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Valve's Steam & Games Coming To Linux

An anonymous reader writes "Valve's Steam and Source Engine-based games are coming to Linux. Michael from well known site Phoronix.com has been invited to Valve's office and was able to spend a day with the developers and Gabe Newell himself. He is confirming the rumors about Linux ports from Valve, and has been able to play the games and work the developers himself. Attached in the article are pictures from Valve's offices with games running on Linux."

55 of 224 comments (clear)

  1. Ever get that Deja Dupe feeling? by Anonymous Coward · · Score: 2, Insightful

    Ever get that Deja Dupe feeling?

    1. Re:Ever get that Deja Dupe feeling? by NardoPolo88 · · Score: 5, Funny

      They must have made a change to the matrix.

  2. Dupe by Poeli · · Score: 5, Informative
    1. Re:Dupe by samkass · · Score: 5, Funny

      No, that article discussed the port to GNU/Linux. *This* article is about the port to Linux.

      --
      E pluribus unum
    2. Re:Dupe by crazyjj · · Score: 5, Funny

      In the /. editors' defense it was several hours ago and the new boss is that dude from Memento.

      --
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  3. It has come! by sagematt · · Score: 5, Funny

    The Year of the Linux (Gaming) Desktop is finally here!

    1. Re:It has come! by LordOfTheNoobs · · Score: 2

      You underestimate the effect that hats will have on the linux economy.

      --
      They're there affecting their effect.
    2. Re:It has come! by Lunix+Nutcase · · Score: 2, Informative

      No, I don't. Get back to me when EA, Activision, Ubisoft etc. provide any official plans to release their big budget titles on Linux. I won't hold my breath, though. Plus it's funny since all the Valve games being wanked over are all 'already-released games'. Most of them over 4 to 5 years old.

    3. Re:It has come! by oakgrove · · Score: 2

      Unfortunately, even if every Steam user switched entirely to Linux it would still only have a few percentage points of market share. Linux users waaaay overestimate how much of an impact ths will have.

      And? Linux can be legally had for free and the source is open to anybody that wants to hack it and rerelease changes. It pretty much exists outside of the scope of marketshare that Windows and OSX (and BeOS and DrDOS) exist in. If those OS's don't sell to more than a certain critical mass of consumers, they fail. Linux could not be used by a single person for years and then somebody could just pick it up and continue. Maybe if you spent less time bashing (your username wtf?) it you would have a more rational sense of perspective about it.

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    4. Re:It has come! by Anonymous Coward · · Score: 3, Interesting

      Baby steps. This is just the beginning. Indy devels are all over Steam. How much extra work to make their Steam Mac ports work under Linux?
      As much as I love the new direction Windows has been going in(excluding Metro), Opensource is the future. RedHat business model for everyone!

    5. Re:It has come! by Anonymous Coward · · Score: 2, Informative

      All of which are still incredibly popular.

      There's cynical, and then there's just stupid.

      This *is* big news because of the old games, and because it kicks the door open to a huge number of new games. Steam is an enormous force in the games world... however you want to cut it.

      I think this is less to do with Linux being a big market , and more to do with expanding Steam in a way that EA won't with Origin and keep Steam's many fairly vociferous and loyal support.

      Whatever... I'm not complaining... nor am I underestimating the impact this will have.

    6. Re:It has come! by LWATCDR · · Score: 2

      So one has too wonder. Will Valve come out with a console/set top box?
      That may seem crazy talk but why not. A simple Linux based box that hooks up to steam for games could be a real hit with people.

      --
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    7. Re:It has come! by robmv · · Score: 2

      They are afraid of MS Store, locked on ARM devices and very probable to be forced later on x86 on another future Windows releases. And what if Apple make that move in the future with OS X, lock it to only use the App store. We don't know if that will happen, but it it happens Valve is dead in the water, at least Steam. This is a planed movement to use the current power they have with hardcore gamers and see if they can move them to Linux if things become bad for Valve in the future

    8. Re:It has come! by hairyfeet · · Score: 2

      This brings up an interesting question though: Is it even possible to create Linux compatible DRM? The only way I could see it working would be if one forked the kernel and then created one with their own proprietary hooks but even that would be iffy since with GPL V2 you have to share your changes with those that receive the binary.

