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Sony To Delete Virtual Goods

New submitter dommer2029 writes "A few years back, Sony bought up a small company running an online collectible card game called Star Chamber: The Harbinger Saga. Two days ago, they announced that the servers will be shutting down on March 29, 2012. All of our virtual collectible cards? Poof. It's not surprising — the user base is small and dwindling — but it's proof that any server-based digital goods you 'own' can vanish on a corporation's whim."

171 comments

  1. of course by Anonymous Coward · · Score: 5, Insightful

    Of course the user base for star chamber is dwindling. There hasn't been an expansion since 2007. Collectible games need expansions to survive. Otherwise people get bored and move on.

    Sony Online Entertainment. Where games go to die.

    1. Re:of course by Anonymous Coward · · Score: 0

      I wouldn't say that, they ran games and still do run games for a pretty long ass time.
      I am surprised this even lasted that long.

      I think one of the main problems, as with most of these, is where the hell are they?
      I haven't even heard of this.
      Where is this fancy portal with all these games?
      You typically have to go through all sorts of crap just to find half of the online games these days.
      You'd think they would have it on SOE site since they technically own it now. Nope.
      Worse when people replace listings with search pages with no way to view everything. Brilliant idea.

      Advertising, even on your own site, is such a simple thing that barely ANY companies even do! It is insanely stupid, it hurts my head to even think about.
      No wonder so many games go unnoticed and die.
      And this isn't even talking about bigger games and full-on releases.
      No ads, low sales, "company shocked" (or dies in worse cases), simple.
      Hell, it isn't even hard to viral your own game without being noticed. All it takes is a solid week of forum activity to get word of mouth to take over for you.
      Then you "come out" and confirm it officially with a few big sites, boom, done.
      Everybody smart does it, just like people bumping their own threads in non-account based forums for attention, such as imageboards.

    2. Re:of course by tripleevenfall · · Score: 1

      I was surprised to learn from TFA that EverQuest Online Adventures is still operating. They released that for the PS2 in 2003.

    3. Re:of course by arkane1234 · · Score: 1

      Sony Online Entertainment. Where games go to die.

      We're in the dark ages right now, I guess. Sadly, Sony is the best of the breed and even they suck most of times.
      XBox is just abyssmal, and Wii is a totally different creature all together and not geared towards the same audience as Sony.

      --
      -- This space for lease, low setup fee, inquire within!
    4. Re:of course by Anonymous Coward · · Score: 5, Funny

      Ha. Ha. Reminds me of the old saying "Denny's, Where waitresses go to die."

      And diners, too... there's a saying around here: if you want to find excellent food, follow an old person to lunch. You'll either find the best food that 60 years of experience can find, or you'll arrive at Denny's.

    5. Re:of course by Charliemopps · · Score: 4, Insightful

      ARE YOU INSANE? SOE was the first major MMO publisher to start charging different rates for different levels of content, and then again the first major MMO to have a real money for items auction house. The current disaster that is the MMO market was almost entirely modeled after SOE. Do you ever wonder why MMOs are almost universally $15.99/month? SOE raised their rates almost 10 years ago now, and it stuck. Prior to that they were $10/month. SOE is the root of all evil as far as MMOs go.

    6. Re:of course by SiliconSeraph · · Score: 1

      Glad to see I'm not the only person left on the internet that remembers the Everquest "Premium" servers.

    7. Re:of course by iamhassi · · Score: 2

      Of course the user base for star chamber is dwindling. There hasn't been an expansion since 2007. Collectible games need expansions to survive. Otherwise people get bored and move on.

      Sony Online Entertainment. Where games go to die.

      Doesn't have to be that way, has Sony even looked for a new buyer? Perhaps one of the players might even be interested in paying for the game and taking over, any alternative has got to be better than "Sony To Delete Virtual Goods".

      Obviously someone is concerned enough over this to have the story posted on /.

      This story concerns me because I still regularly play Supreme Commander which was released in 2007. Fortunately it doesn't require an internet server to play, but what if it did, and they decided to disconnect it, saying "Well, it is from 2007"?

      --
      my karma will be here long after I'm gone
    8. Re:of course by Anonymous Coward · · Score: 0

      I still have that! I haven't played it in YEARS... Maybe it's time to dust of the old PS2 and fire it up!

      Surely, EQOA is free-to-play at this point, yes?

    9. Re:of course by CronoCloud · · Score: 1

      I know, I'm responding because I got the e-mail from SOE yesterday. As an aside, since EQOA predates PSN, payment and accounts are handled by SOE's PC gaming division. It's the only PS2 game that does that.

      It's also the oldest console MMORPG, pre-dating FFXI. They made the last month free, I suppose I could login again...I quit a looong time ago, because I didn't really have the time to devote to a game with a monthly fee. I got kicked out of a guild or two in 03 or 04 because I didn't play enough. I switched to FFXI but that's an even WORSE grindfest full of overly conformist "there is only one way to play a class" Japanese min-maxers. EQOA was more fun.

      Wish I had a capture card to take pictures and video of it. It's a seamless world, no "zoning" while there are border lines between zones, there's no loading between them. You will NEVER see a load screen in EQOA after the game starts unless you:

      1. Die, and get TP'd to your last bind point.
      2. Or teleport/coach

      I've only tried a trial of WoW but that very much reminded me of EQOA (being an MMORPG for the masses), even the graphical style of it.

    10. Re:of course by hairyfeet · · Score: 3, Insightful

      Have you ever actually TRIED that? I have, I wanted to rescue some of the really funky ass old shareware titles that are damned near impossible to play on modern Windows and give them a new lease on life. i quickly found most of these companies expect something to the tune of 300%-3000% profits or they won't give you the time of day. I wish I had saved the emails so i could post 'em, one company wanted six figures for their "very valuable IP" when we are talking about something that wasn't even up to the level of "Codename:Tenka" but was one of those 50 bazillion Wolfenstein knockoff that came out back when that old thing was a hit and everyone tried to cash in.

      I bet if you were to contact Sony their asking price is right around what you would expect to pay for GTA 3 or NWN, not some nearly dead card trading game. never underestimate the incredible all consuming greed of these people. This is why I'm so against the extended copyrights we now have, thanks to the insatiable greed of the megacorps by the time most things do come out of copyright they won't exist and any source code will have been destroyed decades ago. Thanks to these greedy bastards the history of electronic gaming is gonna be more spotty and incomplete than the fossil record and that's just sad.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    11. Re:of course by Anonymous Coward · · Score: 0

      Obviously someone is concerned enough over this to have the story posted on /.

      Or they're just on the "Everything Sony Does Is Wrong" bandwagon.

      Don't get me wrong, they do a lot of wrong. But in this instance, it appears to me that the submitter simply saw Sony doing something, and thought "how can I spin this in a negative, evil light?"

    12. Re:of course by ultranova · · Score: 1

      by the time most things do come out of copyright

      Come out of copyright? Nothing has come out of copyright since Mickey Mouse was created; nothing ever will again.

      Luckily, in the age of Pirate Bay, that matters less than it used to; unfortunately, in the age of ubiquitous personal (super)computers, it matters a lot more than it used to.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    13. Re:of course by Anonymous Coward · · Score: 0

      It's also the oldest console MMORPG, pre-dating FFXI.

