any especially unusual activity for you. (I've had that bite me in the ass a couple times, but they also caught the only case of real fraud i've had so far, so despite some grumbling i'm okay with the false positives.)

      Credit cards are great as long as you use them responsibly. Don't ever charge more than you can pay back at the end of the month and you won't have to pay any interest. (You _can_ use them for emergencies as well, though if it will take you more than a month or two to make up the debt you should look into some other form of long term loan with a more reasonable interest rate.) As long as you follow that rule you'll only be putting money on them that you were going to spend anyways, you get free fraud protection, and you can take advantage of the points systems offered by various cards. I've gotten several hundred dollars back that way that i never would have gotten using cash, debit cards or checks.

      --
      This Space Intentionally Left Blank
  19. Worse than 170M$ by lucm · · Score: 1

    The real cost is not 170,000,000.00$, it is 170,000,009.99$ because I was planning to buy Tetris from the PSN and with their lousy security they just lost my business...

    That should teach them, and if this is not enougn, I will also not hesitate to send them a strongly worded letter.

    --
    lucm, indeed.
  20. Won't cost Sony a dime by Fujisawa+Sensei · · Score: 4, Insightful

    The hack won't actually cost them a time.

    The compensation will be in the form of a PSN+ subscription. But you will still have to cough up a credit card or something. Then it will be the users responsibility to unsubscribe when the free subscription is up. Most of the Sony lemmings won't notice until the CC bill arrives, then they will already be in the second month of service and have to pay for that too.

    So Sony is still going to make money from the deal.

    --
    If someone is passing you on the right, you are an asshole for driving in the wrong lane.
    1. Re:Won't cost Sony a dime by Adam+Whisnant · · Score: 1

      Actually, that's not the only thing they're giving out. The "Welcome Back" program includes some choices of free game downloads for 30 days after the Playstation Store finally comes back online. http://www.joystiq.com/2011/05/16/sony-reveals-choice-of-free-game-downloads-in-psn-welcome-back-p/ I don't use my PS3 for online anything except Netflix so this didn't affect me one way or the other, and this won't make me forget how mediocre PS3's online services are, but free is free.

    2. Re:Won't cost Sony a dime by Opportunist · · Score: 1

      Is it me or is this "verdict" like condemning a dealer to hand out some dope for free in front of schools as his plea bargain?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    3. Re:Won't cost Sony a dime by Anonymous Coward · · Score: 1

      The compensation will be in the form of a PSN+ subscription. But you will still have to cough up a credit card or something.

      [citation needed]

      +5 Insightful
      Really ?
      I know /. hates Sony with passion (and Sony deserves it) but how about sticking to facts instead of fantasies ?

    4. Re:Won't cost Sony a dime by Anonymous Coward · · Score: 0

      An interesting point, assuming people will register their real details with Sony again. Should I reconnect to the PSN (no intention thanks to the hassles of canceling the credit card and subsequent chasing down and updating all the automatic payment companies), I won't be buying anything from it again. The required email address will be a new gmail account just for them and never checked, name details, if required, will be fake.

      Should the PSN actually become too tempting again, say an amazing DLC pack not available on disc, a PSN card from Target will be used.

      The real losers are probably those selling the cheap-n-cheerful mini games. People may think twice about setting up payment details for them, and that'll mean lost sales.

    5. Re:Won't cost Sony a dime by muridae · · Score: 1

      Except, they aren't requiring you to sign up with the hope of billing you when you forget. As far as I know, which is just SOE games and not the PSN+, they haven't even changed the license to say "by taking this free stuff you agree not to sue." They will make their money, but it won't be as cynically as you expect.

    6. Re:Won't cost Sony a dime by King_TJ · · Score: 1

      Well, that's not quite true either.... Among other things, Sony did agree (finally) to give people a free year of credit protection with one of those paid services that monitors your report. They're paying something for that.

      There's also the cost of hiring whatever outside security experts were hired to investigate the hack and advise on more secure alternatives to implement, moving forward.

  21. hmmm by slashmydots · · Score: 1

    Hmmm, I wonder what the cost of a proper IT security system would be? I bet less than $170 million. From what I heard about some of their security issues, the price tag would basically have been "free" for patching some of their blatant holes. I believe also the price tag on top level management pulling their heads out of their asses and stopping kidding themselves about their pathetic state of security would also be $0 because that's pretty intangible and mostly mental lol. Let's hope they still have the budget for that.

