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PSVita Released In the USA and Europe

YokimaSun writes "Sony has today released the PSVita in the U.S. and Europe. The console comes with features such as dual touch pads at the front and rear, dual cameras at the front and rear, dual analog sticks, a 5-inch OLED screen, GPS, six-axis motion sensors and a three-axis electronic compass. The PSVita is Sony's attempt at stealing the thunder away from the 3DS but also bringing back the gamers lost to the likes of Android and iOS Devices. The PSVita in Japan sold massively on its first release week but since has struggled and sold less than the PSP. With this in mind sites like Amazon have been offering many different deals to entice people to buy the console. Can Sony stop homebrewers from taking over this console?"

54 of 225 comments (clear)

  1. Released Today? by Lumpy · · Score: 2

    I have seen them in people's hands for a week now. One of the gamers here at the office had his in last friday showing it off.

    --
    Do not look at laser with remaining good eye.
    1. Re:Released Today? by tysonedwards · · Score: 3, Informative

      Sony decided to do a "pre-launch" in the US and EU at a 71% markup so that the early adopters could get it in their hands a week early.

      Basically, shafting their own customer base who would stand in line on day one, but also creating two separate "stand in line" days, one for people whom money is not an issue and don't care the price as long as they get it now, one where the price is still significantly higher than any other handheld game console, but safely able to let their user base know "we aren't fisting you as much as we already did our early adopters!"

      --
      Thirty four characters live here.
    2. Re:Released Today? by Anonymous Coward · · Score: 3, Interesting

      And all for a product nobody wants.

      Seriously, the same problems with the PSP now plague the Vita. It doesn't do what it needs to do. It has absolutely SHIT for battery life. The web browsing experience is a cruel joke.

      And the one thing that drove gamers to buy them, homebrew that FIXED most of this crap, is what Sony spent their time trying to kill and threaten people about, much in the same way Sony threatened people for trying to put OtherOS back on the PS3 after it was removed.

      Sony can go fuck themselves.

    3. Re:Released Today? by cornface · · Score: 2, Informative

      Here is a novel idea. Play the games you bought for the original PSP on the original PSP that you still own.

      So crazy it just might work...

    4. Re:Released Today? by tysonedwards · · Score: 2

      Actually, it does... But you wouldn't recognize it.

      Sandboxing is enforced, signing is enforced, there are no remote administration packages installed, no local filesystem browser, it has forced updates that prevent you from logging in if you have not run updates...

      --
      Thirty four characters live here.
    5. Re:Released Today? by Dog-Cow · · Score: 2

      That is irrelevant. Seriously, the lack of basic, simple logic on this site is comically tragic.

      Simple thought experiment: What if Sony went out of business without manufacturing a gazillion PSPs as replacements for current PSP owners until the end of time?

    6. Re:Released Today? by DrXym · · Score: 2

      Sony wouldn't give a shit about homebrewers if not for the fact that for every legitimate homebrewer there were countless others using modded firmware to play pirate games. It's no wonder they cracked down on it hard. If I had billions riding on a platform's success and revenues then I'd feel the same way about it too. Even as an owner I wouldnt want to see the platform lose out on premium titles and turn into a wasteland of shovelware because the margins fell out of the market.

    7. Re:Released Today? by HaZardman27 · · Score: 2

      What Sony is doing is not illegal or even wrong, but in many people's minds it is simply poor business practice. If many consumers choose not to purchase a Vita due to it not having a desired feature, that is not illogical. People are essentially saying "Screw you Sony, I'm tired of buying new hardware from you that won't run my old software, when I can buy Nintendo hardware instead that continues to offer backwards-compatibility with no additional software fees."

      --
      Apparently wizard is not a legitimate career path, so I chose programmer instead.
    8. Re:Released Today? by Lumpy · · Score: 2

      get a PSP1000 they are far more durable than the crap PSP2000 and PSP3000

      --
      Do not look at laser with remaining good eye.
    9. Re:Released Today? by GmExtremacy · · Score: 2

      I have no reasonable expectancy that software works on any other platform.

