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Video Game Consoles Are 'Fundamentally Doomed,' Says Lord British

zacharye writes "Microsoft sold nearly one million Xbox 360s last week alone, but we're nearing the end of the road for video game consoles according to one industry visionary. Richard Garriott, known for having created the fantasy role-playing franchise Ultima, says converged devices such as computers, smartphones and tablets will soon render dedicated game consoles obsolete: '... the power that you can carry with you in a portable is really swamping what we've thought of as a console.'"

374 comments

  1. What he talks about by InsightIn140Bytes · · Score: 5, Informative

    He doesn't really talk about consoles being doomed per se. He talks about how tablets and smart phones are soon so powerful that they can render the same quality graphics that consoles can, and people can just plugin their smartphones to TV to play. He also says the technical limitations again push people to make fun and interesting games instead of just going for the graphics. He then mentions how Facebook games are an interesting platform and they're fundamentally very same to MMO games which sell users items, just that they are played on Facebook. He also said that mobile phone games have given him much more fun than computer or console games. As far as computers go, he didn't say computers are going to render game consoles obsolote - just that people are going to play on Facebook, or their service, using them.

    And I agree with him. The technical limitations does make developers concentrate on the fun side of things. But that is also true for indie titles. Indie developers don't have the budget to make the best looking games, so they have to concentrate on making them fun. But I have to admit, large companies have started to notice too. They do have their big name franchises like Call of Duty and Battlefield, which are very fun in their own ways, but you have to admit that even large companies have put out very fun games lately.

    Of course, Valve was again one of the first western companies who saw this and did it right with Team Fortress 2. They put out the game for free and let people buy weapons and miscelannelous items from the store. Yet, the weapons people can buy are not overpowered and can be got via drops, trading or crafting too. In some cases the stock weapons new players get are actually the best ones. The other ones only vary your gameplay style, so it's up to you which you use, but none is really better than another. And the game is absolutely fun and hilarious online, as it has great comedic aspect too.

    As much as Slashdotters hate everything-Facebook, I do like some games there. It's getting really really better lately, and is only going to do so as companies are starting to fight to gain users. This is only good, as it means better quality games which aren't out there just to make quick cash. They have to put out quality to get any new players. The social aspect in Facebook games is great. I have several South Korean girls I play Sims Social with and have had interesting chats with them on the side (and they're cute too, ofc ;-).

    I also played Civilization World, which is Facebook version of Civilization series. You get assigned to some server with up to 200 players (if some of your friend is already playing, you usually end up on same). If you don't join others you're independant nation, but if you do and it's recommended, you're one city of the civilization you join. You improve your own city, take battles by assigning your troops along with other players troops from your civ, and just work together. Even if it was still a little bit buggy, I had a late fun night playing with some US guy when all others had already went to sleep and we had to defend our civilization together. As the battles take time (so that players have time to come put more troops even if they're not in the game all the time), it got hectic and a gamble of which weather (and effects) we would get to defend against much larger nation.

    So yes, game consoles might be going away, but not the way it's implied.

    1. Re:What he talks about by kelemvor4 · · Score: 1

      Aren't most of those Facebook games flash based? I think Adobe abandoning flash on mobiles could be a big roadblock here. Without flash they'd have to code a version for "full featured" computers and a completely separate version for mobile users.

    2. Re:What he talks about by Anonymous Coward · · Score: 2, Informative

      He talks about how tablets and smart phones are soon so powerful that they can render the same quality graphics that consoles can

      Of course this is also slightly limited though. They can render the same quality as the *current generation* of consoles, which are actually 5-year old tech. The next generation of consoles (not here yet) will produce much better quality graphics and it'll be another 5 years for chipsets to shrink in size, heat and power usage to see a handheld device catch up.

    3. Re:What he talks about by heinousjay · · Score: 1, Funny

      Serious question despite the trolling tone: Are you "everyone is a shill" guys in a guild of retards or something?

      --
      Slashdot - where whining about luck is the new way to make the world you want.
    4. Re:What he talks about by wickedskaman · · Score: 1

      This is the first time I've put the APB out on anyone as a shill. It just seemed really obvious and it's the first time I've seen it coming from Facebook.

      --
      Sand's overrated... it's just tiny little rocks.
    5. Re:What he talks about by Anonymous Coward · · Score: 2, Interesting

      He's wrong, plain and simple.
      You will never have the same capabilities in a handheld on tight power budget that you can have plugged in to the wall.
      There will always be something that the games designers want to do that is beyond the capabilities of whatever hardware you are running on. I'm sure of this. While my 17 years in game programming falls quite a bit short of Garriot's, I don't think the Ultima series was particularly taxing of the hardware the same way large open world 3D rendered games are.

      Perhaps in five years or so average quality games might be hardware agnostic but AAA games will always demand the most.

    6. Re:What he talks about by ynp7 · · Score: 4, Insightful

      Why are people still listening to this guy? The most relevant things he's done in the last decade are tie himself to doomed MMO projects and buy himself a ticket on a spaceship.

    7. Re:What he talks about by ynp7 · · Score: 1

      Does the Guild of Retards have its own shills? Or did they have to spin that division off to prevent infighting?

    8. Re:What he talks about by Tapewolf · · Score: 5, Informative

      While my 17 years in game programming falls quite a bit short of Garriot's, I don't think the Ultima series was particularly taxing of the hardware the same way large open world 3D rendered games are.

      Oh, it was. Ultima 6 was designed to run in 256 colours, in about 1990 IIRC. They had to provide dithered fallback modes for EGA, CGA and the others for it to work on the other hardware.

      Ultima 7 was developed on something like a 386-33, but the target platform was a 386sx-16, if I remember the Ultima Dragons newsgroup correctly. The big problem they had was that the program was 16-bit, but needed to be able to access far more than the usual 640k in order to work correctly. After an enormous amount of optimisation, they got about 1 fps if they used swap, 4fps if they used XMS, 6fps via EMS and a whopping 16fps by using the flat-realmode hack on the 386. It was only that which allowed the game to ship, and it made the game pretty much impossible to run under Windows 95 and later until DOSbox came along.

      Pagan (Ultima 8) used DPMI16 and 386 assembled optimisations to make it playable on the hardware du jour. This again caused major problems because the 16-bit protected mode interface only preserved the lower 16 bits of the registers, so when an interrupt occurred it would sometimes destroy the contents of EAX, ESI, EDI etc and crash the game randomly. This was fixed by hacking the DPMI kernel with some bizarre hack known as "Spanky" IIRC. "Protected mode kernel hacking" is listed in the credits of the game.

      Ascension (U9) was released about a year too soon and was filled with software rendering and other weird things. It would only work at all on GLIDE at first and it had to be patched from 1.00 -> 1.03 -> 1.07 -> 1.18 before it really worked via Direct3D. I remember that though it worked nicely on a 400MHz machine with a 3DFX card, a far more powerful DirectX card would give you a slideshow until 1GHz machines came out.

    9. Re:What he talks about by jo_ham · · Score: 5, Insightful

      The "anyone who has an opinion different to mine is obviously a shill" thing on slashdot is getting tiresome.

      It *is* possible for people to like things that the /, groupmind dislikes without them being paid to do so.

    10. Re:What he talks about by MagusSlurpy · · Score: 4, Funny

      You leave the GoR out of this! He's not one of ours!

      --
      My sister opened a computer store in Hawaii. She sells C shells by the seashore.
    11. Re:What he talks about by Tapewolf · · Score: 4, Informative

      Oh, just for completeness, some citations for Ultima 7 and 8, courtesy of Google Groups if anyone wants to know:

      Ultima 7, voodoo memory manager

      Ultima 8, Phar Lap dos extender post by Jason Ely

    12. Re:What he talks about by LocalH · · Score: 0

      I know, right? I recently got accused of being an "RIAA shrill [sic]" just for espousing the thought that it is immoral to rip your movie collection then sell/give away/trash the originals.

      --
      FC Closer
    13. Re:What he talks about by colinrichardday · · Score: 2

      Wouldn't that make you an MPAA shill? :-)

    14. Re:What he talks about by Anonymous Coward · · Score: 0

      I learned something new.. And I seek this stuff out constantly. Thanks :D awesome!

    15. Re:What he talks about by LocalH · · Score: 1

      Hence the [sic] (for that and the fact that he called me a "shrill" :)

      The guy's post was pretty effin retarded anyway, the smartest part of it was when he said that "format shifting and backups are fair use", too bad it was irrelevant since the post I was replying to suggested to "sell/give away/throw out the discs after ripping and when you need another copy buy/download another copy".

      --
      FC Closer
    16. Re:What he talks about by colinrichardday · · Score: 1

      Sorry, I knew the "shrill" part was wrong. Your accuser doesn't sound like the sharpest knife in the drawer.

    17. Re:What he talks about by hairyfeet · · Score: 2

      I have to agree, some of the posters we have now aren't even enjoyable crazy like old twitter was but foaming at the mouth "He is different! Burn teh witch!" kind of nutso. i mean look at the post this guy is screaming "shill!" over. he doesn't even mention FB until the third paragraph and then mentions the games he enjoys there which considering the topic is about consoles and the future is right on topic.

      While i personally think consoles suck but i love them because they let me game with a $50 HD4850 instead of having to blow $150 every year and a half like I did in the late 90s/early 00s I'd say the guy is entitled to his opinion.

      I personally think that the future won't be pads, those things simply don't have a great interface I could see it getting to the point that a gaming PC is just as simple to use as a console, hell they are already close to that now. One of my biggest sellers is HTPCs simply because with wireless X360 controllers they can have all the use of a PC AND all the gaming fun with a frankly dirt cheap GPU so I could see something like that eventually replacing consoles as that is really all a modern console IS anymore, a computer with a dedicated OS and lots of DRM. I'm just shocked (probably afraid of hurting X360 sales) that MSFT hasn't come out with a "gamers edition" that is just a stripped down gaming OS.

      But I agree completely that while I may think HTPCs are the way to go and British may think its the Pads we are both entitled to our opinion and the screams of 'You are not drinking teh koolaid you must be a (insert corporation) Ninja!" are getting seriously lame. hell I had one stalk me here for over a month just so he could accuse me of being of all people APK ( which is kinda funny since we fought for ages and I still think a recursive DNS is a better way to go over a HOSTS file) and constantly posted behind me 'Die you fat fucker die!".

      I know this'll make me sound old but /. used to be a better place and I can see why Taco left. We used to have some heated arguments sure but they were SMART heated arguments. Where else could you have a 30 post back and forth over pros and cons of file systems or memory management? Now its all fanbois and trolls, hell it feels more like some anime site than a tech site anymore, and that is just a damned shame. Even the trolls are lame now!

      --
      ACs don't waste your time replying, your posts are never seen by me.
    18. Re:What he talks about by dyingtolive · · Score: 1

      Oh man, and me without my mod points.

      --
      Support the EFF and Creative Commons. The war is coming, and they're supporting you...
    19. Re:What he talks about by blackicye · · Score: 1

      Why are people still listening to this guy? The most relevant things he's done in the last decade are tie himself to doomed MMO projects and buy himself a ticket on a spaceship.

      He also built a castle-like house! But yeah, even before the failure of Tabula Rasa, Garriot has been becoming increasingly irrelevant by the year since his sale of Origin to EA in 1992. There is a generation of console raised gamers who wouldn't even recognize the name now.

    20. Re:What he talks about by TheLink · · Score: 2

      Wow, this post reminds me of a site I used to know.

      I think the name of the site was Slashdot ;).

      --
    21. Re:What he talks about by AssholeMcGee+ · · Score: 2

      I felt PC Games would take over due to better graphics and better overall play. It is funny that the Amiga had some solid graphics to the games in the early 90's and late 80"s and it took a Game consoles even the PC's, 15-20 years to at least match what the Amiga was doing. But since Piracy I do not see that happening, you read about games makers refusing to put out PC versions anymore. And with small devices handling what a clunky home/office computer can do PC's maybe the first to be Doomed. I like how he used Xbox as an example many people (I think it is 60-70%) bought them because they are using them as computers, not with the intent on playing video games.

    22. Re:What he talks about by mjwx · · Score: 2

      He doesn't really talk about consoles being doomed per se. He talks about how tablets and smart phones are soon so powerful that they can render the same quality graphics that consoles can

      This really says more about the quality of console graphics the the advancement of mobile phones and tablet graphics.

      I've got an Acer Iconia, despite having a smaller ppi then my 22" Samsung monitor (1680x1050) but the graphics are the equivalent of 2002/03 era games. Even unmodified Half Life 2 looks better let alone something like Cinematic Mod or ARMA. This is simply because the graphics hardware really is the equivalent of 2002 era PC graphics cards, the same is literally true with consoles, they are utilising 2005 era PC hardware (Xbox 360 = ATI R520/PS3 = Nvidia 7800). It wont be long until phones reach that level of sophistication, they are advancing almost as fast as PC graphics hardware.

      Lets not even start comparing it to my new 24" 1920x1200 IPS. That blows the socks off of every other monitor I've used.

      He also says the technical limitations again push people to make fun and interesting games instead of just going for the graphics

      Here I 100% agree with Lord British, I have BF3 on PC and it's beautiful, but it's an empty beauty, a shallow vain game that rewards time thrown against it, not good sportsmanship or skill. Even a noob gets to level 40 eventually just by being there.

      BF3 is not drawing me in like a good game does. Not surprising that I've played more hours of Evil Genius or NOLF in the last week.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    23. Re:What he talks about by blahplusplus · · Score: 1

      "As much as Slashdotters hate everything-Facebook, I do like some games there."

      Slashdotters hate facebook because it is a massive invasion of privacy and a giant spy machine. If the world ever gets into a state of war or revolt the stupid people who gave up their privacy and posted everything about themselves are going to find out the hard way that wasn't such a good idea.

    24. Re:What he talks about by blahplusplus · · Score: 1

      "It *is* possible for people to like things that the /, groupmind dislikes without them being paid to do so."

      It's also possible they are clueless and have bad taste. There is such a thing you know.

    25. Re:What he talks about by eharvill · · Score: 1

      Ultima 7 was developed on something like a 386-33, but the target platform was a 386sx-16, if I remember the Ultima Dragons newsgroup correctly. The big problem they had was that the program was 16-bit, but needed to be able to access far more than the usual 640k in order to work correctly. After an enormous amount of optimisation, they got about 1 fps if they used swap, 4fps if they used XMS, 6fps via EMS and a whopping 16fps by using the flat-realmode hack on the 386. It was only that which allowed the game to ship, and it made the game pretty much impossible to run under Windows 95 and later until DOSbox came along.

      Didn't you have to create a special boot disk to play U7 to enable the Voodoo memory management? Seems like those guys were always pushing the hardware limits back in the day.

      --
      At night I drink myself to sleep and pretend I don't care that you're not here with me
    26. Re:What he talks about by smash · · Score: 2

      .... and the reason we're still using 5 year old consoles is because the horsepower in them is still plenty and not being fully exploited. As you increase the level of graphical detail, the level of effort needed to generate the content goes up. The level of effort is already pretty high, and its a case of diminishing returns. Graphics are rapidly approaching "good enough", and the more attractive selling point is now mobility rather than getting 10 more FPS or slightly more polygons on screen.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    27. Re:What he talks about by bryan1945 · · Score: 1

      Fucking Commodore.

      --
      Vote monkeys into Congress. They are cheaper and more trustworthy.
    28. Re:What he talks about by smash · · Score: 1

      From memory i think it would work if you had himem.sys loaded, but not if you were running emm386.... towards the time it came out, most newer games of the day didn't need emm386 or EMS any more. From memory....

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    29. Re:What he talks about by smash · · Score: 1

      Whilst I'm a huge amiga fan and ex-owner.... the amiga came out in 1986. In 1991, shit like wing commander was out for the PC, which totally blew anything the amiga could do out of the water. Thats 5 years, not 15. Shit, doom came out in what... 1993? 1994? 8 years later, and there was nothing even close available for any amiga that commodore released by that point in time.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    30. Re:What he talks about by jo_ham · · Score: 2

      Right, and in normal situations you would say that. If you automatically jump to "this person is taking a clearly wrong position, he must be being paid by an evil corporation to promote it" then something is wrong.

    31. Re:What he talks about by Tapewolf · · Score: 1

      I believe it needed himem.sys to allocate memory via XMS, but once it had got that, it switched into ring 0 briefly to create a segment that was 4GB instead of 64KB. This was then mapped to the XMS block it had allocated, and it switched back into real mode with that segment still stuck at 4GB. You could then access the memory via GS or something, a trick I used when writing a standalone softsynth in DOS a couple of years ago (Though I simply stole the memory since it was basically an appliance).

      I presume that with U7, they used it as some kind of very fast swap to page in and out of.

      EMM386 (or Windows for that matter) put itself into ring 0 and thus prevented the Voodoo system from being able to get there. I'm not sure whether it could have been modified to use VCPI (EMM386' protected mode interface) or something, but even that wouldn't have helped when Windows replaced DOS later on.

    32. Re:What he talks about by Anonymous Coward · · Score: 0

      Too toss my 2 cents in....

      I loved all the origin games. But it was usually 'what sort of beast of a computer will I need to play this sucker'... They wrote games today that needed top end hardware from a year later....

    33. Re:What he talks about by supersloshy · · Score: 2

      GNOME 3 is a major example of this. It's currently my favorite modern desktop next to Windows 7 and I love every innovation they have... But every time that GNOME 3 is brought up everybody just lashes on it for being "unusable" and "trash" and "changing for the sake of change". Sure there are some things about it that could use improvement, but do you really have to shout over and over how much you dislike it? Just man up and move on! I don't need to hear mindless bashing every time I open an article and read the comments; I want to hear constructive discussion. Just because you don't like something doesn't mean I can't enjoy it...

      --
      "Our country is not nearly so overrun with the bigoted as it is overrun with the broadminded." -Archbishop Fulton Sheen
    34. Re:What he talks about by Anonymous Coward · · Score: 0

      "I don't agree with his point of view, so he's irrelevant!! Whaaaahaaaha!"

    35. Re:What he talks about by canadian_right · · Score: 2

      You have to remember just how limited the hardware was back then. A good video card only offered a frame buffer with ZERO hardware acceleration. Everything was done in software, and the software ran on a machine that was so incredibly slow that only the tightest, hand-optimised assembly programming using all sorts of tricks had any hope of rendering even the simplest fake 3d or good quality 2d. Then on the sound side there was hardware support, but every card was different, and you had to provide a driver for every common sound card with your game.

      How slow was a 386? We rendered 10 seconds of 3D video on a 386, it took 3 days. We then got a hold of a shiny new 486, the same render took only 3 hours now. Your phone is a lot faster than that 486.

      How limited was that 386? DOS, and 640Kb limit. DOS extenders were not yet common, so it was xms or ems to get at more memory. You could use flat mode dos, a bastard 32 bit mode often called unreal mode, but then you could not make any dos calls in the game (no big deal as you likely already replaced the int9 handler and mouse handlers) so saving the game meant dropping back into real mode. A BIG hard drive was 30mb. Your game shipped on 1.2Mb floppies.

      As a programmer working in the field at the time, I was AMAZED at what they accomplished with the first 3d ultima. Wasn't until Wolfenstien that real-time 3d was greatly improved.

      --
      Anarchists never rule
    36. Re:What he talks about by nightfell · · Score: 1

      Like the rest of the web, they are moving over to HTML5.

    37. Re:What he talks about by sunspot42 · · Score: 2

      and the reason we're still using 5 year old consoles is because the horsepower in them is still plenty and not being fully exploited.

      No. The reason we're still using 5-year-old consoles is because it costs the console makers billions of dollars to design, produce, distribute and market a new console, which means it takes years of strong sales before they even recoup their investment on these expensive, dedicated devices.

      The problem looming up ahead for the console makers is that they're a niche market compared to cell phones and - I suspect - tablets. Which means you're going to see rapid evolution in that mobile space, evolution which will make all but the most costly to develop and manufacture consoles look pretty lame in well under 5 years. Game developers are already starting to target more resources at the mobile space, which decreases the amount of time they'll have to spend on developing and improving upon their console games. Even if the console makers spend billions developing next generation devices, it isn't clear if developers will commit the resources it would take to fully leverage the capabilities of such devices.

      Eventually, the console business is likely to hit a tipping point, one where it just doesn't make any sense to invest $5-$10 billion developing a "next generation" console, because developers won't be willing to support such a beast. Why, when they could make much more money developing games for the hundreds of millions of existing users on perfectly capable mobile devices?

      Since social games continue to rise in importance, I also suspect that cloud-based gaming will reduce the need for bleeding-edge graphics hardware in the home. Users are already depending on good network connectivity to make their games playable, and that same connectivity enables developers to offload a lot of processing to the cloud. That's also hugely beneficial for mobile gaming developers, since it'll allow low-power mobile devices to deliver graphics performance rivaling power hungry dedicated gaming consoles.

