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Will Dolby's New Atmos 62.2 Format Redefine Surround Sound?

CIStud writes "Anyone who goes to see Pixar's new animated Brave film might come home with their ears ringing. Why? because Brave is the debut of Dolby Lab's new 62.2 surround sound format called Atmos, which adds new developments such as pan-through array and overhead speakers. With 62 speakers and 2 subwoofers, only a handful of theaters nationwide will be able to show the film at its full throttle. Dolby has produced a new highly informative video that talks about how movie sound has progressed from mono to stereo to LCR (left/center/right) to 5.1 and 7.1 surround sound and now Atmos. The big question is will the 62.2 format system be adapted for home theaters intent on emulating the immersive movie experience?" I've seen some busy input/output panels on home stereo equipment, but 62 channels is too many for my interconnect budget. Still, overhead sound seems like a good idea for some kinds of movie.

57 of 298 comments (clear)

  1. ...overkill...? by raydobbs · · Score: 4, Insightful

    Why does this remind me of the spoof commercial I saw somewhere for the 12 blade facial razor, for the ultimate in close shaves? The thing looked like a damn textbook attached to a Bic razor handle. 62 speakers sound like extreme overkill in any environment outside a professional theater.

    1. Re:...overkill...? by Lunix+Nutcase · · Score: 3, Funny

      Yeah, but just price the system at around $10-15 thousand and it'll be viewed as a bargain to the audiophile crowd. They'll make a good killing off those morons.

    2. Re:...overkill...? by jonnythan · · Score: 4, Insightful

      It certainly is, but two points:

      1) It will be astonishingly awesome in a professional theater.

      2) No matter how many independent channels you've recorded or mixed for a pro theater, you can always downmix them to fit your personal theater layout. It's not as possible to as effectively upmix from fewer to more channels.

      So by all means mix movies in 62.2 sound! Then give us Blu-ray discs with 7 surround channels, four ceiling channels, and two sub channels.

    3. Re:...overkill...? by Lunix+Nutcase · · Score: 4, Funny

      Oh and it has to also use 64-bit/384kHz sound otherwise the superharmonic resonance won't be perfect.

    4. Re:...overkill...? by smooth+wombat · · Score: 4, Interesting

      They'll make a good killing off those morons.

      And that's before you include the Monster cables.

      --
      We will bankrupt ourselves in the vain search for absolute security. -- Dwight D. Eisenhower
    5. Re:...overkill...? by Shadow+of+Eternity · · Score: 2, Funny

      64/384? Please only a deaf luddite would use something so crude. Everyone knows the new standard of sound is a Z-bit / 300-Terahertz is the new standard.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    6. Re:...overkill...? by Russ1642 · · Score: 5, Interesting

      The vast majority of home theater setups have the rear speakers positioned terribly. Many people want their seating as far back as possible so they put the back speakers up high where you can only hear them through reflection off the front wall anyways. This problem is worse when extra side speakers come into play.

    7. Re:...overkill...? by jonnythan · · Score: 3, Insightful

      That's true, but either way I don't want the capabilities available to me for my properly set-up home theater to be limited by what morons do in their own homes ;)

    8. Re:...overkill...? by cpu6502 · · Score: 3, Insightful

      Yes it's overkill.
      It's just a damn movie (or TV show). Especially since most of the sound isn't even real. It's just guys in a studio banging on drums and other crap to insert footsteps, closing doors, and other fake effects.

      --
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    9. Re:...overkill...? by gstoddart · · Score: 3, Insightful

      Especially since most of the sound isn't even real. It's just guys in a studio banging on drums and other crap to insert footsteps, closing doors, and other fake effects.

      It's still 'real' sound. In your average scene in the movie, pretty much none of the audio was recorded at the same time as the image. Especially for pretty much anything in a Pixar film for example.

      I must say, I have a hard time disagreeing that 62 channels of audio isn't just a tad much. This sounds like something they're building because they can, not because it's going to make a real improvement in the movie experience. I can't see this being something which can be applied meaningfully to home setups.

      Though, I bet some of the demos could be pretty cool as they revolve a sound source around you and other whiz-bang stuff which takes advantage of directionality of sound.

      --
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    10. Re:...overkill...? by minio · · Score: 2

      Actually, most audiphiles I know consider anything beyond 2.0 setup a blasphemy.

    11. Re:...overkill...? by Captain+Hook · · Score: 2

      I can't see this being something which can be applied meaningfully to home setups.

      Maybe thats the point, trying to give cinema's an advantage?

