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Federal Court Allows Class-Action Suit Against Apple Over In-App Purchases

suraj.sun writes "An iPhone-owner whose daughter downloaded $200 worth of 'Zombie Toxin' and 'Gems' through in-app purchases on his iPhone has been allowed to pursue a class action suit against Apple for compensation of up to $5m. Garen Meguerian of Pennsylvania launched the class-action case against Apple in April 2011 after he discovered that his nine-year-old daughter had been draining his credit card account through in-app purchases on 'free' games including Zombie Cafe and Treasure Story. This month, Judge Edward J Davila in San Jose District Federal Court has allowed the case to go to trial, rejecting Apple's claim that the case should be dismissed. Meguerian claimed that Apple was unfairly targeting children by allowing games geared at kids to push them to make purchases. He describes games that are free to play but require purchases of virtual goods to progress as 'bait apps' and says they should not be aimed at children."

279 comments

  1. Don't you have to enter your password? by mark-t · · Score: 2

    I thought that to confirm any in-app purchase, you had to re-enter your password for your Apple ID.

    Is this not the case with some apps?

    1. Re:Don't you have to enter your password? by Elgonn · · Score: 4, Informative

      You do have to enter a password but it does cache it for a short time. So in theory a parent making a purchase and handing an iOS device to a child could enable the child to make purchases at will for a short time.

    2. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      But not $200 of them. And, of course, this can all be controlled via parental controls built-in to iOS.

    3. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 2, Insightful

      You do have to enter a password but it does cache it for a short time. So in theory a parent making a purchase and handing an iOS device to a child could enable the child to make purchases at will for a short time.

      And if $200 is draining your credit card, maybe its time to rethink having an iPhone.

    4. Re:Don't you have to enter your password? by MisterSquid · · Score: 1

      I thought that to confirm any in-app purchase, you had to re-enter your password for your Apple ID.

      This is true, but the guy's password was "12345".

      In other news Garen Meguerian is also suing Mel Brooks and MGM for making Spaceballs.

      --
      blog
    5. Re:Don't you have to enter your password? by am+2k · · Score: 4, Informative

      In practice, the child most likely had the password. Note that you can also disable in-app purchases in the settings (and protect that setting with a different password).

    6. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 1

      Yes and no.

      By default, you only need to enter your password every 15 minutes in the iTunes app for purchases. This is convenient if you're buying a lot of apps (you don't have to keep entering your password over and over), but if you buy your kid the Smurf's Village app and then immediately hand him or her your phone, that kid has a 10-15 minute window to buy up all the Smurfberries he can click without having to enter in your password! And Smurfberries are surprisingly expensive.

    7. Re:Don't you have to enter your password? by Tharsman · · Score: 4, Informative

      iOS does give the parent the ability to set up the phone/ipad/ipod to require password every single transaction without wait window. It also provides a way for you to entirely disable the ability to consume In-App Purchases, so you can rest assured the kid is not asking you for the password for anything but the initial app.

    8. Re:Don't you have to enter your password? by bluescrn · · Score: 1

      Yeah, it stays logged in for about 15mins. This is probably a bodge to make it easier to re-try downloads that fail when, for example, Apple change the T+Cs on the App Store (every few weeks) and force you to accept new ones before you can download/update anything....

      Very annoying that you can't even *update* an app, or download a free app without entering your App Store password.

      I really with they're remove these exploitative 'not really free' apps from the Free Apps list... But no, they make Apple money...

    9. Re:Don't you have to enter your password? by Anubis+IV · · Score: 4, Informative

      Prior to the iOS 4.3 update in March 2011, there was a 15-minute grace period after you entered your password where you didn't have to enter it again. Following some complaints that were similar to this plaintiff's, Apple changed it so that there was an option to make passwords mandatory every time, rather than having a grace period. And if you did choose to keep the grace period enabled, they made it so that your first in-app purchase in that grace period would require you to re-enter the password.

      Effectively, this closed the "hole" that the plaintiff's daughter used (well, to be fair, Apple can't fix bad parenting), wherein the parent downloaded an app, entered their password, and the child managed to ring up $200 worth of in-app purchases in 15 minutes or less. The plaintiff here filed suit in April 2011, shortly after the issue came to light in the press and after it had already been fixed by Apple.

    10. Re:Don't you have to enter your password? by Dahamma · · Score: 1

      And Samsonite for making his luggage...

    11. Re:Don't you have to enter your password? by Archangel+Michael · · Score: 3, Insightful

      "The plaintiff here filed suit in April 2011, shortly after the issue came to light in the press and after it had already been fixed by Apple."

      If that is the case, then this is nothing more than extortion by the plaintiff. If Apple addressed the issue quickly and effectively then there is no "lawsuit" needed nor warranted, especially if it is class action.

      Additionally, the "father" is not worthy of that title. If he couldn't trust his daughter to not buy "in-app" upgrades, she shouldn't have a friggin iPhone to start with. If it was an accident, then the guy should have made the daughter work off the debt and learn the valuable lesson that nothing is free in life. But rather than deal with the daughter's selfish behavior, he is trying to reward her with a "get rich quick" scheme.

      Douchebags like that need to be humiliated (if that is even possible) into shame for total lack of parental skills.

      --
      Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
    12. Re:Don't you have to enter your password? by MobileTatsu-NJG · · Score: 3, Insightful

      Every time this topic comes up I wonder if telephone companies have ever been sued like this over kids racking up huge bills via long-distance and toll numbers.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    13. Re:Don't you have to enter your password? by Tough+Love · · Score: 4, Insightful

      maybe its time to rethink having an iPhone

      Best suggestion I've heard so far.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    14. Re:Don't you have to enter your password? by Anubis+IV · · Score: 1

      You will definitely not hear any disagreement from me on that. I'm firmly in the camp that believes that you can't enforce good parenting, and that there's no substitute for it. In my mind, Apple's pre-iOS 4.3 policy was fine as it was. The only parents apparently suffering from it are the types who are content to let the TV teach their children.

    15. Re:Don't you have to enter your password? by Tough+Love · · Score: 0

      Douchebags like that need to be humiliated (if that is even possible) into shame for total lack of parental skills.

      Wow, this is how an Apple fanboy thinks?

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    16. Re:Don't you have to enter your password? by pla · · Score: 2, Insightful

      In practice, the child most likely had the password.

      This.

      Look, I normally count as the last one to defend Apple for anything, but seriously?

      Guy gives his daughter a way to rack up bills, she does so, he pleads ignorance. Gimme a frickin' break! "Parenting" means more than buying an expensive pacifier.

      Pay the damned bill, spank the little brat raw, and both of you take a lesson from this.

    17. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      The settings already existed in an iPhone to change the time the password is cached, or to disable it entirely. The iPhone has had the ability to restrict this for a long time - it's entirely this guy's fault for not looking through the settings on his phone.

      And even if some apps are targeting children, there is nothing wrong with making the download free and then charging money to advance. On top of that, suing Apple because other iPhone developers use this tactic is misdirection aimed at getting attention through headlines.

      This case has no merit unless he can prove that those games are actually addictive, they intentionally target children using illegal marketing tactics, and that all of it is Apple's fault.

      Next!

    18. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 1

      You don't really understand how lawsuits work do you. Just because it's fixed doesn't mean people that were affected prior to the fix have no recourse.

      Sure you bought a car model that was prone to burst into flames, but we fixed that just last month. Sorry you had to get badly burned prior to the fix.

    19. Re:Don't you have to enter your password? by Tharsman · · Score: 1

      "The plaintiff here filed suit in April 2011, shortly after the issue came to light in the press and after it had already been fixed by Apple."

      If that is the case, then this is nothing more than extortion by the plaintiff. If Apple addressed the issue quickly and effectively then there is no "lawsuit" needed nor warranted, especially if it is class action.

      If I read right before, the guy even had Apple revert all charges. This guy is suing just in "principle" not actual damaged to himself (other than potential distress and window of bad credit.)

    20. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      Is it bad to think bad parental skills need to be humiliated?

      Do you believe we should bow down to people with bad parental skills?

      Is it because you keep getting drunk in front of your kids?

    21. Re:Don't you have to enter your password? by R3d+M3rcury · · Score: 1

      If he couldn't trust his daughter to not buy "in-app" upgrades, she shouldn't have a friggin iPhone to start with.

      In his defense, he bought his daughter what, I assume, looked like a fun and free game for a child. It said "Free" on Apple's App Store, after all. I assume he didn't check beforehand to see how the game worked (ie, it required purchasing trinkets).

      I can understand where the guy is coming from and I think it behooves Apple to note games that use In-App purchases right there next to the price. Maybe even give an "average purchase price" of how much people who've bought the game have spent on In-App purchases.

      That said, a $5 million class-action lawsuit?! That's getting a bit ridiculous.

    22. Re:Don't you have to enter your password? by StikyPad · · Score: 1

      the child managed to ring up $200 worth of in-app purchases in 15 minutes or less.

      With some of those games offering tokens/credits/whatever for $100 at a time, it's not hard to imagine.

    23. Re:Don't you have to enter your password? by s.petry · · Score: 4, Insightful

      While not entirely without merit, the problem is not so easily dismissed.

      Remember back 20 years ago when a company could not say things that were deceptive and/or false without getting in to trouble? Well, welcome to the real world of today where it's normal to take advantage of people.

      What really happens on the games is that there is no message of anything except for the game asking for a password. Unless you read page 9374 of the TOS and EULA for the game at download time, you would not know that someone was about to sock your account for anything. The game does not have to tell you that it is going to charge your account. It simply asks for a password.

      Companies can tell you that you won something, and when you fill out the form to get the prize they switch your service and charge you money. They could also give you nothing, sell your information to a marketing company for 10c and make sure your text messages eat up your data plan.

      Unfortunately, it's a very dirty world we are in. There is a lot of blame to go around.

      Should the kid be taught a lesson regarding finance and the dangers of scams and scammers? Sure

      but spanked because they got screwed over by an adult that prays on people for a living? Hardly.

      --

      -The wise argue that there are few absolutes, the fool argues that there are no probabilities.

    24. Re:Don't you have to enter your password? by chrb · · Score: 1

      People will sue for anything, the question is whether they won. In other recent news, US troops sue phone company for expensive calls

    25. Re:Don't you have to enter your password? by cvtan · · Score: 1

      And my luggage.

      --
      Sorry, but gray text on gray background is making my eyes bleed.
    26. Re:Don't you have to enter your password? by Leafheart · · Score: 1

      Additionally, the "father" is not worthy of that title. If he couldn't trust his daughter to not buy "in-app" upgrades, she shouldn't have a friggin iPhone to start with. If it was an accident, then the guy should have made the daughter work off the debt and learn the valuable lesson that nothing is free in life. But rather than deal with the daughter's selfish behavior, he is trying to reward her with a "get rich quick" scheme.

      As much as I despise bad parenting, and think that it is one of the worst problems we have in the "modern world", there is something that might be in case here. How clear it is that you are buying something on the app? I do not own an iPhone (Have a Driod 2), so I can't tell for sure. But, going through what I found on the web on adult games, some developers go out of their way to mascarade that you are buying stuff. IF, and that is a big IF, that is the case with this games, she might have something to pursue. Definitely not at that value, and also it should be not only Apple, but also the developers.

      --
      --- "When you gotta do something wrong. You gotta do it right. (Fighter)"
    27. Re:Don't you have to enter your password? by Wild_dog! · · Score: 1

      Bingo.... my kids have yet to make their own purchase since they don't know the password. I do all of the app purchases after they have gone to bed.
      Sounds like the kids got hold of dad's password somehow, but apple can't be responsible for the kids using dad's password if he can't keep it from them.
      Plus $5m damages for 200 bucks seems a bit over the top.

    28. Re:Don't you have to enter your password? by Altus · · Score: 1

      So these days the world is full of these fremium apps and yet somehow that is apple's fault and not the fault of the people making the apps?

      Why not sue the developer, you know, the one that made the app, created a (presumably) deceptive money making scheme and made all of the actual money from these purchases.

      --

      "In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson

    29. Re:Don't you have to enter your password? by bug_hunter · · Score: 1

      I think it behooves Apple to note games that use In-App purchases right there next to the price. Maybe even give an "average purchase price" of how much people who've bought the game have spent on In-App purchases.

      As an App developer I would love this!
      I made an app once that was primarily a platform for subscription data, it gave away a few demo bits of data for free but not much. The idea was then the user purchases the data relevant to them.
      There were many angry reviews saying "rip off - it says free but then you have to buy stuff". In my app description I made it very clear it was in-app purchase driven (even showing screenshots of the purchase screen) but at the end of the day it just said "Free" when you clicked to download it.

      If I could have made it said "In App Purchase Driven - Avg Price $2" I think it would have gone down a lot better. You can see "most popular in-app purchases" from the iTunes screen, but the dev can't distinguish between - content platform, demo or full application with tiny dlc next to that all important "free" button.

      --
      It's turtles all the way down.
    30. Re:Don't you have to enter your password? by DRJlaw · · Score: 5, Insightful

      "The plaintiff here filed suit in April 2011, shortly after the issue came to light in the press and after it had already been fixed by Apple."

      If that is the case, then this is nothing more than extortion by the plaintiff. If Apple addressed the issue quickly and effectively then there is no "lawsuit" needed nor warranted, especially if it is class action.

      You do realize that you have at least 1-2 years in which to file a suit after you've been injured, so that filing a class action after you discover that you and a bunch of other people were injured is not extortion, but rational and appropriate. Its also far easier to justify a hiring a lawyer to pursue a case where a large number of people have been harmed then to either hire a lawyer to pursue a case worth only $200, or learn how to navigate small claims court on your own.

      Also, define "quickly" and "effectively" -- these sorts of games pretty much existed in the app store from the get-go, and IOS 4.3 was released in March 2011. The iPad was released in April 2010, which ignores all the phones that came before it. Shall we google for the first complaints from iPhone users, or is 11 months sufficiently beyond "quickly" for you?

      Additionally, the "father" is not worthy of that title. If he couldn't trust his daughter to not buy "in-app" upgrades, she shouldn't have a friggin iPhone to start with.

      Screw you. I've bought an iPad for a four year old. Four year olds barely understand the concept of "money," much less what an in app purchase is. Fortunately it was an iPad 2, I'd read about the issue, and I configured the thing to always require a password (as well as to disable in app purchases, although frankly that just makes the times that you want to make them far more painful -- 1 password vs. exit, settings, restrictions, pin, switch, double-home, app, password).

      You want to reward Apple (gatekeeper/reviewer of all, for a healthy 30%) and software developers like Zynga by freeing them from any responsibility to learn their own lesson and modify their own "get rich quick schemes." The parent and child deserve at least some blame, but the experts (i.e., Apple and developers) were being predatory and quite blameworthy. Is Apple's defense at trial going to be "we couldn't possibly foresee this issue since none of us have children"? Apple is all about the user experience, but does anyone other than an idiot, an addict, or a child buy a $99 consumable immediately after buying a "free" game? I'd love to see a demographic study of what goes on here.

      It's irrelevant how much of a technical genius and/or disciplinarian you may be -- the law protects consumers who are average citizens from unconscionable acts, such as where a seller takes advantage of consumers "lack of knowledge, ability, experience, or capacity to a grossly unfair degree." (Use your mad skills to Google the phrase)

      First time iPhone/iPad buyers are not going to have the knowledge or experience to know that their purchase password not only is cached to allow other app store purchases, but cached to allow in app purchases as well. First time iPhone/iPad buyers are not going to that there is an option to turn in-app purchases off. You buy an app for your kid, you hand the iPad to the kid to play the app once it's installed. Not 15 minutes later. You buy a free app, you don't expect progress in the app to essentially require you to buy "a basket of coins" for $99.

      If people were such geniuses, then the default configuration would be require passwords to be entered immediately, and possibly to delve into the settings to enable in-app purchases. That's the more secure and fail safe configuration, after all. Why is that not the default? Because your average person is not a genius, does not have time to read a user manual, and learns by use and experiance. If they become annoyed, they might look for setting to chang

    31. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      Isn't Apple effectively a partner with every developer on every app? Don't they get something like 30% of the app's price? Don't they have final say over which apps get sold?

    32. Re:Don't you have to enter your password? by DRJlaw · · Score: 1

      Why not sue the developer, you know, the one that made the app, created a (presumably) deceptive money making scheme and made all of the actual money from these purchases.

      Apple reviews the apps, takes a 30% cut from the purchases, and took until IOS 4.3 to add an option not to cache a password for 15 minutes. Apple also chose to enable in-app purchases (with the cached password) by defaut. Why not sue both?

    33. Re:Don't you have to enter your password? by harperska · · Score: 1

      If you want to go with that analogy, it would be more akin to "Sure you bought a car model that was prone to burst in to flames, but we fixed that just last month, and we issued a recall." That's what 'it had already been fixed by Apple' means. Apple providing a software update that provided the means to close the 15 min loophole is just like the car manufacturer with the defective car issuing a recall. A retailer who provides a defective product is not obligated to personally go to every customer who purchased the product and forcibly remove it from their possession. They merely have to provide the means for the customer to remedy the situation. If the customer then decides to not take the available action, if they get burned, tough shit.

    34. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      If it was an accident, then the guy should have made the daughter work off the debt and learn the valuable lesson that nothing is free in life

      Meanwhile Apple and the game developer would have "earned" $200 to split between them, from the accidental transaction that they enabled through their interface.
      They would then learn the valuable lesson that not only is there a sucker born every minute, there's also an additional sucker who will defend you on web forums when you fleece the first one.

    35. Re:Don't you have to enter your password? by JonySuede · · Score: 4, Funny

      what is wrong with a good spanking on your wife when she is a little brat ?

