Nintendo Trying To Win Back Core Gamers With Wii U
Speaking at a shareholder meeting yesterday, Nintendo president Satoru Iwata discussed the company's goals for the Wii's successor, which aims to pick up the subset of gamers turned off by imprecise motion control. He said, "Wii was not accepted by core gamers because they did not want to abandon their preferred control approach. Additionally, Wii did not use HD because HD cost/performance at the time was low. Wii U makes it easier to use conventional controls. Also, the Wii U controller is not as big or heavy as it looks." Earlier comments from Shigeru Miyamoto indicate the new console will have more to offer in terms of online capabilities, but Nintendo isn't going to focus too heavily on that.
Bullet-proof, double-opt-in unique id exchanges required for P2P messaging and you call it "nonsense." I like the way you put that right out there to make it super obvious your vested interests lie entirely in SPAM and malware distribution. Good show, Sir! I welcome the bright future you envision where I will never again feel alone because cheap whores and porn bots nag me just as encessently from within the latest Zelda game as they do every time I accidentally log onto ICQ.
Yea.....I'd say the friend code crap was even more of a reason why hardcore gamers rejected the Wii than the graphics. I can understand having a parental control that uses the friend code so that parents can let younger kids go online without worry, but it just makes everything else a pain in the ass for online play.
"The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants." ~Thomas Jefferson
"Core gamers" flock to the console with the best games. The reason gamers like me abandoned Nintendo was because even the first party titles were pretty crap. The third party titles were largely unmitigated crap even when they were, bad, ports of PS/XBOX games.
Nintendo used to have a reputation for quality games, which they abandoned with the Wii.
You reap what you sow.
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CINC, 4th Penguin Legion
I don't understand why the Wii you couldn't have it's current setup plus a WiiMote or possibly something similar to Kinect. It might drive up the price a bit but that way it'd keep everyone happy.
The one big advantage the Wii had (motion control, and all the party-friendly games that came with it) has been trumped by both the 360 and PS3. The smaller advantage it has is price -- that can be a good thing to compete on, but the 360 is closing that gap as well (I'm convinced the only reason the base 360 still costs more is because they know it's worth more and people are glad to pay for it).
That was boss Satoru Iwata's response when asked by a shareholder today whether the hardcore will accept Nintendo's next home console.
"Wii was not accepted by core gamers because they did not want to abandon their preferred control approach," he said, as reported by Andriasang.
Yea, the motion controls were a little stupid for "hardcore" games, but I don't think any new controller (their Classic Pro wasn't the best, but would have been acceptable) is going to solve that. The Wii has so many other problems.
A) Multiplayer is a huge attraction of modern games. The Wii just doesn't make it as easy, big, or social as the 360 does. B) The graphics were a toy in comparison. C) Very few "hardcore" games were made for it, simply because the vast hardware differences forced game companies to make the choice of 360/PS3 or Wii with little ability to scale between them. The few ports and cross-platform games that came out for it were typically underwhelming shells of their true selves.
The CEO then suggested the eye-catching Zelda HD tech demo showcased at E3 was only possible on the Wii U.
"Regarding Zelda HD, Japanese developers said that it could not be replicated on other machines," Iwata said.
And this is just untrue, of course. Though there is the possibility that he actually believes it.
yeah let's go from motion control to using a tablet with buttons, that's really what we wanted
I think nintendo will really fuck up this time with the wii u, having more power than ps3 and 360 right now it's useless, we have seen this with pc gaming for years, developers won't make better games for one platform, and when the new playstation and xbox will come out the wii u hardware will be already obsolete, also if the games are mostly the same of pc/ps3/360 why whould I buy it, just to play with that half-assed controller? or maybe to play another mario? I'm tired of playing mario, especially the 3d one.