      --
      These comments are my personal opinions and do not necessarily reflect the opinions of the other voices in my head.
    12. Re:...overkill...? by suutar · · Score: 4, Funny

      640 speakers should be enough for anyone!

    13. Re:...overkill...? by lgw · · Score: 4, Funny

      Please, no self-respecting audiophile uses Monster Cables.

      Seriously! No audiophile would be caught dead paying $50 for a $5 cable, it's $500 for that cable, minimum! $5000 if you want the good stuff - and don't forget the vibration isolaters for your $5000 power cable!

      --
      Socialism: a lie told by totalitarians and believed by fools.
    14. Re:...overkill...? by Tom · · Score: 2

      Uh, it is intended for theaters. I don't see even the slightest hint towards home use in the video nor article.

      --
      Assorted stuff I do sometimes: Lemuria.org
    15. Re:...overkill...? by lgw · · Score: 3, Interesting

      You mean 2.1

      No, really, 2.0. Subwoofers are a compromise.

      I'm no audiophile, but I prefer a simpe 2-speaker setup myself - if you have full range speakers (so no need for a subwoofer) and decent enough speakers to get proper stereo imaging (so no need for a center channel), you're done. There's nothing interesting on the rear speakers anyhow.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    16. Re:...overkill...? by Hatta · · Score: 2

      What I don't understand is why we need multiple speakers when we only have two ears.

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    17. Re:...overkill...? by wonkey_monkey · · Score: 4, Informative

      Because ears are a miracle of engineering, and the signal processing the brain does is similarly brilliant. The shape of the pinner - the fleshy bit - means that sounds sound different if they get into your ear canal from different directions - otherwise (and I used to wonder this as a kid) how could you tell whether a sound source was directly ahead or directly behind?

      As I recall, your brain can also use the tiny timing difference (on the order of 1/3000s) to determine distance and direction

      You can fake all of this with just two speakers (the virtual haircut is highly recommended: http://onemansblog.com/2007/05/13/get-your-virtual-haircut-and-other-auditory-illusions/), but only if the two speakers are completely isolated to each ear - i.e., through the use of headphones. And then you have to resort to a "one size fits all" mix. They record these things using dummy heads with realistic inner and outer ears - brilliantly simple.

      If you tried to do the same thing with two external speakers, both ears would hear both speakers and the effect is ruined.

      --
      systemd is Roko's Basilisk.
    18. Re:...overkill...? by jmorris42 · · Score: 2

      > The 'move' to 4k will be GLACIAL.

      Doubt it. Sales of LCD TVs dropped for the first time. And average selling price is too low for anyone to be making serious coin. They can put 1920x1080 displays on phones now. Ok, if you stretch the definition of 'phone' to a 5" screen. You know what that all adds up to?

      It is time for another upgrade cycle to begin. As always it is a chicken and the egg but most recent movies are already available in 4k since that is what they ship to the local megaplex with a digital projector. BluRay media was designed to scale to 100GB per side and that is probably good enough to roll out a SuperBlu format with. But no 4K, just double to 2160p and permit it to do it at 60Hz in 3D. That way the theatres still have an advantage and there is room for another refresh in another decade. And it is probably a safe bet they could tweak things a little and make it backward compatible to regular BD players. That and a few high profile SuperHD pay per events would kick off the content side of things nicely. Then the sets could begin to make an appearance, first pitched for PC duty along with video since super resolution would be instantly useful for large PC desktops.

      And of course it would HAVE to have a whole new audio format along with new connectors so the cable makers could get their rakeoff.

      --
      Democrat delenda est
    19. Re:...overkill...? by BobNET · · Score: 2

      PCM audio?! Oh, my ears are bleeding! No, it'll be 64 synchronized turntables (MONO, of course) for the analog warmth you can only get from vinyl.

    20. Re:...overkill...? by AmiMoJo · · Score: 2

      The nice thing about having a centre channel is you can easily boost the volume of speech. Some movies and a lot of TV shows make it very difficult to hear the dialogue otherwise. I had my hearing tested a few years ago and it was fine, the problem is the loudness war.

      --
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    21. Re:...overkill...? by CastrTroy · · Score: 2

      This!

      Put on a good pair of headphones, and process the audio correctly and you can hear in 3 dimensions. You only have 2 ears, and whether or not something is coming from behind you is all must a matter of how it actually sounds. I don't want to spend thousands of dollars on a sound system. So I got some decent headphones and watch movies with those. Even $50 headphones will outperform most $500 stereo systems, especially considering that there's no setup required, and you don't have to worry about other objects in the room interfering with the sound.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    22. Re:...overkill...? by iluvcapra · · Score: 2

      Especially for pretty much anything in a Pixar film for example.

