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Phoronix Confirms GNU/Linux Steam and Source Engine Clients

nukem996 writes "After initially reporting in 2010 that Valve was working on a native GNU/Linux client, one has finally been confirmed. Michael Larabel recently visited Valve's Bellvue, WA based office and has been able to see it himself. Included in the article are screenshots of the client running and speculation of a release." Valve has yet to officially comment, but you'd hope they wouldn't invite someone up to their offices and send them home to spew lies.

10 of 324 comments (clear)

  1. Good luck by crazyjj · · Score: 5, Insightful

    I know this isn't going to be a popular sentiment on /., but a Steam Linux client is going to please the Linux community for all of about 5 minutes. The applause won't even have died down before they're bitching that there aren't enough games, it's not open source, it doesn't look right in their obscure distro of choice, etc.

    The Linux community *should* embrace and celebrate this, but my experience has been that a large (or at least largely vocal) part of that community is made up of idealists and professional bitchers who think everything should be open source and free. Introducing a closed source client that charges for games into that group isn't going to please them. Nothing is going to please them.

    Okay, now everyone mod me troll for pointing out something you know is true.

    --
    What political party do you join when you don't like Bible-thumpers *or* hippies?
    1. Re:Good luck by schitso · · Score: 5, Insightful

      While it's true that some people are like that, it's unfortunate that your experience with the Linux community left you with the impression that most are like that.
      That hasn't been my impression, at least. Maybe I'm too much of an idealist.

    2. Re:Good luck by ledow · · Score: 5, Insightful

      I don't think so.

      With Steam on the platform (closed or not), it provides an easy and viable source of customers for companies that produce games. Now there's no excuse not to make Windows, Mac & Linux versions when you already push out Windows & Mac versions.

      Sure there'll be a lot of die-hards but they can waddle off into their gameless PC's if they want. But the gamers who currently have Windows and Linux PC's - this gives them incentive to game on Linux, which gives others incentive to make games for Linux.

      A lot of the big indie titles already work on Linux, it's just a matter of there not being enough and Steam revolutionised Windows gaming when it arrived, why not Linux gaming now? There are any number of app-stores out there for Linux but a gaming-centric, game-developer-supported one is a big plus.

      Linux-native versions of quite a lot of games, and support for cross-platform programming being rife even if under-used, this could really boost the casual/indie game market and also mean that maybe some of the big developers that we've been telling people for YEARS should just be pushing out a Linux binary too might actually follow suit. There's no reason that gaming on Linux can't be as popular and successful as gaming on Windows.

      And having a few hundred indie games shoved onto the platform with a "one-click download" install that users are familiar with and might even get "free" games for (if they own the Mac/Windows version, for example) can't be a bad thing, even if it never really takes off.

    3. Re:Good luck by Anonymous Coward · · Score: 5, Interesting

      In any other arena I would agree with you, but in the arena of games I think they have a shot. In my experience, gamers (even Linux gamers) tend to be forgiving of closed-source software. To some extent, they're even forgiving of light-handed DRM (and as DRM goes, Valve's is about as light-handed as it gets). If even half a dozen A+ titles make it to Linux, I suspect a lot of people will purchase them just so that they can dump their dual-boot. I would.

      Yes, there will still be the cries of the "DRM is evil, keep it out of our holy land" zealots, but I think those voices will pale compared to the game nerds (like me) who want to play nice looking video games without compatibility libs or dual-booting. For my own selfish reasons, I hope I'm right.

    4. Re:Good luck by RoboJ1M · · Score: 5, Insightful

      I won't.
      I'll be dancing in the goddamn street with a crowbar.
      I've been watching with interest the burgeoning Linux games industry and it's about to go critical with this, that's for sure.
      It's not just Steam, it's Source.
      So that's the back library taken care of.
      And now I can play keyboard/mouse games again for the first time since I abandoned the Windows world! YAY!

    5. Re:Good luck by Anonymous Coward · · Score: 5, Insightful

      It's not that most are like that, it's that most of the really vocal people are.

    6. Re:Good luck by h4rr4r · · Score: 5, Insightful

      They should mod you down for being wrong. Those you speak of are the loudest voices only. In reality lots of linux users are already running these games in wine, and would welcome official support. I am one of those users.

    7. Re:Good luck by slydder · · Score: 5, Insightful

      light-handed DRM

      You're joking, right? Steam is one of the most intrusive DRMs out there. You need to be online to install games.

      which means you can install your game on ANY PC you are on and in case your PC should die, get shot, involved in a car wreck or what have you and all your originals are gone; you still have access to your game and do not need to buy another CD/DVD/BR because the Publisher doesn't want to give you a replacement.

      You need to be online to play games. Allegedly there is an offline mode but that only works 50% of the time if you don't plan ahead and go offfline while you actually still have a working connection.

      Offline mode works just fine. and some games you don't even have to activate it. Now, of course there are some games that don't work offline. But most of those are multiplayer games anyway and are useless without the connection.

      Let's not forget the mandatory client that wastes resources, bombards you with ads and adds minutes to the start-up time of games unless you always keep it running; and who wouldn't want to have an app running that logs what software you have installed and what/when/how long you play.

      Yeah. A whopping 13 MB of memory used. If you have memory crunch because of that then you have other issues to address and once you do you won't be missing those 13 MB. As far as the ads go. Well, I would personally like to not have them. But it helps support the platform because the games I buy I only pay for once. Running costs do need to be covered and this is about the least painful of the options available to them. The rest of the comment I won't even bother to address. Just not worth my time explaining debugging and such.

      Aside from that there is no guarantuee that Steam will let or will be able to let you play your games in the future. If the publisher has a change of heart or Steam gets sold/goes tits-up, you'll potentially lose all games you have on that platform.

      Other than the fact that Steam has one of the best business models in the industry and that they would be completly off thier collective rocker to cut and run. Nope, no guarantee. But then again all you get from the others is a CD. And I personally make backups of my CD/DVD and Steam games. So even if they do go to the be hunting ground in the sky I will still be able to play my games in offline mode and also have backups for the future.

      Think I'll stick with Steam. Thanks a bunch.

    8. Re:Good luck by seepho · · Score: 5, Funny

      I, for one, am pleased that this is only true with the Linux community. I don't know what I'd do if politics and religion had similar problems.

  2. Steam console? by brenddie · · Score: 5, Interesting

    What if their rumored steamBoxStation console is a "PC" running linux?

    --
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