Imho right now the best combination is pc+ps3, with pc you get 90% of the multiplatform games and with the ps3 you get a lot of nice first party games, the xbox 360 aside from halo and gears of war, doesn't have any exclusive that you can't play on either pc or ps3, same thing with the wii/wii u you get mario and zelda but that's it
I almost bought a Wii - but when the excitement of the Wii controllers wore off i'd played a couple of Wii games. I realised that im not interested in most of the "cutesy" games. Im not interested in Mario, Zelda, Sonic and all that jazz I never was when i was a kid. I also find the music for Nintendo games to be very annoying - mostly sound like crappy midi scores to me. Im pretty certain if i were to buy a Wii - I would rapidly bore of it and it would gather dust under the bed. I guess im just not the target demographic. I like games with depth and detail - not just visually and sonically but with storyboard too. I want games that immerse me in believable worlds and make me feel part of the story.
I appreciate my above comments might seem shortsighted - particularly if you are a nintendo die hard - but my shortsightedness i probably mirrored by a large proportion of the more mature gamers out there. - That is what nintendo have to change!
Wii U looks pretty decent - although IMHO - Wii U is what the original Wii should have been when it came out. At the time it would have been able to compete on a more level playing field - spec's wise . Just like its predecessor the Wii U will feel technically "last gen" but has a fancy new controller to give it a different edge.
In terms of the Wii U's power - its just not a big enough leap for me to take the plunge.
If this is what Wii U is like .. just lets wait and see what the other two console manufacturers throw on the table...
N.
Electronic Music Made Using Linux http://soundcloud.com/polyp
And that I played with my Wii.
I got funny looks.
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BMO
a HUGE chunk of core gamers want a good online multiplayer system. if you are not going to put much focus on making your online capabilities very good or popular then you are just ignoring what the core gamers want.
then again, maybe if they offered the console in a few more colors...
Anons need not reply. Questions end with a question mark.
Yeah, and the most secure server on the planet is the one that's locked in a bunker and not plugged in. Not terribly useful though.
The system you so love because it blocks spammers also acts as an effective barrier for normal communication. It's a PITA that people just don't bother with. Usability matters, and Nintendo doesn't have it.
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
They say, "the Wii U controller is not as big or heavy as it looks." So... it looks bigger on the outside than it is on the... outside?
Hands up everybody who just posted that.
Now, put your hand down if you said exactly the same about the Wii.
Anyone still got their hand up? Didn't think so.
Sure, you might be right this time, but Nintendo's massive gold swimming pool chock full of million Yen bills, hookers and blow says otherwise.
If you were blocking sigs, you wouldn't have to read this.
.. with reality because you don't seem to know what you are talking about and think the Wii U is just a controller.
The Wii U is not a Wii with a new controller. It is a totally new gaming system with hardware that is supposed to be far in advance of the 360 or PS3. The statement that Zelda HD could not run on a 360 or PS3 is totally factual. And whether or not you think the Wii had toy graphics is irrelevant because Wii U is not a Wii.
It amazes me the amount of flack Nintendo is getting over this console based on little information or mis-information. The fact of the matter is that by Q3/Q4 of next year, Nintendo is going to be THE ONLY company sitting with an 8th generation console. Microsoft and Sony have both said that they have no immediate plans to upgrade their consoles, and given the amount of money they both spent on bolting on motion controls to what they already have, this is unsurprising. the Wii U could be HUGE for Nintendo, if only for the fact that they won't have any other 8th generation hardware to compete with for quite a long time.
Why would I care a bunch of families bought the Wii? All I care about are the games I care about playing, none of which are offered on the Wii. (except possibly Zelda, though it's at about a nine-year-old's level of difficulty)
He's very right. The Wii's big problem was gimmicky games. I've seen very few solid titles for it. Most of them are silly gimmicks that are designed around messing with the motion controller. Also, it gets in the way of some of what should be good titles. They focus on doing silly things with the controller that makes it harder to play the game.