      Personally I just don't see how it would be possible to create Linux DRM without getting bit in the ass by the GPL. I'm sure there are many companies that would LIKE a DRMed Linux, but so far the only way found to do so is to use hardware locks like key signing and eFuses, but it does bring up a really good question...if the ONLY way for Linux to finally become an OS for the masses would be to add DRM, could it be done? Would the community allow it, or would they sabotage it at every turn even if it meant never getting above a couple of percent?

      Frankly this is why I find the Linux Steam client most interesting, because as we all know there is a VERY vocal section of the community that believes the four freedoms should be held above all, lets call them the RMSers, and then you have a section that thinks as long as you are free not to take it if you wish then its all okay, call them the Linusites. So I think it will be interesting to see which side gains the upper hand over this in the next year or two because I'm sure it will be quite a battle. Personally I'm pulling for the Linusites as I believe true freedom is the freedom to choose what is best for YOU, not to have some group decide what is best for all, which seems to be the position of the RMSers.

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  4. I don't care by Sav1or · · Score: 4, Interesting

    I don't care if it's open source or not, just as long as i can play my beloved counter strike at a decent fps and not have to switch back to windows. Anyone who says different can just suck on it

    1. Re:I don't care by Anrego · · Score: 2

      Yup.

      I would love everything to be open, but I'm realistic... and given a choice between nothing and something between nothing and what I want.. I'll go for the latter.

      I'm sure there'll be a church of RMS guy telling us we are enabling evil by settling with the devil or some over-dramatic thing like that.. but that stuff is just background noise now...

    2. Re:I don't care by marcosdumay · · Score: 2

      I do care about most of the software I use being open source. But I don't care about games being open source either.

      If they just keep their DRM under control, I'm cool with that. Too bad DRM's tendency isn't to stay under control. I'll wait and see.

  5. Re:oooOOOooh by Hatta · · Score: 5, Funny

    And if that doesn't work here's another source.

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  6. Re:Finally! by Anrego · · Score: 4, Insightful

    I would assume left it in?

    I haven't been following this whole thing, but I assume it's going to be closed source. Much as I'd prefer it open (like everything) and am sure it will be a nightmare to get running (and keep running) in my distro of choice (gentoo) I'm cool with just the functionality for now.

  7. Re:Just wondering from the summary... by 19thNervousBreakdown · · Score: 4, Funny

    Never with a dry hand, that's for sure.

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  8. Re:Lol dupes by X0563511 · · Score: 2

    Stay classy, samzenpus.

    Isn't it sad when the editors obviously don't even read their own site?

    --
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  9. I think this is great! by octaene · · Score: 3, Informative

    I already play Valve games on my Linux computer using PlayOnLinux (http://www.playonlinux.com/). That's been very stable for me, but I'm hoping that a native Valve client will allow even better system performance while gaming.

  10. Re:Juts what the open source community wants... by Enderandrew · · Score: 5, Insightful

    Unquestionably, Steam has DRM, but it is some of the least intrusive DRM out there.

    I can play games offline. I can download copies of my games as many times as I want on other devices. I don't get limited activations. Steam doesn't break anything else on my box. And Steam routinely has really cheap prices.

    I don't like DRM. I feel it punishes paying customers without stopping pirates. But frankly, I think Steam is worth the trade-off. The DRM doesn't get in the way, and the benefits are pretty good.

    --
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  11. Re:Juts what the open source community wants... by nflenz · · Score: 5, Insightful

    It's not for the open source community. It's for gamers who use Linux. Not every Linux user has the same ideologies.

  12. Steam with Whitelisted Wine? by Zombie+Ryushu · · Score: 3, Interesting

    I wonder if this Steam Linux client will act like PlayOnLinux and download Whitelisted Wine Clients that Steam won't flag as "cheating." I say this because I have a family member that keeps one Windows 7 machine just because he plays Left 4 Dead 2, and Steam once banned a whole sloth of Wine Users because their DLL files did not match the database Steam had.

