Where Are All the High-Resolution Desktop Displays?
MrSeb writes "Ever since the release of the iPhone 4 with its 326 pixels-per-inch (PPI) Retina display, people have wondered about the lack of high-PPI desktop displays. The fact is, high-resolution desktop displays do exist, but they're incredibly expensive and usually only used for medical applications. Here, ExtremeTech dives into the world of desktop displays and tries to work out why consumer-oriented desktop displays seem to be stuck at 1920x1080, and whether future technologies like IGZO and OLED might finally spur manufacturers to make reasonably-priced models with a PPI over 100."
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It's because of 2 reasons.
1) It's currently "good enough" for most people
2) Because of the 1080 standard which has a large advantage due to economy of volume sales which would be lost with constant incremental improvements
Basically, the cost is not justified for it's marketability (in most manufacturer's eyes).
In 1998 SGI was ahead of the pack. @ 110dpi
http://en.wikipedia.org/wiki/SGI_1600SW
Neither of the most popular desktop operating systems (Windows, OS X) work very well at arbitrary DPI. Windows is surprisingly ahead of OS X at the OS level, but lots of windows applications misbehave if you change the DPI settings. For example hard-coded interface layouts can mean that controls will be displayed outside the window area and are therefore inaccessible.
Chicken-and-egg: if such monitors were cheap and widespread, OS makers would quickly adjust.
.sig withheld by request
2560x1600 30" is 100.63dpi. This is exactly what the article writer was complaining about; stagnent DPI.
If that resolution was on a 9" screen then you would have roughly the equivalent DPI as an iPhone.
Rod Taylor
The DuraVision FDH3601 from EIZO is one example.
Expect to pay tens of thousands of dollars for it, though - these are targeted at oil companies and government.
Conveniently, the latest Intel chipsets can apparently handle such "4K" resolutions.
Village idiot in some extremely smart villages.
sure you can build a 10" display with mega dpi, but imagine the hardware required to drive a 20" or 30" version, 4 or 9 times the VRAM and bandwidth. Not to mention the manufacturing issues associated with producing zero dead pixels at high dpi values on large display panels.
There was an unknown error in the submission.
A pad or phone is usually held closer to the eye than a screen on a laptop or desktop is placed. At normal distances, (say, two feet) a 20-inch 1080x1920 monitor's dot pitch is barely visible. A 5-inch monitor held 6-inches from the eye will need exactly the same resolution to appear as clear.
On the larger end, the lack of computer sales volume seems to have led manufacturers to limit cheaper large-screen offerings to HD -sized playback; one can still find professional large-screen monitors with enormous resolutions for photo- and video editing at very high prices. ,
1. It's a lot more expensive 2. The vast majority of people won't notice, at all.
What about bit depth? A bazillion pixels is all well and good, but I still find it frustrating that those pixels are limited to 256 grey levels. What would it take to bump displays up an extra couple of bits per channel? Or even doubling them? I think the visual improvement from HDR would trump that of higher pixel density, at least in the things that matter to me (games and movies).
..forgot to use mycleanpc did we?
That might have been high dpi, but the resolution was nothing special. In 2001 IBM blew that out of the water @ 204dpi covering a full 22", and nothing sine has come close. It's the only piece of computer hardware where "I wish they made 'em like they used to" comes to mind.
http://en.wikipedia.org/wiki/IBM_T221
Things are about to change. In a couple of days, Apple will refresh all of their laptop and desktop machines with Retina displays. Once they do this, it won't be long before PC manufacturers start moving to higher-res displays, in order to keep up. Exactly the same happened with the MacBook Air and Intel's Ultrabook initiative.
What are you talking about? I have been using a 2560x1600 30" for years. It runs 1080p in a little window.
IBM had a super hi-res (3kx2k?) a decade ago, but they pulled it. Wiki: http://en.wikipedia.org/wiki/IBM_T220/T221_LCD_monitors
You mean THIS one? It is The (sadly discontinued) 3840×2400, 22-inch IBM T221 -- 204 PPI!
