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Black Mesa Released

ProbablyJoe writes "The long awaited Source engine remake of the Valve's original Half Life has finally been released. The initial release only includes the story up until Xen, but the developers say they'll be adding the rest of the story, along with an online multiplayer Deathmatch mode, soon. The game is available to download for free, and only requires players to install the Source SDK (included with all Source games, or a free download). The highly anticipated release has also caused a huge amount of traffic for any servers hosting the files, with GameFront, GameUpdates, and Black Mesa's own CDN brought down within minutes of the release. The project has also been approved by Steam's Greenlight program, and will hopefully be available through Steam soon, though no timeframe has been given."

130 comments

  1. BEST GAME EVER by Bodhammer · · Score: 5, Insightful

    Thank you Black Mesa Team!

    --
    "I say we take off, nuke the site from orbit. It's the only way to be sure."
  2. Please by davewoods · · Score: 4, Funny

    No crowbar nerf.

    1. Re:Please by virgnarus · · Score: 2

      They need to preserve the glitch where your crowbar gets stuck in animation and hits the enemy a million times a second.

  3. ...Black Mesa? by Anonymous Coward · · Score: 5, Funny

    That was a joke.

    Ha ha.

    Fat chance.

    (Anyway, this cake is great....)

    1. Re:...Black Mesa? by Quakeulf · · Score: 5, Funny

      You know what Gordon Freeman would say to that?

      Would you?

      He would probably say something along the lines of:

      "..."

    2. Re:...Black Mesa? by viking099 · · Score: 1

      He and Chelle would be amazing on a date, wouldn't they?

      I guess they'd communicate by jumping or something?

    3. Re:...Black Mesa? by X0563511 · · Score: 2

      Hmm. A quiet internalizer who solves problems with a crowbar, and a mute with a minor case of serious brain damage?

      I'm sensing a substory here...

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    4. Re:...Black Mesa? by Anonymous Coward · · Score: 0

      Why? It's not funny...at all.

      Regurgitating shit other people came up with is never funny.

    5. Re:...Black Mesa? by r1348 · · Score: 1

      I'm sensing badly written erotic fanfiction, that then will be made into a book avoiding copyright mess by changing the characters name, will be a huge success among frustrated housewives and then movies.

    6. Re:...Black Mesa? by X0563511 · · Score: 1

      I was thinking more along the lines of an abusive relationship, myself. Since I have to go explaining it now :P

      eg Gordon brains Chelle with the crowbar.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    7. Re:...Black Mesa? by X0563511 · · Score: 1

      It's not shit other people came up with.

      It's a quote right out of Portal 2.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    8. Re:...Black Mesa? by Anonymous Coward · · Score: 0

      And I suppose Portal 2 wasn't made by people and just spontaneously appeared out of thin air.

      You are a fucking moron.

    9. Re:...Black Mesa? by Anonymous Coward · · Score: 0

      It's a quote right out of Portal 2

      The song was written by Jonathan Coulton. And it was at the end of Portal, not Portal 2.

    10. Re:...Black Mesa? by r1348 · · Score: 1

      "50 shades of crowbar"

      The least subtle title ever conceived.

    11. Re:...Black Mesa? by dywolf · · Score: 1

      your life must be so boring.

      --
      The guy who said the election was rigged won the presidency with the second-most votes.
    12. Re:...Black Mesa? by X0563511 · · Score: 1

      Eh? This was in dialog, in the middle somewhere. Not in the credits.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    13. Re:...Black Mesa? by Anonymous Coward · · Score: 0

      Yes, it's so boring because I come up with my own ideas and jokes instead of biting off of others and repeating the same tired shit over and over like you do.

    14. Re:...Black Mesa? by VGPowerlord · · Score: 1

      Eh? This was in dialog, in the middle somewhere. Not in the credits.

      No, it's in the Portal 1 end credits song Still Alive, and it's the only place in the game Black Mesa is mentioned by GLaDOS.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    15. Re:...Black Mesa? by trytoguess · · Score: 1

      Both Gordon and Chelle communicate through their actions. Make of that what you will.

    16. Re:...Black Mesa? by X0563511 · · Score: 1

      Must have gotten confused. At least it IS mentioned in Portal 2, by Clive. Could have been further off!

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    17. Re:...Black Mesa? by heefeneet · · Score: 1

      I'm sensing badly written erotic fanfiction, that then will be made into a book avoiding copyright mess by changing the characters name, will be a huge success among frustrated housewives and then movies.

      If that happens, I will gladly welcome the Combine invasion.

  4. In pieces by Tarlus · · Score: 5, Funny

    The initial release only includes the story up until Xen, but the developers say they'll be adding the rest of the story, along with an online multiplayer Deathmatch mode, soon.

    More episodic releases in the Half Life universe? NOOOOO!!!

    --
    /* No Comment */
    1. Re:In pieces by Anonymous Coward · · Score: 0

      To be honest? I won't miss the Xen 'episode' anyway. It just wasn't that great.