      Phantasy Star Online for Dreamcast says hello from the year 2000.

    14. Re:of course by hairyfeet · · Score: 1

      The problem is without source code more and more of those games simply will have NO way to ever run, so many programs and games are quickly becoming unplayable. While DOSBox can save pre-Windows sadly it doesn't work worth a shit on Win9X era games and many of those are becoming completely unusable, programs too. You'd be surprised how many of the Win9X era games and programs simply won't run on modern hardware no matter what, they used hacks, made calls they shouldn't have, try getting something like Macromedia XRes or Mechwarriors 3 or i76 to run on a modern multicore, its damned near impossible. the one game I bought from GOG I could never get to work is i76 and on their forums guys have tried all kinds of hacks only to find the code itself is using Pentium III CPU timings for certain in game events.

      So without the source code what you are gonna have is a ton of programs and games that it won't matter if they ever come out of copyright or not, they'll never run on modern hardware. How many of us have working P3s anymore? the caps die, the traces go, these old boards are dying left and right and with them any chance of preserving all that history. Sad really but that's what happens when the corps overrule We, The People, the interests of the public just don't mean shit.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    15. Re:of course by CronoCloud · · Score: 1

      PSO is not an MMORPG, but more akin to a Diablo clone, and in fact you can play the game offline as well.

    16. Re:of course by gtcodave · · Score: 1

      DIABLO 2 from Blizzard and Tiberian Sun from WestWood Studios are an exception to this rule. still a massive userbase :o however with a game based on cards u pay for I'm sure that in the uk law you would be refunded for those 'electronic goods' amiright?

      --
      -- David
  2. I'll give you my Neopets... by Anonymous Coward · · Score: 2, Funny

    ...when you take them from my cold, dead hands!

    1. Re:I'll give you my Neopets... by tripleevenfall · · Score: 2

      I put on my robe and wizard hat. And, play my Pickpocket Neopet +5 card.

    2. Re:I'll give you my Neopets... by rainmouse · · Score: 1

      ...when you take them from my cold, dead hands!

      technically they were never your Neopets. The Eula on typical online games state ownership of all virtual goods reside with the publishers. Thats how they can make things like gold farming illegal as technically you are selling someone elses 'property'.

    3. Re:I'll give you my Neopets... by Anonymous Coward · · Score: 1

      Oh someone please post that they are shutting down Everquest or Warcraft just so I can hear the scream from thousands of basements.

    4. Re:I'll give you my Neopets... by WarlockD · · Score: 1

      You laugh but I know people that are proud of their 500+ days /played. How about all those pets they grinned up and collected? the more than 12k achievement points that "don't mean anything"? Even baring the pets you can buy, alto of people sunk their kids and marriages into this game. They won't just scream, they will take to the streets.

  3. SUCK FONY by Anonymous Coward · · Score: 4, Funny

    I'm all for Sony bashing, but I also hate whiney nerds. So... fuck both of you

    1. Re:SUCK FONY by Anonymous Coward · · Score: 2, Funny

      Can't argue. Anyone who needed "proof" that virtual goods hosted on someone elses server could disappear pretty much got what they deserved, minus a punch in the face. I'll work on that though if I meet any of them.

    2. Re:SUCK FONY by idontgno · · Score: 5, Funny

      ...but I also hate whiney nerds.

      The self-hatred is strong in this one.

      --
      Welcome to the Panopticon. Used to be a prison, now it's your home.
    3. Re:SUCK FONY by geekoid · · Score: 1

      Why do you assume it is a nerd?

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    4. Re:SUCK FONY by japhmi · · Score: 4, Insightful

      Why do you assume it is a nerd?

      He's posting on slashdot.

      --
      "Giving money and power to government is like giving whiskey and car keys to teenage boys" P. J. O'Rourke
    5. Re:SUCK FONY by tripleevenfall · · Score: 2

      Being butthurt about the virtual card collection you have amassed over a period of 10 years for a virtual card-based role playing game is a pretty friggin' good clue.

    6. Re:SUCK FONY by Anonymous Coward · · Score: 0

      So I'm assuming you would be cool with flushing the money put into that with nothing to show for it?

    7. Re:SUCK FONY by tripleevenfall · · Score: 1

      Why would you assume that?

    8. Re:SUCK FONY by retchdog · · Score: 3, Insightful

      the money was wasted the moment it was spent... this is just driving home that point.

      --
      "They were pure niggers." – Noam Chomsky
    9. Re:SUCK FONY by Anonymous Coward · · Score: 0

      Assume? He's collecting virtual cards. Get a fucking clue.

    10. Re:SUCK FONY by Guppy · · Score: 5, Insightful

      Why do you assume it is a nerd?

      He's posting on slashdot.

      On a Friday evening.

    11. Re:SUCK FONY by Anonymous Coward · · Score: 0

      So I'm assuming you like to eat chili fries?

      What? It makes as much sense as claiming that someone who is ok with setting aside a portion of their monthly income for some service, a service that they get enjoyment from, would for some reason also be ok with setting aside a portion of their monthly income... and flushing it down the toilet.

  4. Yes, but... by Reasonable+Facsimile · · Score: 4, Funny

    ... you'll be able to trade in the collectibles for rootkit'd CDs.

    1. Re:Yes, but... by Anonymous Coward · · Score: 0

      aw, babby want his bottle?

    2. Re:Yes, but... by arkane1234 · · Score: 2

      You realize the whole "derp" thing was only funny for like a week after the show, right?

      --
      -- This space for lease, low setup fee, inquire within!
    3. Re:Yes, but... by Anonymous Coward · · Score: 0

      I just don't know what went wrong!

    4. Re:Yes, but... by Anonymous Coward · · Score: 0

      That didn't stop Uranus jokes on /., why would you think this case will be different?

  5. Wow... by mcgrew · · Score: 4, Insightful

    At first glance I was going to say "after XCP, OtherOS, and leaving unencrypted CC info on an internet facing database, what did you expect?" but on re-reading TFS, the data being deleted wasn't collected by Sony.

    Maybe I should point out that "buying" data is stupid, you should buy media? Or that trusting ANY corporation to not be evil is stupid?

    1. Re:Wow... by Anonymous Coward · · Score: 2, Informative

      Big companies are too stupid to be evil. I used to work for Sun and I work for a large-ish one right now, and I can tell you the admin and marketing staff in them are sometimes borderline retarded. Just a few weeks ago, some marketing dumbass renamed our product from what it's always been (internally and to our clients) to a name that's not only incomprehensible, but doesn't say anything about what our product does. Trust me, they're not evil, just really fucking stupid.

    2. Re:Wow... by Phrogman · · Score: 1

      Yeah, having worked near some marketing types and met others from other companies, I have to say they were mostly type-A personalities, and clueless as hell about anything. Obviously there must be good marketing people out there, someone creates the ads that are good enough to not get tiring quickly and generate a laugh or two, but the majority of people in marketing and sales seemed to me to be exactly the people I would not hire to do those functions.