      I'm not talking about expecting them to implement features for me. I'm talking about expecting them to not completely cripple the devices that I bought for completely inane and paranoid reasons.

      It's also not just the platform owner who suffers from piracy.

      Piracy is simply a loss of potential gain. Regardless, I do not think this justifies harming actual customers. They're wasting their time. They will never stop piracy. They can only slightly delay it. Once there is enough interest, they are doomed.

      Not to mention the fact that this locked-down garbage harms innocents as well (let's not even talk about removing features that used to be present). Honestly, I see this as about as idiotic as the terrorist paranoia (on a smaller scale, though). Some people are, according to you, criminals? Hurt everyone to try to get rid of them! Who cares about collateral damage? And then some people even go as far to claim that it's perfectly acceptable to harm your customers as long as you're not harming very many of them (OtherOS, supposedly).

      Sorry, but no matter what their excuse is, or how much they think (yes, think) they're losing, I'll never think that their proposed solutions are a good thing.

  2. I'll use a Sony product... by Anonymous Coward · · Score: 5, Funny

    ...when you pry one *into* my cold, dead hands.

  3. Scathing Review by sehlat · · Score: 5, Informative

    Apparently Sony is STILL letting the Hollywood Divisions call the shots, though. There's a scathing review here.

    1. Re:Scathing Review by MoonBuggy · · Score: 3, Informative

      Letting them? Sony are a significant part of Hollywood, not to mention the second largest music company in the world.

    2. Re:Scathing Review by MoonBuggy · · Score: 2

      Ignore that, I just re-read the GP post and realised it meant the Hollywood parts of Sony. Me fail English.

  4. Sony lost me when... by fyngyrz · · Score: 2, Insightful

    ...they removed the drive from the PSP. After spending considerable $$$ on games on those tiny disks, they made them unreadable and unplayable on their new hotness... and that was the end of my relationship with them.

    Any console manufacturer that tosses compatibility in the trash is saying "hey, feel absolutely free to take a look at all the competition and see if there's something better!" at the very same time you're steaming mad at them for turning your investment into a waste.

    --
    I've fallen off your lawn, and I can't get up.
    1. Re:Sony lost me when... by tysonedwards · · Score: 5, Funny

      Oh, but Sony is *letting* you re-purchase your PSP games for your PSVita at 15% off Retail (well, retail price at the time of original release of the title) for you to be able to download it to a slightly tweaked MicroSD card with a 300% markup!

      They care about you, and want to enable you to continue to play the same game that you had yesterday... And to format shift your game, they are giving you a discount compared to needing to re-buy the same game over again! A discount!

      They are doing *everything* that they can to make you happy, all the while helping their poor, defenseless developers who *need* to buy in at $12,500 / year to develop software for your game console. How would multinational corporations feed their children if they *didn't* charge you for continuing to use exactly what you had yesterday?

      --
      Thirty four characters live here.
    2. Re:Sony lost me when... by CastrTroy · · Score: 2

      Maybe it can't even play original PSP games because of the different processor architecture, and including extra chips to fully support backwards compatibility would make it too expensive. If you want to play your old PSP games, use your PSP. I know it kind of sucks carrying 2 devices around but there are some considerations for making a device backwards compatible more complex then ensuring the same media type is used in both platforms. Also, this will probably cut down on piracy big time, as using proprietary media means that people first have to figure out how to read and write the memory before they even start to figure out how to run unsigned software.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    3. Re:Sony lost me when... by Anonymous Coward · · Score: 2, Funny

      Blimming well cuttin' their own frowts, they is, an' no mistake.