    2. Re:In pieces by Anonymous Coward · · Score: 0

      To be honest? I won't miss the Xen 'episode' anyway. It just wasn't that great.

      Xen was the worst part of the game, there's a reason why the TV Tropes entry "Disappointing Last Level" was originally called "Xen Syndrome."

    3. Re:In pieces by ravenshrike · · Score: 1

      Soon means within three years. Black Mesa time is almost worse than Valve time

    4. Re:In pieces by Kaptain+Kruton · · Score: 1

      I think I read somewhere that they were going to improve the upon the original version's Xen chapter... which would explain why they are delaying it.

    5. Re:In pieces by antdude · · Score: 1

      Well, Xen isn't that much in HL1. DM, meh.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    6. Re:In pieces by ProbablyJoe · · Score: 1

      They've said that they don't plan for Xen to just be an "epilogue", it sounds like they want to make the rest of the game as long as the part they've released so far. Not sure what they have planned. (Source: http://www.vg247.com/2012/09/03/black-mesa-xen-sections-will-be-their-own-expanded-game-says-dev/ )

  5. Xen by Andrio · · Score: 2

    Based on the development time of this, the Xen levels will take about two years.

    But I'm not complaining, no one liked Xen anyway. Thank you, guys!

    --
    The Internet King? I wonder if he could provide faster nudity.
    1. Re:Xen by somersault · · Score: 1

      I liked Xen :)

      --
      which is totally what she said
    2. Re:Xen by Fast+Thick+Pants · · Score: 1

      Me too, except for the stupid jumping bit. The levels and puzzles didn't make much sense plotwise, but I loved the design. Very Louise Bourgeois.

    3. Re:Xen by antdude · · Score: 1

      I wonder what happens at the end of this one without Xen levels. Does it say "To be continued"? I didn't like Xen levels, but I want to replay the whole HL1 game with this Black Mesa including its lame Xen levels. I will wait until Black Mesa is finished and worked out its bugs.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  6. Godammit. by jiteo · · Score: 5, Funny

    I have classes to study for and clients to work for, this is NOT a good time.

    1. Re:Godammit. by Anonymous Coward · · Score: 1

      I know I'm starting to feel the need for an early Friday already.

  7. Use the Torrent link! by Anonymous Coward · · Score: 0

    And share some bandwidth :-)

    1. Re:Use the Torrent link! by repvik · · Score: 1

      Currently sharing at 140mbit. Now, if I could only get more than 20mbit down, it'd be awesome.

    2. Re:Use the Torrent link! by Anonymous Coward · · Score: 0

      Stop whining.

  8. Another mirror by maswan · · Score: 4, Informative

    Over here: http://ftp.acc.umu.se/mirror/misc/BlackMesa/

    Mostly used to hosting linux distributions, but this looks like someone might care to download too. Go ahead and eat a few gigabit/s for us. :)

    1. Re:Another mirror by popoutman · · Score: 1

      Many thanks. I'm getting ~300 KB/sec on a 100MBit connection here at work.. Pity that running torrents in the office is a firing offence here, otherwise I'd be on top of the torrent and re-sharing.

      --
      - This sig deliberately left blank. Nothing to see, move along.
    2. Re:Another mirror by kav2k · · Score: 1

      +1 Thoughtful
      Your (non-Slashdot) karma just got noticeably better.

    3. Re:Another mirror by boast · · Score: 1

      3Mbps+ Awesome!!!

  9. Needs Steam by Anonymous Coward · · Score: 0

    That's one thing that was better in the original version...

  10. Re:BEST GAME EVER by ionymous · · Score: 1

    Why do you think he's taking them?

  11. Seems like a perfect application for BitTorrent! by Anonymous Coward · · Score: 0

    They are distributing a large software file to a large number of people all at once and not using BitTorrent? Dumb. Just...dumb.

    Apropos captcha: amateurs

  12. Re:Seems like a perfect application for BitTorrent by wolrahnaes · · Score: 2

    They do have a torrent, just they hosted the tracker on GameUpdates which pretty much crumbled under the weight. Why they didn't use one of the many public open high-capacity trackers I do not know.

    --
    I used to get high on life, but I developed a tolerance. Now I need something stronger.
  13. Is this the real one? by Anonymous Coward · · Score: 0

    The BM:S site says 3.8 GB, the one in your link is 3.0 GB.... ???

    1. Re:Is this the real one? by Kenja · · Score: 1

      I assume 3.8GB installed. The torrent is a setup program and a 7z compressed 3.07GB file.

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    2. Re:Is this the real one? by maswan · · Score: 1

      It's what is in the official torrent. My torrent client says 3146.1 MB.

    3. Re:Is this the real one? by Jamu · · Score: 1

      Anyone have cryptographic hash codes for those two files?

      --
      Who ordered that?
    4. Re:Is this the real one? by X0563511 · · Score: 1

      7.2gb installed.