      --
      Jehovah be praised, Oracle was not selected
    36. Re:Don't you have to enter your password? by St.Creed · · Score: 1

      No. Yes. Yes.

      Or were you asking rhetorical questions? In that case the first one is still no. They're more like... friendly adversaries. You try to game them so they approve your app, warts and all. They try to catch as much of your trojans and malware as they can. It's a meta game :)

      --
      Therefore, by the (faulty) logic you're using, you're just a cow with a keyboard - osu-neko (2604)
    37. Re:Don't you have to enter your password? by harperska · · Score: 1

      The app store clearly marks which apps have in-app purchases right next to place where it specifies the price. You can even look at all available in-app purchases there, including their price. There is no excuse to claim that you were unaware that a free app has in-app purchases when the app store shows them clearly.

    38. Re:Don't you have to enter your password? by hairyfeet · · Score: 3, Insightful

      But that don't change the fact they shouldn't have been pushing these apps for kids. Do they think little Suzy has her own CC? If adults want to buy invisible property in some game? More power to 'em I say, I have a boy that pays $15 a month to be a fricking Bounty Hunter in that new Star Wars MMO. But these things are aimed at little kids and that just isn't right. if you want to sell them a game? Fine and dandy but the whole "bait apps" description sounds pretty right on to me. And if Apple wants to push iOS to the masses then maybe they should be a little more careful at what's aimed at kids huh?

      --
      ACs don't waste your time replying, your posts are never seen by me.
    39. Re:Don't you have to enter your password? by scottbomb · · Score: 0

      MOD THIS UP. Seriously, nothing else needs to be said.

    40. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      Says "Tough Love"... funny

    41. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      Remember back 20 years ago when a company could not say things that were deceptive and/or false without getting in to trouble?

      Not even vaguely. I don't remember that world existing 40 years ago either. Perhaps you're confusing reality with a childrens' book.

    42. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      Gah. I even started at that possessive apostrophe before clicking submit. Sigh.

    43. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      W T F. It's a 9 yo, and he trust him his phone (I wouldn't to a 9yo), so I appreciate his parental skills to actually trust a 9yo with a $200 toy.

      So if Apple "fixed" the thing... is because it was broken. Fixing it doesn't mean it didn't happen, and actually means they knew it was not right. You see, the problem with "convenience" is that normally trades-off for something.

      So I'm sorry if you're pissed because things in real life are not the way you want them to be, but that's probably because you're the selfish who thinks everything should work the way YOU think.

    44. Re:Don't you have to enter your password? by Cito · · Score: 1
      The guy is probably still running iOS 4.2.1 which is the last perfect stable untethered jailbroken version before 5.0 came along.

      my Ipod 3rd gen 32 gig is still running 4.2.1 jailbroke with greenpoison.

      and of course 4.2.1 don't have that failsafe built in.

      So that's probably how he got screwed by his daughter racking up the bills.

      Most untethered jailbreakers at least for the super stable jailbreaks stayed on 4.2.1 then went from it to 5.0.1 directly and no in betweens cause 4.2.1 and 5.0.1 are the 2 extremely stable untethered jailbreaks

    45. Re:Don't you have to enter your password? by Alex+Belits · · Score: 4, Funny

      screwed over by an adult that prays

      Come on, Catholic priests have nothing to do with this particular instance of abuse.

      --
      Contrary to the popular belief, there indeed is no God.
    46. Re:Don't you have to enter your password? by bjwest · · Score: 4, Insightful

      And if $200 is draining your credit card, maybe its time to rethink having an iPhone.

      He said draiing, not maxing out. You can drain a swiming pool with a 1/4" tube. It may take a while, but it's still draining.

      --

      --- Keep the choice with the user..
    47. Re:Don't you have to enter your password? by Kalriath · · Score: 2

      What really happens on the games is that there is no message of anything except for the game asking for a password. Unless you read page 9374 of the TOS and EULA for the game at download time, you would not know that someone was about to sock your account for anything. The game does not have to tell you that it is going to charge your account. It simply asks for a password.

      Uh, yes - they do.

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
    48. Re:Don't you have to enter your password? by Rennt · · Score: 1

      iDevices are platforms for 'consuming' (spending money on) content. In-app purchases are a feature that both developers and consumers appreciate. As much as I find it personally distasteful, many people enjoy these freemium apps, so for their sake I say "this is why we can't have nice things".

      Let's not kid around, iPhones toys for adults, not children. It is not appropriate to let a child use one unsupervised. End of story.

    49. Re:Don't you have to enter your password? by rtb61 · · Score: 4, Insightful

      Have you no concept of adults, actual grown skilled professionals scamming children for their pocket, a beating is required but you are utterly wrong about the target.

      This is no excuse adults setting out purposely to scam children. Reality here due to the cost of purchases credit card details should be required to be entered every time with emphasis on the amount of money being spent. Not euphemisms, buy bullshit berries with pretend credits (only those pretend credits are really pretend they are direct deductions from your parents credit card and in turn the loss of all your pocket money).

      This is sick stuff, professional stealing children's lollipops in real life. It is mind boggling, can you imagine the meetings were psychologists, accounts, coders get togethor to create games to scam the pocket money from ten year olds. Each plotting more enticing, psychological manipulations to get the kids to press the pocket money wiping out button. "Yeah add that, that'll suck in the little rats","Oh Yeah, that'll get the little beggars competing","We need that to feed the little suckers egos so they spend big","We all gonna get rich scamming dumb kids pocket money, what a bunch of suckers, yuck, yuck ".

      Seriously wake the fuck up to yourself, "ADULTS SCAMMING CHILDREN'S POCKET MONEY", what the fuck is the matter with you.

      --
      Chaos - everything, everywhere, everywhen
    50. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      This.

      No, that.

    51. Re:Don't you have to enter your password? by flimflammer · · Score: 1

      Spank the brat raw? You sound like you would be the absolute worst type of parent.

    52. Re:Don't you have to enter your password? by demonlapin · · Score: 4, Interesting

      It does so... now. It didn't in the past, which is presumably when this occurred.

    53. Re:Don't you have to enter your password? by demonlapin · · Score: 2

      Why didn't you just charge $2 for the app and include one free in-app purchase of your choice?

    54. Re:Don't you have to enter your password? by zippthorne · · Score: 1

      Password policy requires mixed case and at least one number, which is kind of annoying when the numbers or on a different page....

      --
      Can you be Even More Awesome?!
    55. Re:Don't you have to enter your password? by AK+Marc · · Score: 4, Insightful

      Search "highest grossing apps" and look for all the "free" apps in the highest grossing category. It's insane. Why would so many people buy free pay-to-play games? I've accidentally loaded some up, and always immediately delete them when I realize what they are. There should be an easy way in settings to ban all in-ap purchases (not a new password, but just flat ban them), or to identify the in-ap enabled games on the ap browser so you'll never accidentally get one because you didn' read all the reviews and release notes (though they seem to be getting better about explicitly identifying them in the description, you could still end up buying based solely on the picture, so it should have "In App Purchase" across the image of the game or something.

    56. Re:Don't you have to enter your password? by R3d+M3rcury · · Score: 2

      Well, the first reason, of course, is you sue the people with money. Apple has lots of it.

      The second reason is that Apple profited from it. Remember that, as the agent, Apple collects 30% of In-App purchase money. So, of that $200, Apple made $60. An analogy: I steal your iPhone and sell it to a pawnbroker for $50. The Pawnbroker has a good reason to believe that this is stolen merchandise, but does nothing to investigate it and just turns around and sells it to someone for $75. The pawnbroker is now in trouble because he is purchasing stolen merchandise. So the questions would be, (a) is it reasonable to say this App was a "scam" and (b) should Apple have recognized this and refused to accept the App?

      The third reason is that Apple claims that it's review system protects it's customers from scams and ensures quality software. If this is App is a "scam," and that's debatable, then Apple's review system should not have allowed it. See, you can't have it both ways by claiming that you're protecting customers and then, when the customer is scammed, say, "Gosh, how were we supposed to know?" I think this is one reason why Google's App Store accepts everything and only removes things when there's an issue. Google doesn't claim that they will keep the scam apps away--only that they will do something afterwards. You're still responsible.

      In this case, though, I have no doubts that Reason #1 is firmly in play.

    57. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0, Flamebait

      You sound like you should pull the stick out of your ass and quit taking things so literally.

    58. Re:Don't you have to enter your password? by AK+Marc · · Score: 1

      My iPhone will not run the 4.3 "fix". Apple abandoned older models for "security" updates, but claims the fix is available.

    59. Re:Don't you have to enter your password? by dudpixel · · Score: 2

      How many iphone users even know what an in-app purchase is?

      There are probably many parents out there who bought their kids an iphone and have no idea what is possible with it.

      I know one such parent who bought their daughter an ipod touch, only to find that in order to use the app store you need to enter your credit card details. She was shocked, but that's the rules.

      I can see how this could happen - I wonder if Apple could do a bit more to inform users of things like this? They may already do this - I'm not sure.

      I definitely dont like the idea of apps featuring in-app purchases being targeted at children - that's wrong. I even hate ads in apps targeted at children. Or any ads targeted at children for that matter.

      --
      This seemed like a reasonable sig at the time.
    60. Re:Don't you have to enter your password? by dudpixel · · Score: 2

      You wanna know something?

      Being a parent is damn hard. Being a good parent is nigh on impossible (depends who is rating you - if its your kids, good luck).

      This guy made a mistake and you're jumping on him. You dont know what he did in disciplining his daughter. But should he not try to get his money back if he felt it was the right thing to do (not saying it was)?

      How many parents know that the iphone they bought for their child allows such a thing as in-app purchases? and that in many cases the child knows more about how to use the phone than their parent.

      Sure you can set up parental controls but I know plenty of people who wouldn't know where to start.

      And yes, ignorance is not an excuse, but that's where I say this was just a big mistake on the part of the parent and he learnt the hard way.

      I would exercise a little bit of caution before jumping to conclusions and labelling this guy a "bad parent". Seriously, all parents are "bad" parents sometimes. Its part of being human.

      --
      This seemed like a reasonable sig at the time.
    61. Re:Don't you have to enter your password? by chrismcb · · Score: 4, Interesting

      What really happens on the games is that there is no message of anything except for the game asking for a password.

      Do you have any proof of this
      I don't know how this particular game works (although one of TFA implies it works the way most do) but most games tell you that you are about to spend real money, and they tell you how much you are going to spend.
      I'm not sure that Apple is at fault here, and I think the parents need to be careful when giving the password to children. But you can't expect a child to know that when they click on "Bushel of Berries $99.99" to know they are actually spending $99.99 in hard money, and not game money. Especially since a lot of these games have game money you already spend.

    62. Re:Don't you have to enter your password? by AK+Marc · · Score: 2

      It says "smurf" it says "free", so you download it, and had it to your child to play. It's been blessed by Apple for the walled garden safe, and is "free" so there shouldn't be an issue. But then you come to find out that the free app cost you $2000. And at the time this became an issue, there was no way to stop that behavior, short of a cooldown period of 15 minutes of no-phone for the kids after every purchase.

    63. Re:Don't you have to enter your password? by Trapick · · Score: 1, Interesting

      Unless you read page 9374 of the TOS and EULA for the game at download time, you would not know that someone was about to sock your account for anything. The game does not have to tell you that it is going to charge your account. It simply asks for a password.

      This is pretty much patently false for Apple in-app purchases. Unless you have any examples of apps that don't explicitly say "$0.99 for 30 coins" or whatever, because I have *never* seen such a thing.

    64. Re:Don't you have to enter your password? by chrismcb · · Score: 1

      If he couldn't trust his daughter to not buy "in-app" upgrades, she shouldn't have a friggin iPhone to start with.

      You expect a child to know the difference between spending play money on an item in a game, and spending real money on an item in a game? Especially when a password doesn't pop up?

    65. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      Really, they're publishers. They just have a more open philosophy about who they help get their product to market.

    66. Re:Don't you have to enter your password? by ytpete · · Score: 1

      Poor BlackBerry, who always get all the flack, actualy got this one right: in the PlayBook app store anything with in-app purchases shows a little tag saying "Contains items for sale." It's a great help for weeding out those "free"-in-name-only apps you describe.

    67. Re:Don't you have to enter your password? by flimflammer · · Score: 1

      Not take it seriously? I've known a number of people with that attitude. Exactly why should I not take it so literally? Are you really naive enough to think that this sentiment doesn't actually exist among people you might otherwise consider a reasonable person?

    68. Re:Don't you have to enter your password? by DeathElk · · Score: 1

      Settings > General > Restrictions > In-App Purchases. I don't recall setting it to ON, but it is ON, so that is probably the default.

    69. Re:Don't you have to enter your password? by DeathElk · · Score: 1

      Info on creating an app store account with no credit card is here. I would assume purchases can then be made using an iTunes voucher.

    70. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      Hear hear.

      Look, your government is stealing your personal freedoms in part because of "Think of the children" and you all think it's quite ok (Cause you keep voting for the same people clearly) but corporations robbing kids through deceipt and think of the children no longer applies? Court cases have been won in Europe about corporations selling ring tones with super tiny script saying that you are buying a subscription for the same reasons. Throw the book at them.

    71. Re:Don't you have to enter your password? by hairyfeet · · Score: 2

      If an adult wants to buy something in game? more power to 'em, its just the whole "aiming at kids" thing that bothers me. With little kids they don't have a clue about how much something really costs, all they know is they keep losing and this item gives them more (insert power, gold, magic, etc) so its easy to get a little kid to click on something like that. That's why we call them kids and not midgets.

      But as long as its aimed at adults and doesn't screw the game (like you I stay away from these "free to play but buy items" to do anything) style games but what an adult wants to do with their money is their business. while i don't buy those stupid phone games i have been known to buy some DLC for my PC games if its cheap and fun, like the "Tuk Tuk Boom Boom" in Just Cause 2? Meh it was a buck with 4 other vehicles and who don't like driving a go cart with a tank gun mounted on top?

      But looking at the ones aimed at kids too many of them are pretty much "wallet raper 2000" where you let them play a bit then nickel and dime the living hell out of them. like I said if an adult wants to be a moron? oh well. But you shouldn't have to lock everything down just so the kid can play a fricking game!

      --
      ACs don't waste your time replying, your posts are never seen by me.
    72. Re:Don't you have to enter your password? by crutchy · · Score: 1

      some other kid threw an apple at me when i was a kid... apple hurts. apple is evil

    73. Re:Don't you have to enter your password? by crutchy · · Score: 0

      enough with the pedophilia already

    74. Re:Don't you have to enter your password? by fadir · · Score: 2

      There is a difference between "getting money back" and starting a class action suit for 5m.

      Giving your little daughter an iPhone with the password to the corresponding account is wrong on so many levels that there shouldn't even be a question wether this is bad parenting or not. I do not give my 3 years old son a sharp kitchen knife either. That's just common sense ... which apparently isn't so common as it seems.

      If he wants his money back he could simply file for a charge back and that's it. He wants to make a profit off it - and that's something that I despise.

    75. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      Plus, apps with in-app purchases will (eventually) get a nice list in the iTunes Store page that lists the most popular in-app purchases for it. That is also a significant indicator the customer sees.

    76. Re:Don't you have to enter your password? by Renraku · · Score: 1

      They have. When I was a kid in the 80s, I remember fucking everything having some premium number to call in on for something. Video games, toys, candy, ice cream cones..you didn't see that kind of shit on things like beach towels or tampons. It was clear they were targeting children.

      They were eventually regulated pretty heavily by the FCC, including not being allowed to target children anymore. So then they moved on to psychic networks, stock tips, and phone sex lines.

      Basically, the reasoning was that it was easy as shit to wait for your parents to be out of the room and then grab the phone and start dialing. You can totally get away with it too because they have no idea you like GI Joe it could have been the dog even.

      --
      Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
    77. Re:Don't you have to enter your password? by Kjella · · Score: 1

      Effectively, this closed the "hole" that the plaintiff's daughter used (well, to be fair, Apple can't fix bad parenting), wherein the parent downloaded an app, entered their password, and the child managed to ring up $200 worth of in-app purchases in 15 minutes or less.

      Actually the grace period reset with each in-app purchase so if you handed it to them on a long drive or whatever it could be way more than 15 minutes. At least in one case here in Norway a kid racked up $1500 in somewhat over an hour on "Smurfberries". I think the company dropped that bill but I'm sure plenty other parents with smaller bills gave up the fight and paid the scammers.

      --
      Live today, because you never know what tomorrow brings
    78. Re:Don't you have to enter your password? by bloodhawk · · Score: 1

      Well really if they fixed it, then it is an acknowledgement that their was an issue and at the least they should be liable for compensation. What compensation plans did Apple Announce when they fixed this? if the plaintiff has been compensated for the money then your right he it is just performing extortion, if not then Apple potentially has a case to answer. When you have done something wrong, simply not doing the same thing wrong in the future does not excuse you for past transgressions.

    79. Re:Don't you have to enter your password? by pla · · Score: 1

      This is sick stuff, professional stealing children's lollipops in real life. It is mind boggling, can you imagine the meetings were psychologists, accounts, coders get togethor to create games to scam the pocket money from ten year olds. Each plotting more enticing, psychological manipulations to get the kids to press the pocket money wiping out button. "Yeah add that, that'll suck in the little rats","Oh Yeah, that'll get the little beggars competing","We need that to feed the little suckers egos so they spend big","We all gonna get rich scamming dumb kids pocket money, what a bunch of suckers, yuck, yuck ".