    4. Re:Sony lost me when... by fyngyrz · · Score: 3, Interesting

      Maybe it can't even play original PSP games because of the different processor architecture

      Well, that would be an additional mistake by Sony; because, as I said, since their choices obsolete my investment, my choice is to wander off elsewhere.

      If you want to play your old PSP games, use your PSP

      Oh, I do. Bought and paid for. But when it croaks, as it inevitably will, it won't be replaced by a Sony device, you see.

      there are some considerations for making a device backwards compatible more complex then ensuring the same media type is used in both platforms

      I don't care. What I care about is that I have all these games that won't run. Sony chose incompatibility; they chose poorly: I choose to abandon Sony.

      Also, this will probably cut down on piracy big time

      I highly doubt it, but again, it has become irrelevant to me: Sony intentionally did me a large financial injury, and I decline to do further business with them.

      --
      I've fallen off your lawn, and I can't get up.
    5. Re:Sony lost me when... by fyngyrz · · Score: 2

      Microsoft put backwards compatibility above everything else for the better part of a decade, look how well that worked for them.

      As far as I know, the results of that effort are that they have the most OS's in place; the most commonly used office suite; and that software I compiled back in 1995 still runs fine, delivering me results without further work. Mind you, I'm running XP in a VM on my Mac now, but I *am* running XP, and I purchased it legitimately. Specifically because it still works.

      So if you were being snarky... fail. And I'm primarily a Mac user.

      --
      I've fallen off your lawn, and I can't get up.
    6. Re:Sony lost me when... by Dog-Cow · · Score: 4, Informative

      You are a moron. Sony has not, by this decision, affected your finances in any way. Lost opportunity is not the same as theft! They never hinted that you would have the ability to play PSP games on anything other than a PSP. They never promised or implied that the PSP would be manufactured indefinitely.

      Choosing something else when your PSP gives up the ghost is rational, but your reasons are anything but.

    7. Re:Sony lost me when... by sidthegeek · · Score: 3, Insightful

      And the whole rootkit scandal was blown out of proportion! They were just trying to protect you from the evils of copyright infringement! Aren't they such great people?

    8. Re:Sony lost me when... by fyngyrz · · Score: 4, Informative

      So by not replacing you are scrapping your investment yourself when you could replace the broken PSP with a working model (secondhand). Since you are not going to replace Sony has made the right decision

      Boy, are you confused. First of all, I might indeed buy a used PSP, but that does absolutely nothing for Sony -- they earn no income from it. Only the previous PSP owner receives my money. I'm certainly not going to buy any more UMD's -- the format is dying on the vine and the number of machines that can run them drops by the day, specifically thanks to Sony. Again, no income for Sony. Most importantly, if Sony had made the new machine UMD-capable and game-compatible, I'd have bought it no question. When it comes time to buy a NEW machine, it'll be from someone else, because Sony has lost my trust. And I should point out that the reason that they had my trust in the first place was that my PS2 ran my PS1 games, and my PS3 ran my PS2 games. It seemed that they understood the issue. And yes, I bought all three machines, though only the PS2 and PS3 are setup in the home (no need for a PS1, you see, though we still can, and still do, play the games.)

      So no. Sony made the wrong decision. In every way.

      --
      I've fallen off your lawn, and I can't get up.
    9. Re:Sony lost me when... by theangrypeon · · Score: 2

      I don't care. What I care about is that I have all these games that won't run. Sony chose incompatibility; they chose poorly: I choose to abandon Sony.

      Sensible enough. That's what markets are all about. More power to you.

      I highly doubt it, but again, it has become irrelevant to me: Sony intentionally did me a large financial injury, and I decline to do further business with them.

      This is where you fly off the deep end. Sony intentionally injured you financially? what?

      You realize that Sony is under no legal or moral obligation to keep selling the PSP or supporting the UMD format forever just so you could always rely on a replacement PSP if yours broke down, right? Especially when either wasn't all that successful from a sales perspective.