    Supposedly, Steam keeps a whitelist of known Wine DLLs to prevent this.

  13. Linux client != windows games to linux by recrudescence · · Score: 3, Insightful

    Just because Steam will now run officially on linux doesn't mean all the titles existing for windows will magically be available for linux. It only means that developers who had already ported to linux may market it as such. Same thing happened with desura for linux. And you can see how limited the Mac selection on steam is as compared to windows (I'd expect linux to be even less).

    The only positive side to this is that, hopefully, companies will have a bit more of an incentive from NOW on to port to linux.

    On the other hand, companies that already WERE porting to linux anyway, and in a nice non-DRM manner, will probably opt to do it via steam now instead.

    1. Re:Linux client != windows games to linux by Gaygirlie · · Score: 3, Interesting

      Just because Steam will now run officially on linux doesn't mean all the titles existing for windows will magically be available for linux.

      Of course not, but there's actually several hundreds of games there already that have also Linux-binaries and with Steam coming for Linux the publishers only need to push those Linux-binaries there, too, so people will already at launch have atleast something play. Most more-popular Indie-games atleast seem to sport Linux-support, I've got a handful of such games in my library and I know for a fact that they do run well under Linux. The good thing about this all is that Steam for Linux won't be totally empty even on launch, and with a true-and-tried games delivery platform there's much more incentive for people to release Linux-binaries, too. How much it actually affects publishers and developers in the end remains to be seen, but nevertheless, the chances are now bigger than ever before.

  14. Re:Juts what the open source community wants... by Diabolus777 · · Score: 5, Insightful

    Agreed. I used to bitch at people buying digital only assets (ITunes, I'm looking at you) as a no win situation. Steam is all the opposite of that. They get insane rebates you'll never see in stores. They let you play offline, redownload countless times, they have automated patching of games which is worth gold, gone are the days of waiting on gamespy servers and going through hoops becasue the publishers will make you go to shady ad infested download sites with their "wait half an hour or pay for a gold memebership" crap. They even have plus values such as notification of new video cards drivers and it can even patch it for you (opt-in) The only thing I hate is that I can't be logged in from several computer at once on the same account, I could play a game on my pc while my gf plays one on my laptop...I guess shared accounts would be a rampant problem. I used to hate the very idea of it...but getting top notch games for under 20$ helped me cope.

    --
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  15. Re:Lol dupes by crazyjj · · Score: 2

    Isn't it sad when the editors obviously don't even read?

    FTFY

    --
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  16. Re:Title a bit misleading by gumpish · · Score: 5, Informative

    Valve is porting Steam and Source to linux right now. Not half-life, not Portal, not TF2, not Counter Strike. Source is just an engine. Steam is a distribution medium.

    TFA shows Valve dev workstations running L4D2 under Linux.

  17. Re:oooOOOooh by cyberchondriac · · Score: 2

    shashdot? Step away from the beer bottle ..

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  18. Re:Finally! by DragonTHC · · Score: 4, Insightful

    Right? Why doesn't the most successful online game distribution platform and developer of all time just open source their entire livelihood?

    look for the goodies on steam workshop.

    --
    They're using their grammar skills there.
  19. Steam Box OS is Linux? by BaronAaron · · Score: 2

    Would make sense if the rumors of a Steam Box are true.

    1. Re:Steam Box OS is Linux? by Mr.Radar · · Score: 4, Insightful

      I completely agree with this. One of the big problems with Valve attempting something like the SteamBox is Steam and games being tied to the Windows and OS X platforms. Apple definitely wouldn't allow a third party to use their OS and it's questionable whether Microsoft would let someone build a console on Windows technology that would compete with the Xbox. Not to mention that even if Microsoft did, consoles generally have a negative or very thin profit margin and paying for an OEM OS licenses on top of the cost of the hardware is the last thing you'd want to do in that circumstance.