      We saw something like this happen back in the early '80s, when home computers dropped dramatically in price, and their capabilities outstripped those of the existing game consoles. Consoles eventually returned to prominence, as they were easier to use and their standardized featuresets made them easier to develop for. Mobile devices don't carry those limitations. They're as easy to use as consoles, and they're quite standardized compared to the personal computers of yesteryear (or even today). They're also deployed in truly staggering numbers, and users upgrade on a regular schedule (to largely compatible devices).

      I wouldn't be surprised to see the console business shrivel over the next decade. With PC prices continuing to decline, I also wouldn't be surprised to see hardcore gamers migrate back to the computer, especially if the console makers decide to skip out on adding bleeding edge graphics to their next generation systems as a cost-cutting move (which seems likely).

    38. Re:What he talks about by Tapewolf · · Score: 1

      You have to remember just how limited the hardware was back then. A good video card only offered a frame buffer with ZERO hardware acceleration. Everything was done in software, and the software ran on a machine that was so incredibly slow that only the tightest, hand-optimised assembly programming using all sorts of tricks had any hope of rendering even the simplest fake 3d or good quality 2d.

      Yeah, that's pretty much what I was trying to get at in my earlier post, where the AC was saying they didn't stretch the hardware at the time. What Origin did was phenomenal. Myself, I was at school/college at the time, but teaching myself to program mode 13h games in DOS on a 286. So yeah, I know what it was like :3

    39. Re:What he talks about by Anonymous Coward · · Score: 0

      Actually increasing graphical detail makes it easier to produce content. When making 3D models, you always start with a high quality model and then strip it down for performance. The same for textures, you start with high resolutions and reduce to fit the power of the machine it's running on.

    40. Re:What he talks about by Anonymous Coward · · Score: 0

      Because he's right. Mobile phones are getting very impressive with what they can do. My phone is Tegra 2 based and it easily rivals the graphics on the original Xbox. The Tegra 3 looks about equal to the Wii and the Wii proved that gamers don't care about bleeding edge graphics.

      Being able to plug your phone into a television, sync a couple of bluetooth controllers and play is pretty awesome. Just wait until they've got phones with built in laser projectors and you won't even need the TV.

    41. Re:What he talks about by Anonymous Coward · · Score: 0

      He doesn't really talk about consoles being doomed per se. He talks about how tablets and smart phones are soon so powerful that they can render the same quality graphics that consoles can, and people can just plugin their smartphones to TV to play. He also says the technical limitations again push people to make fun and interesting games instead of just going for the graphics. He then mentions how Facebook games are an interesting platform and they're fundamentally very same to MMO games which sell users items, just that they are played on Facebook. He also said that mobile phone games have given him much more fun than computer or console games. As far as computers go, he didn't say computers are going to render game consoles obsolote - just that people are going to play on Facebook, or their service, using them.

      And I agree with him. The technical limitations does make developers concentrate on the fun side of things. But that is also true for indie titles. Indie developers don't have the budget to make the best looking games, so they have to concentrate on making them fun. But I have to admit, large companies have started to notice too. They do have their big name franchises like Call of Duty and Battlefield, which are very fun in their own ways, but you have to admit that even large companies have put out very fun games lately.

      Of course, Valve was again one of the first western companies who saw this and did it right with Team Fortress 2. They put out the game for free and let people buy weapons and miscelannelous items from the store. Yet, the weapons people can buy are not overpowered and can be got via drops, trading or crafting too. In some cases the stock weapons new players get are actually the best ones. The other ones only vary your gameplay style, so it's up to you which you use, but none is really better than another. And the game is absolutely fun and hilarious online, as it has great comedic aspect too.

      As much as Slashdotters hate everything-Facebook, I do like some games there. It's getting really really better lately, and is only going to do so as companies are starting to fight to gain users. This is only good, as it means better quality games which aren't out there just to make quick cash. They have to put out quality to get any new players. The social aspect in Facebook games is great. I have several South Korean girls I play Sims Social with and have had interesting chats with them on the side (and they're cute too, ofc ;-).

      I also played Civilization World, which is Facebook version of Civilization series. You get assigned to some server with up to 200 players (if some of your friend is already playing, you usually end up on same). If you don't join others you're independant nation, but if you do and it's recommended, you're one city of the civilization you join. You improve your own city, take battles by assigning your troops along with other players troops from your civ, and just work together. Even if it was still a little bit buggy, I had a late fun night playing with some US guy when all others had already went to sleep and we had to defend our civilization together. As the battles take time (so that players have time to come put more troops even if they're not in the game all the time), it got hectic and a gamble of which weather (and effects) we would get to defend against much larger nation.

      So yes, game consoles might be going away, but not the way it's implied.

      :S Cant imagine playing Skyrim on a smart phone or a gateway el'cheapo latptop....

      I just bought a Ps3, i use to have a top rated gaming computer... and except that i have to get used to controls i dont regret anything.

      Gaming computer are there for a define type of gamers, so are the console

    42. Re:What he talks about by Anonymous Coward · · Score: 0

      Yeah he knows that, that's very high and mighty for a completely irrelevant point. Read what he said again.

    43. Re:What he talks about by BigSes · · Score: 1

      Amen to that, if I had mod point in the last 500 weeks I would mod you up. He is about as relevant to PC gaming as Michael Jordan is to basketball these days.

    44. Re:What he talks about by BigSes · · Score: 1

      But I agree completely that while I may think HTPCs are the way to go and British may think its the Pads we are both entitled to our opinion and the screams of 'You are not drinking teh koolaid you must be a (insert corporation) Ninja!" are getting seriously lame. hell I had one stalk me here for over a month just so he could accuse me of being of all people APK ( which is kinda funny since we fought for ages and I still think a recursive DNS is a better way to go over a HOSTS file) and constantly posted behind me 'Die you fat fucker die!".

      I like him already.

    45. Re:What he talks about by tbannist · · Score: 1

      Yes, and you know what's really wrong with it? Evil corporations pay people to promote their stupid and wrong (but profitable) ideas.

      The paranoid accusations are an unpleasant side effect of unethical (often corporate) behaviour. Much of it goes back to Microsoft which pretty brought astroturfing and FUD online. Back in the day they had Microsoft employees pretending to be ordinary users who couldn't get OS/2 to work right. Back then no one expected a major corporation like Microsoft to be so underhanded and corrupt. Now whenever I see a post that posts something stupid and positive about Microsoft I have to wonder if the poster is stupid, paid by Microsoft (or one of their PR firms) or both.

      --
      Fanatically anti-fanatical
    46. Re:What he talks about by Anonymous Coward · · Score: 0

      Wow Phar Lap... there's a blast from the past!

    47. Re:What he talks about by Anonymous Coward · · Score: 0

      What is that 'TV' you're talking about?

    48. Re:What he talks about by benhattman · · Score: 1

      I know this is /. and all, but Michael Jordan is the marque owner of an NBA team. He's not playing, but in the recent labor agreement his name certainly came up a lot.

  2. Good by masternerdguy · · Score: 5, Insightful

    As a PC gamer I can't wait for consoles to finally die, fewer crap console ports and PC exclusives tend to be better anyway.

    --
    To offset political mods, replace Flamebait with Insightful.
    1. Re:Good by ehiris · · Score: 1

      Very true. First Crysis was soo much better than the second for that reason alone.

    2. Re:Good by AHuxley · · Score: 2

      +1, give us hi res, huge worlds, servers and many monsters. No more 640p efforts ported back to PC.

      --
      Domestic spying is now "Benign Information Gathering"
    3. Re:Good by cyachallenge · · Score: 2

      How long have we been talking about this end? If anything console development is simply slowing and giving way to add-on devices (PS3 move, kinect, etc). As far as I can see game industry is stronger than ever.

    4. Re:Good by Anonymous Coward · · Score: 2, Interesting

      I'd much rather sit back on my couch while playing games than sitting in my office behind a desk playing PC games. While yes, PCs can be upgraded faster, graphics are usually better, etc., that doesn't make up for the comfort of couch-gaming.

    5. Re:Good by Fned · · Score: 1

      Careful what you wish for... any day now we'll start seeing crap smartphone ports.

    6. Re:Good by Anonymous Coward · · Score: 0

      Buy a better chair.

    7. Re:Good by BenoitRen · · Score: 1

      PC exclusives tend to be better anyway

      Then you shouldn't care about console ports or console gaming dying at all. Keep playing your PC games and stop whining.

    8. Re:Good by Anonymous Coward · · Score: 1

      man its so hard to buy a gamepad and hook your tv to the computer these days, where are all the nerds when you need them

    9. Re:Good by Anonymous Coward · · Score: 0

      Bwahaha. Good luck in the future with those smartphone and tablet ports to the PC instead.

    10. Re:Good by BenoitRen · · Score: 5, Insightful

      The obsession with high quality graphics is a large part of what's wrong these days on both platforms. Stop kidding yourself.

    11. Re:Good by Anonymous Coward · · Score: 2, Insightful

      I feel its the opossite. Ive played more PC games than consoles, but even for a game as Skyrim, I m playing it in an XBOX, i m having a good time

      Why? Because playing it in my pc would mean a spend of at least US$ 400 in a new video card, plus new processor, ram, etc (was a over-the-top PC about 3 years ago) A total of at least US$ 1500, and adjust my room to connect my PC to my full screen tv.
      Instead I decided to drop pc game playing, selling my desktop and buying a notebook (which basically means: good bye pc games!)
      Maybe the XBOX doesnt give me th best graphic experiences but its good enough. And I think thats what behind Richard Garriot speech, Graphics arent everything, and I dont know about others but I cant spend in a new desktop PC every 2 years to play games in "extreme" graphic mode.

    12. Re:Good by crutchy · · Score: 2

      Trying to put traditionally PC features (web access, office apps, media players) into game consoles just makes the console more like a PC anyway (xbox360). I'd much rather take an old mini-ATX PC with my fave Linux distro (Debian), put in a decent graphics card and hook it up to one of the HDMI inputs of my home entertainment system. Then I can run Windows games with Wine and I can use the web with little fear of nasties like viruses or malware (with a little security sense), and the cost... nothing because I just use second-hand hardware.

    13. Re:Good by Kielistic · · Score: 1

      Actually, it is. I'm not going to unhook my 60 pound workstation from my multiple monitors and peripherals and lug it to the living room. Especially not when I just want to take an hour or so break from working.

      I suppose I could instead buy a separate machine for my TV. Doing that I could even design/get it specifically designed for a livingroom environment. Hey- wait a minute.

    14. Re:Good by Anonymous Coward · · Score: 0

      As a PC gamer I can't wait for consoles to finally die, fewer crap console ports and PC exclusives tend to be better anyway.

      Yeah, because a game written with a 4" touchpad foremost in the mind of the developer will make a great FPS port.

      I'm actually totally with you on this, I just think that the horrible console thumbspaz controllers going away won't be sufficient to fix the problem. The only way I can see game developers getting it is if someone keeps kidnapping a random game development studio executive every few weeks and sending their head back in a box with a note reading "A friendly reminder that a keyboard and mouse is the controller setup that brings the most enjoyment of games to those who care about optimizing their game-playing performance. Thanks!"

      Sadly, the people that make the big games really don't care about the top-end quality anymore. It's only about the money.

    15. Re:Good by Vaphell · · Score: 2

      you are right that high quality graphics alone don't equal good gameplay but half gig of total memory that xbox360 and ps3 have is pathetic by today's standards no matter how you slice it. It actually harmed many games with great concepts because the memory constraints made them simplified and linear.

    16. Re:Good by Anonymous Coward · · Score: 0

      What exactly is stopping you from playing Skyrim in low graphics mode on your PC?

    17. Re:Good by CastrTroy · · Score: 5, Interesting

      Not to mention that the best thing about consoles is that everybody is playing on the same machine. You don't have to worry about whether you have a good enough machine and how good the framerate will be on your machine when buying console games. You don't have to worry about silly driver issues, or upgrading your machine every year because. All the current consoles are at least 5 years old. Even if you bought the original PS3 60 GB for $600 at launch (chosen because it was the most expensive), you still go an amazing deal, because that's 5+ years (still no replacement in the next year or two) without having to spend a single penny on upgrades. If you ask me, consoles will be all anybody owns in the future. I've seen where this is going. Most people will have a console, a tablet, which can be hooked up to a monitor keyboard and must when you have some work to get done. Desktop PCs with crazy specs and prices to go along with it will be the territory of a small set of enthusiasts. And everyone else will be exteremely happy because they no longer have to worry about driver issues, upgrades, minimum requirements, and all that other stuff. Me, I'll still own a desktop PC for many years to come.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    18. Re:Good by Vaphell · · Score: 1

      pay for the upgrades with money you save thanks to cheaper pc versions. Avg console game is what, 10-20 bucks more expensive?
      Also who said you need 400 bucks for gfx card? 150 dollar ones are plenty fine and wipe the floor with 6 year old console hardware.
      Besides, you may even stop upgrading your pc altogether, consoles in general hold multiplatform games back due to limited specs and the whole thing pretty much plateaued. Yes there are ultra-high-whatever quality settings in pc versions but even medium is leaps and bounds above the consoles.

    19. Re:Good by Issarlk · · Score: 1

      Again the $ excuse. Any PC you buy at the local store - provided it doesn't have a crap intel graphic card - could run Skyrim. Skyrim's a console port, it doen't need a lot of horsepower.
      Your top end PC from 3 years back certainly could have run it.
      400$ video card? More like a 150$ one. Throw in an old Core 2 duo (why buy an i7 to play console ports ?), 4Gb of memory for a few bucks and Skyrim would be plenty happy.

    20. Re:Good by Stormwatch · · Score: 1

      Too late. Gameloft already does that.

    21. Re:Good by Canazza · · Score: 2

      Elite
      Morrowind
      Final Fantasy
      Duke Nukem 3D

      While I agree that consoles are holding back Graphics, you have your head up your arse if you think that the hardware is making games linear.

      --
      It pays to be obvious, especially if you have a reputation for being subtle.
    22. Re:Good by Canazza · · Score: 2

      I'd much rather sit on my couch and play a PC game than go out and buy a console.

      Yes, my home PC has a couch infront of it.

      --
      It pays to be obvious, especially if you have a reputation for being subtle.
    23. Re:Good by bjwest · · Score: 1

      My media center PC is more than up to the task of playing whatever games I want. Sure, it can't run the latest and greatest at full resolutin, but I'm not a hard core gamer so the duel core Athlion and GeForce 9600GT does just fine. I've just ordered a new MB and six core Phenom for my desktop, so my MCPC will be getting my old quad core desktop motherboard and 8 GB ram (6 more gigs than it now has).

      You want to play games on your big screen? It's much easier to hang a PC on it and do it that way. Sure, the cost may be double what a console would cost, but you have so much more you can do with it than you can with a console. Most games now days can use controllers if your in to that. Me, I prefer the keyboard/mouse, but controllers can be sued with PC games.

      --

      --- Keep the choice with the user..
    24. Re:Good by Anonymous Coward · · Score: 0

      Do you really think that the games ported from phones and tablets to the PC will be better than the ones ported from consoles to the PC?

      Eivind.

    25. Re:Good by Oligonicella · · Score: 1

      Strictly a point of view which depends on why you buy and play a game.

      I've played Alic in both versions and the current is much like wandering a world. The first, wandering a child's story book. I purchased the current version simply to look at the graphics.

      It's almost irritating to have to 'fight' my way through, I'd rather just wander. I have a very powerful machine for my art graphics and I'd rather it didn't just feed me comic book pages.

    26. Re:Good by cheekyjohnson · · Score: 2

      I don't think this is true. I bought a video card for under $100 about 2-3 years ago, and it can play Skyrim just fine on high settings (with minimal lag). I might not be able to crank every setting up to the highest it can go, but I can easily play it on high settings. I was surprised at how far merely upgrading certain PC parts can get you.

      --
      Filthy, filthy copyrapists!
    27. Re:Good by ynp7 · · Score: 1

      How do you figure? The top tier games are all going to a $59.99 MSRP, every other game will play on a $300 budget computer from 3 years ago, and even then you can generally pick up recent console releases for $30 within a couple months.

      If you care about the graphics that much, or prefer the mouse and keyboard experience (I can't imagine why anymore; must be getting old), sure, get a high-end PC for gaming. But if price is your main concern you're better off with a $200 Xbox or Playstation and an affordable computer that will serve as a computer and play the majority of PC games that aren't on consoles and also don't require a lot of horsepower.

    28. Re:Good by Anonymous Coward · · Score: 0

      Hate to break it to you (not really), but you guys lost. People prefer controllers to mouse and keyboard for one simple reason: it's superior.

    29. Re:Good by ynp7 · · Score: 1

      Plants vs Zombies is pretty sweet on PC. I'd much rather have more games like that coming from phones/tablets than top tier games from consoles, which should stay where they are because (and the whining PC fanatics hate this fact) consoles are just better for playing games.

    30. Re:Good by tepples · · Score: 1

      You want to play games on your big screen? It's much easier to hang a PC on it and do it that way.

      A lot of families can't afford a second PC, especially if the second PC is to have a gaming graphics card in it. So instead, they play PC games on the family PC at a computer desk. How easy is it to lug a tower back and forth between the big screen and the computer desk? Or can you recommend a supplier of pre-built media center PCs?

      Most games now days can use controllers if your in to that.

      "Controllers" plural, or "a controller" singular?

    31. Re:Good by Anonymous Coward · · Score: 0

      Um, Plants vs Zombies was originally a PC game.

    32. Re:Good by hawk · · Score: 3, Funny

      I have to disagree.

      Nethack is *much* better on an interlaced display: when you hack NTSC to 60 frames of 262 lines instead of true 525, you get blank lines between the dots,why just ruin the experience and immersion into the game . .

      hawk

    33. Re:Good by nickersonm · · Score: 1

      One good thing that I've seem coming from the targeting of aging consoles is that developers have apparently begun to take far better advantage of shaders, careful texture effects, etc. A lot of big-title cross-platform games, by neccessity, don't need to use all of the power in modern PCs, yet often look much better than older PC-only games which have higher system requirements. They do a lot of this by excellent texture and shader work, even though their polygon count (traditionally the measure of quality in PC games) is quite low.

      Now if only they can combine this technique with the full power of modern PCs for some PC-only big title games.

    34. Re:Good by Anonymous Coward · · Score: 0

      The graphics shouldn't be the focus, but you're crazy if you think we should ignore quality there. I expect when I buy a good novel that the font used to print the book doesn't look like shit. The typeface is not at all the point of the novel, however, I will hate reading the book if it was printed on a 9-pin dot matrix.

    35. Re:Good by Mikachu · · Score: 1

      Honestly, I have no idea what you're talking about. If you wanted to build a rig capable of playing Xbox 360 ports with graphics on-par with the console, you wouldn't need to spend more than $50 on a video card, if that. The whole computer would probably run you less than the Xbox 360, AND it would be capable of upgrades, not to mention a real operating system with real programs. If you really prefer the console controller, you can hook that up to your PC. If you really prefer playing on a TV, get a cheap HDMI cable, or place your PC by your TV. Besides exclusive games (which is entirely a marketing issue), there is no reason to use a console, certainly one like the Xbox 360, over a PC.

    36. Re:Good by tibman · · Score: 2

      You don't have to move the computer, just use the tv as a second monitor via hdmi. As far as controllers, almost all of them are usb these days. So you're limited to the number of usb ports available. Now the TV can stream anything you can access online, might as well cancel cable and save the money. Even at 50$ per month savings, you could build (or upgrade?) a pc in six months.

      --
      http://soylentnews.org/~tibman
    37. Re:Good by bjwest · · Score: 1

      Or can you recommend a supplier of pre-built media center PCs?

      With Windows 7, any PC can be a media center PC. If you want a computer spscificly built as a media center, you're going to spend more for less just for the fancy case.

      Most games now days can use controllers if your in to that.

      "Controllers" plural, or "a controller" singular?

      Singular is playing a single player game, plural if playing a multi player game. Also plural for different brands of controllers.

      --

      --- Keep the choice with the user..
    38. Re:Good by tepples · · Score: 1

      You don't have to move the computer, just use the tv as a second monitor via hdmi.

      Provided the PC and TV are in the same room. Otherwise, you may end up having to do a complicated, expensive HDMI-repeater setup.

      As far as controllers, almost all of them are usb these days. So you're limited to the number of usb ports available.

      Which can be expanded with hubs, as long as your favorite game supports more than one controller. I've plugged in four before, just like on a console. The problem is that a lot of PC games don't support more than one controller; their only multiplayer is LAN or online.

      Now the TV can stream anything you can access online, might as well cancel cable

      Not if you're into sports. And not if your cable Internet provider offers basic TV for $5 more per month than Internet alone.

    39. Re:Good by Belial6 · · Score: 2

      The cost of a PC + Console is pretty much the same as PC + PC. If they are going to stick the the family PC for gaming because they cannot afford a second device, then the console is already dead in their house. I use multiple controllers regularly on my HTPC.