      Do you really live in such a world of angels and demons, with real bogeymen waiting in every closet to suck out kids' eyes?

      No one says "I want to screw kids" (spare me the priest jokes, please) - Few people, even scam artists, would say as much about setting out to screw even adults; Most either rationalize it or dehumanize their marks into mere wallets-on-legs.

      In the case of games, they say "Okay, we have this pretty decent game. Do we sell it for $5, or push it as a freemium? Let's see, our intended age group doesn't have any income, so freemium would work better; Now, what can we take out and make for-pay that doesn't completely break the game?"

      If you answered "nonfunctional character skins", congrats, you count as kid-friendly and would probably go bankrupt from your hosting costs. If you answered "The most valuable currency in the game, that you have to grind for a week just to get one of them but can still realistically complete the game without using", then you have a winner that might actually pay for itself - no demons involved.


      Seriously wake the fuck up to yourself, "ADULTS SCAMMING CHILDREN'S POCKET MONEY", what the fuck is the matter with you.

      Ooooh, big letters! Scary! I get your point now, FOR TEH CHILLINS!1!11

      Sigh.

      For starters, this involves, at worst, adults using kids to annoy their parents into giving money to the game. The fact that Apple had an anti-nuisance feature that some kids figured out how to exploit - Yes, exploit, don't play these kids as innocent little angels who can't tell real money from virtual currency, talkin' bout a 9YO girl, not a toddler - Has no bearing on the fact that these purchases normally would have required parental permission to make.

      And we can't even blame Apple for leaving such a glaring loophole in the purchase authorization system open, since users can turn it off - Apple has since changed the behavior to default it to off, but I'd dare say most of their users prefer it in its original state, for the simple reason that sane people don't just hand a $600 shiny-attached-to-a-credit-card to their kid and tell them to have fun. If you really don't want to interact with your kids, buy them a DS, not an iPhone - Or better yet, don't have any, but we'll save that for another topic.


      / At 7YO I damned well knew the value of a dollar for what it could buy
      // At 10YO I damned well understood the meaning of working for a dollar, mowing lawns for a pittance
      /// I suppose Beautiful and Unique Snowflakes(tm) don't do that anymore, though, so, who knows.

    80. Re:Don't you have to enter your password? by coinreturn · · Score: 1

      My daughter has an iTunes account without credit card number. It can be done. I'm not saying it's straightforward, but Apple has the mechanism.

    81. Re:Don't you have to enter your password? by muffen · · Score: 1

      Douchebags like that need to be humiliated (if that is even possible) into shame for total lack of parental skills.

      I'm guessing that a lot of people who are calling this "bad parenting" dont have children themselves. I did not expect my 2 year old kid (he was 1 at the time) to find my iPad, figure out slide-to-unlock, reply to an email which through activesync on my phone was sent as an SMS to a friend, but he did.... since that incident I've enabled a lot of restrictions on the iPad.
      I work on mobile platforms for a living and my kid wasn't even 2 years old when he did this... is it resonable to assume that a non-technical parent should understand that a game marked as "free" on appstore may actually cost you 100s, or even 1000s, of dollars, because there are berries or mushrooms or other junk in there priced at $100+??

      Its not always that easy to be a parent, there are tons of things to watch out for and you would hope that companies arent trying to exploit every little mistake (if you can even call this a mistake, I think the lawsuit is valid and games where you can spend money should not be called free) to the max. Even with the restrictions the way they are now, not all kids understand they are spending real money when buying in-app berries and other junk, and not all parents realize that games that are marked as "free" are not really free.

      Apple is exploiting kids here, yes Apple, they chose an appstore model where they are the "police", so they are responsible. I hope they loose, not because of the money but because I hope that it will result in a change where apps with in-app purchases are CLEARLY MARKED in appstore, so I as a parent have the option of never installing it... and no, I don't have that option today unless I read comments / review, and should I really have to rely on some random person adding a comment about in-app purchases? A warning/info message when the app is being installed would be more appropriate.

    82. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      Spank the brat medium-rare?

    83. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      Screw you. I've bought an iPad for a four year old.

      Screw you. Go parent that four year old instead of throwing a shiny bauble at them.

    84. Re:Don't you have to enter your password? by Bogtha · · Score: 1

      The game does not have to tell you that it is going to charge your account. It simply asks for a password.

      That's not true. When a developer implements in-app purchases, he has to call out to Apple's code, which does the purchase. Apple's code prompts you for the purchase and tells you the cost at that point. Developers can't bypass that. Furthermore, Apple place restrictions on what developers can do leading up to that moment - you can't even hard-code the price, you have to retrieve the price from Apple and display that.

      --
      Bogtha Bogtha Bogtha
    85. Re:Don't you have to enter your password? by DSW-128 · · Score: 1

      I had this happen to me once... I've got an old iPhone that I let my kids play with, and loaded the latest Angry Birds for them. While it was still downloading, one of my kids went back into the app store (having seen that's where I got stuff from) and while my password was still cached, downloaded a bunch of Star Wars game guides (though we don't have those games - d'oh!). Luckily it wasn't $200 worth (more like $8 or so). So yeah, if a parent allows this to happen, even by accident, it's their own fault.

      --
      This .sig is printed on 100% recycled electrons, but is best viewed using 100% fresh photons.
    86. Re:Don't you have to enter your password? by Bogtha · · Score: 1

      Why would so many people buy free pay-to-play games?

      What's confusing about this? It's just like a demo. You get some stuff for free to try it out, and if you like it, you pay for the rest. Or you can just keep playing the free version.

      There should be an easy way in settings to ban all in-ap purchases

      Settings > General > Restrictions > In-App Purchases > Off.

      identify the in-ap enabled games on the ap browser so you'll never accidentally get one

      If you look at an application in the App Store, you'll see "Top In App Purchases" for applications that have in-app purchases.

      you could still end up buying based solely on the picture

      That's your own damn fault then.

      --
      Bogtha Bogtha Bogtha
    87. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      Yes, there was a case of a childrens TV show that would have a clown ask the children to hold the receiver up to the TV so that they could talk to the clown. The TV would then emit the sounds for the dialed digits and, behold, they were talking to the clown!

      There were lawsuits and a lot of changes after this, I believe it was in the early/mid 70's that it occurred.

      I had heard of other shows/radio broadcasts that did something similar and during the DOS days (early/mid 80's) there used to be Viruses that would use your modem and dial long distance charge numbers.

      So nothing new here, just 40+ year old history repeating itself again, just with a slightly different form factor..

    88. Re:Don't you have to enter your password? by heathen_01 · · Score: 1

      How can one then try out the app without paying?

    89. Re:Don't you have to enter your password? by DRJlaw · · Score: 1

      Screw you. Go parent that four year old instead of throwing a shiny bauble at them.

      As if the latter necessarily means the former.
      I will not take parenting advice from an AC.

    90. Re:Don't you have to enter your password? by tehcyder · · Score: 1

      And if $200 is draining your credit card, maybe its time to rethink having an iPhone.

      That is one of the best (by which of course I mean worst) Apple apologies I've ever seen.

      Only riff raff worry about a mere $200 and we don't want riff raff using iPhones do we? And it's hardly Apple's fault if an uncool peasant-type person has managed to get hold of one and let their no-doubt-dirty offspring touch it.

      Steve "Big" Jobs wouldn't even have used two hundred dollar bills to wipe his arse, it would have been like associating with the lower classes.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    91. Re:Don't you have to enter your password? by tehcyder · · Score: 1

      Someone who is a Grammar Nazi to themselves! Impressive work fella..

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    92. Re:Don't you have to enter your password? by macs4all · · Score: 2, Insightful

      The game does not have to tell you that it is going to charge your account. It simply asks for a password.

      1. I have never seen an iOS in-app purchase confirm dialog that wasn't quite explicit about charges.

      2. Perhaps this is a chance for the child to learn that you don't just enter your password without thinking.

      3. Perhaps this is a chance for the parent to learn a little about iOS security; which, if the parent had bothered to become familiar with their device, has completely adequate security measures to avoid this sort of thing, including, but certainly not limited to, restricting in-app purchases, and even adjusting the "password timeout".

      At some point, the parent has to act like a responsible adult, and not just blame poor parenting and willful ignorance on a company who has instituted measures to prevent children from racking up bills on the parent's credit card.

      This lawsuit is entirely frivolous. If this had happened on Android, slashdotters would have said "Well, the app said it wanted permissions to allow in-app purchases when it installed..." or some such.

      More Slashdot Click-bait. Bad Slashdot! Bad! No, No, No!

    93. Re:Don't you have to enter your password? by tehcyder · · Score: 1

      The other day one of my kids came running to me saying that her sister had just bought a horse on the internet. Luckily, it was in a game, but for a second I had visions of having to convert our garden shed into stables.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    94. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      I don't want to confuse her. That's what I do when she's good.

    95. Re:Don't you have to enter your password? by tehcyder · · Score: 1

      Pay the damned bill, spank the little brat raw, and both of you take a lesson from this.

      Yes, the kid will take the lesson that one's own inadequacies can be overcome by violence against those weaker than oneself..

      Sieg Heil baby.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    96. Re:Don't you have to enter your password? by macs4all · · Score: 1

      Have you no concept of adults, actual grown skilled professionals scamming children for their pocket, a beating is required but you are utterly wrong about the target.

      This is no excuse adults setting out purposely to scam children. Reality here due to the cost of purchases credit card details should be required to be entered every time with emphasis on the amount of money being spent. Not euphemisms, buy bullshit berries with pretend credits (only those pretend credits are really pretend they are direct deductions from your parents credit card and in turn the loss of all your pocket money).

      This is sick stuff, professional stealing children's lollipops in real life. It is mind boggling, can you imagine the meetings were psychologists, accounts, coders get togethor to create games to scam the pocket money from ten year olds. Each plotting more enticing, psychological manipulations to get the kids to press the pocket money wiping out button. "Yeah add that, that'll suck in the little rats","Oh Yeah, that'll get the little beggars competing","We need that to feed the little suckers egos so they spend big","We all gonna get rich scamming dumb kids pocket money, what a bunch of suckers, yuck, yuck ".

      Seriously wake the fuck up to yourself, "ADULTS SCAMMING CHILDREN'S POCKET MONEY", what the fuck is the matter with you.

      Welcome to the REAL world, bub. I think that this sort of conduct is reprehensible, too; but that doesn't automatically make it Apple's fault (which is the point of the lawsuit).

      Apple gave the PARENT the tools to completely and effectively prevent this from happening, but the PARENT utterly failed in their PARENTAL responsibility. There is no other answer that comports with reality.

      I trust that Apple's lawyers will be able to quickly demonstrate that iOS has measures in-place to stop this, but the parent simply didn't bother.

      To use a gruesome car analogy: If you don't put your child in the safety seat and make sure the seatbelt is used, is it the car-makers' fault if your kid flies out the window in a crash?

      And does it rise to the level of a "Class-Action" if a thousand parents refuse to use the seatbelts that the manufacturer supplies, and all have children that fly out the window in car accidents? Should the manufacturer simply remove all windows from every one of their vehicles?

    97. Re:Don't you have to enter your password? by tehcyder · · Score: 1

      can you imagine the meetings were psychologists, accounts, coders get togethor to create games to scam the pocket money from ten year olds.

      Yes. I imagine they're exactly the same as the meetings were psychologists, accounts, coders get togethor to create products to scam the money from adults. It's called marketing.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    98. Re:Don't you have to enter your password? by macs4all · · Score: 1

      But that don't change the fact they shouldn't have been pushing these apps for kids. Do they think little Suzy has her own CC? If adults want to buy invisible property in some game? More power to 'em I say, I have a boy that pays $15 a month to be a fricking Bounty Hunter in that new Star Wars MMO. But these things are aimed at little kids and that just isn't right. if you want to sell them a game? Fine and dandy but the whole "bait apps" description sounds pretty right on to me. And if Apple wants to push iOS to the masses then maybe they should be a little more careful at what's aimed at kids huh?

      Apple placed more than simply adequate Parental Controls into iOS. The parent(s) were just TOO FUCKING LAZY to use 'em. Period.

    99. Re:Don't you have to enter your password? by macs4all · · Score: 1

      There should be an easy way in settings to ban all in-ap purchases (not a new password, but just flat ban them),

      You mean like THIS?

    100. Re:Don't you have to enter your password? by StuartHankins · · Score: 1

      If you're behind several models (I suspect the newest iPhone you could have is an iPhone 3G which came out almost 4 years ago; compare models here), it's similar to a security patch for Windows 7 that is not available for Windows XP. With the iPhone, and mainly because of substantial hardware upgrades in newer models, replacing the unit is required to continue to receive support and updates. Apple's pretty good about updates, though, approx 3 years.

      IOS5 was a large upgrade that took advantage of the newer hardware. In my personal experience, my iPhone 3GS with IOS5 is noticeably slower at several things than an iPhone 4. Just like it's quite a bit slower than an iPad 1. An iPad 2 is incredibly zippy compared to my phone. Going down the hardware line, my iPod Touch 2G is so slow that even if Apple allowed it to run IOS5 it would be such a terrible experience I would hate it. It just doesn't have the "horsepower".

    101. Re:Don't you have to enter your password? by crakbone · · Score: 1

      How old was his wife?

    102. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      You shouldn't take it so literally because you're jumping to conclusions about a person with absolutely no evidence other than what was most likely an off-the -cuff comment. Or do you call the police and/or social services everytime you hear somebody say "I'm gonna kill my kid when I get home"?

    103. Re:Don't you have to enter your password? by macs4all · · Score: 3, Informative

      It does so... now. It didn't in the past, which is presumably when this occurred.

      How far back? iOS has had Parental Restrictions on In-App Purchases nearly from the beginning.

      iOS 3.0 introduced In-App Purchases. These still required a Password, but there might have been no other "Restriction".

      iOS 3.1 introduced In-App Purchase Restrictions. (See pg. 146 of the user manual PDF).

      Apple released iOS 3.0 on June 17, 2009. iOS 3.1 (with had the in-app purchase restrictions) debuted on September 9, 2009. So, we're talking about THREE MONTHS, TOPS that Parents ONLY had the ability to hide their iOS Password from their kids. Hell, Apple even allows a less-draconian option called "iTunes Allowance", which allows you, THE PARENT, to teach fiscal responsibility by allowing LIMITED iTunes purchases (there are also "content" restrictions to control this further).

      Honestly, I really don't see how Apple could have been more responsible. They identified that perhaps some additional controls would be a good thing (over and above a Parent simply NOT GIVING THEIR PASSWORD OUT), and had a solution in PARENT'S hands in under three months. I think that is pretty damned good!

    104. Re:Don't you have to enter your password? by macs4all · · Score: 1

      Yeah, it stays logged in for about 15mins. This is probably a bodge to make it easier to re-try downloads that fail when, for example, Apple change the T+Cs on the App Store (every few weeks) and force you to accept new ones before you can download/update anything....

      You can change that timeout, ya know...

    105. Re:Don't you have to enter your password? by nblender · · Score: 1

      My son bought an ipod touch with his own money... Saved up for 11 months doing work for neighbors and so on to buy it. He was so proud. For birthdays and other occasions, relatives bought him itunes gift cards so he could buy apps and music... So in effect, he had his own CC with a limit. Well, one day he came to us and said that his itunes account was empty.. He'd somehow been drained of $75. Well some free game (which he claims he didn't purchase, and to be honest, doesn't seem like something he _would_ purchase; but I can't prove he didn't). Unfortunately, in a very short time after that, there were a bazillion in-app purchases that drained his account. Apple was, of course, disinterested. The author of the game was some chinese company.

    106. Re:Don't you have to enter your password? by macs4all · · Score: 1

      Yes and no.

      By default, you only need to enter your password every 15 minutes in the iTunes app for purchases. This is convenient if you're buying a lot of apps (you don't have to keep entering your password over and over), but if you buy your kid the Smurf's Village app and then immediately hand him or her your phone, that kid has a 10-15 minute window to buy up all the Smurfberries he can click without having to enter in your password! And Smurfberries are surprisingly expensive.

      That's YOUR fault for not changing the DEFAULT (which is more like 2 minutes, not 15, anyway).

    107. Re:Don't you have to enter your password? by macs4all · · Score: 1

      Prior to the iOS 4.3 update in March 2011, there was a 15-minute grace period after you entered your password where you didn't have to enter it again. Following some complaints that were similar to this plaintiff's, Apple changed it so that there was an option to make passwords mandatory every time, rather than having a grace period. And if you did choose to keep the grace period enabled, they made it so that your first in-app purchase in that grace period would require you to re-enter the password.

      Effectively, this closed the "hole" that the plaintiff's daughter used (well, to be fair, Apple can't fix bad parenting), wherein the parent downloaded an app, entered their password, and the child managed to ring up $200 worth of in-app purchases in 15 minutes or less. The plaintiff here filed suit in April 2011, shortly after the issue came to light in the press and after it had already been fixed by Apple.

      April 2011??? Apple has allowed the restriction of In-App Purchases since iOS 3.1, which was released on September 9, 2009.

      Not to mention that Apple also allows parents to actually TEACH kids something by having the PARENT set up an "iTunes Allowance" account. That has been allowed since iTunes 10 was released on September 1, 2010. These don't even have to be attached to ANY credit card (you "fill them up" with iTunes Gift Cards, IIRC). So, all of this is just asinine. The parent is just LAZY and LITIGIOUS. Kinda par for the course these days, unfortunately...

    108. Re:Don't you have to enter your password? by macs4all · · Score: 1

      Douchebags like that need to be humiliated (if that is even possible) into shame for total lack of parental skills.

      Wow, this is how an Apple fanboy thinks?

