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PS3 Encryption Keys Leaked

An anonymous reader writes "PS3 security has been compromised again. The holy grail of the PS3 security encryption keys — LV0 keys — have been found and leaked into the wild. For the homebrew community, this means deeper access into the PS3: the possibility of custom (or modified) firmware up to the most recent version, the possibility of bypassing PS3 hypervisor for installing GNU/Linux with full hardware access, dual firmware booting, homebrew advanced recovery (on the molds of Bootmii on Wii), and more. It might lead to more rampant piracy too, because the LV0 keys could facilitate the discovering of the newer games' encryption keys, ones that require newer firmware."

284 comments

  1. subject by Anonymous Coward · · Score: 3, Informative

    "In non "nerd" speak: This leak only matters if your PS3 is already hacked. If you updated your PS3 with any official update released in the past 8 months (3.60 or higher), nothing has changed. No free games for you."

    1. Re:subject by girlintraining · · Score: 5, Informative

      "In non "nerd" speak: This leak only matters if your PS3 is already hacked. If you updated your PS3 with any official update released in the past 8 months (3.60 or higher), nothing has changed. No free games for you."

      Not entirely accurate: There aren't any free games for you today. But within the next few months, you can be sure firmware will be available to give you free games forever. Start downloading now, non-nerd.

      --
      #fuckbeta #iamslashdot #dicemustdie
    2. Re:subject by Anonymous Coward · · Score: 3, Informative

      Is this true? I thought the LV0 keys would be able to decrypt any firmware that will be released in the future assuming they want backward compatibility with any hardware already produced.

    3. Re:subject by cronot · · Score: 2

      Honest question: I do have an updated PS3 (yeah slashdot, judge me). I'm not interested on pirated games, but I may be interested on homebrew stuff (emulators and stuff like that). That leak will make that possible for me?

    4. Re:subject by CastrTroy · · Score: 1

      This is really the kind of stuff that interests me too. I love the fact that it's possible to load games from a hard drive plugged into the USB port of my Wii. I love the fact that I never have to put another disc in the Wii. I could download games and get games for free, but personally, I only have time to play 1 or 2 new games per year, so the cost of the games isn't killing me. Being able to use my Wii to play emulated games, play video files from my windows share, and play Wii games from a USB hard drive makes it so much better.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    5. Re:subject by Anonymous Coward · · Score: 1

      On some models you need a nand hardware flasher to downgrade to 3.55 firmware (not sure if it is possible on the newest "super slim" models).
      You do not need an already hacked PS3, only one that could rum 3.55 firmware.

    6. Re:subject by Anonymous Coward · · Score: 0

      Sorry, run. Bad English...

    7. Re:subject by Anonymous Coward · · Score: 0

      In "nerd" speak: Did you forget to escape your quotation marks for nerd? That means that nerd doesn't belong or is it a second level?

      Boy those things disturb me! I'm not going to be able to sleep! Thanks!

    8. Re:subject by Anonymous Coward · · Score: 5, Informative

      LV0 keys encrypt LV0, the loader that loads all other loaders (no joking - http://www.ps3devwiki.com/wiki/Boot_Order). So, in theory (if Sony doesn't manage to create a clever new way to secure the loaders), yes, you can manage to decrypt any newer firmware they release.

    9. Re:subject by Anonymous Coward · · Score: 0

      Only if you buy an hardware flasher.
      The new signing keys, after fail0verflow fiasco (post-3.60 firmware), are still secured and cannot be found by this method.

    10. Re:subject by Culture20 · · Score: 4, Funny

      That means that nerd doesn't belong or is it a second level?

      Nerds never belong, especially not at second level. They require name-level (10 or greater) to attract followers, and only after constructing a keep.

    11. Re:subject by Dahamma · · Score: 2

      Sony must have some seriously incompetent people working on their security to let this leak.

      Any reasonable secure platform puts the initial bootloader keys in tamper-resistant silicon with some secure hardware with onboard and/or scrambled RAM, etc to decrypt, and stores those keys on a physically isolated machine used just for encrypting the bootloader.

      But I guess it's not that surprising, Sony has already proven their incompetence with security many times over...

    12. Re:subject by Baloroth · · Score: 1

      Nope, thats the point of the LV0 keys. They are literally the keys to the PS3's hardware loader. You can do anything with them. The only way to stop it would be to revoke them, and since they are tied to the hardware, that would in turn mean newer updates would not work on older machines. Basically, unless Sony plans to physically mail PS3 owners new hardware or break all backwards compatibility, they can't fix it. Any newer update can be cracked, period. It'd be impossible to use Sony's updates if they couldn't.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    13. Re:subject by Anonymous Coward · · Score: 2, Informative

      If they're asymmetric keys, like I would assume they are, this leak is even worse: It means either they have 'secure' systems on the 'insecure' network. Or they have a personnel leak at the 'highest' security level within the company.

      Because either way the LV0 signing key should be airgapped and have a short enough list of suspects to quickly root out who leaked it.

      If not then sony is just piled full of MBA pushing dumbasses now.

    14. Re:subject by Anonymous Coward · · Score: 1

      Geohott hack, this leak, and others are all consequences of the fail0verflow work. Sony postponed this leak (LV0 keys) with theirs lawsuits. This is not entirely new work, it has expected, but delayed.

    15. Re:subject by marcansoft · · Score: 5, Informative

      The first-stage bootloader is in ROM and has a per-console key which is effectively in tamper-resistant silicon. The second-stage bootloader (bootldr) is encrypted with the per-console key, but is not upgradable and is the same for all consoles (other than the encryption wrapper around it). This second-stage bootloader verifies lv0. Sony signed lv0 using the same broken process that they used for everything else, which leaks their private key. This means that the lv0 private key was doomed from the start, ever since we demonstrated the screwup at the Chaos Communication Congress two years ago.

      However, because lv0 is also encrypted, including its signature block, we need that decryption key (which is part of bootldr) before we can decrypt the signature and apply the algorithm to derive the private key. We did this for several later-stage loaders by using an exploit to dump them, and Geohot did it for metldr (the "second root" in the PS3's bizarre boot process) using a different exploit (we replicated this, although our exploit might be different). At the time, this was enough to break the security of all released firmware to date, since everything that mattered was rooted in metldr (which is bootldr's brother and is also decrypted by the per-console key). However, Sony took a last ditch effort after that hack and wrapped everything after metldr into lv0, effectively using the only security they had left (bootldr and lv0) to attempt to re-secure their platform.

      Bootldr suffers from the same exploit as metldr, so it was also doomed. However, because bootldr is designed to run from a cold boot, it cannot be loaded into a "sandboxed" SPU like metldr can from the comfort of OS-mode code execution (which we had via the USB lv2 exploit), so the exploit is harder to pull off because you don't have control over the rest of the software. For the exploit that we knew about, it would've required hardware assistance to repeatedly reboot the PS3 and some kind of flash emulator to set up the exploit with varying parameters each boot, and it probably would've taken several hours or days of automated attempts to hit the right combination (basically the exploit would work by executing random garbage as code, and hoping that it jumps to somewhere within a segment that we control - the probabilities are high enough that it would work out within a reasonable timeframe). We never bothered to do this after the whole lawsuit episode.

      Presumably, 18 months later, some other group has finally figured this out and either used our exploit and the hardware assistance, or some other equivalent trick/exploit, to dump bootldr. Once the lv0 decryption key is known, the signing private key can be computed (thanks to Sony's epic failure).

      The effect of this is essentially the same that the metldr key release had: all existing and future firmwares can be decrypted, except Sony no longer has the lv0 trick up their sleeve. What this means is that there is no way for Sony to wrap future firmware to hide it from anyone, because old PS3s must be able to use all future firmware (assuming Sony doesn't just decide to brick them all...), and those old PS3s now have no remaining seeds of security that aren't known. This means that all future firmwares and all future games are decryptable, and this time around they really can't do anything about it. By extension, this means that given the usual cat-and-mouse game of analyzing and patching firmware, every current user of vulnerable or hacked firmware should be able to maintain that state through all future updates, as all future firmwares can be decrypted and patched and resigned for old PS3s. From the homebrew side, it means that it should be possible to have hombrew/linux and current games at the same time. From the piracy side, it means that all future games can be pirated. Note that this doesn't mean that these things will be easy (Sony can obfuscate things to annoy people as much as their want), but from the fundamental security standpoint, Sony doesn't have any security leg to stand on

    16. Re:subject by b4dc0d3r · · Score: 1

      Especially after being hacked several times already. Standard response among large companies is to make new rules and clamp down everything. That should have happened two breaches ago.

    17. Re:subject by Anonymous Coward · · Score: 0, Troll

      You mean security that was not cracked for nearly five years, and is pretty much moot because Sony will have a next gen console out fairly soon?

      That is almost an eternity in the Internet age.

      Sony's security has worked -- 0% piracy rate for a long time, and still 0% for any PSN games.

      Yes, it was cracked, but Sony's goal was accomplished.

    18. Re:subject by Anonymous Coward · · Score: 0

      One of the fail0verflow team talking! Thanks Marcan for you contribution for the homebrew community on Wii and PS3!

    19. Re:subject by TsuruchiBrian · · Score: 4, Interesting

      Playing devils advocate... For the same reason the court seemed to side with Sony about being able to remove features (e.g. Linux support), why wouldn't they also be allowed to remove other features (e.g. all of them), by bricking the whole thing, especially if it's out of warranty. It would be a total dick move to do, but it's Sony. PS3 is 6 years old. PS4 is in development. They can manufacture slim PS3s cheaply now. The games are where they make their money. Just send everyone (who bought a PS3 in the last year) a new slim PS3 with new keys, and nuke the rest. They lose maybe $100 per customer, but they get to secure their machine. and as long as they sell at least 2 new games for each free PS3 they send out, they break even. Presumably anyone who bought a PS3 within the last year, intends to buy games for it. Naive people will be glad to get a new PS3 because it's new. If I was a corporate douchebag at Sony, I know I'd be pushing to nuke the old PS3s and screw over all my customers (because I would be in character).

    20. Re:subject by Anonymous Coward · · Score: 5, Interesting

      I would not be at all surprised to find out that the leak came from Sony, and was deliberate.

      Making the PSX/PS1 easy to hack was the smartest thing that Sony ever did, intentionally or not. Chipping the PlayStation was simple for geeks, who got excited about exclusive games like Gran Turismo, Metal Gear Solid and Final Fantasy 7, and spread the word to their non-chipping friends.

      The original PlayStation was so overwhelmingly popular that they mortally wounded Sega, and ensured that the N64 was only a modest success.

      That set the stage for the PS2 to be the best-selling console in history, despite the efforts of the (deeply-subsidized) Xbox, which was an excellent console in its own right.

      The PS3 was not hacker-friendly or technologically superior. Worst of all, it was very expensive. The reasonable success that Sony has had with the PS3 is largely due to the momentum from the PS1 and PS2 - the PS4 will have no such advantage.

      In its last years, the PS3 is still unable to compete on price. The basic specs cannot be improved without destroying backwards compatibility. That only left Sony with one option - make the PS3 easy to hack.

    21. Re:subject by Trax3001BBS · · Score: 1

      Thank you marcansoft for that post, reading it was time well spent for me.

      A score of 5, pfttt it's a 10.

    22. Re:subject by LordLimecat · · Score: 1

      Incompetence to such a degree, its taken hackers 5+ years to fully hack the system! Im sure Sony is super upset.

    23. Re:subject by Anonymous Coward · · Score: 0

      sony doesn't brick hardware for the same reason apple doesn't brick a stolen iphone.

      i've had computer hardware brick itself because of viruses... bricking is a last ditch effort to stop a vulnerable machine from causing real hardware damage.

    24. Re:subject by allaunjsilverfox2 · · Score: 1

      Honest question: I do have an updated PS3 (yeah slashdot, judge me). I'm not interested on pirated games, but I may be interested on homebrew stuff (emulators and stuff like that). That leak will make that possible for me?

      Umm...I may be in the wrong here, but I'm assuming you don't have the carts to the games you want to emulate. Which would make you interested in pirated games. If you do have the carts, More power to you!

      --
      Restore the madness of youth's lechery
    25. Re:subject by Anonymous Coward · · Score: 5, Informative

      I know I should not feed the trolls but...

      If you circumvent the firmware, it's copyright violation.

      If you circumvent the firmware you are committing the offence of circumventing technological protection systems, not copyright violation.

      If you acquire any free games you haven't paid for and are supposed to, that is theft.

      Again false, if you have not taken any physical property, it is not theft, that is copyright violation. If you walked into a store and took a game disk, that is theft.

      Therefore, copyright violation where a free product is obtained illegally is in fact COPYRIGHT VIOLATION

    26. Re:subject by marcansoft · · Score: 4, Informative

      The name is presumably wrong - they would be the bootldr keys, as the keyset is considered to "belong" to the entity that uses those keys to check and decrypt the next thing down the chain - just like the metldr keys are the keys metldr uses to decrypt and verify other *ldrs, the bootldr keys are the keys bootldr uses to decrypt and verify lv0.

      Anyway, you're confusing secrecy with trust. These keys let you decrypt any future firmware; as you say, if they were to "fix" that, that would mean new updates would not work on older machines. However, decrypting firmware doesn't imply that you can run homebrew or anything else. It just means you can see the firmware, not actually exploit it if you're running it.

      The only trust that is broken by this keyset (assuming they are the bootldr keys) is the trust in lv0, the first upgradable component in the boot process (and both it and bootldr are definitely software, not hardware, but bootldr is not upgradable/replaceable so this cannot be fixed). This means that you can use them to sign lv0. Period. Nothing more, nothing less. The only things that these keys let you modify is lv0. In order to modify anything else, you have to modify everything between it and lv0 first. This means that these keys are only useful if you have write access to lv0, which means a hardware flasher, or an already exploited console, or a system exploit that lets you do so.

    27. Re:subject by marcansoft · · Score: 4, Interesting

      Oh, one more thing. I'm assuming that these keys actually should be called the bootldr keys (as in the keys that bootldr uses to verify lv0), and that the name "lv0" is just a misnomer (because lv0 is, itself, signed using these keys).

      If this keyset is just what Sony introduced in lv0 after the original hack, and they are used to sign everything *under* lv0 and that is loaded *by* lv0, then this whole thing is not newsworthy and none of what I said applies. It just means that all firmwares *to date* can be decrypted. Sony will replace this keyset and update lv0 and everything will be back at step 1 again. lv0 is updatable, unlike bootldr, and is most definitely not a fixed root of trust (unlike metldr, which was, until the architecture hack/change wrapped everything in lv0). If this is the case, color me unimpressed.

    28. Re:subject by kdemetter · · Score: 3, Interesting

      If you acquire any free games you haven't paid for and are supposed to, that is theft.