    40. Re:Good by Rennt · · Score: 3, Insightful

      Not to mention that the best thing about consoles is that everybody is playing on the same machine. You don't have to worry about whether you have a good enough machine and how good the framerate will be on your machine when buying console games.

      Yeah, life is swell as a lowest common denominator. Hassle free, outdated fun. Only you DO get framerate drops on modern games, don't you? Also texture popups, cramped environments, minimal detail, and shoddy AI. Consoles aren't just holding games back - they are actually making games WORSE as developers leave more and more game on the cutting room floor just to get the latest wizbang engine to run on half a fucking gig of shared memory. Awesome.

    41. Re:Good by tibman · · Score: 1

      A media pc isn't viable because you can't watch sports on it (doubtful) and you'd only save (at worst) 5$ a month? I'll bet you that 5$ doesn't include a sports package and dvr.

      Linking to your site's rants isn't helping. It takes A vs B and only lists cons for the one you don't like. Wouldn't you say there are many things you could access on your media_pc+tv that would be impossible with the best cable tv plan? Each platform has exclusive content. Saying that because there is something cable has that the internet doesn't means a media pc isn't viable is a bad argument. Nobody is saying cable is not worth having. People are saying there are alternatives to it.

      You agree with my points and then throw in exceptions or scenarios that argue against things i never said. A lot of pc games don't allow multiple controllers? A lot of console games don't allow multiple controllers too. Typically, pc multiplayer is via network and console is locally non-networked. Both have pros and cons. Both have exceptions too. If you only enjoy playing multiplayer games locally with 2-4 people and sharing a screen, then console is obviously what you'd want. If you prefer to multiplay without inviting friends over and screen sharing then pc is probably what you want. Or hell, have both, that would be optimal.

        A pc can't replace a console for in-house gameplay and a console can't replace the versatility of a pc.

      --
      http://soylentnews.org/~tibman
    42. Re:Good by Anonymous Coward · · Score: 0

      Welcome to your cozy little club. You probably don't even know one single other person who plays this way.

    43. Re:Good by hairyfeet · · Score: 5, Insightful

      Ya know, I want to hate the consoles but I have to say there is a nice side effect to the little bastards and that is how cheap I can offer folks an HTPC nowadays. Back in the olden days of the late 90s you were looking at a $150 GPU about every year to year and a half just to be able to play the games coming down the pipe and now I have several folks that are quite happy with HD4830s that i picked up for less than $50 a piece. And there is still more kick ass PC gaming for cheap than any other machine i know of, where else can you get games at the price of the big Steam Xmas sale while still having graphics that make my customers drool? you want to talk about an easy sale, all i have to do when they ask "But what can it do?" is fire up Just Cause II and set off some demo charges on the smokestacks. watching my guy walk into the sunset as these huge towers come crashing down and its "Sold!".

      So I wouldn't bitch TOO much, the consoles keep game PCs quite cheap while still letting us have some pretty impressive visuals, and while its true that the specs on them suck at least there are still games coming out with enhanced graphics for PCs while allowing us that don't have "ePeen" money to still enjoy gaming. I just hope when the next consoles come out it won't take a couple of years for GPUs that match or beat them to become cheap enough for the masses as I REALLY don't want to go back to $150+ a year in GPUs just to game. Hell at the way things are going with any luck i may still get another couple of years out of this soon to be Thuban desktop ;-)

      --
      ACs don't waste your time replying, your posts are never seen by me.
    44. Re:Good by Anonymous Coward · · Score: 0

      This makes no sense. There hasn't been an obsession with graphics for almost a decade now. The current generation consoles were already behind technology when they came out but people bought them anyway. Also indi and PDA games are really popular now when some of them aren't even 3D. If anything, it seems there are just a few crazy PC gamers left who care about graphics.

    45. Re:Good by Darinbob · · Score: 1

      It would be nice if someday the majority of people owned computers so that a game market would be viable on them.

    46. Re:Good by Darinbob · · Score: 1

      All on the same machine? You mean xbox, xbox360, ps, ps2, ps3, wii, all with incompatible games and platform exclusive titles?

    47. Re:Good by blackicye · · Score: 1

      I'd much rather sit back on my couch while playing games than sitting in my office behind a desk playing PC games. While yes, PCs can be upgraded faster, graphics are usually better, etc., that doesn't make up for the comfort of couch-gaming.

      Buy a more comfortable computer chair or couch..I've contemplated buying a La-Z boy for my computing chair..

    48. Re:Good by bell.colin · · Score: 1

      Careful what you wish for, instead of being "Designed for low-end consoles" -> PC port.

      It will be "Designed for lowest common denominator smart-phones/tablets (or flash) -> PC port.

    49. Re:Good by Anonymous Coward · · Score: 0

      You're right, it looks like crap and runs like crap universally.

      I am so glad they couldnt spend the extra 10 bucks for twice the ram on EITHER system.

    50. Re:Good by Anonymous Coward · · Score: 0

      To give more detail, to play Skyrim not in basic mode but "recommended". Quad core is need. Since my PC is Core2duo. I'd need to but a new processor, a new motherboard to put the processor, and more RAM (just 2 Gb right now). And a new Video Card, and, since Im upgrading, why would I upgrade to a 100 dollars video card just for one game and need to upgrade again in six months? (BTW Im not in USA so video cards are about 30-50% more expensive depending on the release date, so a good Geforce 450 costs around $170, thats more than 50% actually!)
      Dont get me wrong. I prefer to play on PC, and Skyrim runs in my PC. But it runs in basic mode (pretty low FPS), my desktop furniture is behind my Full HDTV, and I already own a XBOX360.
      If you are a hardcore gamer, probably spending the PC upgrade is worthy, but thanx to the console, Im playing the game without spending more than the game price.
      Im not discussing if playing on PC or console is better. Im talking about consoles dying.
      As far as I heard, desktops were dying also, desktop ppl was moving to laptops, and laptop ppl to smartphones or tablets, so I suppose that leaves consoles as gaming devices. In the worst case, this means consoles wont die just yet.

    51. Re:Good by thunderclap · · Score: 1

      I want this so I can watch Sony, EA and Ubisoft die horrific lingering deaths they way they have deserving for a long time.

    52. Re:Good by MrL0G1C · · Score: 1

      Modern large digital TVs make for great monitors, throw in pc + a good wireless keyboard and a gaming mouse and you've got a gaming system that also good for browsing the web, watching youtube etc etc, beats the socks off of any console. Throw in some good speakers and you've got the ultimately configurable sound system that's better than any hifi.

      --
      Waterfox - a Firefox fork with legacy extension support, security updates and better privacy by default.
    53. Re:Good by Vaphell · · Score: 1

      Deus Ex 1 [pc] vs Deus Ex 2 [xbox]
      severe case of consolitis, sequel got nothing on its predecessor - tiny levels, simplified mechanics

    54. Re:Good by grumbel · · Score: 1

      fewer crap console ports and PC exclusives tend to be better anyway.

      Yeah, have fun playing FarmVille and AngryBirds all day as that are the type of games he is talking about.

    55. Re:Good by Anonymous Coward · · Score: 0

      Skyrim on a PC doesn't scale beyond 2 threads.

    56. Re:Good by toriver · · Score: 1

      Straw-man. That was not the point and you know it.

      Quick ask your Mom if her PC supports PixelShader 3.0! Or if she knows if the family computer meets any of the nerdgasm-inducing spec numbers listed on the back of the case in the store!

    57. Re:Good by Opportunist · · Score: 1

      Well, then what is it? Something I had to notice, too, was that games that got ported from console (aside of horrible handling and graphics from the previous decade) are usually linear and streamlined to the point where you often feel like you're playing some kind of rail shooter rather than a FPS. Why's that, if it's not hardware constraints?

      If I said it's because the audience is more suited to games that are ... well, let's say not offering more options than a console player can handle, I'll probably get modded troll...

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    58. Re:Good by Opportunist · · Score: 1

      Judging by the console ports of lately, it would be a feat if they were worse.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    59. Re:Good by f()rK()_Bomb · · Score: 2

      I'm trying to play dark souls on the Xbox ATM, since it's amazing but console only. I would literally play double retail price for a pc version. I hadn't realised just how different the level between console and pc had gotten. The graphics are crap yet I get slow down all over the place.

      --
      "The space elevator will be built about 50 years after everyone stops laughing." - Arthur C. Clarke ~1980
    60. Re:Good by Raenex · · Score: 2

      Yeah, life is swell as a lowest common denominator.

      It's actually the greatest common denominator. It doesn't have the same propaganda value, though, does it?

      Only you DO get framerate drops on modern games, don't you? Also texture popups, cramped environments, minimal detail, and shoddy AI.

      I've played Grand Theft Auto 4 on the PS3 and was impressed with the detail, environment, and fluid character movements. I don't know about the AI, it's not chess. The "smart" AI in shooter games isn't computationally expensive.

      The thing is, there's been diminishing returns for a long time now in gaming tech. Go ahead and compare games between eras, and the difference between something like a PS2 and a PS3 is tiny compared to previous jumps, like from the PS1 to PS2.

    61. Re:Good by bryan1945 · · Score: 1

      Not trying to be mean or anything, but if you just want to wander and see the "graphics," try going for a walk outside. Or take a trip to a new place. The real world is a real nifty place with lots of cool things to see. I've been on a 11,000 ft mountain top looking down at the clouds. I don't care how awesome the graphics on a screen are, nothing ever on-screen will replicate that.

      --
      Vote monkeys into Congress. They are cheaper and more trustworthy.
    62. Re:Good by smash · · Score: 1

      The best games i have ever played all run with well under half a gig of memory. Current console horsepower is plenty, games are shit because developers don't care.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    63. Re:Good by bryan1945 · · Score: 1

      So you haven't tried the 240Hz version yet? Man, you be missin' out.

      --
      Vote monkeys into Congress. They are cheaper and more trustworthy.
    64. Re:Good by smash · · Score: 1

      Possibly invasive DRM?

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    65. Re:Good by smash · · Score: 1

      No. They prefer controllers because they work when sitting on a couch with your friends. For a lot of games, the actual controls suck, but because everyone on the couch has the same sucky controls, its OK.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    66. Re:Good by Anonymous Coward · · Score: 1

      It is true there is generally too much emphasis on 'wow' graphics and 'epic moments' in today's games, and not enough attention to gameplay and balance.

      On the other and, it's a shame to get 512x512 textures in a PC game in 2011 *cough* Skyrim *cough*. No way the texture artists are working at that low resolution, would it kill them to make larger versions of the textures available for download?

    67. Re:Good by xhrit · · Score: 1

      Because smartphones and ipads are a much better gaming platform, right? If Lord British is correct instead of crap console ports, you will get crap cellphone and ipad ports.

    68. Re:Good by Anonymous Coward · · Score: 0

      I think tablets will have an effect on gaming. - PC gamers will be second seat this time to Apple. MS Desktop operating systems will wither. Another opportunity for GNU software to gain mind and market share.

    69. Re:Good by CronoCloud · · Score: 1

      You mean Xbox-itis, not consolitis since the first game was also released on the PS2...with improved graphics and included mouse and keyboard support for those who wanted it.

      PS2/PS3 owners tended to not to be as braindead as XBox "halo obsessed dudebro gamers", in the past anyway, We have our own "Kratos obsessed Dudebro gamers" now thanks to God of War.

    70. Re:Good by CronoCloud · · Score: 1

      I would say this, what console gamers can handle and what stupid marketroids THINK the "dudebro brown-shooter and sports games only" gamers can handle are two different things.

      Don't blame the players, blame the marketing people.

    71. Re:Good by CronoCloud · · Score: 1

      Ha ha, actually I HAVE played Nethack on an interlaced NTSC display, on a PS2 Linux kit no less. Did it on my PS3 as well, but that was HD. That stupid darkblue Nethack uses for eyes and fountains is even harder to see on NTSC than it is on monitors, so you almost have to set up your terminal colors to change terminal color 4 to something else, I prefer DodgerBlue.

    72. Re:Good by CronoCloud · · Score: 1

      I think there's some kind of texture glitch in Skyrim, including the PS3 version I play. Textures can look awful, especially faces, NPC's actually look "worse" than those of Oblivion and Fallout 3! I figure it's not properly loading the "pretty close up" textures properly or soemething.

    73. Re:Good by CronoCloud · · Score: 1

      There's still plenty of budget boxes shipping with Nvidia 6150SE's, which won't run Skyrim well...at all. They probably wouldn't run Oblivion that well either. Of course he could pick up something like a GT220 or 240 cheap and wouldn't need to spend 150.

    74. Re:Good by Anonymous Coward · · Score: 0

      The mouse and keyboard experience are vastly superior to the controller analogs. The mouse offers much better control for FPS games, and a broader range of UI options.

    75. Re:Good by CronoCloud · · Score: 1

      We have those, the PS3/PSP mini's on PSN.

    76. Re:Good by hawk · · Score: 1

      Nah, my radon 9500 ASC was optimized for nethack, and really enhances the experience: http://www.bbspot.com/News/2003/02/ati_ascii.html

    77. Re:Good by nightfell · · Score: 1

      I'd much rather sit on my couch and play a PC game than go out and buy a console.

      Yes, my home PC has a couch infront of it.

      Not sure if lazy, or just very nerdy. /fry

    78. Re:Good by Opportunist · · Score: 1

      Whoa, whoa, whoa... don't tell me you're bashing the holy cow called free market! Because in a free market, someone who created what the audience really wanted would thrive while those that don't would perish. So why doesn't anyone produce those games that the console players would really crave?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    79. Re:Good by KahabutDieDrake · · Score: 1

      I'm curious if you ever actually owned and used a console for multiple years. I've replaced 3 PS2's in the time span I've had the computer I'm typing this on, and the computer still plays every game I've tried (no, not crysis). The damn things are built to fall apart. I've had an original PS2, a slim and a second gen slim. All three failed at some point (right outside warranty). The way I hear it, xbox's aren't much better (or possibly worse). The wii is pretty solid, but then Nintendo doesn't lose money on each unit either.

    80. Re:Good by Aqualung812 · · Score: 1

      I tend to agree with you, although I'm a long time PC gamer that uses an Xbox 360 since I wanted to stop spending $2k on a gaming rig every few years.

      I will say that Arkham City is a refreshing break from the rail-FPSes that have been so common lately.

      --
      Grammer Nazis - I mod you "troll" unless you actually add something on-topic. Yes, I know I have mispellings in my sig.
    81. Re:Good by Dutch+Gun · · Score: 1

      How long have we been talking about this end? If anything console development is simply slowing and giving way to add-on devices (PS3 move, kinect, etc). As far as I can see game industry is stronger than ever.

      Don't worry. All the "consoles are dead" visionaries will look foolishly short-sighted once the next generation of consoles comes out and... *gasp* people will once again plunk down $400-600 on a dedicated gaming machine that matches current high-end PC hardware, along with a new batch of games that take advantage of the new technological headroom.

      These predictions all conveniently ignore that:

      a) consoles can provide a richer and more immersive gaming experience than a handheld / phone
      b) console games can be more social
      c) consoles, by their nature, can *always* be more technically sophisticated than current handhelds
      d) consoles can pioneer new trends in input peripherals (consider what we've seen just in this generation)

      I think it's likely the market could very well broaden. The "casual" gamers will be fine with iPhone and Android games. Handheld consoles will still probably be popular with kids, as they provide a better play experience on the go. And consoles will take the space in the living room. Home theatre systems aren't going anywhere - could you imagine people predicting that mobile phones will spell the death of large-screen TVs? Why are games any less deserving of a rich, high-resolution presentation?

      I really am looking forward to the next console generation, for as much as it will do to shut up all these moronic "consoles are dead" predictions as for the next generation of games.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    82. Re:Good by Korvin20111803 · · Score: 1

      I've played Grand Theft Auto 4 on the PS3 and was impressed with the detail, environment, and fluid character movements.

      You might be impressed playing Crysis 1 on consoles as well, but would you prefer playing it with realistic graphics at PC or deteriorated graphics at a console (low resolution, reduced detalization, no anti-aliasing, etc.) (http://www.youtube.com/watch?v=AcKLjgWl7tM)?

    83. Re:Good by Opportunist · · Score: 1

      I stopped buying FPS games altogether, despite loving them. They are simply and plainly rather weak rail shooters by now. Even if you're not put into the gunner seat of an automatically moving vehicle of some sort, there is usually exactly ONE way you can follow. No stepping left or right, no tactical maneuvering, no options.

      Oh, not really true. Sometimes, there are actually "tactical" elements (I'll use the term loosely here) where there are some places for you to hide behind. Then it usually turns into some kind of game that reminds me of those old laserdisc games. Remember them? Where you had to punch buttons at the right time in the right order to advance? This. Just this. Sit behind your hiding place, wait 5 seconds, then sprint right to the next hiding place, wait 12 seconds...

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    84. Re:Good by bWareiWare.co.uk · · Score: 1

      The PS2 version may have tweaked the character models and animation but it doesn't look anywhere close to the original version running on a PC today (thanks to taking full advantage of the native resolution). And that is before you install the user-modified renderers and texture packs that give it a full 'HD' treatment.
      The PS2 version also had auto-aim and a 'streamlined' UI.

    85. Re:Good by Raenex · · Score: 1

      The PC version has crisper graphics and more details, but I'd be fine with playing the 360 version. It's not something that would want to make me run out and buy more hardware.

      Also, those were all shots without action. Somebody posted a response video with actions shots comparing the PS3 to the PC, and while the PC is better, the PS3 looks fine to me too.

      As I said, there's been diminishing returns on hardware. It used to be the jump between generations was huge, like between the PS1 and PS2. Things were already looking pretty good during the PS2 era, and the jump to PS3 wasn't nearly as much. Here's a comparison of all three generations: http://www.youtube.com/watch?v=FbkC2rsiU30

      Anyways, one of the big reasons the consoles won me over was because I knew that if I bought a game it would just work. Crysis was (in)famous for being a measure of how powerful your hardware was, as in, "Can it run Crysis?"

    86. Re:Good by CronoCloud · · Score: 1

      The PS2 version may have tweaked the character models and animation but it doesn't look anywhere close to the original version running on a PC today

      That's not my point. my point was that the PS2 version looked better than the PC version at that time.

      The PS2 version also had auto-aim

      I hate that term because it's inaccurate. The term should be aim-assist, and while the PS2 port has it, you can most certainly turn it off.

      and a 'streamlined' UI.

      Yes it does, but have you played it to know how it affects the game? Probably not. I've played both versions and the changes are minimal, the big one is that passwords/lock codes are entered automatically if you have them, you don't need to push individual keys on numpad on a door. That's actually smart.

    87. Re:Good by benhattman · · Score: 1

      Yeah, life is swell as a lowest common denominator.

      The lowest common denominator would actually be games targeted for Netbooks, or something similar. But hey, hateraid tastes great.

  3. a jack of all trades by Cyko_01 · · Score: 1

    ... is master of none

  4. Here we go full circle by Anonymous Coward · · Score: 0

    Weren't PCs going obsolete a couple of years ago because the new gaming platforms (360, PS3, Wii) could also stream media?

    1. Re:Here we go full circle by Mike+Buddha · · Score: 2

      I don' t have a PC any more. Between my iPad, my phone, my network storage device, and my Xbox 360, I didn't really need it any more. When it died, I chucked it and haven't looked back.

      --
      by Mike Buddha -- Someday the mountain might get him, but the law never will.
    2. Re:Here we go full circle by Beardo+the+Bearded · · Score: 4, Informative

      I stopped playing PC games around Vice City. It was just easier to get the same titles on a console that you knew was going to run.

      I didn't like spending the equivalent of a new console every year or two on a video card.

      --

      ---
      ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
    3. Re:Here we go full circle by zlives · · Score: 1

      the lag.... I always buy the NCAA games on the ps3, the lag between screens , the loading times the update times... finishing the season or advancing the week towards the end of the season can take minutes... at this point in time with ssd, my pc cold boots faster in skyrim (45 sec) then to load NCAA2011FB (+2 mins)

    4. Re:Here we go full circle by Osgeld · · Score: 2

      I never understand the video card thing, I bought a geforce2 GTS in like 2001, it was 2007 before I really HAD to upgrade it for pixel shaders, and the 2 since then (one for me one for the wife) both cost under 100 bucks and can run all current games in HD since current games are based for consoles with 2005 era hardware... so yea 3 video cards for me in a decade at less than 100 bucks each, means I still haven't reached the cost of an XBOX360 elite today, combined with the PS2 I used to own, over the same amount of time.

      and as a bonus, I can still play my entire game collection over the last 25 years, on one box, which also does many more functions.

    5. Re:Here we go full circle by Issarlk · · Score: 1

      I agree that loading times are really a pain when I play some of my PS3 games. But to be fair, isn't it possible to put an SSD into the console to replace its HD?