      No, it's how a responsible adult thinks.

      Only children naively think that there is someone there to protect them.

      But wait! Apple actually DID put the tools in the PARENT's hands to "protect" them, and even better, to teach them about how "money" works. These tools were in place LONG before the little darling clicked her way to $200 of In-App purchases (in 15 minutes!!!) The kid knew EXACTLY what she was doing. It was the PARENT that CHOSE not to use the tools that Apple provided to prevent the "damages" from occurring in the first place.

      That, my friend, is the very definition of "bad parenting".

    109. Re:Don't you have to enter your password? by macs4all · · Score: 1

      My iPhone will not run the 4.3 "fix". Apple abandoned older models for "security" updates, but claims the fix is available.

      Nice try. The update in 4.3 just made it more CONVENIENT for the PARENT. Apple has allowed the PARENT to restrict In-App purchases since iOS 3.1 was released on September 9, 2009. And iTunes 10, which was released on September 1, 2010, has allowed , which don't even have to be attached to ANY Credit Card, and are ADDITIONALLY restricted to a PARENTALLY-SET maximum of $10 to $50 per month.

      So, STFU. You have PLENTY of tools at your disposal to prevent this. The fact that you can't update to use one MORE tool is of absolutely no moment.

    110. Re:Don't you have to enter your password? by macs4all · · Score: 1

      So these days the world is full of these fremium apps and yet somehow that is apple's fault and not the fault of the people making the apps?

      Why not sue the developer, you know, the one that made the app, created a (presumably) deceptive money making scheme and made all of the actual money from these purchases.

      While I agree with you in principle, the Developer (like Apple) would (will) simply point to the many tools that the Parent had at his disposal to prevent or minimize his losses (iOS Parental Restrictions, iTunes Allowances), and that would pretty much be the end of that.

    111. Re:Don't you have to enter your password? by macs4all · · Score: 1

      Isn't Apple effectively a partner with every developer on every app? Don't they get something like 30% of the app's price? Don't they have final say over which apps get sold?

      No, they are, at best, a "retailer". That is a MUCH looser association than "Partner". Although I agree that when naming Respondents on a lawsuit, you generally name everyone.

      But on that note, is/are the actual DEVELOPER of the game(s) named?

      If NOT, then the attorneys are just going after the "deep pockets", and, considering that this person reportedly already had their in-app purchases refunded by Apple, this can be nothing other than lawyers making money for themselves, because the real winners in ANY Class Action lawsuit are the attorneys; not the actual "victims" (who usually get something like a $10 iTunes gift card).

      I am just amazed that this was certified as a Class Action. Hopefully, it won't survive the first round of dispositive motions (Motions to Dismiss, Motion for Summary Judgment).

    112. Re:Don't you have to enter your password? by macs4all · · Score: 1

      Why not sue the developer, you know, the one that made the app, created a (presumably) deceptive money making scheme and made all of the actual money from these purchases.

      Apple reviews the apps, takes a 30% cut from the purchases, and took until IOS 4.3 to add an option not to cache a password for 15 minutes. Apple also chose to enable in-app purchases (with the cached password) by defaut. Why not sue both?

      Since iOS 3.1 was released on September 9, 2009, parents had the ability to turn OFF in-app purchases completely, and since iTunes 10 was released on September 1, 2010, parents could set up a separate "iTunes Allowance" account to allow children to learn about money, while not letting them (or game devs.) get their grubby little hands on more than $10-$50 PER MONTH.

      So sorry, this suit is utterly and totally frivolous.

    113. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      The parent is just LAZY and LITIGIOUS. Kinda par for the course these days, unfortunately...

      You are the worst fucking kind of hypocrite.

      When it's convenient, it's a *good* thing that Apple users are clueless and don't need to know jack shit about using their devices. It's good because "it just works."

      Well, now here's a case of it "just working" and suddenly these particular Apple users are fucking lazy, shitty parents because they couldn't be bothered to learn every detail of their device that was sold to them as something that "just works."

      Fuck you.

    114. Re:Don't you have to enter your password? by Anubis+IV · · Score: 1

      April 2011??? Apple has allowed the restriction of In-App Purchases since iOS 3.1, which was released on September 9, 2009.

      No, it hasn't.

      In-app purchases were added with iOS 3.1, but the first restrictions for them weren't added until 4.3, as I described previously. iOS 3.1 did add some new restrictions, though none for in-app purchases, the most notable being the ability to limit the purchase of music, videos, and apps on the basis of age rating. Perhaps you confused those for restrictions on in-app purchases?

      iOS 4.3 brought the preference setting to disable the 15-minute grace period and made it so that your first in-app purchase in the 15-minute grace period required a password. iOS 5 brought the ability to completely disable in-app purchases. Prior to those, no restrictions existed aside from it prompting you for your password if you weren't in the 15-minute grace period.

      That said, while I think you have that particular fact incorrect, I agree wholeheartedly with everything else you said. Parents had plenty of ways to keep their kids from abusing their iOS devices, and the allowance you mentioned is a prime example of that. There's no substitute for good parenting, and this parent is indeed being litigious for no good reason while also setting a horrible example.

    115. Re:Don't you have to enter your password? by Tharsman · · Score: 1

      iOS 3.0 introduced In-App Purchases. These still required a Password, but there might have been no other "Restriction".

      iOS 3.1 introduced In-App Purchase Restrictions. (See pg. 146 of the user manual PDF).

      Nice, was trying to hunt down at what point In-App purchase blocking came in!

    116. Re:Don't you have to enter your password? by Tharsman · · Score: 1

      How many iphone users even know what an in-app purchase is?

      They know they put their credit card on the device. It takes a huge retard to just give out a credit card number without looking up every way it may be used.

    117. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      soo.. I assume you don't realize there is this nice setting... Under "Settings" app -> General -> Restrictions -> under "Allowed Content:" it says "In-App Purchases" On/Off and right below it is "Require password" you change it from "15 minutes" to "immediately"

      Is that so hard to find? I found it in 10 seconds and I don't even care about it.

    118. Re:Don't you have to enter your password? by macs4all · · Score: 1

      The parent is just LAZY and LITIGIOUS. Kinda par for the course these days, unfortunately...

      You are the worst fucking kind of hypocrite.

      When it's convenient, it's a *good* thing that Apple users are clueless and don't need to know jack shit about using their devices. It's good because "it just works."

      Well, now here's a case of it "just working" and suddenly these particular Apple users are fucking lazy, shitty parents because they couldn't be bothered to learn every detail of their device that was sold to them as something that "just works."

      Fuck you.

      And yet, if this story were about Android, no doubt you'd be saying something like "The Parent was presented with the list of Permissions when they installed the game, so it's their own fault." If I'm a hypocrite, what does that make you? A Liar and a Hypocrite, that's what.

      And, oh yes, an Anonymous Coward. Let's not forget that little detail...

    119. Re:Don't you have to enter your password? by macs4all · · Score: 1

      Do we believe Wikipedia, or Apple about when features were added? I say "Apple". To quote THIS Apple KnowledgeBase article:

      "With iOS 3.0 or later, you can purchase subscriptions and extra content from within an application using your iPhone, iPad, or iPod touch. Some examples of In-App Purchases are bonus game levels/maps, additional experience points, subscriptions, and recurring services."

      Caveat: I did not have any iOS devices personally until November, 2011 (iPhone 4S); so, the KnowledgeBase article could be incorrect; but I see other sources that agree.

      I DO agree that there was no way to DISABLE In-App-Purchases until iOS 3.1; but we're talking about a time period between iOS 3.0, which released on June 17, 2009, and iOS 3.1, which released on September 9, 2009. Not until iOS 4.3.

      Having said that, I do think that the iOS PW timeout was way too long, and further, IMHO, I think that cycling through "standby" (by pressing the "sleep/wake" pushbutton switch twice) ought to then require at least ONE password from ANYTHING that would be requiring same, AFTER you (re)wake the device. That way, a Parent could learn the simple muscle-memory act of cycling "sleep" before they hand their iOS device (this would be a good fix for Android, too) to their kid, especially after doing something that required "Privilege Escalation"/"Payment Authorization", etc., and the problem of "inadvertent privilege escalation" would be instantly a thing of the past.

      Yes, I KNOW someone has to know about the switch, etc; but at some point you just have to quote Comedian Ron White and say "You can't fix stupid."...

    120. Re:Don't you have to enter your password? by macs4all · · Score: 1

      iOS 3.0 introduced In-App Purchases. These still required a Password, but there might have been no other "Restriction".

      iOS 3.1 introduced In-App Purchase Restrictions. (See pg. 146 of the user manual PDF).

      Nice, was trying to hunt down at what point In-App purchase blocking came in!

      And yet, I was MODDED DOWN for my trouble...

    121. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      What exactly do you call a convenience store.. you know, the ones that put lollipops on display to entice kids in away to scam children out of their pocket money? I let my kid walk into the store with my debit card, give them the pin. Oh my they racked up $200, lets start a class action law suit.

      Or you don't be stupid with your debit/credit card and give access to it to a kid. Same consideration you have for buying pay-to view movies from your cable provider needs to be taken by parents who tie their iphone to their credit cards. Or with making long distance or 1-900 number calls.

      PS those same games you talk about 'scamming' kids out of their money appeal to older adults as well. If you don't have the money, don't buy the in game purchases. If you can't play without in game purchases, don't play.

    122. Re:Don't you have to enter your password? by Tharsman · · Score: 1

      And yet, I was MODDED DOWN for my trouble...

      Obviously, this is slashdot, there is no room for objective Apple comments here, and anything that does not insult Apple is the result of rabid chronic fanboism.

      Scan the entire page and you will see a bunch of trolls, one that even dares bring up Mike Daisey's "testimonials" as evidence that Apple is eeeeeeeviillllll.

    123. Re:Don't you have to enter your password? by JustSomeProgrammer · · Score: 1

      man... that sucks... was it a macintosh or a IIe?

    124. Re:Don't you have to enter your password? by flimflammer · · Score: 1

      Or do you call the police and/or social services everytime you hear somebody say "I'm gonna kill my kid when I get home"?

      Seriously? This and that aren't even in the same ballpark. Talk about a leap in logic.

      Jumping to conclusions? Off the cuff or not, my comment was not inappropriate as it was entirely based on the possibility he was serious. I said he sounded like he would be the worst type of parent for advocating harsh physical punishment in his post, which is in no way rare, not that he was as a matter of fact.

    125. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      I thought Apple addressed this by requiring InApp purchases to always require a password. But I could be mistaken (I've yet to make an InApp purchase).

    126. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      The in-app purchases are turned on by default when the device comes out of the box. My 9 yr old purchased 2 - $75 "gem packages" in rapid succession without my permission. When I got in touch with Apple Customer Service via email (not easy) they gave me a "one time" refund.

      My wife got a series of charges from DRI APP WORLD that she could not cancel. She had to cancel her credit card. The card company ate the costs as unauthorized purchases.

      My iPhone has about 3 apps on it for this reason. My crappy old Blackberry Storm is starting to look better, even though the touchscreen fails to operate when it is humid.

      Apple makes nice products, but they stick their hand in your pocket far too often.

    127. Re:Don't you have to enter your password? by Impy+the+Impiuos+Imp · · Score: 1

      When the business model is "Say one thing and hope people don't notice something else is going on", that's fraud.

      See also banks charging $30 for overdraft on $10 or $30/day on overdraft if you should decline, or CC companies crossing their fingers you get into financial riskier categories so theu can stick it to you under the lie that it is to compensate for your higher risk.

      If the actual business model hides behind boilerplate that has nothing to do with why they cross their fingers and hope, it is fraud.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    128. Re:Don't you have to enter your password? by yakatz · · Score: 1

      That is relatively new. It used to be that if you had made a purchase (read: installed a free app) from the app store, you could purchase in-app content with out entering a password for some number of minutes (I think it was 15 minutes)

    129. Re:Don't you have to enter your password? by Whorhay · · Score: 1

      It gets even better than just long distance charges run up by kids.

      I had a deadbeat roommate once who decided that the voice mail that we had on the phone line wasn't good enough. So he signed up for some internet voice mail thing and authorized it's, $15 a month, payment through the phone bill. All he had to do was provide the phone number and the name the account was under.

      I had the account setup to be paid automatically, and since there was often some variance to the bill due to long distance calls I didn't pay much attention to it. So on the third month when I noticed it I flipped out a bit. I ended up talking to the phone company to have it removed from my bill and reimbursed since I as the account holder never authorized it. They agreed to do so and it seemed to be resolved. For several months though that same charge would pop up again on my account until I finally got a tech who offered to disable all such charges from my account.

      I still can't get over how simple it was for some random company to add a charge to my phone bill without actually verifying anything more than you could get from a phone book.

    130. Re:Don't you have to enter your password? by Anubis+IV · · Score: 1

      Regarding which update brought what, I misread Wikipedia previously, so you are indeed correct about 3.0 being when in-app updates were added. As for disabling them, however, I've been scouring the web, and the earliest articles I can find (here are some) regarding the subject of disabling in-app purchases all pre-date iOS 5 but post-date iOS 4.2, and a number of them explicitly mention new restrictions being added in iOS 4.2. That's around a year later than you thought and a around a year earlier than I thought, but it's the most reliable date I can peg down. The only mention I found from prior to 4.2 that mentions the feature was originally published around the time of 4.0, but it had clearly been edited to include 4.2, 4.3 and 5.0 info, making the original publication date worthless.

      I've been with iOS since 2.0, and I'm fairly certain 3.1 didn't bring in-app purchase disabling as a feature, since I remember a friend of mine being very grateful that Apple had finally added that feature so much later. Shame on me for not double-checking Wikipedia, regardless.

      As for the opinions, I think requiring a password after sleep makes sense, but I am probably in the minority in wishing there was a way to just disable passwords altogether once you unlock your device. I hate having to type in passwords every time I use the App Store to update apps. Maybe for new purchases, sure, but even with in-app purchases I find it annoying to be prompted by a modal dialog to type in my password. I know that having it be jarring like that is the intent, but I find it a nuisance, nonetheless.

    131. Re:Don't you have to enter your password? by pla · · Score: 1

      Seriously? This and that aren't even in the same ballpark. Talk about a leap in logic.

      Okay, I skipped this one before, but since you apparently have zero sense of proportion...

      Hyperbole. Get a grip, dude.

    132. Re:Don't you have to enter your password? by macs4all · · Score: 0

      The only mention I found from prior to 4.2 that mentions the feature was originally published around the time of 4.0, but it had clearly been edited to include 4.2, 4.3 and 5.0 info, making the original publication date worthless. I've been with iOS since 2.0, and I'm fairly certain 3.1 didn't bring in-app purchase disabling as a feature

      Howabout this iOS 3.1 User Manual PDF.

      See Chapter 19, page 146.

      Quote:

      "Restrict purchases within applications: Turn In-App Purchases off. When enabled, this feature allows you to purchase additional content or features within applications downloaded from the App Store."

      Then skip to the last page of the PDF (technically page 217, I think) and see the Copyright 2009.

      So, I guess that makes me two for, uh, two... ;-)

    133. Re:Don't you have to enter your password? by nobaloney · · Score: 1

      Steve "Big" Jobs wouldn't even have used two hundred dollar bills to wipe his arse, it would have been like associating with the lower classes.

      I take it you realize that the largest denomination available in the U.S. anyway is a $100 bill.

    134. Re:Don't you have to enter your password? by Anubis+IV · · Score: 1

      Hey, I'm always up for being corrected when I'm wrong. Thanks! I'm glad the Internet remembers, since apparently I'm not so hot at it. ;)

    135. Re:Don't you have to enter your password? by demonlapin · · Score: 1

      Produce a lite version that specifically says that it only includes demo data.

    136. Re:Don't you have to enter your password? by demonlapin · · Score: 1

      The fifteen-minute grace period is what is in question here. Parent enters password to enable app purchase. Parent hands device to child without ever divulging the password. Child spends real money on fake money for up to fifteen minutes with the only potential block being to eliminate all in-app purchases with a three-menus-deep option detailed on page 146 of the manual. And iTunes Allowance only works if your child has a separate iTunes account - not if they're using your account on your device.

    137. Re:Don't you have to enter your password? by dudpixel · · Score: 1

      Thanks for that - I'm sure I came across official documentation from Apple saying you must have one.

      This would've been handy to know - but better late than never I guess.

      --
      This seemed like a reasonable sig at the time.
    138. Re:Don't you have to enter your password? by dudpixel · · Score: 1

      Do you have any idea what its like for those who grew up without computers to live in today's world?

      I'm not in that group, but I know plenty of people who are. They are not "huge retards" as you might claim. They just dont know any better. And why should they? they've managed to get by just fine without all this stuff.

      Most of them have only a vague idea of the different ways a credit card can be used.

      --
      This seemed like a reasonable sig at the time.
    139. Re:Don't you have to enter your password? by dudpixel · · Score: 1

      I agree - but I dont think he's getting the 5M. I think the 5M is to cover everyone who goes through the same thing. It allows them all to "get their money back".

      It isn't clear whether his daughter had the password, but still I know plenty of parents who would reluctantly hand it over without knowing the full implications.

      Consider that the password is needed to download FREE apps as well, not just paid ones, and a parent will get tired of constantly being asked for the password.

      Also, kids are pretty good at reading over your shoulder and figuring out how to get this sort of info from you.

      Its just a big lesson for the parent. I dont really see this as Apple's "fault", but now that its in the open, Apple should really do something to make the situation better.

      --
      This seemed like a reasonable sig at the time.
    140. Re:Don't you have to enter your password? by Tharsman · · Score: 1

      Although you can say I'm technically inclined, I didn't touch a computer until I was 20, my older brother was about 26 when he first touched one.