  22. When trying to talk to the GPU by tepples · · Score: 4, Insightful

    No, Sony started the fight by making half the system's RAM off-limits to homebrew. The Other OS hypervisor didn't provide any sort of 3D or 2D acceleration or even a well-defined method to use otherwise unused VRAM as a RAM disk. As I understand it, the only way Geohot and others tried to "hack the PS3's security" before this whole incident was just to try to do basic things with the GPU.

    1. Re:When trying to talk to the GPU by Duradin · · Score: 1, Insightful

      So basically Sony started it by trying to pander to the homebrew crowd. Shame on them for releasing the PS3 at all then.

      Hopefully you'll be satisfied when no one will dare make any sort of move that could be viewed as friendly to the homebrew crowd lest they draw similar ire.

    2. Re:When trying to talk to the GPU by asdfghjklqwertyuiop · · Score: 3, Insightful

      I know. How generous and thoughtful of Sony to do something like accept that people should be able to use their own personal private property however they like. They should be nominated for a nobel prize. All those criminals who would do something so heinous as to write their own code should be thrown in jail immediately.

    3. Re:When trying to talk to the GPU by wierd_w · · Score: 4, Informative

      Wait-- What!?

      The PS3 has had a long standing, and almost glacially low, level of dedicated hacker interest compared to other contemporary systems which were targeted almost immediately after launch. Fail0verflow themselves even pointed out this timeline in their presentation.
      http://www.youtube.com/watch?v=4loZGYqaZ7Ii

      Throwing the bone to the homebrew community, however sparse on meat, was one of the biggest, if not *THE* biggest things (Given the very very sorry PKI implementation discovered years later...) sony did to help ensure profitability of their system in the face of piracy, since it removed the MOTIVE to hack the console! Why fix what isnt broken? If the console lets you run your own code already, why dig deeper?

      The hackers like Geohot who were fuzzing the hypervisor were doing so to get a little more meat on that bone-- Not to raid the table, like you are implying. It wasn't until AFTER Sony took that bone away that the angry pitchfork carrying hackers teamed up to oust the baron from his lofty castle.

      By taking the bone away totally, they created HUGE incentive to hack the system, along with deeply seated enmity. That enmity was kindled once before by the sony rootkit debacle, and once restoked, seems to have been one of the major motivational forces behind the seemingly systematic attacks against sony's infrastructure.

      To do this right next time, to avoid further hacker enmity, and to prevent piracy on their next console (this one is irreversibly compromised), Sony needs to do the following:

      1) Re-enable OtherOS like functionality, with access to the GPU. Access does not == white papers, so a sufficiently advanced custom GPU would take a lot of effort to map out functionality by the community, and would be an activity many would consider *fun*. While they are mapping out what the hardware can do, they are NOT trying to make copied games run. Without a whitepaper to work from, it would be very hard to compete with licensed commercial games. Your average NES emulator or Tetris clone would be about what you would expect to come out. Hardly a competitor for the latest Gears of War, or Red Faction type games.

      2) Implement a correct and proper PKI. Give otherOS application code a unique public key to enable execution. Bonus if it uses a totally different private key too.

      3) Stop retroactively removing features from consoles. It does not matter how unprofitable that functionality is-- DONT TOUCH IT!

      4) Treat users with some dignity, stop warehousing their personal information, and store what information they DO collect on a server that isnt pitifully protected.

      But no. You have already made up your mind that Geohot is Teh Badz, that hackers hacked the PS3 exclusively to cheat on online latter play, and that sony is the victim of these dreadful offenses.

      No amount of factual reporting will change your mind either.

      Please, correct me if I am mistaken in this evaluation, but your tone kept consistently on target with that viewpoint.

    4. Re:When trying to talk to the GPU by CronoCloud · · Score: 1

      Your post is somewhat incorrect.

      The "half of the RAM" that you're referring to is the RAM attached to the PS3's GPU. Which was most certainly available to Linux, if only as very fast swap, at least with Yellow Dog. (Other distributions may not have had that enabled)

      You are correct about the lack of hardware video/3D acceleration. Course, 2D homebrew was quite possible. You really don't need acceleration to play a 2D puzzle game, or roguelike.

    5. Re:When trying to talk to the GPU by Duradin · · Score: 0

      As a member of the Church of St. George, no amount of factual reporting will change your mind either since you can conveniently swap cause and effect around at will.