I got the picture from TFA. The description above was the caption of the photo. Rather than looking up the monitor in Wikipedia, you could have just said, "TFA".
There is no "I disagree" mod for a reason. Flamebait, Troll, and Overrated are not substitutes.
TFA actually addresses that explicitly. In fact, it's the thrust of the entire article. "As I type this, I’m sitting ~32 inches away from a 27-inch monitor with a resolution of 1920×1080, or 81.59 PPI. At that distance, my monitor would need to pack at least 107 PPI (pixels per inch) in order to qualify as a Retina display."
As I've suggested before, the existence of ill-behaved applications is one major reason why we don't have high-DPI monitors. (And as others have pointed out, the low cost of 1080p TV panels is another.) Windows 7 scales DPI pretty well, but some applications go out of their way to break it.
There have been strong rumors for a while that Apple is preparing a Retina Display for the new MacBook Pro. If they keep the price point to $999 (and they did a good job of maintaining existing price points on the new iPad), it might be a good deal even for those of us who don't care for OSX – just blow off the default image and install Windows 7. The ultrabook market, like the tablet market, is one area where Apple is actually competitive in price.
Also, at the most recent consumer electronics shows, many TV manufacturers have demonstrated quad-HD (3840x2160) sets. While these will be very expensive at first, they will be heavily pushed as the next big thing, and prices will go down to reasonable levels eventually. I currently use a 32" 1080p TV as my monitor; it works great, but you can see a tiny bit of pixelation if you lean in close. A Quad HD 32" TV would be a retina display in all but name.
Good news: the 4k television standard is going to break this egg by delivering a working chicken, and computers will then promptly figure out how to adjust.
"Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
Not me. I'd rather have current resolution and anti-aliasing than a slightly higher resolution. Also I like not needing to have Quad-SLI to run last-gen games at low settings.
I'm currently running a 19" monitor at 1440x900, when the next-gen graphics cards come out I'll probably upgrade to 1920x1200 (or 1080 if I have to) in the 20-22" range, and that will be good enough for me.
TFA actually addresses that explicitly. In fact, it's the thrust of the entire article. "As I type this, I’m sitting ~32 inches away from a 27-inch monitor with a resolution of 1920×1080, or 81.59 PPI. At that distance, my monitor would need to pack at least 107 PPI (pixels per inch) in order to qualify as a Retina display."
TFA is whining about nothing. It claims
we need to first acknowledge that higher PPI displays do exist. Newegg stocks multiple 27-inch displays with a 2560×1440 resolution in the $850-$1600 range. At 108 PPI, that’s high enough to qualify as a Retina display at a nominal 32-inch (80cm) viewing distance.
And then he has has a little sad about them being too expensive, but the fact is that you can buy brand new 27-inch 2560x1440 ips displays for around $300 if you are just willing to look around a little.
These give a retina display at the nominal distance he quotes. The dude needs to google around a little more.
You can never know everything, and part of what you do know will always be wrong. Perhaps even the most important part.
I'd like to see high resolution displays as much as the next guy, but it's much less necessary on desktop displays and television sets.
I'm sure someone will freak out about me saying that, but here's the thing: it's not just about DPI, but about the viewing distance. The reason the retina display is called "retina" is that (we can argue about the validity of the claim, but...) it's roughly the maximum resolution discernible by the human eye at the distance you're expected to view a smartphone. That is, approximately a foot away from your eyes.
Your desktop display should be about 3 feet from your eyes. My TV at home sits... I don't know, somewhere around 12 feet from my eyes. Though it might be really cool to get a 300 dpi television, I'm not sure it makes sense to worry about it when you're talking about a television that's 12 feet away.
"Ever since the release of the iPhone 4 with its 326 pixels-per-inch (PPI) Retina display, people have wondered about the lack of high-PPI desktop displays"
I'm pretty sure gamers have been wondering about this a heck of a lot longer than that!
I don't know if gamers in recent years care as much about this.
If you're sitting on a couch 6+ feet from a TV or you're sitting a couple feet from a 27" monitor, I think putting more pixels per inch has diminishing returns relatively quickly.