      My mother just started using computers two years ago, at 65, and has the common sense of refusing to enter cc information anywhere without first consulting with someone to make sure "the coast is clear." Similar story with my father.

      Seeing how I am surrounded by people that didnt grow with computers, I can say that alone is no excuse. Even if you don't get computers, everyone "gets" the vulnerability of credit cards, unless the individual is drastically stupid.

      And remember: at the end of the day Apple gave this guy his money back, as they should. This entire argument is over how far should any entity be forced to nanny retarded people so they don't ever feel any form of distress, even of its reparable.

    141. Re:Don't you have to enter your password? by Sneeka2 · · Score: 1

      This! I wish I had mod points. Apparently long rants are more popular than actually trotting out the real details. Apple's In-App Purchase is really rather carefully designed. There are limited ways in which developers can charge users. These have to be explicitly, individually registered with and approved by Apple. They are displayed in the App Store before you even download the app. The item you are about to buy and its price are clearly displayed before you purchase.

      Apple could hardly make it any more explicit you're about to pay money for something short of you needing to fax in an order sheet.

      --
      Bitten Apples are still better than dirty Windows...
    142. Re:Don't you have to enter your password? by Anonymous Coward · · Score: 0

      Yes, indeed I would. That's the whole point of having permissions, and I've never claimed that the great thing about Android is that you don't need to know anything to use it.

      And I post personal attacks anonymously. You're a fucking douche.

  2. iCoupons by Anonymous Coward · · Score: 2, Insightful

    That's what most people will get - coupons for future app purchases. The lawyers, of course will get plenty of cash.

  3. Same shit different day by Anonymous Coward · · Score: 0

    Back in middle school I ran up a $200 phone bill on my dad's phone line calling some 900 numbers (bet you can guess which kind). Kids emptying their parent's wallets through stupidity is nothing new. If we're going to start having regulations on "child-targetted" applications and games, it's just a step away from the sort of anti-video-game legislation we're all so worried about. Sucks to be dad, should have set a PIN on your phone.

    1. Re:Same shit different day by Brian+Feldman · · Score: 1

      I don't think you understand what a game is if you think something that requires infinite in-game purchases to persist for the user is a game.

      --
      Brian Fundakowski Feldman
    2. Re:Same shit different day by Anonymous Coward · · Score: 0

      You're right, I don't understand... how you got put in charge of defining what a "game" is.

    3. Re:Same shit different day by Brian+Feldman · · Score: 1

      Enjoy your Farmville "game," friend.

      --
      Brian Fundakowski Feldman
    4. Re:Same shit different day by geekmux · · Score: 1

      I don't think you understand what a game is if you think something that requires infinite in-game purchases to persist for the user is a game.

      I don't think you understand what people constitute as "entertainment" these days.

      Case in point: The entire MTV schedule.

      'nuff said.

    5. Re:Same shit different day by CanHasDIY · · Score: 1

      I don't think you understand what a game is if you think something that requires infinite in-game purchases to persist for the user is a game.

      Oh, it's a game alright - just a matter of who is playing who...

      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
  4. You can buy a lot of ... by Anonymous Coward · · Score: 0

    ... the apple macbook fragrance for $5mil

    smells like victory

  5. I don't understand the case... by Tharsman · · Score: 3, Interesting

    Apple is not the one "selling" the apps and then charging with IAP, the software developers are.

    It also happens in Facebook, and desktop, heck.... Valve has been doing it for a while with Team Fortress 2.

    So why go after Apple?

    Don't take me wrong, I really hope this case goes somewhere. I hate the Free2Play model where they take advantage of ignorant kids or people with compulsive behaviors. I just feel this lawsuit is miss-directed, Zynga and it's peers are the ones that should be targeted.

    I will not oppose, though, if Apple decides or is forced to remove "consumable" IAP from the app store, or force apps that require them to charge an up-front fee that removes the visibility advantage these pocket predators have by being free up-front.

    1. Re:I don't understand the case... by Tough+Love · · Score: 1

      So why go after Apple?

      Because Apple did it and it is wrong.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    2. Re:I don't understand the case... by KPU · · Score: 3, Interesting

      So why go after Apple?

      If there's a problem with a walled garden, blame the gardener. Otherwise, don't put a wall up in the first place.

    3. Re:I don't understand the case... by Anonymous Coward · · Score: 1

      Apple is the one who runs the store and stores the CC info which allows the card to be charged. And Apple takes a 30% cut.

    4. Re:I don't understand the case... by Tharsman · · Score: 1

      How did they do it wrong? By default they ask for a password. They also give the parent tools to entirely turn IAP off, or require password on every transaction.

      How did Apple did it wrong (that Facebook or Valve did not?)

    5. Re:I don't understand the case... by Tough+Love · · Score: 4, Insightful

      And what Apple is accused of doing is "allowing games geared at kids to push them to make purchases." Apple is no common carrier, Apple exercises control over every app sold through its store. And is therefore responsible for the app, including any immoral, unethical or downright illegal inducement of children to enter into financial transactions.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    6. Re:I don't understand the case... by Anonymous Coward · · Score: 0

      Apple gets a cut of the purchases, and while it has the ability to limit what these apps can do with your account/CC info, it has no incentive to do so. If Apple were not getting a cut of the proceeds, and was not in control of what apps go through their store, then they would be innocent of wrongdoing. However, this is Apple, which is built around controlling their walled garden and taking a cut of every financial transaction in which one of its products is even peripherally involved with.

    7. Re:I don't understand the case... by Tharsman · · Score: 1

      The problem is not in the garden, it's in the flower seeds that are also sold down the street :P

      Again, I actually hope this case does bring some changes and don't mind if Apple is hurt in the process (they are big boys, they can take it) but fear this may fall through due to them targeting the wrong party. But right now, Valve, Google and Facebook are equally guilty because all allow free apps/games with IAP.

    8. Re:I don't understand the case... by jo_ham · · Score: 0, Flamebait

      Well, given that the walled garden has controls that stop someone getting at the tools, and have separate controls that prevent purchases in the first place (parental controls on iOS devices, password to AppleID needed to make purchases in the first place) then I'm not sure what the problem is?

      That Apple didn't tell this guy he should have maybe enabled parental controls for in app/any purchases? That maybe he shouldn't have linked his credit card to the Apple ID his kid uses?

      How is this different to some guy suing Mastercard because his kid ran up a giant bill during a spending spree if you have authorised him to make purchases on your account with no limit?

    9. Re:I don't understand the case... by Tough+Love · · Score: 1

      How did Apple did it wrong (that Facebook or Valve did not?)

      Oh, I don't know, maybe it's something like putting pictures of teddy bears on packages of cigarettes? Maybe Facebook and Valve are in the wrong as well, I don't know. That in no way would absolve Apple.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    10. Re:I don't understand the case... by agm · · Score: 1

      If you don't like what happens inside a walled garden, don't enter it in the first place. Last time I looked no one is forcing you to.

      How can a responsible parent not be aware of what their children does on an internet connected device?

    11. Re:I don't understand the case... by j00r0m4nc3r · · Score: 1, Insightful

      Good theory, except none of those things apply here.

    12. Re:I don't understand the case... by cpu6502 · · Score: 0

      >>>Because [this is bash Apple Day].

      Fixed that for you. ;-) I suspect the case argues Apple is responsible for the items it gives-away in its store, just the same as Walmart is responsible if it gave-away free items that later suckered kids into spending money to play the item.

      BTW I don't expect the dad to win this case.

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    13. Re:I don't understand the case... by geekmux · · Score: 1

      How did they do it wrong? By default they ask for a password. They also give the parent tools to entirely turn IAP off, or require password on every transaction.

      How did Apple did it wrong (that Facebook or Valve did not?)

      I could be wrong here, but my understanding is that the device in question was still running iOS 4.3, which does NOT give you the option of requiring a password with every transaction. They corrected that with later releases.

      As far as FB or Valve, give it time...that's what a little thing called "legal precedent" is for. It's doubtful they really did anything all that different, but will likely be reliant upon the outcome of this case.

    14. Re:I don't understand the case... by Tough+Love · · Score: 1

      I don't expect the dad to win this case.

      When judges certify actions it is because they believe there is a significant possibility of success.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    15. Re:I don't understand the case... by mug+funky · · Score: 1

      Apple can't have it both ways.

      if they had a free model of the app store, they would not be responsible.

      by censoring and signing off on _every_ app on that store, they are effectively taking responsibility for it. especially with in-app purchasing, which they watch very closely to make sure they get their cut everywhere they can.

    16. Re:I don't understand the case... by MrShaggy · · Score: 2

      Do your parents moniter your internet usage?

      Because responisible don't look over the kids shoulder 24/7. They allow the kids to be trusted with something.

      --
      I have mod points and I am not afraid to use them.
    17. Re:I don't understand the case... by mug+funky · · Score: 0

      nice one. care to back that up with some facts for us? i love hyperbole, but you can't live on hyperbole alone.

    18. Re:I don't understand the case... by Tharsman · · Score: 1

      No, it simply means he has no enough knowledge or information to determine the case frivolous, therefore he is giving the plaintiff a chance to prove his point in court, while also allowing the defendant to... well defend himself.

    19. Re:I don't understand the case... by Algae_94 · · Score: 1

      Dude, he didn't say Apple did it wrong. He said Apple did it and it is wrong. It was a flippant reply to "why go after Apple", so don't expect a serious response.

    20. Re:I don't understand the case... by Bigby · · Score: 1, Insightful

      You trust them with something because you teach them responsibility.

      Should I be able to sue a car company if my child crashes my car? Should I be able to sue Bieber because he entices my child to buy his albums? This is purely a case about personal responsibility and it is the parent's responsibility to endow responsibility in their children, and the must deal with the consequences together.

    21. Re:I don't understand the case... by Fnord666 · · Score: 4, Insightful

      Well, given that the walled garden has controls that stop someone getting at the tools, and have separate controls that prevent purchases in the first place (parental controls on iOS devices, password to AppleID needed to make purchases in the first place) then I'm not sure what the problem is?

      That Apple didn't tell this guy he should have maybe enabled parental controls for in app/any purchases? That maybe he shouldn't have linked his credit card to the Apple ID his kid uses?

      How is this different to some guy suing Mastercard because his kid ran up a giant bill during a spending spree if you have authorised him to make purchases on your account with no limit?

      As has been pointed out numerous times in other replies, this occurred before Apple added any of that functionality to iOS. At the time this happened, there was a 15 minute grace period after entering your password where it was not required again. There wasn't a way to turn that off. The best you could do was log out of the app store after the app downloaded and installed. That assumed you were aware of the issue in the first place. While you and I are aware of the issue, we are not your typical iPod owner either.

      --
      'The tyrant will always find pretext for his tyranny.' - Aesop's Fables
    22. Re:I don't understand the case... by Anonymous Coward · · Score: 0

      The only way there would be a chance of success is if you were the judge.

    23. Re:I don't understand the case... by chrb · · Score: 4, Informative

      How is this different to some guy suing Mastercard because his kid ran up a giant bill during a spending spree if you have authorised him to make purchases on your account with no limit?

      Because, in this case, it appears he didn't authorize his kid to make such purchases with no limit. As such use was not authorized, it may constitute fraud, and the plaintiff could argue that there are local laws which apply in dealing with the fraud. The fact that Apple has already changed the way authorization is done indicates the plaintiffs may have a case for historical purchases. Also, there are consumer protection laws in many places that expressly prohibit marketing premium rate phone services to children. If California has such laws, and if the plantiffs can convince the court that said laws apply to in-app purchases and that the in-app product was marketed to children, then they have a case.

      Many people are going to think that this is black and white, and say that this is solely the parents responsibility, but that is not what the law says. If you trick a parent into extending their credit liability to a child, and then convince the child to transfer ownership of, say, the value of the family house, clearly this is not going to be legal. It is not black and white, you can not use the actions of a minor to unreasonably deprive an adult of their property, even if you have a contract that says you can.

    24. Re:I don't understand the case... by DigiShaman · · Score: 0

      Hah, I love it! So now Apple' walled garden has come to bit them in the ass! Essentially, they set themselves up for responsibly of what 3rd party apps do. Keep tilling that garden Apple. Keep on tillin.

      --
      Life is not for the lazy.
    25. Re:I don't understand the case... by liquidsin · · Score: 1

      mommy or daddy set this device up with a credit card and allowed their child to access it. commercials for cereal and toys that run during cartoons "induce" children to enter into financial transactions as well. apple merely provided the television set, it was still on the parents not to set their kid loose in the mall with the check book.

      --
      do not read this line twice.
    26. Re:I don't understand the case... by Fjandr · · Score: 1

      Should I be able to sue Bieber because he entices my child to buy his albums?

      Ideally, no, but it's preferable to the world we live in now where it's illegal to use deadly force against such forcible aural assault.</joke>

    27. Re:I don't understand the case... by webdog314 · · Score: 0

      "Exercising control" of all apps, and being "responsible" for the ethical and moral content of those apps is *totally* different. They can allow whatever the hell they want, even selectively. If you sign up, then the onus is on you to decide if the content is morally and ethically "responsible". If said games were targeted *only* at children, you might have a case, but as far as I am aware, Apple makes no distinction other than to possibly rate content upwardly, ie: may contain adult language, etc, which a parent can restrict, even back when the case was filed.

      The plaintiff's failure as a parent, does not make Apple guilty. The very act of having an iOS device requires that an adult is involved with a credit-card, and as such, is responsible to monitor said device should they put it in the hands of a "child" who wouldn't know better. You wouldn't hand a loaded gun to a child and then sue the gun manufacturer when the kid blows away your neighbor, or maybe you would.

    28. Re:I don't understand the case... by chrismcb · · Score: 1

      "Momma the game says I can get a new frooble with $25 game bux. can I?", sally asks.
      Mother looks at game, sees they are game bux. Says "Sure you can but the frooble, it is just play money."
      A little later sally sees another button. "Would you like a freeble for $25 game bux." So she clicks yes. The game says "You don't have enough game bux, would you like to purchase 1000 game bux for $99?" She thinks, "momma says it is just play money" so she clicks the button yes.
      How is that poor parenting?

    29. Re:I don't understand the case... by Anonymous Coward · · Score: 0

      That maybe he shouldn't have linked his credit card to the Apple ID his kid uses?

      So, what, he should have used his kid's credit card?
      You can't download any apps (including free ones) until you enter a credit card number or redeem an iTunes gift card. If your kid just opened their iPad on their birthday and everyone discovers that they can't do jack with it until it gets a source of income, chances are that little Timmy's tears are going to be shored up with the gold card.

    30. Re:I don't understand the case... by jo_ham · · Score: 2

      The best you could do was log out of the app store after the app downloaded and installed.

      No, the best you could do was not link your credit card to an Apple ID that is on the device your kid uses. There has never been anything stopping you from using iTunes gift cards for running an account.

      Essentially if the guy was ignorant of how the iOS device was treating his CC credentials then it's his own fault - it *was* an insecure system that had too much convenience built into it with that time window (hence all the changes in response to that). Not researching or experimenting with the device before linking it to a no-limit credit card is not smart though.

      Given that all you need is the apple ID and the password to spend, I only charge my Apple ID up with gift cards for that very reason. Even if someone guesses my password (unlikely) or steals it from some DB (again, unlikely but look at Sony), the most I'll lose is whatever was in the account at the time.

    31. Re:I don't understand the case... by jo_ham · · Score: 1

      So why link his credit card in the first place then?

      If you trick a parent into extending their credit liability to a child, and then convince the child to transfer ownership of, say, the value of the family house, clearly this is not going to be legal.

      Oh come on? Really? "Trick a parent into extending their credit"? At the time of the issue in question there was a convenience system in place that enabled you to make purchases after entering your details once on *a device that is yours*. The Apple ID in question and your payment information belong to you - if you hand off the device to your kid in this window then that's your problem.

      Do you really think it was a Machiavellian scheme by Apple to trick parents into spending money on the App Store? Seriously? It was a security lapse that favoured convenience over security (which should never be the case for something involving your credit card) that they corrected, nothing more. It certainly wasn't a "bait" tactic.

    32. Re:I don't understand the case... by jo_ham · · Score: 1

      Yes, you use an iTunes Gift Card - you can buy them at numerous stores and they are very quick and easy to redeem. While it may look like you need a CC to open an Apple ID, you do not - you can set one up without a credit card ever touching the account and only ever charge it up with gift cards.

      No need to *ever* put your credit card info into a device that is in your kid's control.

    33. Re:I don't understand the case... by wolverine2k · · Score: 1

      I really like your rants fanboi...

    34. Re:I don't understand the case... by mug+funky · · Score: 2

      you conclude with an argument identical to the one i just asked for backup facts on!

      learn to logic...

      plus, i take it you are childless. that's fine, all the more time (and money) to mess with trinkets and gadgets. yes, i am being patronizing. my point here, is once you have a baby, just try keeping your phone away from them. i dare you. see if you can achieve anything at all without taking your eyes off them, because as soon as you do, they'll be playing with your stuff. why is that? because they see you playing with it and immediately think it must be worth playing with. my 10 month old had 2 phones on him this evening. one in his mouth and one in his hand, being hit against the floor. it's a good thing they're made somewhat water resistant...

      and an additional thing. the iTunes music store puts up trailers for movies in all classifications that it allows, but requires that the trailers meet their arbitrary "G" rating guidelines. things like no blood, no dead bodies, etc.

      so they're effectively advertising up to R rated (i'm talking Australian R 18+) content to their entire audience (the "G" crowd certainly includes children). i'm not sure what the story is with that. limiting liability or pushing adult content on children? it can be seen both ways. considering you need an account to buy things, it seems odd that they couldn't just show age appropriate trailers.

      also, (and i will be modded down for this, though it's a valid point) one thing i really don't understand, is why on a board like /. where people are constantly up in arms about big corporations pissing on everyone, do so many people tirelessly defend one of the world's biggest corporations? a company has no morals, just like a car has no legs - it doesn't need them. it's not a value judgement, just a statement of fact. when there's a profit motive, why would a company act in such a way as to not maximize it to the full extent of the law?