    6. Re:Here we go full circle by grantek · · Score: 2

      But to be fair, isn't it possible to put an SSD into the console to replace its HD?

      Read the title of the thread you're replying to.

    7. Re:Here we go full circle by tompaulco · · Score: 1

      a $100 will run one monitor in hi res with most options on for most modern games. The more expensive video games are overkill unless you are running a game that can utilize multiple monitors. Of course, a lot of people do just that.

      --
      If you are not allowed to question your government then the government has answered your question.
    8. Re:Here we go full circle by Darinbob · · Score: 1

      I buy a card once every 5 years or so, no problems. The latest console fad changes faster than I change PCs, so the consoles seem like the more volatile option.

    9. Re:Here we go full circle by Anonymous Coward · · Score: 0

      I didn't like spending the equivalent of a new console every year or two on a video card.

      Maybe. But you make up the difference in the cost of games.
      When console games are at least $10 more than their PC counterparts, it doesn't take much to add up to a new video card every few years.

      And Vice City? That game wasn't exactly taxing to the average PC when it was released.
      Great game, no doubt, but not a benchmark for stressing PC video cards.

    10. Re:Here we go full circle by Opportunist · · Score: 1

      Yeah, the PC as a gaming platform fell right after we had no more paper in our offices.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    11. Re:Here we go full circle by nightfell · · Score: 1

      I never understand the video card thing, I bought a geforce2 GTS in like 2001, it was 2007 before I really HAD to upgrade it for pixel shaders

      Nobody *HAS* to upgrade their video card. It's about what you want. Clearly, you were fine with a GeForce 2 (!!) all the way up to 2007. Few gamers would settle for that experience.

      I mean, shit, even Windows 7, just the OS itself, can't work well with such a card. You definitely weren't playing modern games and/or using even mid-level graphics settings. But I suppose if you like playing WarCraft II and StarCraft for year after year, you're golden.

    12. Re:Here we go full circle by Osgeld · · Score: 1

      um yea windows XP runs fine with that card, along with 7 was years away. Outside of FPS's and demos, it really was not that big of a deal as it was a wicked fast card, and severely overclocked (till the board warped)

    13. Re:Here we go full circle by nightfell · · Score: 1

      Exactly. You're acting surprised somehow that gamers need a new card every year or two, because a card you weren't using for gaming worked just fine.

      My comment about Windows 7 was just to point out how woefully absurd the card you mentioned was. It can't even run on a modern OS, let along a modern game (and you can substitute Vista in for 7 if you want to argue about timelines, but I left out Vista to avoid sidetracking into Vista's awfulness which is irrelevant to the topic).

    14. Re:Here we go full circle by Osgeld · · Score: 1

      I used it for gaming every single day, pixel shaders were not a requirement of every game at that time, please quit putting words in my mouth.

      And hello fucktard, I am not talking about using it on modern games with a modern os its god damned near 2012, the card was retired Christmas 2007 thats 5 fucking years, 2 upgrades, and 2 versions of windows ago, if you bothered to read the entire thread here I was saying I dont buy the "I have to have a new video card every year" bullshit because it is not true. Why would it be? your average hard core gamer is running on 2004 era hardware, and your "modern state of the art games" are designed for that anyway.

    15. Re:Here we go full circle by nightfell · · Score: 1

      Bullshit. Major title games in 2007 were not going to run on a GeForce 2.

      I don't doubt that you "played games", but you definitely weren't a standard PC gamer. The piece of the puzzle that you seem to be missing here is that people upgrade every year or two because they actually play a lot of modern games on high settings.

    16. Re:Here we go full circle by Osgeld · · Score: 1

      yea no fucking shit numbnuts, hince I upgraded, before then a geforce2 GTS would play everything except doom3 and a couple of other random games

      what I get out of this is people that "upgrade their video cards every year" are some looser kid buying 5200FX and 8200LE (looser edition) cards for 39 bucks at walmart to put in their mommy's compaq.

      buy a decent card and it will last more than a year

    17. Re:Here we go full circle by nightfell · · Score: 1

      You're full of shit if your point is that there was no notable benefit in upgrading from a GF2 GTS long before 2007.

      If your point is that you could limp along with a shit card if you ignored some games, and turned down the options on other games to the LOW settings, then sure, but that doesn't somehow magically imply that there's no fucking reason to upgrade, which is what you have been saying this whole time.

      You're a dishonest person.

    18. Re:Here we go full circle by Osgeld · · Score: 1

      it was not a shit card dumbass, infact in raw power stats it quite often just slightly beat the geforce 3,4 and 5 series and I am not saying there is no fucking reason to upgrade you fucking thickheaded nimwit, there is just no fucking reason to upgrade every god damed year or are you too fucking stupid to understand that?

      I know your just a mommies boy with no bills and no life to drop 600 bucks on a new card every year so you can wank off to the fact your running some first person shooter on 3 1080p monitors, your entire attitude about "serious gamers" shows that, when in reality your jackoff xbox360 port warfare game will run just fine on what would be considered a shit card for less than 100 bucks 3 years ago...

      but then you would not be a real gamer would you? grow the fuck up.

    19. Re:Here we go full circle by MemoryDragon · · Score: 1

      Actually the pc situation has mostly come to a standstill, I am now on a 4 year old mid range graphics card and still
      can play most modern games if not all.
      The money I saved thanks to cheaper PC games over the last 4 years compared to the consoles
      is a lot.
      Most people do not take the game prices into the equation and still think you have to upgrade your
      graphics gear twice per year.

    20. Re:Here we go full circle by nightfell · · Score: 1

      it was not a shit card dumbass, infact in raw power stats it quite often just slightly beat the geforce 3,4 and 5 series and I am not saying there is no fucking reason to upgrade you fucking thickheaded nimwit, there is just no fucking reason to upgrade every god damed year or are you too fucking stupid to understand that?

      Yes, there is. Just because you don't mind gimping along doesn't mean people who want more are somehow idiots, l33t gamerz, or whatever else your dishonest mind has to conjure up.

  5. Not Doomed.. Just evolving by Pontiac · · Score: 4, Insightful

    I don't see the game console going away.. It's just going to evolve into more of multimedia device. Really it already has..
    My game consoles spend more time streaming Netflix then playing games these days.
     

    --
    If you think it's expensive to hire a professional to do the job, wait until you hire an amateur. --Red Adair
    1. Re:Not Doomed.. Just evolving by 0123456 · · Score: 1

      My game consoles spend more time streaming Netflix then playing games these days.

      Well, there goes the 'sell below cost and recoup the money on game licensing fees' business model.

    2. Re:Not Doomed.. Just evolving by Anonymous Coward · · Score: 0

      OTOH, the current generation of consoles are old. None of them approach, let alone define, the state of the art. Do you really think they're still being sold below cost?

    3. Re:Not Doomed.. Just evolving by 0123456 · · Score: 1

      OTOH, the current generation of consoles are old. None of them approach, let alone define, the state of the art. Do you really think they're still being sold below cost?

      The current generation of consoles are old and nowhere near the capability of a modern PC. How long do you think people will keep buying them before console manufacturers have to invest billions of dollars in developing the next generation?

    4. Re:Not Doomed.. Just evolving by QuantumLeaper · · Score: 1

      So you have to buy Nintendo, instead of MS or Sony... Nintendo have't sold below cost since the NES days.

    5. Re:Not Doomed.. Just evolving by JoeMerchant · · Score: 1

      My game consoles spend more time streaming Netflix then playing games these days.

      Well, there goes the 'sell below cost and recoup the money on game licensing fees' business model.

      Yep, I've spent about $700 on PS3 hardware (2 consoles, 2 extra controllers, camera) and maybe $150 on game titles since I got the first one in 2007. Too bad that the hardware is such crap too - early unit howled like a vacuum cleaner and consumed 300W+ all the time, new unit is quieter and cooler and the disc drive crapped out almost immediately.

      Still, I like my $100 in hard drive based games (GT5 and a pile of kids' games and demos), and Netflix streaming keeps it in the living room. When the 2nd unit dies, I don't think I'll be getting a 3rd - already pissed at them for killing my Linux installation, and there's just not that much I really like on the console that I can't get just as well somewhere else.

      Starting with the original Atari game console, game consoles were cheap computers that could play games. Now you can buy a Raspberry Pi with HDMI out and about a gagillion times the processing power of the original Atari game console for $25 (more like $75 by the time you have a case, power supply, cables, etc.) Sure, it sucks for "the latest" games - give it 5 or 10 years and a $50 computer will play today's latest games better than your bleeding edge rig from 2010.

    6. Re:Not Doomed.. Just evolving by Opportunist · · Score: 1

      You say that like it's a bad thing...

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    7. Re:Not Doomed.. Just evolving by smallfries · · Score: 1

      The problem is not consoles evolving, it is that they do not evolve fast enough. The idea is that a box can be designed that will last for 5-10 years with the developer recouping huge initial losses over the entire life of the system. This idea is dead. Look at the difference in performance between this year's smartphones and last year's. Or over two years, three years etc... If you want a concrete comparison fire up Infinity Blade II and compare it with headlining games from 2-3 years ago on the 360/ps3. That was the mid-point in that generation's life-cycle. It was never anticipated that the gap between a console a phone would close so quickly. It was also not anticipated that stationary and mobile consoles would converge (like the Wii replacement tablet thing).

      Give me a device that I can use as a mobile console (and that I will actually carry as does other stuff with the pocket space it occupies), and then give me an easy way to plug it into my tv and use it just as a controller on a big screen. We are not far from that point now, and the pace of improvement in the phone business and the short window between release cycles means that by the time it is feasible for Microsoft / Sony to bring another generation of consoles to market - there may be no point. Combine an iPad with AirVideo and it is already a good replacement for a console as a multimedia device.

      --
      Slashdot: where don knuth is an idiot because he cant grasp the awesome power of php
    8. Re:Not Doomed.. Just evolving by smash · · Score: 1

      I think you'll find that in the near future, there will be consoles based on similar hardware to the appletv2. casual (read: 90% of general public) gamers don't care about high def multi million polygon models. They want something quiet that can stream media, play cutsey games for the kids and be ready to use without having to do fucking updates every 3 days.

      I'd almost put money on the fact that I expect the Apple TVs to be able to pair controllers (or i-devices) via wifi or bluetooth to play games purchased off the app store.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
  6. Store war is next by Anonymous Coward · · Score: 1

    The console war is over. The next war will be the STORE WAR: Steam vs Origin vs PSN vs Live vs...

    1. Re:Store war is next by Issarlk · · Score: 1

      That war looks already won. People understanding gamers on one side - and reaping the benefits, execs and suits on the other - forever clueless...

  7. yea but by Osgeld · · Score: 1, Insightful

    your smartphone is a bit more difficult to pile a bunch of buddies on a couch and have a fuckton of fun for hours on end, and a touch screen is a bitch for complicated controls.

    now go back to whatever cave you crawled out of lord brittish

    1. Re:yea but by Anonymous Coward · · Score: 0

      Not when everyone has a smartphone and most control is motion based.

      Now go back to whatever cave you crawled out of, troll.

    2. Re:yea but by Osgeld · · Score: 3, Insightful

      yea ok, everyone is going to have the exact same phone with the same apps, and if you have not noticed motion control is clunky and only really works for a few games no matter how hard companies are trying to shove it down our throats as the whole thing has been around for decades and has never made it past "isnt that cute"

    3. Re:yea but by MattSausage · · Score: 1

      Mod Parent up.

      Sure, motion controls are all the rage now, but trust me, the number of hours spent in total using motion based controls vs a gamepad or KB and mouse to control a video game is 1 vs 100, and I'm being VERY generous with that estimate. Motion controls, and controlling anything on a touch screen is nowhere NEARLY as precise as a controller, which is nowhere nearly as precise as a mouse and keyboard.

      To illustrate: You have generic multiplayer FPS/RPG/RTS game X. Who wins in a three way battle, player skill all being equal? The guy with the kinect or wiimote? The guy with a game controller? Or the guy with the KB and Mouse. I daresay anyone on Slashdot would know the answer to that.

      So until you can give me the precision of a Mouse in a motion controller, or hell, even the precision of a gamepad... motion controls will be for the 'wow your parents' factor or the occasional party game. Not for gaming in general. I love me a good party game, but that's once a month gaming there, not five times a week or more.

    4. Re:yea but by UnknownSoldier · · Score: 1

      And you've shipped _how_ many games again?

    5. Re:yea but by Osgeld · · Score: 1

      what does that have to do with anything? I don't have to ship anything to use them. standing in a limited bubble with my psp and all the hassle of ad-hocing it to other psp's was a pain in the ass just to squint at little screens for 20 min and saying fuck it

      That was with all the same platform and hardware how does that work for instance where 1 buddy has an iphone, the other has an android and I have a windows mobile?

    6. Re:yea but by 0ld_d0g · · Score: 1

      Well.. most video game consoles do not come with screens. You're comparing different things. We can have a controller accessory which can dock with a smartphone/pda/random handheld and wirelessly transmit to any display device.

      http://gadgetlike.com/wp-content/uploads/2008/11/game-grip.jpg

      http://www.geek.com/gearlog/images/GPod_iPhoneController.jpg

      http://www.thinkgeek.com/images/products/frontsquare/eb2b_icontrol_pad.jpg

    7. Re:yea but by Osgeld · · Score: 1

      those are nice iphone accessories, will that sync iphone have the exact same games and sync with my windows mobile?

    8. Re:yea but by 0ld_d0g · · Score: 1

      I was only describing a possible future scenario where consoles are unnecessary. Your objection in the first post about controls is what I was addressing.

  8. Oh yes, they're... by DWMorse · · Score: 1
    ...They're FUN-damentally DOOM-ed.

    I GET IT!

    --
    There's a spot in User Info for World of Warcraft account names? Really?
  9. He is right. And here is reason : by unity100 · · Score: 4, Interesting

    We have come to a point where most of the computing elements are way more powerful than what the human eye demands in graphics even to the extent of photorealism. See, i ran the hell out of star wars the old republic with my 6950 radeon gpu and amd phenom ii 965 cpu in its beta - and in 5040x1080 3 monitor eyefinity resolution. it played overly smooth in 40 fps minimum. Granted, swtor is not a photorealistic 3d rendered game, however, it is very taxing when you factor in the fact that it is a mmo with endless differently textured toons (clothing, armor, face differences) converging on small spaces like coruscant. So, my phenom ii 965 cpu, which is not even a top tier offering in current cpu generation, not only ran the game perfectly, but also stayed so idle that i didnt even hear the cpu fan increase speed at all -> i use a 12 cm fan, and its already VERY silent too. if you go into games like crysis 2 et al, you will find that these games run on consoles very well, and on pc they run even faster.

    so, we can easily say that cpus are already over a point where we could consider them a limiting factor for good looking games. the only remaining factor becomes, gpu.

    granted, my 6950 is a last generation, top offering card. and even if cpu power had become way too much over the needs of games and graphics cards to become irrelevant after a certain tier, its not possible to play down the mandatory element, the graphics card yet.

    but, there are already major strides in this area - amd has already succeeded in fusing cpu and gpu in the form of 'apu', and these apus do low power usage and provide good performance in entry-mid level laptop and netbook market. granted, they are not enough to provide top performance as we see it in pcs yet, but more apus will be coming. this means, we are moving towards a future in which the two indispensable elements of gaming, the cpu and gpu, will be both merged in one unit with top grade components. (next gen apus are to come with 7xxx cores)

    so then, indeed lord british is right. you already merged, and optimized cpus and gpus in a form that it will be possible to game in a notebook. the only thing you need for this to become a reality in smartphones, is only more miniaturization and increased efficiency of this concept. and it is, as you know, a given in tech world. and im not even talking about the processors that are developing from the mobile computing vector.

    there are already versions of 3d games that play on smartphones. in future, we will indeed be able to plug a device to tv or a monitor and just play.

    1. Re:He is right. And here is reason : by sexconker · · Score: 0

      We have come to a point where most of the computing elements are way more powerful than what the human eye demands in graphics even to the extent of photorealism. See, i ran the hell out of star wars the old republic with my 6950 radeon gpu and amd phenom ii 965 cpu in its beta - and in 5040x1080 3 monitor eyefinity resolution. it played overly smooth in 40 fps minimum. Granted, swtor is not a photorealistic 3d rendered game, however, it is very taxing when you factor in the fact that it is a mmo with endless differently textured toons (clothing, armor, face differences) converging on small spaces like coruscant. So, my phenom ii 965 cpu, which is not even a top tier offering in current cpu generation, not only ran the game perfectly, but also stayed so idle that i didnt even hear the cpu fan increase speed at all -> i use a 12 cm fan, and its already VERY silent too. if you go into games like crysis 2 et al, you will find that these games run on consoles very well, and on pc they run even faster.

      so, we can easily say that cpus are already over a point where we could consider them a limiting factor for good looking games. the only remaining factor becomes, gpu.

      granted, my 6950 is a last generation, top offering card. and even if cpu power had become way too much over the needs of games and graphics cards to become irrelevant after a certain tier, its not possible to play down the mandatory element, the graphics card yet.

      but, there are already major strides in this area - amd has already succeeded in fusing cpu and gpu in the form of 'apu', and these apus do low power usage and provide good performance in entry-mid level laptop and netbook market. granted, they are not enough to provide top performance as we see it in pcs yet, but more apus will be coming. this means, we are moving towards a future in which the two indispensable elements of gaming, the cpu and gpu, will be both merged in one unit with top grade components. (next gen apus are to come with 7xxx cores)

      so then, indeed lord british is right. you already merged, and optimized cpus and gpus in a form that it will be possible to game in a notebook. the only thing you need for this to become a reality in smartphones, is only more miniaturization and increased efficiency of this concept. and it is, as you know, a given in tech world. and im not even talking about the processors that are developing from the mobile computing vector.

      there are already versions of 3d games that play on smartphones. in future, we will indeed be able to plug a device to tv or a monitor and just play.

      Another troll by unity.
      You said "granted, my 6950 is a last generation, top offering card". The AMD 6xxx series is THIS generation, the 7000 series is not out yet, and has no hard release date. Furthermore, the 6970 is the flagship part, with the 6990 being the "top offering". The 6950 is mid range.
      You did not play SWTOR on a 6950 and Phenom II 965 at 40 fps minimum at 5040x1080 across 3 monitors. The Phenom II 965 is a dog, and 5040x1080 across 3 monitors means your monitors are 1680x1080. I've never seen a panel that size. Perhaps you meant to craft your way-too-long lie with 3 monitors at 1680x1050?

    2. Re:He is right. And here is reason : by unity100 · · Score: 1

      dont talk about things you dont know. idiot. 6990 is just 2 6970s in crossfire in ONE card, and 6970 is just 6950 with 25 more shaders. 6950 even has more clock speed than 6970.

      and, im in beta, and yes, i have played swtor accross 3 monitors, one 28 inch and two 22 inch, with a SINGLE 6950 card, and i got 40 fps out of it at the minimum. my reports are in swtor test forum as of this moment.

      'phenom 965 is a dog' -> i dont even know whatever the fuck that does mean, but i dont think you are saying something good. ill assume you as an intel troll and mark it so i will be able to evade you in future.

    3. Re:He is right. And here is reason : by sexconker · · Score: 2

      The 6950 is vastly inferior to the 6970, especially at higher resolutions where VRAM makes a big difference. Yes, the 6990 is just 2 6970 GPUs. That's why the I said the 6970 was the flagship.

      I called you out on your bullshit. Just admit it.
      You didn't even try to explain away the crap where you said a 6950 was a last gen part, or where you have 3 1680x1080 monitors.

    4. Re:He is right. And here is reason : by unity100 · · Score: 0

      The 6950 is vastly inferior to the 6970, especially at higher resolutions where VRAM makes a big difference. Yes, the 6990 is just 2 6970 GPUs. That's why the I said the 6970 was the flagship.

      im leaving out the fact that you dont know both 6970 and 6950 come in 1 and 2 gb versions, but you also dont know shit about the benchmarks that 6950 comes up ahead of 6970 when both are overclocked. in some occasions, it comes ahead of 6970 even without either being overclocked.

      You didn't even try to explain away the crap where you said a 6950 was a last gen part,

      yes. im going to do pages of explaining to a moron who doesnt know that until amd told card manufacturers to start CUTTING the 6950 silicons, 6950s were possible to unlock to full 6970s with bios update, SHADERS and bios, much to chagrin of amd. the 'moron' part is incorporated see. and the reason is, you are STILL talking smack on something without knowing shit about it. STILL

      where you have 3 1680x1080 monitors.

      has the possibility of 8 typo instead of 5 ever occurred to you or you are so foaming at the mouth because you have seen something that shatters your dreams about the dominance of the company you are IDENTIFYING yourself with ?

      the latter probably.

      this has been my last response to you. and i will repeat the disturbing, uncomfortable truth for you :

      yes, i am running star wars the old republic beta test, a SECOND time testing it this weekend, with my 5040x1080 3 monitor eyefinity setup, with a SINGLE asus directcu ii 6950 2 gb card which runs TOTALLY SILENT at 54 db even under load, and with a phenom ii 965 be NOT overclocked, and NOT even spinning its fan to an audible degree. no sorry - i lied. i was not running it with 5040x eyefinity as of now - i was trying out running it under 1920x1200 with a single monitor under windows xp - i will just now reboot into my windows 7 install and start playing it with eyefinity again. ah ? the 8 in 1080 ? i left it there again to poke your eye out and foam you at the mouth so you can learn to think with your brain, instead of your butt. in fact, im considering typing 1080 instead of 1050 every time i mention my resolution in future so that i can weed out intel fanbots.

      audieu. 1080.