A good example of this is looking at the top selling Wii games. You exclude the sports games that come with the Wii (since people didn't really buy those, they got them as an included deal) and what are your top games? Mario Kart and the Wii Fit. Mario Kart is a legit good game, if a rehash of stuff already done but the Wii Fit? Pure gimmick and it sold 23 million copies.
Now before you try to argue, consider this: The Wii Fit is an exercise machine. That is its function. Also please realize that videogames don't magically change someone's personality or actions. The go look up exercise machine stats. You discover they are very, VERY under used. People buy them, thinking it'll motivate them to become thin, and then set them aside since the machines do not bring motivation. Same deal with the Wii fit. A girl I know has a Wii fit, a treadmill, an elliptical, and a stair master, none of which get used despite her wish to lose weight since motivation is the problem, not access to technology.
Continuing on the Wii's list you see the next top games are all Mario titles.
The parent is really right, the Wii badly suffered from having crappy, gimmicky, games. That caused people who are in to games to not be so interested in it. Wasn't because they said "Man I hate this motion controller," it was because they couldn't find many titles they wanted to play.
In my observation, Wiis are mostly like board games: People get them, mess around with them a little, get bored, set them aside only to occasionally pull them out at parties.
I know a lot of people who own Wiis, I know exceedingly few, none in fact, that game on them regularly. Those that do game regularly also own another console (or both other consoles) or a computer and game on them.
I think a good new Zelda game could do the trick :)
I know it might be a little premature to bring this up but, Nintendo has yet to explain how my digital Purchases from the Wii Shop Channel can be moved over to a Wii U. I'm somewhat annoyed that they tie the purchase to a machine and not an account. How this process is handled will be a (major) deciding factor of whether I buy the new console or not. The online capabilities and the available games will be the other factors.
Do not read this
When was the last time you received spam on PSN or XBL? After several years of using both, I have never received one piece of spam on either one. At any rate, it's a lame excuse for not having a way to play with other people online or chatting while you play in 2011, without going through a bunch of ridiculous hoops.
Agreed. I've never received a piece of spam on PSN in the years I've been on there. Granted, I do get angry messages (generally questioning my sexuality or the current activities of my mother) from time to time from people regarding Call of Duty or Battlefield, but those tend to amuse me.
If Nintendo really want to increase appeal to hardcore gamers - they can start by putting a stop to crap like this ...
http://www.wired.com/gamelife/2011/06/resident-evil-mercenaries/
N...
Electronic Music Made Using Linux http://soundcloud.com/polyp
You know, the same here. I play online via the 360 90% of the time, yet 90% of the messages containing nothing but "you suck" or "ur a fag" in them from random people that I've happened to play with or against online come from PSN. Go figure.
If matchmaking is done out of band, then how do you recommend that I find other people who own a copy of the same game with whom to play?
Three words...
Nintendo 3DS EULA.
Okay, technically six if you expand the acronym. Nintendo's End User License Agreement for the 3DS handheld has done enough damage to turn me off of any and all future products they may try to peddle. It may cause some dismay with my children (two boys, both in the prime target audience age range) but I've already explained the why of it in an attempt to make them aware of how some companies seem determined to completely alienate their customers (such as the recent Capcom idiocy over Resident Evil, a franchise they both are fans of). Neither of these companies will see another cent out of our pockets.
Valve has shown that lowering prices increases revenues.
For one thing, this is true in the case of urban gamers, who have access to with triple digit GB/mo transfer allowances. Gamers in rural areas depend on cartridges or discs because all they can get for Internet access is satellite or 3G, whose cap generally isn't high enough for a dual-layer DVD's worth of data in a whole month. Production of cartridges and discs adds a fixed overhead to the price of each copy.
For another, some games are based on a work of authorship or setting licensed from another party. This includes any book or movie tie-in, any sports game whose player characters represent real life athletes, or any rhythm game (e.g. DDR or Rock Band) or sandbox game (e.g. GTA series) with a licensed soundtrack. The licensor may insist on a fixed fee in dollars per copy sold, which likewise adds a fixed overhead.