      The fact that the PS3 existed was reason enough alone for hackers to go after it. The fact that it was a game console was enough reason to draw the pirates in. OtherOS was just a handy excuse for their failure to crack it until the first chink in the armor was found. You really expect me to believe that pirates and hackers left it alone out of the goodness of their hearts just because of some crappy linux distro?

    6. Re:When trying to talk to the GPU by Blakey+Rat · · Score: 1

      The problem isn't that they pandered to the homebrew crowd, the problem is that they did such a bad job of it that it turned out to be counter-productive. Then they gave up on it and turned the whole thing off instead of fixing it properly.

      Contrast Sony's OtherOS with Microsoft's XNA.

      Like pretty much everything else this console generation, Microsoft got it right and Sony screwed the pooch.

    7. Re:When trying to talk to the GPU by tepples · · Score: 1

      You really don't need acceleration to play a 2D puzzle game

      I never got in on PS3 Other OS when it was available. By "puzzle game", are you referring to games that don't scroll? Specifically, would a 2D side-scrolling platformer have needed acceleration?

    8. Re:When trying to talk to the GPU by CronoCloud · · Score: 1

      every 2D game I tried on YDL was fine. It was even possible to run Runescape on it. It could easily handle your average SNES style platformer if that's what you're getting at.

  23. They should have never futzed with Hotz by argee · · Score: 0

    See what they got?

  24. Higt cost a good think in the end by softWare3ngineer · · Score: 2

    I think the high cost is good thing. It creates a strong business case for security. companies will only take information security seriously when 1. there a very real cost associated 2. the cost of strong information security is less than the costs of loosing information. Earned value to the rescue! [Probability of getting hacked] * [cost of hack (170 million)] [cost of infoSec department]

    1. Re:Higt cost a good think in the end by Opportunist · · Score: 2

      You may rest assured that this calculation was already done, and the probability was deemed "near zero". Why? Because it's easier to put some idiot on the CSO hotseat than to hire someone who knows what he's doing, pay him accordingly and also hand him a budget high enough that he doesn't quit on the spot again when he notices that he's just hired as the idiot to keep the "guy to fire when shit hits fan" seat from walking away on its own.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  25. What price for a hosed email account? by Rougement · · Score: 1

    I've had my .me email address for over 10 years. I use it everywhere, from shopping sites to forums to friends and family. I used to get little to no spam and all of a sudden I'm getting 15 - 20 junk mails a day and it's getting worse all the time. How much is my time worth to change out my email address on all those sites? How much is it worth to lose the email address I've had for years?

  26. $170MM seems a little low by Anonymous Coward · · Score: 1

    Having worked in a large corporation where I ran the IT department - as well as all activities related to security, credit cards and PCI - I would have to think that $170MM is a little low. Firstly, if you look at the TJ Maxx credit card loss (about 100MM cards lost), they paid over $40MM to Visa as a penalty. Now you have PSN getting hacked at a similar scale, but US states have more restrictions/penalties when a company loses control of consumer data like this. Then you factor in the cost of being down so long, the cost of all the on-site audits, the cost of remediation, etc, etc. I could be wrong, but I'd have to think this will amount to more than $170MM. I wouldn't want to be Sony's CTO and/or CISO!! I guarantee that person got reamed - if not fired altogether!

  27. oooh by Anonymous Coward · · Score: 0

    A staggering $2.20 for each account they compromised...

    1. Re:oooh by Opportunist · · Score: 1

      Not too shabby, considering the CC numbers fetch only a few cents a piece on the black market.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  28. This *raises* the question by traindirector · · Score: 1

    This does not "beg the question".

    For this to beg the question, the scenario would have to be something like:

    1. I ask you: how much will the PlayStation Network hack cost Sony?
    2. You say: Let us assume <fact #1>, <fact #2>, that Sony lost $170M, and <fact #4>
    3. You answer: Therefore, the hack cost Sony $170M.

    That is begging the question. What you meant is "This makes me wonder..." or less optimally (because of it doesn't indicate who is doing the questioning) "This raises the question...".

    I know people like presenting questions they have as if they're so obvious that the questions are just "begging" all rational beings to be asked, but the phrase has a very specific meaning, so find some other way to present that idea.

    1. Re:This *raises* the question by nedlohs · · Score: 1

      The rest of us have kept up with English usage changes.