    5. Re:He is right. And here is reason : by Tenebrousedge · · Score: 1

      Did you have to choose such a retarded topic to get into a pissing match about? You two guys post here all the time. Mostly stuff worth reading---this doesn't qualify even as a good flamewar. Give it a rest.

      --
      Those who advocate genocide deserve every protection afforded by law, and none afforded by common human decency.
    6. Re:He is right. And here is reason : by Anonymous Coward · · Score: 0

      Are you implying SW:TOR actually looks that great? I'm having a kind of hard time following why you'd use that game as an example. It looks pretty bad overall with only a few nice looking areas. Typical MMO fare in terms of graphical fidelity.

    7. Re:He is right. And here is reason : by unity100 · · Score: 1

      please read again and read the first 5 sentences attentively. there's your answer. if you want refinement - yes, game looks great. but its not photo realistic. they are following wow example with cartoonish graphics to avoid aging - nomatter how photo realistic graphics becomes in future, the cartoonish look never becomes obsolete.

    8. Re:He is right. And here is reason : by Anonymous Coward · · Score: 0

      The 6950 is vastly inferior to the 6970, especially at higher resolutions where VRAM makes a big difference

      Because 2 GB is so much more than 2 GB?

    9. Re:He is right. And here is reason : by Anonymous Coward · · Score: 0

      Why would someone want to play games on more than one monitor? Unless monitors are connected seamless - no, thank you.

    10. Re:He is right. And here is reason : by unity100 · · Score: 1

      immersion. makes a lot difference. im not playing on 32 inch lcd 3d stereoscopic tv, and instead preferring 3 monitor eyefinity setup. go figure.

    11. Re:He is right. And here is reason : by Anonymous Coward · · Score: 0

      We have come to a point where most of the computing elements are way more powerful than what the human eye demands in graphics even to the extent of photorealism.

      This is a bullshit argument. You're basically comparing Toy Story and Avatar. When something looks cartoony or stylized, or expectations of "realism" are much much lower. Even Skyrim and Uncharted 3, two fairly realistic looking games with pretty high graphic fidelity, use exaggerated, stylized characters and animations. This stylized look gives your brain a hint that what you're looking at isn't real, so its expectations of realism are greatly lowered. This is how artists get around the uncanny valley problem. It's not that graphic fidelity has reached the point of photorealism, it's that artists have found a way to make what we have look really good to your brain. We're basically still at Toy Story stage of realtime graphics rendering, where you make something cartoony and stylized. The Avatar stage is when you go all out for realism. And even in the pre-rendered world of Avatar, a lot of times the parts with real humans still look "off" compared to the parts with the giant blue people (who are basically cartoon characters themselves). So even at the pinnacle of pre-rendered movie graphics, we're still only barely succeeding at true realism without your brain rejecting it.

      There is a lot of space for graphics to improve, the problem is that the leap in both the hardware and content creation side is going to have to be huge, and we're probably going to get there in barely-noticeable increments for the next 10-15 years, especially as artists continue to use stylized methods to hide it.

    12. Re:He is right. And here is reason : by sexconker · · Score: 1

      You got called out so hard. LOL

  10. "know for"? by Anonymous Coward · · Score: 0

    We have to tell a bunch of geeks now who Richard Garriott is?

    Anyway, he's right: mobile devices are going to kill consoles, and probably PCs too. Mobile convergence is the future: wireless connections to your screen and keyboard when you need it from a device that fits in your shirt pocket and has a modern GL-ES GPU on board for gaming needs.

    1. Re:"know for"? by flimflammer · · Score: 1

      I don't buy it. Perhaps for casual games you typically find on a Wii, sure.

      Hell will have frozen over when everyone is playing pretty much any serious game genre on their phones and only their phones.

    2. Re:"know for"? by tompaulco · · Score: 1

      That would be awesome. And I will be right there to capitalize on the new market for a video game player that you don't have to carry in your shirt pocket, but can sit right there next to your TV and remain constantly plugged into it.

      --
      If you are not allowed to question your government then the government has answered your question.
  11. Already Gone by Anonymous Coward · · Score: 1, Insightful

    By this definition of consoles, they died out five years ago. The current generation are already going very far out of their way to be multipurpose devices. They all have Netfllix, which is an ENORMOUS draw, and probably drives most Wii purchases these days. Two o them have browsers, they can all play music and display your photos, two of them can initiate voice/video chat over the internet. They can all send messages.

    They're locked down, yes, but so is the iPad. It's so locked down, and its base software is so limited that I'd say the only difference between it an a current-gen console is online store policy. If Xbox LIVE allowed third parties to sell utilities and productivity tools, the two platforms would be conceptually identical.

  12. PC Developer Declares Consoles Dead by Anonymous Coward · · Score: 0

    Man who built his fortune and reputation on one platform declares the competition to be obsolete, overrated.

    I'm sure this isn't an opinion he's had since the 1980's or so...

  13. A console is 10 phones working together. by dittbub · · Score: 2

    Phones today are capable but when the latest gen of consoles were released the phones were much more primitive. Certainly whatever you can pack into a phone, you can then pack 10x the power into something 10x bigger that a phone. I don't see this fundamentally changing soon?!

    1. Re:A console is 10 phones working together. by Anonymous Coward · · Score: 0

      Like most people don't need an audiophile home theater system with the best TV money can buy, there's a point where most people won't be able to tell the difference between what a phone can put on the TV and a console. The thing is though, more people will always have the phones and there will be less demand for basically a crappy DRM'd up HTPC that you have to keep buying every 4 or so years.

  14. Dumbing down OSs threatens general purpose PC... by GrandTeddyBearOfDoom · · Score: 2, Interesting

    Apple are dumbing down the Mac, moving it away from being a high end professional computer, turning it into an overgrown iPad. Microsoft are turning Windows into an oversized Windows Phone OS. PCs are turning into consoles, and it is the serious personal computer that is threatened with extinction.

    --
    -- The Grand Teddy Bear has Spoken: "Windows 8 Source Code Available NOW! more disgusting than your pr..."
  15. Consoles will not die by Anonymous Coward · · Score: 1

    As long as people like me exist who want to play games on the big TV in the living room with an actual controller, consoles will not die. What is going away is the console that can only play a game, which is being replaced by devices that have apps as well as games. This is already happening in the current generation of consoles.

    1. Re:Consoles will not die by 0123456 · · Score: 4, Insightful

      What is going away is the console that can only play a game, which is being replaced by devices that have apps as well as games. This is already happening in the current generation of consoles.

      I've had one of those for thirty years. We call it 'a computer'.

    2. Re:Consoles will not die by Anonymous Coward · · Score: 0

      I'll put my tablet up against your 30 year old computer any day.

    3. Re:Consoles will not die by Darinbob · · Score: 1

      Rock breaks scissors, VAX smashes iPad.

  16. Okay, side question. by DavidTC · · Score: 1

    When the hell did a computer become a 'converged device'?

    --
    If corporations are people, aren't stockholders guilty of slavery?
    1. Re:Okay, side question. by 0123456 · · Score: 1

      When the hell did a computer become a 'converged device'?

      I prefer the phrase 'non-crippled device' myself.

    2. Re:Okay, side question. by DigiShaman · · Score: 1

      When you could plug in an RJ45 cable into the TV and start streaming Netflix. No additional equipment required.

      --
      Life is not for the lazy.
    3. Re:Okay, side question. by Moofie · · Score: 1

      It is the original converged device, and the ultimate refutation of people who think that converged devices can never work.

      --
      Why yes, I AM a rocket scientist!
  17. content by Sentry23 · · Score: 2

    If you can get people to pay as much for console games as for tablet/mobile games, maybe, otherwise you're just not getting the return to make 'blockbuster' titles like GTA/GoW/Uncharted etc. (or is that already considered 'hardcore gaming'?)

    Technology is not the issue here, it's just cash. If a game costs millions to produce, you're not gambling on a market where you need sell 100M but on a market where 1M units will make you break even. Consoles are not technological wonders, they are content platforms.

  18. If that were the case by Anonymous Coward · · Score: 0

    The GameBoy/GameGear/Lynx would have killed the industry some 20+ years ago. PSP has been around for years. Remember the Nokia N-gage? Gaming rig and phone all in one, and (ignoring its shortfalls) akin to a modern smart phone in many ways.

    Statements predicting doom and gloom for the console industry seem to surface every now and then, i'll believe it when I see it. And don't get me started on the PC industry killing the console industry, I've heard that one before too.

  19. WTF.. Why do we let retards like this post... by blkmajik · · Score: 4, Insightful

    A 7"/10" tablet or a 4" phone screen will NEVER replace a gaming console. There are many many factors that make this an insane and retarded statement.

    1) Game controller. Yes the kinect is interesting. Yes gyros can provide an intersting experience as well. But can you do a 16 hour gaming session waving your arms around like that (both kinect style or wii style with a large tablet). The standard game controller is a perfect interface for most games, and an OK stand in for others (FPS games should be with a mouse).

    2) As mentioned above: Screen size.

    3) Social gaming (in close physical proximity). A big screen is ideal for this. Tablets (or worse phones) are just too small to share.

    4) Touch screens suck for the vast majority of stuff. Motion control is just behind it in usability. With touch screens a large number of games are not playable because your hand is blocking critical space on the screen.

    There are more.. but there's beer in the NOC and I'm thirsty.

    1. Re:WTF.. Why do we let retards like this post... by Anonymous Coward · · Score: 0

      > A 7"/10" tablet or a 4" phone screen will NEVER replace a gaming console.

      A gaming console will NEVER supplant the PC as the prime gaming environment. This is an insane and retarded statement. The PC will NEVER replace Motorola 68000 based workstations. That is an insane and retarded statement.

      > Tablets (or worse phones) are just too small to share.

      You don't, you network two or more of them wirelessly. That's even better: everyone has their own view.

      > Game controller.
      > With touch screens a large number of games are not playable because your hand is blocking critical space on the screen.

      Games will adapt to the controls just like they adapted to console's lack of a keyboard/mouse combo.

    2. Re:WTF.. Why do we let retards like this post... by Anonymous Coward · · Score: 0

      Or another scenario:

      You place your tablet on the table. It wirelessly sends the video to your TV. You pick up the controllers that are wirelessly synced to the tablet. You finish playing, you pick up the tablet, turn the streaming stuff off, but you can still access some of the console dashboard features on the tablet (friends, settings, saved data), maybe even accessing tablet versions of the apps (non gaming things mostly, like Netflix, but possibly even some games). We can even be fancy and throw in that while you were playing it was on a charging pad.

    3. Re:WTF.. Why do we let retards like this post... by JoeMerchant · · Score: 4, Insightful

      1) Game controllers can be (and are) bluetooth connected accessories

      2) You can already HDMI out from some phones and drive 1080p

      3) HDMI out to an 80" plasma, if you've got the bucks

      4) see 1) re: touchscreens don't need to be used.

    4. Re:WTF.. Why do we let retards like this post... by Anonymous Coward · · Score: 0

      I don't know the answer to your question. You should ask Shamino about that.

    5. Re:WTF.. Why do we let retards like this post... by RyuuzakiTetsuya · · Score: 1

      the point on 2.

      No game developer is putting out a game experience like Uncharted or Gears of War out on a tablet.

      While the iOS and Android SDKs allows you to connect arbitrary bluetooth accessories to devices, which bluetooth devices are you supporting? More to the point, what do you do when someone's spent money on your game and they don't have a controller?

      I think Lord British is being ridiculous. Tablets can't "replace" consoles. Consumers may buy less consoles because they own a tablet, but that doesn't mean they "replaced' the console. More likely they're less likely to buy portable devices... But consoles? I don't think so.

      Given that the 360 saw record sales and the PS3 isn't doing poorly either two years after the iPad and a year after the onslaught of Android tablets, I don't think we're going to see consoles go anywhere anytime soon.

      --
      Non impediti ratione cogitationus.
    6. Re:WTF.. Why do we let retards like this post... by Anonymous Coward · · Score: 0

      But can you do a 16 hour gaming session waving your arms around like that (both kinect style or wii style with a large tablet).

      I don't mean to question your lifestyle choices, and I hope this doesn't sound judgmental, but I can't really imagine what would be so much fun that sixteen hours of the same thing would keep my attention. I've always had trouble staying chipper through an eight hour workday or a three hour class or a four hour party, so I'm having trouble imagining a sixteen hour session of much of anything. Does gaming really engage the brain hard enough to make a sixteen hour gaming session fun? Really, I'm curious: what about it is that thrilling? Is it really more so than all the other activities one could be doing instead?

    7. Re:WTF.. Why do we let retards like this post... by Darinbob · · Score: 1

      Game controllers for consoles are the most unintuitive pieces of junk I've ever seen. How the hell does someone play a game with these??

    8. Re:WTF.. Why do we let retards like this post... by toriver · · Score: 1

      The standard game controller has like 14 buttons and two sticks that often do wildly different things in different games, leading to "re-learning" a particular mapping when you revisit a game.

      The iPad in practice has one controller with six buttons and an eight-way stick: the iCade. Now if you'll excuse me, I'm off to pick up mine...

    9. Re:WTF.. Why do we let retards like this post... by Anonymous Coward · · Score: 0

      So what if you can output a game from a tablet to an 80" screen, or 30"+ for that matter?

      It's borderline retarded to think that "tablets and phones are catching up to consoles" - they have completely different product cycles!

      A new more powerful phone comes out every couple of months, a new more powerful console comes out every 6+ years. If a new console came out today (a real next generation solution, not the Wii U) then guess what... phones would be back where they started in comparison.

      The graphics only look good on tablets and phones because they the screens are small. As soon as you blow them up on a TV you the lack of detail and the sluggish performance becomes obvious. Let's not pretend that we can break the laws of physics here: CPUs, RAM, GPUs, HDs, etc, will ALWAYS be faster and more powerful in a device that is powered by the mains and is more than 10x larger than a handheld, battery powered one.

      You do realize it's not possible right? To develop games to the same quality as consoles games you would need a stable platform, not one that changes every month with new hardware releases, and not one where people driving the smartphone market upgrade their phone (every 1-2 years). Not to mention no one is going to pay $50-60 for a phone game. There are simply too many barriers to this being a reality with current technologies.

    10. Re:WTF.. Why do we let retards like this post... by am+2k · · Score: 1

      2) As mentioned above: Screen size.

      iOS5 implements a way to solve this for the iPad: AirPlay mirroring. You just have to buy the $99 Apple TV, connect it wirelessly to the iPad you already have, and you have a full touch screen controller and a 1080p display to play on, and the games cost less than the battery of a traditional game controller.

    11. Re:WTF.. Why do we let retards like this post... by smash · · Score: 1

      news flash: the money is in phones. People get carrier subsidized upgrades every 2 years. The number of phones sold is truly staggering. I'm quite sure that neither sony or microsoft or nintendo have shipped more than a couple of hundred million consoles, yet these are the sorts of numbers that android and IOS devices are making up these days. And thats without even counting China about to take off in a big way. And people using these devices count for a FAR bigger game market than consoles. I mean, angry birds has been installed something like 500 million times (plus). When did the last PC / console game ship that many units? Hint: never.

      The thing is - yes, in theory a console will always be able to have more horsepower. But we're already at the point where throwing more horsepower at the game isn't going to necessarily make it any better. People are going to take more portable over more power these days, because more power just isn't required.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    12. Re:WTF.. Why do we let retards like this post... by JoeMerchant · · Score: 1

      I think Lord British is being ridiculous. Tablets can't "replace" consoles. Consumers may buy less consoles because they own a tablet, but that doesn't mean they "replaced' the console. More likely they're less likely to buy portable devices... But consoles? I don't think so.

      I think Lord British is older than you. If not this year, or next, in 5 or 10 years, 30 day battery life tablets will have processing power that makes today's console games look like the (5 year old) PS3 makes the Wii look now.

      5 years may sound like an irrelevantly distant future when you're 15 or 20 years old, it's not nearly as long when you're 50.

    13. Re:WTF.. Why do we let retards like this post... by RyuuzakiTetsuya · · Score: 1

      Predicting that far out in the future is tricky. Like, wiring up cat 5 wearing boxing gloves tricky.

      Lord British is a PC developer and seeing it from a PC dev's POV. I don't think he sees it from a consumer POV.

      --
      Non impediti ratione cogitationus.
    14. Re:WTF.. Why do we let retards like this post... by Kulilin · · Score: 1

      A 10-inch, 1024x768 (or higher!) resolution screen placed one feet and a half from your eyes will look bigger and appear sharper than a 40-inch, 1920x1080 screen placed a couple of yards away.

      Screen size in tablets is not a problem for gaming. Some of the other issues you mentioned might be, though.

    15. Re:WTF.. Why do we let retards like this post... by grumbel · · Score: 1

      There are many many factors that make this an insane and retarded statement.

      You are looking at it from the wrong viewpoint. You look at the phones and tablets and then try to measure how good they are to replicate the gaming experience you already know. That's however not how this game works.

      What matters isn't what the hardcore gamers think about these devices, what matters is what the casual crowd thinks. And they don't give a shit about game controllers, in fact game controllers are one of the main things that kept them from gaming in the first place. So getting rid of game controls is a big plus for them, not something negative. Equally motion and touchscreen gaming is what got them got them into gaming, it's what made games accessible and easy to understand. It's what made the Wii, iPhone and iPad sell a shitloads of units.

      All that said, I agree that this won't be the death of the game consoles. For one, there is still a large hardcore gaming market, a market that is around the same size as the casual one (judging from Wii vs PS3/Xbox360 sales). And secondly, just because casual games are popular on small devices, doesn't mean they won't also be popular on a big TV screen. They might of course run on AppleTV that syncs of with your iPhone instead of on a Wii in the not so distance future. But fundamentally that would stil be a "console", a very versatile one that isn't focused on games only, but game consoles have been moving away from that for essentially the last decade anyway, so that wouldn't be anything new.

  20. Re:Dumbing down OSs threatens general purpose PC.. by TheGoodNamesWereGone · · Score: 2

    That's what some in the industry would love to happen, no doubt. They can have my desktop machine (with its desktop interface) when they pry it from my cold dead fingers.

  21. Does that mean by LaZZaR · · Score: 1

    the Smart TV industry will kill the PC industry, because you can now do things like surf the net and Skype? In that case, the PC industry better hurry up killing the console industry, they've been working on that one for two decades.

    --
    I lost me sig.
  22. He's an expert... by haggus71 · · Score: 2

    Yes, he gave us the Ultima series and Ultima online. He also failed to get the sequel done, and gave us...Tabula Rasa. This is the game he changed genres on in midstream, put out an unfinished game, then, as the game danced on the edge of oblivion, decided to play Major Tom. Yeah, a prophet he is not.

    1. Re:He's an expert... by Bieeanda · · Score: 2

      Exactly. He's the American Molyneux. He was hotter than hot during the pre-x86 era, but as time's gone on his sense for the industry has steadily dwindled. I mean, even besides Tabula Rasa (and the less said about that sorry mess, the better), this is a man who went from figureheading Ultima Online to championing the original Lineage as the Next Big Thing in MMOs. The guy may be richer than Croesus, but that doesn't make him a particularly good tech forecaster.

    2. Re:He's an expert... by BigSes · · Score: 1

      Unfair to say pre-x86. Ultima 7 was good, as were the Underworlds.

  23. What's next by forkfail · · Score: 1

    Tablets killed the console killed the desktop killed the video killed the radio...

    --
    Check your premises.
    1. Re:What's next by Anonymous Coward · · Score: 0

      Tablets killed the console killed the desktop killed the video killed the radio...

      star!

  24. Re:Dumbing down OSs threatens general purpose PC.. by Anonymous Coward · · Score: 0, Flamebait

    They don't have to. They can just not sell you a new one when it breaks. They can just not allow "non-trusted devices" on the internet.

    You'll bend to their will. Wait and see.