    35. Re:I don't understand the case... by Bogtha · · Score: 1

      Apple is not the one "selling" the apps and then charging with IAP, the software developers are.

      No, Apple are the ones selling the applications. You download them from Apple, and you have to pay Apple. They act as a publisher.

      --
      Bogtha Bogtha Bogtha
    36. Re:I don't understand the case... by Anonymous Coward · · Score: 0

      Because unlike Facebook, Apple profits directly by it. They take a 30% cut of this crap the same as they do an app sale.

    37. Re:I don't understand the case... by Anonymous Coward · · Score: 0

      But, as he said, *Apple* isn't the one doing that, it's the individual developer who is in the wrong in your hypothetical case.

    38. Re:I don't understand the case... by Tharsman · · Score: 1

      As a father and uncle, I keep all my devices very well secured with passwords and parental controlls set up to levels I agree with.

      Example: I own a Nook Tablet. Picked it over the Kindle Fire knowing it had a smaller software library precisely because it comes with parental controlls to prevent kids from buying stuff, the Kindle didnt.

      It's all part of the job of being a parent. Apple can be a bit more proactive, and bloat the setup process with questions like "are you a parent? then fill this parental controlls wizard now!" But to be honest... parents should be more proactive about that kind of thing.

    39. Re:I don't understand the case... by Tharsman · · Score: 1

      As of 2010, way earlier than this event came to be, apple had parental controls in place to turn off In App Purchases.

      Here is an article dated November 23, 2010, that displays screenshots of the In App Purchase parental controls. The article itself does not list this as being a new feature of that version so it may have been then since the launch of version 4.0.

      The case that triggered this lawsuit occurred early 2011. This case did make Apple change the default behavior where the first IAP after a purchase would ask for a password even if it occurred within the default 15 minute grace period. At that point Apple also added a setting to remove the grace period entirely and always require a password, but the ability to turn off IAP had been there for a long time.

    40. Re:I don't understand the case... by chrb · · Score: 1

      Oh come on? Really? "Trick a parent into extending their credit"?

      Relax. It was clearly a hypothetical extreme scenario meant to illustrate a relevant legal point. Obviously Apple wasn't intending to steal the family home, but at the same time, the parents were probably not aware that their kids could run up hundreds or thousands of $ debts on their credit.

      if you hand off the device to your kid in this window then that's your problem.

      As I already explained, the law is not black and white like that. Words like "reasonable" and "informed consent" come into play. I already gave an example of this, you may personally not agree with consumer protection laws, etc., but they do exist.

    41. Re:I don't understand the case... by Anonymous Coward · · Score: 0

      So why go after Apple?

      Because Apple has set themselfes up as the gatekeeper. You have to be approved, they get a cut.

      They get a cut of the take, that means they are in-part involved.

      The upside to the 'not involved much' model like Android is you can say "we didn't know".

    42. Re:I don't understand the case... by mug+funky · · Score: 1

      this is true - what's wrong with kids today are their parents.

      that said, the court cannot be concerned about that - a judge can editorialize, but when it comes down to it, they have to rule for the "average person", who still is not really up with internet security. we all do it - we guard our unsecure 4-digit PINs on our bank/debit/credit cards, but use our pet's name as a password for our net banking. it's funny, but that's how we are at the moment.

      i don't touch my wife's iPad because that's the kind of hater I am, but i've never been aware of any kind of protection on it. that's slightly concerning. she doesn't "app" much, so I don't anticipate it being a huge problem. but there's a naivety out there that both the court and sadly Apple recognize.

    43. Re:I don't understand the case... by webdog314 · · Score: 1

      "learn to logic"? Learn to speak.

      Let me "logic" it out for you...

      "And what Apple is accused of doing is "allowing games geared at kids to push them to make purchases.""
      - false. There's no "pushing" here. If anything it's enticement. But just for the sake of argument, let's say Apple is being accused of this and continue.

        "Apple is no common carrier, Apple exercises control over every app sold through its store."
      - true. Focus on the word "control" here.

      "And is therefore responsible for the app, including any immoral, unethical or downright illegal inducement of children to enter into financial transactions."
      - Oops. This is where the poster steps off the logic train. This is complete assumption. I'm sure you could read through the TOS on the App Store and find numerous paragraphs specifically releasing Apple from all responsibility for the use and content of the Apps they sell. The "control" mentioned earlier applies *only* to the choice to sell or not sell a given app, NOT it's use. That stays completely within the realm of the account holder (notice I did not say 'app user').

      I'm sorry you can't keep *your* kids under control, but mine do just fine, thank you very much.

  6. $5m fir $200? by RPGillespie · · Score: 1

    The guy wants 5 million dollars because his daughter spent $200? If I had done that I would've lost use of the iPhone and would have to mow lots of lawns to pay them back. Whatever happened to parenting?

    1. Re:$5m fir $200? by fafaforza · · Score: 3, Insightful

      Don't you get it? He's standing up for all the parents in the US that were fleeced of tens of dollars. Learn the options of the device and set limits? It shouldn't be my responsibility to control my child.

    2. Re:$5m fir $200? by Nidi62 · · Score: 3, Informative

      It's class damages, not that he incurred a $5million damage. If Apple takes even 1% of the revenue off in-app purchases, then they've made far more than $5 million anyway.

      --
      The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
    3. Re:$5m fir $200? by edjs · · Score: 1

      And in the end, the law firm will earn a few million in fees, and the members of the class will each get a $10 app store credit.

    4. Re:$5m fir $200? by Anonymous Coward · · Score: 0

      However, "all of those parents" should get some kind of share in the profit. His claims that he should be the only one to receive $5m because of an injustice done to thousands, if not millions, of people is absurd. Though he may have a valid point about apps baiting children into in-game purchases, he doesn't deserve the reward he's asking for. He is just the one out of many wronged who lawyered up first, he shouldn't be rewarded for doing so.

    5. Re:$5m fir $200? by Anonymous Coward · · Score: 0

      +1 Funny

      (but SO true...)

    6. Re:$5m fir $200? by fafaforza · · Score: 1

      You need a large number of participants to have a class action, so it's not just him. But what will happen is what always happen: the "participants" will get a check for $32 and the lawyers will keep the millions.

  7. Apple maturing as a corporation by Tough+Love · · Score: 1, Funny

    Apple moving from underage workers to underage customers.

    --
    When all you have is a hammer, every problem starts to look like a thumb.
  8. The parent is responsible by agm · · Score: 3, Insightful

    He describes games that are free to play but require purchases of virtual goods to progress as 'bait apps' and says they should not be aimed at children."

    I agree completely. However, I think it's a parent's responsibility to ensure apps their children use are suitable. If this parent did not do this then that's their fault. I am very conscious of what apps my children use and I vet them all.

    Apple is not responsible for what your children do - you are.

    1. Re:The parent is responsible by MarkGriz · · Score: 2

      Well, in this case, it appears the parent is *irresponsible*

      --
      Beauty is in the eye of the beerholder.
    2. Re:The parent is responsible by Anonymous Coward · · Score: 1

      Have to disagree. Did you ever read Hitchhiker's Guide? When Arthur complains about the fact that Earth was destroyed without warning, he was told "Nonsense, the plans have clearly been on display for months in the basement of the court house on Alpha Centuri".

      There are simply too many places to check to ensure that an app doesn't have some means of doing something like this. There are also too many settings on a device such as the iPhone for someone who isn't in the business to find and change all of them.

      If an application has logic that allows one to buy things during the game, particularly if it is a free children's app, they have to disclose that up front in a conspicuous manner. Anything else is sleezy behavior on the part of the app publisher hoping that they can slide one by without people noticing.

      In terms of suing Apple, well, they are the ones who created the walled garden and told users that they can trust what Apple allows to go into the garden. Don't make that promise if you're not willing to live with the consequences.

    3. Re:The parent is responsible by R3d+M3rcury · · Score: 2

      I am very conscious of what apps my children use and I vet them all.

      So, let me get this straight. If your daughter wanted to play some game, you would buy it, download it, and play it a few dozen times before letting her even come near it? Or would you probably just check out the description and screen shots in the App Store and figure, "Yeah, looks okay."

      The point is that the description didn't say anything about In-App purchases. The price of the game was marked as "Free." It's a reasonable assumption that he's not going to have pay anything more for the game.

      Don't get me wrong--the whole "Class Action Lawsuit" thing is pure BS. And I believe Apple has made changes to solve this "problem." I believe Apple may have reimbursed him for his charges. So why bother with the lawsuit other than to get money?

    4. Re:The parent is responsible by StikyPad · · Score: 1

      Yes and no. You're responsible if you're negligent, but that can be difficult to prove, and the parent may have had a reasonable expectation that the in-app purchase would be protected by his password. That said, I think he's covering for the fact that he gave his kid the password.

      But more to the point, children aren't legally responsible for credit card use (or pretty much anything) anyway. The only thing the parent had to do is call the credit card company and dispute the charge(s), or worst case put it in writing, and the CC company would do a charge back.

    5. Re:The parent is responsible by adversus · · Score: 1

      That's akin to saying cereal shouldn't have sugar if it's aimed at kids.

      A 9 year old usually can't walk in to a grocery store and buy a $6 box of Sugar-Cocaine-Pops without their parents knowing, and any parent with an ounce of common sense would let their child run free on a device that you can keep charging cash to.

      And seriously, this guy didn't notice charges appearing on his credit card THAT HE USES ONLINE as it "drained"? I don't know about you, but any credit card # I put online for purchases I monitor like a fucking hawk with the amount of identity theft that's been going around.

    6. Re:The parent is responsible by agm · · Score: 1

      I am very conscious of what apps my children use and I vet them all.

      So, let me get this straight. If your daughter wanted to play some game, you would buy it, download it, and play it a few dozen times before letting her even come near it?

      If I have no prior knowledge of the game, yes (though maybe not a few dozen times).

      Or would you probably just check out the description and screen shots in the App Store and figure, "Yeah, looks okay."

      The point is that the description didn't say anything about In-App purchases.

      If an app has-in app purchases this is mentioned in the app store along with the app description.

      The price of the game was marked as "Free." It's a reasonable assumption that he's not going to have pay anything more for the game.

      I don't think that's a reasonable assumption. A lot of apps have no cover charge and yet you can buy things inside the app.

      Don't get me wrong--the whole "Class Action Lawsuit" thing is pure BS. And I believe Apple has made changes to solve this "problem." I believe Apple may have reimbursed him for his charges. So why bother with the lawsuit other than to get money?

    7. Re:The parent is responsible by jrumney · · Score: 3, Insightful

      Don't get me wrong--the whole "Class Action Lawsuit" thing is pure BS. And I believe Apple has made changes to solve this "problem." I believe Apple may have reimbursed him for his charges. So why bother with the lawsuit other than to get money?

      The class action is for parents who suffered losses before Apple made the changes. But as a parent, I would argue that Apple has not sufficiently solved the problem. In-app purchases do not belong in games targeted at young children. These apps should not be allowed on the App Store. Perhaps he is going forward with the lawsuit despite being reimbursed personally because Apple are still allowing young children to be targetted in this way, and the default setup of an iDevice still allows unlimited purchases to be made for 15 minutes after a parent enters their iTunes password without warning them of this.

    8. Re:The parent is responsible by Anonymous Coward · · Score: 0

      Yes, but Apple made them responsible when they decided they would ban bikini calendars and other "sexy" stuff from the app store to protect the childrens experience. When you become a iOS dev they even tell you "We want kids to be able to use the app store without a bad experience and we won't allow apps that are questionable to our younger users" or whatever. So, yeah, they've decided they're going to "watch out for our young users" then they'e put themselves on the hook for this crap.

    9. Re:The parent is responsible by R3d+M3rcury · · Score: 2

      If an app has-in app purchases this is mentioned in the app store along with the app description.

      Not at the time--that's what the whole thing is about--there was no way for the parent to know this.

      I don't think that's a reasonable assumption. A lot of apps have no cover charge and yet you can buy things inside the app.

      Well, again, at the time this wasn't mentioned. But I would also argue that if you're not much of a game player, you wouldn't know this.

    10. Re:The parent is responsible by Anonymous Coward · · Score: 0

      That's akin to saying cereal shouldn't have sugar if it's aimed at kids.

      A 9 year old usually can't walk in to a grocery store and buy a $6 box of Sugar-Cocaine-Pops without their parents knowing, and any parent with an ounce of common sense would let their child run free on a device that you can keep charging cash to.

      So close! But while a parent is free to hand the credit card to their kid that goes to the grocery store (telling them to only buy what's on the list, of course), the store itself is not allowed to accept the credit card because the owner of the card cannot be verified on the child's say so. However, in this case, the grocery store app marketed to children is asking for the password that will allow the child to buy the sugar-cocaine-pops, and Apple credit card company is telling the grocery store that it's okay because they verified the parent's information 15 minutes ago (which couldn't be changed at the time specified in the lawsuit and is still apparently the default setting now).

      And seriously, this guy didn't notice charges appearing on his credit card THAT HE USES ONLINE as it "drained"? I don't know about you, but any credit card # I put online for purchases I monitor like a fucking hawk with the amount of identity theft that's been going around.

      I don't check my credit card for up to 2 weeks (when I make my semi-monthly payments), so between you who checks from the zero hour to me who checks every two weeks, that starts us off with an average user that's waiting a week to check on the state of their credit card. There are a lot of 15 minute periods during that time.

    11. Re:The parent is responsible by MartinSchou · · Score: 1

      the default setup of an iDevice still allows unlimited purchases to be made for 15 minutes after a parent enters their iTunes password without warning them of this.

      So don't use an iTunes Store account that is linked to a credit card. Problem solved.

      http://support.apple.com/kb/HT2534

    12. Re:The parent is responsible by Anonymous Coward · · Score: 0

      Adults can play games too. And children are (legally) allowed to spend money.

      Developers might be able to create better games for children if there is a living to be made. And the iPhone and iPad are two of the most educational things on the planet. The potential for children to benefit from an app where they happen to spend a few bucks in the process is legitimate.

      Perhaps Apple could allow customers to adjust the frequency of their receipts so that parents who choose to share passwords with their kids could be quickly made aware of subsequent purchases.

    13. Re:The parent is responsible by Anonymous Coward · · Score: 0

      The price of the game was marked as "Free." It's a reasonable assumption that he's not going to have pay anything more for the game.

      Well, then the same would hold for every "freemium" game on Facebook and Google+? Sue Zynga because you were "tricked" into spending real money for in-game stuff? Or Facebook, since they now force apps to go via Facebook credits?

  9. Three Hands by bogie · · Score: 1, Interesting

    On the one hand I think parents should police what their kids are doing. But is it required for them to play every game themselves and make sure it isn't one can easily charge you money? Answer that for yourself but don't be too knee-jerk about how nobody wants to take responsibility for themselves anymore.

    On the other hand I hate these "bait"/"Freeium" apps that have taken over. They are a blight on the gaming world imho. Some people like getting something for free. I'd rather pay a little and know thats the final amount and get a finished game. The whole sell a partial game/buy DLC to finish it is crap.

    On the other other hand I have little sympathy for Apple as they are absurdly lawsuit happy, plus they love to step on the little guy which I've never been a fan of.

    --
    If you wanna get rich, you know that payback is a bitch
    1. Re:Three Hands by j00r0m4nc3r · · Score: 1

      On the other other hand, I'd rather pay nothing to play a terrible game, than $10.

    2. Re:Three Hands by Anonymous Coward · · Score: 0

      agreed - even really popular apps from AAA companies will underplay the 'real' price of a game, if it can net more sales - I'm looking at you, Rockstar! I can confirm that the 15 minute grace period is something that wasn't really spelled out, especially while purchasing, and it surprised me the first time too, since it applies to ALL instances of itunes purchases: apps, music, video, in-app...it's not unreasonable to assume that a slightly non-tech-savvy parent wouldn't know the particulars of an in-app purchase system, especially when that information is not spelled out on an app page, or anywhere immediately visible; therefore it's not unreasonable for apple to be sued for it. They shoulda just reimbursed the guy. Good customer service is worth the occasional shrinkage. I'm also fairly certain ~$200 is less than ~$5,000,000. Here's hoping someone in their legal department is steaming over having to handle such a clear-cut customer service mistake.

    3. Re:Three Hands by digitallife · · Score: 3, Interesting

      There's a very simple reason developers are tending towards 'freemium' games: it makes more money (at least on ios). Let's be honest, as much as a developer may love making an app, if they are to invest the time and resources required to make it good, they need to get paid. So their options are ad supported, which often doesn't pay very well, a non-free app, which often won't get many downloads (unless you're a marketing guru), or IAP. IAP have the benefit of allowing a free app which gets lots of downloads, the possibility of ad generated revenue that can be disabled for a fee if the user wants, and the option for the USER to determine how much they want to give. It's (theoretically) win/win for developer and customer.

      However, the kids apps are absolutely horrible. The apps themselves are usually quick hack jobs with some manipulative child psychology tricks in them. Adults often hate them and can't stand them, but the kids love them and beg and cry to get them. Then they dress up IAP in pretty buttons and what not so every thing the kid clicks on brings up a purchase window and the kid bugs the heck out of the parents to fix it... One slip on the parents part and they accidentally make a purchase.