All the innovation is happening in mobile right now
Let me know when innovative mobile games from smaller studios can use a D-pad. And let me know when innovative mobile games from smaller studios can run on a device that doesn't cost $70 per month to operate, which a lot of especially younger gamers can't afford.
Yeah, because the biggest selling console ever, an instantaneous household name, and 5-years of entirely profit-making sales are a horrendous thing for a company.
*YOU* may not like it, but Nintendo haven't suffered in the slightest. You're really complaining because you aren't in their target market, not that Nintendo aren't doing well for themselves.
Personally, I bought a Wii (original) last month. It was finally what I consider a sensible price for a brand-new full kit (including chargers and two Wiimotes-with-MotionPlus and all the associated gubbins), and I can pick up games for £3-4 each in some cases. I'd played it before at my parents (who have had one for years) and it was... well... a games console like I remember other games consoles - no messing about, into a game, play it, no having to even read an instruction manual and away you go, bursting into fits of laughter when someone falls off the track for the millionth time, or someone else makes silly faces while pretending to row a canoe. When I was a kid, I would have killed for it, even though I consider myself a pretty experienced gamer.
Get this - my girlfriend, who had never played any video games except "Purple Turtle" on the Commodore 64 (go look it up, be sure to bring a resuscitator in case you die laughing), is always switching it on and playing it and wants first go of all the "new games" we get and even browses through them on the shop shelves herself.
It's not targeted at you. It never was. The next one might be but I'd doubt even that - more likely they just want a slightly larger market than the Wii had, so they make similar money even if people decide the Wii is good enough for them.
"The majority of gamers" aren't even in your age-group, most probably (I believe the median age has shifted to those born in the late 70's/early 80's. Again, you're unconsciously confusing "gamer" with some private definition that can't include grannies and 3-year-olds. Nintendo really don't care about your zombie games, because they made more money out of targeting a common base (and not a particular age-group) than all the other console manufacturers did in the last 5 years.
I really think Sony is making a mistake not updating the PS3.
No, Sony's big mistake was updating the PS3. The removal of Other OS from the original model led directly to the high-profile intrusions.
Headshots on the heads of your friends Mii characters.
Better yet, headshots with the Walmart smiley face mascot. Look for "MIDI Maze" or "Faceball 2000".
Yes it is nonsense. It's an onerous burden that has a chilling effect on online gaming. Nothing it does cannot be done in a more open and useful manner through a combination of a single sign on and parental controls.
You could try a game-related forum. It doesn't seem like an elegant solution on the surface but if none of your friends are gamers it's a good way to meet people you get along with.
They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett
Also... from what I've heard... the console can't have more than one of these special controllers connected to it at any time, so it doesn't even open up any new multiplayer potential.
On another note, I can find absolutely no indication that Nintendo might be finally loading their upcoming console with a respectable amount of internal memory, which if they repeat the maneuver that they did with the Wii in that department, and don't have at least a comparable amount of general purpose and video memory that can be found on competing consoles, they are probably just going to end up frustrating 3rd party console game developers trying to develop sophisticated stuff for it to the point that they simply won't bother... and will just do stuff for nintendo's competition.
File under 'M' for 'Manic ranting'
From everything I've heard about X-box live, the players there prefer to yell their insults into their headsets (and thus into your ear) rather than type up messages. But that's only anecdotal evidence, as I don't have an X-box.
"Wii did not use HD because HD cost/performance at the time was low"
It was high, which means expensive. Baahhh, elementary math ...
Can you blame him? He got his degree from Wii U!