      Legal Dictionary on "Theft" :
      the generic term for all crimes in which a person intentionally and fraudulently takes personal property of another without permission or consent and with the intent to convert it to the taker's use

      In a broad sense it would seem to fit, but I'm not sure about the "takes personal property" : it's not really taken, the original owner still has it.

      If I were to develop my own game, based on the an existing game ( just from experience with the game ), I would be creating a free game, and some people might decide to play my free game instead of buying the original. But would it be theft ?

      The way you describe it, it would be, because I copied something : I copied the idea .
      If so, then a whole lot of free games would be illegal.

    29. Re:subject by marcansoft · · Score: 4, Informative

      Nevermind, I just checked. They are indeed the bootldr keys (I was able to decrypt an lv0 with them). Consider this confirmation that the story is not fake.

    30. Re:subject by rsmith-mac · · Score: 1

      Thank you for the through explanation, Marcan. The PS3 news sites are a bit... hyperactive in their reporting, so until now I have never really understood the significance of the the 3.60+ boot order or where the latest keys fit into all of this.

    31. Re:subject by DarwinSurvivor · · Score: 1

      Any old games (pre-bricking) that don't require an active connection to a DRM server would still be fully functional, so sending them a new PS3 and trying to brick their old one probably wouldn't be that useful. Besides, I doubt many of the 6-year-old machines are going to last more than another year or two before they bite the dust anyways, so why send them a free unit when they'll just buy a NEW one in a couple years regardless.

    32. Re:subject by f3rret · · Score: 1

      Sony must have some seriously incompetent people working on their security to let this leak.

      It is also a distinct possibility that whoever leaked these keys is one of those people with principles and stuff who did it for moral reasons and all that.

      Of course incompetence is always the likely explanation.

      --
      Admit nothing. Deny Everything. Make Counter-accusations.
    33. Re:subject by Anonymous Coward · · Score: 0

      For our household, the reason for a PS3 was the fact that it combined a reasonably priced blu-ray player with a UPNP/DLNA mediaplayer..

    34. Re:subject by Anonymous Coward · · Score: 0

      I bought a PS3 to play PS3 games. The majority of people still using current PS3s likely have as well. This is different than the Linux removal since quite rightly only a relatively small subset of the installation base bought PS3s to run Linux.

      If they remove the ability to play PS3 games from my PS3, you can bet they better be willing to refund every fucking penny.

    35. Re:subject by Megane · · Score: 1

      The problem with the PSX/PS1 was that they made region lock dependent on the same mechanism as copy protection. In my opinion, this was a very stupid decision by Sony because that meant that region unlocking, which is very desirable to some users and does not in and of itself require piracy, necessarily opened the gates for wholesale piracy. Until that point, most console region locks were done by hard-wired select inputs that could be changed by adding region select switches.

      The PS2 was an interesting case, in that chips required wires going everywhere, and were a pain to install. But a buried loophole in all the hard drive capable models (only removed late in the Slim era) allowed booting code from a memory card. All you had to do was convince something to execute unsigned code that wrote to the memory card.

      Then there's the PSP, which is a complete joke. When people found a big loophole in application signing that allowed you to sign your own homebrew code, you didn't even need to flash custom firmware anymore. (except if you want to play ISOs easily, which I do with mostly rips of games I already have UMDs of, because UMDs are a pain in the ass)

      The PS3 was (is) a freaking mess as far as I can tell. Its architecture is going to be a pain in the ass to emulate in the future, and Cell is highly unlikely to be the basis of the PS4. But using a random number generator to generate keys in their signing app and forgetting to call srand() at the start? That's just too stupid to be intentional. Maybe later they secretly wanted the PS3 to be hacked, but the bad security could only be intentional if they did it in full knowledge that "rolling your own crypto never works". I think that the exploitation of bugs in the USB subsystem for the initial break-in was particularly clever. Who would think of buffer overflows being a problem when writing a USB stack?

      There's also the original Xbox, which is famous for its loopholes, and ease of installing a mod chip (MS effectively provided a port specifically for a mod chip!), which you don't even need to leave in after finishing some kinds of mods. That makes three "jukebox" capable systems: PS2, Xbox, PSP. And while I rarely use them now (less free time since I got my current job 2 years ago), I like the idea of being able to take a system loaded with games (mostly ripped from originals because I'm too lazy to download) to some sort of nerd-in event.

      Will the PS3 be jukebox-able in the future? It has the hardware for it, but hasn't (AFAIK) got the setup for ripping games to the hard drive yet. Until it becomes as easy to use as a hacked PSP, I'm not getting one. (I don't have a 360 either, and I really should hack my Wii someday but haven't even turned it on since before they patched the Twilight Hack.)

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    36. Re:subject by Khyber · · Score: 3, Insightful

      "The PS3 was not hacker-friendly or technologically superior"

      Oh, but it was technologically superior. Hacker-friendly, no.

      2 TFLOPS vs 360's 1 TFLOP.

      Superior GPU.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    37. Re:subject by Khyber · · Score: 2

      "Playing devils advocate... For the same reason the court seemed to side with Sony about being able to remove features (e.g. Linux support), why wouldn't they also be allowed to remove other features (e.g. all of them), by bricking the whole thing, especially if it's out of warranty."

      Because that would be intentional destruction of property and the lawsuit would destroy Sony in every country. It would be a lawsuit very much like what I went through with EA, except criminal charges would most definitely be filed.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    38. Re:subject by Megane · · Score: 1

      It was my understanding from the Geohot hack days that Sony compromised their keys by simply not initializing the random number generator in their signing app. That made one part of the crypto be a constant (because the app only generated one key per run), and made the master keys a lot easier to solve. And certain keys couldn't be revoked without locking out genuine game discs, because it wouldn't be possible to tell a genuine game apart from one signed with a hacked key.

      I recall that Geohot intentionally didn't even try to solve the lower level signing keys because they weren't needed for homebrew, and he didn't want to be directly responsible for wholesale piracy. Sony sued him anyhow.

      So apparently Sony doesn't need to release LV0 keys as part of some conspiracy to enable hacking the PS3. It just needs someone with too much free time and knowledge of how the crypto works.

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    39. Re:subject by Megane · · Score: 1

      reasonably priced blu-ray player

      When the PS3 was new, the blue lasers were so expensive and hard to find that there were people who actually bought brand new PS3s, removed the laser, and put it into what was the most awesome laser pointer of its time. Then they sold the laser pointer for a profit.

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    40. Re:subject by Kartu · · Score: 1

      There are hardware means to update firwmare on old PS3's (progskeet etc). But it won't work on new, post-fail0verflow hardware, that presumably has a different metldr etc.

    41. Re:subject by jimbolauski · · Score: 2

      Playing devils advocate... For the same reason the court seemed to side with Sony about being able to remove features (e.g. Linux support), why wouldn't they also be allowed to remove other features (e.g. all of them), by bricking the whole thing, especially if it's out of warranty. It would be a total dick move to do, but it's Sony. PS3 is 6 years old. PS4 is in development. They can manufacture slim PS3s cheaply now. The games are where they make their money. Just send everyone (who bought a PS3 in the last year) a new slim PS3 with new keys, and nuke the rest. They lose maybe $100 per customer, but they get to secure their machine. and as long as they sell at least 2 new games for each free PS3 they send out, they break even. Presumably anyone who bought a PS3 within the last year, intends to buy games for it. Naive people will be glad to get a new PS3 because it's new. If I was a corporate douchebag at Sony, I know I'd be pushing to nuke the old PS3s and screw over all my customers (because I would be in character).

      Here is the big distinction, Sony did not remove any features from the PS3, the updated firmware did not carry the linux support. What you lost in the ruling is your choice to keep the old firmware and play new games. Sony did not force any updates they simply offered an update with different features one of the differences was that linux was not supported another was newer games are supported. Lets not make mountains out of mole hills and equate bricking every PS3 with losing some features.

      --
      Knowledge = Power
      P= W/t
      t=Money
      Money = Work/Knowledge so the less you know the more you make
    42. Re:subject by Anonymous Coward · · Score: 0

      Therefore, copyright violation where free product is obtained illegally is, in fact, theft.

      No, it's not theft, it's copyright violation. Both legally and actually. Theft requires that I deprive you of something, making a copy does not deprive you of that. The only case in which copyright violation can be compared directly to theft is when the material has not been released at all, in which case the argument can be made that you have been deprived of the exclusive possession of the material.

      Having said that, it does pay to remember the DMCA, and that dumbass kid who uses his real name as his "haxxor" alias. If you're going to release such information, better cover your tracks and not go around bragging about it.

    43. Re:subject by domatic · · Score: 1

      Troll. Marcansoft has the street creds to be believed on this. Since you stuck yourself on the word "authority" substitute "proven expertise".

    44. Re:subject by oobayly · · Score: 1

      ... takes personal property of another...

      Does that mean that if I take property from my employer, it's not theft?

    45. Re:subject by Anonymous Coward · · Score: 0

      So you either get shafted out of one advertised feature or a bunch of other advertised features.

    46. Re:subject by Anonymous Coward · · Score: 0

      Remember the DMCA.

      Nope. I'm not an American, therefore the DMCA means exactly shit to me.

    47. Re:subject by Anonymous Coward · · Score: 0

      Shortly after that updated firmware, my network card stopped working (both in PS3 mode and in Linux). I tried various thing but nothing helped. I didn't bother to call Sony as I knew that their answer would be to upgrade to the firmware. After couple of months of having a useless PS3 (no network games, movie streaming), I decided to upgrade. I lost my Linux desktop that ran on it but the network started working again. I guess, you could say that Sony didn't force me to upgrade. I still had a choice of having a useless PS3.

    48. Re:subject by Anonymous Coward · · Score: 0

      Personal property is a broad category of property. Its basic definition is any property that is moveable and temporary. Basically, it includes everything except for real property (e.g. real estate, affixed fixtures, buildings) and intangible property (e.g. intellectual property, debts). This means that corporations and businesses can own personal property and this idea extends back at least 500 years.

    49. Re:subject by TheCRAIGGERS · · Score: 1

      Thank you for this, and (even more so) thank you for your previous work. I'm using my PS3 as a media center right now in part because of you, and I'm exceedingly grateful.

    50. Re:subject by Anonymous Coward · · Score: 0

      Playing devils advocate... For the same reason the court seemed to side with Sony about being able to remove features (e.g. Linux support), why wouldn't they also be allowed to remove other features (e.g. all of them), by bricking the whole thing, especially if it's out of warranty. It would be a total dick move to do, but it's Sony. PS3 is 6 years old. PS4 is in development. They can manufacture slim PS3s cheaply now. The games are where they make their money. Just send everyone (who bought a PS3 in the last year) a new slim PS3 with new keys, and nuke the rest. They lose maybe $100 per customer, but they get to secure their machine. and as long as they sell at least 2 new games for each free PS3 they send out, they break even. Presumably anyone who bought a PS3 within the last year, intends to buy games for it. Naive people will be glad to get a new PS3 because it's new. If I was a corporate douchebag at Sony, I know I'd be pushing to nuke the old PS3s and screw over all my customers (because I would be in character).

      This is the kind of shit that gets modded "Informative", "Insightful" and "Interesting" on Slashdot, just because the poster is bashing Sony.

      Easiest way to get modded up on /. - list all the bad things Sony has done, "forget" to list anything nice/good Sony has done and voila! Instant Karma!

      You know what I call such prejudiced, biased idiots? A gathering of trolls under the Slashdot bridge.

      Posting AC to retain modding - to alleviate at least some of the idiotic modding being done in the name of Sony-hatred

    51. Re:subject by TsuruchiBrian · · Score: 1

      In my comment I suggested Sony might send new units, only to those who bought existing units recently (i.e. they are still under warranty). So you w/ your 6 your old system, wouldn't get one under my hypothetical situation :P

    52. Re:subject by TsuruchiBrian · · Score: 1

      Why wasn't intentionally removing feature of "Other OS" considered destruction of property? My point wasn't that this isn't destruction of property, but that they already got away with a less overt, but similar action. Their defense, if it was found valid in court for removing other OS , should still be valid for removing other features as well. I think they are standing on some firm legal ground (at least according to the courts). You agreed to a ridiculous EULA when you bought the PS3 along with the EULA from every single firmware update. Anything that happens to your PS3 is something you agreed to. I know I won't be buying a PS4, because I know I would be forced to agree to even more ridiculous EULAs just to use it. The only reason I bought a PS3 was for the media center + blu ray anyway. Now those are pretty common.

    53. Re:subject by TsuruchiBrian · · Score: 1

      Yes that's true you had a choice. In addition to not playing any new games, you also could not play new Blu Ray movies, use your netflix account, get updates to existing games, log on to play station network, etc. Refusing the upgrade is not the same as having your PS3 "bricked". But as someone who bought a PS3 I certainly felt entitled to being able to play new blu rays and new games. I think most people did. It was quite shocking to learn that "ability to play all new games and movies" was a feature that did not come with the PS3. It was one that I had to negotiate with every single firmware update. I will never buy another Sony product.

    54. Re:subject by mcgrew · · Score: 2

      Because that would be intentional destruction of property and the lawsuit would destroy Sony in every country.

      Ten or so years ago my then-underaged daughter, who was working at a record store, brought home a Sony-BMG CD and played it in the CD player, which at the time the only one was in the computer. Not realizing that Sony was Satan Himself and never dreaming that a big respected company like Sony would deliberately vandalize her dad's computer, she installed XCP.

      XCP disabled all my file sharing software and all my CD burning software; no more Linux distros or indie music, no sampling my analog media or recording my guitar. Sony deliberately vandalized my computer. So if you're correct, why was no one sent to prison for vandalizing thousands of innocent people's computers?

      Note to Sony: your vandalism made me start pirating. Fuck you, Sony, may you and all your employees rot in hell since nobody rotted in jail.

    55. Re:subject by Anonymous Coward · · Score: 1, Informative

      ..And incapable of handling larger, open-world RPGs like Skyrim and Fallout: New Vegas because they cheaped out on the RAM. Tsk tsk.

    56. Re:subject by Spaseboy · · Score: 1

      Corporations are people.

      --
      "I don't want more choice, I just want nicer things!"
      -Jennifer Saunders as Edina Monsoon
    57. Re:subject by non0score · · Score: 1

      Superior GPU? Have you even WORKED on a PS3 or X360 before? CPU definitely yes, GPU definitely no.

    58. Re:subject by non0score · · Score: 1

      Cheaped out on the RAM how? You mean how the X360 has 512MB and the PS3 has 512MB? Or do you mean the bus to access said RAM?

    59. Re:subject by pjfontillas · · Score: 1

      Winrar. When I was buying I actually thought to myself: "This PS3 is $300+, but then again so is that Blu-ray player I was looking at. But I can do so much more! I can play games with it... connect to Windows Media Player... I heard it can even run Linux...". However, nowadays it has issues connecting to Windows Media Player so I use PS3 Media Server instead; and I dumped the Linux install so I could keep playing the latest games. But hey, at least I can still play games.