    10. Re:Sony lost me when... by gnick · · Score: 4, Insightful

      What if I bought a camera, and then a bunch of lenses for it.

      This is slashdot - We use car analogies. What if I bought a 1949 Ford and spent a bunch of money improving it. Then, just a few years later, Ford stops making replacement parts for it and my improvements are incompatible to remove and install in their new model. I could go buy the replacement parts used, but instead I'll boycott Ford.

      --
      He's getting rather old, but he's a good mouse.
    11. Re:Sony lost me when... by DrXym · · Score: 2
      A sync cable or even peer to peer wifi and some sync software for the PSP and PS Vita would enable people to transfer their collections. Run software on PSP, run software on PS Vita. PS Vita gets an image of the game encrypted against the user's PSN account. Occasionally, the Vita might challenge the user to do a further validation sync to prove ownership. It's quite feasible to do and even if legal issues prevent them from supporting some 3rd party titles, it wouldn't stop them from enabling their own. They'd probably make enough money from selling extra memory cards and cables to justify doing it.

      It as the lack of sync which IMO doomed the PSP Go. People with 10 games for their PSP were not going to upgrade to a console in the same family which didn't let them continue to play them. I suppose the PS Vita isn't the same family so the presumption of backwards compatibility is lower, but it still wouldn't hurt to offer sync.

    12. Re:Sony lost me when... by elrous0 · · Score: 5, Funny

      Ditto for the PSN hacking scandal. Some people called it "Having your identity stolen" but Sony rightly pointed out that they were just helping you make lots of new friends in eastern europe.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    13. Re:Sony lost me when... by Turken · · Score: 2

      And as long as you're in the world of PC's (but don't have the time or money to keep your rig state-of-the-art) you'll run in to compatibility issues sooner AND later.

  5. Mildly frustrating but awesome hardware. by RyuuzakiTetsuya · · Score: 4, Informative

    I picked up one early. Got the 3G early Adopter's Bundle, which came with a free month of 250mb of 3G and activation, an 8 gig memory card and a free game.

    So I've more than made up my losses for going 3G, but the damn thing decided to not power back on when I got to work and I wanted to check the status of it's charge. I searched around, found out you had to hold the power button for SIXTY seconds, then another 2-3.

    That aside, the screen is BEAUTIFUL. I hope more devs aside from Kojima take advantage of the rear touchpad. Played with the interface a little. Very smooth. iOS smooth. I just hope owning this thing isn't the pain in the ass I fear it will be.

    --
    Non impediti ratione cogitationus.
  6. Can Sony stop homebrewers from taking over this.. by Korin43 · · Score: 4, Insightful

    Can Sony stop homebrewers from taking over this console?

    More important question -- will Sony stop getting in the way of people wanting to make games and thus make themselves relevant again? Can you imagine how much different the Android and iOS situation would be today if Apple and Google were trying the "make life hell for developers" strategy?

  7. LOL by vlm · · Score: 5, Insightful

    also bringing back the gamers lost to the likes of Android and IOS Devices

    LOL. The good news is, you've got a joystick. The bad news is, the games cost $40 instead of 99 cents. Couldn't be more "sony" of a product, especially the non-usb usb cable. How sony of them.

    --
    "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    1. Re:LOL by tysonedwards · · Score: 2

      Yes, you can get a $15 one-time discount on a single purchase from a highly questionable website in exchange for being registered to a pay service at the price of $16 / month. Sounds like you've found a real winner right there!

      --
      Thirty four characters live here.
  8. Re:Half-assed backwards compatiblity by firex726 · · Score: 4, Funny

    That's like most Sony stuff of late. Take a good idea but hamper it with BS restrictions and let greed get in the way, then blame piracy for the lack of sales.

    Sane Exec: "Lets add backwards compatibility!"
    Shill Exec #1: "But only via download services."
    Shill Exec #2:"Which people must again pay for."
    Shill Exec #3:"And only in the Asian market."
    CEO: "Yes, that sounds like a winner men."