      Did they perhaps recompress the 7z archive to shave off that ~ 800mb then?

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
  14. Re:Seems like a perfect application for BitTorrent by dopaz · · Score: 4, Informative

    There's a torrent link on the official Black Mesa site, it points to:

    http://www.mediafire.com/?khmzyygg4vetko0

    I'm downloading it now, Black Mesa team says "Please seed!"

  15. Torrent by Anonymous Coward · · Score: 0

    This is the torrent that Mediaupdates would link to, if it were up:
    http://www.mediafire.com/?khmzyygg4vetko0

  16. TFC: Black Mesa? by Anonymous Coward · · Score: 0

    Seeing that TFC came out a little after the original Half-Life, I wonder whether there will be a Source port of TFC. Like Fortress Forever but without the bugs and the developers changing the gameplay every week and mistakenly make some classes MUCH stronger than others.

    1. Re:TFC: Black Mesa? by X0563511 · · Score: 1

      We have that. It's called TF2, and it's even free!

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    2. Re:TFC: Black Mesa? by VGPowerlord · · Score: 2

      Seeing that TFC came out a little after the original Half-Life, I wonder whether there will be a Source port of TFC. Like Fortress Forever but without the bugs and the developers changing the gameplay every week and mistakenly make some classes MUCH stronger than others.

      Why wouldn't they just port TF1 rather than TFC if they're going to redo everything anyway?

      Then again, both a TF1 or TFC remake would have to compete against the juggernaut that is TF2.

      Incidentally, TF2 has one of the problems that you complain about... constantly changing the gameplay. Yet that's what's kept it interesting over the last 5 years: TF2 currently has 10 game modes across 57 official maps (and all sorts of custom maps) and a wide variety of alternate play styles based on being able to swap out your weapons in the respawn room. The stock weapons are generally the most powerful with 4 major exceptions I can think of: Pyro's Flamethrower is inferior to the Rainblower or Degreaser; Pyro's Fire Ax is inferior to the Axtinguisher; Medic's Bonesaw is inferior to the Ubersaw, Amputator, or Solemn Vow; Soldier's Shovel is inferior to the Escape Plan, Equalizer, or Discliplinary Action.

      Granted, the last major TF2 update basically added a Killing Floor mode to the game... but it needs special servers to run it since it's restricted to 6 players instead of the usual 24-32.

      (Psst, TF2 is free btw if you haven't tried it... you just need a Steam account)

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    3. Re:TFC: Black Mesa? by Anonymous Coward · · Score: 1

      Yeah, I tried it a few years ago and hate it. TF2 is retarded. No grenades, everyone's slowed down, the game has achievements, it has this stupid comic book theme to it, etc. They gave in to the kiddie noobs' complaints about TFC. What happened to conc jumping, bunnyhopping, EMPs, etc.? And sentry "sapping" is just stupid. One thing that Fortress Forever got right was adding trimping, conc holding (which only half exists in TFC), and really fast scouts.

      I should have been more clear about the gameplay. For instance, they keep talking about nerfing the pyro. But they just buffed the medic's nailgun. The medic can be at near point blank with a HWGuy, so EVERYONE plays medic now. This is the problem when you have a fan-based game developed by people who don't see the big picture. The original TFC devs got the game just about right on the first try, and the FF devs have been messing up the gameplay for years now.

      captcha: irately ;)

    4. Re:TFC: Black Mesa? by hairyfeet · · Score: 1

      Sorry friend but I have TF Classic and TF 2 and they are NOT the same thing, not even close. In TF Classic for example the server host can set up his own MP3s for in game events which can be fricking hilarious. When I got hit 3 times in a row by a turrent gun I got to jear a clip from the AC/DC song "Big Gun" "Big Gun #1, Big Gun kick the hell out of you" which made me damned near fall out of my chair laughing. Also the different traps and grenades make it a VERY different experience, you can fly low but if you don't CYA all it takes is walking around the corner into a trap and BAM! That's your ass Mr Postman...which BTW I heard that clip when I got popped by a trap, again much laughter.

      So for those that think TF2 is the same as TF Classic with better graphics I urge you to buy TF Classic on Steam, its cheap, the servers are full of people 24/7, and its a fricking blast and a half. Personally I don't care for TF2 at all, but TF Classic is just a hoot.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    5. Re:TFC: Black Mesa? by Anonymous Coward · · Score: 0

      Sorry friend but I have TF Classic and TF 2 and they are NOT the same thing, not even close. In TF Classic for example the server host can set up his own MP3s for in game events which can be fricking hilarious.

      And they can do it on TF2 as well. A server-admin to push custom assets (like sounds or models) to clients and can code up changes of the type you describe.

      Perhaps the big difference is that the novelty of most such changes has worn through in the last decade and all that's left is how tacky or tasteless most of it is.

      http://www.sourcemod.net/
      http://www.sourcemm.net/

    6. Re:TFC: Black Mesa? by VGPowerlord · · Score: 1

      So for those that think TF2 is the same as TF Classic with better graphics I urge you to buy TF Classic on Steam, its cheap, the servers are full of people 24/7, and its a fricking blast and a half. Personally I don't care for TF2 at all, but TF Classic is just a hoot.