      --
      Life. Is. Good.
    60. Re:subject by Khyber · · Score: 1

      PS3 was a 7800 GeForce modified and had 256 MB dedicated memory.

      360 was a shitty modified ATi X1800, with a shit 10MB dedicated RAM and had to share memory with the system.

      Have you ever worked directly with the chips? That's what I thought. the 7800 kills the X1800.

      Hi, I'm deep in the semiconductor industry.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    61. Re:subject by Anonymous Coward · · Score: 0

      That means that nerd doesn't belong or is it a second level?

      Nerds never belong, especially not at second level. They require name-level (10 or greater) to attract followers, and only after constructing a keep.

      Level 9 or greater, nerdling.

    62. Re:subject by non0score · · Score: 1

      Oh you're one of those MOAR FLOPS == MOAR BETTAR people who haven't written a shred of real software for these platforms. Ok. =)

    63. Re:subject by DarwinSurvivor · · Score: 1

      Need to read slower. I missed the words "in the last year" :(

    64. Re:subject by Anonymous Coward · · Score: 0

      "Bootldr suffers from the same exploit as metldr..."
      Let me disagree on that ;)

    65. Re:subject by Anonymous Coward · · Score: 0

      ok so where do i download the code and how do i install it please

    66. Re:subject by Khyber · · Score: 1

      Pal, I've written RAW ASM for both GPUs seeing whether or not they would be useful in running some of the embarrassingly parallel computations my research facility would use in every-day tasks.

      nVidia won.

      Try again when you do this globally!

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    67. Re:subject by Khyber · · Score: 1

      BTW, more FLOPs is better. Not my fault coders don't know how to optimize for shit now days, both on the software and hardware sides.

      If the 360 was so superior, why couldn't it ever really do games in full 1080p and had to resort to upscaling for most of them from half of the resolution?

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    68. Re:subject by non0score · · Score: 1

      Oh, in other words, you never wrote a single line for the RSX or the XENOS. You wrote code for the 7800 and the X1800. The fact you're confusing the PC versions of those chips with the console versions for those chips simply shows how little you actually know. Please fail moar.

    69. Re:subject by non0score · · Score: 1

      Because all non-trivial PS3 games run at interactive rates at 1080p native, right? When did amount of pixels == quality of pixels? Good thing you work in research and not in gaming! You don't even understand the difference between quality vs. quantity!

    70. Re:subject by partyguerrilla · · Score: 1
      it either had dedicated RAM or had it shared with the system. The 360 had 512MB of shared RAM.

      Have you ever worked directly with the chips?

      Nice appeal to authority. Perhaps you could prove your experience with relevant information, instead of the exact opposite.

    71. Re:subject by Khyber · · Score: 1

      "You wrote code for the 7800 and the X1800."

      Considering neither supported CUDA or OpenCL (wasn't out at the time) You're pretty stupid in assuming so.

      Try again when you know what architectures actually support what and when, child.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    72. Re:subject by Khyber · · Score: 1

      Almost every PS3 game I have is native 1080p, all the way up to Mortal Kombat.

      Man you're a stupid one. Very likely under the age of 20 given the sheer lack of knowledge you possess, which is evident in your comment history.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    73. Re:subject by Anonymous Coward · · Score: 0

      This would be a complete waste of time on their part. The fact is that most people are still going to buy games, just like most people still buy PC games despite the fact that it's been a "crackable" platform for 30 years. And it's the absolute tail end of the console cycle. Most of those people they'd theoretically be mailing $100's worth of hardware to aren't even going to buy $100 worth of games between now and PS4's release.

      The most effort they're likely to put into it is some kind of detection for cracked consoles and ban those accounts or boxes from PSN, and try to make new firmware as much of a hassle to crack as they can.

      Nuking old consoles would lose them more customers (even if they mailed them new ones BEFORE nuking them) than they would lose from just letting this shit ride until PS4 came out (with hopefully a less flawed security model). It wouldn't be "douchebag corporate Sony" it'd be "fucking idiotic, lose all your customers Sony."

    74. Re:subject by non0score · · Score: 1

      Pal, I've written RAW ASM for both GPUs seeing whether or not they would be useful in running some of the embarrassingly parallel computations my research facility would use in every-day tasks.

      "You wrote code for the 7800 and the X1800."

      Considering neither supported CUDA or OpenCL (wasn't out at the time) You're pretty stupid in assuming so.

      I said "wrote code"...which includes any sort of language, including ASM. Yet you took that to mean CUDA or OpenCL, despite you yourself mentioning that you wrote ASM. In other words, you actually didn't write ASM (nor HLSL/GLSL, which was what many of the high perf computing guys did before CUDA or OpenCL came onto the scene). Therefore, you were just caught flat out lying. Good job. And don't bother cuting and pasting ASM here...we don't need you copying and pasting HLSL compiler outputs on /..

      So, you said you wrote code for "both GPUs" (now I'm even more confused as to which GPUs you're referring to, since you couldn't have possibly written a single line of code on the RSX, Xenos, X1800, or the 7800), yet you didn't. And even if you did write CUDA or OpenCL, you wouldn't have written it for the above four GPUs, since they aren't supported. Let's not mention the fact that you couldn't have gotten your hands on the RSX or the Xenos (dev kits) to write your imaginary code (because MS/Sony don't sell devkits to research institutes), none of your supposedly experience has any relevance whatsoever to the original discussion about Xenos vs. RSX.

      Please, keep arguing and making up BS. This is becoming a fun daily exercise!

    75. Re:subject by non0score · · Score: 1

      Almost every PS3 game I have is native 1080p, all the way up to Mortal Kombat.

      Man you're a stupid one. Very likely under the age of 20 given the sheer lack of knowledge you possess, which is evident in your comment history.

      Again, completely shows how LITTLE you know about making games on these machines (TBH, "little" is actually too much to describe the knowledge you have on this subject). Let me guess (like many others have): did you look at the top right of your TV and took that as the native rendering resolution of your games? LOLOLOLOLOLOLOLOLOLOLOLOLOLOL. PLEASE FAIL MOAR.

      I think it's conclusive to everyone reading that you're a PS3 fanboy. Nothing wrong with being a fanboy, but you should know when to stop. And don't worry, I'll answer your question (if it wasn't clear enough from my comment history): I'm a dev who actually loves the strengths and weaknesses of each platform (yes, weaknesses too, because that forces us to innovate, such as using the SPU to do post processing!).

      P.S. For anyone else who's bothering reading these posts, don't take the list as set in stone...even thought it's close enough, but it's still a few dozens of pixels off here and there (mainly due to memory alignment issues).

    76. Re:subject by Anonymous Coward · · Score: 0

      What nonsense are you blabbering?

      The only advantage 360 tech had over the PS3 was the free-AA on the daughter GPU die, which was designed for the original "gimped" resolution limit that they lied about being a limit.
      If they hadn't gimped the daughter die as much, they'd have had a considerable advantage in graphics despite the GPUs weaknesses.
      Wii is missing for obvious reasons.

      Although I agree, I wouldn't be surprised if it was leaked by them.
      PS3 is at its ending, PS4 is basically around the corner despite rumors of it not being true, it is the same plan as before.
      Selling them at high profit after encryption has leaked guarantees at least some money from the effort, despite the potential software piracy.
      They could probably make more profit from the consoles than the software now, especially the new model, everyone who really cared about PS3 already has one and games. These extra new people are basically secondary market customers now, that point where they target lesser markets for money and poorer markets. (like they done with both PS1 and 2, even today for PS1 I think, or did they stop that recently?)

      They certainly done a good-ish job securing it. If they can pull it off again, all power to them.
      But they will struggle with it for sure.

    77. Re:subject by Anonymous Coward · · Score: 0

      With The OFW 4.30+ will there ever be a way to apply CFW to them with the new bootldr keys? or do we still have to downgrade with a flash?

  2. It's nice but... by thetoadwarrior · · Score: 5, Insightful

    The PS3 is nearing the end of its life and it's taken 6 years to do it so it's served its purpose.

    1. Re:It's nice but... by OrangeTide · · Score: 4, Insightful

      Yea, the amount of time it took for this to happen is just too long for pirates to take it seriously.
      But it's nice that this has been hacked so we can repurpose discarded PS3s when a console for this upcoming generation is released.

      --
      “Common sense is not so common.” — Voltaire
    2. Re:It's nice but... by Anonymous Coward · · Score: 0

      Sony says they ill support PS3 for at least 10 years. By my accounts 4 to go...
      Have you look at they launch library for 2012 - 2013 and beyond? One word - rock solid!

    3. Re:It's nice but... by petsounds · · Score: 4, Interesting

      Served its purpose? It's still a powerful machine. Would be a brilliant media center with better software. Homebrew, emulators. Sounds like a purpose is just starting to me.

      The only disappointing part is this is coming about not through Sony coming to their senses or the courts forcing them to restore Linux functionality to the PS3, but through the tenacity of hacktivists. But such is the world we live in.

    4. Re:It's nice but... by Gaygirlie · · Score: 4, Interesting

      Well, I for one have been waiting for this. I've kept a modified firmware on my PS3 in order to be able to use various media players and emulators on it, and I don't like that fact that the stock firmware periodically sends a list of every single action you've taken to Sony -- including filenames, sizes, the names of the devices they were opened from and so on.

      I've found myself not playing games on the PS3 much, but it makes for a great media player. As such with the release of these LV0 keys I'm hoping to get to use Netflix on it soon.

    5. Re:It's nice but... by Anonymous Coward · · Score: 1

      Yea, the amount of time it took for this to happen is just too long for pirates to take it seriously.

      It's not just for pirates. Also, even if it takes a long time, people could still go back and play PS3 games for free. People do play old games, you know.

    6. Re:It's nice but... by Anonymous Coward · · Score: 0

      They should unlock everything once the ps4 is released.
      I, for one, would be happy with that :D

    7. Re:It's nice but... by Gaygirlie · · Score: 2

      They should, yes, but the chances for that are more-or-less the same as you seeing a live Tyrannosaurus Rex flying in the air and singing Macarena.

    8. Re:It's nice but... by elashish14 · · Score: 1

      In fact, it worked out great this way. Remember all the cool stuff that people used to do with their PS3s? Building clusters, and all sorts of other great things? Now they can do it in perpetuity. As people start to get rid of their old PS3s, they can be repurposed for all the great things that they were being used for before Sony fucked everyone over.

      I also took a stroll over to the wiki and found that even the PS2 is still around. Now it's not inconceivable that the PS3 would receive EOL before the PS2, but at best, the PS4 will probably be competing with the PS3 in terms of computing power, so it doesn't seem unreasonable to expect that the PS3 will still be getting a bit of attention.

      And regardless, the PS4 is still not out and may not be for a while, and with all the video game retail that comes at the end of the year, there's still time for this to become a thorn in Sony's side... which I'm sure no good human could complain about.

      --
      I have left slashdot and am now on Soylent News. FUCK YOU DICE.
    9. Re:It's nice but... by Anonymous Coward · · Score: 0

      The PS3 is nearing the end of its life and it's taken 6 years to do it so it's served its purpose.

      It's like finding your grandfather's porn. The initial surprise and anticipation quickly turns into the realization you'll never get those few minutes back.

    10. Re:It's nice but... by Anonymous Coward · · Score: 0

      Pirates always took the PS3 seriously. Its just that Sony's legal team took piracy even MORE seriously and it reflects pretty heavily on the Vita homebrew scene.

    11. Re:It's nice but... by Anonymous Coward · · Score: 0

      Except it hasn't been 6 years, it's been more like 2 years since anybody was putting any serious effort into it and the initial crack was made within months. Had Sony not behaved in such a dickish manner it's likely that nobody would have bothered to crack it.

    12. Re:It's nice but... by AmiMoJo · · Score: 3, Interesting

      The techniques developed could help crack the next generation console though. It is hard to see how you can possibly defend against things like memory bus glitching, which was the initial attack vector.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    13. Re:It's nice but... by thetoadwarrior · · Score: 2

      No, I mean the security (not the ps3 itself) has served it purpose by making it take this long for them to reach this point. Had people broke the security straight away that would be bad for sony but it took them a few years to reach their first break through and 6 years to get to this point. This will help a lot of people that want to do other things with their PS3 which is a good thing. But the ps3 also won't have the rampant piracy the psx had just because of this. Everyone will be moving on within a year or two I suspect.

    14. Re:It's nice but... by Anonymous Coward · · Score: 0

      Isn't Netflix already supported on PS3s?

    15. Re:It's nice but... by TheCRAIGGERS · · Score: 1

      Yes, but you are required to have a PSN account to do so. And if you can't upgrade your firmware, you can't be on PSN.

    16. Re:It's nice but... by IamTheRealMike · · Score: 1

      Glitching attacks were being used decades ago against satellite TV smartcard chips. Anti-glitching circuitry and techniques are well known, probably the PS3/Xbox360 designers felt that it would never get to that point because nobody had ever successfully defended the security of something as complicated as a full blown computer before. There had always been software exploits (and in the PS3 case it turned out that there were indeed software exploits, they were just very hard to spot).

      Given that both Sony and Microsoft were able to defend their platform for most of the consoles lifespan, and Microsoft is in fact still going, I'd be willing to bet that the next generation all have significantly ramped up electronic security systems to defend against glitching attacks.

    17. Re:It's nice but... by petsounds · · Score: 1

      Ah, apologies for misunderstanding. I don't buy the argument that a hacked PS3 would cause mass levels of piracy as happened on the PS2 and Dreamcast. I think most PS3 users want to take advantage of PSN -- playing online with their friends -- so the risk of being banned from the service would discourage most from using pirated games and hacked firmware. But it's a moot point as Sony was successful in abridging customer rights.

  3. My kingdom for an expert. by Anonymous Coward · · Score: 0

    Does Sony have ANYONE who understands security?

    1. Re:My kingdom for an expert. by Anonymous Coward · · Score: 2, Insightful

      Does Sony have ANYONE who understands security?

      No, Sony only understands how to fuck its customers.
      Everything else is a secondary consideration.

    2. Re:My kingdom for an expert. by GigaplexNZ · · Score: 3, Insightful

      Considering this security failure is occurring towards the end of life of the device, it actually did its job this time.

    3. Re:My kingdom for an expert. by jargonburn · · Score: 1

      Actually, *SONY* did their job by creating an environment where there was little pressure to *TRY* cracking their console. The majority of interest in and efforts toward cracking the PS3 only came to bear AFTER Sony decided to remove OtherOS. At least, that's how I remember it.

  4. Sony did this to themselves by girlintraining · · Score: 5, Insightful

    Fundamentally, client-side security doesn't work. You can obscure the hell out of it and bury it deep within the system, but sooner or later, someone's gonna crack it. If they'd just let the damn homebrew people make backups of their games and install their own software, I doubt the mod community would have sprung up like this. They wanted access to the hardware, not pirated games. If they'd just locked up the portion of the system responsible for validating a game disk with some kind of TPM mechanism but left the possibility of running "unsigned" content, I doubt this breakthrough would have happened within the life of the product.