      Honestly, they need to go after the lecherous developers that make that trash, rather than ask apple to censor (yet more) apps from the app store.

    4. Re:Three Hands by Anonymous Coward · · Score: 0

      I write iOS apps on the side for a decent sized iOS dev company. Apple has pretty much forced the freemium model on all of us.

    5. Re:Three Hands by zippthorne · · Score: 1

      Honestly, they need to go after the lecherous developers that make that trash, rather than ask apple to censor (yet more) apps from the app store.

      Wait.. what kind of developers..?

      --
      Can you be Even More Awesome?!
  10. Bad Dad by Anonymous Coward · · Score: 0

    You let a machine babysit your child, that machine happened to be connected to your Credit Card, blame the software for the fault... profit

    Only in America

    Next thing you know he'll be after those candy companies which push sweets into the mouths of babes with their flashy kid-focused advertising and low, low prices.

    1. Re:Bad Dad by Anonymous Coward · · Score: 1

      Only in America

      No, actually, this sounds like a consumer protection issue.
      If a program that appears to be targeted at children is not adequately labelled as enabling in-game purchases, or if it is not obvious to the user when a purchase is taking place, or if the program encourages or does not adequately prevent the user from inadvertently making such purchases, then it would certainly warrant an investigation by the consumer protection agency, at least in my tiny European country.

      Not to say Apple is guilty here, just saying it is reasonable that the parties get to present their case in court.

      I don't know how these games are labelled in the App Store, but I doubt I myself would suspect that an innocent looking children's game marked as "Free" could contain a nasty surprise like that, if I had not already read numerous stories like this one.

  11. parenting? by v1 · · Score: 0

    Sounds like another good example of people wanting the world to do their parenting for them. "My kid's doing something I don't like, and you're helping them do it! This is all your fault!" No, we're not stopping them, and neither are you. Keeping a handle on what your kids do is your responsibility, not mine. Start being a more responsible parent.

    You gave them the password to your cc-bound account, you didn't effectively train them in what is acceptable and what is not, and you didn't keep track of their purchases. You failed start, middle, and end. You denied your responsibility, expecting "someone else" to take care of your child for you, and now you are responsible for the outcome. I'm glad to see this go to court. This way it will (assuming sanity prevails) establish better precedent for this sort of irresponsibility we read about from time to time.

    --
    I work for the Department of Redundancy Department.
    1. Re:parenting? by PeanutButterBreath · · Score: 1

      Sounds like another good example of people wanting the world to do their parenting for them. "My kid's doing something I don't like, and you're helping them do it! This is all your fault!" No, we're not stopping them, and neither are you. Keeping a handle on what your kids do is your responsibility, not mine. Start being a more responsible parent.

      The crux of the issue in this case is whether Apple is allowing games that are designed to induce children to make these purchases. I'm all for parents taking responsible for their children, but I also have no problem punishing nefarious third parties who intentionally take advantage of kids to do something shady.

    2. Re:parenting? by v1 · · Score: 1

      All games with in-game purchases are designed to entice the user to buy the in-game perks. Age doesn't matter. All that matters is who has control of the credit card. A parent that gives their kid access to their card is responsible for how they use it, whether they like it or not.

      Parent gives kid a BB-gun, kid shoots their dog in the eye, parent tries to blame Daisy. NO

      Quit trying to make me your kid's guardian. Accept your responsibility.

      --
      I work for the Department of Redundancy Department.
    3. Re:parenting? by Anonymous Coward · · Score: 0

      Surely there limits to this approach, though? I mean, I don't think it's completely unfair for a parent to expect minimally ethical behavior from the world.

      If I don't tell my kid not to play in the street and they are hit by a car, that's my fault. If I tell my kid not to play in the street, and they do anyway, and they get hit by a car, blame is shared by the kid and me. But if I tell my kid not to play in the street and they obey but get hit by a car driving down the sidewalk, then I think the driver gets 100% of the blame. In this case maybe the father was foolish to expect ethical behavior from a free game, and maybe he was or was not foolish to not have his phone set up properly (I have a 1st generation iPhone and have no idea what people are talking about with all these parental controls) but would it really be so bad to tell businessmen that they couldn't exploit children for money using hidden fees in children's games? Is that particular activity so necessary for a free society, so beneficial, that it must be protected?

      I guess I just don't see the harm in what he is doing, even if he is at fault. I don't see this as a legitimate business plan. If you can't afford to give away kid's games, then make games for adults and keep charging them. If you need to target kids then aren't you kind of admitting that nobody with a fully developed mind would buy your product? Maybe we do not need your business to exist, then.

  12. This cuts both ways... by muecksteiner · · Score: 0

    On the one hand, this looks like a typical ambulance chaser lawsuit, with fairly ridiculous demands being made, given the amount of "damage" that was actually inflicted. $200 vs. $5m - come on?

    On the other hand, enabling the kid to easily (?) waste that much money via an iOS app is of course not o.k. on the part of Apple, given that nowadays you cannot expect that a commodity article like a smartphone will not end up being extensively used by minors. So the OS has to have reasonable safeguards. And, to be fair to them, it does have quite a number of them. Just apparently not enough of them.

    Apple has also been accumulating quite a lot of bad karma for the heavy-handed, intransparent and sometimes downright brainless way they run their iOS walled garden. It stands to reason that quite a lot of people are probably trying to get "even" with them nowadays, just out of spite. So this lawsuit is just one of many, I would guess.

    Unrelated (but then again, not *so* unrelated) example of how minors are "protected" in the walled garden:

    Apps are apparently flagged as 17+ if they meet a variety of criteria. One of these is apparently price - anything above a certain $$$ is automatically 17+. Fair enough... except that there is only one 17+ category. And the more common reason for something being 17+ is of course... well, you guessed it.

    This has led to iGlide Pro, the more expensive pro version of a very nice moving map application for soaring from Butterfly Aero, being classified as 17+. So the info tab for that app in iTunes now reads "frequent nudity" as one of the characteristics of the app. WTF? Nudity? In a moving map application that you use in a glider during flight? Sometimes, it's the little experiences like that which have the potential to ruin the reputation of a company for being capable of doing things properly. If they visibly don't care about things that make them look like asses, what about the other things you can't see?

  13. Pretty low by Grayhand · · Score: 2

    This was an obvious case of targeting children. It reminds me of an old case with Soupy Sales asking kids to send him green pieces of paper from their parent's wallets. It was meant as a joke but he got in a lot of trouble. Snopes has a great quote on this subject. I can't copy the paragraph but it starts out "It's easy for those .........."Captain Midnight". The paragraph does an excellent job of stating how corporations have always preyed on children. http://www.snopes.com/radiotv/tv/soupy1.asp

    1. Re:Pretty low by Anonymous Coward · · Score: 0

      This was an obvious case of targeting children. It reminds me of an old case with Soupy Sales asking kids to send him green pieces of paper from their parent's wallets. It was meant as a joke but he got in a lot of trouble. Snopes has a great quote on this subject. I can't copy the paragraph but it starts out "It's easy for those .........."Captain Midnight". The paragraph does an excellent job of stating how corporations have always preyed on children.

      Allow me, since I'm not not quite thick enough to be enslaved with a couple lines of javascript...

      It's easy for those who weren't around back then to underestimate the frenzied reaction to what now seems like a harmless prank (especially in comparison to the antics of the numerous "shock jocks" who abound on radio these days). But in 1965, adults were livid at the idea of a TV personality's crassly manipulating children for commercial gain, even if the whole thing was merely an impulsive gag. Frankly, though, Soupy hadn't really done anything that radio and television pitchmen hadn't already been doing for years — he simply cut out the middleman by asking children to send him money directly rather than exhorting them to buy his sponsors' products. Could anyone really deny that Soupy's radio predecessors had been just as commercially manipulative when they continually touted the charms of various mediocre products to children, who then pestered their mothers to buy those products solely because the purchases were necessary to obtain a Shake-Up Mug or Code-O-Graph or whatever geegaw was being plugged on popular kids' shows like "Little Orphan Annie" and "Captain Midnight."

    2. Re:Pretty low by Anonymous Coward · · Score: 0

      I really hate copy block java:

      It's easy for those who weren't around back then to underestimate the frenzied reaction to what now seems like a harmless prank (especially in comparison to the antics of the numerous "shock jocks" who abound on radio these days). But in 1965, adults were livid at the idea of a TV personality's crassly manipulating children for commercial gain, even if the whole thing was merely an impulsive gag. Frankly, though, Soupy hadn't really done anything that radio and television pitchmen hadn't already been doing for years — he simply cut out the middleman by asking children to send him money directly rather than exhorting them to buy his sponsors' products. Could anyone really deny that Soupy's radio predecessors had been just as commercially manipulative when they continually touted the charms of various mediocre products to children, who then pestered their mothers to buy those products solely because the purchases were necessary to obtain a Shake-Up Mug or Code-O-Graph or whatever geegaw was being plugged on popular kids' shows like "Little Orphan Annie" and "Captain Midnight."

  14. Showing my age.... by Cazekiel · · Score: 2, Interesting

    I think the biggest problem isn't the idea that apps created to get money through upgrades exist, but the fact that a nine-year old is given the powers of an expensive phone without the parents having a clue as to what she's doing on it is eyebrow-raising. Am I the only one bugged out when I see middle-schoolers having phones and other gadgets that are worth more than my car? Criminy, my mom wouldn't let me have a phone in my room on the main home line, never mind my OWN phone number.

    And as if she didn't know she was doing wrong. Even if a child is immature in the areas of reasoning, I'm assuming any parent here would punish their kid if they found them digging into their wallet to steal cash. How is this any different? You put a LOCK on that shit, wherein any purchases made on your child's phone has to be approved by an adult first. I'm sure there's a method/service that does that. I almost never take the side of corporations like Apple, but in this case, I say the kid is grounded for six months, and double the chores in the house without an allowance. They had their fun, underhandedly. Time for parents to take responsibility for the stuff they buy their kids, especially if they don't intrinsically NEED it to begin with.

    --
    You want to know how to help your kids? LEAVE THEM THE F*&K ALONE. --George Carlin
    1. Re:Showing my age.... by Anonymous Coward · · Score: 0

      I'm sure there's a method/service that does that.

      There is, now. There wasn't, then. Hence the lawsuit.

    2. Re:Showing my age.... by ForgedArtificer · · Score: 1

      Perhaps you did not bother to read the comments thus far before opening your proverbial mouth. Allow me to rectify your willful ignorance.

      First, nobody ever said it was the girl's phone. Perhaps Dad handed her his phone and said "Yes, you can play your game for a few minutes."

      More to the point though, these games are often very subtle about how they get you to pay and buying something on a smartphone is the simplest process in the world. You hit a button, your card is instantly charged. And while the wording of a "buy premium stuff now" pop up might ring alarm bells with us mature folks - and even we miss it often enough - who can fairly blame a 9 year old for missing something designed to fly under the radar of most adults?

      While I do not disagree with what you are saying, I would suggest having all of the facts before condemning specific people.

      --
      The right to offend is central to the right to free speech.
    3. Re:Showing my age.... by R3d+M3rcury · · Score: 1

      Am I the only one bugged out when I see middle-schoolers having phones and other gadgets that are worth more than my car? Criminy, my mom wouldn't let me have a phone in my room on the main home line, never mind my OWN phone number.

      Doesn't really bother me for a few reasons.

      First, being able to communicate with your children when they're out and about is convenient. Especially with the disappearance of the pay-phone. I remember that I'd give Mom a call using the pay-phone when the movie was over and she'd come and get me. That can be tough to do now-a-days. Not to mention the whole germophobe thing--"Use a public phone?! How do you know that the person who last used it didn't have the plague?!?"

      Second, these "fancy" smart phones aren't all that expensive with a family plan. I can get a free iPhone 3GS or a $99 iPhone 4 if I want to "fashionably cool." Heck, I gave my old iPhone 3GS to my roomate's nephew and he was ecstatic! There are also plenty of low/no cost phones and if you have a family plan, it's not that big of a deal.

      Third, and I understand the feeling, but times change. Back when I was a kid, we had one phone in the house and it was on a "Party Line" with the old couple down the street. This was back in the days of the The Phone Company, where an extra extension cost money (although my Dad did eventually get ahold of another phone and rigged it up in the kitchen without The Phone Company's knowledge). I remember when calling "Long Distance" was a big deal. Now? I call the other side of the country without a second thought--it comes with my calling plan.

    4. Re:Showing my age.... by Cazekiel · · Score: 0

      I suggest grounding a kid for using their parents credit card without their authority, and I'm "condemning" them, all through "willful ignorance" coming out of a "proverbial mouth". That's a little strong, isn't it? Was that needed? I'm asking that honestly, because my comment doesn't call for the kid to receive jail time for this. THAT would be ignorant and ridiculous.

      These kids aren't stupid. I would think that an app's extras that require purchases asks "this will be charged under your credit card: accept or deny". I know this because I've bought stuff online through my phone, to be billed to Sprint. There was no fine print. It said "BUY THIS WITH YOUR MONEY OR DON'T", basically. And really... you're going to support some class-action lawsuit wherein those participating are looking for up to $5m? Even if all each person filing got was $500, that's way over the line.

      --
      You want to know how to help your kids? LEAVE THEM THE F*&K ALONE. --George Carlin
  15. problems... by Anonymous Coward · · Score: 1

    Before people go nuts defending holy Apple, Apple appears to have played a bad system to their favour.

    The system is the billing. I suspect that those in-game purchases were lumped together making it
    harder to actually identify what they were. If they were bundled with a iTunes purchase, you may look
    at the bill and think "I bought those 96kilobit songs then, that's what it must be."

    Rather than honestly noting each in-game purchase on the bill (even separated by 5 seconds) this
    billing choice purposely confuses the consumer. And yes, the technology exists for fine granularity of
    documenting of these purchases - it was ignored.

    This is no different than AOL's months to cancel; rebates that never are rebated, and hundred of other
    legal scams out there. I hope he's successful in court.

  16. He missed the obvious step.. by Anonymous Coward · · Score: 1

    .. Ask for a refund. I used to be a iTS T1 agent. This was common and refunds were made without any questions if people knew who made the purchase (if they didn't, it became credit card fraud)

  17. will be thrown out by Anonymous Coward · · Score: 0

    Then the folks who bought these iPhones for their kids should not of used their Apple ID. Furthermore, it is the parents responsibility to control their children's actions. Leave a kid with an iPhone tied to a credit card what do you think is going to happen?

  18. free apps should not need a password by Joe_Dragon · · Score: 1

    or some system where free stuff should need all kinds of pop ups that paid ones do.

    The old SA cable box software had stuff like that where the free VOD made you view a buy screen with price of $0.

    The directv software does not have screen like that on the free VOD and only the pay stuff has the do you want to buy pop up.

  19. some games used to hide the real money part or by Joe_Dragon · · Score: 1

    some games used to hide the real money part or make it seem like in game cash. Now they have to use the IOS / system screens to use real money.

    Now a game can make it seem like you are buying with in game funds. Now think what in back in the day with simcity 2000 the loans ended costing real money and they did ticks to hide that.

  20. clueless harried parents by Chirs · · Score: 1

    I'm a technical guy. You can bet if I owned an iPhone I'd know all the settings inside and out. However, it's not reasonable to expect a non-technical user of a technical device to know every setting on the phone, or even that the settings exist.

    Also...I'm a parent of two small boys. They don't get a lot of TV, and they don't get a lot of time with electronic devices, but sometimes it's fun to let them play with something for a few minutes--in fact, my mom gives them her iPhone a few times a month as a treat.

    It is not reasonable to expect that the kids are 100% supervised every minute of every day, and my 3-year-old can fire up his favorite games in a few seconds, so it's not too far-fetched to consider that a kid might be able to incur significant costs without the parent being a douchebag.

    1. Re:clueless harried parents by liquidsin · · Score: 1

      i like tv as an analogy here. even though most (all) modern televisions/cable boxes/game consoles come with "parental controls" type settings, these are not turned on by default. the reason is that these devices generally are built for adults, not children. the people who want to let their children use them need to take a look at the manual and change a few settings. those who can't be bothered really ought not complain that the device manufacturers should be held responsible - if you want child-safe devices there are many to be had, but don't except your fancy cellphone to be one of them.

      --
      do not read this line twice.
    2. Re:clueless harried parents by mvdwege · · Score: 2

      You know, when marketing and the fanbois keep impressing on us that the iDevices are so much fun and so easy and so, you know, educational that we should give them out to children, then it is rather hypocritical to turn around at the first sign of trouble and tell the parents that, no, actually, it isn't that easy.

      --
      "I know I will be modded down for this": where's the option '-1, Asking for it'?
    3. Re:clueless harried parents by Richard_at_work · · Score: 2

      It's interesting that you comment on the fact that kids can't be supervised 100% by their parents, and yet here we are discussing a story where essentially Apple is being expected to supervise the kid for the parent... 100% of the time.

    4. Re:clueless harried parents by Anonymous Coward · · Score: 0

      I used to work behind the Genius Bar and it's funny how different attitudes to parenting are reflected in the broken devices you see. A few of my favorites:

      Teenage girl (maybe 16) shows up with a white iPhone 3GS (not long after they came out I guess) and it's in a bad way - covered in scratches and cracks, case coming apart and obvious signs of liquid damage. I tell her about the out of warranty swap and she phones daddy. She then tells me that daddy says it's covered under warranty. I tell her that it's not. She phones daddy again. She tells me that daddy says he's going to come down to the store and speak to my manager. That's fine I tell her. After my shift ends daddy did indeed visit the store and ranted at my manager. They told him exactly what I told the daughter and he had to pony up.

