Valve Announces Counter-Strike: Global Offensive
Today Valve announced a new team-based shooter called Counter-Strike: Global Offensive. It's due out in early 2012, and will be available on Windows and OS X through Steam, as well as the PS3 and Xbox 360 over their respective game networks. "CS: GO features new maps, characters, and weapons and delivers updated versions of the classic CS content (de_dust, etc.). In addition, CS: GO will introduce new gameplay modes, matchmaking, leader boards, and more." According to a hands-on report, "We've all seen and played pretty looking games before, but hands down and unanimously, everyone was most interested in the movement, weapon handling, and game play. It didn't feel like 1.6 and despite being built on the Source engine, it didn't feel like CS:S. By design, Valve wanted to create a game with a different feel, and overall it was really smooth. The pro players seemed surprisingly happy with the player player movement and feel of the game but thankfully they weren't short of feedback and most weren't shy to share it. Tweaks and adjustments are needed, but in my opinion, it was a great sign that it didn't grossly offend anyone."
Sadly it's being play tested by source players, not a single 1.6 player giving any input.. not sure about what the outcome will be.
Dear Valve.
L4D/L4D2, Portal 2, etc. etc. were fun.
NOW TELL ME WHERE BARNEY CALHOUN WENT.
Non impediti ratione cogitationus.
But I'd be quite sad if this new game had hats, much less constant promotional tie-ins with other games.
That said, if I can still have fun with a French trumpet I'm in.
If God forks the Universe every time you roll a die, he'd better have a damned good memory.
BUTWhEREThEFUCKISEpisode3?
How about a nice game of Global Thermonuclear Warfare?
Funny may not give karma, but +5 Informative never made anyone snort coffee out their nose.
It's totally lame that you take retroactive credit for people's work after you buy them out/hire some or all of their developers. Most of the titles that you list yourselves as "creators" of were developed by dev studios that you bought out, and you did nothing even close to "creating" either Counterstrike or Team Fortress (besides hire their devs after they were finished products). And, for the record, Team Fortress and Counterstrike are still to this day better games than the sequels that came out under your name.
Now: Half Life 3. I repeat: HALF LIFE 3. People are already picketing over it (http://pc.gamespy.com/pc/half-life-2/1187378p1.html) In all seriousness, TF2 and Portal 2 were great. I hope that the new CS and the eventual HL:3 are just as awesome.
For people that following gaming regularly, many found out about this last night (some of the testers did a Reddit AMA). The 20 people that went there weren't under NDA and started talking about it last night. Valve confirmed this today and put out a press release too.
From what I've been reading, there are a few key points that worry me:
Its not what it is, its something else.
That is Activision's fault not Valve's.
As far as I can tell all the Valve games let you host your own server.
If you can host you own server you just kick/ban cheaters.
Calm down, Francis.
Find a private server. I play TF2 on a controlled server, if a hacked is suspect, an admin will watch them and boot them if need be. We all keep a control on language. Same with Left for Dead
Maybe if you learned to talk like an adult, you could find servers that treated people like adults?
The Kruger Dunning explains most post on
Not with Black Ops. It's a serious burn. Frankly I would pay each month for a clean environment and a little game tweaking and content now and then.
Take the Red Pill.
"We need to give this series some weight." - Valve Marketing Director
Valve announced today that it's found something else for its developers to do besides Half-Life 2: Episode 3. "After the heart-pounding and tragic ending to Episode 2, we felt it was important that players identify with the death of [redacted] and really identify with the pain of the other characters," Valve's CEO explains. "Half-Life 2 is a deep franchise, you know. It's all about giving the player a long-term and life-changing emotional experience. So it's really important, you know, to give players some time to let things sink in. We felt it wouldn't really be fitting to release a new episode so soon after the last one. I mean it was just, what, 2007? I mean, players need some time to deal with their grief."
Valve's new CounterStrike: GO provides much-needed work for Valve's developers, who are still waiting for the "right time" to begin work on HL2: Episode 3. "We're thinking the five-year anniversary [October 2012] would be about perfect [as a release date]" a Valve spin doctor explains. "That way we can have a nice anniversary and release party all rolled into one." The spokesperson denied that this was a cost-saving measure, insisting that "no, no, the party's really going to blow you away". Company executives are confident that there will be enough cake left over from Portals 1 and 2 (and 3, if there is time to make it before Episode 3) to serve at the party.