    Sony, like every other big corporation, doesn't understand how hackers think. They don't give a fuck about your games: They want to see the nifty hardware! They want to push it to its limits, make new stuff with it. These are creative people who are endlessly fascinated with how things work. They're bored engineers.

    But management got the idea in their head that the hardware is also theirs, not the person who bought it, and they're the only ones that get to say what it does, how it does it, etc. In so doing, they pissed off about a half million people who have the time, patience, resources, and will to tear the damn thing apart piece by piece until it's theirs again. Guys, why couldn't you just let them have their fucking Linux on PS3?

    --
    #fuckbeta #iamslashdot #dicemustdie
    1. Re:Sony did this to themselves by darkfeline · · Score: 3, Interesting

      IIRC, the US military was one of the biggest users of PS3 as cheap hardware for Linux "racks". How much says that they'll now resume installing Linux on PS3? Heck, how much says that it was a hacker working for the military who leaked the keys in the first place?

    2. Re:Sony did this to themselves by Anonymous Coward · · Score: 5, Funny

      Yeah, they want to mod it to run on a Generation 1 LCD photo frame...

    3. Re:Sony did this to themselves by BumpyCarrot · · Score: 2

      I wish I had mod points for you, AC, I really do.

      --
      Do you see what I did there?
    4. Re:Sony did this to themselves by Anonymous Coward · · Score: 0

      Thanks. I'm just glad to know that someone liked it.

    5. Re:Sony did this to themselves by CastrTroy · · Score: 2

      The problem is that the hardware can't tell the difference between unsigned homebrew software and unsigned pirated games. So they lock down the hardware so that it only loads signed code. If you allow the console to easily run unsigned code, you are also allowing people to play pirated games. You could possibly encrypt the entire game disk, and therefore take make it more difficult to copy them, but you only need 1 person smart enough to copy the game, and then distribute it all over the internet. But if your hardware won't play unsigned games at all, or requires complicated modifications to play unsigned games, then you'll discourage a lot of users from using pirated games.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    6. Re:Sony did this to themselves by Anonymous Coward · · Score: 5, Interesting

      Fundamentally, client-side security doesn't work. You can obscure the hell out of it and bury it deep within the system, but sooner or later, someone's gonna crack it.

      It lasted six years. The PS3 doesn't have much life left as a flagship console. Better security would have been a waste of money.

    7. Re:Sony did this to themselves by Anrego · · Score: 2

      I seem to remember sony produced a firmware just for them.. can't remember the source of this though.

    8. Re:Sony did this to themselves by Anonymous Coward · · Score: 1

      The military probably don't need PSN access or the latest games, so why would they they update them to a non working version?

    9. Re:Sony did this to themselves by dgatwood · · Score: 4, Insightful

      Very true. The right solution is to make signing free for homebrew creators, but either:

      • Require server-side signing where you upload the game and get back a signature. That way, they can do various checksum-style tests to see if the signed content is likely pirated before signing it.
      • Require that each homebrew game be signed using a private key that is specific to each device, and design the hardware/OS so that only factory-signed code can use that private key. Add factory-signed tools that perform those various checksum tests locally and ask the servers for permission before signing the binary. The servers could reject requests from out-of-date versions of the signing tools, so you could have the same sort of forced-updating process for the signing tools that you'd have with a server-side solution, but you wouldn't have to push the whole binary across the wire.
      • Charge a small amount of money for the ability to sign homebrew binaries.

      Either way, it's a cat-and-mouse game, but at least with those sorts of schemes, the pirates are on their own when trying to gain hardware access instead of having the homebrew folks working alongside them. Many eyes make all security holes public, and all.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    10. Re:Sony did this to themselves by mrbester · · Score: 2

      And thus a new meme was born...

      --
      "Wait. Something's happening. It's opening up! My God, it's full of apricots!"
    11. Re:Sony did this to themselves by Anonymous Coward · · Score: 0

      Who said they updated their existing ps3 nodes? You seem to be implying hardware never ever fails and requires replacements.

      When a unit fails and needs replaced, it's not like you can hop over to the non-updated-ps3 store and pick up a new one.
      Sony just assured all future tax dollars will be directed elsewhere for replacement nodes, and in fact the DOE already started their CUDA migration upon the first announcement of removing the Linux booting features.

    12. Re:Sony did this to themselves by mkraft · · Score: 1

      Not just Sony, but game developers as well. Last time the PS3 was hacked, rampant cheating occurred in many online games from developers that relied solely on client side protections so no server checks were done.

      Here's hoping those developers learned from their mistakes and that won't be a problem this time. Let's also hope Sony has learned and protected the PSN and store from client side attacks since decrypting PSN traffic will be possible. I believe they did bolster PSN security after the PSN hacking, but we'll see if it holds.

    13. Re:Sony did this to themselves by UnknownSoldier · · Score: 1

      > Sony, like every other big corporation, doesn't understand how hackers think.

      Exactly! The fastest way to motivate a hacker*/programmer is to Tell him/her that they can't do something!

      * Using the orriginal definition of hacker not the bastardized media version -- Hacker, noun, Someone interested in exploring places they normally couldn't access for the sake of learning & acquiring knowledge - no malicious intent intended.

      --
      Any ideology taken to an extreme is never a good idea in the long run.

    14. Re:Sony did this to themselves by alvinrod · · Score: 1

      That's great and all, but Sony doesn't care about them. If they're just in it for the hardware (which at certain points of the consoles lifecycle is subsidized) the manufacturer (Sony in this case, but it applies to all of them) doesn't want you as a customer as they really need you to buy games. Also, while it's nifty that there are some hobbyists out there who get a lot of joy out of tinkering with the technology and discovering how to bend it to their will, the vast majority of the people who would use these results are just going to do so to pirate games. They don't give a damn about the free software movement, open source, or anything else. They're just cheapskates who don't want to pay for a game.

      Yeah, Sony probably shouldn't sell the hardware at a loss, and it's really stupid to expect any security to hold up for very long if someone really wants to crack it, but that's the way the market is right now and no console manufacturer could survive if they couldn't subsidize the hardware, especially early on when it's rather expensive to make.

      Sony understands perfectly well how hackers think. They just make poor customers for Sony's business model so there's no interest at all to cater to them. That's why you're not going to see the kinds of features that hackers want.

    15. Re:Sony did this to themselves by Charliemopps · · Score: 3, Insightful

      Pirates pirate... period. If they want to play free games, they are going to. If you lock your hardware down so they can't play pirated games on it, they just use someone elses hardware. At least you could have made some cash off the console. Oh wait... You're selling the console for less than it costs to make it so you can lock in customers and then screw them with overpriced games? Well shit... I think you just figured out why people are trying to pirate your software. Get a business model that doesn't involve screwing people over and manipulating teenagers into dumping all their cash into your shitty console and maybe they wont spend half their adult lives trying to screw you back. Piracy is such an easy problem to solve... instead you spend stupendous amounts of money trying to prevent it so that you can keep your 1980s business model. You get what you deserve.

    16. Re:Sony did this to themselves by Anonymous Coward · · Score: 0

      Fundamentally, client-side security doesn't work. You can obscure the hell out of it and bury it deep within the system, but sooner or later, someone's gonna crack it.

      Mathematically, DRM offers no protection, but in practice it does. This scares me. The PS3 was cracked due to a blunder on Sony's part, rather than a generalizable flaw in the implementation. Smart phones are using similar hardware DRM that has proven even more resilient. Now that DRM can be expected to hold for the useful life of the product, it is starting to become rampant.

    17. Re:Sony did this to themselves by westlake · · Score: 1

      he US military was one of the biggest users of PS3 as cheap hardware for Linux "racks". How much says that they'll now resume installing Linux on PS3? Heck, how much says that it was a hacker working for the military who leaked the keys in the first place?

      The HPC hack takes thousands or tens of thousands of consoles out of retail distribution channels --- expensive hardware that remains on the market only because it is subsidized globally by the sale of video games and services.

      The hack doesn't solve the problem of making HPC affordable --- it just passes the costs along to someone else, who won't be willing to foot the bill forever,

    18. Re:Sony did this to themselves by gamanimatron · · Score: 1

      Simple solution: Rearrange one or more GPU constant maps (register IDs, video modes, ?) based on the state of the trust chain, and have the firmware and OS capable of operating in either state. This should be easy to do in silicon. Any decent commercial game will end up with those values hardcoded all over the engine and would require extensive patching to correct for it. When authoring, just set a compiler flag to choose which map to use. So homebrew stays homebrew in untrusted space but with full hardware access, and commercial games stay commercial in trusted space.

      --
      cogito ergo dubito
    19. Re:Sony did this to themselves by Anonymous Coward · · Score: 0

      and I suspect that you do not understand how publishers think.

      They actually care much more about controlling developers than they do about users pirating games.

    20. Re:Sony did this to themselves by Kjella · · Score: 3, Insightful

      Pirates pirate... period. If they want to play free games, they are going to. (...) Piracy is such an easy problem to solve...

      What then, give away the games? Sure that'd solve piracy in a sense, just like consenting to sex will prevent you getting raped.

      Oh wait... You're selling the console for less than it costs to make it so you can lock in customers and then screw them with overpriced games? Well shit... I think you just figured out why people are trying to pirate your software.

      Nobody put a gun to their head and told them to get a console instead of a PC. It has been proven time and time again that consumers don't like up front costs, they want cheap printers and expensive ink. Or actually they don't like any costs so they want cheap hardware, free games and a pony. If any of the silly self-justification you make up was true, why is then piracy rampant on platforms that aren't locked down too?

      --
      Live today, because you never know what tomorrow brings
    21. Re:Sony did this to themselves by tlhIngan · · Score: 2

      Fundamentally, client-side security doesn't work. You can obscure the hell out of it and bury it deep within the system, but sooner or later, someone's gonna crack it. If they'd just let the damn homebrew people make backups of their games and install their own software, I doubt the mod community would have sprung up like this. They wanted access to the hardware, not pirated games. If they'd just locked up the portion of the system responsible for validating a game disk with some kind of TPM mechanism but left the possibility of running "unsigned" content, I doubt this breakthrough would have happened within the life of the product.

      Sony, like every other big corporation, doesn't understand how hackers think. They don't give a fuck about your games: They want to see the nifty hardware! They want to push it to its limits, make new stuff with it. These are creative people who are endlessly fascinated with how things work. They're bored engineers.

      Guess what? It's why the PS3 took so long to be "cracked". (Technically, the Xbox360 isn't cracked - hacked firmware can be run on the DVD drive to play pirated games, but that's it. And the signed Xbox dashboard actually detects this and reports it back to Microsoft. Running homebrew is extremely difficult - a vulnerable run of Xbox360s allowed Linux, but that's it).

      The thing that kept the PS3 from being hacked and pirated to heck and back was the fact there was PS3 Linux. Once Sony retroactively removed it from ALL PS3s because of a theoretical hack (that was never even exploited as more than a curiosity), the real hackers started getting their hands on it.

      And it all culminated in the January 2011 presentation by failoverfl0w that basically cracked the PS3 encryption keys wide open by revealing the keys.

      Which ended up with a bunch of retail PS3s being converted to run debug firmware. Which Sony noticed when a bunch of PS3s started downloading paid DLC for free and at which point they discovered that people have infiltrated PSN and downloaded the databases.

      The only difference now is we have the core root keys to the very lowest hardware (I think we only have level1 before courtesy geohot).

      Had Sony not done PS3 Linux, it would've been cracked far sooner.

    22. Re:Sony did this to themselves by Anonymous Coward · · Score: 0

      You need to read up on the Xbox360 glitch hack. It's fully broken since a while back.

    23. Re:Sony did this to themselves by Raenex · · Score: 1

      +1

    24. Re:Sony did this to themselves by Zawahiri · · Score: 0

      Urban legend.

    25. Re:Sony did this to themselves by Anonymous Coward · · Score: 0

      they want cheap printers and expensive ink

      Spoken like someone who's never seen a customer buy both black & colour cartridges for a £25 Lexmark/HP printer. They expect the ink to be cheaper than the printer. £50 in ink led to another £40 printer sale, but for Epson this time, where (at the time) the remanufactured cartridges cost next to nothing and worked fine.

      A lot of people buy consoles as a bundle with a couple of new games they want, rather than looking at the individual cost of new games. When it comes to buying a new game, and the pricetag is £60, of course they're going to think it's excessive. Before, they got two games and the hardware for what felt like much better value, but suddenly the deal isn't so sweet, and there's this neat thing their friend was talking about where you can get this £60 title for free...

    26. Re:Sony did this to themselves by Anonymous Coward · · Score: 0
    27. Re:Sony did this to themselves by nhat11 · · Score: 1

      Sony pretty much reached their goal. Purpose of security and encryption is to slow the process down and for Sony's purposes and intents, it's their goal to simply survive this era of consoles. They learned so much of what works and what not that the PS4 will be tougher to crack.

      Here's quoting from a source from san:

      "I think Sony are laughing their butts off. The CFW that is out is bricking a lot of 3.55 PS3's - the only people who would benefit from this leak are those who already have CFW installed. Newer PS3's have lv0.2 which can't be cracked (the private keys are with Sony and no where else) so can't go to 3.55 to get the CFW.
      So we have pirates who have no real change, they just have an update to their CFW, normal users who can't use the CFW and pirates who have now lost their pride and joy, their 3.55 PS3's so will have to get it repaired or spend a fortune on a used fat with 3.55.
      Sony will have learnt a lot about security with the PS3 though so the PS4 should be very secure, I'll be very surprised if it's ever hacked unless Sony make a major mistake with the software or hardware that gives an attack vector.'
      It's a hack of a hack people. So only those that have already hacked the PS3 can use it."

    28. Re:Sony did this to themselves by Anonymous Coward · · Score: 0

      Uh, you do realize that the popular phone and tablet (hint: they both start with a lowercase i) that is selling fairly well are charging well over, *AND* they're overcharging for the software for said platforms (if you don't agree, Dropbox would like to have a word with you).

      So instead, get a business model that involves screwing people over and manipulating teenagers to dump all their cash... that would be better for them.

    29. Re:Sony did this to themselves by zoward · · Score: 1

      Very true. The right solution is to make signing free for homebrew creators, but either...

      That brings the cost of game development for the PS3 down to free, and Sony can't sell insanely priced dev kits to development houses.

      --
      "Can't you see that everyone is buying station wagons?"
    30. Re:Sony did this to themselves by Anonymous Coward · · Score: 0

      The military had access to everything all the time, they were always able to run Linux on the PS3.

    31. Re:Sony did this to themselves by Anonymous Coward · · Score: 0

      It worked well enough for 6 years. It served its purpose.