      No, TF2 isn't TFC. It's a completely different game with a lot of differences in design style. After all, they had nine years to decide what they didn't like about QTF and TFC when designing TF2.

      The "cartoonish" graphics and differently accented characters are there so that you can recognize a class by silhouette or sound (except disguised Spies).

      Other major changes you're likely to notice sooner than later are:
      1. The removal of grenades.
      2. The fact that you can walk through teammates, but not enemies.
      3. That allied Spies are shown as a Spy wearing a paper mask instead of the enemy they're disguised as.

      A large part of the TF2 meta-game is changing your equipment to meet the team's current needs; you can change your loadout in any of your team's respawn rooms or while dead. Just be aware that it will move you to the currently active respawn room (or a random one on maps that have multiple active respawn rooms, such as ctf_2fort).

      Also the different traps and grenades make it a VERY different experience, you can fly low but if you don't CYA all it takes is walking around the corner into a trap and BAM!

      The removal of grenades from the game was for several reasons.

      1. Grenades were very unfriendly to new players who would end up wondering how the heck they just got killed. This is mentioned in the Developer Commentary for TF2's tc_hydro.
      2. To stop the "I'm going to die, time to spam grenades in hopes that I hit someone" behavior. This is mentioned in the Developer Commentary for TF2's tc_hydro.
      3. To restrict jumping abilities to fewer classes in order to differentiate them from one another. At the current time, these classes have better than normal jumping: The Soldier can rocket jump up to high surfaces. The Demoman can sticky-bomb jump up to high surfaces. The Scout can double, triple (with Force-a-Nature gun or Atomizer bat), or quadruple jump (with Force-a-Nature and Atomizer). If a Medic with a Quick-Fix is healing a Soldier or Demoman, any rocket or sticky-jump forces will be duplicated by the Medic.

      Since you mentioned traps... the Demoman can still set traps with his bombs... as an added bonus, his bombs now stick to surfaces so they can be stuck to ceilings and the sides of doors. They also no longer share a clip with the pipe bombs.

      Pyros have alternate flamethrowers that encourage ambushing (see: Backburner, Phlogistinator).

      The Heavy has the Tomislav minigun that doesn't make any noise when spun up, the Brass Beast minigun that deals a hell of a lot more damage than normal (at least at close range), and the Natascha minigun that slows down anyone it hits. Now, granted each of these has their own downsides over the standard Sasha minigun... Natascha and Tomislav both do less damage, while the Natascha and Brass Beast both take longer to spin up.

      Engineers have mini-sentries that build in 4 seconds and repair themselves up to 100% of their health as they build. Meaning that if you can't destroy them in one hit, they will heal themselves. Moving them makes them redeploy in 2 seconds.

      Scout and Sniper now both have melee weapons that do bleed damage. The Scout also has a secondary weapon that does bleed damage.

      So no, traps aren't gone... but they do require you to change your character's loadout to use them (except for Demoman, which requires that you don't change your loadout).

      In TF Classic for example the server host can set up his own MP3s for in game events which can be fricking hilarious. When I got hit 3 times in a row by a turrent gun I got to jear a clip from the AC/DC song "Big Gun" "Big Gun #1, Big Gun kick the hell o

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    7. Re:TFC: Black Mesa? by VGPowerlord · · Score: 1

      Oh, as for traps, I forgot to mention taunt kills.

      Each class has a taunt kill on one or more of its weapons which will kill anyone standing in front of them when they use it.

      Weapons that have taunt kills are:

      The Scout's Sandman and Atomizer bats have the Bonk taunt, which makes the Scout imitate Babe Ruth's famous called shot. At 5 seconds, it's the longest taunt in the game, but it's also the only silent taunt kill in the game... and a hilarious way to kill Snipers that aren't paying attention.

      The Soldier's Equalizer and Escape Plan picks both have the Soldier do his Kamikaze taunt, killing all nearby enemies and himself. It's the only taunt kill that can hit people behind the player, but also the only taunt kill that kills the player using it. If the soldier is wearing the Lumbricus Lid hat, this taunt will also make the "Hallelujah, Hallelujah!" sound from Worms.

      The Pyro's secondary weapons (except the Scorch Shot) all have the Hadouken taunt, which is an imitation of Ken/Ryu from Street Fighter. It only hits people directly in front of him. At 2 seconds, it's one of the shortest taunt kills in the game.

      The Pyro gained two more taunt kills when Meet the Pyro came out. One is for the Rainblower flamethrower. It's a reskin of the normal flamethrower, but it also has a 3-second long taunt kill. The taunt kill has a large rainbow over it only visible to people using a Pyroland item, but is otherwise unseen... although the music for it can still be heard. It hits anything within a small semi-circle in front of the Pyro.