      Damaged iPod, both mother and son at the bar. Both argued with me about the OoW swap - he's maybe 11. Guy sitting next to them who's appointment is next eventually gets fed up. Turns round and says, "Look, stop wasting this guy's time and just pay for the iPod!". Mother capitulates.

      Not all like that though. Another obviously liquid damaged iPod, I explain the situation to the dad who says, "He didn't tell me anything about breaking it! I'll kill him!".

    5. Re:clueless harried parents by fafaforza · · Score: 1

      Speaking of TV, you probably have the option of ordering pay-per-view and probably took the time to make it so that your boys can't just press a button and start ordering movies all day long. I don't have an iPhone, but doubt iOS is too onerous to learn. Just go through all the available options. This isn't sifting through man pages we're talking about here.

  21. Parenting by nurb432 · · Score: 0

    Why be a good parent when you can just sue someone else for being incompetent at it?

    Good role model there too.

    --
    ---- Booth was a patriot ----
  22. Well, if the RIAA can do it... by betterunixthanunix · · Score: 1

    If the RIAA can make absurd demands, why not this guy? Why should corporations have an exclusive right to abuse our nation's courts?

    In all seriousness, this whole situation is ridiculous. If this guy is not willing to hand his 9 year old a credit card, why is he willing to hand her a phone that can make charges to his credit card? I am no apologist for Apple, but I am not seeing how Apple is at fault here. This is like claiming that somehow, if a 9 year old is given a credit card and allowed to do whatever she wants in MacDonalds, it is MacDonalds' fault if the child runs up a huge bill.

    Now, if this guy could show that Apple had tried to market a version of the iPhone for children, without making it clear that that particular version of the iPhone could be used to make charges to the parents' credit card without first requiring the permission of the parents, he might have a case. Except that is not what happened here.

    --
    Palm trees and 8
    1. Re:Well, if the RIAA can do it... by Anonymous Coward · · Score: 0

      It actually would be entirely McDonalds' fault if they accept a credit card from the child. No retailer is allowed to accept a credit card as a valid form of payment from anyone that they reasonably believe is not the person named on the card. A wife isn't allowed to use her husband's credit card just the same as the thief that ran off with the card isn't allowed to use it. When a company accepts the card from the person (whether the wife or the thief), the company is liable for any claims of illicit purchases. Thus, McDonalds (or in this case, Apple working as the go-between) is indeed liable for every purchase that the person actually named on the card disputes. It is then up to McDonalds/Apple to prove fraud in the cases where the disputed charges were authorized by the card holder.

      Actually, in this case the guy already had the charges reversed, so all of the above already happened and has been resolved. He is now going the next step and bringing a class-action lawsuit, which will include others whose children were suckered all the same. The case was already made that the version he was using at the time of the purchases only required the user to insert the password once for 15 minutes of in-app purchases that wouldn't require entering the password again.

      You could be sitting on the couch watching TV right beside the kid and not notice all the charges going on in 15 minutes. Even when the time is up, I'd hazard a guess that there was no summary of charges in the last 15 minutes shown as the kid hands over the phone to get the parent to put in another password for a $0.99 purchase. You might even reply, "No, I already paid $1 for that. You're going to have to go without." Without ever knowing that it was actually $99 that went through in those 15 minutes.

      Actually, $99 seems to be on the low side when I hear about these cases. This is also where the predatory marketing comes into play. Do you think it's legitimate for any game to have so much PAID content that over the course of 15 minutes, at an average of $1 a pop, anyone playing a reasonable children's game would have the opportunity to buy $99 worth of stuff? That's $1 spent every 10 SECONDS. That is 10 seconds of play before a pop-up chimes in saying "Hey, kid! Your kitty over there is looking a little sick. I'd hate for anything bad to happen to them if you didn't pay $1 right now." It's also something that Apple has authorized as being appropriate for children.

      Of course, that's all hyperbole. Or is it?

  23. Welcome to the Garden by davevr · · Score: 4, Insightful

    If Apple (or Disneyland, or anyone else) wants to have a walled garden where you have to play by their rules to get in there, then they have to be liable for what people find there. If you slip on the wet sidewalk at Disneyland that will be totally different than if you do that outside the park. By requiring developers to pass a stringent test and have each app approved, they are explicitly saying they approve of these sorts of apps. In fact, they are even approving that these apps can go in the children's section.

    That is why Apple is vulnerable here but Android is not. Android doesn't force developers to do anything special. There is no endorsement, so no liability.

    In terms of the settings thing, that is all well and good. But the fact is that Apple is making huge profits from parents who are buying iPods and iPads specifically because Apple has presented their walled garden as a safe place. Remember the famous quote from Steve Jobs to the blogger, saying that Apple is free from crap and if you want porn or viruses, you should go to Android? Well, the chickens have come home.

    Any normal standard would find the business practice of these apps unethical anyway. Have you ever "played" one? This is not "my kid purchased a new champion in League of Legend by accident". These apps are specifically designed to be deceptive and manipulative for children.

    1. Re:Welcome to the Garden by Truedat · · Score: 2

      If Apple (or Disneyland, or anyone else) wants to have a walled garden where you have to play by their rules to get in there, then they have to be liable for what people find there. If you slip on the wet sidewalk at Disneyland that will be totally different than if you do that outside the park

      Analogies should be used as starting points for insight to the real world, otherwise they prove nothing, except within the closed world of the analogy itself. For example we might talk about the dangers of leaning out of rides despite instructions not to. Or walking around the park with your wallet sticking out of your back pocket. Or not keeping an eye on your children etc. Seriously you can argue _anything_ for or against Apple by remaining within the confines of the analogy.

      So, going back to the real world, quite clearly Apple got it wrong with the original password behavior - I say clearly because they changed that behavior as a result. Therefore the lawsuit has some merit to it. But declaring rather dramatically that chickens have come home to roost over this (fixed) problem, shows that you are more interested in validating your emotional commitment to Android than you are in analysing the situation.

      As for Android and the downstream handset manufacturers somehow being legally bulletproof from lawsuits, well I think you underestimate the creativity of lawyers. Give it time.

  24. stupid ppl by jimmyfrank · · Score: 1

    I have in app purchases turned off and protected but then again, I'm not stupid.

  25. Isn't this a setting? by Bratch · · Score: 1

    Can't you turn off in app purchases on the iPhone? I have it turned off almost all the time and let the kids use it because I know they can't make these kinds of purchases. I don't even want to make these kind of purchase myself. If it's a setting in the iPhone, then someone should tell the guy.

    --
    Beware of the Redittor who loans you a Sharpie.
  26. In App purchases lame by Anonymous Coward · · Score: 0

    Except for a few select use cases such as magazine and books, in app purchasing is simply a lame option.

    A much better alternative would be to simply allow a short time period to "return" an app, only billing perhaps an hour after download. In this situation a user has the ability to download several apps and try them all out, and return all but the best. It would create a race to the top on quality instead of a race to the bottom on price. Average selling price of quality apps would likely go up. While a dollar or two is not much, it adds up quick if you must choose between one of 20 similar apps. Since buying 20 apps is not an option, good developers either make a watered down "free" version for testing and/or create add ons via in app purchases. Greedy developers simply use in app purchases to fleece.

    At the risk of get flamed here, would love them to actually do away with in App purchases except for specific use cases that make sense. All the i devices in our family have in app purchases turned off, and the setting password protected.

  27. What a crock by Alimony+Pakhdan · · Score: 1

    I did some stupid things as a kid that cost my parents at least $200 of 1970's money. They did not sue anyone.

  28. I like 90% of what Apple does... by Anonymous Coward · · Score: 0

    but I always felt like in-app purchases were a turd. I never download anything that has them, it's just a new kind of "crippleware" which is a shit user experience. Apple should've banned the fuckers. Maybe this lawsuit will give them an excuse to end this awful "feature".

  29. I believe this was an issue for a brief period by Anonymous Coward · · Score: 0

    before apple fixed it with parental controls.

  30. app/Market place side step? by Fentekreel · · Score: 1

    Though what i have always wondered about the age of "in app purchases" is how much of them go through the "store/market" and not the app provider's billing crew. Seems like it would give the opportunity for any app maker that uses their own billing system to remove barriers that would require authentication or even notification of purchases. Think if your information is given in app to "unlock the full version" instead of the "app/market" now the EULA for adding that information may bring the ability for the application to bill as you go. Lets look at an example I buy the hot bird flinger game everyone seems obsessed about and supply in app my information to buy new explosive birds. Awesome now i can explode the feathery smirking bastards. Sweet boom! save the day. What the ending to the game wasn't the end? Lets grab that new level by clicking "continue exploding birds in the sun" a new 20$ addon with more bird types! Awesome! No where does it say the content is DLC and will be charged. it just loads and continues... and now you have a seamless operation of pumping sales and technically having already informed the customer at the initial purchase somewhere in the EULA that some continuations of levels could be dlc. Bam there you have something that could be considered... well i'm not sure malicious is the right word but i'm sure slashdot has some better suggestions...but that is how i've been noticing all of these "in app purchases" with zenonia, and many other games. Even after purchasing the "full version" there are a ton of ad-dons and "bonuses" that seem to just crop out of nowhere...i initially though it was just an unfinished game or the devs just "forgot" to put that content in there but it could be more.

  31. Policy changes and iOS changes needed by Anonymous Coward · · Score: 0

    This wouldn't happen if you had to link out to a webpage and signup for the service and provide the information first; in Apple trying to make things so easy and simple they also make it prone to things like this; a toddler learning to read could buy up items for a game. You don't have this problem on PC mmorpg's that are free to play because they don't have any of your payment information until you decide to buy something, then you have to enter it all manually, they don't just get it from some encrypted file on the system so you can buy things from the get go. Also; whatever happened to parental supervision? Or teaching kids to be honest and responsible? Why was she buying things in the game without asking? Why didn't Daddy pay some attention that his kid was buying things indescriminately? Oh, because Apple makes it "too easy". Indeed they do, and some kid isn't going to read the fine print when they go to the ingame shop and see pay items alongside free ingame money items. And with Apple taking their huge 30% cut of revenue, developers are forced to gouge customers and be deceptive like this. Apple needs to put some policy changes inplace to ensure this kind of thing doesn't happen easily or without people knowing. Doesn't iOS have some kind of parental controls restricting inapp purchases? If it was the parents device I can see it not being enabled, but why not have an option for a unprivilaged user profile on the device? Perhaps a secondary option on the lock screen, so parents could have sortof a profile for their children on the device, they could choose which apps to enable, the profile would have it's own password so if the phone is lost or stolen it still can't be super easily accessed (at least not by someone who is dumb enough and low enough to steal it). Just don't tell the kid your own password, so they go to the lockscreen and enter theirs and then they can do the things you enable, you could have a spending quota for inapp purchases and itunes, and optionally require confirmation on the parent account or through email before a transaction is done. Things like that, and a policy changes on developers (for example, in games selling items, pay items or content must be clearly labeled as such and require more then just a tap of a buy button, and can't be shown on the same screen or list with free items. Perhaps have that adhere to a system option like "restrict inapp purchasing" which, if enabled, would cause games using the inapp purchase system to show those things greyed out and inaccessible to buy, again this could all tie up to parental controls and limited user profiles)

  32. The US legal system is obviously disintegrating by cbope · · Score: 1

    Well, if this doesn't show how totally screwed up the US legal system has become, I don't know what will. How the fuck can you claim $5 *MILLION* in compensation over a $200 in-app purchase?!? Where is the harm? Did the child or parent lose their mind over this and get institutionalized for life? At best, they should be entitled to a refund on the purchases and little else. Perhaps throw in a gift card good for $100 of future purchases.

    I agree that in-app purchases are a risk, but this was clearly preventable.

    This just blows the mind. The courts should not allow this abuse of the legal system and consequent waste of tax dollars. There is no justification for the compensation claim.

  33. The issue is fraud, not parenting by Taylor123456789 · · Score: 0

    It's obvious most of the people on this forum have no children. I had a similar circumstance where my child rang up $500 in in-app purchases. When I bought the 99 cemt app, I read all the fine print and it said nothing about in-app purchases. Keep in mind, this is a child's game where you run around finding jewels or something. You can level up using found jewels. However, at some levels, in the same screen, you can purchase the level up using real money instead of jewels. The only difference is a dollar sign instead of the jewel icon next to your item. This is misleading, especially to a child that has no concept of money.

    Even worse, I tried to get a refund from the game developer and they referred me to the Apple Store. The Apple store links were circular, so there was no way to report the problem. (The Report a Problem page had a link that sent me to the Support page. To report a problem on the Support page there was a link to the Report a Problem page.) Luckily, my Apple Store account was linked to Paypal so I got a refund there.

    Afterwards, I did some research and found out you can turn off in-app purchases, which I have now done. However, on this iPad, I have to go back and turn it on when I want to make a purchase, since the iPad does not have the ability to create separate user accounts.

    I'm a lawyer and thought this would be a good class action suit. I'm glad to see someone has done it.

    1. Re:The issue is fraud, not parenting by Anonymous Coward · · Score: 0

      Yeah, because a nine year old has never seen real money before, and thus just "OK"s the dialog that states that real money will be paid for the in-app purchase.

      Were there ever class action lawsuits because phones do not prevent kids from calling expensive numbers, or liquor bottles do not have child-proof caps to prevent them from under-age drinking?

  34. No, there isn't a difference. by Anonymous Coward · · Score: 0

    You see, that 5 mil is for getting "the money back" for thousands of people. This is why it's called a "class action": not just one person, but a whole classification of users (the ones who need to get their money back).

    Of course, you love apple and therefore this is Just Plain Wrong.

    Then again, you're an arsehole.

  35. I realise the RDF is hindering your sight by Anonymous Coward · · Score: 0

    But this is a CLASS ACTION suit for a CAP of $5mil.

    If he wins, and if nobody else joins, then he'll get the whatever thousands that is deemed appropriate recompense (remember: if I steal your stuff, I don't get out of trouble with the police by giving it back when I'm convicted of burgulary), the lawyer gets paid, and the rest either goes back to apple or to the court (again, punishing burglars by putting them in Jail AS WELL AS making them give it all back).

    Now please try reading this, but put "Microsoft" or, better, "Google" in the place of Apple.

    Now see whether you're as angry over it.

  36. Solution to the Issue by Anonymous Coward · · Score: 0

    I worked at Apple Technical Support for a year for iPhone, iPad, and iPod and all he needs to do is contact Apple and they will refund it. They should then tell how to disable this from happening in the future (disable In-App Purchases in apps). The problem is that it is the developers doing this, not Apple. It is a feature that some developers are using in a malicious way to target young children into spending their parents money but others use it properly. Kids shouldn't have a credit card attached to the account anyways, they should have iTunes gift cards put on the account as a sort of allowance. I saw this issue a couple of hundred of times when working at iPhone tech support but as much as I disliked Apple (I am a Linux/Android person, it was a temporary job) I wouldn't blame them for this issue. This could equally happen on almost any platform. From what I understand Farmville and all of those silly games have things similar though people might claim "The payment information is seperate!" but really most people I know who would end up in this situation would use the same account/password for everything therefore if the kid can make these in-app purchases on an iPod/iPhone/iPad then they could equally make them on a PC game that would have things like that if it used Paypal or any other payment method to approve transactions.
    Also, if your kid took your credit card to WalMart and bought a lot of toys, would you sue WalMart for targetting toy markets at kids? Would you sue the toy manufacturers for it? You most likely would try to return them and get the issue resolved on your credit/debit card and then speak to your child about it. Maybe people need to speak to their kids more.

  37. Hey Guys, Get A Clue by Whuffo · · Score: 1

    There's a setting that disables in-app purchases - which you can password protect. Even if that's not set, you need to enter your iTunes password to authorize them.

    If this guy failed to turn off in-app purchases AND gave his special snowflake his iTunes password, then she could run up a bill. Anyone see the problem here?

    It's just another gold digger looking at Apple as a source of a big payday.

  38. If I had more time by Anonymous Coward · · Score: 0

    I'd go through his twitters to see if he posted anything damaging his own case. Garen Meguerian is also a lawyer. If he's an attorney complaining about a $200 bill, you know business MUST be slow and he's doing what any lawyer with bills piling up would due: sue.

  39. Technology , parents, and kids by uneek · · Score: 1

    Not all IOS devices are the same. The Ipad allows parents to set enable restrictions which prevent downloading of any application and prevent in app purchases. When I let my kid use the ipad I use these restrictions and I DO NOT DIVULGE my password to her. When it comes to the ipad I have no sympathy for parents. Anyone who lets a child use a technological device should have full understanding of the security and financial risks associated with that device.

    An ipod touch for instance does not allow a parent to set any restrictions. This means that while an ipod touch seems like the perfect ios device for a child, being less expensive but able to run most of the same apps, it is financially risky for a child because there is no way to turn off bad behavior. As a responsible parent I will get my
    kid an ipod touch.

  40. Be accountable!!! by Ravaldy · · Score: 1

    I see too many people blame others for their own lazyness and stupidity. People expect everything to be done for them hassle free. Well I'm sorry to say but you can't drive a car without having learned to drive. Why should it be different for anything else? Understand what your doing instead of just clicking OK without thinking. Anyhow, it's not like Apple sold them poison labeled as candy. These people need to take this mistake as a life lesson and move on. The kid shouldn't be spanked, the parent should!!!

  41. OR... by PsypherX · · Score: 1

    ...don't store your payment information in the Apple Store.