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  1. Good. Piracy is wrong. on File-Sharing Site Was Actually an Anti-Piracy Honeypot · · Score: -1, Troll

    Good, piracy is wrong... period.
    There is no case in which piracy is ever right.
    You... are NOT ENTITLED to products or services in which you have not paid money for.
    If you are pirating data, you should be admitting to yourself that you are stealing.
    If you want something so badly, pay for it, or ignore it.

    Kids in grocery stores crying, yelling, in tantrums on the floor, trying to get their mothers to get them some candy is not a basis for how we should be acting as adults on the internet.

    Your, "I can't have it so I'll just take it" does nothing to improve the state of prices that people pay for such items. And, the fact that people have pirated, has already created the environment for outright lies from the industry. Now, the industries get to price gouge us by saying that prices have to be as high as they are to cover for all the piracy!

    You know, the very same media moguls who control the markets? You know, those one percenter's that have stolen from us, and taken all our money out of the US economy? Yes, those very same people are claiming that they now deserve all that money because why? Oh yes, that's right... poor people steal.

    Well what do you know? Karma's a bitch isn't it?

  2. Do the math. Get the degree. on Ask Slashdot: How Important Is Advanced Math In a CS Degree? · · Score: 2

    YOU WON'T REGRET IT!

    I started college out of high school as most do. I wasn't any good at 'math' either. I dropped out of college for a while. In the meantime I did a huge amount of hobby and semi-professional programming on my own. Later, after not being able to find a good job, I decided to go back to college. I decided early to actually, finally, try and 'get math'. I did it by forcing myself through math courses slowly, one at a time.

    You know what? I finally got some good instructors, and with the combined knowledge I got from my personal programming, I finally 'got math'. And let me tell you, the sensation of actually knowing what was going on in math was exhilarating, amazing, and fun. It turns out that 'math', is nothing more than symbol manipulation, and rules for symbol manipulation (of course combined with various forms of logic). So 'math' actually -is- programming.

    With 'math', you just sit around and memorize what the various symbols mean (nomenclature, discipline specific vernacular), what to do with them, and where they are applied. Turns out most of 'math' is algebraic in nature, so doing 'math' really well requires you understand the basic algebraic rules well. Anything else is logic specific to that dicsipline.

    I would say now, that if you don't understand 'math', you really don't understand computers. You are just a trades person, and will rarely end up doing much more than vocational work.

    Honestly, lacking the nature to push-through the crap envelope tells me a lot about your personality, and is why I would not hire you.

  3. Uhh, no... on Ask Dr. Robert Bakker About Dinosaurs and Merging Science and Religion · · Score: 0, Troll

    No, the argument is as old as human thought.

    What governs the world? Magic or mechanism?

    Science assumes that mechanism defines how things are the way they are, and how things change.
    Religion assumes that magic defines how things are the way they are, and how things change.

    The two thoughts are completely oppositional.

    Magic fortunately, will not win this war, because only mechanistic thinking has the theory of information behind it. Mechanism defines that in order for anything to happen, or be changed, information is required to do it. Magic on the other hand requires no information beyond a "vague idea" about what occurs.

    Consider for example a great and powerful "Oz" that can summon powerful things to happen at the drop of a wand. Perhaps a mighty "castle" simply appears at the top of a mountain, seemingly out of nothing.

    Actually creating a castle requires a huge amount of materials, tools, a huge labor force, lots of time, and especially lots of thought. Using information theory we can show that it is perfectly inconcievable that anyone, including a "great wizard" could weild such power with such little thought ahead of time. Unless the wizard already has "pre-packaged" castles at his disposal, it would need to be thought out completely "on site". Doing an "on site" creation would require an assessment of exactly what kind of casle to create, and anyone who has ever had a house designed knows, we don't always know what we want, when we want it.

    Extending this example a bit, with "the castle" now in existance, we walk in and find a trap door. We ask the great wizard "What is this trap door for?", and "For what reason was it made "1 meter by 1 meter?", and "Why use oak to make it with?", and "Was it nailed or glued?", and "How long did the tree live from whince it came?", and "What is that bit of gravel stuck in the middle of the timbers?", and on and on, and on the questions come.