      --
      "The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
    3. Re:Wow... by Nexzus · · Score: 1

      If you didn't say a few weeks ago, I'd guess Opentext.

      "Yes, let's change the name of our flagship product that it's had for almost two decades."

      --
      Karma: Can only be portioned out by the Cosmos.
    4. Re:Wow... by martin-boundary · · Score: 1
      The problem is, for every one like you, there's some marketing/sales person who touts cloud computing as the second coming. People and companies don't think ahead. And even those that think ahead delude themselves that they can handle the risk if it comes - except years later, they have a different job/role in the company or have simply forgotten about it.

      It's good to repeat the message regularly.

    5. Re:Wow... by MysteriousPreacher · · Score: 1

      But surely the new name is bold and fresh, ideally with some reference to clouds and crowd sourcing?

      Coming from the support/engineering side, I am both grateful to marketing people for their skills, and living in fear of their next "innovation". Marketing are just like everyone else, in that seemingly destructive acts are more likely to be the result of ineptitude than malice.

      --
      -- Using the preview button since 2005
  6. What did you think was going to happen? by 0racle · · Score: 5, Insightful

    Virtual Collectable Cards. Did someone think the servers would be online forever so they could 'keep' these bits of data?

    --
    "I use a Mac because I'm just better than you are."
    1. Re:What did you think was going to happen? by Anonymous Coward · · Score: 0

      Easily feasible if you allow every node in a serverclient relationship to be a server.

    2. Re:What did you think was going to happen? by Anonymous Coward · · Score: 0

      cain't they just migrate the server to da'cloud?!!!

    3. Re:What did you think was going to happen? by Anonymous Coward · · Score: 0

      You don't know what you're talking about. Unless the software is specifically written to let you do that in the first place, which would be insane, it most certainly not would be easily feasible.

    4. Re:What did you think was going to happen? by Anubis+IV · · Score: 3, Insightful

      Seriously. A person's "ownership" is just as virtual as the goods themselves unless and until they're given something that will maintain its usefulness even in the absence of the service from which it came. Until they get that something, they're merely renting bits, not buying them.

    5. Re:What did you think was going to happen? by JustSomeProgrammer · · Score: 2

      Completely agree. What do they expect to happen when the game is no longer profitable to run? A refund of any money they spent?

    6. Re:What did you think was going to happen? by arkane1234 · · Score: 1

      Ranks right up there with product key codes for software that needs to authenticate to the company that made it when you start up the software.
      Basically, once the company no longer wants it to exist, away it goes.

      --
      -- This space for lease, low setup fee, inquire within!
    7. Re:What did you think was going to happen? by DanielRavenNest · · Score: 3, Informative

      The same thing that will happen to any "cloud" service. Think of this as an early warning about the future of the "cloud". If you are wise, keep personal copies locally, and use the cloud for extra backup or convenient access. Otherwise when someone else's server goes down for whatever reason (leap day, no profits, etc.), you are fucked.

    8. Re:What did you think was going to happen? by Anonymous Coward · · Score: 0

      Perhaps a part of that profit should be turned towards long-term maintenance, or end of life planning?

    9. Re:What did you think was going to happen? by JoeMerchant · · Score: 1

      Easily feasible if you allow every node in a serverclient relationship to be a server.

      I really like this idea/structure - as long as users care, the data will be preserved, when nobody truly cares anymore, it will vanish.

    10. Re:What did you think was going to happen? by Pharmboy · · Score: 1

      There is no profit in putting back profit to serve customers better and fairly. You already have their money, just run. At least that is how Sony does it. And many others.

      --
      Tequila: It's not just for breakfast anymore!
    11. Re:What did you think was going to happen? by Anonymous Coward · · Score: 0

      If they can disappear on a whim then is it correct to call them collectable?

    12. Re:What did you think was going to happen? by Anguirel · · Score: 1

      Completely agree. What do they expect to happen when the game is no longer profitable to run? A refund of any money they spent?

      Something like that.

      --
      ~Anguirel (lit. Living Star-Iron)
      QA: The art of telling someone that their baby is ugly without getting punched.
    13. Re:What did you think was going to happen? by grantspassalan · · Score: 1

      That is why I never buy new software that needs an Internet connection in order to install or reinstall.

      --
      A sufficiently advanced simulation is indistinguishable from reality.
    14. Re:What did you think was going to happen? by RyuuzakiTetsuya · · Score: 1

      Actually that's a plus. It'd be nice to be able to play social board games like tcgs and not worry about what I'm going to do with my cards after no one else is playing.

      --
      Non impediti ratione cogitationus.
    15. Re:What did you think was going to happen? by LocalH · · Score: 1

      Buy it, then apply a crack. Morally and legally sound!

      --
      FC Closer
    16. Re:What did you think was going to happen? by Bing+Tsher+E · · Score: 1

      It gets harder and harder all the time to make certain of that before giving a software vendor your money. But I follow the same rule. I like stuff like keys that a vendor emails you after you make your payment. Which are independent of any sort of 'key' the software install might have generated. You can then put a copy of that email plus the software installer onto a new version of the 'Registered Shareware' CD and it's good for a long while.

      You have to be really careful to check the product out and try to sniff out what they're going to try to force you to do to 'register' your copy.

    17. Re:What did you think was going to happen? by maxwell+demon · · Score: 1

      If they can disappear on a whim then is it correct to call them collectable?

      Yes. Real cards can disappear on a whim if there's a fire, yet they are called collectables.

      --
      The Tao of math: The numbers you can count are not the real numbers.
  7. Bazinga! by Anonymous Coward · · Score: 1, Insightful

    "What kind of world do we live in where a man would take another manâ(TM)s battle ostrich?" Sheldon lamented. What kind of world indeed.

    Brought to you by the virtual goods of the Sony BMG Rootkit!

    1. Re:Bazinga! by wmbetts · · Score: 2

      Don't worry, they'll get their virtual cards back. They just sent Penny to go kick Sony in the nuts.

      --
      "Ubuntu" -- an African word, meaning "Slackware is too hard for me". - stolen from Dan C alt.os.linux.slackware
    2. Re:Bazinga! by sconeu · · Score: 1

      Now I get it! Todd Zarnecki works for Sony!!!!

      --
      General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
    3. Re:Bazinga! by professorguy · · Score: 1

      Three thousand hours clicking on that mouse, collecting weapons and gold. It's almost as if it was a huge waste of time.

  8. morons will... by crutchy · · Score: 1

    ...still trust gigabytes of data to corporate cloud storage like iCloud and Azure, even if they know the risks
    http://en.wikipedia.org/wiki/Cloud_storage

    1. Re:morons will... by Sir_Sri · · Score: 2

      That's slightly different, in that the data would still have value if you pulled it out of the cloud. The challenge with a online game (collectibles or otherwise) is that they only have a relative value within a narrow system of the cloud. Without the game they have no value other than sentimental, which is of course important to some degree, but because you can duplicate the cards infinitely outside of the system they have no meaningful value otherwise.

    2. Re:morons will... by Ksevio · · Score: 1

      And other morons will trust gigabytes of data on a single hard drive with no backups kept behind a dusty desk in their home...though I guess you could sell your dead hard drive for people to extract the trading cards off of if you really wanted.