      We usually don't use the live sound for an animated film. Nowadays all you get are mouse clicks.

      Simpsons did it: "Animated programs are rarely aired live, it's very hard on the animator's wrists."

      --
      Don't blame me, I voted for Baltar.
    23. Re:...overkill...? by adolf · · Score: 2

      But headphones will never make my pant legs flap, or cause chunks of plaster to fall from the ceiling.

      Where's the fun in that?

  2. no..space...left... in wall... by MickyTheIdiot · · Score: 5, Funny

    send....more.....speaker.........wire.

  3. Volume by ongelovigehond · · Score: 5, Funny

    But does the volume go to eleven ?

  4. Bit rate by K.+S.+Kyosuke · · Score: 2

    If someone starts making rips of this, it will probably be the first time that the video bit rate will be dwarfed by audio bit rate. PC playback put aside, I don't see any chance of consumer hardware being produced to play back that many channels, which means media won't be released for this system, which means any source for this sound will probably be questionable in origin. So I don't think anyone will need to worry about the necessity of upgrading their home theaters in near future.

    --
    Ezekiel 23:20
  5. It'll work by mostlyIT · · Score: 4, Funny
  6. Re:let's see sound fee on top the 3d fee ontop of by jerk · · Score: 5, Funny

    $4 Coke?! Fill me in with your discount method!

  7. No by clarkn0va · · Score: 3, Insightful
    --
    I am literally 3000 tokens away from the chaotic crossbow --Stephen
    1. Re:No by davidbrit2 · · Score: 2

      Breaking: Do bears shit in the woods?

  8. Re:let's see sound fee on top the 3d fee ontop of by Bigby · · Score: 4, Funny

    If you buy one and have it refilled about 12 times, then it equates to $4 a Coke.

  9. Gimmick by ichthus · · Score: 4, Insightful

    Yet another gimmick to try to get people to return to the theaters. And again, we all say, "Just make better movies."

    --
    sig: sauer
    1. Re:Gimmick by Ryanrule · · Score: 2

      But I am le tired...

    2. Re:Gimmick by plover · · Score: 2

      No, they do have pretty good movies, but they fill the theaters with worse neighbors. In a theater, I have to sit next to people I would change seats on a bus to get away from. Seriously, you don't need a squalling 3-year-old in a stroller at an R movie, or to post the plot on Facebook as it unfolds, or to repeat the dialog to your buddy in the seat next to you.

      --
      John
    3. Re:Gimmick by Jeng · · Score: 3, Informative

      www.drafthouse.com

      No babies allowed, except on baby nights.

      Also you can order a pitcher of beer and a pizza from your seat.

      And their no talking psa's are awesome and enforced.

      http://collider.com/michael-madsen-alamo-drafthouse-psa/165640/

      http://en.wikipedia.org/wiki/List_of_Itchy_%26_Scratchy_cartoons#To_Kill_a_Talking_Bird

      --
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  10. Re:let's see sound fee on top the 3d fee ontop of by ackthpt · · Score: 2

    let's see sound fee on top the 3d fee ontop of others fees and do you want a $4 coke with that?

    You throw a bug into it and they knock half off when you show them the cockroach doing the backstroke.

    But it's still full price for the popcorn with genuine simulated butter kinda-sorta-flavored grease which puts you in mind of melted crayons

    --

    A feeling of having made the same mistake before: Deja Foobar
  11. It's all part of the Sontarans' plans! by Tetsujin · · Score: 4, Funny

    The Sontarans are going to get Atmos installed everywhere and use it to kill off people who get in their way and then, finally, use the large number of installed systems to poison our atmosphere so they can use the Earth as a cloning facility! ...See, it's a Doctor Who reference. I like that show.

    --
    Bow-ties are cool.
  12. That's not how it works by iluvcapra · · Score: 5, Informative

    I've seen some busy input/output panels on home stereo equipment, but 62 channels is too many for my interconnect budget. Still, overhead sound seems like a good idea for some kinds of movie.

    That's not how this system works, it supports "up to" 62 channels in the encoded signal; these are panned with metadata in the channel bitstream, and then the decoder in the theater (or home) does the math of placing the sound in the space, using prior knowledge of how many speakers you have, and their position in the room. "62.2" doesn't mean 64 speakers, it means that the format supports "up to" that many, and the theater might not have that many actual channels wired, or it might have significantly more if it's a large room, or significantly less -- they can add more speakers to get more directional resolution.