  9. Good luck to them. by Anonymous Coward · · Score: 2, Insightful

    If the sales in these 2 regions don't do well, they will seriously need to consider the same action Nintendo took with the awful sales for 3DS, instant price cut and reward those who bought early. (otherwise face being hated by them, of course they'd likely do that anyway)
    Sadly, it seems the whole iPad generation really did hurt gaming. Not so much consoles, but certainly the handhelds.
    The poor sales in Japan might just be that Japan are going off handhelds, it might not be the same over here. I guess we will see when the numbers come in.
    One thing they need to do especially is drop the damn price for those memory cards. Those prices are insane, especially if they are hoping people will download.

    Good luck to both of them. I don't want that trash iPad ever becoming a winner. It is terrible for any serious gaming. It has the precision of a firehose with a spray nozzle. It works brilliantly with a very small subset of game control schemes, but fails terribly in everything else simply because of its size, the fact you need to grip with either one hand or the other and that there is no feedback.
    PSV is actually a really good mix of control schemes that could cover everything, but it sadly came at such a point where the industry might be going through a huge change...

  10. Can Sony stop itself? No... no they can't by SmallFurryCreature · · Score: 4, Insightful

    Sony just can't stop screwing itself over... the last news is that Sony will NOT be offering the service available to the Japanese to turn UMD discs into downloadable games. The reason? Low sales... piracy off course.

    So... who is affected by this? The pirates? Non-Sony customers? No. They are not affected. ONLY paying customers who bought Sony products are affected by this, punished to either carry two consoles or re-buy their games at near full price.

    Sony is already way behind in the west so to combat this, they provide less service to the few customers they managed to get. Either this shows an amazing disconnect with the real world by Sony exec's or they don't mind sending the message "If you buy our goods, you must be stupid enough to pay twice for the same game".

    You might think Sony would have been warned to provide an amazing experience after the failure of the 3DS. It wasn't just the 3D element, it was that the device was a throwback compared to the DS XL and just didn't offer a smooth or indeed even better experience then a mobile phone, let alone a tablet. Look at the 3DS again, the screens are amazingly bad considered against the latest phones. They aren't worse then previous gameboys but those didn't have any other devices people ALREADY will have in their pocket anyway.

    My prediction is that the Vita will fail even harder then the PSP. The line up games are again very slim pickings with some of the bigger games still not realizing that a MOBILE games is played OUTSIDE and that therefor the display needs to be extremely clear because a sudden ray of light while in a dark area can ruin the game. In normal PC/Console games such dark moments are called atmoshere, outside they are called "I can't see a fucking thing" and then your avatar dies.

    Early GBA games required you to write down a very long hex key to "save" the game... game companies seem to barely have moved on from this... except android/ios game makers. Do you know WHY angry birds is such a success? Because you can easily start it, easily resume it. If the crappy controls cause a miss, you can easily restart with no punishment. The game would do EVEN better if you could skip levels. I never bought it because I never made it past a certain point so what is the point of buying even more levels?

    Mobile games have to fun, easy to play, fast to start, playable on the go and in changing light and not punish the player for having to suddenly stop playing or even accidental input. And they should be cheap.

    Sony hasn't gotten any of this right. The hardware looks okay but so did the original. And as said, this time there is a LOT more competition, competition that is often consider a MUST have (can you really exist anymore without a cellphone?). What about people without a smartphone you say? Right... they do exist but if you think the overlap between (refuses to buy a smartphone) and (wants to buy a fairly expensive handheld game console) is very large... well you must be working for Sony.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Can Sony stop itself? No... no they can't by MobileTatsu-NJG · · Score: 3, Interesting

      You might think Sony would have been warned to provide an amazing experience after the failure of the 3DS.