[Note: this post is a lie.]
'Smooth' means hideous frame buffer mouse smoothing / lag compared to HL1 engined games? I'd bet on it. Only source players invited would seem to back that up
This sounds like deja vu, but obviously even more nerfed than recoil and accuracy have already in existing versions of the game. The less random accuracy is and the faster the game is paced, the more skilled players will dominate/ the more noob campers will get owned. Back in 1.3 you used to see players with 40/0 stats on publics taking out 5-6 of the other team every round. But that became a LOT harder afterwards with more of a luck aspect (combined with changes to slow the pace of the game). The game becomes easier for whining noobs on the Valve forums who complain that things are 'unreallistic', but less fun and more frustrating for those passionate players that made the game the success it was.
As a former big time CS player 2000-2003, I just can't think that Valve will pull anything except a tired, graphics orientated cash-in on the now largely forgotten CS name mainly aimed at console players, full of gimmicks, biased so that noobs can't get owned, and with the gameplay feel of a 30m telescope rotating through treacle.
Like the other poster said, that's all on Activision.
teach them kids good, they will need to be prepared to kill people in the next war.. i mean police action.. i mean liberation.. i mean contingency operation.. ... . ..
what would happen if they spent their childhood playing games where you learn stuff or have to puzzle out complicated stories?
teach them kids good, they will need to be prepared to kill people in the next war.. i mean police action.. i mean liberation.. i mean contingency operation.. ... . ..
what would happen if they spent their childhood playing games where you learn stuff or have to puzzle out complicated stories?
Col. Grossman,
You're already relegated to being nothing more than a footnote in history. Your buddy Mr. Thompson has been disgraced and disbarred. Just admit that your "games are evil murder simulators" campaign has failed. Why can't the two of you retire somewhere out in the middle of nowhere and leave the rest of society alone?
Sincerely,
Gamers Everywhere
"So after all this, you make my case for me. To end this stalemate, you must die..."
...I Want My Half Life Three!
As someone who runs a few high-traffic gaming servers, I can say that hacking is definitely a problem with Source-engine based games. However, with a little knowledge, some patience, and experienced admins much of it can be done away with.
For example, Kigen's anti-cheat tool was great and has been replaced by SMAC (SourceMod Anti-Cheat) which works really well also. SMAC, a couple of security plugins/settings, and keeping the attack surface as small as possible (not a lot of addons, etc.) keeps a lot of the hacks under control/virtually non-existent. As with all IT security-related things, it's a game of cat and mouse and you have to stay on top of it.
VAC is a joke. There is a talk about it from (I think Defcon 17) on youtube.
Chance favors the prepared mind.
Perfect is the enemy of good.
if you think that's murder simulation, well, i dont know, those are you words, not mine. i didnt mention 'murder' or 'simulation' in my original post, at all.
its not just me talking. its the government, who spends millions of dollars on ... the game industry.
we are mammals, killing is fun.
when you call it something other than what it is, though, i.e. blatant lying,
thats where you get into human territory.
What would you recommend for a FPS that would be hacker free.
Take the Red Pill.
Well, I'm not sure what FPS you're interested, but here's what I would say. Find a gaming community that runs public servers. A lot of them are set up as clans, but are super-friendly to non-clan members that are "regulars" (i.e. play on their servers all the time). Spend some time on their website forums and on their servers. Make sure that they have competent admins on regularly that take care of things. Many of them will have security discussions on their forums (although maybe in the members-only section). Ask questions about what they do to keep the game fair.
For example the clan I'm in is "a mature gaming community." Our values are respecting each other, having fun, and there is usually an admin on the server (or watching remotely). If not there are regulars or clan members on that can get a hold of an admin quickly. There are new "hacks" coming out all the time, so it is a cat and mouse game, but we manage pretty well. We spend time with all of our admins and train them on keeping it fair and using their powers effectively.