  5. Today is a good day. by Anonymous Coward · · Score: 1

    Today is a good day. Too bad it has taken so long. I wonder if Sony will see any boost in sales.

  6. Six years later... by Anonymous Coward · · Score: 2, Insightful

    Say what you will about Sony, but they managed to keep the PS3 almost totally immune to hacking for the entire life of the console up til now. Six years, and only a year or so away from the next hardware iteration. That's pretty much a record for game consoles, a rather impressive achievement.

    1. Re:Six years later... by Anonymous Coward · · Score: 0

      Say what you will about Sony, but they managed to keep the PS3 almost totally immune to hacking for the entire life of the console up til now.

      Too bad millions of people can't say the same about PSN.

    2. Re:Six years later... by jonwil · · Score: 2

      Ironically (given Microsoft's reputation for poor security) the XBOX 360 is the least hackable of the 3 major consoles right now. (although one would hope Nintendo has learned from the Wii and improved the security in the Wii U)

    3. Re:Six years later... by Anonymous Coward · · Score: 2, Insightful

      Piracy on XBOX 360 is rampant. Ceva launch updates to racked dvd units firmwares every month.

    4. Re:Six years later... by Anonymous Coward · · Score: 0

      Hacked sorry...

    5. Re:Six years later... by Anonymous Coward · · Score: 0

      Uh... why would one hope that? Why wouldn't you want to be able to run homebrew on the Wii U?

    6. Re:Six years later... by Belial6 · · Score: 0

      No kidding. I am using XBMC on a Raspberry Pi right now because the Xbox was hacked.

    7. Re:Six years later... by rsmith-mac · · Score: 1

      It's the difference between being able to pirate games and being able to execute arbitrary code. The 360 is relatively easy to fake out into believing that it's reading from pressed discs as opposed to burnt copies, but it's still validating the code on those discs. Hackers still have no real ability to execute arbitrary code on a wide range of consoles, excluding a few consoles with specific hardware/firmware revisions that have suitable flaws.

    8. Re:Six years later... by Anonymous Coward · · Score: 0

      PSN wasn't cracked until recently. So they managed to keep also that running for many years.

  7. Six Years in the Making by Anonymous Coward · · Score: 0

    PlayStation 3.11 for Workgroups

    I wonder if any ethical questions arise from using The Three Tuskateers derived key to Kickstart a new OS for the PS3. I've been wanting to play Little Endian Planet for years now.

  8. Google already knows the keys, check it out: by Anonymous Coward · · Score: 3, Informative
    1. Re:Google already knows the keys, check it out: by Dr.+Eggman · · Score: 2

      So, when do the new T-shirts come out?

      --
      Demented But Determined.
    2. Re:Google already knows the keys, check it out: by EETech1 · · Score: 1

      It's always fun to reload the page and watch how fast the number of results grows over time.

      Anyone care to graph this over the next few days?

      About 217 results:)

    3. Re:Google already knows the keys, check it out: by UnknownSoldier · · Score: 2

      Looks like this one is pretty comprehensive ;-)

      http://www.ps3devwiki.com/wiki/Keys

  9. GPU programming killed off Cell's value by Anonymous Coward · · Score: 2, Interesting

    GPU programming, while more difficult, offers higher performance vector computing, on common hardware, unlike the cell processor. The G80 was not released until late 2006, and CUDA took until about 2008. Until then, the Cell processor had mindshare.

  10. The trend is towards closed computing. by Sheetrock · · Score: 4, Interesting

    It's always a little amazing to see how people cheer on the leaks and cracks when they appear in a closed system, yet continue to support these closed systems with their money and attention when open systems are available.

    It's just this very weird disconnect in consumer psychology. You don't have to crack a PC (yet) to do what you want with it. But you make a computer small and flat and suddenly you find yourself having to pay $1+ for every little program, from a collection of programs that somebody else has decided you shall have access to. You don't see the "fuck the man" attitude at the store, you only see it when a Scandinavian high schooler comes up with a crack for your game console and the manufacturer tells you you can't have it.

    I just don't get it. How many years past DeCSS are we and banging our heads against the same wall?

    --

    Try not. Do or do not, there is no try.
    -- Dr. Spock, stardate 2822-3.




    1. Re:The trend is towards closed computing. by foniksonik · · Score: 1

      Woosh!

      They hack it because its there, not because alternatives don't exist.

      --
      A fool throws a stone into a well and a thousand sages can not remove it.
    2. Re:The trend is towards closed computing. by Anonymous Coward · · Score: 0

      It's because apple knows what the hell they are doing. They bridged the magical gap between low cost, ease of use, security, and low barrier of entry.

      To develop for the PS3 you need to own a non-trivial software development business and hand your financial statements to Sony, then pony up 10's of thousands of dollars for dev equipment/software. And, if you're lucky, they'll publish your game.

      It costs 100 dollars to develop for iOS. Full stop

      This translates in to 1 dollar apps developed by whoever wants to develop them, and bought by whoever wants to buy them. The entire end-to-end process is now only constrained by initiative and effort. The creator publishes their ware with no upfront cost, and the buyer buys with a few taps of their fingers. Everything just works. Everyone walks away happy.

    3. Re:The trend is towards closed computing. by Anonymous Coward · · Score: 0

      Right. Now how about the users, who were the topic of the post above.

    4. Re:The trend is towards closed computing. by Anonymous Coward · · Score: 0

      Closed computing has this awesome premise, companies will often sell closed system at much lower (and even negative) profit margin in hopes of regaining profits through later sales. People won't pay more for the ideal.

      In addition, developers often have higher incentive to make software for closed system, because piracy is generally smaller and profits larger.

    5. Re:The trend is towards closed computing. by metamatic · · Score: 4, Insightful

      It's always a little amazing to see how people cheer on the leaks and cracks when they appear in a closed system, yet continue to support these closed systems with their money and attention when open systems are available.

      What open game console has a decent selection of games?

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    6. Re:The trend is towards closed computing. by Anonymous Coward · · Score: 0

      We still like the content, and the systems support and encourage the content in a big, bug way.

      But the systems are ours.

      They sit in our homes.

      They have microphones and cameras

      They hold information, sometimes financial, that can be critical to our personal lives.

      These aren't things that we merely want control over. We MUST be permitted to control them with absolute domination, and we don't care how big the companies are that make them.

      Don't get me wrong. I like story-time. Any time a robot wants to read me a story, I'll listen.

      But just because we like movies, and games, and story-time, doesn't mean we'll invite their all-seeing panopticon into our homes and grant it carte blanche to do and know what it must for the purposes of their profiteering. It's unreasonable to tell me that a flakey song-writer's career is more important than being able to delete spyware from an eavesdropping machine.

      Sell me a substrate, and I'll draw any line I please on it. It's mine, no matter who burned the chip, and I'll run any kind of electricity through it, and bounce any kind of magnetic field off it, as I damn-well please. You won't stop me, because you can't stop me. Not without locking me in a dungeon. And then, why did you sell me this bloody thing in the first place?

    7. Re:The trend is towards closed computing. by Anonymous Coward · · Score: 0

      ColecoVision.

    8. Re:The trend is towards closed computing. by shentino · · Score: 1

      Established players tend to fight dirty when new contenders get on their turf.

      Unless you have significant resolve, trying to enter the market will only get you stomped on by old timers that don't want you around.

    9. Re:The trend is towards closed computing. by f3rret · · Score: 1

      I don't own a console or an iPhone and I got the Nexus S cus' it was easy to root.

      I'm fighting the power and sticking it to the man.

      Keepin' it real, dawg.

      --
      Admit nothing. Deny Everything. Make Counter-accusations.
    10. Re:The trend is towards closed computing. by Anonymous Coward · · Score: 0

      You don't have to crack a PC (yet) to do what you want with it.

      I have an HP laptop that does in fact require editing the firmware in order to use a different network card. And the firmware is cryptographically signed with a 2048 bit key. (as an aside, I'm never buying an HP again)

  11. This changes nothing for me. by AbRASiON · · Score: 4, Insightful

    Honestly if you have any patience you just wait 3 months and the good games are 25$ a pop - that's 2 lunches for me. I'm in my 30's now and I suspect my heavy piracy days are long gone. I also feel slight guilt when I pirate games now, some of these guys bust their asses to make some really good stuff. If ever do pirate anything it's only the gargantuan huge games which are selling a tonne anyhow.

    I'm also really really happy with my PS3. I know Sony is the devil here but the exclusive games for the system, unlike the 360 - don't get ported to PC. There's some genuinely unique and fantastic games on the platform.

    If I didn't own a beast little HTPC now (HP Microserver N40L) then I would however be happy that finally XBMC might come to the PS3. (I can't deny it DID piss me off they closed the loophole the developers were considering on the PS3) They honestly coudl've sold a shitload more if the PS3 supported XBMC out of the box with a basic live boot CD / DVD or something.

    1. Re:This changes nothing for me. by Anonymous Coward · · Score: 0

      Same here, but the only feature I want with this is dumping the game I bought on a disk and stack the game somewhere else.
      Also reading mkv with subtitles, and 10bit videos.

      That's pretty much it.

    2. Re:This changes nothing for me. by Anonymous Coward · · Score: 0

      Sony used to make a (substantial) loss on every console. Software sales would make their profits (if any), so getting more consoles out there for people who use it mostly for non-gaming use is suicide.

    3. Re:This changes nothing for me. by tequila_j · · Score: 1

      2 lunches for you, 8 for me.

    4. Re:This changes nothing for me. by Gaygirlie · · Score: 1

      Not everyone uses custom firmwares for piracy. I know, I know, MOST people do, but there's also plenty of us who do it for privacy reasons and to be able to mess around with homebrew. Did you know that the stock official firmware periodically reports all of your activities to Sony, including filenames, sizes, the names and addresses of the machine you opened them from, dates, times and so on? I just don't feel comfortable with that, they have no justification for spying people to such a degree.

    5. Re:This changes nothing for me. by tepples · · Score: 1

      I already have a job. Lunch costs me $2.16 including sales tax.

    6. Re:This changes nothing for me. by djhertz · · Score: 1

      Can you point me at the $2.16 lunch? I usually get a really nice sub or salad and soda for $8.03 at a local place but we do have an Arbys nearby.

      --
      Modest doubt is called the beacon of the wise - William Shakespeare
    7. Re:This changes nothing for me. by Anonymous Coward · · Score: 0

      Can you point me at the $2.16 lunch? I usually get a really nice sub or salad and soda for $8.03 at a local place but we do have an Arbys nearby.

      Not everyone is payed in nice dollars. US$ 25 can be 1/3 of the earns of one month from someone in the 3rd world.

    8. Re:This changes nothing for me. by Anonymous Coward · · Score: 0

      Not everywhere costs as much to live either.

  12. xkcd knew ... by Anonymous Coward · · Score: 0

    http://xkcd.com/221/

    PS3's random generator code.

  13. hooray by PopeRatzo · · Score: 1

    Sony can't be crushed soon enough.

    --
    You are welcome on my lawn.
  14. About time! by Anonymous Coward · · Score: 1

    As a PS3 owner who refused to upgrade past firmware version 3.15 out of principle, this news means I might finally someday be able to play my store bought copy of Gran Turismo 5 (the reason I bough the system in the first place).

    1. Re:About time! by Legion303 · · Score: 2

      "I might finally someday be able to play my store bought copy of Gran Turismo 5 "

      You're going to be disappointed.

  15. "Leaked"? by Anonymous Coward · · Score: 0

    And all TFA says is "found". Just where did these come from? Do we have any source actually saying if it was a leak?

  16. I can't even tell what you're saying. by YesIAmAScript · · Score: 1

    If a console is capable of running unsigned content but as a rule it refuses to, then that's client side no matter how you slice it. Yet this is what you are suggesting they should have done.

    As to what they actually did, it's a financial issue not a technical one. If a console is fully functional with unsigned content, then developers will not pay to get their content signed. Since the console business works by getting license fees and the signing is what enforces this, this would mean it would be financially unviable to run make consoles.

    The key to making a console isn't really making it impossible to run pirated content. It's to make sure that it is hard enough to make full functionality unsigned games that developers don't feel they can try to go without paying you to get their games signed.

    Sony put restrictions on what PS3 linux code could do. But once hackers broke this and accessed full functionality, Sony had little choice from a financial perspective. They had to close the holes. Maybe removing PS3 linux was the only way to close the holes, I dunno.

    PS3 linux was crap, you could get a better linux machine for less money before PS3 linux was even removed from the machine. I find it really hard to draw a true link between being denied what PS3 linux offered and hacking the PS3. I far more think it's like you say, these people want to see nifty hardware.

    --
    http://lkml.org/lkml/2005/8/20/95
    1. Re:I can't even tell what you're saying. by shentino · · Score: 4, Informative

      It pisses me off how many Sony fanboys cheered when OtherOS was revoked, and said that the hackers using it were such a small portion of the market that they deserved to get fucked over anyway.

      Whatever happened to truth in advertising? When did it become ok to assrape one part of the market to protect another?

      The bottom line is that the people who bought the PS3 for OtherOS were retroactively mislead and someone thought so enough that Sony wound up getting sued in 5 different class action lawsuits over it.

      People actually blame hackers for piracy, when it's actually pirates being opportunistic thieves taking advantage of the hacker. Pirates "steal" effort from hackers by subverting hacker work for their own ends just like they "steal" from content creators.

      The argument that promises were broken fall on deaf ears because most people think that Sony was cool to flip the bird at OtherOS users, simply because hackers are scum that deserve to be cheated anyway.

    2. Re:I can't even tell what you're saying. by jones_supa · · Score: 1

      When did it become ok to assrape one part of the market to protect another?

      Well, if the another market covers 99.99% of the intended use of the product (a game console), it is kind of understandable...

    3. Re:I can't even tell what you're saying. by shentino · · Score: 1

      Understandable maybe but that doesn't automatically make it right.

      I opine that screwing people over is wrong no matter what you stand to gain from it.

  17. Re:fuck you Sony! by Anonymous Coward · · Score: 0

    Eating cut gemstones?

  18. About your dog... by Anonymous Coward · · Score: 0

    Is he named Colby?

  19. In their mind it is thiers. by Kaenneth · · Score: 4, Insightful

    They (initially) sold hardware at a loss, planning to make up the cost by selling games.

    The homebrewers are not, as stated, interested in the games. Therefore, in Sony's view they are stealing the hardware, just as much as someone downloading Sony brand music is stealing it.

    The only reason PS3s were able to make cheap clusters is because Sony subsidized the consumer hardware; otherwise it would make more sense to buy hardware designed for the purpose without the controller ports, blu-ray drives, etc. etc.

    It's a result of Sony's business decision, and they were losing too much to the people who would never buy a single game or blu-ray movie, so they cut their losses by killing homebrew capabilities, protecting the price points for their profitable target market.

