Linux Users Banned From Diablo III Servers
dartttt writes with word that "Blizzard has banned all Linux users who are playing Diablo III on Linux using Wine." Reader caranha adds that these users have been flagged as "using cheating programs," and that replies from Blizzard support staff so far have upheld these bans.
Update: 07/03 16:57 GMT by S :An official response from a Blizzard Community Manager indicates they don't ban people for using Linux. As with most reports of game bans, we have only the word of random gamers that they were banned for the reason they say they were banned.
Linux users who crawl to Blizzard remind me of an cousin of mine who kept going back to her abusive boyfriend.
Yeah, maybe they've changed this time. Maybe they really love Linux now. Why, I bet after 8 years they're going to release a WoW Linux client too, any day now! This time it's going to be different!
Hey, here's an idea, why not support the studios that really *DO* support Linux instead of studios that treat it like a red-headed stepchild? Just a thought.
I mean, if you're going to be a whore to studios who clearly have no intention of supporting Linux, you had may as well set up a Windows dual-boot and play your game software in Windows.
What political party do you join when you don't like Bible-thumpers *or* hippies?
...seriously. Blizzard did not provide Wine users enough warning to cover their asses under general standards like implied warranty. If they do not unban or provide refunds a small claims or class action suit will be trivial.
Be as pedantic as you want, Wine emulates Windows behavior. Whether it does so by reimplementing the libraries is irrelevant; the thing that is accomplished is environment emulation.
So Blizzard could:
1. Pop up a message when Linux users try to log in informing them that Linux is now completely blocked because one of the largest game companies in the world can't be bothered with some minor software.
2. Offer a refund to Linux users and apologize for wasting their time (remember, "no one plays games on Linux", so this shouldn't shouldn't cost them anything).
But you think it's better for their business to take option 3..
3. Ban legitimate users of your game and refuse to refund their money, making sure they never play anything of yours in the future.
I have no idea if this accusation of Linux users being banned for using WINE with Diablo 3 is true or not, or if we have all the facts yet or not, but one thing seems quite clear to me - if your account is banned, you can't play the game AT ALL - not even single-player, since D3's single player still has to be played via their servers.
So if, through a fuckup of their Warden software you are marked as a cheater despite being nothing of the sort, you probably won't get any recourse. I mean, why would they bother investigating? Here's the TOS: http://us.blizzard.com/en-us/company/about/termsofuse.html
"BLIZZARD MAY SUSPEND, TERMINATE, MODIFY, OR DELETE ACCOUNTS AT ANY TIME FOR ANY REASON OR FOR NO REASON, WITH OR WITHOUT NOTICE TO YOU"
This crap isn't unusual, it's actually very common and will become increasingly pervasive as more service-dependent games are brought into the world. And some people wonder why I don't fucking use Steam/Origin and only go with Humble Bundles, GOG and other non-DRM outfits.
Most people on Slashdot are fucking idiots.
And that, dear readers, is why Slashdot advice is sometimes unsound.
That wasn't unsound advice. His advice worked perfectly, as Diablo did indeed run under Wine.
There are only two people to blame here. The first is Blizzard (and all the other game companies for similar games) for making the game the way they did (they can ban whoever they want from their severs, but a single player game should be able to run single-player, and the multi-player aspect should allow any one person to host the game without ever talking to their servers). The second are the people who would buy a single-player game that requires connection to remote servers in order to work.
Queue the people who go, 'Diablo III isn't a single-player game.' Well, considering diablo 1 and 2 were, they should be blamed for that too.
First of all, you are assuming Blizzard is 100% trustworthy.
I and several others used WoW on Wine / Linux for years with no issues. Ive also seen time and again people complaining that they were banned for technical issues, only for the truth that they were cheating to come out.
So forgive me if all of my experience points to this being yet another case of that. If it were some technical issue, why would Blizz stick to its guns and alienate customers?
Title says it all.