    Reason requires that we understand everything in our environment, and how it works. Magic on the other hand does not, and seems to invent information from nothing. Information from nothing is an absurd idea, as much as energy or matter from nothing is. We rightly understand that we already have matter and energy, and vast amounts of information floating around just ready to be picked up and changed.

    In essence religion depends upon magic, and the religious have a kind of mental retardation that will prevent them from ever truely understanding information theory to its final inevitable outcome of thought, which is "There can be no being that could ever prevent the universe from existing. The universe must always exist, although it can change forms over time, and the first line of the judaic bible is completely and utterly false."

  4. There are two kinds of gamers... on Gameplay: the Missing Ingredient In Most Games · · Score: 0

    "Yes, I said it: nowadays, the CPU and GPU are too powerful, and game designers are hell-bent on 3D and other graphical gimmicks, instead of focusing on gameplay."

    There are two kinds of gamers. Those who play games, and those who don't. And then there's everyone else in between. You seem to be the 'gamer' type. That's the type who is fond of figuring things out, playing puzzles, solving quests, etc. I would guess that games like Tetris appeal to you as well. While I enjoy that occasionally, but that is NOT why I like modern graphical 'games'.

    When I buy a modern 3D game for my PC, I'm looking for a lushly graphical, photo-realistic, and impressively huge immersive environment in which to explore. I want the graphics and sound to be so good that I simply lose my mind in the environment as if I was there. Games like this don't come cheap, so I'm willing to save and spend my money on only the quality ones that matter. Too many 'me too' games are the fast food of the industry. There's a lot of games that just aren't worth the time and effort to play.

    For me, the more time and effort a company has put into the graphics and sound, and the more effort that has gone into the character of the world the better. I simply don't play games that are 'just for gaming'. I play games that simulate another environment that I can journey to after a hard days work. Modern 3D graphics games like "Skyrim" are in many ways like reading a good book, a book that becomes your story. In those simulated worlds I can go places and do things I could never do in real life, no matter how much money I had. When is the last time you could go to Hawaii and have the whole island to yourself with ancient castles to explore?

    If anything, the game Skyrim's failings were that it wasn't 'good enough' graphics for 2011. The game was dumbed down to make it fit in the console. It's great that modders for games like Crysis and Skyrim can step in and make them better, otherwise we'd be stuck in 2005 era graphics. I will say however that Skyrim, even though an ultimately boring game from the point of view of story and gameplay, pushed the envelope of what is possible.

    So the 'list' in order of what I want is:

    1. Insanely great photorealistic 3D graphics engine.
    2. Huge immersive high quality environment to explore.
    3. Story. A background mystery for me to solve.
    4. Some baddies for me to take on.
    5. Some skills to achieve. Note: NOT UNLOCKS. UNLOCKS SUCK.
    6. Gameplay. Something like the Myst series of game play was fun.

    So for me there are 'games', and then there are 'simulations'. Games are something you spend a little time on occasionally because you have nothing better to do, and you need to keep yourself occupied. Simulations are immersive 'cyber' environments that tell a story, have gaming aspects, and provide a place for me to get lost in. And they can be huge time sucks. I wouldn't mind spending over $100 USD on a photo-realistic simulation that would take over 6 months to play. Few companies care to go there however because they don't think people like me are out not out there. And they just care for the business of gaming and pushing out the me-too fast food.

    Give me real-time ray-traced graphics and a world to explore as good as the intro to Final Fantasy 13...
    http://www.youtube.com/watch?v=GIqbTw-lio8

    Notes:

    1. I think PC gamers world over recognize Crysis (the 2007 original) as the defacto standard for which all games of that era should be measured against. FarCry 2 is another. These are games in which the developers worked very hard. It was also the last generation of games that weren't dumbed down to console level. I see that CryEngine 3, and developers, are finally recognizing that we've got to move on. Being trapped in console level graphics just aren't going to get us anywhere in the future. As technology advances, we must constantly try to push the envelope of what is possible with technology. I'll put my money there.

  5. Your topic is irrelevant... on Doctorow on the War on General Purpose Computing · · Score: 3, Interesting

    People should at least know a couple of things. Some companies make computer hardware, and some companies make computer software. Software is something that works on computer hardware. It "can" be the case that the same companies who make the the hardware could also make the software, but this is NOT implied. In the past, we've had the pleasure that we could get our software from anyone because the PC design philosophy was "open".