      The Pyro's other Meet the Pyro taunt is with the Scorch Shot. The Scorch Shot has the Pyro imitate his scene with it from the Meet the Pyro short. Anyone in close range in front of it will be instant-killed; it acts as a normal Scorch Shot projectile any farther away than that. Note: This is the only taunt kill in the game that uses ammo, which is bad when you consider that Flare Guns only have 16 ammo to start with.

      The Demoman's swords (there are like 5 of them) all have the Decapitation taunt, which slices the head off of whomever they hit with it. Takes about 4 seconds, although the kill is at about 3 seconds in.

      The Heavy's Fists and Holiday Punch melee weapons have him pull out his fingers like a gun, killing anyone a short range in front of him. The Holiday Punch also forces an enemy to laugh when hit from behind or with a critical hit, so it's common to finish them off with the taunt kill.

      The Engineer has the Discord taunt with his Frontier Justice shotgun. He pulls out a guitar, plays a chord, then hits anyone in front of him with it, killing them.

      The Engineer also has the Organ Grinder taunt on the Gunslinger melee weapon (which is the one that gives you mini-sentries). He pulls a cord on his robotic arm, which cause it to start spinning, dealing 1 damage per tick to anything in front of him, then instantly killing them at the end of the taunt. Takes about 4 seconds.

      The Medic's Ubersaw melee weapon has the Spinal Tap taunt kill. He pulls back his Ubersaw, then after a second or two jabs it forward, killing anyone in front of him and giving him 50% Ubercharge if he hit someone with it.

      The Sniper's Huntsman bow has the Skewer taunt kill. He pulls out an arrow and stabs it forward, stunning anyone he hits. This takes about a second. After another second, he pulls it back, killing anyone in front of him (even if they weren't hit by the initial stab). At 2 seconds, this is tied with Hadouken for shortest taunt kill.

      The Spy's Knives (except for the Spy-cicle) all have the Fencing taunt kill. The Spy starts doing a fencing maneuver, dealing a small amount of damage for the first two hits, and killing anyone in front of him with the third. Takes about 3 seconds.

      Note: These times are all from memory as I can't access the TF2 Wiki from here.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
  17. It's legit by Anonymous Coward · · Score: 0

    I'm the doubting GP, and I've just confirmed that the torrent is indeed the same as the one on the BM:S site. Thanks for posting it here!

  18. Bad preparation by Anonymous Coward · · Score: 0

    Stop complaining, you've had about eight years to plan for this release! :-)

    1. Re:Bad preparation by echnaton192 · · Score: 1

      Actually, this is not correct. The release date was released only a month ago. The development took eight years, but it's not like you could plan ahead like for a solar eclipse.

  19. First Diaspora and now Black Mesa... by ducomputergeek · · Score: 1

    Projects I honestly thought would ever see release. It's been a good past 10 days or so for fan made games.

    --
    "The problem with socialism is eventually you run out of other people's money" - Thatcher.
  20. Is Steam itself required? by wonkey_monkey · · Score: 1

    and only requires players to install the Source SDK (included with all Source games, or a free download)

    I followed the link for the free download only to find a link to steam://run/211. Can I install the SDK without also installing Steam?

    --
    systemd is Roko's Basilisk.
    1. Re:Is Steam itself required? by Anonymous Coward · · Score: 0

      No unless someone releases a updated/cracked Source SDK to some torrent site. I know steam is scary and confusing but I believe in you! Go download it.

    2. Re:Is Steam itself required? by Baloroth · · Score: 1

      Unfortunately, no. Not, at least, through any official method (there might be some unofficial workarounds, but those probably technically fall under the realm of "cracks", so use/Google them at your own risk). They needed the SDK installed because that gives the Source engine to modders for free (otherwise it would require a probably rather expensive license to be used standalone).

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    3. Re:Is Steam itself required? by wonkey_monkey · · Score: 1

      I know steam is scary and confusing but I believe in you!

      :D Just trying to minimise my drive usage, is all.

      --
      systemd is Roko's Basilisk.
    4. Re:Is Steam itself required? by Anonymous Coward · · Score: 0

      It's a broken link. I clicked it and it popped up an error saying "The address type is unknown or unsupported". Valve really should fix that. How embarrassing for them.

    5. Re:Is Steam itself required? by FunPika · · Score: 1

      Steam is only a 1.5MB download (probably a bit more after actually being installed), nothing compared to the disk usage of the Source SDK (I think that is about 1GB) and Black Mesa (about 8GB).

      --
      After years of not using a signature, I am going to make one to say the following: Fuck Beta
    6. Re:Is Steam itself required? by X0563511 · · Score: 1

      It works fine, if you have Steam installed and didn't prevent it from registering itself as a URL handler for that protocol.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    7. Re:Is Steam itself required? by Anonymous Coward · · Score: 0

      Oh, so you need to have malware/spyware installed. No thanks, I'll pass.