    1. Re:In their mind it is thiers. by Anonymous Coward · · Score: 0

      That could make sense, but why would they have ever offered the ability to run Linux in the first place? Any project manager knows it's easier to add features later than pull features that the product originally shipped with. Especially if they were actually working well!

  20. Light of day? by Kernel+Kurtz · · Score: 1

    "You can be sure that if it wouldn't have been for this leak, this key would never have seen the light of day, only the fear of our work being used by others to make money out of it has forced us to release this now"

    So they would never have published it if it had not been leaked?

    Seems unlikely, but if it's true then props to the leakers for "forcing" them to release it.

    If the discoverers were not interested in making money, why would they not share it?

    1. Re:Light of day? by Anonymous Coward · · Score: 0

      Fear of lawsuits...

    2. Re:Light of day? by Kernel+Kurtz · · Score: 1

      Not an issue unless one is looking for eFame.

  21. This just means another patch next week by Anonymous Coward · · Score: 0

    They are going to patch it within a few days, and then everyone will be complaining about how they took away homebrewing on the PS3 again.

    1. Re:This just means another patch next week by Gaygirlie · · Score: 1

      Of course Sony will patch this, but since the LV0 keys are built-in on EVERY PlayStation 3 and those keys cannot be flashed by any software means there is nothing Sony can do about it. Re-designing the whole protection scheme from scratch is going to take a lot longer than a week or two, and it's still not going to hole as the new firmware still has to be encrypted with the LV0 keys in order for older firmwares to be able to install it. More-or-less the only thing Sony can do is move everything to cloud, but that's going to piss some serious customer base off.

    2. Re:This just means another patch next week by Anonymous Coward · · Score: 0

      LV0 keys exist on every Playstation 3, BUT these LV0 keys (the ones found and leaked today) are the ones of pre-3.60 firmware factory PS3.
      The ones who comes with 3.60 or newer have a new set of LV0 keys, these are still secured.

    3. Re:This just means another patch next week by Gaygirlie · · Score: 1

      LV0 keys exist on every Playstation 3, BUT these LV0 keys (the ones found and leaked today) are the ones of pre-3.60 firmware factory PS3.
      The ones who comes with 3.60 or newer have a new set of LV0 keys, these are still secured.

      Considering the fact that there are 4.21 CFWs already in the wild I must disagree with you: http://psx-scene.com/forums/content/update-2-rogero-cex-4-21-cfw-lv0-keys-released-2659/ . You're confusing yourself somewhere.

    4. Re:This just means another patch next week by Anonymous Coward · · Score: 0

      You cannot put these new "CFW" on hardware that do not support 3.55 firmware, that came from factory whit that firmware or are downgradeable to that firmware by flash means.
      Rogero firmware an Bluedisk are no exceptions, look at the link yourself post and to the comment Marcansof post above (the original submission of this post to Slashdot also help, the editor have corrected my grammar (thanks for this Souskill!) but has omitted the least part...
      You can learn more about the topic on http://www.ps3devwiki.com/.
      By the way, the aforementioned new "CFW" you have cited are not completes and are causing bricks on an multitude of PS3.

    5. Re:This just means another patch next week by Gaygirlie · · Score: 1

      You do realize that it's possible to get the 3.60 keys now? It only takes someone smart enough to pry them from the firmware now that it can be decrypted. Also, yes, CFWs have always caused bricks, that's nothing new; some people get bricks with the 4.21 whereas for some people it works just fine.

    6. Re:This just means another patch next week by Anonymous Coward · · Score: 0

      LV0 keys exist on every Playstation 3, BUT these LV0 keys (the ones found and leaked today) are the ones of pre-3.60 firmware factory PS3.
      The ones who comes with 3.60 or newer have a new set of LV0 keys, these are still secured.

      Considering the fact that there are 4.21 CFWs already in the wild I must disagree with you: http://psx-scene.com/forums/content/update-2-rogero-cex-4-21-cfw-lv0-keys-released-2659/ . You're confusing yourself somewhere.

      No am not.
      Out of factory 3.55+ firmware PS3 can ONLY use CFW or MFW by the use of flash tools means. Look at the post of Marcansoft above, and the original Slashdot submission of this post.
      Rogero firmware and Bluedisk are no exception!
      You can learn more about this topic on http://www.ps3devwiki.com.

    7. Re:This just means another patch next week by Anonymous Coward · · Score: 0

      The encryption have been found but the new SIGNING keys are not, so you can ONLY sign new CFW or MFW with the old signing keys pre-3.56.
      I really commend you look at http://www.ps3devwiki.com/.

    8. Re:This just means another patch next week by Anonymous Coward · · Score: 0

      I cannot respond you because my freedom of speech has be suspended. On Slashdot oh! And I'm am the anonymous coward that have post this on the firs place... Shame...

    9. Re:This just means another patch next week by Anonymous Coward · · Score: 0

      Shame on me... Sorry Slashdot, sorry moderator. Millions of sorry my fault. I'm a stupid, don't have looked at "display more comments" on the bottom of the page. Sorry again. I'm very stupid...

    10. Re:This just means another patch next week by Anonymous Coward · · Score: 0

      Please read up and re post.

  22. XNA Creators Club by tepples · · Score: 2

    Microsoft's solution is to run homebrew in a virtual machine and charge $99 per year for the right to run any software not signed by Microsoft in that virtual machine.

  23. Incentive for developers to get signed by tepples · · Score: 2

    The key to making a console isn't really making it impossible to run pirated content. It's to make sure that it is hard enough to make full functionality unsigned games that developers don't feel they can try to go without paying you to get their games signed.

    That or make the user and developer experience of signed software good enough that users won't be tempted to try the unsigned ecosystem. This is what Google has done with Android, what Amazon has done with its customized Android distribution, and what Apple is trying to do with the Mac App Store. Or a console maker might make the signed ecosystem easy enough to get into, with a full set of developer tools costing less than $1,500 for the first year, that homebrewers become tempted to join the signed ecosystem legitimately. This is what Apple has done with iOS and Microsoft has done with Xbox Live Indie Games, Windows Phone 7, and Windows RT. Why is it the case that platforms with physical buttons necessarily have much harsher requirements to join the signed ecosystem?

  24. Developer criteria tuned for poaching by tepples · · Score: 1

    In addition, developers often have higher incentive to make software for closed system, because piracy is generally smaller and profits larger.

    Unless the closed system's developer criteria require the developer to have proved itself on an open system first. This is the case for Microsoft consoles, Nintendo consoles, and Sony consoles, all of whose criteria appear tuned for poaching developers from other platforms rather than for startups.

  25. LV0 by Anonymous Coward · · Score: 5, Informative

    LV0

    erk=CA7A24EC38BDB 45B98CCD7D363EA2A F0C326E65081E0630 CB9AB2D215865878A

    riv=F9205F46F6021697E6 70F13DFA726212

    pub=A8FD6DB24532D094EFA08 CB41C9A72287D905C6B27B 42BE4AB925AAF4AFFF 34D41EEB54DD128700D

    priv=001AD976FCDE 86F5B8FF3E63EF3A7 F94E861975BA3

    ctype=33

  26. If people actually bought HTPC games by tepples · · Score: 1

    If I didn't own a beast little HTPC now (HP Microserver N40L) then I would however be happy that finally XBMC might come to the PS3

    Would you be willing to buy games tuned for HTPC, with thorough USB gamepad support and possibly even same-screen multiplayer? If people actually bought HTPC games, there might not be as much need to crack consoles to run homebrew because people could just make software for HTPCs.

    1. Re:If people actually bought HTPC games by Belial6 · · Score: 1

      I would. The problem with a lot of PC based games is that even when they shouldn't need a keyboard or mouse, they do anyway for something stupid like clicking start or for closing down. I run XBMC on a PC for my HTPC. I can set up a SNES emulator to run from XBMC so that nothing is needed but the regular remote control and a Logitech wireless gamepad. It works pretty darn smooth. Unfortunately, actual PC games just don't integrate as well. Many of them don't even have gamepad controls when they could. Every game ends up in a job of mapping gamepad buttons to keyboard keys to kludge in a way to play them.

  27. Homebrew on modern vs. old consoles by tepples · · Score: 2

    What's the point of homebrew on a modern console? I can see the point for retro consoles such as the Nintendo Entertainment System, where the limitations of ancient hardware are part of the challenge, much like constrained writing. But instead of homebrew on modern consoles, people could just make software for Windows or Linux, connect the PC to the HDTV through VGA or HDMI, and be done with it.

    1. Re:Homebrew on modern vs. old consoles by Gaygirlie · · Score: 1

      That depends on the kind of homebrew we are talking about. I assume you're only thinking of games, whereas homebrew can include emulators for other systems, multimedia players (PS3's own, stock multimedia features are quite poor), better browsers, replacements for the whole UI and so on. Also, one could include tools for booting and managing Linux as homebrew.

    2. Re:Homebrew on modern vs. old consoles by Anonymous Coward · · Score: 0

      to me, it's more bang for the big bucks that modern console cost. i went through a long period of no console system. from SNES in the early 90s to Xbox1 in 2003. xbox1 spoiled my ass. i will not buy a console, especially at the current gen prices until i can use it as a HTPC and hack it to play NES, SNES, Genesis, and Gamboy games.

    3. Re:Homebrew on modern vs. old consoles by tepples · · Score: 2

      But instead of homebrew on modern consoles, people could just make software for Windows or Linux

      I assume you're only thinking of games, whereas homebrew can include emulators for other systems

      So can PC-based emulators.

      multimedia players

      VLC.

      better browsers

      Chrome and Firefox.

      replacements for the whole UI

      Windows 7 has those, and Linux for PC has at least as many choices of window manager.

    4. Re:Homebrew on modern vs. old consoles by Gaygirlie · · Score: 1

      Again, you're missing the point: if you already have a PS3 why not make it more useful? Sure, if the choice is between a PC connected to a TV versus a PlayStation 3 connected to a TV, and you don't own a PS3 before, then it might make more sense to just go with the PC. Atleast if you don't want to play any PS3-exclusive titles.

    5. Re:Homebrew on modern vs. old consoles by White+Flame · · Score: 1

      What's the point of homebrew on a modern console?

      Because it's there, and it's an unknown. You do realize this is Slashdot, right?

  28. Perhaps a ploy by Sony? by Anonymous Coward · · Score: 0

    I can't help but think: Sony is coming out with an updated slim, slim PS3. Conveniently, these keys leak while sales are probably at a plateau. If rampant piracy has taught us anything, it's that it can draw a lot of attention.

    If potential hacks come out NOW that spike the sales and keep the PS3 relevant for another 5-6 years, then I think that almost gives Sony more bragging rights. I believe the mod chips for the PS1 and PS2, as well as some hard drive hacks for the PS2 is what really kept the system relevant for the extended length of time it had. I have a PS3 and about 40 bluray games for it, but if some sweet things come out for modded PS3's, I'll buy another to play around.

  29. deja vu by Anonymous Coward · · Score: 0

    didn't this already happen a year or two ago? and Sony brought the hammer down on the guy and any website that displayed the keys? what's to stop that from happening again?

  30. Might be time.. by SwampChicken · · Score: 1

    to start buying the PS3 en masse.

    1. Re:Might be time.. by Osgeld · · Score: 1

      yea cause they already patched the millions of units sitting in boxes at walmart and gamestop

  31. Platformer control on a flat sheet of glass by tepples · · Score: 1

    It costs 100 dollars to develop for iOS. Full stop

    True, it's a lot cheaper to develop for iOS than to develop for PlayStation 3, but it's not $100 and done. It's $100 per year, plus $650 for the hardware dongle to run Xcode, even if you already own a computer.

    But at least as importantly, iOS devices lack physical buttons other than "quit". As I understand it, very few people are willing to buy a Bluetooth gamepad such as iCade or iControlPad products just for one game. How else should a platformer like Super Mario Bros. series or Mega Man series be controlled on a completely flat sheet of glass?

  32. Get an HTPC by tepples · · Score: 1

    What open game console has a decent selection of games?

    Home theater PC running Windows 7.

    1. Re:Get an HTPC by Anonymous Coward · · Score: 0

      Alternative to PS3 is Home Theater. Subtle trolling. ;-)

    2. Re:Get an HTPC by Robert+Zenz · · Score: 1

      *rimshot*

    3. Re:Get an HTPC by tepples · · Score: 1

      "Home theater PC" is a common term for a PC using a television as its monitor. So let me rephrase: The alternative to a PlayStation 3 console is a personal computer running the Windows 7 operating system.

  33. Intel integrated graphics have caught up with PS3 by tepples · · Score: 1

    to me, it's more bang for the big bucks that modern console cost.

    The integrated graphics in Intel's Ivy Bridge CPU has finally caught up to Xbox 360 integrated graphics and PS3 discrete graphics. Case in point: they all run Skyrim, even Ivy Bridge). With this in mind, how much more does it cost to build a PC with Ivy Bridge graphics than it would to buy a PS3 and homebrew it? Or better yet, a PC with AMD integrated graphics?

  34. How to spend your 599 USD by tepples · · Score: 2

    if you already have a PS3 why not make it more useful?

    If there were a culture of hooking a PC up to a TV, fewer people would feel the need to "already have a PS3". Here's the way I see it: There are more PC-exclusive titles than PS3-exclusive titles. There will always be more PC-exclusive titles than PS3-exclusive titles. So why not buy the PC instead of the PS3 in the first place? I seem to remember that six years ago, one could already buy a PC for five hundred ninety-nine U.S. dollars. One could even get a Mac for that much, and two years later one could get an Acer Aspire Revo for only $200. The difference back then was probably that most TVs were still CRT SDTVs, and scan converter cables to convert VGA video signals to composite or S-Video signals for an SDTV were obscure.

    1. Re:How to spend your 599 USD by adolf · · Score: 1

      If I bought a PC six years ago (2006) for five hundred ninety-nine US dollars and plugged it into my TV, would I still be happy to play current (2012) games on it? I don't think so, at least not without fuckery: PCs are a constantly moving target, and game developers tend to favor faster/newer hardware over slower/older hardware.

      With a six-year-old PS3, it's easy: Buy the game and play it. The hardware all works the same, and so do the games. What works on the dev workstation also works in my living room.

      And a six-year-old PS3 is still a highly capable piece of AV gear which does a fine job of Blu-Ray playback with decoding support for all of the whiz-bang audio formats so they can be delivered as discrete PCM over HDMI for a modern (or not-so-modern) home theater system. A six-year-old $599 PC? Good luck with that.

    2. Re:How to spend your 599 USD by tepples · · Score: 1

      PCs are a constantly moving target, and game developers tend to favor faster/newer hardware over slower/older hardware.

      So why do PC applications that aren't games have such an easier time running on older hardware? I'm trying to find the single largest point of difference between games and applications that aren't games that makes games so much more fragile.

      With a six-year-old PS3, it's easy: Buy the game and play it. The hardware all works the same, and so do the games. What works on the dev workstation also works in my living room.