    The standard car analogy may suffice here. Some companies make cars. Some companies make gas. We don't buy "Ford" or "Chevrolet" gas do we? But the analogy gets deeper than this. The gas is seen as the OS in this analogy. We figure that if we put in a single type of gas, example "Ford" gas, we can still travel where we want. But the problem is that the "Ford" gas will only work on certain highways that the car maker will allow us to go down. Going forward in the computer industry, this exactly what is going on. If you use Apple computers and devices for example, you can only view the world through Apple's lens.

  6. Google Earth from 30 miles up... on World Population Grows Beyond 7 Billion · · Score: 0

    Anybody who does not believe the earth is too populated has not viewed the earth from 20 to 30 miles up. Given where I live in the southeastern U.S. I can see the massive devastation of forest and biomass that once existed here. In my lifetime, I have seen massive amounts of land just decimated by "developers". I can foresee that this will continue because of course, the land has no value until it is developed.

  7. Re:Don't count on it on Debate Over Evolution Will Soon Be History, Says Leakey · · Score: 1

    Where evolution is not true, all that remains is magic. There is no science that can cover magic. So it really wouldn't matter what you called it, creationism or otherwise.

  8. And after it's commercialized... on Medical Imaging With a Hacked LCD Projector · · Score: 3, Insightful

    And later, after it is patented, made into a product, and commercialized, it will cost most hospitals more than $100,000.00. And when you need a scan, your bill will show an $8,000.00 medical imaging cost to the insurance company, while your out of pocket will be $2,000.00. And since it is patented, nobody will be able to raise the capital to compete for many years to come.

  9. Re:Only once have I splurged like that on AMD Radeon HD 7970 Launched, Fastest GPU Tested · · Score: 1

    The original Crysis game (CryEngine2), combined with mods like Real Lifesys (or other extreme tweak mods aka Photoreal), combined with HD textures, and all viewed on 1920x1200 or above res display devices (especially combined with multi-monitor setups), will make your jaws drop.

    You really need pure GPU and CPU power to push this stuff over 50 FPS. Whoever tells you otherwise simply hasn't done it.
    See...

    http://www.youtube.com/watch?v=PivoSi2VvqA

    http://justsitback.deviantart.com/?title=Videogame%20Environments%20Realtime%203D&rssQuery=gallery:MadMaximus83/25304347

    http://www.facepunch.com/threads/714112-Photo-Realistic-Crysis-mod-AKA-Real-Life-sis-Orgasmic-Crysis

    http://www.youtube.com/watch?v=RPCJh8tYri0

    Granted, Crysis has it's problems, but it is far and away better graphics-wise than anything console, or console ported to PC, and it's almost 5 years old now. Console ported games by comparison look a bit "cartoon'ish", even the strange changes they made in the CryEngine 3 to port Crysis to consoles (reduced res and color textures, etc). I'm one of the guys who purposely didn't buy Crysis 2 because I didn't think the graphics were any better than the original Crysis. I've also skipped Skyrim, for the graphics (poor), but also because slaying dragons (and every other creature in the woods that wants to do you in) all day does get old. Why can't Skyrim graphics look as good as this? ...

    http://www.youtube.com/watch?v=M7I6EBc4mRc
    or,
    http://www.youtube.com/watch?v=kTuAw_i7ngI

    I'll tell you why. It's because Skyrim was made for the CONSOLES that came out 5 years ago!

    Personally I am a high-end enthusiast. I do run SLI and 1920x1200. I do have an overclocked 4.1 GHz machine. I do upgrade my graphics about every 2 to 3 years. I use my money to push the industry along. I honestly believe that if people quit buying high-end, then the state of the art in GPU/CPU will slow down dramatically and we will never reach pure photorealism as soon. Console designs will also suffer because of it. For example, the nex-gen consoles had better be coming with DX11 capable GPUs and 4+ Gig mem, or for this day in age they would fair poorly. I am the reason that this new AMD graphics card even exists.