    8. Re:Is Steam itself required? by X0563511 · · Score: 2

      You've got a strange definition of malware/spyware.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    9. Re:Is Steam itself required? by Anonymous Coward · · Score: 0

      Yeah, reality can seem strange to people who aren't accustomed to it. Fanboys are often blind to it and make up excuses and defenses to justify artificially necessary things like Steam.

    10. Re:Is Steam itself required? by Anonymous Coward · · Score: 0

      Grab a non-Steam infected Source engine game from TPB and copy all of the Black Mesa files into the game directory. I used a pirated copy of Half-Life Source for it.

    11. Re:Is Steam itself required? by X0563511 · · Score: 1

      Asshole, go look up what spyware and malware are. Now go look up what a content distribution platform is. Note how they are not the same thing?

      As well, this is Valve's engine. It's not like it's some third party engine only available in steam - it's by the creators of steam and they can do what the fuck with the engine they wish.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    12. Re:Is Steam itself required? by X0563511 · · Score: 1

      Go ahead and look at my history. Shilling? Really?

      Says the bitch who hides behind AC.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    13. Re:Is Steam itself required? by Anonymous Coward · · Score: 0

      And with that, you admit that you have no argument.

      Cry more, little man.

    14. Re:Is Steam itself required? by X0563511 · · Score: 1

      Die in a fire, little troll.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
  21. Re:Seems like a perfect application for BitTorrent by Anonymous Coward · · Score: 0

    I'm going to seed this like a mofo on my gig connection to help out. I recommend others do the same.

  22. Re:BEST GAME EVER by Hatta · · Score: 2

    I still don't understand what was wrong with the original Half-Life? I'd love to play a fan made episode of Half-Life, but if I want to play Half-Life itself, it works great in Wine.

    Is anyone else sick of remakes? Fan made or official, I don't care. Try something new!

    --
    Give me Classic Slashdot or give me death!
  23. Re:Seems like a perfect application for BitTorrent by kav2k · · Score: 1

    It is beyond reason why they set a private flag.
    DHT would handle it just perfectly, but now a torrent is brought down because trackers can't cope.

  24. Re:BEST GAME EVER by Baloroth · · Score: 3, Insightful

    I still don't understand what was wrong with the original Half-Life?

    The graphics are 14 years old. If you're sick of the remake, just don't play it. It's not like anyone is forcing you to, or even charging you money if you actually do want to. If people want to spend their time upgrading a 14 year old game that they really love because they think it would be even better with modern(ish) graphics, they can. And for the people doing so, it serves as a nice resume builder as well, whereas making their own game would probably not receive nearly so much press and would therefore be far less impressive.

    --
    "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
  25. Comparison to HL2 port from Valve? by Anonymous Coward · · Score: 0

    I thought there was a Half-Live 1 to 2 port from Valve itself. Can anyone comment on how this compares to it (or point out what's different to what can be found on steam?)

    And no, I don't have RTFA -- no time right now!

    1. Re:Comparison to HL2 port from Valve? by theswimmingbird · · Score: 0

      This isn't just a port. It's a fully re-envisioned remake utilizing 100% new models, textures, sounds, etc.

    2. Re:Comparison to HL2 port from Valve? by canajin56 · · Score: 5, Informative

      Half-Life: Source used all of the same models and maps, but added the physics engine for rag-doll effects, used shaders for improved water effects, had some limited dynamic lighting improvements (I think?), replaced the pre-rendered 16-bit skybox with dynamic effects, and cleaned up the specular/normal maps for better bump mapping and such. That is, it was a port to a new engine, with almost no changes to the content other than the cleaned-up normal maps and the quick switch-out of the skybox. Black Mesa is not a port, but a remake. They redid all of the maps and most of the models that weren't available already as part of HL2, so it takes full advantage of all the new shaders and lighting stuff, and has much higher resolution textures and models.

      --
      ASCII stupid question, get a stupid ANSI
    3. Re:Comparison to HL2 port from Valve? by Narishma · · Score: 1

      This is a remake, not a port like Valve did.

      --
      Mada mada dane.
  26. Re:BEST GAME EVER by ChodaBoyUSA · · Score: 0

    At least get the quote right. "I say we take off and nuke the entire site from orbit. It's the only way to be sure."

  27. Re:BEST GAME EVER by Anonymous Coward · · Score: 0

    While i somewhat share your dislike of remakes in general, i don't think it's appropriate here.

    Not everyone already played the original, and a younger generation is less likely to pickup an older game if it "looks like shit". An almost identical version of the game is likely to still contain every element that made half-life great, and with fancier graphics that means it will be seen as "might be worth checking out" instead of "ugly shit, pass, i'll continue to play modern warfare 15 instead".

    Second, many people who loved half-life, reinstall it every so often and give it another play, but eventually that dies down (it did for me, and i'm sure i'm not alone). Black Mesa is a good excuse to give it another shot, and with improved graphics and the like, we might even run into some stuff we missed before.