    62.2 also doesn't imply that the guy who mixed the thing was using more than 5 or 6. I'm a sound designer in Los Angeles -- just finished Men in Black 3, starting Zero Dark Thirty in a few weeks, and this is the first time I've heard of any of this. This sort of system will require software support from workstation and console vendors, and I'm dubious people will be using it for some time, even though it promises great backwards-compatiblity.

    This system appears to be an attempt to get ambisonic-like flexibility without the costs of ambisonics, principally, ambisonic encoding's inability to cope with pan divergence, the problem of "how do I send the same sound to the left and right side of the rooms simultaneously, without it going anywhere else?" It's impossible to do this in ambisonics without adding tons of second-order channels and playing with signal phase. This system might also suffer from one of ambisonic's other problems, namely, it may rely on extremely accurate speaker placement and speaker placement information.

    This system also appears to be a shot across the bow of IOSONO, which is a very different process that achieves high horizontal fidelity through a completely different technique of dubious creative utility.

    Note- IMAX has overhead sound as well, or at least a "screen-top" channel, but lacks a subwoofer channel and only has point-source surround speakers.

    --
    Don't blame me, I voted for Baltar.
  13. Better for video games by Animats · · Score: 3, Insightful

    I've heard this at Dolby's screening room in SF. It looks like a modest auditorium. It's really a money-is-no-object demo facility. Before a talk on another subject, the Dolby guys couldn't resist showing off. They had a video game with many directional sound outputs hooked into the room's systems, and you could hear the players moving around in the space, behind and above the audience when appropriate. You really can hear somebody sneaking up on you in-game from a platform above you.

    It's an experience to hear many-channel sound in a facility like that, but few (if any) commercial theaters are that good acoustically. Unless the room acoustics are very, very good, all those channels won't help much.

  14. Re:let's see sound fee on top the 3d fee ontop of by mcgrew · · Score: 2, Insightful

    $4 Coke?! Fill me in with your discount method!

    Move out of your expensive city. I'm twice as rich as someone 200 miles away in Chicago who earns the same salary as me, because everything costs twice as much up there (or more). Someone making my salary in New York City would probably be living in a cardboard box, but I live a comfortable middle class life here in Springfield.

    I don't know what a Coke costs at a movie, but in a thread a while back a bunch of people pegged me as being a cheapass for leaving a quarter tip for a draft beer -- which I pay $1.25 for. That's a 20% tip, but everyone assumed I was paying five bucks for one like they do in Chicago.

    Getting a little more on topic here, TFA was incredibly useless; youtube is firewalled off here. What is it with the lack of literacy these days? I don't absorb spoken information nearly as well as written information, TFA doesn't even say how many channels this is, where the speakers are placed, or anything. It does mention two "subwoofers" (we used to call 'em woofers in the stone age when every speaker enclosure had one, many of them fifteen inces or bigger, I've seen "subwoofers" only five inches across) and that's about it.

    I've been putting down surround sound since the '70s when they first trotted out quadrophonics for home stereos. You needed two of everything but the turntable, including speakers (the most expensive part) plus a demodulator. And who sits in the middle of an orchestra to hear the symphony? In theaters it's just annoying when a phone rings from the exit sign two meters to the right of the screen (Gran Torino), and even worse when something explodes behind you (Star Wars V), destroying the immersion. I maintain that a movie only needs four channels, one at each corner of the screen.

    Is 62.2 sixty two channels plus two woofers? I don't see how this would sound any more realistic than a channel for each corner.

  15. Re:Too many channels by kimvette · · Score: 2

    Having two subwoofer channels is a good thing - if the .2 channels are discrete (a .1 and a .1, or L/R if you will) then you can get cleaner bass. If the source material provides a .1 channel, having two subs allows you to achieve a 6dB to 10dB (depending on placement - take advantage of acoutic coupling with the walls and put the woofers a half wavelength apart and you can achieve a 10dB increase in output) increase in volume very easily. Also, bass is not totally nondirectional, so there is some audible directional cueing. Not only that, but the woofer crossover doesn't cut over at 140Hz, 90Hz, 60Hz, or whatever you set the crossover point to; it is usually an 12dB to 18dB/octave curve to eliminate harshness and so there are some higher frequencies emanating from the woofers which are definitely directional. Besides, at the very deep end, you can feel the direction of low frequencies if it hits one channel before the other, so if for example you have a woofer behind you and one in front of you, or widely spaced L/R, and a train or a herd of cattle is stampeding, the surround effect would be even greater as you feel the vibrations pan around you.