      But then you have to buy a separate machine for anything but major-label games and major-label movies.

    3. Re:How to spend your 599 USD by adolf · · Score: 1

      What planet are you on?

      Games tend to require fancier hardware as time marches on because PC games themselves tend to keep getting fancier. Other software, not so much. This is not a new concept.

      Meanwhile, what are you going on about? I've already got other machines. I just don't care to do mouse/keyboard stuff in my living room.

      And the PS3 a superlative fine job of movie and audio playback, with a wide variety of media from all manner of sources, legitimate or not. *shrug*

    4. Re:How to spend your 599 USD by tepples · · Score: 1

      And the PS3 a superlative fine job of movie and audio playback, with a wide variety of media from all manner of sources

      But does it play games "from all manner of sources"? For example, if a smaller company has developed a game for the PC, how should it go about approaching licensed PS3 game publishers so that it can have the game ported and sold on PSN?

    5. Re:How to spend your 599 USD by adolf · · Score: 1

      But does it play games "from all manner of sources"?

      No, not in stock form, but I don't care.

      For example, if a smaller company has developed a game for the PC, how should it go about approaching licensed PS3 game publishers so that it can have the game ported and sold on PSN?

      Not my problem. I'm not a game developer, but just a dude who wants to sit on his couch with a handheld wireless controller and play a game designed for that environment with minimal fuckery on my part. I don't care about the politics at the back end. I just want to trade money for games that I enjoy in the particular space that I play them.

      To be clear: I've had respectable PC rigs connected properly to the BFT and cool stereo in my living room. I've sat on my couch and tried (and failed) to enjoy playing the same games that I find fun at my desk. I find simply that doing so is sufficiently cumbersome that it's not worth doing, and that I'm much happier with the simplicity of the PS3.

      Back to your original point: If I only had a six-year-old $599 PC, I don't think I'd be doing much of the sort of gaming that I enjoy at all, whether now or six years ago, and whether it were at my desk or in my living room.

  35. Why downgrade? by Anonymous Coward · · Score: 0

    Are those private keys sufficient to sign homebrew software such that they will run in unmodified firmware?

    1. Re:Why downgrade? by marcansoft · · Score: 5, Informative

      No. The keys are used for two purposes: chain of trust and chain of secrecy. The compromise of the keys fully compromises the secrecy of the PS3 platform permanently, as you can just follow the links down the chain (off-line, on a PC) and decrypt any past, current, or future firmware version. Current consoles must be able to use any future firmware update, and we now have access to 100% of the common key material of current PS3s, so it follows that any future firmware decryptable by current PS3s is also decryptable by anyone on a PC.

      However, the chain of trust can be re-established at any point along the line that can be updated. The chain of trust is safely rooted in hardware that is near impossible to modify (i.e. the CPU's ROM and eFuse key). The next link down the chain has been compromised (bootldr), and this link cannot be updated as it is specific to each console, so the chain of trust now has a permanent weak second link. However, the third link, lv0, can be updated as it is located in flash memory and signed using public key crypto. This allows Sony to secure the entire chain from there onwards. Unless you find a vulnerability in these updated links, you will not be able to attack them directly (applications, e.g. homebrew software, are verified much further down the chain). The only guaranteed way to break the chain is to attack the weak link directly, which means using a flash writer to overwrite lv0. Once you do so, the entire chain collapses (well, you still need to do some work to modify every subsequent link to turn off security, but that is easy). If you have old firmware, you have at least some other weak links that, when compromised, allow you direct access to break the bootldr link (replacing lv0), but if you run up to date firmware you're out of luck unless you can find a weakness or you use hardware.

      Old PS3s are now in the same boat as an old Wii, and in fact we can draw a direct comparison of the boot process. On an old Wii, boot0 (the on-die ROM) securely loads boot1 from flash, which is securely checked against an eFuse hash, and boot1 loads boot2 but insecurely checks its signature. On an old PS3, the Cell boot ROM securely loads bootldr from flash, which is securely decrypted and checked using an eFuse key, and then bootldr loads lv0 but checks its signature against a hardcoded public key whose private counterpart is now known. In both cases, the system can be persistently compromised if you can write to flash, or if you already have code execution in system context (which lets you write to flash). However, in both cases, you need to use some kind of high-level exploit to break into the firmware initially, particularly if you have up-to-date firmware. It just happens that this is trivial on the Wii because there is no game patch system and Nintendo seems to have stopped caring, while this is significantly harder on the PS3 because the system software has more security layers and there is a game patch system.

    2. Re:Why downgrade? by Belial6 · · Score: 1

      Seems Nintendo made the right choice.

      Number of Wii Games I have purchased and launch conveniently from a hard drive? 35

      Number of PS3 Games I have purchased for use in any way at all? 0

    3. Re:Why downgrade? by Anonymous Coward · · Score: 2, Insightful

      Sure. So you hack you're Wii, but are ethical about it and don't pirate.

      Pfft. So many bullshitters on this site. Especially when it comes to a Sony article.

    4. Re:Why downgrade? by redback · · Score: 1, Redundant

      Your.

    5. Re:Why downgrade? by DeadCatX2 · · Score: 1

      So you hack you're Wii, but are ethical about it and don't pirate.

      Correct. I hack my Wii, and then I hack the video games to create cheat codes for them. http://www.geckocodes.org/

      --
      :(){ :|:& };:
    6. Re:Why downgrade? by Anonymous Coward · · Score: 0

      Number of Wii Games I launch conveniently from a hard drive? 35

      Fixed that for you...

  36. Easy, make your own lunch by PotatoHead · · Score: 1

    and take it to work.

    Cheap ass, and damn tasty, if you know what you are doing. If not? Well, there is that Arby's...

  37. I doubt they'll bother by Sycraft-fu · · Score: 1

    The PS3 isn't interesting processing power wise anymore. It has been so far eclipsed by newer hardware. No matter how good it was when it launched (ended up being not as impressive as people hoped) it is 6 years out of date. 6 years ago the Core 2 and GeForce 8800 were the top of cheap consumer computing. Compare those to the Sandy/Ivy Bridge and GTX 680 and there is no comparison.

  38. A Windows PC? by Sycraft-fu · · Score: 4, Insightful

    It's not open in the OSS-speak sense but it is in the sense you can install any software you want on it, write code for it with no license to anyone and so on. You can even run other OSes along side it as a dual boot, or in it with an emulator. Has all kinds of the games.

    I do all my gaming (and I do a ton of gaming) on the PC not for any idealistic reasons, but because I like it better. There are very, very few games I don't get to have that consoles do, and a number I get to have that consoles don't. It is a very valid gaming platform, and is open if that matters to you.

    1. Re:A Windows PC? by metamatic · · Score: 2

      The Windows PC option has two big problems though.

      1. Windows. So it's not going to be open for long, if Microsoft have anything to do with it. (See: Windows 8.)

      2. PC. So I can't play it slumped on the couch on a big screen TV.

      There's also the cost aspect.

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    2. Re:A Windows PC? by shakezula · · Score: 1

      I'm running Windows 8 on a Core2Duo as an HTPC, upgraded from Windows 7. All of my games installed via the Games For Windows Store, Steam, and direct installs from DVD (Diablo III, I'm looking at you) work flawlessly. Also, I output via HDMI to a 46" Sony Wega in 720p with no issues aside from once and awhile I have to log out and back in to get the audio to wake up over HDMI (yea, my TV is ancient I'm behind the times).

      --
      I know what you're thinking. Did I forward 65,535 packets or 65,536 packets?
  39. Tax Breaks by ZombieBraintrust · · Score: 3, Interesting

    Tax breaks in Europe is why they offered it in the first place. But Europe decided a PS3 with Linux on it was not a PC so they lost the tax breaks. So they stopped supporting Linux.

  40. Move to new Hardware by ZombieBraintrust · · Score: 1

    Sony can just ditch the PS3. No money for exclusives. No money for marketing. No new features. They shut off servers for games early. Then release the new console.

  41. No cool stuff by ZombieBraintrust · · Score: 1

    I don't remember any cool stuff.

    Sony was selling the machines at a loss when the first exploit came out. Sony isn't subsidizing the hardware anymore. There are probably cheaper ways to make clusters. Also I think the main cluster builder was the US Navy. Probably used for controlling drones.

    I predict the same emulators I have available on my PC will be ported. People will find a way to pirate games on the PS3. No one will care because those same games have been pirated for years on the PC. PC drm will be ported to the PS3. Only the really obnoxious stuff will work.

  42. Motivation by ZombieBraintrust · · Score: 1

    The mod community is not motivated by Justice. They did not "spring up" to right some wrong. Modders are motivated by boredom. The same people move from device to device doing the same things. Goehot was hacking Iphones and other hardware. He starting hacking the PS3 because someone sent him one as a gift. Later on the group hacking the PS3 were the people who a year before were hacking the Wii. They started with the Wii first because it was more popular. Look at android phones. Citation needed on your half a million people upset. If you purchased a PS3 with the intention of hacking it your a moron and a traitor. You came into a system that was making people happy and pissed all over it.

    1. Re:Motivation by Anonymous Coward · · Score: 0

      The mod community is not motivated by Justice. They did not "spring up" to right some wrong. Modders are motivated by boredom. The same people move from device to device doing the same things. Goehot was hacking Iphones and other hardware. He starting hacking the PS3 because someone sent him one as a gift. Later on the group hacking the PS3 were the people who a year before were hacking the Wii. They started with the Wii first because it was more popular. Look at android phones. Citation needed on your half a million people upset. If you purchased a PS3 with the intention of hacking it your a moron and a traitor. You came into a system that was making people happy and pissed all over it.

      aw u so mad

      u work 4 sony?

  43. ... in other words ... by Taco+Cowboy · · Score: 2

    ... this leak may lead to PS3 start selling like hotcakes ... ... and then ... ... the introductions of PS3+, PS3mini, PS3-NG .... ... and PS4 ... ... and finally, Profit !!

    --
    Muchas Gracias, Señor Edward Snowden !
  44. Re:fuck you Sony! by shentino · · Score: 2

    Just FYI, we don't have to abide by your conditions.

    The mod points belong to us and we can mod you up or down as we see fit regardless of whether whoever sucks any dog's asshole or not.

    Which way you get modded proves nothing.

  45. You Can Load Linux On It! by Anonymous Coward · · Score: 0

    This is so cool. Now I can load Linux on the PS3!

    Sort of like I could load Linux on the PS3 when it was brand new out of the box and had a boot menu option for exactly that purpose. Of course that was a year or two before Sony decided to rescind the feature which had been advertised and for which I had paid. Four years later, I can now, with extreme difficulty, hack the PS3 and use it like I could six years ago.

    Who do you think really won? Peasants!

    1. Re:You Can Load Linux On It! by gsslay · · Score: 1

      I remain mystified to why anyone would want to load Linux onto a PS3.

      I mean, I guess it might be a fun hacker thing to do if that's your idea of fun, but the practical use?

    2. Re:You Can Load Linux On It! by bkuri · · Score: 1

      How about a kick-ass media center for starters? Remember that really cheap ps3's will be available in a few months, so it's not completely unlikely that some people will be able to buy a spare unit (or two) to tinker with.

    3. Re:You Can Load Linux On It! by gsslay · · Score: 1

      Cool, like play DVDs, and MP3s, and stream stuff off the internet.

      If only the PS3 did this already ... no... hang on....

    4. Re:You Can Load Linux On It! by bkuri · · Score: 1

      OK, here's my final attempt at clearing this up for you: By opening up your PS3 you have an inexpensive way to cover all your bases when shopping for a PC. You get much more bang for your buck with a PS3 as opposed to a comparably-priced PC (ie better hardware specs, silent, lots of community support, etc). BTW, You could install all the Linux-y stuff on an external drive so as to retain your ability to play games if you so wished. All one would need to do is boot from the external drive by plugging it in a USB slot. Pretty cool for $250 (used), wouldn't you agree?

    5. Re:You Can Load Linux On It! by gsslay · · Score: 1

      So for $250 I get a non-standard headless, keyboardless, mouseless system running on unsupported propriety hardware, that uses an external harddrive working at USB bus speeds. The manufacturer is openly obstructive towards my efforts, so don't expect any help from them. I have to install, configure and maintain it all myself.

      Just so that it can do exactly the same media system stuff it already did out the box.

      Sounds like a complete waste of time and effort to me. Sure fine, if you like doing that kind of thing, but ultimately a very ineffective way to get a cheap PC.

  46. Sony pretty much hit their goal. by nhat11 · · Score: 2

    They pretty much reached their goal. Purpose of security and encryption is to slow the process down and for Sony's purposes and intents, it's their goal to simply survive this era of consoles. They learned so much of what works and what not that the PS4 will be tougher to crack.

    Here's quoting from a source from san:

    "I think Sony are laughing their butts off. The CFW that is out is bricking a lot of 3.55 PS3's - the only people who would benefit from this leak are those who already have CFW installed. Newer PS3's have lv0.2 which can't be cracked (the private keys are with Sony and no where else) so can't go to 3.55 to get the CFW.
    So we have pirates who have no real change, they just have an update to their CFW, normal users who can't use the CFW and pirates who have now lost their pride and joy, their 3.55 PS3's so will have to get it repaired or spend a fortune on a used fat with 3.55.
    Sony will have learnt a lot about security with the PS3 though so the PS4 should be very secure, I'll be very surprised if it's ever hacked unless Sony make a major mistake with the software or hardware that gives an attack vector.'
    It's a hack of a hack people. So only those that have already hacked the PS3 can use it."

  47. I would be surprised by Zontar_Thing_From_Ve · · Score: 1

    I would not be at all surprised to find out that the leak came from Sony, and was deliberate.

    I would be very surprised if it came from Sony, although that doesn't mean that you are wrong. I just think it unlikely unless it was done by rogue employees without management approval. Sony has been run for some years now by people from the media conglomerate side of the house (the movie and music people) and they have made it quite clear that they view all human beings as thieves who want to steal their stuff. Remember these are the same guys who brought us the audio CD root kit fiasco. Sony DVDs for years have used ARCCOS, a bad sector copy protection mechanism to thwart certain older DVD ripping programs. Using ARCCOS costs Sony money. Think about that. They are paying extra to try to prevent you from copying their DVDs. They pushed for BluRay and its supposedly "unbreakable" encryption and when that failed, they have now partnered with Cinavia, which also costs them money to use, on both DVDs and BluRays as players with firmware that recognizes Cinavia can recognize that a disc has been copied and will refuse to play it. There is no fix for this yet. There are some half-baked workarounds that probably won't work much longer but that's all so far. In fact, Sony pushed for all BluRay players manufactured after this year to have mandatory support for Cinavia in their firmware. So it certainly would be completely out of character for them to deliberately do this with the support from their consumer-hostile management.

  48. Order from the dollar menu by tepples · · Score: 1

    Can you point me at the $2.16 lunch?

