Carmack On the Wii U and PS Vita
Gamespot spoke at length with id Software's John Carmack at E3 about upcoming FPS RAGE (which is now only a few months away from release), as well as his thoughts on the new console offerings revealed by Nintendo and Sony. He seems optimistic about the Wii U, and rather less so about the Vita. "But you know the technology level on [the Wii U] brings it up to parity with the other consoles, which is nice for us. Previously, the Wii was not a target. Id Tech 5 was just not suitable for the Wii at all. ... now that we're looking at another platform that is eminently suitable for the technology, I'm sure we're going to try and bring it up on there." On the other hand, Carmack and Tim Willits both expressed concerns about whether Nintendo users were the right demographic for id games. Of the Vita, he said, "I wouldn't want to be the executive making the decision to launch a new portable gaming machine in the post-smartphone world. I think that they've picked as eminently a suitable hardware spec as they could for that. ... But of course, by the time they actually ship, there may be smartphones or these tablets with twice as much power as what they're shipping with on there. And a year or two after that, it's going to look pretty pokey."
Picture of a penis ejaculating. Just FYI. I will say, impressive timing on the shot.
i do not think that word means what you think it means
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Oh Romero, you shouldn't be upset, after all of these years, at Carmack just because you got fired for being lazy.
..stick to what he knows.
Now take your security holes anywhere you go!
You know the thing about the Vita... I think I would have been really really excited about it, but man I sure am soured on Sony right now.
This may sound a little counter-intuitive, but I wish Sony would license a bunch of MAME ROMs and create a competitor to the Wii store. I've played MAME on an OLED device before and... you know, there's something about each pixel emitting light... it's like you're actually using a CRT again.
I'm just babbling, but man, I can't believe this machine was unveiled and all I did was make a fart noise.
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I thought Johnny Carson died a long time ago. Carmack with him.
You're the reason for this.
Dropbox drops it like it's hot.
I own a DS (and don't have plans to buy a 3DS) but I hardly use it anymore because I rarely find myself away from a PC or TV when I feel like gaming. However, there are the infrequent and brief moments not long enough to justify carrying a separate device where I do try to play a game on my phone. Except, every game I've tried besides the simple puzzle/strategy game had absolutely atrocious controls. I truly don't understand the hype behind the future of gaming on touchscreen phones. How can you play a game where the controls are on the same surface you're trying to view? Regarding accelerometers, they sound great to me in theory, but in practice work rather poorly in the games I've tried too.
Smartphones aren't good for gaming for one simple reason: the controls suck. Aside from the Xperia Play, I've only seen one other smartphone that might *sort of* work for gaming and that's the LG Optimus Q with its qwerty keyboard and built in trackball.
Carmack used to lead the 3D Engine sector around. A bit of history, Quake, is the grand-daddy that started it all: first true-3D Game. And it was Carmack. Now, Epic Games went on to win the "licensing" war and that is why practically every game today has a bit of Unreal Engine 3 in it. Carmack however, is still one of the smartest cookies around: he has the ability to keep on pumping out revolution after revolution. And now that Zenimax has folded id Software into it: Carmack doesn't have to worry about those pesky "business" aspects anymore and can just concentrate on where he shines: code.
Shh.
The PS Vita is basically a 5 inch tablet in a gaming friendly frame given it's touch abilities there no technical reason for Sony not to have an app market beyond the basic ps store for games
An on-rails shooter in a vaguely Mad-Max style world, with a colour palette of grey and brown, and a small selection of identikit, cookie-cutter mooks as enemies. They all have the same faces, the same hairstyles, the same body-armour, like they were stamped out of cardboard, and they all act in the exact same fashion. They're all combat robots, who give up only on death and are 100% combat-effective until that point. None of them will run away after being wounded, none of them will try to crawl away after being legshot, none of them will beg for mercy. Doors you're not supposed to go through will be made of impervium, and react not at all to your strongest explosives. Two oil drums piled up will provide an immovable barrier that you'll have to find an alternate route around.
So it's Doom with pretty graphics. Whoopee-fricking-skip.
Just like every other FPS that's come along in the last 20 years. I know this guy had a hand in creating the genre, but it's like he had one really excellent idea 20 years ago, and he's been milking it dry ever since. I can't fault him for that; if there's people willing to keep paying his wages to do the same thing he's always done, but with 5% more shiniez than last time, good luck to him.
It's just after all the hype about this damn game, and a development cycle only slightly shorter than DNF, I was expecting something a bit different. But why bother actually doing something different and clever, when Big Guns, Shiny Metal 17 will sell just as well for a tenth the actual effort, especially if it has Carmack's name on the box.
Vita will do fine. Smart phones are largely ghettoed off to puzzle games because they never have the tools needed to interface with the machine like a gamer would want.
You are correct, and the most notable one I can think of (one I actually played on my Commodore 64) is: Elite. That game was so far ahead of it's time that computers in it's era simply could not do it justice. It's eerily similar to games like Eve Online today.
Shh.
Perhaps someone can set me straight, I've watched a few videos of Rage and it does not seem to be a "rail-shooter" at all. The player looked like he was free to move about in the x-y-z dimensions untethered. Am I missing something?
"What kind of music do pirates listen to?" -Paul Maud'dib
"Yeeeaaarrrrr n' Bee!!" -Stilgar, Leader of Sietch Tabr
Perhaps you mean the iPhone version of: Rage?