    3. Re:morons will... by crutchy · · Score: 1

      cloud storage offers an excellent offsite backup solution, just not a good sole storage medium (talking about the "i don't need a hard disk at all any more" folk)

      i'll admit that much of my data isn't backed up off site, but my home onsite redundancy is a little bit more than for the average moron *looks over at 4x1TB RAID1 ReadyNAS*

      if my house burns down i'm as stuffed as the average moron, but surprisingly just thinking about it there isn't really that much that i would care to lose. i've suffered a dead 30GB HDD before, and losing gigabytes of data was sort of like a fresh start in a way.

      i'd be disappointed to lose a heap of source code that i've developed over the years, but it isn't really worth anything to anyone else, and if i had to develop it a second time, it would probably be better anyway.

  9. All Sony need to do by Anonymous Coward · · Score: 1

    All Sony need to do to make this right is to move the data to virtual servers (as in: "you can't see them... they're virtual!")

  10. The Cloud by blueforce · · Score: 5, Insightful

    Precisely why I don't trust Amazon's (or Apple's, or anyone else's) cloud to store books, music, movies, or other media that I purchase.

    --
    If you do what you always did, you get what you always got.
    1. Re:The Cloud by Anonymous Coward · · Score: 0

      AMEN!
      And a buttload of cactus needles to the joe who was ranting about "whiny people", too!!

    2. Re:The Cloud by TWX · · Score: 2

      Worse than that, it's why I don't trust anyone to host anything for me that I don't also have a copy of and a way to use that copy.

      My wife wanted to get a subscription service for a Netflix-type movie service, given how much space 1600 titles take up with their packaging on our shelves. Thing is, they certainly don't have everything we have, and worse, if they choose to drop some titles or if their license ends, the titles are no longer available.

      I think that relying on others like that is not a good idea.

      --
      Do not look into laser with remaining eye.
    3. Re:The Cloud by Rakishi · · Score: 3, Insightful

      if they choose to drop some titles or if their license ends, the titles are no longer available.

      So? How many titles do you watch more than once? How much did all those titles cost you? Is having to, gasp, find another source for an occasional title that is dropped seriously going to cost you more than buying all those titles to begin with? Do you really need to have access to 1600 titles at a second's notice?

      Sounds like you've got an irrational hatred of cloud services that is, ahem, clouding your rational judgement.

    4. Re:The Cloud by FooAtWFU · · Score: 2
      I trust Steam with my games... at least, I trust them to keep the games around longer on average than I can be trusted to keep the discs operational. There are also an operating-system lifetime issues, too.

      It helps that Steam wrecking my games like this would totally demolish their primary business model (not so much with Sony).

      --
      The World Wide Web is dying. Soon, we shall have only the Internet.
    5. Re:The Cloud by suutar · · Score: 1

      This would be kind of cool, but for the reasons you mention I'd still need to keep all the originals, and if I'm doing that anyway, why pay money to have someone stream them to me? *shrug*

    6. Re:The Cloud by Sir_Sri · · Score: 3, Insightful

      Different problem. Books, movies, etc. have value outside of the cloud service that's hosting them. This game has characters... I'm sorry.. cards, in it, that people have spent time/money to acquire, but they aren't anything outside of the game. I suppose you could print off a PDF of all of the cards in game, but you can't do anything with it.

      You can't just have a gnome deathknight that you refuse to store on WoW because you don't trust blizzard to not shut down the servers. The gnome deathknight doesn't exist without the servers, regardless of how much you did, or didn't pay for it (directly or indirectly), if you prefer a more F2P comparison, ships in Star Trek Online, or some of the tanks in World Tanks are examples of a this. You can get a statue made of your ship, tank, or gnome deathknight, but it's not a ship, tank or DK, it's just a statue of it. Without the world that makes it exist it isn't anything. An ebook is just another variant on book, book on papyrus, book on paper, book from printing press, book in german, book in english, book in electronic format, and without amazon you'd be locked out of the only format of that book you paid for, even though one of the other book formats would still have had value to you. A Magic The gathering card stored 'in the cloud' that you could access anywhere would still have play value if you could take it out of the cloud if the service was to shut down, as you could still play the game without the cloud storage. In this case the game is shutting down, and the data it has can't be 'pulled out' separately.

      Whether or not it's a good idea to pay for virtual cards vs physical ones is a whole other argument.

      A more interesting question is whether or not you are more likely to lose your own data (house fire, hard drive/raid failure etc.) than amazon is. For most people on /. the answer is a definitive no, since we are savvy enough to have various layers of storage for our stuff. But that isn't true of everyone. If all your data is on one computer with one hard drive and it gets stolen/fails/etc you're SOL.

    7. Re:The Cloud by Anonymous Coward · · Score: 0

      Oh good lord man! you use 'the cloud' (How I hate that term) for convenience, not for 'storage'.

      If you place things on virtual storage it is not as a secure backup strategy, its so you dont have to physically connect your devices to eachother so you can see photos of your kids/friends/significant others faceplanting while skiing/shopping/rockcliming.

      If you trust someone else's servers as your backup, you are certifiably insane.

      Penny Arcade sum up the lack of logic, even if the situation is different here: http://www.penny-arcade.com/comic/2005/08/10

      Just my $0.02.
      err!
      jak.

    8. Re:The Cloud by spire3661 · · Score: 3, Interesting

      The convergence of cheap hardware and cheap storage(thai floods or not, its still very cheap) means the barrier to entry for a PC jukebox is VERY low. I picked up a Lenovo dual core Athlon II desktop (with hardware virtualization, 500 GB HDD and 2 GB of ram new-in-box for $250). It now holds and serves about 350 movies in compressed HD format that i ripped from my DVD collection.

      It also connects to my HDHomerun PRIME cable tuners and records, compresses and serves HD Premium cable TV (ESPN, TNT etc ), in addition to serving up windows media center to my Xbox 360. It also serves those files to my family members in remote locations. We have all the Disney movies for all the kids in the family mirrored at each location for a total cost of $400 (desktop 'server' PC + Apple TV or ) per node. Do you see now why this could be compelling to have?

      --
      Good-bye
    9. Re:The Cloud by shutdown+-p+now · · Score: 1

      The trick is to use more than one cloud.

    10. Re:The Cloud by GmExtremacy · · Score: 2

      Sounds like you've got an irrational hatred of cloud services that is, ahem, clouding your rational judgement.

      I always find it funny how certain people say it's irrational to have different preferences than them.

    11. Re:The Cloud by arkane1234 · · Score: 1

      Your an ADHD patient, arent you?

      --
      -- This space for lease, low setup fee, inquire within!
    12. Re:The Cloud by Hartree · · Score: 1

      Sounds like you have an irrational thing for cloud services that is, ahem, clouding your rational judgement.

      Cloud services are good tools to use in the right situation, but they are limited in certain ways. Permanence of data is one of them. The idea of "the cloud" and its claimed reliability doesn't absolve the user of good data backup and control policies. As in all things, making sensible decisions about what systems you use is key regardless how much Amazon or whoever reassures you.

      That applies to business situations more, but it's something to be taken into account even in home situations.