Personally, I'd be very interested in higher resolutions for larger displays, but the PPI issue is not as important to me.
And all our yesterdays have lighted fools The way to dusty death. --Will
No idea how old it is but I'm using a 1920x1440, 23" CRT. It's basically irreplaceable. I got it off a relative about 5 years ago.
Yes it weighs 90lbs but I care more about actual function than formfactor. Why am I the only one?
High resolution without AA > low res with AA.
B) expect the Retina Macbooks to be in the $2000-2500 range.
Since I correctly halved the consensus guess of the original iPad at $500, I'll also guess we'll see a retina Macbook Air for $999.
Apple doesn't like changing prices, up or down. The only precident for such is the Mac mini, which did have a price jump for the lowest model.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
DPI is resolution.
Dots Per Inch = resolution quality, aka, how refined and precise the display is.
What you care about is the total number of pixels on the screen.
I'm out of my mind right now, but feel free to leave a message.....
HD killed the mass market for higher and high definition displays. All the notebooks, even desktop displays no longer had to fight over resolutions, they all just went "HD". and hence the mass market settled on 'HD". The display makers were pleased, they could finally stop building new production lines every time DPI went up every 6 months before they got their capex back. The laptop makers were pleased, they could stop worrying about competing on display resolution in the mass market and spam out "HD" or even "HD Ready" on everything (HD Ready was SD with HDMI input...what a scam in itself". There are some interesting articles about how this phenomena killed the race for higher DPI displays in the mass market. Its been going on for years, the longest stagnation in the display mass market since the introduction of the PC to the masses............
Real men don't need signitures!!!
Yeah, this article's assumptions about pricing already seem like some quaint notions around three years out of date. These higher-res monitors are now appearing in retail:
EQ276W 27" LED Monitor
Da Blog
Anyway, wanting something nice, I had a major surprise trying to find something larger that 1080p.....I shopped around and finally found the best deal I could on a Dell u2711....2560x1440.
I paid about $800 on it, most priced it then about $1K.
I was shocked, not so much at the price, which was steeper than I'd thought...but at the sheer lack of higher resolution monitors out there even available.
I mean...nice that TVs are all nice 1080p, but the influence has seemingly killed the computer monitor market.
I guess like how the general public has forgotten what good sound reproduction can be, and the value of it.....we've lost how nice a higher end resolution monitor can be for working. Sure...multiple monitors are nice, but why not START with a nice big high resolution one...and later..save and pair THAT with a 2nd nice one?
Sure is nice having a LOT on one screen....having multiple 'screens' with lots of real estate on them is even nicer.....double that eventually..and..well...
Light travels faster than sound. This is why some people appear bright until you hear them speak.........
of the IPad 1 & 2, and there's no other comparable competitor for that product either. Kinda makes your prediction sound silly.
I don't need the "retina" aspect of it, I want the _pixels_. Even with virtual desktops I'm always running out of room...I'd be more efficient with a bigger screen.
Sure, you can go multimonitor (and I do) but the gap between the screens just annoys me.
You're not the only one, brother. I'm still running on an old 23" CRT that does 2048x1536 @ 120hz ...it also has kelvin color temperature controls (and sRGB and a few other) color profiles built in. The color detail for editing photographs is vastly better than you can get on LCD's.
..unfortunately, I suspect it might finally be starting to die. When I first turn it on, the color brightness and darkens intermittently for a minute or two until it's fully warmed up (it didn't ever use to do that before)
...and they were still for sale, and marked down ridiculously... I could have gotten a spare for under $300 (-including shipping-!!!) ...I figured "well, thats nice! CRT's are so cheap now, cause everone want's LCDs, silly people! Good to know!" Of course, now, that I likely need to get a new one soonish, they're no longer available anywhere at any price.
