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Will Dolby's New Atmos 62.2 Format Redefine Surround Sound?

CIStud writes "Anyone who goes to see Pixar's new animated Brave film might come home with their ears ringing. Why? because Brave is the debut of Dolby Lab's new 62.2 surround sound format called Atmos, which adds new developments such as pan-through array and overhead speakers. With 62 speakers and 2 subwoofers, only a handful of theaters nationwide will be able to show the film at its full throttle. Dolby has produced a new highly informative video that talks about how movie sound has progressed from mono to stereo to LCR (left/center/right) to 5.1 and 7.1 surround sound and now Atmos. The big question is will the 62.2 format system be adapted for home theaters intent on emulating the immersive movie experience?" I've seen some busy input/output panels on home stereo equipment, but 62 channels is too many for my interconnect budget. Still, overhead sound seems like a good idea for some kinds of movie.

28 of 298 comments (clear)

  1. ...overkill...? by raydobbs · · Score: 4, Insightful

    Why does this remind me of the spoof commercial I saw somewhere for the 12 blade facial razor, for the ultimate in close shaves? The thing looked like a damn textbook attached to a Bic razor handle. 62 speakers sound like extreme overkill in any environment outside a professional theater.

    1. Re:...overkill...? by Lunix+Nutcase · · Score: 3, Funny

      Yeah, but just price the system at around $10-15 thousand and it'll be viewed as a bargain to the audiophile crowd. They'll make a good killing off those morons.

    2. Re:...overkill...? by jonnythan · · Score: 4, Insightful

      It certainly is, but two points:

      1) It will be astonishingly awesome in a professional theater.

      2) No matter how many independent channels you've recorded or mixed for a pro theater, you can always downmix them to fit your personal theater layout. It's not as possible to as effectively upmix from fewer to more channels.

      So by all means mix movies in 62.2 sound! Then give us Blu-ray discs with 7 surround channels, four ceiling channels, and two sub channels.

    3. Re:...overkill...? by Lunix+Nutcase · · Score: 4, Funny

      Oh and it has to also use 64-bit/384kHz sound otherwise the superharmonic resonance won't be perfect.

    4. Re:...overkill...? by smooth+wombat · · Score: 4, Interesting

      They'll make a good killing off those morons.

      And that's before you include the Monster cables.

      --
      We will bankrupt ourselves in the vain search for absolute security. -- Dwight D. Eisenhower
    5. Re:...overkill...? by Russ1642 · · Score: 5, Interesting

      The vast majority of home theater setups have the rear speakers positioned terribly. Many people want their seating as far back as possible so they put the back speakers up high where you can only hear them through reflection off the front wall anyways. This problem is worse when extra side speakers come into play.

    6. Re:...overkill...? by jonnythan · · Score: 3, Insightful

      That's true, but either way I don't want the capabilities available to me for my properly set-up home theater to be limited by what morons do in their own homes ;)

    7. Re:...overkill...? by cpu6502 · · Score: 3, Insightful

      Yes it's overkill.
      It's just a damn movie (or TV show). Especially since most of the sound isn't even real. It's just guys in a studio banging on drums and other crap to insert footsteps, closing doors, and other fake effects.

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    8. Re:...overkill...? by gstoddart · · Score: 3, Insightful

      Especially since most of the sound isn't even real. It's just guys in a studio banging on drums and other crap to insert footsteps, closing doors, and other fake effects.

      It's still 'real' sound. In your average scene in the movie, pretty much none of the audio was recorded at the same time as the image. Especially for pretty much anything in a Pixar film for example.

      I must say, I have a hard time disagreeing that 62 channels of audio isn't just a tad much. This sounds like something they're building because they can, not because it's going to make a real improvement in the movie experience. I can't see this being something which can be applied meaningfully to home setups.

      Though, I bet some of the demos could be pretty cool as they revolve a sound source around you and other whiz-bang stuff which takes advantage of directionality of sound.

      --
      Lost at C:>. Found at C.
    9. Re:...overkill...? by suutar · · Score: 4, Funny

      640 speakers should be enough for anyone!

    10. Re:...overkill...? by lgw · · Score: 4, Funny

      Please, no self-respecting audiophile uses Monster Cables.

      Seriously! No audiophile would be caught dead paying $50 for a $5 cable, it's $500 for that cable, minimum! $5000 if you want the good stuff - and don't forget the vibration isolaters for your $5000 power cable!