      From Valve's perspective, building a game console on Linux would be highly preferable to Windows because it would leave them in full control of the software stack without any license fees. Not to mention that a set baseline of hardware would allow them to do mitigate the biggest problem facing gaming on Linux (after game availability) which is the poor and inconsistent state of 3d graphics drivers by providing guarantees for what will work to developers.

      If they are truly interested in building their own game console, porting Steam (and Source) to Linux would be a good first step.

      --
      What if this signature were clever?
    2. Re:Steam Box OS is Linux? by GuerillaRadio · · Score: 5, Interesting

      Shuttleworth recently said the target for Ubuntu was 200 million users in four years and hinted at some upcoming hardware partnerships...

      What if the SteamBox's official OS is going to be Ubuntu and Steam is to be heavily integrated into Unity?

      --
      If a man empties his purse into his head no man can take it from him. An investment in knowledge pays the best interest.
  20. Is it DRM? I didn't notice. by Gordonjcp · · Score: 4, Interesting

    I just installed Steam under wine, and it worked. I bought HL2, and it worked. Then a terrible thing happened, and I accidentally the whole .wine directory.

    Guess what happened when I reinstalled Steam again? The first time I fired it up, it popped up a little message saying that it couldn't see the installs of all the games I'd bought, and would I like it to go and download them again? Well yes, of course I would, so I clicked "OK", had a cup of tea, and boom, HL2 just plain worked, again.

    This isn't like anything else I've seen of DRM. This is just plain handy.

    1. Re:Is it DRM? I didn't notice. by flimflammer · · Score: 2

      There is an offline option, but you must already be online to enable a game for offline play.

      That's incorrect. If you're disconnected from the internet, there is now a "Play Offline" button in the error dialogue when Steam says it can't connect to its services, which switches to the 30 day offline mode. If you can't see that button, completely close out steam and reopen it. You'll see it on the next connection error you see.

      It was finicky for the longest time but I've never had a single problem seeing the button since.

  21. Re:DRM by HeckRuler · · Score: 4, Funny

    Uh, yeah, that's known as "Steam".

  22. Re:Juts what the open source community wants... by HeckRuler · · Score: 4, Informative

    I can play games offline.

    Except when you can't. I've had a handful of times when steam wants to connect even when I tell it to play offline. And it refuses to do anything else. It has pissed me right the hell off each time. That's DRM getting between me and what I paid for.
    Steam is a pretty good distribution system. And Valve has a lot of sales which make it enticing. But as far as DRM goes, it's still too much.

  23. Just in time... by aztektum · · Score: 3, Informative

    What good timing. There just happen to be a bunch of Kickstarter projects that will need a way to distribute their promised Linux clients.

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  24. Re:Title a bit misleading by Gaygirlie · · Score: 2

    Not half-life, not Portal, not TF2, not Counter Strike

    You might like to open the link pointing to the article. You don't even need to read anything, but you can just look at the pretty pictures and then go facepalm in your corner!

  25. Re:Juts what the open source community wants... by evilRhino · · Score: 2

    If you need someone to answer that for you, just buy the Mac. I could think of several reasons why *I* would rather use the Linux desktop, with the principal reason being it's cheaper.

  26. Re:Finally! by hairyfeet · · Score: 2, Interesting

    I want to know how they are gonna divide the games, will the Linux guys only be able to buy from a special Linux section? The reason I ask this is the one criticism I have for Steam is on their big sales it is often difficult to see at a glance which games use ONLY Steam DRM, and there are plenty of games on steam that use TAGES, SecuROM, even GFWL ON TOP of Steam. of course since all of these require kernel hooks Linux simply won't allow none of these games will be available.

    It will be an interesting experiment to see how the Linux community reacts because no matter how you slice it Steam IS a form of DRM, its just a form of trivial DRM most of us, at least on the Windows side, have no problem with. But with so many in the Linux community being almost religious in their hatred of all things DRM it will be interesting to see if they will allow or tolerate Steam being on Linux.