    2. Re:This *raises* the question by traindirector · · Score: 1

      The rest of us have kept up with English usage changes.

      Don't get me wrong--in terms of grammar and usage, I very much take a descriptivist approach rather than a prescriptivist one. I didn't post because the usage was wrong, I mentioned it because I think it sounds stupid. For one reason or another, it's a mutation of English I would rather not see.

      Whether it was worth posting about is a valid matter of debate. It seemed like an easy enough place to demonstrate what the fallacy of begging the question is. I had some time to kill.

    3. Re:This *raises* the question by Anonymous Coward · · Score: 0

      Give it up, my friend. Language is not some immutable construct, carved in stone and stored away in some vault to be referred to from then on. The meanings of things change over time, sometimes in unreasonable ways, sometimes not. The battle over the meaning of this phrase has already ended, and the side you are supporting has lost. I suppose it can still take on the original meaning without much confusion, but to the general public, "begs the question" means what the original poster meant.

      I really don't know why people continue whining about this. Some crowd struggles to maintain its sense of superiority for knowing the less widely-known, original meaning of a phrase which has gradually shifted to mean something else - probably because it was a more intuitive interpretation of the phrase (otherwise, why would you need to be taught its "real" meaning?), It's ok - you can let it go. It doesn't mean you're not smart anymore. You (and any speaker of a language) likely use several words or phrases each day which meant something else many years ago without thinking of it. The same thing is happening here (or rather "has already happened").

  29. In other news: OtherOS removal costs $170m by Anonymous Coward · · Score: 1

    Next time maybe they'll leave well enough alone.

  30. I'm tired by Anonymous Coward · · Score: 0

    Anyone tired of this whole PSN thing? I know I am, I just want it to all go away.

  31. The 170M isn't really caused by the hacks by Riceballsan · · Score: 1

    The 170M is just the cost to hire security consultants to... make the security the way it should have been from day 1, apply security patches and actually put some real security people in the loop. Actual damages were most likely peanuts.

  32. Note to Sony: by Beelzebud · · Score: 1

    It would have been far cheaper to just hire qualified staff, and pay them a decent wage.

  33. The boy who never grew up. by westlake · · Score: 0

    The community is big, Sony is small

    There are 50 million PS3 consoles out there. 70 millon PSN accounts. 17 million Playstation Home social networking accounts. 8 million MOVE controllers. This is the community that the geek pisses off so easily and it is huge and it is enraged.

    there are enough fringe elements in the community to make us dangerous as a whole.

    It seems well within the power of the finge elements within the geek community to destroy it as a whole.

    The core market for the PS3 is the mddle class family.

    The PS3 FAT based HPC cluster is for the research lab on a starvation budget.

    The reason the lab is starving is because it can't persuade the middle class to subsidize the services it offers - and passing the costs on to Sony's consumer products and sales divsion doesn't go down any easier.

    Which is why - if you have an once of sense - you keep these things under the radar.

    The geek has an adolescent's sense of entitlement, self-importance - and invulnerability. He is - in his own mind, at least, Lex Luther and Superman combined. Who could be more anarchic and Libertarian than old Lex?

    He is everything the middle class despises on the most elemental - visceral - level.

    To forget that for one moment is suicidal.

  34. But of course it includes compensation by Opportunist · · Score: 1

    It's that big fat zero at the end of the calculation.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  35. Bonus by segfault7375 · · Score: 1

    Does this also include the bonuses they will pay to the execs this year?

  36. Pocket money. by Anonymous Coward · · Score: 0

    170 Million $ is pocket change for a company of this size.

  37. Compensation? by shadowfaxcrx · · Score: 1

    Does the $170 million figure include compensation for PSN subscribers who suffered from the outage?

    Probably not. The (old) games they're offering in "compensation" are ones that I wasn't planning to buy anyway. I'm sure I'm far from the only one that can say that. Add that group together with the group composed of people who have already bought those games, and factor in the fact that digital downloads don't really cost the company anything, and you end up with a few people feeling left out (because they bought the game) and a few people with a game that they wouldn't have spent money on anyway. Sony won't lose anything on that deal.

    --
    "I disagree with you" does not equal "flamebait."
  38. So thats what.. by SuperCharlie · · Score: 1

    2-3 stolen songs worth? (RIAA scale) phhht.