  25. Nobody has an HTPC by tepples · · Score: 2, Informative

    man its so hard to buy a gamepad

    Actually, it is hard. First, most game controllers sold for use with PCs are either Microsoft, Logitech, or Gravis, and those brands have had decidedly subpar directional pads over the years compared to, say, Nintendo or Sony.

    and hook your tv to the computer these days

    Actually, it is hard. Most major-label PC games are not made with modes designed for PCs connected to televisions because apart from a tiny market of HTPC geeks, nobody wants to connect a PC connected to a television. (See previous comments: 1 2 3 4 5) A lot of gamers have trouble even connecting a DVD player to a TV, let alone a PC. (6 7) Furthermore, the major PC game publishers think they can make more money by selling a separate copy of the game per player vs. per household, as Cracked columnist David Wong has pointed out.

    1. Re:Nobody has an HTPC by Anonymous Coward · · Score: 1

      A 360 or PS3 pad both work wonderfully on a computer. The PS3 controller's pad is just fine, miles above the 360's. Although you can't use the MS chatpad unless you make some changes and even then it is hit or miss. Additionally, I have been using TVs for computer monitors for years and I have only had issues when I have been trying to setup multiple displays. Most LCDTVs today have a dedicated VGA port and and audio in that make the process neigh idiotic to accomplish. Most new video cards of moderate power have the ability to output through HDMI or s-video, either through adapter or dedicated port. Some even support a component or composite cable through a S-video port. So almost any TV has the ports you need unless you are such a hipster that changing the channel on your TV causes your dog to freak out. Using your PC as a console today is far easier than it was just 5 years ago.

      This was posted from my computer hooked up to a 32" and 19" LCDTVs after i just got done playing Skyrim with my 360 controller.

    2. Re:Nobody has an HTPC by Wildfire+Darkstar · · Score: 1

      The wired Xbox 360 gamepad can be hooked up directly to most any modern PC. Most console-to-Windows ports even support this right out of the box. The PlayStation 3 pad is only marginally more difficult to set up. Even the Wii remote can be made to work with a Bluetooth connection and only a minimal bit of jiggery-pokery. If the directional pads are subpar, it's a problem that afflicts consoles in exactly the same way.

      --
      Sean Daugherty "I have walked in Eternity -- and Eternity weeps."
    3. Re:Nobody has an HTPC by grumbel · · Score: 1

      A 360 or PS3 pad both work wonderfully on a computer.

      If by "wonderful" you mean need homebrew custom drivers, additional tools for configuration and a bunch of other hackery, then yeah they work totally great. On top of that Microsoft seems to have given up on selling the wireless adapter separately for their controllers, you can get those now only with a bundled controller, sucks if you already have some left over controllers from an Xbox360.

      Using your PC as a console today is far easier than it was just 5 years ago.

      Yes, it works better, for most part for the simple reason that most PC games are now console ports with gamepad support, but overall it's still a completely terrible experience. As an enthusiast gamer one might of course put up with that, I do, but it's light years away from being mass market compatible.

      Steam-couch mode is also not out yet.

    4. Re:Nobody has an HTPC by smash · · Score: 1

      I guess there's 2 choices. Buy a console and run console games (and leave the PC for pc-only games and/or actual serious stuff)... or

      Buy console controllers, download custom third party non-certified drivers, build your own rig to try and get something that is quiet, doesn't look like arse and fits in your entertainment unit, deal with driver updates, windows update, antivirus software, etc... and then have to use a keyboard and mouse to navigate...

      Damn those console owners are crazy.

      Trying to turn a PC into a console just results in something that sort of works like one at higher expense and less convenience.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    5. Re:Nobody has an HTPC by CronoCloud · · Score: 1

      There was at one time another possible choice, buy a console, install Linux on it and use it for PS2/PS3 console games AND "console games" (like Nethack) and serious stuff.

      Sony hs an "app" section in the PSN store now, why the fuck they don't release a better web browser (Firefox and/or Opera via YDL blew GameOS's Netfront away) some kind of simple text editor/wordpad clone, e-mail client and/or PDF reader I'll never know.

  26. Lord British by Dunbal · · Score: 1

    Has become a bitter vet... I guess when you get bought out by EA whose idea of innovation is gobbling up studios and churning out Football manager 2008^H2009^H2010^H2011^H2012 ad nauseam, I guess you think that gaming has no future. I've heard this all before - wait, Chris Roberts used to say this 20 years ago. Ah, Chris Roberts also worked at Origin. I see a connection...

    The future is always different, but always bet against the guy who says there is no future.

    --
    Seven puppies were harmed during the making of this post.
  27. Poppycock by Anonymous Coward · · Score: 0

    So let me get this straight, I've got these nice controllers, I've got this motion sensor/mic combo, so in order to play a game, I'm to hook up some random piece of hardware from random manufacturers with random capabilities up to the TV, pair it with the controllers, probably plug it in because the battery life isn't going to be good, and not use it as my phone while I'm doing so?

    How about this. I press a button on a box (one that cost me less than my phone did) then pull out my phone to ask my friend to come over and play Gears with me.

    Yeah I'm totally sold on that first scenario...

  28. Nintendo is unfriendly to the smallest developers by tepples · · Score: 3, Insightful

    I suppose I could instead buy a separate machine for my TV. Doing that I could even design/get it specifically designed for a livingroom environment. Hey- wait a minute.

    The difference between such a PC and a console is that a living room PC would have solo productions like Bob's Game and indie games developed by a 2- or 3-man family business. But then next to nobody wants to play a game developed by a micro-ISV in a small city; instead, as CronoCloud has pointed out in a previous comment, they want to play games developed by people who have had to move to a different state for their video game development apprenticeship.

  29. Flash is dead; long live AIR by tepples · · Score: 2

    Just because Adobe is abandoning Flash-in-the-web-browser doesn't mean it isn't pushing a Flash-in-a-separate-app environment that it calls AIR.

    1. Re:Flash is dead; long live AIR by Canazza · · Score: 1

      Adobe are not abandoning flash on the web. It's abandoning flash on mobile.
      Show me where it says Adobe are abandoning flash on the web browser? From my understanding of the situation, they're pushing it as the new Shockwave in all but name, what with the whole Hardware 3D graphics engine they've put in the latest version.

      The reason they're discontinuing on the mobile platform is so they can stick to computers that have dedicated graphics cards and therefore have a better chance of making it work well cross-platform.

      --
      It pays to be obvious, especially if you have a reputation for being subtle.
    2. Re:Flash is dead; long live AIR by icebraining · · Score: 1

      They've also given Flex to Apache.

      It won't be tomorrow, but it seems pretty certain that Flash has an expiration date even for Adobe.

    3. Re:Flash is dead; long live AIR by smash · · Score: 1, Insightful

      Eventually, mobile will be the only web. Why would i bother walking over to a PC to browse the internet when i can do it from the tablet i use to control my house, or the mobile phone in my pocket? Or the device embedded in my TV (which is likely to be something ARM/mobile OS based, rather than a full blown PC).

      The vast majority of people who want to "browse the internet" don't necessarily want to use a PC to do it. Its simply that until recently, using a PC has been a requirement. Most people have no interest in computers and something like a tablet is ideal for them.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    4. Re:Flash is dead; long live AIR by Eponymous+Coward · · Score: 1

      Flash is dead. It would be very foolish to start a new project with Flash today.

      they can stick to computers that have dedicated graphics cards and therefore have a better chance of making it work well cross-platform

      How are you defining cross platform? Recent versions of Windows and OS X?

    5. Re:Flash is dead; long live AIR by Anonymous Coward · · Score: 0

      Why would i bother walking over to a PC to browse the internet when i can do it from the tablet i use to control my house, or the mobile phone in my pocket?

      Screen size, resolution, mouse, keyboard, heavy web apps, integration with applications, etc. There are many areas that a tablet or phone simply cannot match a PC for even something as seemingly trivial as web browsing.

    6. Re:Flash is dead; long live AIR by tepples · · Score: 1

      Screen size

      HDMI.

      resolution

      Once 9" tablets surpass 1080p, they'll be near "retina display" pixel density.

      mouse

      Computer novices already have enough trouble using a mouse.

      keyboard

      The laptop concept of having to carry a keyboard even where you aren't going to be needing one has become blue in the tooth.

      heavy web apps

      Mobile CPUs are slowly catching up to desktop CPUs in speed.

      integration with applications

      Web site developers and tablet application developers want this integration to be mediated on the server side, with web applications using OAuth to authenticate to each other.

    7. Re:Flash is dead; long live AIR by smash · · Score: 1

      This explains why a heap of people are jumping on the shitty netbook bandwagon for those 1024x600 screens, amirite?

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    8. Re:Flash is dead; long live AIR by smash · · Score: 1

      Exactly, and I'd also add: most people don't do heavy data entry - thus a keyboard is less of an issue. I already use my iphone to browse the net a lot more than i thought I would, simply because my PC is upstairs and it is "good enough" to check up on news, etc if i'm not planning to do extensive data entry. A tablet (with a bit more screen real estate) would be even more useful.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    9. Re:Flash is dead; long live AIR by Anonymous Coward · · Score: 0

      HDMI

      That HDTV will surely be more portable than a laptop.

      Once 9" tablets surpass 1080p, they'll be near "retina display" pixel density

      And yet it will still be only 9". Meanwhile, PC display technologies will sit around and wait for tablets and phones to catch up.

      Computer novices already have enough trouble using a mouse.

      That explains the utter failure of GUI based operating systems and the extreme success of the commandline.

      The laptop concept of having to carry a keyboard even where you aren't going to be needing one has become blue in the tooth

      I forgot that bluetooth keyboards don't need to be carried around and can magically materialize anywhere it is needed.

      Mobile CPUs are slowly catching up to desktop CPUs in speed

      LOL, just LOL.

      Web site developers and tablet application developers want this integration to be mediated on the server side, with web applications using OAuth to authenticate to each other

      What a wonderful world it will be when all software is on a subscription model and all of your data is in the cloud for the corporations to exploit.

      Replace laptop PCs with tablets and the cloud? Not at $60/mo for 5 GB/mo of data transfer.

      I rest my case.

    10. Re:Flash is dead; long live AIR by Anonymous Coward · · Score: 0

      2008 called, they want their netbook fad back. More people own and use desktop and laptop PCs than netbooks and tablets combined.

    11. Re:Flash is dead; long live AIR by mopower70 · · Score: 1

      Screen size

      HDMI.

      And once again, I'm tethered to a screen. PC wins this one.

      resolution

      Once 9" tablets surpass 1080p, they'll be near "retina display" pixel density.

      Unless you're using the above mentioned HDMI on a bigger screen. Now you want higher resolution. PC wins again.

      mouse

      Computer novices already have enough trouble using a mouse.

      Computer gamers - which I believe is what started this thread - use them extensively. PC again.

      keyboard

      The laptop concept of having to carry a keyboard even where you aren't going to be needing one has become blue in the tooth.

      True, however the concept of being stuck without a keyboard when you do need one hasn't gone away. This is a tie. Size and portability are a huge plus for small platforms but even something simple as typing an essay is frustrating to the point of distraction on a table.

      heavy web apps

      Mobile CPUs are slowly catching up to desktop CPUs in speed.

      Very, very slowly - and it's not like they've stopped developing desktop and laptop CPUs. Point PC - for now.

      integration with applications

      Web site developers and tablet application developers want this integration to be mediated on the server side, with web applications using OAuth to authenticate to each other.

      And a tie. I'll reiterate the AC's point because it's true: there are many areas that a tablet or phone simply cannot match a PC for even something as seemingly trivial as web browsing.

  30. Re:Nintendo is unfriendly to the smallest develope by Kielistic · · Score: 1

    You say that like the major consoles don't have marketplaces. From my understanding it is not terribly expensive to develop an indie game for xbox. With the current popularity of app stores I would be blown away if the next generation of consoles did not have Android/iPhone style marketplaces. (Also pretty disappointed.)

  31. Convergence by simm_s · · Score: 2

    Mobile phones are just another platform to experience gaming. Mobile platforms are becoming more like gaming consoles. With technologies like wireless display (WiDi), etc you may be able to run a virtual xbox 360 straight from a mobile device on to the display of your choice. Good times!

  32. New console every two years by tepples · · Score: 1

    I didn't like spending the equivalent of a new console every year or two on a video card.

    The first of the three current-generation video game consoles, the Xbox 360, was first sold six years ago. This means if you own all three consoles, you've already been spending the equivalent of a new console every two years since 2005, plus the extra $10 or more per game that a lot of developers charge for their game to cover the console maker's fee. Are PC games nowadays really so demanding that you can't run them on a couple-years-old video card even if you turn the detail down?

    1. Re:New console every two years by Wildfire+Darkstar · · Score: 1

      I'm still amazed at how many games my circa 2008 PC can run at or near highest settings. There are exceptions, of course, but the fact that most modern games are written for consoles first and only then ported to PC means that there hasn't been a great deal of requirements creep since the start of the current console generation.

      --
      Sean Daugherty "I have walked in Eternity -- and Eternity weeps."
    2. Re:New console every two years by ynp7 · · Score: 1

      Perhaps you haven't noticed, but PC games are moving toward $60 price points without having to pay the console licensing fees. Even if that $10 savings were worthwhile in the past (and you'd have to buy a LOT of games to make it so) it's becoming less and less so every day.

    3. Re:New console every two years by Darinbob · · Score: 1

      I never played the latest PC games anyway, they were always designed for basement dwelling hardcore games with systems that consumed more power than my washer/dryer. And most were just silly shooters anyway.

    4. Re:New console every two years by Opportunist · · Score: 1

      Turn detail down? What for? Since everything's just a crappy console port today, your 2005 rig is plenty to play pretty much anything.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    5. Re:New console every two years by Raenex · · Score: 1

      This means if you own all three consoles

      Most people just buy a single console.

    6. Re:New console every two years by Anonymous Coward · · Score: 0

      posting anon since I modded you. I looked but there was not a "Sadly Insightful" mod option!

    7. Re:New console every two years by nightfell · · Score: 1

      This means if you own all three consoles

      Most people just buy a single console.

      Not in tepples' world, where everyone is a straw man.

  33. I don't want my phone to do that by damn_registrars · · Score: 2

    Every phone so far that has attempted to be a gaming console has been a failure. And frankly, I don't want a phone to do that any ways. I want my game console to be connected to my TV, and have a controller that works well for the game. Any game that is significantly more complicated than Tetris isn't worth playing on any phone that I would want to own.

    And on top of that, phones are doing so many things now that battery life is starting to fall again. If we throw more games at them, battery life will only get worse. Some of us want to ... what's the word ... talk on our phones. And a dead battery from too much Call of Duty Twelve doesn't help that.

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
    1. Re:I don't want my phone to do that by heinousjay · · Score: 0

      Every phone so far that has attempted to be a gaming console has been a failure.

      You may have heard of the iPhone?

      A personal definition of failure (meaning you don't like it) has no applicability outside of you. The iPhone is an extremely successful handheld game console, and as of the latest generation, in concert with Apple TV, can be a traditional console as well.

      --
      Slashdot - where whining about luck is the new way to make the world you want.
    2. Re:I don't want my phone to do that by damn_registrars · · Score: 1

      The iPhone is an extremely successful handheld game console

      Really? How many multiplayer games have been released for the iPhone? How many games have been released for the iPhone that were sold for more than $10? Just because thousands of people play farmville and scrabble on their iPhone does not make it a successful gaming platform. And it doesn't show the trajectory in sales numbers or real dollars to support the notion that it is in any way capable of unseating a dedicated game console for the gaming experiences that dominate sales today for the dominant consoles on the market.

      --
      Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
    3. Re:I don't want my phone to do that by smash · · Score: 1

      Words with friends for one example? The sale price doesn't matter so much when you're pushing a couple of hundred MILLION copies, vs maybe a few hundred thousand for a blockbuster PC game. Sell at 1/10th the price, at 1000 times the number shipped you're still miles ahead.

      The development costs on iphone are lower because there is only a few hardware generations to worry about.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    4. Re:I don't want my phone to do that by MemoryDragon · · Score: 1

      Every phone so far that has attempted to be a gaming console has been a failure.

      Tell that to Apple and Nintendo and Sony
      Actually iOS devices are hitting Nintendos core market really hard, and sonys latest XPeria game phone also was quite successful.
      Successful enough that Sony bought out the Ericsson part of its phone division, probably to tie the future phones more into the playstation line.

  34. The Console Experience by Anonymous Coward · · Score: 0

    From my perspective, consoles just got good. I grew up with both video game consoles and computer gaming, and they both offered something different. It is true what they are saying that console gaming is becoming more and more like PC gaming, but the result for me isn't that consoles are being eliminated or made redundant/obsolete, but rather consoles have simply gotten better. I have both a gaming computer and a PS3; I'd rather play games on the PS3. Console games today have robust networking and data storage, offer easy software updates, good graphics, good control schemes, and are a natural part of a home theater system.

    1. Re:The Console Experience by smash · · Score: 1

      Consoles peaked with the PS2 and Xbox. The current ones (i'm a PS3 owner) are insecure, forever needing updates whenever you want to play, hot, noisy and often requiring online connectivity to play. If i wanted to deal with that bullshit, i'd use my PC.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
  35. Xbox Live Gold by tepples · · Score: 1

    Well, there goes the 'sell below cost and recoup the money on game licensing fees' business model.

    Hence the requirement for a valid $60 per year subscription to Xbox Live Gold to use Netflix on an Xbox 360.

  36. Capability of players per machine by tepples · · Score: 2

    The current generation of consoles are old and nowhere near the capability of a modern PC.

    Yet a lot of console games still support two, and in some cases four, players per machine while most PC games (with a handful of exceptions) support only one despite the fact that PC-compatible TVs have been affordable for the past half decade. Part of this capability comes from a mental set among gamers against connecting a PC to an HDTV, and part comes from publishers wanting to sell multiple copies to a single household.

  37. The real difference is the controls by AdamHaun · · Score: 1

    The main difference between the various PC and console platforms is the controls. If you back at the 1990s you can see fundamental differences in game design between consoles (played with one or more gamepads on a sofa) and PCs (played with a keyboard, mouse, and possibly joystick at a desk). Unfortunately, you can't really design for one set of controls if you're making a cross-platform game. It used to be that PCs and console had totally different genres. Now we're adding smartphones to the mix. I wonder what compromises will be made to support touchscreens?

    --
    Visit the
  38. Wii is far more locked down than iPad by tepples · · Score: 1

    [Consoles like Wii are] locked down, yes, but so is the iPad.

    There's a difference. Nintendo requires each developer to have a dedicated secure office and a track record on another platform, and it also requires all games to be rated by ESRB (minimum $800 per title) instead of self-assessed. For a micro-ISV, these requirements alone dwarf the circa $1600 entry fee (Mac+iPad+first year of iOS Developer Program) for iPad software development.

    1. Re:Wii is far more locked down than iPad by Anonymous Coward · · Score: 0

      And they still haven't been able to stop the homebrew scene.

  39. Not Likely by Uhhhh+oh+ya! · · Score: 1

    Computers are far more powerful and should be able to demolish consoles in performance but they don't. With all the mobile technology advancements consoles now have the oppertunity to really rival desktop performance since consoles seem to be so much more efficient in playing games. As long as the console developers compete on price the average person will likely prefer to just buy one of the three main consoles at a few hundred dollars than look through the thousands of "gaming computers" available ranging from the same price as a console to up and over a thousand dollars.

    The mouse and keyboard keep many gamers on the computer but developers could easily start supporting mouse and keyboard for consoles. At this point it seems like if Steam wasn't around the PC game market would be anywhere near as large as it is now.

    1. Re:Not Likely by Issarlk · · Score: 1

      Mouse and keyboards for consoles have a really big handicap: you can't put them on the sofa with you and use them comfortably. I know, I tried.
      If you need to put your console under a desk to support the mouse and keyboard then you end up using a PC (a crippled one, where you can't install software freely).

  40. Microsoft is friendlier than Nintendo by tepples · · Score: 2

    From my understanding it is not terribly expensive to develop an indie game for xbox.

    Xbox Live Indie Games overhead is comparable to that of iPhone or iPad, and in fact Apple appears to have copied the iOS Developer Program's price structure from that of XNA Creators Club (now App Hub). But Nintendo's overhead costs are much higher than that, and I can provide citations if you want.

    1. Re:Microsoft is friendlier than Nintendo by Anonymous Coward · · Score: 0

      Xbox Live Indie Games overhead is comparable to that of iPhone or iPad, and in fact Apple appears to have copied the iOS Developer Program's price structure from that of XNA Creators Club (now App Hub). But Nintendo's overhead costs are much higher than that, and I can provide citations if you want.

      You're forgetting the cost of the Mac itself. You can code XNA games on nearly the cheapest, POS Dell you care to pick up from the outlet store. You have to buy a pretty good MacBook or similar to create Cocoa apps. So, sorry, the cost is not the same at all.

  41. He doesnt say 'screen' fool. by unity100 · · Score: 1

    He says, mobile devices will become so powerful that, we will be able to plug them into monitors or tvs and play games. therefore removing the need for pcs and consoles for games.

    1. Re:He doesnt say 'screen' fool. by Anonymous Coward · · Score: 0

      Idiotic statement. Not possible on current technologies, and assuming consoles are at a stand still.