      Small nitpick: The 3DS has not failed, it's actually doing quite well. The launch was screwed up.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  11. TacoBell Winner by modestgeek · · Score: 3, Funny

    The only reason I have one is because I won it from TacoBell. I can't even use some of the features because I don't have a PS3. None of my old PSP games will work on it (even the downloadable ones). None of my friends with a PS3 are interested in buying it from me at half MSRP... :(

    http://unlock.tacobell.com/?utm_campaign=PSVita2012

  12. Must make shit before making gold by tepples · · Score: 3, Insightful

    Budding video game developers still need to make games that Anonymous Coward considers "shitty" while learning to develop less-"shitty" games, just as budding writers' initial output falls into Theodore Sturgeon's 90 percent crap.

  13. Lesser of three evils by Daetrin · · Score: 3, Informative

    There's a reason why Nintendo is my favorite of the big three video game companies, and it's not just nostalgia. Nintendo isn't interested in crippling their own hardware in order to "protect" their own movie studio or their own music publishing business. They don't have a giant monopoly whose profits they're using to muscle their way into other areas of business. (Back in the day if you did something similar with gas stations it was definitely illegal.)

    Nintendo may have done some pretty questionable things back when they were on top in the video game industry, but even then they were still restricted to the video game industry. Maybe if they'd expanded into other areas and became just as big as Sony and Microsoft then they'd be pulling the same kind of crap, but they didn't so they aren't.

    Nintendo certainly has their own problems, but currently those problems stem from trying to force the game industry towards areas i don't especially care for and failing to butter up third party developers sufficiently. I'm "forced" to invest in Sony's console if i want new "old-fashioned" games like Disgaea, however in the portable arena the DS and 3DS have plenty of content spanning all genres, including the "classic" ones, so as long as i'm willing to accept alternative games in the same genre i can avoid Sony for this particular case.

    But as usual these are my own opinions, i'm sure others think Sony is a great company and love the Vita.

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    This Space Intentionally Left Blank
    1. Re:Lesser of three evils by Gravatron · · Score: 2

      And, interestingly, received none of the complaints sony got. I suppose that's because sony scrapped it very early in the generation, while Nintendo kept it till pretty recently. Nintendo's biggest problem is they are very arrogant, and seemingly think nothing of any other developer. their consoles are designed to play the games they want to make, and not what others may want to do. That's why the 3ds lacked power, a second stick, or even an online network worth note.

    2. Re:Lesser of three evils by lbbros · · Score: 4, Insightful

      Nintendo isn't interested in crippling their own hardware in order to "protect" their own movie studio or their own music publishing business.

      It is however interested in ensuring that games bought in Japan won't run on European or USA units, and vice versa. This is a far more deal breaker than what you report to me. (Microsoft leaves the lock to the publisher, while Sony, at least for physical games, goes region free).

      As an owner of a USA PS3 living in Europe playing mostly Japanese games (yes, a mixture of things), I like the fact that I can get a copy whenever in the world and knowing it will run. Region lock sucks.

      --
      A CC-licensed illustrated horror novel
  14. Lost to iOS & Android? by HalAtWork · · Score: 2

    Maybe those platforms created gamers out of those who didn't play games before, but I don't think there are that many gamers that were lost to iOS and Android.

  15. Proprietary USB?! by Radical+Moderate · · Score: 2

    Sony you are dead to me. Still. Although I'll keep watching my 10 year old 30-inch Trinitron THAT WILL NOT DIE!!

    --
    Never let a lack of data get in the way of a good rant.
  16. Re:Is Sony joking? by Tumbleweed · · Score: 2

    If price of games was the only differentiating favor in a gaming platform, nobody would play anything other than Solitaire and Minesweeper. The platforms don't compete with each other any more than a thirty year-old Datsun competes with a modern Ford Focus or either of those compete with a Ferrari 458.

  17. Re:GPS? by RyuuzakiTetsuya · · Score: 2

    MGS: Portable Ops rewarded you with unlockables depending on where you used the GPS to find unlockables. Near a 7/11? Unlocked a special edition new recruit. Etc. etc.

