Phoronix Confirms GNU/Linux Steam and Source Engine Clients
nukem996 writes "After initially reporting in 2010 that Valve was working on a native GNU/Linux client, one has finally been confirmed. Michael Larabel recently visited Valve's Bellvue, WA based office and has been able to see it himself. Included in the article are screenshots of the client running and speculation of a release."
Valve has yet to officially comment, but you'd hope they wouldn't invite someone up to their offices and send them home to spew lies.
I know this isn't going to be a popular sentiment on /., but a Steam Linux client is going to please the Linux community for all of about 5 minutes. The applause won't even have died down before they're bitching that there aren't enough games, it's not open source, it doesn't look right in their obscure distro of choice, etc.
The Linux community *should* embrace and celebrate this, but my experience has been that a large (or at least largely vocal) part of that community is made up of idealists and professional bitchers who think everything should be open source and free. Introducing a closed source client that charges for games into that group isn't going to please them. Nothing is going to please them.
Okay, now everyone mod me troll for pointing out something you know is true.
What political party do you join when you don't like Bible-thumpers *or* hippies?
What if their rumored steamBoxStation console is a "PC" running linux?
The best test environment is production. - Me
chrome://browser/content/browser.xul