    I'm the type of person who would buy this...

    http://proavmagazine.com/projectors/high-resolution-projector-digital-projection-dvis.aspx

    http://www.digitalprojection.com/BrowseProjectors/SeriesList/ProjectorList/ProjectorDetail/tabid/87/ProjectorId/170/MarketTypeId/10/Default.aspx

    ... just to game on cold nights in the winter, so I can hang out on a Crysis style beach projected on my living room wall.

    Sure, arguments can be made that the "game" is more important than the graphics. That is not entirely true, but it is why I still love a game of the now 11 year old Quake 3 Arena multi-player on occasion. But what I have been craving all my life is pure immersion. I'm an adult, and as such I'm looking not so much for a

  10. Re:Extinction level? on Comet May Have Missed Earth By a Few hundred Kilometers · · Score: 1

    Intrepid imaginaut says "...except without fallout."

    No, certainly no fallout from all the nuclear sites around the world being smashed and broken into little bits. Certainly not.

  11. PADS are WAY OVERPRICED... on Is the Quick Death of Failed Tech Products a Good Thing? · · Score: 1

    iSupply is wacked. The price would be less than $100.00 based on components in lots of 1000.
    The prices listed in the BOM look like off-the-shelf component costs.

    For example, here's the TOTAL comsumer cost for a new 27' TV...
    http://www.newegg.com/Product/Product.aspx?Item=N82E16824001431&nm_mc=OTC-Froogle&cm_mmc=OTC-Froogle-_-Monitors+-+LCD+Flat+Panel-_-SAMSUNG-_-24001431

    There is no way a tablet is going to be priced MORE than the above monitor.

    Or how about this TOTAL consumer part...
    http://www.newegg.com/Product/Product.aspx?Item=N82E16814130593

    The cost of the high-end engineering that goes into the above graphics card is much more than most tablets these days. Even more considering the market for which these graphics cards are supposed to sell.

    There is a reason that APPLE is making a killing on the iPads these days. Consumers wallets are getting taken to the cleaners.

  12. I beg to differ... on New Imaging Technique Helps Explain Unconsciousness · · Score: 0

    I beg to differ greatly with your assumption that "we don't have clue one about how to explain consciousness".

    In fact we do know a few things...

    You are never "conscious" all the time.
    Every millisecond or so people are unconscious.
    When you sleep you are also unconscious.
    There can be many health related problems that would lead you to being unconscious.

    Conscious machine properties:

          Has minimums related to spacial volume, and computational capacity for human level "consciousness".
          Has sensory input.
          Processes sensory input.
          Must have a set time-slice unit for processing new information (you will be unconscious during processing).
          Reduces and stores important processed sensory information (must have memory).
          Compares current sensory input with previous sensory input (negative and positive feedback).
          Can generate associative differential information based on the comparison of current to previous information (and stores that for future feedback).
          Can make decisions based on meta level associative differential information.
          Can interact with its surroundings based on decisions.
          Can process events over time, therefore reasoning that events occur over time.
          Requires a semi-stable, but not quiescent, environment from which to operate in.
          (Both environmental deprivation, and complete randomness for input would lead to a non-functioning machine.)
          Probably requires extended downtime to further process daily high level associative differential (and hash) information for higher level reasoning. (Sleep)
          Requires information loss. Must necessarily "forget" non-important (useless) information. It is impossible to store every sensory event.
          Time slice processing can increase or decrease rate based on emergency life protection need.
          (If your life is in danger, adrenaline will increase the rate of processing, and events will seem to "slow down".)
          (Consequently when you age, your sensory processing rate naturally slows, so events in your life seem to "go by faster".)

    So the machine must have memory for consciousness, otherwise it is just pure sensory "awareness" without knowledge of itself within and apart from the world.

    You are a biochemical machine. All humans are biochemical machines which are "self aware" because of the above properties.

    Based on the above properties, it should be possible to build an analog amplifier (op amp) that is trainable to obtain the voltage outputs we desire based on the discrete voltage level inputs. This amplifier would not necessarily be "conscious" but would be the core of something that one day could become "self-aware", and then to "consciousness".

    Some philosophical wanderings...

    Suppose you awoke the next morning in someone elses body with someone elses memory. Would you then not be "that" person?

    The ultimate question is, what makes "you", you?