That one is a "on-rails" shooter as the iPhone compared to a PC is a limited device. But, the upcoming full-release for the PC and consoles is a full not-rails game.
Shh.
Absolutely right about Nintendo not marketing to a cohesive demographic. On one hand, the graphics will be significantly better, which will appeal mostly to "hardcore" gamers, but on the other, they have a bulky, expensive controller which is the most un-ergonomic piece of crap I can think of, appealing more to trendy demographics and families seeking a more interactive approach to casual gaming. Considering the recent /. thread regarding the average gamer age being 38 (I personally think it's in the twenties, but the point I'm making is still valid), Nintendo is seriously missing out on the "hardcore" gamer demographic, especially with the fact that even the well-established games with potential such as Zelda cater to preteens with the storyline and level of difficulty of the fighting system and puzzles. Wii U's attempt to appeal to everyone is going to consequently appeal to no one - the family demographic being off-put by the cost resulting from the increased processing and graphics, and the "hardcore" gamers being off-put by the controller.
And if that post itself was not cohesive, my apologies. I'm drunk off my ass.
I clicked it anyway, and I must admit I don't think I've ever seen a picture of a penis that big before. (The picture being big, I have nothing to say about the penis itself.)
Is that you masturbating, AC? Or did you have to search for photos of guys ejaculating? It appears to be hosted on Wikipedia, but it's not actually on the wiki page.
Although, I agree, the focus isn't very good but that's some excellent timing.
I don't believe in time. It's a grand conspiracy designed to sell watches.
"As well as... his [Carmack's] thoughts on the new console offerings revealed by Nintendo and Sony"
... No ...
GS: Have you had any chance to look at the Wii U at all?
JC:
GS: Speaking of touch screens, did you get a chance to look at the PlayStation Vita at all?
JC: No...
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I would love to have a tablet to use at home to be surfing while I'm watching my big screen tv in the living room. The reason I haven't bought one yet is they are too expensive and underpowered. I would only use the device while at home. When I go out, I go out to get away from my electronic gadgets. I love my PC, but between work and the coding I do at home that's plenty for me.
So for me a Wii U Remote like device that I could connect to my PC would be perfect. It wouldn't need a hard drive, ram, nvidia tegra 2 processor, 3g, 2 cameras, ... It would use my powerful desktops quad core cpu, nvidia desktop graphics card, 2 TB hard drive, 8 GB ram, and just have the 1024x768 image wirelessly sent to it from the desktop. This would solve both of those problems, it would be cheaper since it wouldn't need all those components and it would be as powerful as my desktop.
I would love to see a manufacturer make such a device.
I was thinking of getting a Galaxy Wifi 5.0 as a portable internet/app/gaming/media device. (Smartphones/contracts too expensive IMO).
So when I saw the Vita specs and price I was quite pleasantly surprised.
It is amazing HW for the price.
But having something that is locked down pretty much defeats the purpose so I will go for the inferior device that I can run anything on.
I just need some kind of controller attachment like the http://icontrolpad.com/ .
Or I need the Vita to be more open. I think I will have a better chance of getting a controller for the Galaxy Wifi.
I wouldn't want to be the executive making the decision to launch a new portable gaming machine in the post-smartphone world... But of course, by the time they actually ship, there may be smartphones or these tablets with twice as much power as what they're shipping with on there.
Y'know, I hear people say that a lot. They wouldn't dream of buying a PSP when they could just use their phone instead. But there's a huge difference.
I've spent some time with the likes of Angry Birds, etc (mainstream games that would be worth a damn) on an iPhone, and the touch screen is well-suited for that. But for other games that try to be platformers with virtual on-screen joypads and action buttons, it just doesn't work well. I need to have real buttons. The PS Vita has a set of physical buttons because it is trying to be more than a casual bird-slinger. Games that can utilize this style of input tend to have more depth than what could be done with tapping and swiping.
Rage HD is an excellent example of ID Tech 5 running on strictly touchscreen hardware. It's enjoyable, looks great, and makes masterful use of the hardware. The developers were careful not to overuse onscreen buttons. However, at the end of the day, it was only ever meant to be played casually and thus it doesn't have the dept of, say, Rage (upcoming). The same can be said for Infinity Blade, which implements Unreal Engine 3 on iOS devices. Fun, well-made, though it borders on the edge of tedious when you either miss or accidentally press on-screen buttons.
If you only play casual games with your phone then the PS Vita is probably not for you. If you're interested in having portable games comparable to full-length console games, then the phone will probably disappoint you.
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"smartphones or these tablets with twice as much power"
But smartphones come with monthly subscription fees. I'd feel better about letting a child play with a Nintendo DS than my smartphone.
Coder's Stone: The programming language quick ref for iPad
Over at CVG.
http://www.s4biturbo.com/
I wonder if the combination of the iPad's ability to send content to the iTV to display in real time at 1080p while showing a completely different image on the iPad screen will effectively make the Nintendo Wii U redundant. You don't get a whole bunch of additional functionality. Hell, you can even make the same argument for the iPhone 4. By the time the Nintendo comes out at the end of next year, this type of integration will even be more mature.
That said, I'm looking forward to getting my hands on a Nintendo Wii U :)
My God can beat up your God. Just kidding...don't take offense. I know there's no God.