To be fair: Nintendo has come up with something of a solution re: the "nine-year-old's difficulty" bit. Their more recent games (Mario Galaxy 2, Donkey Kong Country Returns, and Ocarina of time 3D) have all had "super guide" functionality - basically, a system that will optionally take over and play part of the game for you if you suck at nine-year-old levels. Seems like they've used that as leverage to start making their games properly challenging again for the rest of us. (Good thing, too; I don't think I died once during Twilight Princess or Wind Waker.)
--- Bwah?
I'm not sure where you see the contradiction or being right vs being wrong, since it's different issues. Making money does not automatically equal quality or anything.
E.g., there's a billion dollar industry selling homeopathic pills that do nothing, or quantum chi crystal-power pendants that do nothing, or magical/wishful thinking "self-help" books that don't and can't work like that in the real world, etc. Or exercise machines which then sit idle in a corner and collect dust.
Now repeat business might be a more legitimate measure of whether something sucks or not. But selling some millions of overpriced consoles (for the hardware in them) based on a gimmick like pretending they're exercise machines, and then discovering that those people don't actually buy more games for them, nor actually use them to exercise... exactly what's the measure there whether it sucks or doesn't suck?
I mean basically you could say the same about scientology and its e-meters. It doesn't even do or diagnose anything even according to the church of scientology. ("By itself, this meter does nothing. It is solely for the guide of Ministers of the Church in Confessionals and pastoral counseling. The Electrometer is not medically or scientifically capable of improving the health or bodily function of anyone and is for religious use by students and Ministers of the Church of Scientology only.") So it's fair to say that it sucks. But they made billions selling them and auditing to gullible morons anyway. How's the latter a measure of the former?
Sure, it's a feat of marketing, and for Nintendo's investors it doesn't suck. But then I think whoever criticized the Wii controller at launch wasn't talking about that.
A polar bear is a cartesian bear after a coordinate transform.
Is that high sales are not the same as being great. Yep, the Wii sold a lot. That doesn't mean it is a great gaming system, that means it is a gadget people decided they wanted. Now it could also be a great gaming system but that it sold tons doesn't mean anything.
My favourite example along those lines is always exercise equipment. It sells very well, yet it is not used by most people who buy it. They get it, hoping it will motivate them to exercise but since the problem is motivation and not access, it just sits around. That is sells well is not an indication that it is great, just that people want the gadget. They buy it for what they hope it will be (a motivator) and not what it is (a tool).
That the Wii sold extremely well means it is a success for Nintendo, that doesn't mean it is what gamers are after. Also, while current figures are hard to get your hands on, attach rates seem to bear this out. Xbox 360 owners buy more games per console sold than Wii owners. All in all it still may well be a win for Nintendo since they make money on hardware and also less sales per unit but with more units can be more sales. However it does demonstrate what people are saying about the Wii not being great. People buy it and toy with it, then kinda set it aside (I have a number of friends who did just that).
Also, given that Nintendo is focusing on this, maybe there is more too it than some think. Nintendo may well realize that the Wii sold well because of it's gadget/cool appeal and that is not something which you can often cause to happen twice. They may have decided they need to focus on selling to gamers because that is what will keep them going over the long run.
They have a very nice niche going as the game console for casual gamers. I'm sure nobody here wants to hear it, but this is a much bigger market than hard core game systems. With Playstation and Xbox fighting for top spot, the Wii was picking up the rest of gaming community, or the third product position in the market. They were the 7-up "uncola" to Coke and Pepsi. Why change course now? Just add HD and a faster processor and call it a day.
I was always turned off by the low resolution of the wii. We have an xbox with kinect, but my mom and all of her friends own wii's.
Nintendo: We aren't going to focus too heavily on that
Translation: Microsoft does it better than we ever could, so fuck it.
SJW: Someone who has run out of real oppression, and has to fake it.
Nope, he was right if referring to a ratio (which he was).
I had a SNES as a teenager, and I loved it. It had Final Fantasy IV, Final Fantasy VI, Chrono Trigger, Axelay, Cybernator, Megaman X, Shin Megami Tensei, Wizardy V: Heart of the Maelstrom, Secret of Mana, Secret of Evermore, Super Mario RPG, Super Metroid, Castlevania IV, A Link to the Past, etc.