      --
      Socialism: a lie told by totalitarians and believed by fools.
    11. Re:...overkill...? by lgw · · Score: 3, Interesting

      You mean 2.1

      No, really, 2.0. Subwoofers are a compromise.

      I'm no audiophile, but I prefer a simpe 2-speaker setup myself - if you have full range speakers (so no need for a subwoofer) and decent enough speakers to get proper stereo imaging (so no need for a center channel), you're done. There's nothing interesting on the rear speakers anyhow.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    12. Re:...overkill...? by wonkey_monkey · · Score: 4, Informative

      Because ears are a miracle of engineering, and the signal processing the brain does is similarly brilliant. The shape of the pinner - the fleshy bit - means that sounds sound different if they get into your ear canal from different directions - otherwise (and I used to wonder this as a kid) how could you tell whether a sound source was directly ahead or directly behind?

      As I recall, your brain can also use the tiny timing difference (on the order of 1/3000s) to determine distance and direction

      You can fake all of this with just two speakers (the virtual haircut is highly recommended: http://onemansblog.com/2007/05/13/get-your-virtual-haircut-and-other-auditory-illusions/), but only if the two speakers are completely isolated to each ear - i.e., through the use of headphones. And then you have to resort to a "one size fits all" mix. They record these things using dummy heads with realistic inner and outer ears - brilliantly simple.

      If you tried to do the same thing with two external speakers, both ears would hear both speakers and the effect is ruined.

      --
      systemd is Roko's Basilisk.
  2. no..space...left... in wall... by MickyTheIdiot · · Score: 5, Funny

    send....more.....speaker.........wire.

  3. Volume by ongelovigehond · · Score: 5, Funny

    But does the volume go to eleven ?

  4. It'll work by mostlyIT · · Score: 4, Funny
  5. Re:let's see sound fee on top the 3d fee ontop of by jerk · · Score: 5, Funny

    $4 Coke?! Fill me in with your discount method!

  6. No by clarkn0va · · Score: 3, Insightful
    --
    I am literally 3000 tokens away from the chaotic crossbow --Stephen
  7. Re:let's see sound fee on top the 3d fee ontop of by Bigby · · Score: 4, Funny

    If you buy one and have it refilled about 12 times, then it equates to $4 a Coke.

  8. Gimmick by ichthus · · Score: 4, Insightful

    Yet another gimmick to try to get people to return to the theaters. And again, we all say, "Just make better movies."

    --
    sig: sauer
    1. Re:Gimmick by Jeng · · Score: 3, Informative

      www.drafthouse.com

      No babies allowed, except on baby nights.

      Also you can order a pitcher of beer and a pizza from your seat.

      And their no talking psa's are awesome and enforced.

      http://collider.com/michael-madsen-alamo-drafthouse-psa/165640/

      http://en.wikipedia.org/wiki/List_of_Itchy_%26_Scratchy_cartoons#To_Kill_a_Talking_Bird

      --
      Don't know something? Look it up. Still don't know? Then ask.
  9. It's all part of the Sontarans' plans! by Tetsujin · · Score: 4, Funny

    The Sontarans are going to get Atmos installed everywhere and use it to kill off people who get in their way and then, finally, use the large number of installed systems to poison our atmosphere so they can use the Earth as a cloning facility! ...See, it's a Doctor Who reference. I like that show.

    --
    Bow-ties are cool.
  10. That's not how it works by iluvcapra · · Score: 5, Informative

    I've seen some busy input/output panels on home stereo equipment, but 62 channels is too many for my interconnect budget. Still, overhead sound seems like a good idea for some kinds of movie.

    That's not how this system works, it supports "up to" 62 channels in the encoded signal; these are panned with metadata in the channel bitstream, and then the decoder in the theater (or home) does the math of placing the sound in the space, using prior knowledge of how many speakers you have, and their position in the room. "62.2" doesn't mean 64 speakers, it means that the format supports "up to" that many, and the theater might not have that many actual channels wired, or it might have significantly more if it's a large room, or significantly less -- they can add more speakers to get more directional resolution.

    62.2 also doesn't imply that the guy who mixed the thing was using more than 5 or 6. I'm a sound designer in Los Angeles -- just finished Men in Black 3, starting Zero Dark Thirty in a few weeks, and this is the first time I've heard of any of this. This sort of system will require software support from workstation and console vendors, and I'm dubious people will be using it for some time, even though it promises great backwards-compatiblity.