    Handheld is supposed to be done outside. Having GPS makes sense.

    --
    Non impediti ratione cogitationus.
  18. Ya well, may be a reason for the price by Sycraft-fu · · Score: 4, Insightful

    In my experience, most phone games aren't worth more than $1, and many are overpriced at a dollar. They are very simple little games. Now that's fine, and indeed what I want for my phone. When I'm waiting at the doctor's office or something I want a game I can play for a bit and set down when needed.

    However to pretend that they are in the same league as $40-60 computer or console games is silly. 50 Android games would not give me the same entertainment as one computer game does. Quantity doesn't out do quality always.

    1. Re:Ya well, may be a reason for the price by petsounds · · Score: 2

      There's a lot of heavy-hitters on the iOS store now -- Grand Theft Auto III, Soul Calibur, the Final Fantasy games. I'd say those are worth more than a dollar. They look pretty great and play so-so. The play so-so part is the problem -- not the game's fault, but lack of physical buttons. And until the touch devices find some way around this (and having physical buttons or a dedicated non-screen touch area like the Vita seems the only ways around it), game genres that require complicated button sequences and movements will seem cheap compared to their console/handheld brethren.

  19. Re:Half-assed backwards compatiblity by RyuuzakiTetsuya · · Score: 2

    err, more like the UMD drive was wildly unpopular or adding the UMD drive would've been a pain in the ass on the engineering side.

    I don't get it. Just a few weeks ago /.ers were bagging on the UMD drive. They get rid of it, not just in the Vita but in the PSP GO as well, and ... people are still bitching.

    --
    Non impediti ratione cogitationus.
  20. Is it still a turd if it's polished? by tepples · · Score: 2

    at best a tetris tech demo

    Would you consider a polished falling block game to be still a "tech demo"? If so, I used to make falling block games for the NES and GBA: Lockjaw (PC, GBA) is like Tetris but you can change a lot of the rules, and Luminesweeper (GBA) proves that the PSP's flagship launch title underused the PSP. This is in addition to a collection I'm making of some worthwhile homebrew games for the NES. And have you tried Super Bat Puncher yet?

    Part of the problem keeping freeware games developed by hobbyists at roughly the complexity of calculator games or 1985 NES games is what I've been calling the "complexity wall". Games need more art than other kinds of software, and there aren't as many ready-made art libraries available to hobbyists as, say, code libraries. It's the rare developer who has skills in both coding and art or the ability to work together on a fairly complex project. But if there's a chance to sell copies of a game, developers skilled in one area will put more effort into hiring people skilled in other areas. This, of course, requires an indie-friendly market. For consoles, there's Xbox Live Indie Games. For touch-screen handhelds, there are Android Market, AppsLib, and the like. But what for handhelds with buttons?

  21. Picked one up today by RogueyWon · · Score: 4, Informative

    I picked up my 3G model this morning. It sat on my desk at work all day glowering at me, but I've been able to mess around with it a bit since I got home. My experiences thus far can be summed up in three observations:

    1) As a piece of kit to hold in your hand, it is gorgeous. It looks and feels like a premium piece of kit. It's possibly a bit on the large side for a handheld, but the quality of build feels great. The display quality is amazing and the touchscreens are extremely precise.

    2) As a handheld gaming console, it is excellent. The games I've tried thus far: Uncharted, Wipeout and Super Stardust are all closer to PS3 quality than to PSP/3DS quality. The dual analogue sticks are an absolute revelation and it would be very hard to go back to a portable gaming platform that didn't support them (be it the 3DS or iPad) without feeling a twinge of regret.

    3) As a general user-experience it is, at best, below average. And here's where a bit of explanation is needed.