I skipped the N64 because the only RPG available was Quest 64, and I didn't give a shit about Ocarina of Time.
I bought a GameCube, but the only games worth playing were Metroid Prime, Metroid Prime 2, Eternal Darkness, Tales of Symphonia, and Viewtiful Joe.
I bought a Wii, and it collects dust unless I feel like replaying Trauma Team, No More Heroes, or Muramasa: the Demon Blade.
I'm not buying a Wii U. Since Nintendo of America has no intention of releasing games like Xenoblade, The Last Story and Pandora’s Tower in the US, I have no further use for Nintendo.
I write sci-fi for metalheads
High cost over low performance = low ratio.
Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
But that doesn't mean it is a good system for gamers. The argument Wii fans seem to trot out is "The Wii sold the most, therefore it is the best game console." That isn't the case. The Wii is a gadget that lots of people wanted. That's wonderful, but doesn't make it a good game console (doesn't preclude it form being a good one, just doesn't mean it is one).
Also Nintendo may well realize that a lot of what drove Wii sales was novelty and gimmick factor. That is wonderful, money in the bank, however that kind of thing doesn't sustain as novelty implies. They may well be watching sales figures, particularly software sales which is where the big money is, and saying "Hmmm, we need something that attracts more traditional gamers, as the Wii's charm is wearing off."
If you have a successful novelty item the worst thing you can do is to rest on that and say "This is what we'll sell forever." As the term novelty implies, it wears off.
Also please remember that for all the Wii's success, it still has nothing on the Playstation 2. That sold far more units, far more software, and stands as the most popular console of all time (150 million systems). It had nothing special going for it either, just a normal game system. What it had though was a bunch of titles people wanted to play, and that was what did it.
Seems to me like Nintendo is trying to be forward thinking and that is a good idea.
Get this - my girlfriend, who had never played any video games except "Purple Turtle" on the Commodore 64 (go look it up, be sure to bring a resuscitator in case you die laughing), is always switching it on and playing it and wants first go of all the "new games" we get and even browses through them on the shop shelves herself.
My mother bought a Wii. My mother had never played a video game in her life, unless you count Solitaire on the computer. She'd certainly never purchased one.
If I were Nintendo, I'd be going in the other direction, and trying to turn Wiis into the television equivalent of smartphones. Throw Youtube on there, for example. They have Netflix, so can clearly do it. If they were very clever, they could even have a 'network media player' on it...it has the power, and it's at a cost-point where it can compete with those systems!
And have everyone sign up for a 'store', like how iPhones work, so that people can instantly purchase things. (Last I checked, you had to buy 'points' and then spend them. That's how I bought Mario 3 and Zelda for my mother's Wii for me to play. It's possible this has changed.)
If Nintendo can occupy the 'like a smartphone, but on the TV and multiple-player' space, well...
I can't quite imagine why Nintendo thinks they want to reattract 'serious gamers', or what they're doing with this 'Wii U'. Forget 'serious gamers'. Serious gamers are whiny idiots, that market is already full, and Nintendo's been coasting on their name in their field for some time.
If corporations are people, aren't stockholders guilty of slavery?
Wii was not accepted by core gamers because they did not want to abandon their preferred control approach.
So you know what we're going to do to fix that? Come up with another gimmicky controller... this time some kind of tablet thingy. That'll get everyone behind us!
"He who can destroy a thing, controls a thing." --Paul Atreides, Dune
if I recall correctly, Mario Kart on the Wii has online play & matchmaking, and it doesn't require any friend codes
Animal Crossing: City Folk requires friend codes.
gee, if only there were some way that random people could come together online and setup a venue where people could post messages containing their friend codes and coordinate online play.