    This system appears to be an attempt to get ambisonic-like flexibility without the costs of ambisonics, principally, ambisonic encoding's inability to cope with pan divergence, the problem of "how do I send the same sound to the left and right side of the rooms simultaneously, without it going anywhere else?" It's impossible to do this in ambisonics without adding tons of second-order channels and playing with signal phase. This system might also suffer from one of ambisonic's other problems, namely, it may rely on extremely accurate speaker placement and speaker placement information.

    This system also appears to be a shot across the bow of IOSONO, which is a very different process that achieves high horizontal fidelity through a completely different technique of dubious creative utility.

    Note- IMAX has overhead sound as well, or at least a "screen-top" channel, but lacks a subwoofer channel and only has point-source surround speakers.

    --
    Don't blame me, I voted for Baltar.
  11. Better for video games by Animats · · Score: 3, Insightful

    I've heard this at Dolby's screening room in SF. It looks like a modest auditorium. It's really a money-is-no-object demo facility. Before a talk on another subject, the Dolby guys couldn't resist showing off. They had a video game with many directional sound outputs hooked into the room's systems, and you could hear the players moving around in the space, behind and above the audience when appropriate. You really can hear somebody sneaking up on you in-game from a platform above you.

    It's an experience to hear many-channel sound in a facility like that, but few (if any) commercial theaters are that good acoustically. Unless the room acoustics are very, very good, all those channels won't help much.

  12. Re:let's see sound fee on top the 3d fee ontop of by Sponge+Bath · · Score: 3, Informative

    As a teen I worked concessions at large theater. "Butter" was indeed grease from 5 gallon jugs. Nacho "cheese" was something thick and yellow that was not cheese. Hot dogs often had green stuff on them when they came out of the box, but the green was covered by accumulated gunk (we called it seasoning) from the rollers of the heater, and could make the trip between freezer and rollers several times before purchase.

    If it's not prepackaged, be afraid. Be very afraid.

  13. Re:let's see sound fee on top the 3d fee ontop of by tobiasly · · Score: 3, Funny

    but I live a comfortable middle class life here in Springfield.

    Shut up, Flanders.

  14. Link to Dolby Atmos by RendonWI · · Score: 3, Informative

    Since the post goes to a blog that contains no information here is a link to Dolby talking about it. Why would this link not be in the article? http://www.dolby.com/us/en/professional/technology/cinema/dolby-atmos.html

  15. Re:let's see sound fee on top the 3d fee ontop of by Farmer+Tim · · Score: 5, Informative

    There's nothing wrong with the term "subwoofer". It generally refers to speakers which have a response intentionally limited to somewhere between 100 and 200Hz, which is well below the 500Hz-4kHz woofer crossover frequency you'd find in typical two and three way enclosures. Probably the best definition is "a speaker that can only reproduce frequencies of wavelengths too long for us to detect the source direction" (this is why you can put a true subwoofer almost anywhere in a room, and you only need one even for stereo).

    Old woofers were huge because the enclosures were usually either simple folded baffle or sealed; the lowest wavelength that can be reproduced by such designs is proportional to the diameter of the speaker cone and either the length of the acoustic feedback path from back to front of speaker or volume of the enclosure. Thanks to the work of Neville Thiele and Richard Small in the 70s, CAD and modern manufacturing techniques it's now possible to design speakers matched to enclosures that use resonant acoustic delay lines (ports) to extend the frequency response dramatically. For these designs the speaker's excursion range, suspension stiffness and the volume of air it moves (among other factors) are more important than diameter alone*, so it's easily possible to have a 5" speaker that can reproduce down to 40Hz in a very small enclosure.

    Your mention of quadraphonic reminds me of the old joke "quadraphonic is the sound system for people with four ears". I have to agree with you about surround sound in general: the sound of anything on the screen should come from where it is on the screen because our eyes follow audio cues (something to do with millions of years of wanting to avoid being eaten I suspect). But surround ambient background noises can be quite effective when used subtly (that too is natural), extreme low frequencies that are more felt than heard do add to special effects movies, and the centre speaker doesn't hurt, so 5.1 is plenty IMO. I doubt there'd be significant benefit from extra speakers in the Y dimension, since we're less sensitive to vertical displacement and the spacing of the speakers may be too narrow for more than the first few rows to really hear a difference, but it makes more sense than 62 speakers.

    And I'm with you 100% on spoken vs written, though what I don't get is that since speaking is much slower than reading you'd think people with short attention spans would prefer...ooh, a shiny!

    *Note to nitpickers: yes, this is vastly oversimplified.

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