    I have a high end 9.2 AV receiver with two subwoofers (260 WRMS each) and adding the second subwoofer was definitely worth it - the very bottom end was reinforced very well. If I set the subwoofer gain to unity (0dB) it is absolutely deafening. I normally listen with the subwoofers' gain set to -6dB and the subwoofer channel on the AV receiver to -11dB so I don't annoy everyone.

    --
    The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
  16. Re:two things wrong with 'surround' anyway by jonnythan · · Score: 2

    When there's a sound occurring off-screen, like an explosion or helicopter, how do you intend to handle that? Just have the sound come from the exact same place as the on-screen dialog, even though that doesn't make any logical sense?

    How about environmental sounds like rain, airplane cabin drone, echoes, etc?

    Surround sound exists for a reason.

  17. Not needed for home theaters by somenickname · · Score: 2

    Home theaters are generally setup in small enough rooms that even a 5.1 system is very immersive. Having upgraded from 5.1 to 7.1 to 9.2 in the last year, the immersiveness has improved but, it's incremental enough that I can't imagine and wouldn't even encourage most people bothering with it. Having extra speakers on the z and y axises (height and wide channels) will make some movie scenes more impressive but, in general, it's ambient noises that come out of those channels and, if you already have a properly setup and calibrated 5.1 system with even moderately priced speakers, most of the time you won't notice much of a difference.

    As for having speakers on the ceiling, that's completely pointless for a home theater. Having height channels (PLIIz/DSX/DTS:Neo) a few feet above your front speakers is sufficient to give your ear the impression that things are happening directly above you. Just like side surrounds can play phase tricks on your ears to make you think something is happening directly behind you, height channels can make things sound like they are directly above you. And this technology is already available on mid-priced 7.1 receivers.

  18. Re:let's see sound fee on top the 3d fee ontop of by cffrost · · Score: 2

    [I]t's still full price for the popcorn with genuine simulated butter kinda-sorta-flavored grease which puts you in mind of melted crayons

    The "butter" flavor is already there in that salty yellow powder. The "butter" that's applied when you request butter is simply heated canola oil.

    --
    Thank you, Edward Snowden.

    "Arguments from authority are worthless." —Carl Sagan
  19. Re:waste of time by jonnythan · · Score: 2

    I can fill a room with a fart. That doesn't mean we shouldn't try to make things better than farts.

  20. Re:let's see sound fee on top the 3d fee ontop of by Sponge+Bath · · Score: 3, Informative

    As a teen I worked concessions at large theater. "Butter" was indeed grease from 5 gallon jugs. Nacho "cheese" was something thick and yellow that was not cheese. Hot dogs often had green stuff on them when they came out of the box, but the green was covered by accumulated gunk (we called it seasoning) from the rollers of the heater, and could make the trip between freezer and rollers several times before purchase.

    If it's not prepackaged, be afraid. Be very afraid.

  21. Not impressed by Odin79 · · Score: 2

    I'm not going to be impressed until they put speakers in the seats. That way i will get a genuine feeling of being raped by the theaters and their ticket/drinks/food prices.

  22. Re:Screw movies.... by SuiteSisterMary · · Score: 2

    Then call up Creative Labs and complain that they bought up and killed off Aureal's A3D technology.

    --
    Vintage computer games and RPG books available. Email me if you're interested.
  23. Re:Possible to replicate this virtually? by Exrio · · Score: 2

    Been there, done that, no need for monstrous rack, just laptop and some Arduino-ish electronics. It's even available commercially if you don't mind the "niche tech" price premium: http://www.amazon.com/beyerdynamic-Headzone-Home-Head-Tracking/dp/B001BAJ09A/ -- it's still an inappropriate solution for watching movies with the family, though.

  24. Re:let's see sound fee on top the 3d fee ontop of by tobiasly · · Score: 3, Funny

    but I live a comfortable middle class life here in Springfield.

    Shut up, Flanders.

  25. Re:Overhead speakers are idiotic! by Exrio · · Score: 2

    Either your audio courses were really crappy or you misunderstood them. Sure the vertical positioning is both imprecise and uncertain relatively to the horizontal positioning, but it's there, and it works by the pinnae's vertically asymetric comb filtering and your brain's reference database of the spectrum patterns of known sounds with known positions. No head tilting/moving necessary. Not to mention that head movement reduces the uncertainty a lot. You will subconsciously make slight head movements while compensating by moving your eyeballs to keep the picture centered, and that's more than enough.