Back when Nintendo used to run an official gaming forum, posting one's friend code was a banning offense.
DVD players don't target 'casual' or 'hardcore' movie watchers. Consoles shouldn't either. I imagine Nintendo is simply trying to position their new console as one catering to everybody... not specifically the casual (like the Wii or iPhone) OR the hardcore (PS3 or 360).
Don't know if it will work, but it's purely a marketing/perception issue. The console itself is agnostic.
Yes, yes I'm sure they do notice something, and that something is people who claim to be "core gamers" on the internet are usually fake little bitches. Meanwhile, those of us with a brain have looked past the graphics and other supposedly gimped capabilities of the Wii and found many enjoyable experiences that only the Wii could offer. Now scoot on out of here you pretentious fuck.
Nintendo of America just announced they will not be localizing Last Story, Xenoblade, or Pandora's Tower to the Wii, even though there was a huge campaign to bring them over.
http://en.wikipedia.org/wiki/Operation_Rainfall
This is pretty much the opposite of catering to the "hardcore" gamer crowd, though I guess they probably think that means people who play Call of Duty.
Reviewing just the first hour of video games.
Will we have separate friend codes for each game too? It wouldn't be so bad if I could register my friends on the machine and be done with it, but with every new game I have to exchange a new set of codes? bah.
Three strikes against Nintendo for things that turned out very poorly for the Wii. I should add $60-$80 per controller to the mix, but they've already struck out.
The Virtual Console was the selling point for the Wii for me, but where are the games? I read somewhere that Japanese gamers have access to a much wider library of games to purchase for their Virtual Console than US gamers like myself. Where's the love, Nintendo of America?
Every online-enabled game I have is so bad that I don't even want to use it. Give me a friend system and quit treating the Internet like it's too big and scary to operate.
The disappointment level for my Wii is pretty high. It's almost off the charts for my PS3. I have no interest in an XBOX or paying a monthly fee to use it. I think I'm just going to sit out on the next generation of video game consoles.
I went to eat some animal crackers and the box said, "Do not eat if seal is broken." I opened the box and sure enough..
I think one of the reasons core gamers were not as "fond" of the Wii was a simple one, the games. This really relates back to the game developers themselves. As someone who has worked in the games industry for a few decades, I can assure you that the Wii was one of the least pleasurable modern consoles we had a chance to develop against for a variety of reasons.
First, Nintendo has always been a pain for 3rd party developers to deal with on a business level. I had a hell of a time getting a dev kit when I switched to a more indie style game studio. This is a problem with Sony and MS too, but we found it far easier to get the ball moving quickly, while with Nintendo it took over a year to get anything done due to the papieren bitte nazi attitude they take with 3rd party devs.
Second, the APsI for Wii suck. Yes, they plain suck. I know some people will say that you can just get game engines that already work on Wii. Sometimes that is possible, but many types of games require custom engines or due to the Wii's lesser hardware, required lower-level tweaks not needed on other systems. Developing your own engine and even tweaking an existing one is time consuming and therefore expensive. Nintendo had poor APIs and did very little to make a programmer's life easier. Conversely, XBOX 360 was simple to dev for because large parts of PC code were easily portable (not just because of DirectX), and we found the hardware differences such as the PPC to be well documented. PS3 was a bit harder, but at least we could get good documentation from a variety of sources and there were few "stupid" first party tricks.
Nintendo loves to do all kinds of things in their first-party games and then not even give related examples to demonstrate the best way to do something. As a result, a lot of 3rd party devs are reinvented the wheel constantly on Wii. We experienced this also on other past Nintendo platforms. It seems from a development and marketing point of view, they often only care about their own games. This of course pushes devs to other platforms that they can develop for faster and cheaper, while arguably producing a better quality product. Features (gimmicks?) like motion control alone are not enough to sell at least wise investors in your development. The snowball effect of devs preferring other platforms only works against Nintendo no matter how good their first-party games are. Eventually, there will be tons of great 3rd party games on other consoles, and Nintendo is left behind. They've rinsed and repeated this problem on several consoles now.