    If you could make a complete copy of yourself using say, a Star Trek like transporter, then what would be the difference between you, and the other "you"? Only one thing... location, which is a position in space-time from which to have and generate separate associative differential information.

    It is impossible to have two conscious beings occupy the same space-time location.

    Is the "self aware" you that is "you" the same "self aware" me that is "me"? Coo coo ca choo.

    %whoami

  13. How about trying paid service? on Google/Facebook: Do-Not-Track Threatens CA Economy · · Score: 2, Informative

    Does it not occur to some internet companies that I may actually be alright with um, oh I don't know, PAYING THEM for the services they offer, instead of being tracked and advertised to? Or are they too afraid of making money the traditional tried and true way of customers paying for their "apparently" superior offerings.
    I mean if the only way a company can make money is by tracking and advertising to people then what business does a company like that have being on the stock market? Apparently they've just admitted in this "protest letter" that they really have no products or services that are worth being "sold".

  14. Forest meet trees... on Chernobyl 25th Anniversary · · Score: 1

    Fallout from a meteor strike, and fallout from an entire reactor core after being vaporized are two completely different things.
    Yes, while a Tunguska sized event would be catastrophic for New York, or Washington, it's effects are mainly localized except for some atmospheric dust. This is the exact example of what happened at Tunguska. Now imagine if all four Fukushima reactors were at ground zero of the Tunguska strike. All those radioactive isotopes could have been vaporized into the atmosphere. Possibly making a much larger area uninhabitable for thousands of years. Tunguska has already recovered, in well under a hundred, and with no lasting radiation.
    If that Tunguska event had hit Chernobyl in 1986 instead of the simple explosion that happened, we may very well be seeing things much differently today.
    Also remember, Plutonium is not natural.

  15. Lesser risk? Really? on Chernobyl 25th Anniversary · · Score: 3, Interesting

    I have to say I'm very much on the fence on this one. In my youth I was definitely against nuclear power, then later I was a strong supporter. Now I'm back to being not sure.
    There's a big problem if, for example, you had perfected the containment process, then out of the blue, a Tunguska sized event (http://en.wikipedia.org/wiki/Tunguska_event) happened nearby (or on top of) your nuclear sites.
    The fallout from that would be impressive.
    A Tunguska sized event is a "lesser risk" that we all live with every day, yet it did happen, and very probably will happen again within a few generations.

  16. Re:A 'higher' idea? on Apple's Secret Weapon To Win the Tablet Wars · · Score: 5, Funny

    Did they hire Moses as their campaign manager? That guy was a whiz at promoting tablets.

    Unfortunately Moses tablets gave us strict rules about what we can't do.
    Wait. Now I understand.

  17. Going further... on AT&T's Metered Billing Off By Up To 4,700% · · Score: 1

    This is exactly why someone needs to standardize, as soon as possible, a consumer device for metering your IP. The device should be small (pocket sized), possibly battery operated, has a liquid crystal display, and simply shows the IO flow of IP packets into and out of your home, with totals. The device should be under $10.00 or $20.00 USD. To use the device, you would simply place it in-line between your ISP modem, and your home router. Every month, you would simply read its value from the LCD just like the electric, water, and gas meters outside your homes. It should not slow down your internet traffic, or interfere with it in any way. The reading should be retained through a power loss of the device, such as change-out of an old battery. The device should not be hackable in any way since it should probably just read the IP header content size info and accumulate that.

    Home routers, in theory, could possibly perform the function, however there would be wildly varying methods of reading and displaying the data. All older router firmwares would need to be updated, and the metering method used would need standardization.

    If enough of these devices get out there, and soon enough, then consumers should be able to push back on this issue. After a while, perhaps, the Time Warners, AT&Ts, and Comcasts of the world will force one version of the meter readers to be "standardized" across the industry. This would be a very lucrative deal for the developer of the meter.