    Third, it's free. While i oppose people who consider there to be a no-complaints policy for everything that's free, you can't ignore it either. It's an impressive game (from what i can tell, i haven't played it yet) and for every steam gamer out there it's just one click away.

  28. Re:BEST GAME EVER by Hatta · · Score: 2

    The graphics are 14 years old.

    And? Vermeer's Girl with a Pearl Earring is over 300 years old. Great works of art don't become less beautiful because they are old.

    --
    Give me Classic Slashdot or give me death!
  29. Re:BEST GAME EVER by X0563511 · · Score: 1

    You might have a point if Girl with a Pearl Earring was a cave drawing.

    --
    For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
  30. Re:BEST GAME EVER by X0563511 · · Score: 1

    Next up? Can we get Blue Shift? Opposing Force? :D

    This is going to make me go install those again, I guarantee it.

    --
    For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
  31. Re:Seems like a perfect application for BitTorrent by Anonymous Coward · · Score: 0

    I have a 1 gigabit connection seeding to this torrent, you are all welcome, I will gladly utilize all 12TB of my upload bandwidth to share this with you at the fastest speeds possible.

  32. Re:BEST GAME EVER by Anonymous Coward · · Score: 0

    He's thanking the people who did the conversion work. If he were to thank the maker of the game it'd be VALVe not Ion Storm Dallas.

  33. Re:BEST GAME EVER by Baloroth · · Score: 2

    The graphics are 14 years old.

    And? Vermeer's Girl with a Pearl Earring is over 300 years old. Great works of art don't become less beautiful because they are old.

    Video games do. Well, technically they were ugly to begin with, we just didn't notice because it was the best we had (and usually better than what came before). The graphics, mind you, not the gameplay.

    --
    "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
  34. Re:BEST GAME EVER by Anonymous Coward · · Score: 0

    Valve didn't make Deus Ex, which is the best game ever.

  35. Re:Seems like a perfect application for BitTorrent by ideonexus · · Score: 2

    The fact that all the direct download links appear to be overrun, but the Torrent works fine is a strong argument for why Torrenting isn't in and of itself piracy.

    --
    i ~ Celebrating Science, Cyberspace, Speculation
  36. No Mac support? by BlackPignouf · · Score: 1

    I realize :
    * this was a lot of work
    * it's free
    * mac isn't a gaming platform
    * I shouldn't complain

    But I somehow thought that Black Mesa would run natively on mac since it uses Source. I've been very happy playing Portal/Counter Strike/Half Life 2 on my mac.
    Screw it, I might get a PC just to play Half Life again...

    1. Re:No Mac support? by Anonymous Coward · · Score: 0

      Macs are for email, twatterdecks and AOL level web browsing.

    2. Re:No Mac support? by WiiVault · · Score: 1

      You can always use bootcamp if need-be.

    3. Re:No Mac support? by gman003 · · Score: 1

      Valve hasn't made the Source SDK work on Mac yet. So it's not Black Mesa's fault that it can't run on Mac.

      I find it likely that, even if Valve mysteriously doesn't want to make the actual SDK work on OS X (including porting over their toolchains), they'll give the BM:S guys enough access to compile it, much like how Epic ported a few fan-made UT3 mods over to PS3 before the PS3 mod SDK was released. Valve is going to be pushing BM out over Steam soon (see Greenlight); this might actually be why it isn't already up.

    4. Re:No Mac support? by BlackPignouf · · Score: 1

      Thanks!

      I already tried bootcamp once, and the install didn't work because of weird partitions.
      Now that I have a better motivation, I installed WinXP and :
      Black Mesa is simply glorious! :D

  37. Re:fuck off. no steam. by Ash-Fox · · Score: 1

    Nobody is forcing you to play black Mesa. Don't want it, don't install it.

    --
    Change is certain; progress is not obligatory.
  38. Re:fuck off. no steam. by VGPowerlord · · Score: 1

    Source is the game engine Steam is integrated with. Why does it surprise you that a game (or mod) made in it requires Steam?

    Besides which, Steam has been running for 9 years and is making money hand over fist, I doubt it's going to disappear anytime soon.

    --
    GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
  39. Re:BEST GAME EVER by tlhIngan · · Score: 1

    Video games do. Well, technically they were ugly to begin with, we just didn't notice because it was the best we had (and usually better than what came before). The graphics, mind you, not the gameplay.

    Not to mention they aged because we aren't playing on 640x480 screens anymore - people are rocking laptops with 2880x1800 screen resolutions (or tablets with 2560x1536). Or even just 1080p or 1920x1200. What looked good at VGA tends to look just terrible at the higher resolutions everyone runs at.

    It's effectively going from standard-def to high-def.

    Half Life's just one of those games that people like well enough to do a proper conversion.

  40. Re:BEST GAME EVER by Anonymous Coward · · Score: 0

    I share your feelings about the necessity of remakes, but in the specific case of HL, there are some people who can't play the original. If you look through the forums, you'll see problems with people who can't play the original HL because of weird incompatibility issues related to its age, or who become literally nauseated with the original HL but not modern Steam engine games.