  39. Does that figure include by guttentag · · Score: 1
    People like me who said, "that's the last straw, Sony. I'm never buying another television, audio system, game console, camera, computer, remote control, or set of headphones from you again because you'll eventually tie everything into your worthless, insecure 'PlayStation Network' and everyone who wasted their money on your 'premium' products will be up the creek without a paddle the next time this happens."

    Probably not.

    I eBay-ed my PS3 last month, replaced it with a standard Blu-Ray player that doesn't need its own separate remote and have spent more time watching movies and less time fiddling with Sony's BS:
    • startup (wait, I can't watch my movie yet because the PS3 forces me to go to its online store first)
    • updates (wait, we have to wait an hour before we can stream Netflix to the TV because Sony is forcing us to download an update that has nothing to do with Netflix)
    • shutdown (wait, turn the TV back on... you can't turn the PS3 off with the remote unless you can navigate out of the Blu-Ray player and to the shut down menu item, which itself takes a few seconds to load).

    It wasn't about me making a statement, because I know Sony doesn't care. It was about me deciding that continuing to use Sony's products was blatantly masochistic and it needed to stop. If more people woke up and abandoned Sony, it would be faced with a choice between bankruptcy and providing products people want.

    Unfortunately, most people will probably continue taking whatever Sony feeds them.

    1. Re:Does that figure include by sycorob · · Score: 1

      You hit a nerve with me. I wanted to watch a movie earlier in the week, and I hadn't changed my password or done the update yet since the whole PSN debacle. It didn't even register that there was a BluRay disk in the slot. After resetting my password and doing the mandatory software update, I could finally watch the movie. Thanks, Sony.

      (sigh) It still works better than my old Samsung BluRay player, which I had to ship back to them a couple of times, and I like that I can play a game occasionally when I have time, so I'll stick with it. I really think that if the XBOX 360 had a BluRay drive (even as an add-on), Sony would not be selling nearly as many PS3s.

  40. How about... by Brafil · · Score: 1

    These hackers disappear for a few months and then come out with the information they have stolen?

    That would teach quite a lot of people that not all problems can just be forgotten after a short while. (Or what it means to have everybody access your mobile number and e-mail address like on social networking sites where complete strangers could find enough information to host a surprise birthday parties at somebody's house.)

  41. Sony is a Japanese company so executives get less by davidannis · · Score: 1

    It's a Japanese company so the level of compensation for executives is not as obscene as here in the U.S. http://cbr.sagepub.com/content/35/3/68.abstract. I fact they make about 1/3 of what executives here do http://lsr.nellco.org/cgi/viewcontent.cgi?article=1355&context=harvard_olin&sei-redir=1http://lsr.nellco.org/cgi/viewcontent.cgi?article=1355&context=harvard_olin&sei-redir=1#search="japanese+executive+compensation+vs+us"

  42. Huge cost in PR by castrox · · Score: 1

    Okay, so everyone thinks the cost is directly financial. What about the cost in PR?

    This company just got mentioned in article after article in just about every newspaper on the globe. No pretty headlines, either. Lax security. Leaked data again? Oh.

    The direct cost might be possible to calculate - but the cost of no one trusting Sony with personal data could disrupt their online business entirely.

    The rootkit disaster, as often mentioned, still sits in all of our minds and everyone we talk with. Do not underestimate the badwill. Want to be a contender? Do not fuck up - this economy will not allow it.

    The cloud crap gets another black eye and this one is hardly deserving, considering the immense lack of competence security-wise on Sony's part.

    --
    Fight for your digital freedom, join the EFF *now*: http://www.eff.org/support/
  43. Oh, it's ONLY 170 mil. by Anonymous Coward · · Score: 0

    For a moment I thought they're going to be using BSA/MAFIAA pricing model.

  44. Uh huh by Stone2065 · · Score: 1

    Which is about THREE bucks each more than they apparently paid for our "security"...

    --
    Stone
  45. Does Sony have any Security software? by pro151 · · Score: 1

    Sounds like they need to download AVG free or Malwarebytes. ;o) Someone at Sony is going to be called upon to fall on their own sword at some point.

  46. Lost 2.5M dollars by HalAtWork · · Score: 1

    In some crazy world where we could have known beforehand, Sony could have closed up PSN and given every user 2.5M dollars and everyone would have been perfectly happy.

  47. So..about $2.50 per user? by doccus · · Score: 1

    Doesn't seem like much when you put it that way....if they. just charge all the victims 2.50 instead of compensating them the'll have a rosy quarter...