With $8.6M In Kickstarter Funds, Ouya Opens Console Pre-Orders
Chameleon Man writes with an excerpt from PC Mag: "Early this morning, the Android-based Ouya console ended its run on Kickstarter with nearly $8.6 million in user donations. In recent weeks, the company has secured a number of content partners for the device, but now it's time to see if Ouya can really deliver. Interested buyers can now pre-order an Ouya on the company's website. In the U.S., one console and one controller will cost $109, one console plus two controllers will be $139, and one console and four controllers will be $199. All orders include a $10 shipping charge."
Adds Chameleon Man: "Here's to hoping that an open-source console can gain a foothold in an already competitive market."
I'm hoping its something that can beat the Wii at its own low-end game. A cheap console with cheapish games without Nanny Nintendo watching all of the games that get released on it to make sure they're fit for our eyes would be fantastic.
But the Wii has the fun movement controller.
seems to be on time,
http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console?ref=live#AndHowFarAlonAreYouInBuilOuya
I asked developers whether Ouya will run games sold outside the official store (without having to root the device, like with to Android's "unknown sources"), but they never replied. Until they do, I don't consider this a particularly open console.
Have we reached an era when even those who advertise openness won't release commercial platforms that aren't like walled gardens?
"In prison you just have to shut your eyes and take it. Here you have to shut your eyes and give it."
Me too. Thank god someone is finally making a piracy-friendly console platform.
I suspect that you saw the potential BECAUSE you're not a gamer. All I hear from gamers is how underpowered the Ouya is and how no one's going to want it because the games will suck (not unlike the Wii arguments, before everyone's grandma went out and bought one). To me, that lack of power is a VERY good thing because it means the developers will be forced to make their games fun rather than pretty.
Also, XBMC is great, and a ~$100 media center? Sign me up!
To me, that lack of power is a VERY good thing because it means the developers will be forced to make their games fun rather than pretty.
Or just like with most third party Wii titles, they'll be both ugly and unfun.
Only reason I buy a console is so I can play games like Final Fantasy and RPGs in general.
http://www.ign.com/articles/2012/07/31/final-fantasy-iii-launching-on-ouya
Any other reasons?
I actually did. When I showed my pre-order receipt from -01 to the cashier a hush fell over the entire store. I laminated it in about -07 because it was getting in pretty bad shape... I was a bit worried that they wouldn't accept it, but they did more than that - they gave me the game for free and took pictures with me and the receipt to hang up in the store, with the caption "Our most patient customer".
Sometimes it pays being a hoarder. Other times, three hundred used bottle caps sorted by size.
Only if they can put out the same quality First Party development that Nintendo does. Which is no. They lack the quantity and quality of tallent to pull that off. They might be able to squeeze out of it just enough to justify a second run. Otherwise they'll just be like the Sega Master System or Turbo Graphics 16.