    For some people, Black Mesa is an opportunity to play through HL when they can't play the original.

    My ultimate feeling about this is, whatever floats people's boats is fine with me. There's good things about playing the original, there's good things about a clean faithful renovation too.

  41. Re:BEST GAME EVER by olau · · Score: 1

    I'm way behind of games but actually tried Half-Life 2 not long ago and was duly impressed. Then tried Half-Life to get the full story - but Half-Life does feel really icky to play today.

    I think it makes a lot of sense to take puzzle elements and story from Half-Life and bring everything up to the same quality level as Half-Life 2. And while graphics and sound are a big part of it, it's not all. The surroundings in Half-Life 1 are much more static in some way, it's less immersive.

  42. Re:BEST GAME EVER by Hatta · · Score: 1

    you'll see problems with people who can't play the original HL because of weird incompatibility issues related to its age

    That's funny. Just the other day people were saying that the big problem with Linux as a platform was constant breakage of backwards compatibility. But Half-Life works perfectly on Wine to this day.

    --
    Give me Classic Slashdot or give me death!
  43. Question about Mods & Source engine compatibil by CODiNE · · Score: 1

    I have a Mac and previously bought a copy of Half Life 2 along with Portal and some other stuff in a pack. Previously I was able to download some mods that weren't made specifically for Windows or Mac and they played just fine.

    How exactly is Black Mesa different from those mods? I understand that it would need to be ported to Linux or Macs so... why was it packaged as an executable and not a cross-platform type mod?

    I've never played the original Half Life so was kind of looking forward to this release. D'oh!

    --
    Cwm, fjord-bank glyphs vext quiz
  44. Re:fuck off. no steam. by Ash-Fox · · Score: 1

    I won't. Valve games are worthless garbage anyhow.

    Then why did you whine to begin with?

    --
    Change is certain; progress is not obligatory.
  45. Re:fuck off. no steam. by humanrev · · Score: 1

    Besides which, Steam has been running for 9 years and is making money hand over fist, I doubt it's going to disappear anytime soon.

    Never say never. Plus, having all your games locked to a single account means that if the account is marked as bad (stolen/hacked, or otherwise considered damaged) you could lose access to all your games you basically rented, should Steam Support not solve things. Why invest in a platform where you can't easily walk away and keep your games if things go sour?

    I would much prefer using Steam if Valve completely removed their own DRM from the platform, such that I could back up and archive my downloaded games no matter what happens. I can do this with GOG, why not Steam? If Valve are concerned publishers won't want to use Steam without DRM, then they can elect to have DRM if they must. But most games I've played seem to require the Steam DRM at the very least, and that isn't palatable to me when you're putting down your money to buy something.

    --
    Most people on Slashdot are fucking idiots.
  46. Re:BEST GAME EVER by Anonymous Coward · · Score: 0

    If you ask me which I'd say not Deus Ex.

  47. Re:BEST GAME EVER by Eunuchswear · · Score: 1

    Blue shift?

    Play Azure Sheep if you want to see things from a bluesuit POV.

    --
    Watch this Heartland Institute video
  48. Re:BEST GAME EVER by Winckle · · Score: 1

    It works fine on windows too.

  49. Why'd you RUN, "Forrest"? LMAO... by Anonymous Coward · · Score: 0

    Especially after trolling others & failing as you did -> http://linux.slashdot.org/comments.pl?sid=3110069&cid=41346029

    1. Re:Why'd you RUN, "Forrest"? LMAO... by Ash-Fox · · Score: 1

      APK, just a little hint, you cannot call it a 'fail troll' when I got someone mad enough to follow me all over Slashdot.

      --
      Change is certain; progress is not obligatory.
    2. Re:Why'd you RUN, "Forrest"? LMAO... by Anonymous Coward · · Score: 0

      You ran Ash, that's fail. He's not mad but laughing at you troll. "Later that night when he ran from sight, came the WRECK of the 'Ash-Fox Fitzgerald'", lmao...

    3. Re:Why'd you RUN, "Forrest"? LMAO... by Ash-Fox · · Score: 0

      Apparently not replying to TL;DR text is running away. Whatever you say, APK

      --
      Change is certain; progress is not obligatory.
    4. Re:Why'd you RUN, "Forrest"? LMAO... by Anonymous Coward · · Score: 0
    5. Re:Why'd you RUN, "Forrest"? LMAO... by Ash-Fox · · Score: 0

      Calm down, APK. You're so tense.

      --
      Change is certain; progress is not obligatory.
  50. Nobody forced ya to "Run, Forrest: RUN", lol! by Anonymous Coward · · Score: 0

    As well as YOUR unjustifiable downmods to "hide" this -> http://linux.slashdot.org/comments.pl?sid=3110069&cid=41346029

  51. Re:BEST GAME EVER by Anonymous Coward · · Score: 0

    He said best game ever, not most boring game ever.