  26. Link to Dolby Atmos by RendonWI · · Score: 3, Informative

    Since the post goes to a blog that contains no information here is a link to Dolby talking about it. Why would this link not be in the article? http://www.dolby.com/us/en/professional/technology/cinema/dolby-atmos.html

  27. Re:let's see sound fee on top the 3d fee ontop of by Farmer+Tim · · Score: 5, Informative

    There's nothing wrong with the term "subwoofer". It generally refers to speakers which have a response intentionally limited to somewhere between 100 and 200Hz, which is well below the 500Hz-4kHz woofer crossover frequency you'd find in typical two and three way enclosures. Probably the best definition is "a speaker that can only reproduce frequencies of wavelengths too long for us to detect the source direction" (this is why you can put a true subwoofer almost anywhere in a room, and you only need one even for stereo).

    Old woofers were huge because the enclosures were usually either simple folded baffle or sealed; the lowest wavelength that can be reproduced by such designs is proportional to the diameter of the speaker cone and either the length of the acoustic feedback path from back to front of speaker or volume of the enclosure. Thanks to the work of Neville Thiele and Richard Small in the 70s, CAD and modern manufacturing techniques it's now possible to design speakers matched to enclosures that use resonant acoustic delay lines (ports) to extend the frequency response dramatically. For these designs the speaker's excursion range, suspension stiffness and the volume of air it moves (among other factors) are more important than diameter alone*, so it's easily possible to have a 5" speaker that can reproduce down to 40Hz in a very small enclosure.

    Your mention of quadraphonic reminds me of the old joke "quadraphonic is the sound system for people with four ears". I have to agree with you about surround sound in general: the sound of anything on the screen should come from where it is on the screen because our eyes follow audio cues (something to do with millions of years of wanting to avoid being eaten I suspect). But surround ambient background noises can be quite effective when used subtly (that too is natural), extreme low frequencies that are more felt than heard do add to special effects movies, and the centre speaker doesn't hurt, so 5.1 is plenty IMO. I doubt there'd be significant benefit from extra speakers in the Y dimension, since we're less sensitive to vertical displacement and the spacing of the speakers may be too narrow for more than the first few rows to really hear a difference, but it makes more sense than 62 speakers.

    And I'm with you 100% on spoken vs written, though what I don't get is that since speaking is much slower than reading you'd think people with short attention spans would prefer...ooh, a shiny!

    *Note to nitpickers: yes, this is vastly oversimplified.

    --
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  28. Where's the Z axis?? by forty-2 · · Score: 2

    ..Or Y, depending on your UCS orientation ;)
    64 speakers and they're by and large constrained to one plane?
    I do electroacosutic design for a company that does real '3D' sound installations using an equally spaced 3D array of speakers. The effect is unreal!

    I mean, these guys are Dolby, so I'm sure its a 'sound' design (sorry, sorry), but I'm just curious as to why there's not a high and low ring (or at least an upper and lower L/C/R). There's crazy spatilization tricks you can do with low double-digit millisecond delay times, maybe if they're taking those sorts of approaches.
    I wonder if the composer is has to address each channel, or if they're given a subset of channels and math does the rest.
    I know our up/down perception isn't as keen as the other two dimensions, but still.. 64 speakers? Curious to learn more...

    --
    never drink kool-aid from a big vat
  29. Re:let's see sound fee on top the 3d fee ontop of by adolf · · Score: 2

    I maintain that a movie only needs four channels, one at each corner of the screen.

    That's an interesting concept that I've never considered before. I like it, a lot, for all of the same reasons you've surely already thought of...

    That said, I think 5 would be good: One slightly below the geometric center of the screen (where the mouth is) would be a blessing for listeners who are well off-axis.

    Too much inertia for it to ever work, though. Which is a bummer.

  30. Re:let's see sound fee on top the 3d fee ontop of by innocent_white_lamb · · Score: 2

    I own and operate a movie theatre in a small town. I put real butter (that I buy from the local grocery store) on popcorn. I'm their biggest butter customer, of course, because I purchase 50 pounds at a time.

    My drink prices are $1.50, $2.00 and $2.50, and my popcorn prices are $2.50, $3.50 and $4.50.

    My admission prices are $8 for adults and $6 for children 12 and under, plus a $3 surcharge for 3D movies.

    So there you have it. My theatre is located in a town of about 5000 people.

    --
    If you're a zombie and you know it, bite your friend!