      IF the Xbox 360 and PS3 were the last consoles to be produced FOREVER, you may have a point. But they are not, so you don't.

    2. Re:He doesnt say 'screen' fool. by unity100 · · Score: 1

      technology isnt at a standstill. human eye, hearing and perception is. no point in 5400p resolution on a 50 inch tv screen. hence, no point in buying hardware that can render and display such images.

  42. Jiggery-pokery if you're not a geek by tepples · · Score: 1

    Microsoft [gamepads] have had decidedly subpar directional pads

    The wired Xbox 360 gamepad can be hooked up directly to most any modern PC.

    I know. I have one. I have used it with a Windows PC and a Linux PC. And its D-pad sucks on the PC just as much as it does on the 360.

    The PlayStation 3 pad is only marginally more difficult to set up. Even the Wii remote can be made to work with a Bluetooth connection and only a minimal bit of jiggery-pokery.

    I have four questions about this:

    1. How well does this "jiggery-pokery" work with 64-bit versions of the Windows operating system, whose "kernel mode code signing" policy requires all input device drivers to have been digitally signed by an established company?
    2. How is it for non-geeks to learn that this "jiggery-pokery" is possible?
    3. How easy is it for non-geeks to go through this "jiggery-pokery" without screwing up a step?
    4. Is there a tool for Wii Remote use on a PC that lacks the region coding of GlovePIE, which errors out if used in Israel?
    1. Re:Jiggery-pokery if you're not a geek by Belial6 · · Score: 1

      I recently install a Wii remote on my HTPC running Windows 7. I connected it the same way has any other bluetooth device, and the drivers automatically downloaded. So, I would say that "jiggery-pokery" is no longer the case.

    2. Re:Jiggery-pokery if you're not a geek by toriver · · Score: 1

      Hey, PC gaming is not for non-geeks... :)

    3. Re:Jiggery-pokery if you're not a geek by tepples · · Score: 1

      Let me know when the Humble Bundles come to a video gaming platform designed for non-geeks.

    4. Re:Jiggery-pokery if you're not a geek by CronoCloud · · Score: 1

      I think some of the games in the bundles DID make it to PSN and the Wiiware store (I don't have a 360 so I don't know about if any are on Marketplace)

  43. Origin 20 years ago by Anonymous Coward · · Score: 0

    Origin, 20 years ago, was an independent company, and gave use Wing Commander, Privateer, Ultima Online.... Don't compare the EA ransomed POS that Origin has been gimmicked into now, to the one that wasn't EA, 20 years ago.

  44. Most people don't know this by tepples · · Score: 2
    Anonymous Coward wrote:

    Most LCDTVs today have a dedicated VGA port and and audio in that make the process neigh idiotic to accomplish.

    I understand this. You understand this. Most people reading this comment understand this. In fact, for a while, I was using an HDTV as my primary computer monitor. But outside of geeks like us, almost nobody is willing to carry a PC tower into the living room and then carry it back to the computer desk once finished playing the game.

    Most new video cards of moderate power have the ability to output through HDMI or s-video, either through adapter or dedicated port.

    I am aware of this, and I own such an adapter. But these adapters are sold only online, not in stores, and most people don't know they exist.

    Using your PC as a console today is far easier than it was just 5 years ago.

    I know this. You know this. Yet after five years, HTPCs are still a rounding error compared to the console market.

    1. Re:Most people don't know this by tibman · · Score: 1

      You don't need an adapter, it's hdmi->hdmi and the cable can be found at any store that sells TVs. But if the computer isn't in the same room as the TV, it simply isn't doable. The computer needs to be a reasonable distance away from the TV.

      --
      http://soylentnews.org/~tibman
    2. Re:Most people don't know this by Belial6 · · Score: 1

      You will be hard pressed to find a new TV or a new computer that do not use HDMI. They are out there, but you would have to look for them at this point.

  45. Which PS2 emulator? by tepples · · Score: 1

    and as a bonus, I can still play my entire game collection over the last 25 years, on one box, which also does many more functions.

    Twenty-five years? That reaches back to 1986 and includes 1992-1995, the days of 16-bit games designed for Windows 3.1. I'm aware that DOSBox runs a lot of games designed for MS-DOS and games designed for DOS extenders (DOS4GW and then CWSDPMI), and Windows 7 can run a lot of games designed for Windows 95 and later. But that still leaves Windows 3.1, whose apps don't work in 64-bit Windows. How do you ordinarily run games designed for Windows 3.1? And you mentioned owning a PlayStation 2; which PS2 emulator for PC do you recommend?

    1. Re:Which PS2 emulator? by Bucky24 · · Score: 1

      Virtual host maybe (for the Windows 3.1)? That's how I would do it.

      --
      All the world's a CPU, and all the men and women merely AI agents
    2. Re:Which PS2 emulator? by Tapewolf · · Score: 2

      How do you ordinarily run games designed for Windows 3.1?

      I've heard that Windows 3.11 will run inside DOSbox, if you have the install media for it. I haven't tried this myself yet, though.

    3. Re:Which PS2 emulator? by tepples · · Score: 1

      To run Windows 3.1 in a virtual host, one would first have to buy a copy of Windows 3.1 (about $25 on eBay) and a $20 USB floppy drive to copy the install disk set to your virtual host. Yeah, I know, "if you have Windows 3.1 games you should still have the copy of Windows 3.1 that you used to use to run them", but I guess a lot of people have lost their Windows 3.1 disks in several moves.

    4. Re:Which PS2 emulator? by Osgeld · · Score: 1

      I have the restore disk to my packard bell 486dx2 66, its a handy CD rom with all the install media for dos6.22 wfw 3.11 and a bunch of oem crap

    5. Re:Which PS2 emulator? by Anonymous Coward · · Score: 0

      There's only one game I can think of that's designed for Windows 3.1. Operation: Inner Space.

      Why the hell do you want to play that?

    6. Re:Which PS2 emulator? by Anonymous Coward · · Score: 0

      Inner Space is awesome.

  46. Re:Dumbing down OSs threatens general purpose PC.. by Anonymous Coward · · Score: 0

    Maybe the PC as in x86-still-compatible-with-the-IBM-5150-running-Windows-and-all-its-malware PC will die (good riddance, honestly), but between the hobbyist urge that created the first home computers in the first place, and Linux, a PC-like device will never die. It will just return to it's proper caretakers: true geeks.

  47. Four mice and four keyboards by tepples · · Score: 2

    "A friendly reminder that a keyboard and mouse is the controller setup that brings the most enjoyment of games to those who care about optimizing their game-playing performance. Thanks!"

    Good luck plugging four mice and four keyboards into one PC for a 4-player fragfest like people used to do with N64 gamepads in the Goldeneye 007 days.

  48. Better graphics by Anonymous Coward · · Score: 0

    I don't think so..
    There will always be demand for more realistic games, better graphics and more powerful gaming systems with more memory etc, for cheaper.

    Sure, pretty soon we'll see PS3 graphics on a cell phone, but imagine putting that kind of today's tech in the console form factor so that the clock rate and number of cores can be ramped up.. Now you have even even better graphics and more immersive games in the living room. It doesn't matter how far the handheld tech gets, the stationary form factor can take it further just by the amount of watts and cooling power available.

  49. $240 a month by tepples · · Score: 1
    Anonymous Coward wrote:

    Not when everyone has a smartphone

    But as of the fourth quarter of 2011, not everyone does. Let me know when smartphones reach 75% of gamers including children. Until then, good luck affording $240 a month for four cell phone lines so that you can all play video games together every other weekend, especially if one of the players is a dumbphone-carrying skinflint like me who pays $7 a month to Virgin Mobile USA for those few calls that can't wait for a land line. And as Osgeld mentioned, good luck finding games that support iPhone vs. Android vs. BlackBerry vs. Symbian multiplayer.

  50. Market for what geeks make by tepples · · Score: 1

    If only geeks buy home computers, how will geeks ever have a market for what they make with those home computers?

  51. I don't see it by Xanny · · Score: 1

    I own none of the modern consoles, and bought a ps2 back in 2001 when it came out as a naive youngster who didn't know how horrible the closed system of consoles is.

    But the economics of consoles make sense, for both developer and publisher, and that is why I don't see them dying off. Fundamentally, subsidizing hardware through self manufacture or using your push in the tech industry to get insanely low cost hardware made, and then after that selling it at a loss to get more initial purchases, just to make it up on a title fee for the next half decade makes great sense.

    It's also the reason free to play games with cash shops are booming. If you can lower the barrier to entry you will almost always get more net return. You reach a divide when it comes to general purpose computers and gaming in the console-esque way, because there are two forces going against one another in the general market - the hardware manufacturer needs to maximize the profit made off the units, and that raises the barrier of entry to gaming hardware. That, and the best graphics will only be had on high end hardware specialized for gaming (which is just gpus in general now).

    Consoles are so weak right now because the current generation is almost a decade old. Their tech specs are being bumped up against by Nvidias next couple Tegra iterations. When the Xbox 720 and PS4 come out on hardware that would cost an average joe $900 to buy but is brought down to $300 through M$ / Sony manufacture and retail deals thats where the idea of consoles works.

    The reason it works also has to factor in the iron grip the price market for games is at. There are basically three tiers of purchased games (not free to plays, etc) - the app store $1 game, the indie $10 game, and the big studio $60 game, and outside of Steam sales there is no price variability. Gabe Newell realized this. The magic sweet spot of maximal profit is well below $60 in a digital distribution system, because the cost to reproduce is near 0, and if Steam integrated some peer to peer downloading client for the games it sells it would be practically 0. The only costs to developers is getting on widely used distribution platforms, but that isnt really necessary, you could just sell the game from the corporate website and cloud host the distribution. Much cheaper than either the Steam cut or physical retail but also requires some work. If the game price became as organic as it needs to become through digital distribution, games with high demand would have their price rise and games with low demand would drop their price to find a demand point. The point is to find the individual threshold they will pay for a given game - that is why piracy is so rampant. No one is at the personal purchase threshold they like the most when it comes to most titles.

  52. Buy extra hardware and extra copies of each game by tepples · · Score: 1
    Anonymous Coward wrote:

    You don't, you network two or more of them wirelessly. That's even better: everyone has their own view.

    Which means you have to buy extra tablets of the correct platform and extra copies of each game for each person who comes to visit but does not own his own tablet and his own copy of the same game. A $649 Mac mini used as a media center PC is far cheaper than extra iPads for players 2, 3, and 4.

    Games will adapt to the controls just like they adapted to console's lack of a keyboard/mouse combo.

    At one time, I was a big fan of a certain fan-made Tetris clone, averaging 90 tetrominoes per minute in 40-line runs using a USB gamepad. That's the same as completing 40 lines in 1:07. Then I tried Tetris for the iPhone, and the control scheme was pure frustration. I don't see how I'd ever reach even half of 90 TPM in any purely touch-based control scheme. And how would you make touch control for a game like, say, Street Fighter?

  53. Apple TV by DigiShaman · · Score: 1

    He must be talking about the next Apple TV or the generation after that. The duh factor is too much to ignore on this one. Eventually, every Apple product will run off iOS thus expanding the gaming market to the TV too.

    --
    Life is not for the lazy.
  54. Let's put it in perspective, though. by hey! · · Score: 1

    *Everyone* is "Fundamentally Doomed."

    --
    Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
  55. Extra Credits agrees by sadangel · · Score: 1

    Extra Credits, a regular lecture on game industry topics with funny pictures hosted by Penny Arcade addressed this issue a while back. I found it very illuminating.

    http://penny-arcade.com/patv/episode/consoles-are-the-new-coin-op

  56. Death to Dedicated consoles.....yes by modmans2ndcoming · · Score: 1

    That is why the X-Box has been moving away from that for YEARS.....the X-Box 360 is pretty converged as an entertainment center device that also plays games. The next version will be even more so.

    1. Re:Death to Dedicated consoles.....yes by BigSes · · Score: 1

      Hey, maybe they'll even get the RROD issue worked out for next time.

  57. Consoles did not arise because they were better by Attila+Dimedici · · Score: 1

    Game consoles did not arise because they were better. Game consoles arose because it was easier to implement DRM on console games than it was on PC games. They will remain around for much the same reason (although the gap is narrower than it was at the beginning).

    --
    The truth is that all men having power ought to be mistrusted. James Madison
    1. Re:Consoles did not arise because they were better by RyuuzakiTetsuya · · Score: 1

      Back in the late 80's, during the era of the NES, there was very little DRM. Game consoles arose because it gave a very compelling gameplay experience to people who didn't want to invest a lot of money into a PC to play games.

      We see the same thing going into the early 2000's when the PS2 came out. Which I'd say is probably the last year that statement could be considered accurate. Gaming on a PC is a pain in the ass. Further more, while it's superior for FPSing, the average PC gamer seems to forget that there are games other than FPSes, RTSes and MMOs out there.

      I couldn't imagine playing Tiger Woods Golf or Katamari Damacy on a keyboard and mouse.

      --
      Non impediti ratione cogitationus.
    2. Re:Consoles did not arise because they were better by Wildfire+Darkstar · · Score: 1

      The NES was a pioneer of console DRM, actually. It was the first such machine to feature a lockout chip which prevented both unlicensed games and copier devices. And Nintendo was extremely proactive in terms of enforcement: they took a number of companies who produced bootleg cartridges, unlicensed peripherals, and their like to court.

      Convenience was definitely a factor (especially since relatively few late 1980s computers were especially well-suited for the kinds of games that a dedicated console like the NES could produce, with poorer sound and graphics capabilities), but part of the reason why Nintendo proved so successful following the market shake-out that had eventually doomed earlier console manufacturers like Atari, Mattel, and Coleco was because they offered a closed ecosystem where it was feasible for a publisher to control exactly when and how their work was used. That's how Nintendo attracted the third-party developers that were instrumental in their success. Compared to the always-online, dial-home DRM schemes of today, sure, the NES was primitive, but it was a major trendsetter nonetheless.

      --
      Sean Daugherty "I have walked in Eternity -- and Eternity weeps."
    3. Re:Consoles did not arise because they were better by Dwedit · · Score: 1

      The lockout chip didn't actually work though, you could stun it with the right voltage applied to the right pin, and it would stop locking out until you power off. See any game published by Camerica, Colordreams/Wisdom Tree, etc.
      Tengen cheated and illegally copied Nintendo's lockout chip, they lost a lawsuit over that. They could have gotten away scott-free with stun circuitry though.

    4. Re:Consoles did not arise because they were better by RyuuzakiTetsuya · · Score: 1

      The Famicom lacked the lockout chip. The lockout chip was designed to keep absolutely godawful software from hitting the console. It's not like DRM happened in a bubble. The famicom saw a huge piracy and crapware problem, so did the Atari 2600. Especially on the Famicom Disk System.

      My point was that your console isn't going to crash and crap out because the registry died or that you can't play the latest game because your video card isn't up to spec. You just plugged it in and it just worked... well, of course, most of the time. Of course they break and sometimes you'd need wonky peripherals to make some games work.

      --
      Non impediti ratione cogitationus.
  58. Spouse acceptance factor of HTPC cases by tepples · · Score: 1

    If you want a computer spscificly built as a media center, you're going to spend more for less just for the fancy case.

    Except a fancy case has a much better spouse acceptance factor than a big, loud tower. What's the most cost-effective way to address media center PC aesthetics?

    Singular is playing a single player game, plural if playing a multi player game.

    Provided the game even supports multiple controllers. Console games are historically much more likely to support this sort of multiplayer than major-label PC games. Otherwise, no matter how many controllers I have plugged into a hub, the game is going to see only one and expect the other players to be using their own computers and their own copies of the game.

    1. Re:Spouse acceptance factor of HTPC cases by geminidomino · · Score: 1

      Except a fancy case has a much better spouse acceptance factor than a big, loud tower. What's the most cost-effective way to address media center PC aesthetics?

      Get a better spouse?

    2. Re:Spouse acceptance factor of HTPC cases by smellotron · · Score: 1

      ... much better spouse acceptance factor ...

      Get a better spouse?

      A better idea is to learn how to compromise. Your spouse will appreciate the effort and may return it in kind. If that doesn't sound appealing, then you probably shouldn't have a spouse.

    3. Re:Spouse acceptance factor of HTPC cases by geminidomino · · Score: 0

      You must be a thrill at parties.

    4. Re:Spouse acceptance factor of HTPC cases by bjwest · · Score: 1

      If you want a computer spscificly built as a media center, you're going to spend more for less just for the fancy case.

      Except a fancy case has a much better spouse acceptance factor than a big, loud tower. What's the most cost-effective way to address media center PC aesthetics?

      Hiding the PC in a cabinet or closet somewhere is a great option, especially with HDMI and SPDIF, both of which can be quite long without major signal loss. You'll just need an IR extender for the remote capabilities though. As for cost-effectiveness with an HTPC case, here's a good looking somewhat inexpensive HTPC case. Thermaltake and SilverStone are, IMHO, the two to look at. Their cases are both beautiful and very well built.

      Singular is playing a single player game, plural if playing a multi player game.

      Provided the game even supports multiple controllers. Console games are historically much more likely to support this sort of multiplayer than major-label PC games. Otherwise, no matter how many controllers I have plugged into a hub, the game is going to see only one and expect the other players to be using their own computers and their own copies of the game.

      Yeah, that could be a problem with PC games. Not many of them support multi players on the same system. Then, again, most of the popular console games are single player locally as well. Like I said though, I'm not a hard core gamer, so I could be wrong on this. It just seems to me that most of the multi local player games are for kids, and that seems to be changing as well. The trend now seems to be network gaming - something where they can siphon even more money out of the players wallet with monthly or yearly fees.

      --

      --- Keep the choice with the user..
    5. Re:Spouse acceptance factor of HTPC cases by toriver · · Score: 1

      Except a fancy case has a much better spouse acceptance factor

      I think that's the PC vs. console crowd right there: Dedicated PC gamers do not have such a "spouse" of which you speak.

    6. Re:Spouse acceptance factor of HTPC cases by tepples · · Score: 1

      Let me know when Humble Bundles are made available for video gaming platforms designed for the whole family.

    7. Re:Spouse acceptance factor of HTPC cases by smash · · Score: 1

      So, hows that Windows UI using a controller?

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
  59. No. by Anonymous Coward · · Score: 1

    The thing about consoles is that you don't have to worry about upgrading or compatibility, or anything like that. You buy your console, and have 10 years of assured gaming ahead of you, (nevermind those of us who love to dig out old consoles and play).

    Speaking of, another nice thing about consoles is that all of the games made for it STILL PLAY. Almost none of my PC games play on my PC anymore because of everything being forcibly upgraded, if for no other reason then to be compatible with everything else that was forcibly upgraded. Super Mario Brothers still plays, Super Mario World still plays, Super Mario 64 still plays, Shadow of the Colossus still plays, and all of my PS3 games will still play long after I've upgraded to the PS4, (unless sony insists on continuing the idiotic naming system crowned with Vita, which looks exactly like a PSP, say... a PSP2... nah... that's just silly...).

    Consoles are the level playing field of video games, whereas PC's require massive upgrading to survive 10 years, and a thousand smart phones pop up every year. Designing for consoles doesn't require millions of not billions of compatibility combinations that will likely be replaced by a billion more in a few years time. Not to mention that I do everything with my PS3 now, (dvd's, blu-ray's, games, netflix), why would I replace it with a crappy handheld that will probably break after the 10th drop? Sure, there's going to be competition, but there are too many reasons to keep consoles, if not expand them, (like they are right now).

    1. Re:No. by smash · · Score: 1
      Here, here. I have a huge library of PC games that i can't play anymore (well, not without massive amounts of dicking around) due to operating system upgrades. The move from DOS/95/98 to 2000/xp killed a heap, the move from 2000/xp to 7 killed a heap more.

      I can still pull out my Megadrive, supernes, or Lynx and everything still works. 20 years later.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    2. Re:No. by damnbunni · · Score: 1

      I have no problem playing my old PC games.

      I just pull out a 486.

      (a Thinkpad 701cs, in my case.)

  60. Old TVs by tepples · · Score: 1

    You will be hard pressed to find a new TV or a new computer that do not use HDMI.

    I would also be hard-pressed to find a household in which all TVs are new.

    1. Re:Old TVs by Belial6 · · Score: 1

      They don't all need to be new. Just the one that they play games on, which is extremely common.

    2. Re:Old TVs by tepples · · Score: 1

      In one of the households in my sample, the TV in the living room is a CRT projection HDTV with composite and component in but no VGA or HDMI in. It can show 1080i but not 720p or 768p, and like other early-adopter HDTVs, it relies on the cable box to resample a 720p signal to 1080i. In another, the TV in the living room is a big CRT SDTV, and the HDTV in another room is hooked up to an antenna because HDTV service from the cable company would cost a bunch extra per month. But in that case, they do game on the HDTV.