Also, when you join a server that is running security software like SMAC it will usually announce this in your console or in chat (although an admin can disable this). At a minimum make sure they are running sv_pure 1 (or even better two). You can simply type this in your console and see the result. But something like SMAC or Kigen are well-respected, don't slow the servers down too much, and work well.
I don't want to post my clan's info here, but if you're interested in a fun place to play CSS hit me up.
Chance favors the prepared mind.
Perfect is the enemy of good.
Black Ops is an activistion game, Valve just sells it via steam. This would be like blaming walmart since they sold box copies.
"Lighten up, Francis" is the correct usage.......
Good-bye
Indeed.
Consider this though, VAC is the "anti-cheating" system that is used. And frankly it sucks. You don't have the option of setting up your own server on your own hardware. If you want to admin a server, you have to rent it out from the company. And you have to monitor the players, and some of these "cheats" are a science to detect. It seems as if there is no security in play unless it's by the admins themselves. Which is problematic, you can rent a server, run your own cheats, and you can prestige up in relative safety. The only real protection it seems from cheaters is your own feet. You try to find a server that when you look at the kill/death ratios over a period of time, there is no outstanding cheaters. These are subject it seems at any time for someone to drop in that has cheats loaded and wreck the ecology of the fun of a good honest game.
I like it better than CSS, Counter-Strike Source, because it's a great game. I really think the business model concerning the multiplayer aspect of it, is just make money off the servers and let the players police it. This is great for them, but it sucks for players. They get $20 a month per server. This is more than WoW gets and Blizzard gives you your moneys worth in contrast.
I fail to understand why they wouldn't capitalize on the FPS sport, and run a pure game and charge for policing it. I would gladly pay my dues each mouth so that I don't have to deal with cheaters, idiot rules established by server admins, or just the fact you can be kicked for any reason by an admin. Imagine trying to play football with every time you went to the game, you had to be hindered with some house rules, or just have your best players kicked out of the stadium "just because". Grrr! Right? Try that at a hockey game. (I went to a fight and a hockey game broke out.)
I am just hoping someone here will enlighten me to something already like what I have in mind and want; "hey dummy, why aren't you playing ____?" (No CSS, no TF2, I don't care for them.)
Take the Red Pill.
the funniest thing about the 'violent video games debate' is a bunch of angry, aggressive people who play a lot of violent video games screaming at you that violent video games dont make them angry or aggressive.
First off, let me agree with you on Black Ops, and extend those feelings to MW2 for myself as well. In addition to the cheating: since it's random matchmaking in MW2, you can get put into a server that automatically levels you to 70 and gives you every achievement - thus ruining all the legitimate progress you've made thus far. I had a level 50-something account ruined in this fashion, and that's why I don't play anymore (not to mention the occasional cheater, which seems as frequent as the pre-VAC days of Counter-Strike).
.htm files (were those really HTML?) and update it myself. Then I'd still get booted - this happened multiple times in Quake 3 and Call of Duty 1 through 4 for me, without fail.
On to the real reason I responded: Punkbuster. Maybe it worked better at preventing cheating, but I -HATED- pb, because it never autoupdated for me. Even after multiple formats, different OSes, turning off firewalls or explicitly allowing it - I, a legitimate player, would join a server, and be kicked in a matter of seconds for not having pb updated. Then I'd have to go their website, download some bullshit
WHO NEEDS SHIFT WHEN YOU HAVE CAPSLOCK/ DAMN1
I didn't play those games, so they could have went to hell for all I know. I just know they were pretty good about keeping Team Fortress cleaned up. Then Valve and VAC got involved and it went to shit, and I stopped playing.
I hate cheaters. If I was king of the world, cheating would be a capital offense. You and your whole family would be executed for it. This includes your dog, your cat, the house plants, would salt your lawn, chop down your trees, it would be scorched earth. In fact, your whole neighborhood would be executed, just for letting someone like you and your cheater mindset to exist. Two houses in each direction, executed. And your mail man as well, he should have known. Come to think of it, your doctor for delivering you, and all of your teachers. Even your librarian. Your barber as well. I would throw in some people passing by just for good measure.
I would name it; PunkBuster 2.0 We will kill your ass!
Take the Red Pill.