3D Nausea Solved By Eye-Tracking
An anonymous reader writes "If you are like me, then the slightest disparity in those 3D movies causes nausea — and I know it does with thousands of others too. LG claims to have solved the problem with a new technology that uses eye-tracking, similar to those red-eye detectors in digital cameras, adjusting the 3D display so that you don't get sick. Due to be available in LG's glasses-free 3D computer monitor it also displays normal 2D stuff, so even if you don't use the 3D much it might be worth a try. I plan on buying one of the 20-inch monitors this fall when it becomes available in the U.S. (It's only in Korea now.) If it works as advertised great; if not, at least I can still use it as a regular monitor."
Or you can just stop trying to push this gimmicky, useless 3d garbage on everyone.
What a concept.
Wake me up when they create the holodeck and holochicks that think I'm funny. Otherwise I'm fine with the piece of $hit Samsung tv that I'm not watching right now.
"We are just a war away from Amerikastan. When god vs god the undoing of man." Dave Mustaine
And how well does this work when you have more than one pair of eyes to track...? Some of us have friends...
I would much prefer a virtual realty of sorts. Staring at a 2D screen trying to project in 3D is nowhere near as satisfying.
I'm sure those monitors will be very expensive when they first come out. Why not try it in a store first? If it doesn't work, you won't have spent your money on a product that is only partially functional for you. Or you can purchase a regular monitor and have some money left over for something else.
In Soviet Russia, your TV watches YOU!
Cool story, bro. Have any more boring personal stories you want to share with us?
This solution was implemented in a 3D headset to solve the same issue.
..with 2D viewing. /eof
3D nausea is solved by NOT USING 3D.
So if this adjusts the picture based on your eyes, what does it do if multiple people are watching? Especially when they go to the "Glass-less" version?
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BS, this entire 3d push is just an excuse to have eye tracking technology in the television for psychological research information.
...compared to the crushing headaches many people get from so-called "3D".
Hey Hollywood, It's not the technology of 3d. It's the content that's ON the 3d.
If you are like me, you wouldn't post this article.
You wouldn't wear a rubber chicken suit either.
This post contains benzene, nitrosamines, formaldehyde and hydrogen cyanide.
No wonder 3D TVs are not selling well, people know all too well it's too early and that their new set will be an obsolete design next month.
I plan on buying one of the 20-inch monitors this fall when it becomes available in the U.S. (It's only in Korea now.)
Um, good for you? Who cares? Anything else you would like tell us? Keep the inane commentary out of the summaries please.
n/t
Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
and it will be using mouth tracking to determine when it has failed and vomiting ensues.
My God can beat up your God. Just kidding...don't take offense. I know there's no God.
As I wrote on Gizmag:
As an armchair scientist, I have been experimenting with screens for quite a while. Trying to plot out what factors are involved for 3D display and depth perception.
I have been following this whole 3D craze with dismay because TV builders have failed to address the fundamentals.
Stereo vision is only one aspect of 3D vision and in fact not even nearly as powerful as some other effects. Although there are many causing discomfort the light ray divergence is most relevant.
Your eye also tells you how far away something is by the amount of work it needs to do to bring it into focus. The lens in your eye bends incoming light rays so they focus on your retina similar to how a photo camera works. To get the best possible 3D effect in commercial flight simulators, they make use of collimated displays.
Consider the pixels on your LCD screen a light sources. Take a pixel and you can consider it to be a light point that radiates light in all directions. After all you want to see the screen at many viewing angles. So the light rays diverge and the lens in your eye needs to bring the rays that hit the eye together to focus on your retina.
A collimated display emits light rays that are more or less parallel. Your eyes can relax more in order to focus which is an very powerful depth suggestion.
Stereo vision and focal distance need to match in order to get rid of the worst nauseating effect. Stereo vision may suggest something is in front of the screen but your eye disagrees because it needs to focus on the screen. These two inputs are fighting each other continuously.
The only way to solve this problem is if we can build a display with an adjustable micro lens in front of each screen pixel. If we can control the light ray divergence from a single pixel in real-time then we can match the stereo vision with focal distance and finally get rid if this mismatch. Added benefit is that displays like this can be adjusted for your eyes so you can watch TV without your glasses. They would make really good computer monitors.
A pixel worth of imagery normally only contains R, G and B channels for Red, Green and Blue light that combine to any color. In addition each pixel needs a fourth channel indicating the depth of the pixel. You may find the focal depth powerful enough without the need for stereo vision. You can try this simply by closing one eye and look around and notice how your eye adjusts to things nearby and far away.
was a stretch (Issac Asimov's Foundation Earth series) but - holy crap - living alone in our basements with online friends .... we're almost there.
L'esperienza de questa dolce vita (The experience of this sweet life) - Dante Alighieri, The Divine Comedy
...release all content in 2D!
Gee, novel idea.
Parallax. When you shift your head, objects in the front appear to move more than objects further away. This matters even in a more or less stationary position because you change your head position and the scene should change, but doesn't.
I'm not sure why this aspect has been so ignored because it is a big cue, and one you can do on existing screens, at least with video games. You just need something to track the head position and orientation of the viewer, then adjust the screen accordingly.
Now that has limits, of course, only works for one viewer being chief among them but then so does this technology. If someone released it, I'd get it because it would be fun to play with. It adds a non-trivial amount of "3Dness" to what you are doing, works on existing screens, and doesn't fatigue your eyes since nothing else is changed.
You don't have real 3D until you have separation, parallax, and focus. Only when you have a display that can properly show all those things does it really simulate 3D as we see it.
To allow for correct depth focus and parralax from tracking eyes you need to render the image for each user. It is not enough to just tweak it.
This means you can't *film* a movie in 3D, you have to create it and have it rendered in real time.
It will happen, just not quite yet...
Yeah, I suppose most people haven't thought of this. But I came up with the same idea 2 years ago, researched to see if I could patent it, and saw two were already filed as far back as 1996. I wonder if they bought the patents or are going to get sued.
If yes, please tell me where in the article does it say that whatever LG did had anything to do with getting sick while watching 3D movies. The article is a bit too technical for me and I don't really see the connections. Any geeks to my rescue?
Eye tracking built into a display so it can adjust the image? Sounds like a great way to keep the ads right in front of you.
No thanks!
No sig for you. YOU GET NO SIG!
Will they track eyes to adapt image on screen ? What happens if there's multiple viewers ? ;-)
to all the people complaining about 3d, quit whining, you can still go see the 2d version of everything, and the majority of us, i think its fair to say, quite enjoy 3d and I think that when properly done, it adds to the experience. if the 3d in a movie is done badly, thats not 3ds fault, thats the dumbass directors fault. widespread adoption of 3d is a new thing, and itll take some time for the directors to settle down and learn to use 3d in a intelligent manner.
Also with these eye-tracking scanners Homeland Security gets scans of the irises of all movie goers (potential movie pirates) into a secret national database that MPAA and RIAA can peruse in their hunt for movie pirates.
Does the eye-tracking technology involve lasers scanning pupil position? Because this will create a brand new way for fiction writers to kill/enslave their characters. Let's not worry about the power/modulation issues right now. Someone will figure out a somewhat plausible hack for it.
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