In a nutshell, Nintendo needs to do its best to make development as easy as possible. If we can get things done faster and cheaper, then we will develop for your platform. Instead, if you chose to play your cards close, treat 3rd parties like crap, and ignore problems in your APIs, we will go elsewhere. Core gamers will flock to your system if there are good games. A few releases of great zelda and mario games are not enough for everyone, and certainly not sufficient to retain people long-term.
while Nintendo might not always get it right, I like that they are leading the experimentation of control interfaces and game system design...so we don't get caught in a cycle of incremental improvements but nothing revolutionary.
My God can beat up your God. Just kidding...don't take offense. I know there's no God.
When they just announced they're not releasing Xenoblade Chronicles, The Last Story, and Pandora’s Tower in North America. And those are just the latest games we're missing out on, what about Pikmin 2, Fatal Frame and other titles missing from the wii lineup.
When was the last time you received spam on PSN or XBL?
Any time a hyped-up popular title comes out - CoD, Killzone, Halo, and even Brink spawned some spam messages from my recent players list. Granted, they don't last long since since you can file a report against them, but claiming it doesn't happen is like claiming the sun won't rise tomorrow.
Personally, I got tired of on-line gaming back in the 90s and early 00s, so the lack of online features for me wasn't a huge deal with the Wii.
That said, I did think it was pretty stupid that they required different friend codes for each game; the Wii itself already has some sort of built-in list of other friends' consoles (to exchange messages or some other relatively useless things), so there's really no reason that games shouldn't be able to make use of that feature. If they just reduced it to a single friend code per console, I think that would be a decent compromise with what they have now.
And if I have to choose between no online play and XBox Live's ads in your face every time you turn on the console, I'll stick with solo gaming.
--Jeremy
Jesus was a liberal
(TL;DR Hardcore > FPS)
They made a fortune from people who are traditionally non-gamers, they aren't stupid.
Don't assume that the kind of titles on the PS3 and XBox 360 suit *all* hardcore gamers.
There's a currently untapped market out there of console gamers who aren't especially FPS obsessed, folk who the current gen consoles have failed. Much like the way that the Wii panders to the low flying fruit of the cutesy tree, the PS3 & 360 are stuck in a an unoriginality rut. There was more gaming variation on the N64, PSX and PS2 than has been produced for the 360. Even the original XBox had a wider selection of titles (mine's still going strong as my media box, xbmc4xbox rox! :)
I've been gaming and coding since the Atari 2600. Yet I've found my purchase of a 360 to be a wee bit disappointing to be frank, as I'm not obsessed with team-based headshots the selection is a bit weak.
Halo 3 was a total pile of shit (sorry, and yes I finished it.) Oblivion was brilliant, but was just more of the same of Morrowind. Orange box was good, but I've always enjoyed the Half-Life series - exception to my FPS rule. Fallout 3 and New Vegas are addictive but just too dark and FPSy for me, plus they.re more addictive than they are fun really.
There's a few okayish Arcade games, but they.re too damned expensive for my pockets - disc based games have the advantage of dropping in price over the years and have second hand markets.
Where's the in depth original stuff?
As a older hardcore gamer I'm feeling really failed by this console generation (of consoles.) :(
J x
Why do they insist on such crappy names? Instead of calling it a "Wee You", why not call it a "Poop Me"?
Who would win this election: Andrew Weiner vs Andrew Weiner's weiner.
I've been playing numerous 3DS games without entering a single friend code to play online. Maybe there is a friend code within my 3DS but I've not seen it and it has no problem letting me play with strangers.
*Never*? Given that you apparently can only think back as far as N64, allow me to expand your search a little further back: http://tvtropes.org/pmwiki/pmwiki.php/Main/NintendoHard