    3. Re:Old TVs by Belial6 · · Score: 1

      Your sample is now in the minority. Depending on where you live, it is also a very expensive way to watch TV. Those CRT TVs eat electricity like there is no tomorrow, and replacing them with equivalent sized, brand new LCD TVs can have a ROI of only a year or two.

  61. Ultima IV by Anonymous Coward · · Score: 0

    When I was a kid I lost a year of my life to Ultima IV. I remember holding down the space bar for 15mins at a time waiting for nightshade or mandrake root to appear. Graphics nothing compared to the games of today, but it was very fun to play. Since then I have never really been a gamer.

  62. My phone already talks to my TV by sandytaru · · Score: 1

    Got the app for my Samsung phone to talk to my Samsung Smart TV. It was a fun novelty, but after a while I put it back down and went to the PS3.

    I think consoles will still be around, but the need for content distributed only on game disk will end. It's already ending with all the downloadable goodies on the Playstation store - including a ton of great older games I thought I'd never get to play again because their platforms (SNES...) are long since dead. I could never purchase another physical game in my life and be content with what I can get off PSN. The wise console makers will continue this course of converged services, providing a vast library of games in a platform specific store as well as the hardware necessary to drive them.

    --
    Occasionally living proof of the Ballmer peak.
  63. It's not about power by Tony+Isaac · · Score: 4, Insightful

    PCs have had enough power (including GPU power) to compete with game consoles for a long time. Why didn't they?

    Phones and tablets are beginning to approach the level of power of a PC. But they won't replace game consoles either. Why? Because, as with PC's, it's not about the processor or GPU power.

    The game console has some strategic advantages over PC's and tablets: 1) it's cheaper than a PC or tablet, 2) it is specifically made for playing games, and 3) it sits next to the TV, permanently connected and ready to play. Just turn it on and go. No need to set up a connection each time you want to play. No need to go fetch the tablet to hook it up to the TV. It's already there.

    Simply put, a multi-purpose device will never be quite as good at gaming as a dedicated gaming device.

    1. Re:It's not about power by Anonymous Coward · · Score: 1

      4) (And this is actually the main reason for most console game publishers.) Console games are perceived to be harder to copy. Publishers think (this is not speculation; I've talked to people in the industry) that if they'll publish for the PC their games will get copied (they will) and that no one will pay for them (not born out by statistics, but try to explain it to them). They think that console games are impossible to copy (not true for most - given time, all - consoles) and won't be copied (no real statistics are available, but special "game console" recordable DVDs are selling extremely well).

    2. Re:It's not about power by Junta · · Score: 1

      I don't think price is driving this or is going to drive this. I see tablets that are already about the same price as a console. But you are spot on with the other points. They can (and do) mitigate the connection issue with various docks (notably MHL standard is pushing enough for remote media experience at least), but the game playing from the couch use case is not on the radar.

      I would also add to the list extreme consistency. The dedicated home video game console market has never had more than 3 mainstream models at a time. A game developed for PS3 will have the same experience on a brand new as a 4 year old model. No RAM upgrades, no clockspeed or GPU bumps. Consumer only has to sweat the "is it xbox 360?' sort of question instead of 'how many cores, what clockspeed, ram amount, os type and version?'.

      I would note that the handheld segment could be at some risk, they can't have more horsepower than a cell phone and people are a bit more selective about how much stuff they will carry on their person. I think they will be kept alive to some extent by being designed for gaming. The control scheme is critical, and one good for a lot of game playing would be too intrusive on a phone.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    3. Re:It's not about power by Anonymous Coward · · Score: 0

      But the rate of piracy on an XBox or PS3 is much, much, much, much less than on a PC.

      You imagine the industry operates like a bunch of hobbyists with no game plan. There's analysts with spread sheets who can reliably estimate how much money a PC game is going to make, and that's what drives whether the game gets made in the first place. It's not driven by gut feelings of people in the industry.

      Sure there's also hobbyists making indie games that do operate on gut feeling, but realistically nobody really likes indie games, it just sounds kind of cool to say you do.

    4. Re:It's not about power by MemoryDragon · · Score: 1

      Actually the same you said in your last sentence was used for the argumetn why cellphone gaming was not taking off a few years ago.
      Any why cellphones never be a problem for portable consoles.
      There always is the tipping point where a multi purpose device is considered by the public to be good enough.
      People love to have less devices.

  64. Doomed? by Charliemopps · · Score: 2

    Doomed? Like every game Richard Garriott has been involved with since 1998?

  65. TL;DR Version by ryzvonusef · · Score: 2

    http://xkcd.com/484/

    And I agree, I may have a fast PC to Crysis or whatever, but if I can, for example, play a Nintendo DS game on it's larger screen via an emulator, and if it's entertaining enough for me, why look else where?

    --
    I am an ACCA student. Got a query on Accountancy/Finance? Maybe I can help!
  66. Re:I thought at one time PC Games would take over by Anonymous Coward · · Score: 0

    I thought at one time PC Games would take over, due to the high graphics, and over better play. The Amiga games from the early 90's late 80's were ahead of there time. Games like GTA Vice City finally looked like they had caught up, over 10 years later.

  67. Games on a tablet/mobile by Peachy · · Score: 1

    Ever tried playing a FPS on a tablet or mobile ?

    1. Re:Games on a tablet/mobile by smash · · Score: 1

      Does anyone care about playing Doom v10,000 any more?

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
  68. Cheap casual crap games by koinu · · Score: 1

    I don't think consoles and PCs are doomed. Thanks to the mobile gaming all the cheap casual crap (nice alliteration actually, btw) will move there, and we can enjoy less, but better games that are acceptable to pay for.

  69. pc component quality dropping by Anonymous Coward · · Score: 0

    Since the advent of the economic disasters, the last 2 years have shown that pc component quality is dropping. With the perpetual and persistent information erosion occuring on the web you may only occassionaly catch a whiff of the crap. These products are quickly dropped as a new version is released to hide the excessive failure rates. Everything from google to wikless (scoff) is merely an advertisment and meant to obscure facts.

    After severe problems with both that uselss peice of crap windows7 (all idiots that think it is useful obviously was not doing too much with their OS years ago when the rest of us did not need their dumbed up solutions.) and video cards, motherboards, powersupplies and the like on the last few machines I have built, I'll be recommending consoles to many clients now considering the cost of videocards alone is more than a console.

  70. Re:Dumbing down OSs threatens general purpose PC.. by Opportunist · · Score: 1

    (waggles hacker fingers)
    This is not the device you don't want to trust...

    My machine is my machine. If that's illegal, I'll break the law.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  71. Windows 3.1 games by tepples · · Score: 1

    Or all the old games made with Klik & Play/The Games Factory. Or a lot of the puzzle games that were popular in the early 1990s, if you don't happen to own the console versions.

  72. Kid acceptance factor by tepples · · Score: 1

    It just seems to me that most of the multi local player games are for kids

    And a lot of households that have to worry about "spouse acceptance factor" have kids. What's the alternative to Super Smash Bros. series on PC? The difference between Super Smash Bros. and a PC game like Street Fighter IV is that Super Smash Bros. is what's called a "platform fighting" game: the arenas are larger and include varied terrain, and fighting tactics include jockeying for control of terrain.

    The trend now seems to be network gaming

    I tried playing a fighting game over the Internet. The control lag inserted to make netplay causal became unbearable.

    something where they can siphon even more money out of the players wallet with monthly or yearly fees.

    Or even just siphon more money out of the players' wallets by requiring four copies of the game per household, and diverting even more money toward the publisher's GPU maker strategic partners by requiring four gaming PCs as opposed to one gaming PC and three office PCs whose Intel graphics are good enough for homework and Facebook.

    1. Re:Kid acceptance factor by bjwest · · Score: 1

      If the games you want to play aren't available for the PC, then this conversation is moot. This started off in response to a post about rather sitting on the couch than at the desk to play games. It is possible to do, and that is what I was trying to demonstrate.

      Most games hard core games like to play (FPS, FRP, etc) are available for both PC and consoles. These games are able to use controllers (plural, because there are a multitude of makes and models available). Again, if it's not, you have no choice - stick with the console. Playing on the PC gives the added bonus of not having to put up with the "console kiddies" as well. You're nitpicking just to nitpick. Back under the bridge with you.

      --

      --- Keep the choice with the user..
  73. Willing to go back to dial-up to keep ESPN by tepples · · Score: 1

    A media pc isn't viable because you can't watch sports on it (doubtful) and you'd only save (at worst) 5$ a month? I'll bet you that 5$ doesn't include a sports package and dvr.

    The $5 does include ABC's cable sports channel ESPN, which shows Monday Night Football. If a game's on ESPN, it's probably blacked out on the league's online service.

    Linking to your site's rants isn't helping. It takes A vs B and only lists cons for the one you don't like. Wouldn't you say there are many things you could access on your media_pc+tv that would be impossible with the best cable tv plan?

    But they're things that non-geeks don't demand just yet. My aunt's husband, who is a school teacher by day and football and hockey fan by night, told me that if money were tight and he had to choose between cable TV + dial-up and cable Internet + Netflix, he'd go back to dial-up because he wants sports more than all the online programming he's aware of put together.

    A lot of pc games don't allow multiple controllers? A lot of console games don't allow multiple controllers too.

    It's not an absolute but a statistical tendency. Console games are more likely to allow multiple controllers than PC games, in large part due to most PCs' inability to display video on large monitors more than five years old without a $30 adapter cable sold only online.

    If you only enjoy playing multiplayer games locally with 2-4 people and sharing a screen, then console is obviously what you'd want.

    The trouble is that if a small family business were to develop a video game focusing on local multiplayer, they wouldn't be able to sell it at all. They wouldn't be able to sell it on PC because the PC demographic prefers games in genres not suited to local multiplayer, and they wouldn't be able to sell it on console because a home business does not meet the organizational qualifications of console makers. Or to put it another way: Let me know when Humble Bundles come to a platform that is also designed for such local multiplayer.

  74. RE: TFA by shoehornjob · · Score: 1

    Computers with their better graphics cards and processors made consoles obsolete years ago but that didn't prompt a mass exodus to PC's. People like gaming on a big screen (who wouldn't) and I seriously doubt that will change any time soon. I just can't see a console with a 40-50 inch flat screen being replaced by a cell phone or tablet with almost no screen.

    --
    "We are just a war away from Amerikastan. When god vs god the undoing of man." Dave Mustaine
  75. No chance, it's the business model, stupid by Anonymous Coward · · Score: 0

    the deal with consoles is, you buy one, and for the next x years every game you buy will run on it and will have been optimized for that one hardware. Maybe future consoles will have an optional Android system or Linux system, the PS2/3 did that already... but it will still be a console, a frozen piece of hardware without upgrades.

  76. Re:Dumbing down OSs threatens general purpose PC.. by smash · · Score: 1

    Apple aren't dumbing down the mac. Nothing has been removed. They've added a couple of OPTIONAL components, and thats it. And after running lion for a bit, i've actually found a use for launchpad. I was skeptical at first, but if you set it up properly it means you can quickly flick to your application selection (when using a trackpad) without having to aim for anything or navigate your FS, or type into spotlight. Lion is clearly developed with trackpads in mind (which makes sense given most macs sold these days are notebooks) - if you use it with a trackpad for a while it makes sense.

    --
    I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
  77. What now? by MacGyver2210 · · Score: 1

    having created the fantasy role-playing franchise Ultima

    Sorry, that's not much of a credential. That game has been nearly derelict for the better part of a decade.

    As for the console's fate, I really like being able to go home and just hit the remote to play my latest favorite. No booting a PC, no software load times, no need for Anti-Virus or bloatware overhead. Just plug and play.

    It's also nice to have something that is dedicated hardware for gaming, with pretty great specs. I don't know about the slashdot crew, but I don't think many people's home computer had a triple-core 3GHz processor with a serious graphics card when the 360 came out. It IS getting on time for a new version, though, as the general PC specs catch up.

    --
    If the only way you can accept an assertion is by faith, then you are conceding that it can't be taken on its own merits
  78. Ultima VII had cool features by roguegramma · · Score: 1

    Ultima VII had cool features like pixel-exact manipulation of objects, which wasn't a standard far until the advent of games that were done exclusively in 3D.

    The dialogs were pretty extensive, and also depended on a basic questing system that remembered stuff.

    You could stack stuff (z-axis) and walk on it, I loved stacking my gold bars on my flying carpet, although it looked weird because it's z-offset was too high.

    Features like that may have been present in some other games before, but not in this combination. It felt more like a sandbox than a linear RPG, and as far as I'm concerned in this it was unmatched until the Fallout series.

    Regarding Tabula Rasa, I played it a bit after they opened it up for all because they knew they would discard it, and things like the alien symbols were obviously designed to support a huge game-world.
    So I think it may have been killed because the company expected short-term profits.

    But I agree it would have been better for the game to spend less money on Richard Gariott and more on the game; on the other hand, I don't know exact numbers.

    --
    Hey don't blame me, IANAB
    1. Re:Ultima VII had cool features by Anonymous Coward · · Score: 0

      Actually Ultima 7 was about 10 years ahead of its time. Strong sandboxing with a strong storyline. Full world simulation. Every object in the world could be used and moved. I still think there is not a single game which blended everything in exactly that perfect combination until now.
      It is either sandboxing and losing itself in a weak story, or strong story and then a rails like system or it falls short on the world simulation.

  79. I couldn't disagree more by BlueCoder · · Score: 1

    The truth is that consoles are evolving into the home media server. They were the original locked platforms, way before the iTunes and the iPhone. By having a game platform they have a market of customers ready for software makers and media. The platform is already DRM managed. The market is already established. Developers will want to build apps for it. The consoles are so powerful they can be used to transcode and store media for all your devices.

    Eventually there will be versions of the console that aren't designed for fancy video games but are more generic media servers for those that don't play games because by then then people will have already bought into the locked apps and media and maybe they want to use another console for games but don't want to give up their apps. Also maybe the game platform locks up and they want to move the apps to an isolated and more stable box. All your email and files are stored on this media device. It becomes the home server. All your electronic devices coordinate with it.

    The game console itself will evolve into a background network computing device. Becoming your cloud in the home. It merely broadcasts video streams over the home network rather than generating video signals directly. You connect to a virtual desktop computer though any video monitor connected to the home network. Add a wireless keyboard and mouse... and voila, desktop computer...

    The HDTV video standard will become a thing of the past since the media will be compressed to video files that can more easily be transcoded to any number of resolutions and formats. Combo fiber optic/low voltage power cables will be installed through the home up to wall plates with routers built into them. Flexible copper wire will still be used to plug into them but given shorter distances of say 10 meters they will be able to handle unbelievable throughput.

    1. Re:I couldn't disagree more by Anonymous Coward · · Score: 0

      People have been saying consoles would become media centers ever since PS2's came with DVD players, and it still hasn't happened. There's plenty of alternatives that seem more likely: Blu Ray players all have media center capability, cable boxes are very common and generally have rudimentary home server capability and could easily be upgraded, roku/Apple TVs could improve and catch on better. All of these seem like a lot more likely options than Grandma getting an XBox 720 to watch TV.

      Why do so few people get keyboards for their consoles? Why did Sony withdraw Linux? Because lots of people wanted to use their consoles as desktop computers?

      Why are crazy routers needed when what people have now works fine?

      In short, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.

  80. Re:Nintendo is unfriendly to the smallest develope by supersloshy · · Score: 1

    Counter-point: World of Goo, an award-winning indie game developed by two people, got on WiiWare.

    That said, just because you develop a game doesn't mean it should get published. If he acted like a baby about it then I honestly don't see why I'd want his game to be published. We don't know why he was denied an SDK; maybe he was just as rude and immature as he acted during the protest when he wanted an SDK.

    --
    "Our country is not nearly so overrun with the bigoted as it is overrun with the broadminded." -Archbishop Fulton Sheen
  81. MORE POWER!!!111!!!!11!!! by Shihar · · Score: 1

    Graphics are not the roadblock anymore. Or, at least, they won't be soon. It is true that we are maxing out the graphics, but to imply that gaming doesn't need MORE POWER!!111!! is simply wrong. We are so far below "maxing out" games that it isn't even funny.

    Consider for a moment the much loved Skyrim. The graphics are pretty (especially on a computer). They are not exactly 'maxed out', but they are reasonably close enough where going the last mile or two is not much of a selling point. What does that game lack though? It lacks a world that acts like a world unless we suspend disbelief in a very serious way. When you fling a fireball into the side of a snow covered mountain, nothing happens. At best, it leaves a little burn mark texture. When you open the door to a house, the game has to load the house. Hit a tree with your two handed sword, and it clangs off like you hit a piece of metal. Ice won't melt. Water won't freeze. Weather means nothings. Hit one of your fellow humans and you get a little blood squirt effect and their armor remains shiny and without a dent. Hell, just jump in a fast moving stream and notice that it doesn't freaking move you. Your actions against the Empire or Stormcloacks has no impact outside of the quest line. NPCs behave stupidly and don't run for help when a destruction magic wielding war god tears through their ranks. The list is basically endless.

    The world doesn't need to be "realistic", but it does need to follow rules and make sense before we have declared that we have maxed out. Skyrim is about as good as it gets today (and take this as no disrespect to Skyrim, that game is fantastic), but it is leagues away from REALLY being as good as it gets. Maxing out on graphics doesn't mean that we are done. Graphics were just the low hanging fruit. Now it is time to go after physics and AI behavior. What we need is clear, MORE POWER!

    If there is anything that PC gamers should be cursing console gamers for, it is for the fact that PCs have the power to kick gaming to the next level and start working these challenges, while consoles are weak and worthless machines that front load what paltry power they have into graphics (which are still not as good as on a PC). PC gamers and console gamers should collectively strangle the shit out anyone who suggests that phones with their even more flimsily specs are the next big things.

    There is a certain amount of irony in this though. As a PC gamer, I will get a little sadistic joy out of seeing console gamers cry that portable devices are under powered crap with poor controls...

  82. Which Spider game is he talking about? by solferino · · Score: 1

    On the second page of the interview, Garriott talks about recent games that he has liked and mentions one called Spider.

    Anyone know what game this is and can provide a link?

    1. Re:Which Spider game is he talking about? by BigSes · · Score: 1

      He means Spider Solitaire, thats how out of touch he is.

  83. Not really though, but thanks. by Anonymous Coward · · Score: 0

    Ultimately people buy games for pleasure. Sure there are an awfully large number of people who buy a game to prove some sick, sadistic point that their sad little lives mean something, but for the majority games are a short excursion into fantasy and nothing more. When people buy games they want the games to work instantly. They do not want to buy a game and then spend endless hours upgrading their computers to run it at something close to promised specs, nor do they want to buy a new machine for each new version of a game. For most people the gaming path is:

    Buy game --> Play game --> Get on with life

    If what this gentleman is saying is that games for phones will replace games for consoles I agree. If he is saying that games for consoles will go away because the experience on PCs is far superior, then I call bullshit. In the end the majority of casual gamers do not care.

  84. Whatever by Anonymous Coward · · Score: 0

    1. Sure mobile devices are becoming more and more powerful, but game consoles are also NOT standing still! When the next gen's arrive, they'll be WAY ahead of what mobiles & tablets can offer - but that is EXPECTED when you take the price and form-factor into account!

    2. Even if a mobile/tablet could match the power of a dedicated gaming console .... I don't know about others, but I WANT a big screen to game on!

  85. Stupid by TheSkepticalOptimist · · Score: 1

    I want to play games on an 80 inch LCD TV. Unless they build game playing capabilities directly into my TV then I guess a "console" of some sort is required, whether that "console" is an attached PC, Tablet, or Smart Phone who cares. Console, by definition, is "something that attaches to your TV to play a game". I don't care what that console actually IS, just give me the ability to play in my comfortably in my living room. I agree that it may be the end of the road for "traditional" consoles from Microsoft, Sony and Nintendo but the game "console" will always exist as long as TV's exist.

    --
    I haven't thought of anything clever to put here, but then again most of you haven't either.
  86. My 70" TV by Gyorg_Lavode · · Score: 1

    My 70" Plasma is very sure that consoles will continue to stick around. It begs to be used to play skyrim, battlefield, or the next great game.

    --
    I do security
  87. XNA Game Studio on a piece of dung Dell by tepples · · Score: 1

    Based on this page, I was under the impression that XNA required at least Shader Model 2.0, and I'm not sure what shader model the Intel GMA in the cheapest piece of dung Dell supports.

  88. Convergence by J-1000 · · Score: 1

    PCs and consoles are gradually becoming the same device, with one big exception: Interoperability. You can plug your phone or tablet into a PC. You can't even plug a keyboard into an XBox (and expect it to work). The funny thing is that Microsoft really is the front runner in both categories. I expect that a future XBox will run a Windows variant and will finally start using standardized I/O stuff. And MS will be in a strange Apple-like position of selling the software AND the hardware.

    So we'll never see either the console or the PC die first, because MS will morph them together.