      As to the second part, I watch many things more than once. You'd hate to know how many times I've watched Ben Hur.

    13. Re:The Cloud by Keen+Anthony · · Score: 1

      I used to playing on MUDs. I never liked them more than my paper and dice based RPGs. I don't really understand this overemphasis on virtual property. I've played WoW and Magic online. I understand that one pays real money for virtual goods, but I prefer to think of it as paying to extend a gaming experience. None of these items have value to me outside of the context of the game. So, once the game is over, that's it. In Dungeons & Dragons (before all this computer gaming), I once had a +5 Holy Avenger sword. It even had intelligence if I recall right. But the character who had it was a Fighter class. I've roleplayed Paladin class characters who would have benefitted from that sword, but my Paladin and my Fighter existed in different campaign settings. They wouldn't know each other. That's how we played it back then. We didn't bitch about it. Were I to return to D&D today, I wouldn't cry over the fact that I really do already possess this sword somewhere. Perhaps these gamers who are pissed about losing their virtual goods are hoping that someday they might be able to reuse those goods. What if the game comes back a couple of years from now? Suddenly, it's a more reasonable that old players want to have their goods. Maybe they just want a virtual trophy room-like homepage that they can load and use to view their character. In this case, screenshots don't really do, because you want that animation. I believe my Diablo II characters existed as individual files. Are there any online games that let you backup a character to file? I wonder.

    14. Re:The Cloud by RocketRabbit · · Score: 1

      No, it sounds like he has a well reasoned suspicion of cloud services, and you have an irrational need to be a douche who not only can recognize his very valid points, but wishes to try to deny they exist.

      Nice try douche.

    15. Re:The Cloud by Rakishi · · Score: 1

      Nice try douche.

      Thank you.

    16. Re:The Cloud by Rakishi · · Score: 1

      You seem confused. None of that matters to the discussion. Netflix is not a data storage service. It's not a cloud storage system for your digital good's. It's a service. As long as you pay you get access to whatever they happen to have. Nothing on Netflix is yours in any meaning of the word except maybe your ratings/comments. Nor are you forced to use only them. They're also incredibly inexpensive.

      Now Amazon or Itunes are a different type of beast but we're not talking about those.

      So as I already said, you do the math over what you value and then decide what you want prefer to buy (and what streaming is good enough for). Or you decide that the lack of video quality and dvd extras makes it unusable for you.

    17. Re:The Cloud by Anonymous Coward · · Score: 0

      It also connects to my HDHomerun PRIME cable tuners and records, compresses and serves HD Premium cable TV (ESPN, TNT etc ), in addition to serving up windows media center to my Xbox 360. It also serves those files to my family members in remote locations. We have all the Disney movies for all the kids in the family mirrored at each location for a total cost of $400 (desktop 'server' PC + Apple TV or ) per node. Do you see now why this could be compelling to have?

      No, Jimminy Cricket, no. Why would I want my kids to vegetate in front of Disney movies over and over, and why would I want to spend $400 to make that happen? I could buy two decent kids' bikes for that money.

    18. Re:The Cloud by 0123456 · · Score: 1

      So as I already said, you do the math over what you value and then decide what you want prefer to buy (and what streaming is good enough for).

      I don't need to do any math, because they refuse to let me view their crap on my operating system.

    19. Re:The Cloud by p0p0 · · Score: 1

      I am going to have to point out that a Netflix-type service was a terrible comparison. For $7 or $8 a month, it pays for itself with literally the first movie (assuming $10 for a DVD movie) and you keep benefiting from there. If your in the US you're golden, but even still the Canada selection is awesome and it simply is worth the money if you have a high or unlimited bandwidth internet service.

      Even if you don't have the best internet service, the tiny subscription price is still cheaper than the gas to pop over to the local video store, considering it is a 2 way trip to pick-up/drop-off.

      From your experience, you sound like someone who does prefer to collect the physical copy given the tone of your post. So in this case I would say it would still be beneficial because you wouldn't have to crack open that video and make it into much more of a pristine collection if that title is available on Netflix or whatever.
      The only downside is DVD extras aren't available I suppose.

    20. Re:The Cloud by Hartree · · Score: 1

      Yes, Rashiki, you're confusing me.

      You were the one who linked it to the cloud when you made your comment "irrational hatred of cloud services", not the original poster you were replying to.

      You make the comparison yourself and then criticise someone else for commenting on your comparison.

      Are you just tossing out arguments at random?

    21. Re:The Cloud by Anonymous Coward · · Score: 0

      right on! you should totally avoid any service that doesn't run on linux, even when it's cheaply available on a wide variety of other devices! stay strong and resist the man! Usually this linux argument comes from someone that wouldn't get netflix if someone walked up and gave them a free Roku player.

    22. Re:The Cloud by Anonymous Coward · · Score: 0

      You seriously want to own the crap on Netflix streaming? I can't even find a point in your post. WTF are you talking about?

    23. Re:The Cloud by Rakishi · · Score: 2

      Sigh. Cloud means many things. Please stop buying into the market speak that there is this single entity or system or idea called "the cloud."

      Netflix is a cloud based service provider. They do not host data for you and the data is not yours. You rent access to their data.

      That is very different from Amazon or iTunes which also store similar data on the cloud. But they claim to "sell" this data to you and then simply host a copy for you (for easy access).

      That in turn is different from, say, DropBox who host data provided by you on the cloud for easy access and sharing.

      Each of these is a different type of service and should be considered individually for the problem at hand. The person I replied to originally appeared to lump all cloud services together (given the tone of first post and his reply), not comprehend the differences, not understand what netflix actually did and not be able to judge a service on it's own merits.

    24. Re:The Cloud by firefrei · · Score: 1

      No, Jimminy Cricket, no. Why would I want my kids to vegetate in front of Disney movies over and over, and why would I want to spend $400 to make that happen? I could buy two decent kids' bikes for that money.

      The world isn't black and white, there are many shades of gray. Who says you can't enjoy both?

      --
      I remember when Linux was good... too...
    25. Re:The Cloud by LocalH · · Score: 1

      You're a moron, aren't you?

      --
      FC Closer
    26. Re:The Cloud by Anonymous Coward · · Score: 0

      Casual reader passing by, I just want to confirm that you are in fact a douche.

    27. Re:The Cloud by TrekkieGod · · Score: 1

      So? How many titles do you watch more than once?

      If I liked it, all of them, except for the ones that that I haven't watched again yet, but guarantee you that I will.

      --

      Warning: Opinions known to be heavily biased.

  11. Nothing to see here by Anonymous Coward · · Score: 5, Informative

    I don't like Sony any more than most people here, but let's face it. Online game servers shutting down are bound to happen eventually. Accordingly, it's implied that purchases made in virtual worlds won't last beyond the life of the world itself. There's no need to spin this story into Sony taking candy from babies.

    1. Re:Nothing to see here by Anonymous Coward · · Score: 0

      > ...Sony taking candy from babies.

      Don't give them any more ideas!

    2. Re:Nothing to see here by Anonymous Coward · · Score: 0

      Arguably Sony kept the game alive longer -- it was sold because it wasn't profitable enough to keep. Now Sony's had enough. They're a business -- I'm sure they'll take any reasonable offer.