Also, since it does 120hz, I also can use it for stereo3D (yes, this is a 12-14 yr. old monitor!) at 2048x1536... (which is BLOODY AWESOME for nvidia 3D-vision gaming, especially since I can turn the brightness -way- up to 100 and solve all the issues with shutter-glasses dimness you see with LCDs)
The worst thing, is that when CRT's were on there way out 4-5 years ago, I looked up the price of a new one (I was thinking of getting another one for my girlfriends computer, but she insisted on a 'flat panel')
*cries*
---
the pen is mightier than the sword, the sword is mightier than the court, the court is mightier than the pen.
Interesting. The Shimian and Catleap have been around for a few months now, at least, at under $350 shipped. Not only are they both 2560x1440 IPS displays, but the Catleap was able to do 120Hz, and a new set of 120Hz capable Catleaps are being produced.
Sucks to be you.
No, it's not, it's the same dpi but further away. You do generally require less resolution the further away you get, but that doesn't mean that the resolution has been magically increased by screen pixies, it means you're further away from the screen.
I have no idea where you got that idea from.
Gee, just plug in the X Y sizes in the codec. Is it so hard to make the spec?
4x data, just compress it a little more aggressively, because those 8x8 pixel blocks will be sooooo zoooomed in, you can compress them quite highly.
Or will they encode data as 4 normal HD streams then recombine in memory so that the same data stream can be played on normal cheap blurays too.
Liberty freedom are no1, not dicks in suits.
Looking around my office most people sit about 20" from their monitor but hold a smartphone 12" away from their face. With 20:20 vision are humans able to see 326ppi at 20"? I would guess not.
I stopped thinking I was unique when I found out everyone else was to. So does that make me the average user???
The bottom line is that at the distances people view their desktop monitors, they don't want the buttons, graphics, and text to be any smaller than they appear with about 80-100 ppi screens. Give all but the most recent applications and operating systems a 130 PPI screen, and there will be UI items that don't scale. Some UI items, like text, will, leaving the interface feeling out of proportion. Higher PPI screens are available on laptops because 1.) Some people demand the implied screen real estate and 2.) Laptop screens are generally closer to your face. I won't discount the whole 1080p standard putting a natural cap on many screens these days (though my 24" BenQ is one of a dwindling set of 1920x1200 panels).
This is why when Apple put high PPI screens in the iphone and ipad, it doubled the PPI. Existing apps would look the same*. Apps can trivially use perhaps the single greatest feature of high PPI: more crisp text with less dependence on antialiasing to mimic round corners.
And it's why, I suspect, if Apple does release Macbooks this year with "retina" displays, they will be double the PPI. While Mac OS X in theory supports a reasonably scalable UI, applications may not. And web browsers will want to operate as if they're rendering in the lower PPI, though rendering text and non-bitmapped elements at the higher resolution. Eventually (maybe next year), we'll see expensive Apple Cinema displays doing the same thing. And there will be the normal competitors (especially Dell).
But until recently, a 150 or 200 DPI LCD was crazy expensive to produce. Judging from the ipad 3, it also takes significantly more backlight capacity (provided by very bright LEDs in that case). We're just now entering a stage in which there are rumors about the 11" and 13" Macbook line getting them, maybe the 15". It will be a while before the 27" and 30" panels can be produced at a price people are willing to pay. That said, I'm holding off buying any more monitors or replacing my T series Thinkpad until they're available. I'm hoping I don't have to wait past 2013.
* Or at least ought to. Some apps on a third gen ipad will actually look fuzzier than it should.
"The universe seems neither benign nor hostile, merely indifferent." --Carl Sagan
Blinks. Looks at 3 30" monitors. Takes out a measuring tape and checks. Yup, all 30"
Watchooalkinabout Willis ?
I still use multiple virtual desktops. There's ne'er any shortage of things to take up screen real-estate, I mean Xcode can easily take all 3 screens, Eagle too (1 for schematic, 1 for layout, 1 for libraries etc), actually pretty much anything I do... A better question is "who needs a computer (raher than a ipad, say) and *couldn't* use multiple 30" monitors ?"
simon
Physicists get Hadrons!