    I'll say congrats to all the Linux users out there but I bet you're gonna be in for some nasty fights with the zealots in the coming months and of course i bet RMS rails against this like its the antichrist. It does bring up an interesting question though: Are you willing to accept the publishers terms in order to gain share? after all linux will never become a mainstream OS if the users can't have the games and programs they want and many of the publishers have made it clear they will NEVER release their stuff under GPL or give up DRM, and considering what happened to Loki they probably have a point. Will Linux users compromise? Or will the side that treats GPL as a religion simply overpower the pragmatists? Time will see but I bet in either case it will bring up some most interesting questions and help determine which direction Linux goes. In either case congrats Linux fans, and don't forget to be ready for the big Steam sales, man you will be able to load up on games during those!

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  27. Steam is so hot it burns by s_p_oneil · · Score: 2

    I can understand why Steam is such a successful platform, but I bought two games on it and got burned badly enough by them that I got rid of it.

    The first pretty much killed it for me. It was a $60 AAA game that took several days to download over my DSL line, which by itself was fine. However, after waiting all that time to get it installed and playing it for exactly 1 evening, it came out with a patch that took about 48 hours to download. As soon as the patch was available, Steam locked me out of the game without warning and started downloading it. Soon after I finished downloading that patch, there was a new one that locked me out again. Steam wouldn't let me choose whether (or even when) to download a patch. I could force the download to stop, but that just kept me locked out of the game indefinitely until I restarted and completed it. In the first month I was only able to play the game two or three evenings because it pushed me up to my ISP's bandwidth cap. I explained my problem to Steam tech support, and asked for either a way to disable the lockouts or a refund so I could buy a copy of the game that I could actually play. They told me to piss off, and I told them I was done buying things on Steam.

    The second was a game I'd bought first, but that I ended up playing for a while after. At some point, Steam ended up locking me out of the game with a cryptic error message. I don't recall the exact message (it's been a while), but when searching Steam forums for it, they recommended a number of things (including deleting the game and re-downloading it, re-installing Steam, etc.), but nothing worked. I would've contacted tech support, but fortunately that game had only cost $10. At that point I decided that $10 was a cheap price to pay to be able to uninstall Steam and walk away from it forever.

    1. Re:Steam is so hot it burns by Wyzard · · Score: 2

      How long ago was that? In Steam's properties window for a game, there's an Updates tab with the choices "always keep this game up to date" and "do not automatically update this game". That option has been there for a long time.

  28. Re:Finally! by flimflammer · · Score: 3, Insightful

    The reason I ask this is the one criticism I have for Steam is on their big sales it is often difficult to see at a glance which games use ONLY Steam DRM

    Huh? It's not, really. In the game details (where the publisher, etc are displayed) for the game and even sometimes in the system requirements, it will say "Uses 3rd Party DRM" and often which form of DRM it is. Games that require you to be online (Ubisoft crap) will have an online disclaimer under the description which states this fact as well.

    Some games omit this information but any time I've seen this happen it always seems to have been an oversight rather than having no intention to mention it.

  29. Re:Finally! by Forty+Two+Tenfold · · Score: 2

    Never tried slackware-current, eh?

    --
    Upward mobility is a slippery slope - the higher you climb the more you show your ass.
  30. Re:Finally! by Anonymous Coward · · Score: 2, Insightful

    Currently, if you own game X on Windows you automatically have its Mac OS counterpart show up in your games library when it's available. I would imagine Linux games will be the same.

  31. Re:Finally! by aztracker1 · · Score: 2, Informative

    Sorry, but as someone who regularly uses Windows, OSX and Linux on the desktop, I have to say it's been very aggravating the past two years especially in desktop Linux... Binary drivers are even more of a pain to get running on a recent distro than in the past both for nVidia, and AMD/ATI.. though the FLOSS drivers have had a lot of progress, none of them (for AMD/ATI or nVidia) are sufficient for gaming. Beyond this, I had issues with Intel graphics around Ubuntu 9.04 (iirc), regression issues in the driver that most laptops used at the time.