  18. Oh gee, not this myth again... on New Windows Kernel Vulnerability Bypasses UAC · · Score: 1

    The Windows registry is just a database that sits on the file system. Parts of the database are maintained in memory for extremely fast access. The database also handles locking when multiple applications need to have access, or write to the same piece of data at the same time. The registry was made to replace the need to keep the following from happening...
    (My application needs and INT value that describes something.)
    1. opening a file.
    2. locking a byte range.
    3. seeking to the byte range on the disk.
    4. parsing the byte range.
    5. performing ASCII/UNICODE to numeric INT/DWORD/LONG conversions where required.
    6. re-writing the byte range (when required).
    7. unlocking/closing.
    Since there are no numeric conversions, this also takes care of keeping values small, and taking up less disk space and speeding things up as well. The registry also has ACLs for the data.

    If you've ever watched access to the windows registry via applications through hooking programs like regmon, then you will note just how much you need that speed and accuracy.
    There's nothing "special" or evil about the windows registry. It's just a miniature database "data" file system on top of a larger file system.

    It's global, but your applications don't have to use it if you don't want to. For your applications to have Windows logo certs, you would need to apply certain registrations of software install information in the Windows registry, but that is about it. You don't need to store any of your applications' data in the registry. You can just store things in text files if you want. Slow poke.

    This myth about what the Windows registry is just lame and probably comes from being absent minded about other technologies and ways of doing things.

  19. Who saves your data? on Lo-Fi Phones and the Future · · Score: 1, Interesting

    At 3KHz, with compression, you can now record every conversation, from birth to death, of a connection. Think about who wants that data. I would guess that from the moment you aquire your first cell phone contract, the providers are saving all your conversations. What's the point of a wire tap when that data is available upon request? In our post 9/11 world, I would be amazed if it doesn't already work that way.

  20. Technology aids the smart to be smarter... on Forget University — Use the Web For Education, Says Gates · · Score: 1

    ... and the dumb to be dumber. I can't even begin to guess what can happen if this "online" type of education becomes intermingled with, or is only supported by advertising.

  21. Prefer the term "Cosmetic Computing" myself... on Shall We Call It "Curated Computing?" · · Score: 1

    Apple devices seem like they should be sold in the cosmetic section of a department store. They are devices made to appeal to the eyes and be aesthetically pleasing. However beauty, being in the eye of the beholder, is not the same, nor should be the same for everyone. No one company should be able to dictate that every device should "look like this", or "behave in this fashion". And cosmetics are by nature made to beautify, or "cover up" something perhaps undesirable underneath. Beware any single vendor solutions that lock you into their "way of doing things". The best solution will not be found by ceasing to search, an no one vendor has a lock-in on "truth", no matter how god-like Steve believes he is.

  22. A products market ... on The Awful Anti-Pirate System That Will Probably Work · · Score: 2, Insightful

    To all those creating, producing, and selling ...

              "The market for a product is the group of those who are willing to pay money for it, not those who will steal it, or can't pay for it."

    If you are trying to come up with a method to extort money from those who try to steal your product then you are wasting your time, and probably the time of those who actually buy your product.

    True criminals will never pay you. Teens without incomes can't pay you. The poor can't pay you.

    What's left is an insignificant sprinkling of people who will never increase your bottom line. Everyone else will hate you, and provide negative feelings to their peers about your company and product. Extortion is wrong and serves nobody, especially your true customers.

  23. Recognition of change ... on What Is Time? One Researcher Shares His Exploration · · Score: 1

    A physicist I'm not, nor mathematician, but 'TIME is CHANGE' in my book.