You would need a whole lot more processing power to render those pixels in the first place. AA methods use significant "cheating" to speed up the process, while rendering a high resolution scene means that you actually have to render that high resolution. There's a reason why most modern graphics cards and game don't even bother offering full multi sampling anti aliasing, which is what rendering a high resolution from get go is.
40/40 vision is the same as 20/20 vision. 20/20 vision is considered to be "normal"; 20/40 is half as good as 20/20, while 20/10 is twice as good. The numerator refers to the distance of the observer from the chart in feet. The denominator is more complicated, but essentially refers to the distance between lines on the chart (according to Wikipedia this is measured in mm, which I find odd given that the numerator is measured in feet).
Source: http://en.wikipedia.org/wiki/Visual_acuity (Wikipedia.com)
Indeed. 1080p is kind of a downgrade for those of us who had higher resolution monitors from yesteryear.
I am John Hurt.
Probably, but I'd appreciate at least 200. Meanwhile, what we typically get is about 100.
A few months ago I got a used IBM T221. 3840 x 2400. It makes ALL the difference in the world! I can actually easily fit 3 browsers up side by side even when viewing all those fixed-width fullscreen-expecting websites out there, and they all look sharp and crisp. I can have a tall browser, tall IDE, and two extra large xterms all within instant field of view, all rendered clearly. A pleasure to look at.
My coding productivity has gone up simply by not having to constantly click around to uncover one buried window or another. I can fit dense text, code, and references on the screen without making it unreadable due to too few pixels per character.
And then there's picture editing. You haven't truly seen godly image quality, until you've seen a well-composed picture taken with a good-quality camera rendered in all its glory at better than 4x the resolution of HDTV. And, of course, video editing: a full-resolution HDTV clip takes up one corner of the screen. Plenty of room for menus browsers and even a second or third video source.
Simply put, you have no idea what you're missing. It really is *that* good.
Bureaucracy and penny-pinching can often override logical technical decisions that would actually result in a good product that people are willing to buy.
I have a 17" laptop with a tiny, cramped, unusable keyboard on it that was clearly designed for a much smaller laptop. There's something like 6 cm of unused area on either side of the keyboard, but every key is mashed up against every other key to save millimeters of space that don't need saving.
If any employees of Dell, HP, or Asus are reading this, print this out, walk up to your boss, and show him: You've saved maybe 50 cents per laptop by re-using the same keyboard part across every model, but I am willing to pay a $500 price premium to any company that is willing to sell me a laptop that has a standard sized keyboard. I type 50 pages of text or code per week. IT IS WORTH IT TO ME.
To my knowledge, no such thing exists. Nobody is willing to take my money. Maybe I'm a unique and special flower, and too small a market to bother with, but I suspect that maybe, just maybe, there might be a few people out there who, you know... type things... with their laptop keyboards.
Once some dumbass starts the race to the bottom, and every company in a market is doing the same thing, it can be hard to break of the endless cycle of shaving features or quality to under-bid the other guy. It takes vision to come up with a "revolutionary" product -- which is often blindingly obvious -- to shift the market. An example is Apple: they demonstrated that mobile phones don't need to shave cents off by using teeny-tiny screens. Customers are perfectly willing to pay $1000 for a phone that isn't made to the lowest possible spec, and they're now giving that money to Apple instead of Nokia. Remember Nokia? They're the company that used to be the biggest phone manufacturer in the world.
PC Monitors are in the same boat. When Windows 7 was announced, I got all excited about "deep colour", improved high DPI support, etc... I looked into monitors and whatnot too see if I could get a significant upgrade. Turns out that there are something like 4 or 5 models total that support 30-bit colour, none that support 36-bit, and most only at 1920x1080 or below. You can have high-resolution and deep colour, but not in combination with 120Hz or 3D. Don't even bother looking, because Displayport cables can't transmit that much data, and the only HDMI displays that go that high are all TVs.
It had a flickery refresh rate of 43Hz, low contrast, low brightness, crap colour spectrum and lousy off-axis viewing as the cost for the number of pixels displayed on the 22" screen. The high cost and weird hardware requirements (if you ever buy a second-hand T221 make sure the cables come with it or you are SOL) killed it in the consumer market, restricting its use to scientific and engineering areas and some odd niches like day trading setups.