      Has to be enough to counter being competition for any other Sony entertainment -- keep that in mind.

      But let's not knock Sony on this one. This is a caution about subscription gaming.

    3. Re:Nothing to see here by VortexCortex · · Score: 1

      Accordingly, it's implied that purchases made in virtual worlds won't last beyond the life of the world itself. There's no need to spin this story into Sony taking candy from babies.

      Agreed. However:

      I've heard some talk of legislating that virtual goods earned and traded in games should be taxable. This is not much of a story ATM, but it may become one if I've got to claim my virtual property on my taxes... How much do I get to claim as a loss when the game servers are shut down? Will the hosts be required to hold onto their server logs for 7 years in case the need arises to dispute a (fraudulent) virtual property assessment, audit, or to investigate (grand) theft v-goods?

      Meh, it's still not much of a story as much as it is a lesson or example to remember when the tax legislation comes to town.

  12. Duh! It's Sony. by sconeu · · Score: 0

    Evil incarnate. More evil than Oracle and MS combined.

    --
    General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
  13. Print out by BetaDays · · Score: 0

    They had better hurry and print them out!

    --
    Paul: Father... father, the sleeper has awakened! - Dune
  14. Economic decision by zmollusc · · Score: 1

    How much does it cost to keep the servers running? Surely it can't be a lot if not many people use it and they don't update often.
    How many sales will Sony lose on other products now they have annoyed another few thousand users?

    --
    They whose government reduces their essential liberties for temporary security, receive neither liberty nor security.
    1. Re:Economic decision by Bieeanda · · Score: 1

      The savings in electricity, rack space rental, physical maintenance and backup processes will more than cover any losses incurred by angering players of a game that hasn't updated in five years.

    2. Re:Economic decision by Anonymous Coward · · Score: 0

      What is the cost of turning the server software over to the open source community, so that private servers can run?
      What is the cost of turning control of that lesser game over to a business willing to perpetuate it for a smaller user base?
      What are the multitude of options available to SONY, rather than "Fuck you, customer."?

    3. Re:Economic decision by sinnergy · · Score: 0

      These are 3 of the stupidest questions I have read in this thread so far. If you cannot and and do not understand the answer, please try again.

    4. Re:Economic decision by Anonymous Coward · · Score: 0

      You can't just say something is stupid and leave it at that. So, whats the problem?
      The 2 suggestions are good ways to avoid this type of backlash and I've seen both of them happen.(Doom got open-sourced executables, f2p MMO's get moved to different "portals" everyday)
      Just because Sony is a business and doesn't make money off of it isn't a good enough answer either. The simple fact is releasing the source code is FREE to Sony since they own it(unless they just have a license in which case it wouldn't even be their decision.) Selling it off to another gaming portal might actually make Sony a little money. Either one of those keep Sony in good faith with the customers.
      But his third question hits the nail on the head. Sony is far to comfortable just saying "This didn't make money this year, fuck the customers who supported it for years." Of course so are some of those other gaming portals...

    5. Re:Economic decision by Anonymous Coward · · Score: 0

      What an utterly vacant response. It is as barren as SONY customer-service. It has the fortitude of a SONY firmware option. Frankly, it is the perfect emulation of SONY's mindset towards its customers.
      You're the CEO of SONY, aren't you? I knew it...

  15. Email them by RichMan · · Score: 4, Funny

    Sony should email people their virtual property.

    ---
    Please find attached your items.
    0x208910812
    0x291919111
    0x233311102

    1. Re:Email them by DanielRavenNest · · Score: 1

      Actually, if the game is of no value to Sony any more, they should sell the rights to someone who wants to keep running the game servers, even if that's players who just want to keep playing. In that sense, Crytek offering Community Dedicated Servers ( http://www.crydev.net/dm_eds/download_detail.php?id=5 ) makes their game worth more, since people can keep playing as long as someone wants to host the server.

    2. Re:Email them by kcbnac · · Score: 1

      By selling it off, they're sending those customers elsewhere. Sony would rather close down that product entirely, forcing the customers to pick NEW things with "modern" profit margins.

    3. Re:Email them by Anonymous Coward · · Score: 0

      Hmmm. Could gamers claim on tax forms capital gain losses when they virtual property goes poof?

  16. Dutch Supreme Court says virtual goods [] property by Anonymous Coward · · Score: 1

    http://www.technollama.co.uk/dutch-supreme-court-declares-virtual-goods-are-property

    If there are Dutch users, is this considered a "taking of property"?

  17. Whimware by pubwvj · · Score: 1

    The problem of being at the corporate whim is why I hate this sort of stuff. Apply the same thought to cloud servers and DRM that requires checkins. Corporations shut down projects and go out of business. You lose. They also simply stop supporting hardware and software. Loss of legacy stuff is a growing problem. Apple is being very bad about this.

  18. this is only one of four by Anonymous Coward · · Score: 0

    forgive me for actually reading TFA.....

    this is only one of four games being shut down by sony this month:

    Cosmic Rift
    Infantry
    Star Chamber: The Harbinger Saga
    EverQuest Online Adventures

    as someone who has already been burned by online purchases going poof in the night.. i do feel for the people who have paid-into these and have built-up their accounts over the years.

    these things are expected to happen with games that require publisher-run servers to function (the lack of that requirement is one reason why counter strike is still going after more than 12 years)..

    but come on sony, how about a being (or at least appearing to be) the nice guys for once and give 6 months or a year's notice instead of a puny 30 days.

  19. Complete Card Database by Anonymous Coward · · Score: 1
    1. Re:Complete Card Database by Bill,+Shooter+of+Bul · · Score: 1

      Yeah, I don't get it. Not that I ever understood card games appeal. But, there they are! Download the images and save them! Play with your friends! Play with your enemies! Sell them to Dumb Kids! Learn the art of Sarcastic Expressions Ending with Exclamation Points! Today!

      --
      Well.. maybe. Or Maybe not. But Definitely not sort of.
  20. Own my ass by Anonymous Coward · · Score: 0

    Most of these user agreements say you "RENT" the ability to make and trade items. These items/characters belong to x company.

    You never truly own them.

  21. Re:Duh! It's Sony. by Anonymous Coward · · Score: 1

    But less than Apple, I take? :D

  22. Virtual goods ? by billcopc · · Score: 1

    Can we really call these virtual goods ? It's just a row in the game operator's database. The user didn't buy that data, they bought a license to access what it represents: some imaginary doodad with stats that is then used to play against other similar doodads.

    I suppose the 2-second fix to this would be: you want your "virtual goods" ? Here:

    SELECT * FROM CARDS WHERE USER='poindexter'

    And yes, fuck both parties.

    --
    -Billco, Fnarg.com
  23. ya? by Anonymous Coward · · Score: 0

    Well, Duh.

    What the hell else would happen with that stuff?
    Print them out and send them to you to use with, nothing?

  24. MOD PARENT UP: This was my first thought as well by tlambert · · Score: 1

    Since they only exist as database IDs, email the users the database IDs, and problem solved.

