Critic Pans Apple's New Campus As a Retrograde Cocoon
theodp writes "LA Times architecture critic Christopher Hawthorne isn't exactly bullish on Apple's proposed new headquarters, which will hold 12,000 Apple employees in its 2.8 million sq ft. Described by Apple as 'a serene and secure environment' for its employees, Hawthorne says the new campus 'keeps itself aloof from the world around it to a degree that is unusual even in a part of California dominated by office parks. The proposed building is essentially one very long hallway connecting endlessly with itself.' Corporate architecture of this kind, adds Hawthorne, seems to promote a mindset decried by Berkeley prof Louise A. Mozingo. 'If all you see in your workday are your co-workers and all you see out your window is the green perimeter of your carefully tended property,' Mozingo writes, and you drive to and from work in the cocoon of your private car, 'the notion of a shared responsibility in the collective metropolitan realm is predictably distant."
Isnt that Apple's business model anyway?
People who have nothing better to do than criticize some company's proposed building needs to get a life.
'the notion of a shared responsibility in the collective metropolitan realm is predictably distant."
Or maybe it is just an office building and the product is defined by the corporate culture and people who presumably explore the community beyond work and home.
Architecture is an art. Some like, some don't. It is an interesting viewpoint but trying to link the shape of a building to Apple employees social responsibilities is a bit of a stretch. Especially since most university campuses are cocoons in of themselves yet successfully promote global social responsibilities.
Views expressed do not necessarily reflect those of the author.
'the notion of a shared responsibility in the collective metropolitan realm is predictably distant."
Yeah and...so what? Is that a fancy way of saying that office workers should work in the 'hood so, what, I feel some personal responsibility for fixing it? Does that mean I need to work in the hood so I can stare at it all day?
'If all you see in your workday are your co-workers and all you see out your window is the green perimeter of your carefully tended property,
Of course I see my coworkers when I'm at work. That's why they call it work. That's what I'm there to do. And if my workplace can be nice and in nature, hey, cool.
Look, I'm not an Apple fan. I give them shit for all kinds of things. Building a nice work environment for their employees is not on the list of things I will give them shit for. And I don't see it as the job of any company, or any employee, to intentionally increase their connection, proximity, or exposure to increasing urban density. Some people like dense urban areas, some don't, but it's not anybody's responsibility to specifically increase density.
This is predictable coming from an urban paper like the LA Times. They see concrete and steel as desirable. Green things are to be assaulted at all turns. But there are others of us who like trees, shade, grass, and other nice things. The goal isn't to be disconnected from anything - it's to be able to hear something other than traffic noise, and see something other than dirty man-made surfaces while at work.
Hey, I think it sounds nice. I think the LA Times needs to go camping and discover that there's more to life than concrete.
...Tall Poppies.
The problem isn't with downtown cores. The problem is with how Americans tend to build them. The "concrete jungle" you speak of is a uniquely-American mistake.
Of course such downtown areas will be shitty and imbalanced if you only have downtowns where nobody lives, and people only come from the suburbs to work there from 0900 to 1700 on weekdays.
But if you do it sensibly, like is done in Europe, Asia and even American-like countries like Canada and Australia, you end up with excellent areas that are very livable. People end up living downtown, rather than just working there. Because of this, there are often extensive parks and green space. There is nightlife. There is a community spirit that you just don't find in the suburbs.
Now, this sort of a downtown area does depend on some things that many Americans mistakenly consider "socialist" or even "communist", like good public transit. That's why America only has a few good downtown areas, and they are always in older cities like Chicago and New York City. Americans today have such a warped view that they probably couldn't implement a good downtown, even if they tried their hardest.
...I'll take a city any day.
I worked on a corporate campus that was well integrated into the city of Berkeley, CA, for instance. Being able to easily go have lunch somewhere interesting, or stop by a bookstore, or visit the farmers' market--in other words, do the normal stuff that human beings like to do, as opposed to what food-court designers like to do--was a huge benefit of my job being located where it was.
Working in an office park in South San Francisco, on the other hand, was like being perpetually stuck at the airport. My company provided a video game room to compensate. But it was like being an intelligent animal given a tire to play with at a poorly designed zoo. It is amazing to me that a place where tens of thousands of people work could be designed with so little thought to their needs other than cubicle space.
This is why Silicon Valley companies such as Google provide all these seemingly cool benefits such as gourmet cafeterias. The office parks and campuses leave a lot to be desired in terms of quality of life when you're hiring people who may have just moved from a cool college town. As nice as the cafeteria at Google is, I doubt it's as cool as the gourmet gulch I left behind in Berkeley.
'the notion of a shared responsibility in the collective metropolitan realm is predictably distant.'
Jesus. I can't describe in words how contemptuous I am of anybody who would utter those words with a straight face.
The crazy thing is, I would expect anybody who thinks that way to be an Apple zealot in the first place.
Have you actually looked at the map you've linked? It's a suburban wasteland, with streets after streets filled with nothing, where there is nothing to do, to see, to experience and even worth noting. It's a vast waste of space where those who live in it are forced to live in a bubble, void of any community experience and a sense of belonging. It's a place where people risk to be prisoners in their own homes and, to have the change to escape their prison, they must have a car and able to drive it for long periods of time, through a labyrinth of empty suburban roads where everything is dull and looks the same and then through a soulless interstate. That, Marie of Romania, is a place that is designed to suck the life out of you and leave you alone with your miserable life, and incidentally that's exactly one of the points that Christopher Hawthorne made regarding Apple's project.
Slashdot, fix your code or at least hire someone who is competent at it to do it for you.
"Collective metropolitan realm"? My ass. The Valley blows. It's nothing but ugly-office parks, horrendously overpriced (and shitty) housing and strip-malls. Utterly devoid of anything remotely resembling a culture worth interacting with.
And remember the only reason to make the building "nice" is to keep the geeks THERE AND WORKING instead of going out and having a life.