I started wondering when I got my Nokia 770 in 2006 with its 225dpi screen. A few months later, I used a 23" IBM monitor with the same resolution... which cost $10K. And then the reason became quite obvious. Modern displays are solid state parts. Just like ICs, they have a defect rate per area, which translates to dead or stuck pixels. As the feature size increases, the chance of defects increases. The bigger the display, the more chance that a defect will result in some dead or stuck pixels. If you make a single 27" panel, one defect will make it unsellable. If you make the same area of TFT but make it into smaller panels, then a defect will just make one unsellable[1].
There's also the secondary issue that unless you scale the DPI by a factor of 2 users are likely to see aliasing effects in bitmap rendering, and so perceive the display as being worse, which is why we don't see many intermediate sizes.
[1] Or, at least, harder to sell. There are lots of applications, such as control panels for industrial equipment, where a dead pixel or two is unimportant, and companies making these are quite happy to pay a bit less for slightly lower quality small panels. Selling defective 27" displays is much harder.
I am TheRaven on Soylent News
This is awesome, I had no idea monitors like this existed for this price. I found Shimian for sale on ebay but I can't find Catleap on Google except for some kind of owners club. Could I please have a link to where I can buy these monitors, or are they just on ebay?
-Glitch "We all know Linux is great...it does infinite loops in 5 seconds." - Linus Torvalds
This might be because the fonts get fatter when using a lower resolution, improving readability. If you instead increase the font size, in many cases the font weight does not increase much at all.
Don't want to be a dick, but my Macbook Pro 17" has the same key spacing as my Apple Keyboard.
Like this one, with the speakers on either side of a tiny, cramped keyboard?
Or did your mean the new new 2012 models, which clearly have exactly the same keyboard for both the larger and smaller models?
Or maybe your point is that that Apple has made their normal keyboards cramped too?
Compare those to real keyboard, made for people who use them for typing: It has a gap between the numbers and function keys, the ESC button is separate, the function keys are grouped in sets of four, the arrow keys have a space around them in all directions and are normal sized, and there are dedicated keys for insert, delete, home, end, pg-up, and pg-dn, in the standard position, with a space around them.
By the way, I just compared the width of my laptop to my normal, standard-sized desktop PC keyboard. Ignoring the numeric keypad, which I never use, the laptop is 4 cm wider than the desktop keyboard. There is absolutely no reason why it couldn't have been made to have the exact same layout!
The doubly stupid part of this whole thing is that laptop keyboards are replaceable. They're manufactured as this little metal tray thing that can be separated easily from the rest of the laptop. Why don't manufacturers make half a dozen different layouts, and let people chose? Some people may want a numeric keypad, some may want dedicated ins/del/etc... keys instead, some people may want media-control keys, others might prefer properly spaced function keys, etc...
I may be wrong, but I suspect there's something in place preventing these from being imported to the US/European markets for resale. Dell may have some sort of deal with the panel manufacturer or something.
There has to be something like that, since the price (shipping included) is ~$300... meaning you could probably import them to the US in bulk for under $250. They would sell like hotcakes at $350, especially since they're the same panel as the Dell U2711, but with an LED backlight instead of the power hungry tube used in the Dell. It's basically the Apple Cinema Display at a third of the price.
-- Let us endeavor so to live that when we pass even the undertaker shall be sorry. -- M. Twain
Shimian panels are rejects from Apple, meaning that they often have problems.
It's buyer beware and the fact that you have to get it shipped from Korea means that you're probably not going to be able to return it. That said, they're cheap and often good so, you know, there you are.
I think the answer to this, why that doesn't exist, is a misunderstanding.
The free-market isn't a magic factory that produces stuff tailored to your specific desires. It responds to aggregate demand. If this item isn't made then either 1) no corporation perceives demand, or 2) no corporation thinks they can make it AND sell it for more profit than some other product that is already out there.