    The fact is, for those interested in gaming, Windows is the best bet.. on the high end, if you want a unix-like OS, you're better off with OSX. For servers, Linux now rules the roost, so to speak. That doesn't mean that Linux is in any way, shape or form at a usable desktop level. Ubuntu was close in the 8.x releases, but has slid. Mint is about as good as it gets today, imho, but still has a lot of rough edges for a typical user. There's a huge difference in what you/I will put up with from a free OS, and what your typical customer will.

    --
    Michael J. Ryan - tracker1.info
  32. Re:oooOOOooh by b4dc0d3r · · Score: 2

    You got your Twitter in my Slashdot!
    No, you got your Slashdot in my Twitter!

  33. Linux Drivers: Getting better by DrYak · · Score: 2

    ATI
    - quality of the proprietary drivers has increased lately. though they tend to only support the last few generation of GPUs only. (Early Radeon HD will be dropped soon).
    - open source drivers: they are officially supported by ATI. That's their recommandation for anything not supported in Catalyst anymore (Currently everything up to Radeon X). They are stable although not as goof performance wise for latest hardware as the Catalysts.
    - If you want hardware that will supported for long ATI is the thing to go for, thanks to their oopensource drivers policy.

    Nvidia:
    - the quality of the proprietary driver is really good, though it doesn't play nice with a lot of modern Linux technologies (no KMS, no EGL, no up-to-date Xrandr, no Wayland for that matters, etc...) and miss features that their Windows counterpart offer (no stereo on anything but expensive workstation cards, etc.) Also therewas a recent debacle with exploits against these drivers, and a hasty update that broke performance.
    - open source drivers: No support from Nvidia, so developpers have to reverse-engineer everything, but at least Nvidia don't sue either. Performance and quality is patchy. Middle range slightly older cards are best supported and have best performance.
    - If you want the best of best current gfx cards, and change for a new one evvery few months, go for Nvidia and proprietary drivers.

    Intel:
    - their official drivers are the opensource ones, and they have rather good performance (well, for Intel hardware anyway...)

    There are signs that things have improved:
    - Browser developpers (Firefox and Chromium) have moved from only whitelisting Nvidia binary drivers for hardware acceleration, to whitelisting Nvidia, ATI and Intel for both closed and open source drivers.
    - Icculus' Gordon has changed his mind progressively. Whereas last year he was ranting that opensource drivers are catastrophic, this year he mentionned that things have improved dramatically.

    Also, according to other Phoronix reports and according to Valve's Gabe's twitter, Valve is hiring not only OpenGL Linux developpers but also Linux developpers with kernel developping skills. One can expect that Valve is going to put some paid workforce to improve driver quality.

    --
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  34. Re:Finally! by neros1x · · Score: 4, Interesting

    You're not kidding. Slackware 9 was my introduction to Linux, and after accidentally deleting my Windows partition, it was all I had. It took 2 weeks just to figure out how to configure my DSL connection. Two of the best weeks I ever had, I might add.

    --
    The penguin made me do it.
  35. Re:Finally! by SwedishPenguin · · Score: 2

    I didn't see anything about this compatibility layer in the article, but I guess it would be similar to the OSX version, if the OSX version is slower than the windows version on the same hardware then likely it would be on Linux as well. As far as I could tell from the article though, they don't use wine, so if they do use some sort of compatibility layer I would assume (without knowing much about graphics programming) they probably have a wrapper to map direct3d calls to opengl in the source. In that case I would guess that it wouldn't be slower than windows for any reasons related to the game itself at least, but perhaps due to drivers.

  36. Re:Juts what the open source community wants... by Deltaspectre · · Score: 2

    This bit me last time I lost my internet connection too. The solution is to enter offline mode at least once while online so your computer gets authorized for offline use.

    --
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  37. Re:Finally! by Cheeseness · · Score: 2

    The reason I ask this is the one criticism I have for Steam is on their big sales it is often difficult to see at a glance which games use ONLY Steam DRM, and there are plenty of games on steam that use TAGES, SecuROM, even GFWL ON TOP of Steam.

    It'd be nicer to have better indications on Steam itself about DRM status of games (in sales and out of), but there's this community maintained list if that's at all helpful: http://steamdrm.flibitijibibo.com/