    -- Terry

  25. Key word: in quotes. by Bieeanda · · Score: 1

    'Own'. That's an interesting choice of punctuation on TFA's part. It's like 'breathe'. Porous materials 'breathe', but that's only a semblance of breathing-- they don't respire. You might 'own' virtual goods, but that's only a semblance of actual ownership-- you've been granted a license to use those goods, not true ownership. Even TFA realizes that, else its writer wouldn't have bothered with scare quotes.

  26. Proof? by Petersko · · Score: 1

    Why did you need proof of the perfectly self-evident?

  27. Translation by srussia · · Score: 3, Informative

    In the real world "virtual goods" are called "services". That's why they exist on "servers".

    --
    Set your phasers on "funky"!
  28. Re:Duh! It's Sony. by arkane1234 · · Score: 1

    No. Don't take.

    --
    -- This space for lease, low setup fee, inquire within!
  29. Really? by Fishbulb · · Score: 1

    [...] proof that any server-based digital goods you 'own' can vanish on a corporation's whim.

    It amazes me that anyone has ever thought otherwise.

    After 30 years of using computers and a CS degree, I can say one thing about any "pile of bits" on a computer: it doesn't really exist. Print your photos or use film. Keep your cd's and DVD's. Print out your important docs and put them in a lockbox.

    I can't wait to show my grandkids the Amiga floppies all my old school work is on...(which require an Amiga floppy drive, which is physically different from a PC floppy drive)

  30. Derp by WillgasM · · Score: 1

    Well no derp. What were you expecting? We're talking about items that have no value outside of the game. If the game dies, so do the items. I completely understand what the gamers are going through; it sucks. I myself have spent way too much time/money acquiring virtual goods on various free-to-play MMOs and such. If the day comes that the game goes bust, I fully intend to lose all those items. WTF does it matter how many stacks of Hero Potions I've squirreled away if there's no game-world to consume them in? Some people have tried to draw parallels to cloud storage, but that's comparing apples to virtual apples. That media is something you consume in real life. Besides, in that case you shouldn't put all your eggs in one cloud. It's fine for backup or accessing your files remotely, but you'd be dumb to rely on it completely. If Sony is truly calling this game a bust, it would be nice of them to pass it off to the community. If someone really cares enough to invest in a server and bandwidth to keep it going, then let them. Let's not kid ourselves though, Sony's not nice.

  31. Won't someone think of the hats? by dittbub · · Score: 1

    Oh god I hope valve never deletes tf2. I WANT MY HATS FOREVER

  32. let's admit what this really is by SethJohnson · · Score: 1

    Sony is pulling a clever scheme that will instantly make every participant's collectible cards even more rare than any other card ever was in the whole game.

    Seth

  33. Hypocrites by Anonymous Coward · · Score: 0

    I hate Sony with a searing passion for the crap they pull, especially for their own engineers sake, who must be frustrated beyond words at how Sony employs them to come up with great ideas, produces amazing technical products, then cripples them with crappy software. Must drive them nuts.

    BUT, I am writing, not to vilify Sony, but the whiny bitches who are crying about how an evil corporation is depriving them of their imaginary property. Remember, we all think imaginary property is somehow different from REAL PROPERTY (by which we mean, physical, tangible property, not land...) and decry attempts by owners of "intellectual" "property" as owning imaginary property, and how copying a movie or a game or music doesn't harm the producer in the same sense the theft of a loaf of bread does, inasmuch as what belongs to the producer is not somehow reduced, changed, or in any way altered. HA. Now who's whining about their so-called "property"? Virtual trading cards?

    If you have ever, and I mean EVER committed an act of digital electronic piracy, played a game, heard a song, watched a film, etc., that you didn't pay for, and now you're crying about this... you're a HYPOCRITE and I laugh in your face. Here, let me call you a waaaambulance.

  34. And this is exactly why by Endo13 · · Score: 1

    I remain baffled at how companies like Wizards of the Coast think it's acceptable to charge as much for online versions of stuff as they do for the real items (example here is MTG cards). Why the fuck would I pay the same price for something you can take away at your whim for any reason (or no reason) at all?

    --
    There is no -1 Disagree mod. Slashdot.org/faq defines mod options. USE IT.
    1. Re:And this is exactly why by Guppy · · Score: 2

      I remain baffled at how companies like Wizards of the Coast think it's acceptable to charge as much for online versions of stuff as they do for the real items (example here is MTG cards).

      WoTC attempted to answer this by allowing MTG:Online players to trade a completed set of online cards for their real physical equivalents (originally for no extra cost, although they have since started tacking on a redemption fee). So in theory you could arbitrage the real and virtual versions.

  35. Really? by darkonc · · Score: 1
    These people trusted themselves to a star chamber. They should have known that it was going to turn bad.

    It's really true of just about anything based on the cloud system.

    --
    Sometimes boldness is in fashion. Sometimes only the brave will be bold.
  36. card collections value by eudas · · Score: 2

    for the most part, this statement is true of non-virtual cards as well.

    --
    Blessed is he who expects the worst, for he shall not be disappointed.
    1. Re:card collections value by retchdog · · Score: 1

      mostly. this would be worse only if, apart from the servers folding, the cards were non-transferable between accounts, which i assume was the case.

      --
      "They were pure niggers." – Noam Chomsky
  37. Laugh by koan · · Score: 1

    It must be duh month on /. and frankly you're an idiot to spend money on such things.

    --
    "If any question why we died, Tell them because our fathers lied."
  38. Re:MOD PARENT UP: This was my first thought as wel by Anonymous Coward · · Score: 0

    IDs aren't terribly useful without a database to go with them.

  39. Surprised? by thetoadwarrior · · Score: 1

    I think there are going to be a lot of kids that are butt hurt when they lose access to all their Xbox / PS3 DLC shortly after the next generation systems come out.

  40. Previous SOE Virtual Good Shutdowns by odie5533 · · Score: 3, Informative

    SOE previously shut down Lord of the Rings Online TCG and Stargate Online TCG, so this is not their first time pressing the big delete key on everyone's purchases.

  41. OOOO THE CORPORATIONS by Anonymous Coward · · Score: 0

    Quick, we've got to stop the corporations before they own something again! Property belongs to the people!

  42. Hmm by Anonymous Coward · · Score: 0

    I am not seeing the problem. It is specifically mentioned in the CONTRACT EULA etc that you agree to before you first run the program(s). SOE provides online servers at will and may remove these services with or without any reason. Read the legals you are agreeing to before you spend additional money.

    But in this day and age... QUICK call a lawyer and start a class action suit to keep the server up. Well, maybe not yet, but maybe next year this will be common place. We the people are so !*(&%#!*(^%!!!!

  43. Re:collectibles by TaoPhoenix · · Score: 1

    No no, you missed Sony's new product!

    Collectible Rootkit CD's! Each one will screw your computer in a brand new way! Collect them all! Get Malware Combos for even more fun!

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  44. Re:Duh! It's Sony. by DrSlinky · · Score: 1

    Evil incarnate. More evil than Oracle and MS combined.

    But is it more evil if Microsoft and Sony accidentally conceived a child, after obtaining an expired prophylactic from Apple?

  45. The goods aren't being destroyed by symbolset · · Score: 2

    They'll still be there. They'll just be offline. Where they're safe.