I think #2 applies here. The people willing to buy a nicer laptop (screen, keyboard) at a higher price aren't a large enough market for a corporation to really care about. From their eyes, the delta in customers they would gain buying the fancier laptop, isn't worth it.
While a first post off topic troll. I will relate it with the topic at hand.
The key reason why we don't have high resolution PC displays, is partially because the current Operating Systems, are not configured to use them.
Sure they may be able to support the resolution, however your start bar will be very tiny and unreadable, on windows, in Linux Unity will be this very thin little strip with some static in the corner, OS X will have a tiny doc. The apps will be too small to read, especially for older viewers who still keep their 20" screens at 800x600 display.
I have an RDP app for my iPhone, I configured the setting to connect to a windows server at the phone native resolution. The start bar wasn't that much bigger then 1 or 2 pixel high on at 300x200 display, on a 17" monitor.
Now many of the next generation Desktop Operating Systems, are trying to move away from the 72ppi idea, and make their systems more resolution independent. But they are not quite out there yet. Once the OS's start supporting these screens and displaying apps that are viewable, then the hardware makers will put more effort into making systems with such displays.
If something is so important that you feel the need to post it on the internet... It probably isn't that important.
B) expect the Retina Macbooks to be in the $2000-2500 range.
From a leaked price list of new part numbers referenced to expected models, it looks like the 13" will be US$1199, 15" will be US$1799. Go to apple insider.com for details.
Ahm.. we have 'content', it is called an operating system. Monitors are used for more then just media consumption and playing games.
Want a killer app that can really use the extra space? Photoshop.
Content?
I use my big 59" plasma TV in the living room for playing 'content'.
A computer monitor...well, that's for work....and also for some 'play' like editing and color grading video and high resolution photography.
I have a Canon 5D Mark III camera, which shoots at the very high end of the scale, and I like to have a monitor that is high resolution and well calibrated to see the true colors I'm working with....
I have laptops and tablets around the house for just 'surfing'...and like I said, I have nice tvs and audio systems for media content (movies, etc)...but to me, the computer is my tool, and I like good tools for real work.
I've never understood the people that try to use one computer for everything...watching tv on a small computer screen? Not for me..
Light travels faster than sound. This is why some people appear bright until you hear them speak.........
He's saying a screen at 1920 x 1200 gives you more real estate in the vertical dimension than a 1920 x 1080 screen.
Just note that they have different video connections, and often only Dual-DVI connections.
I got one of those a few years ago and I agree with you fully; nothing replaces one productivity-wise, except maybe another. Allows editing end viewing up to around 1500 lines of code without scrolling per monitor at once, when using eight 80-char columns (or five columns in portrait mode). The 200ppi of it is easily viewable even with the smallest font sizes (9pt monaco is my favourite terminal/code font) from 1m or so, while wearing glasses (or having naturally good vision). I'd actually welcome a 400ppi display of equivalent (or larger) physical size, would allow getting rid of most of the anti-aliasing. 200ppi isn't enough to obscure the jagginess of aliased lines. I also love the smaller widgets not taking up a major share of the workspace, like they do on low-definition displays.
One issue they had a decade ago, while these monitors were still produced, was inadequate display connector bandwidth, that's why early models required four DVI heads to drive the monitor at full refresh rates (or lower refresh rates with fewer heads). Later models added dual-link DVI support (two dual-link heads with the same effect as four single-links). Nowadays, however, we have things like DisplayPort 1.2, which can easily deliver the bandwidth required, so connectivity is no longer an excuse. As for games, you can drop anti-aliasing and details for higher framerates (without making the graphics look awful) in cases where your GPU isn't powerful enough or the game is too demanding for your GPU. Most of the current games run fine at full res and details using a few years old GPU (ATI 4870 in my case).
People complaining about blurriness should have their vision checked and get some glasses or contact lenses. Those people are a traffic hazard anyway if they can't see properly, whether they admit it or not. 200ppi and higher from normal viewing distances and normal vision is perfectly usable.
3840x2400 to 1920x1200 is like 1600x1200 is to 800x600. Once you up the resolution, you are not going back.