    The following is speculation ...
    Not quite. To us, time is the recognition of change, or that -a- change occurred. The brain machine is wired such that sensory information generates impulses, which after these impulses have travelled through the matrix, and if the new impulses are "different" than the previous (compared against the previous physical re-wiring), a new physical re-wiring occurs. The "comparison" is done by "negative" feedback, in much the same way a "negative feedback" operational amplifier configuration works. This process is "recursive", such that the "changes of previous change" are compared in an exactly the same way. Ultimately the brain "weights" those "comparison re-wirings" such that the "most important" differences have the largest feedback weight. And this is the important part. The whole recursive feedback process solely exists to keep the machine at a stable equilibrium with its sensory input, hence the environment of the machine. Memories are just the meta-level artifact of this process. Machine self awareness spontaneously occurs at the negative feedback "node" of input sensory impulses reacting with all previous weighted comparisons re-wirings. The "feeling" of being "within", and as "separate from", yet a "part of" the external physical world occurs at the "comparison impulse frequency", and -is- the actual re-wiring process, per unit-impulse-time.
    As for "the arrow of time", we are asking why does change happen at all, and especially in only one direction, and not the other. Well it seems that would be the case because that is the way the universe is already "loaded up". Certainly most particle interactions "could" mathematically happen the other way around, but the existing physical state values for velocity vectors already exists. You might as well ask "Why are the values already loaded?" Or, alternatively "Why does the physical universe already have state?"
    This last question leads inevitably to the concept of a universe without end because anything that has state(s) cannot "lose it (them)". The word "state" here is used fluidly, instead of iteratively. A substance of a "infinitely continuous and un-sub dividable" nature, is probably what the universe is made of. And this "substance" is probably not "static". It is likely the "substance" fluctuates with "wildly and unfathomable" properties, yet provides "wells" of quantitative meta-zones that define "location and size" for our purposes. If you consider for example that the equation "y=mx+b" defines a line, yet is completely continuous, then it becomes odd that we expect our measuring instruments to ever tell us the exact nature of the universe beyond the "minimum" scale for the quantum environment. There may very well be a "boundary", or "interface level" scale by which we can never penetrate, beyond which lies an even deeper physical manifestation. Think of it this way. Legos are building blocks by which you can build things at their "interface level". That is our "minimum scale". However we know that Legos are actually made of a smaller substance yet. It may be that things going on at the deeper level can cause our interfaces to "break" occasionally, which leads to things like radioactivity or spontaneous creation via vacuum fluctuation. In this way, the universe is probably infinitely sub-divided into zones of higher and conversely ever deeper scale. All the observable features of the universe that we know about appear to us at "our scale" because we simply exist at a nearer "relative scale" to be able to experience those features.

  24. Violation of conservation of energy... on Physicists Discover How To Teleport Energy · · Score: 2

    So the idea here is apparently that the energy itself can be transmitted instantly, but you can't actually transmit information this way. Just energy

    ... which would immediately violate the principle of the conservation of energy.

    The problem here is that energy == matter (via e=mc^2) and the system of matter/energy together in space-time yields information. Beckenstein shows that the total information in a volume of space is described by the area of the volume which encloses it. See "Bekenstein Bound" http://en.wikipedia.org/wiki/Bekenstein_bound/
        So in order for this new theory to work, the energy that is instantly transfered to another point in space-time must not be useful until we know what we can do with it through the classical channel. Otherwise you violate the conservation of energy.

    Consider for example a mass at height in a gravitational field. To hold the mass stationary at height without any means of support other than using some of the mass itself for the creation of thrust, you would neccessarily run out of mass eventually (time). But if this theory were true, you'd have a loophole where you could take the energy expended for thrust and send it instantaneously back to the point in space above the mass where it could thusly be re-utilized. You would then have your first anti-gravity machine, which can't exist. A mass at height can be used to create energy in free-fall, and which is only equal to the potential difference in height. See http://hyperphysics.phy-astr.gsu.edu/HBASE/gpot.html

    Btw, this is why theoretical wormholes can only exist along gravitationally equal field vectors. If a wormhole were to connect two different locations in space that don't exist with the same gravitational potential, you could generate an almost infinite amount of energy. Consider two ends of a wormhole, one end at 1000 meters height above the earth, the other at the ground. Throw a very large mass in at the ground hole. The mass then appears at 1000 meters, and starts falling. You could then make energy from it indefinitely. (What's that video game? Portal?) I would assume, in such a scenario, that the two ends of the wormhole would neccessarily begin to edge closer and closer to each other until they "evaporate" from existance altogether. This might be similar to black hole evaporation.

    My question is, what actually is the total amount of energy required to actually hold any object at height, indefinitely, in a gravitational field?

  25. 32 bit what? on Can We Really Tell Lossless From MP3? · · Score: 1

    ... or 32bit for FLAC

    Or 32bit for FLAC, what? What the? Past 18 bits-per-channel, all you are recording is noise. There's no such thing as 32 bit audio, and there never will be. Unless you are adding extra channel information into a single channels stream, I have no idea how anything past 24 bits exists. Please explain, or provide a link how FLAC manages to reconstruct information back from randomness. I'd love to see that algorithm.