    I get the machine home, fire it up and start going through the initial setup. I set my region, set the time and date and connect it to my home wifi. I decide to leave the 3G network setup for later. So far, so good. I then get prompted to link the device to my PSN account. Great - I like the idea of having the same account shared between my PS3 and my Vita and I'm sure that Sony have made the process nice and easy. So I tap the box for "I already have a PSN account" without a care in the world.

    The device does a quick scan of the network and tells me that I need to do a firmware update before I can connect to the PSN. At this point, I feel a bit irritated. The PS3 has been massively compromised by the frequency of and time required for firmware updates, and it doesn't bode well that the Vita is headed down the same path. But... whatever.

    I click "ok".

    And now I'm back at the prompt asking me whether I have a PSN account or not. A bit confused, I tell it again that I do. Cue the message about needing a firmware update. I'm stuck in a loop.

    A quick google shows me that I have to answer "no" and create a temporary account that I use to download the firmware update and then link my "proper" PSN account. At this point, I'm really starting to get quite cheesed off. This is a long way from optimal. But anyway - I follow the instructions and set the firmware update running.

    10 minutes later, the machine reboots with its new firmware. Ok, that's about 5 minutes faster than the average PS3 firmware update, but it's still pretty poor.

    Ok, so, the firmware's updated and the Vita can access the net through my home network. Time to get the 3G set up. I shut the machine off, insert the Vodafone pay-as-you-go SIM that's included with UK 3G models and fire it back up. There's a nice obvious icon on the start screen to set up the 3G provider, so I tap it.

    At first, everything seems to be going well. The Vita opens the Vodafone website and I opt to purchase 10 GBP of credit using my credit card. I note at this point that the web-browser is a bit shit, but in fairness, I realise that the utterly crapulent nature of the Vodafone website isn't helping either.

    I fill in the form with my credit card details and tap the button to pay. But what's this? An error - saying that the service isn't available at this time. I try again - same error. I try again with my emergency backup card. Same problem.

    So I go to google again. A lot of trawling through the Vodafone forums finally reveals the problem; the SIM won't activate properly if the Vita tries to do its first top-up using wifi rather than the 3G connection. I need to go into the settings menu, disable wifi and then try again. I do so, and am finally able to buy my 3G credit.

    Right, now, time to transfer some content off my PS3. I got rid of my old PSP for trade-in credit a few days ago, but shifted all of my downloaded games back onto my PS3, so I could stick them straight onto the Vita. I get the USB connector that came with the Vita and hook th

    1. Re:Picked one up today by rsmith-mac · · Score: 2

      To be fair, all of your setup issues are documented in the quick setup guide. It tells you to put the SIM in before you start the console the first time, and to use the temporary account for firmware updates. But that doesn't excuse Sony from making things so weird in the first place.

    2. Re:Picked one up today by Nyder · · Score: 2

      To be fair, all of your setup issues are documented in the quick setup guide. It tells you to put the SIM in before you start the console the first time, and to use the temporary account for firmware updates. But that doesn't excuse Sony from making things so weird in the first place.

      Read the quick setup guide? Seriously? That's like asking someone to read the article.

      --
      Be seeing you...
  22. "Sony" by GmExtremacy · · Score: 2

    Nope! Instant deal-breaker right there. Rootkits, OtherOS, awful security practices, and caring more about stopping (and failing to do so, I might add) the piracy boogeyman than not harming their own customers.

    Sorry to say, but when they screw their customers over again somehow, don't expect any pity. It's obvious what kind of company they are, and it's at least partly your own fault for continuing to buy products from them.

  23. Re:Why? by GmExtremacy · · Score: 2

    and one of the big reasons they locked this one down.

    That'll totally stop the pirates...

    Oh, well. They care more about 'stopping' the big, evil game downloaders (who just copy games and cost them nothing) than they do about not hurting their own customers. They're idiots, but so is anyone who buys their products and then complains. They've had ample time to realize just what kind of company Sony (and probably many more, actually) is.