    --
    Help stamp out iliturcy.
  46. TFAs don't say "delete" anywhere by Anonymous Coward · · Score: 0

    Given the trivial cost of archiving, there's no reason to assume that the data is going to be deleted. The game is shutting down, end of story. And of course, you were probably warned a long time ago (like when Magic Online set the stage for online TCGs) that this kind of thing would always be a specter when dealing in virtual items. Once the game is dead, what do you really expect to happen with the things you purchased?

    Sony's not interested in releasing the code/data to the public, but I'm sure they'd like to leave the door open for another publisher to pick up the rights and resume service. If community members were interested/organized enough, they could even try pooling their money to buy the game from SOE. Kickstarter anyone?

  47. Virtual.. You mean like stock? Bonds? by dragisha · · Score: 1

    Things that tend to disappear at whims of CEOs and boards?
    I know, I know.. My English is work in progress.

    --
    http://opencm3.net, http://www.nongnu.org/gm2/
    1. Re:Virtual.. You mean like stock? Bonds? by gl4ss · · Score: 1

      it would actually be somewhat useful if there was some stock attached to the purchase of these virtual goods, and would make some sense too.

      --
      world was created 5 seconds before this post as it is.
  48. I'd like to know who thinks these things will last by kyrio · · Score: 1

    I'd like to know who thinks these things will last forever. The crap on their own hard drives won't last forever, why would they expect crap on someone else's computer to be there? Why would anyone even pay money for virtual goods instead of real goods? They deserve to lose their virtual goods, to teach them lessons in life. Paying for nothingness is about as intelligent as selling your kidney for an iPad.

  49. PSO by tepples · · Score: 1

    Does EQOA predate Phantasy Star Online for Dreamcast and GameCube? I guess you're right that EQOA is the oldest console MMORPG still in operation.

    1. Re:PSO by CronoCloud · · Score: 1

      PSO is not an MMORPG, but more akin to a Diablo clone, and in fact you can play the game offline as well. So yes, EQOA is both the first, and oldest console MMORPG.

      Now for first online action-rpg for console, that's where PSO takes the medal.

  50. Jiminy Cricket by tepples · · Score: 1

    No, Jimminy Cricket, no. Why would I want my kids to vegetate in front of Disney movies over and over, and why would I want to spend $400 to make that happen?

    You just mentioned a Disney character. Could Disney already be your family's master?

  51. Netflix vs. cable by tepples · · Score: 1

    someone that wouldn't get netflix if someone walked up and gave them a free Roku player

    Among households I've polled, one common mindset is "I already pay per month for cable TV. Why should I pay extra per month for Netflix?". Another is "if I cancel cable TV and sign up for Netflix to watch movies and scripted TV series, where will I get my sports and political talk shows? ESPN and (MSNBC|Fox News) are worth $60 per month to me."

  52. Re:MOD PARENT UP: This was my first thought as wel by Ginger+Unicorn · · Score: 1

    also, assuming for arguments sake that the database id was "68324090857" now anyone who can type that number "owns" your virtual item

    --
    (1.21 gigawatts) / (88 miles per hour) = 30 757 874 newtons
  53. Re:I'd like to know who thinks these things will l by maxwell+demon · · Score: 1

    Money itself is already a virtual good, even more so if you have it on a bank account and pay with your credit card. So I hope you won't complain if at some time your bank says that it shuts down the servers where your account is stored and your money is gone, sorry.

    Don't get me wrong: It probably was silly to expect those cards to last forever. But that's not because they were virtual goods, but because most probably the ToS said somewhere that it is not guaranteed that they last forever, and that you cannot get a refund in that case.

    --
    The Tao of math: The numbers you can count are not the real numbers.
  54. Re:I'd like to know who thinks these things will l by kyrio · · Score: 1

    You're right, I won't complain if all of the banks (and businesses dealing with credit) disappear! In fact, I'll be extremely enthused.

  55. Re:I'd like to know who thinks these things will l by guitardood · · Score: 1

    Your retard is dripping again!

    --
    -- L8R, guitardood
  56. Re:I'd like to know who thinks these things will l by guitardood · · Score: 1

    Hopefully not your retarded post you ill mannered self-proclaimed-intellectual-who-cant-even-get-a-freaking-dot-com-domain-and-had-to-settle-for-the-retarded-dot-us.

    --
    -- L8R, guitardood
  57. Re:I'd like to know who thinks these things will l by guitardood · · Score: 1

    why don't you do slashdot a favor and sell both of your kidneys. That way four people could benefit, the two with kidneys and the other two with iPads.

    I'm sure your retardedness will be emptied from them by then as they are for waste disposal.

    --
    -- L8R, guitardood
  58. Re:MOD PARENT UP: This was my first thought as wel by DaveV1.0 · · Score: 1

    But, the users didn't by the database, or really databases. What they bought were access to entries in a database.

    --
    There is no "-1 offended" or "-1 you don't agree with me" mod options for a reason.
  59. Not the first time Sony has done this.... by blumpy · · Score: 1

    ... cough cough... Star Wars Galaxies..cough cough... I will hold a grudge forever against SOE because of the CU and NGE.

  60. No one will see this, but... by MDillenbeck · · Score: 1

    This is what I love about the digitization of the tabletop rpg market. If I go to drivethrurpg or rpgnow, I can buy plain old pdfs of many games. No DRM, no copy protection, no crap - buy it, download my own copy, move it from system to system, and never have to deal with it connecting to a server to verify my usage. If I want to print it out, sure - probably just as expensive as ordering a good quality print on demand book from the company. (Still, pdfs to create the old Arms Law and Claw Law tables on parchment paper is awesome notion.) Heck, if I really want, I can use OCR on them or copy/paste and create my own custom version of the books into my own "house rule" version. There is even some that are following the Blender model of going from for-profit to the free-to-all model - like one of my classic favorites Talislanta (now free to download all editions, because the original designer kept hold of all the rights for all 5 editions). I hate DRMed stuff... that is why I'd rather buy a book, OCR it for my personal use, and then put that pdf on my ereader. Of course, gamers are more like the people of Japan after the tidal wave... they don't go looting their own house, they pay the developers so that good stuff will keep coming out.

  61. The goods aren't being destroyed by cooljustify · · Score: 1

    The gnome deathknight doesn't exist without the servers, regardless of how much you did, or didn't pay for it (directly or indirectly), if you prefer a more F2P comparison, ships in Star Trek Online, or some of the tanks in World Tanks are examples of a this. You can get a statue made of your ship, tank, or gnome deathknight, but it's not a ship, tank or DK, it's just a statue of it. Without the world that makes it hd wallpapers exist it isn't anything. An ebook is just another variant on book, book on papyrus, book on paper, book from printing press, book in german, book in english, book in electronic format, and without amazon you'd be locked out of the only format of that book you paid for, even though one of the other book formats would still have had value to you. A Magic The gathering card stored 'in the cloud' that you could access anywhere would still have play value if you could take it out of the cloud if the service was to shut down, as you could still play the game without the cloud storage. In this case the game is shutting down, and the data it has can't be 'pulled out' separately.