    A junior sandwich, value fries, and cup of water, or a junior sandwich and a value diet soda. Any fast-food place will have a dollar menu nowadays.

  49. Initial configuration of PC gamepad buttons by tepples · · Score: 1

    I would.

    Thank you for stepping up as a counterexample to CronoCloud's "nobody". I want to incorporate best practices for HTPC games into my own PC games to make the PC an alternative to the PS3. So let's go into details of how this might be accomplished:

    The problem with a lot of PC based games is that even when they shouldn't need a keyboard or mouse, they do anyway for something stupid like clicking start or for closing down.

    Say a game allows "Start Game" and "Exit" and "Pause" to be mapped to a gamepad. How should the game allow configuration of gamepad controls with no help from the mouse or keyboard? For example, when a game is first installed, which buttons on all the different brands of USB gamepad should the game map to "Menu OK" and "Menu Back" functions? Or should a game that detects that a joystick has been plugged or unplugged since last time it ran enter a "calibration" phase where it tells the user "You have connected a new joystick or gamepad. Please press any button on this controller to begin configuration, or press Escape to use the keyboard instead."? Or should PC games allow the use of only Xbox 360 gamepads and no other USB gamepads, despite that the Xbox 360 gamepad's directional pad is notoriously unresponsive?

    I can set up a SNES emulator to run from XBMC so that nothing is needed but the regular remote control and a Logitech wireless gamepad.

    I have three questions about Super NES emulation:

    • Did you break out the mouse to set up the emulator's button mappings?
    • Does your setup run Mario Paint or Yoshi's Safari?
    • What do you use to dump your Game Paks? Anything marketed to compete with legit consoles has to be similarly legit.
    1. Re:Initial configuration of PC gamepad buttons by Belial6 · · Score: 1

      The lack of standard buttons is one of the problems with PC gaming. PC gamepads have all of the buttons numbered. I haven't done an audit, but I would suspect that an awful lot of the gamepads use the same numbered buttons for what would be start, select, a,b,x,y. If you went with the Xbox controller configuration, you would probably be fine. You definitly should not try to prevent other gamepads. Use the Windows APIs and just read the button presses that have been passed from the HIDD.

      From there, you just use the directional pad which is going to be the same on all controllers, and then use button 1 and 2 as select and cancel. Even a USB Atari 2600 http://techcrunch.com/2010/01/29/atari-style-usb-joystick-sports-built-in-emulator/ will have a 1 button. By defaulting to this, configuration will not be necessary for most controllers, and any that need configuration can be done using the controller itself. You don't need to force the configuration as long as it can be reached via the controller.

      Yes. I broke out the mouse to set up the emulator. It is unfortunate that I had to, but on the bright side, I set it up once, and it works with all SNES games the same. Per game configuration isn't necessary.

      I have not tried Mario Paint or Yoshi's Safari, although I believe Snes9x supports them.

      I have used a device called the "Romulator". It has been more than a few years since I dumped the roms, but the unit supported SNES and Genesis. I don't know what people are using today. I don't think there is any way at this time to make a large scale business with devices that download rom images from SNES carts without having legal troubles. I always thought it would be cool if someone released a device that let you plug in a real cart for use with emulators directly though.

  50. Use your TV as a PC monitor by tepples · · Score: 1

    Windows. So it's not going to be open for long, if Microsoft have anything to do with it.

    True, Windows RT is limited to the WinRT environment, but we're talking about a TV, not a tablet. Windows 8 for PCs adds the WinRT environment but will keep the desktop environment for the foreseeable future. Or can you cite evidence that Microsoft plans to drop the desktop from Windows for PCs any time soon?

    PC. So I can't play it slumped on the couch on a big screen TV.

    Does your big screen TV have an HDMI input? If so, use your PC's HDMI or DVI-D output. Or if your big screen TV has a VGA input, use your PC's HDMI or DVI-I output. Even the edge case is covered: a big-screen SDTV can be used with a VGA to composite scan converter from SewellDirect.com.

    There's also the cost aspect.

    What cost aspect? To get all the console games, you need to buy a PS3, a 360, and a Wii. To get substantially all the PC games, you just need one PC. Even integrated graphics has become competent enough lately to run PC games with PS3-class graphical complexity, such as Skyrim, at a playable frame rate.

    1. Re:Use your TV as a PC monitor by metamatic · · Score: 1

      Do PC games typically work well with a controller? I was under the impression that they generally needed a mouse and keyboard.

      And buying a PS3 and Wii which last 5-6 years is still cheaper than a PC with upgrades every couple of years.

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
  51. CORRECTION by tepples · · Score: 1

    Or if your big screen TV has a VGA input, use your PC's HDMI or DVI-I output

    That was supposed to be "your PC's VGA or DVI-I output".

  52. Genres underrepresented on PC by tepples · · Score: 1

    There are very, very few games I don't get to have that consoles do

    PC-only gamers lose every fighting game that isn't Street Fighter 4, for example, such as Smash Bros. or Mortal Kombat. They also tend to have a limited selection of platformers in the vein of Super Mario Galaxy or New Super Mario Bros. Wii. And what's the closest thing to Mario Party, Sonic Shuffle, and the like on a PC?

    a number I get to have that consoles don't.

    I'll grant you that PCs have the whole indie scene.

    1. Re:Genres underrepresented on PC by theArtificial · · Score: 1

      You're leaving out practically all Strategy/RTS games. Could you imagine the rage of a PC vs Console Starcraft classic battle, er slaughter?

      --
      Man blir trött av att gå och göra ingenting.
  53. PC games compatible with USB gamepads by tepples · · Score: 2

    PC games in genres designed for controllers (for example, platformers and fighters, not FPS/RTS) tend to work well with an Xbox 360 controller, a retro console controller through an adapter, or any other USB gamepad. Web browser games (HTML5 and Flash) are an exception because those frameworks don't support controllers, but most keyboard-centric browser games work great with a joystick-to-keyboard driver. Or are you complaining that major-label games in genres designed for controllers tend not to end up ported to PC in the first place?

  54. Threshold of caring by tepples · · Score: 1

    I'm not a game developer, but just a dude who wants to sit on his couch with a handheld wireless controller and play a game designed for that environment with minimal fuckery on my part. I don't care about the politics at the back end. I just want to trade money for games that I enjoy in the particular space that I play them.

    Say there's a "game[] that [you] enjoy", but due to "politics at the back end", it hasn't been made available "in the particular space that [you] play" video games. Would not having access to this game steer you toward starting to "care about the politics at the back end", or would you just skip the game in favor of another major label game?

    1. Re:Threshold of caring by adolf · · Score: 1

      You ask a trick question that based on an impossible scenario. Obviously, the games that I enjoy are already available for play in the particular space in which I already enjoy playing them. If they weren't so-available, then I wouldn't have any way to know if I found the game in question enjoyable or not.

      That said, much of my preference for playing a game on a game console while sitting on my couch vs. sitting in my comfortable high-back office chair at my desk is the controller that best lends itself to a particular style of game.

      For top-town, puzzle, and first-person games requiring any level of rapid and accurate pointing, a keyboard and mouse (at my desk) is strongly preferable to me.

      For just about everything else (including first-person games which are less twitch-based), I prefer to sit on my couch with both hands on a modern wireless controller.

      At this point one might logically suggest one of the following solutions to my incongruous behavior:

      - Use the keyboard and mouse on the couch
      - Use the wireless controller on the PC

      The problem with both of these is that they are simply terrible.

      On the couch, there's no good way to use a traditional mouse. And typing with a keyboard on my lap results in lousy hand/arm posture that I find to be very fatiguing. I can build, buy, or use some manner of portable desk or TV tray, but that just gives me more things to fuck with when I get up for more beer, and good usage of it does not lend itself toward comfortable couch-sitting. Fortunately there are good games designed with a handheld interface in mind, or I wouldn't do any gaming at all in my living room.

      Meanwhile PC (inclusive of most "indie") games are, almost as a rule, designed to expect a keyboard with lots of buttons and an accurate pointer: Joystick-esque controls tend to be terrible on this platform at this particular point in time. I've used my PS3 controllers with my PC, and while it wasn't too horrible to get the hardware to perform flawlessly, I found myself feeling disadvantaged by doing so.

      So again (again, again), I find no compelling reason to install a $599-six-years-ago PC in my living room, even though doing so would currently cost me nothing but a bit of time and some junkpile hardare. I've been there, I've done that, and I don't fucking like it.

      This can change, and a tiny altruistic part of me hopes that it does, but planting a PC in my livingroom that I despise using in that environment obviously cannot do a single thing to influence the back-end politics that drive my living room gaming experience.

    2. Re:Threshold of caring by tepples · · Score: 1

      - Use the wireless controller on the PC

      That's exactly what I meant.

      Meanwhile PC (inclusive of most "indie") games are, almost as a rule, designed to expect a keyboard with lots of buttons and an accurate pointer: Joystick-esque controls tend to be terrible on this platform at this particular point in time. I've used my PS3 controllers with my PC, and while it wasn't too horrible to get the hardware to perform flawlessly, I found myself feeling disadvantaged by doing so.

      So if an indie developer has a working implementation of a video game that works wonderfully with a wireless gamepad, in what way would you expect him to modify the design to take full advantage of "a keyboard with lots of buttons and an accurate pointer"?

    3. Re:Threshold of caring by adolf · · Score: 1

      So if an indie developer has a working implementation of a video game that works wonderfully with a wireless gamepad

      This does not appear to exist.

      in what way would you expect him to modify the design to take full advantage of "a keyboard with lots of buttons and an accurate pointer"?

      Again, I'm not a game developer. My imagination is limited in this field (we can't all be good at everything, can we?). I have no technical solutions to offer for this problem.

      But if an indie game developer had a working implementation of a video game that worked wonderfully with a wireless gamepad, and wanted to also allow people to not feel disadvantaged with a keyboard/mouse combo, it does seem obvious to me that they'd somehow have to make the play experience equal between the two.

      Particularly if cross-space multiplayer gaming (couch players and desk players in the same game) is to be considered a worthwhile objective, things would need to have exactly the same playability.

      And even for single-player games, having a game where one style of control is greatly superior to the other will have able users clamoring to use the better of the two along with lesser enjoyment from those users who do not have the superior controls available to them.

      But I see no method of doing so without intentionally either crippling or nerfing one interface or the other. Artificial limits like that tend to be very annoying and off-putting.

    4. Re:Threshold of caring by tepples · · Score: 1

      a video game that works wonderfully with a wireless gamepad

      This does not appear to exist.

      I've been collecting a few. True, my list is not as long as I had hoped, but it's longer than the zero that you're appearing to claim.

    5. Re:Threshold of caring by adolf · · Score: 1

      Classic arcade-style games such as those available on Virtual Console or Xbox Live Arcade

      Or various PSN titles. Or various stuff downloadable on the Wii. Or a full complement of pirated MAME roms.

      First-person shooters such as Halo
              These are plentiful on the PC; they're just less likely to support gamepads or split-screen cooperative play. However, see Serious Sam and Left 4 Dead.

      Yes, this is my point exactly.

      PC-based FPS shooters, in particular, really want a keyboard and mouse.

      Weapon racing like Mario Kart
              Sega and Sonic All Stars Racing, Blur

      One-on-one karate in a flat ring
              Street Fighter IV

      I'm not gathering my friends around my 24" desktop monitor in my cramped office, when we can so much more comfortably combat eachother from the couch in front of the 52" screen in the living room, and I'm not putting together a living room PC rig just for one game, and I'm not lugging my desktop between rooms or stringing destructive ground-loop-ridden HDMI cables around the house so I can play a game on my PC on my BFT in my living room.

      I really think you're arguing against the wrong person. I think both console games and PC games have their place, and I myself spend plenty of money supporting both of them. I recently re-purchased Dungeon Keeper 2 from GoG, for instance, and have been having a good time with that at my desk (and no, I don't want to play that from my couch: it's the wrong sort of game for that).

      All things in moderation. There is no right answer to any one question.

    6. Re:Threshold of caring by adolf · · Score: 1

      Classic arcade-style games such as those available on Virtual Console or Xbox Live Arcade

      Or various PSN titles. Or various stuff downloadable on the Wii. Or a full complement of pirated MAME roms.

      First-person shooters such as Halo
              These are plentiful on the PC; they're just less likely to support gamepads or split-screen cooperative play. However, see Serious Sam and Left 4 Dead.

      Yes, this is my point exactly.

      PC-based FPS shooters, in particular, really want a keyboard and mouse.

      Weapon racing like Mario Kart
              Sega and Sonic All Stars Racing, Blur

      Modern racing games don't work with a keyboard and mouse, because a keyboard is too binary and a mouse is not self-centering. Steering wheels and joysticks/thumbsticks self-center and are proportional ("analog") in their input, like cars do, and while these can be made to work with a PC, they are the default scenario on a console.

      Also, Blur sucks; it is not enjoyable to me.

      I recently bought an Xbox just to play Forza on my BFT without driver issues, framerate issues, or gameplay issues. I would not derive the same pleasure from Forza were it available on a PC, because I'd be investing too much time making it operate smoothly and consistently (which I find to be very important attributes in driving simulation games, much moreso than graphics quality).

      One-on-one karate in a flat ring
              Street Fighter IV

      I'm not gathering my friends around my 24" desktop monitor in my cramped office, when we can so much more comfortably combat eachother from the couch in front of the 52" screen in the living room, and I'm not putting together a living room PC rig just for one game, and I'm not lugging my desktop between rooms or stringing destructive ground-loop-ridden HDMI cables around the house so I can play a game on my PC on my BFT in my living room.

      I really think you're arguing against the wrong person. I think both console games and PC games have their place, and I myself spend plenty of money supporting both of them. I recently re-purchased Dungeon Keeper 2 from GoG, for instance, and have been having a good time with that at my desk (and no, I don't want to play that from my couch: it's the wrong sort of game for that).

      All things in moderation. There is no right answer to any one question.

  55. I tested six different gamepads by tepples · · Score: 1

    I would suspect that an awful lot of the gamepads use the same numbered buttons for what would be start, select, a,b,x,y.

    Unfortunately, what you suspected turned out not to be the case. I plugged five different HID controllers and one Xbox 360 controller into my Linux box, and most of them had their numbered buttons in different layouts. See my results. The only constant I could find among buttons was that Start and Select are late in the order, and at least the first four buttons are primary face buttons in some order.

    From there, you just use the directional pad which is going to be the same on all controllers

    Not necessarily. Some map the Control Pad to buttons, others to a hat switch, others to the primary axes. But one consistent thing is that all controllers with an analog stick map the left stick to the primary axes, and all controllers without one map the Control Pad to the primary axes.

    I have used a device called the "Romulator". It has been more than a few years since I dumped the roms, but the unit supported SNES and Genesis.

    A similar device nowadays is called the Retrode. It presents the cartridge as a file in a file system.

    I don't think there is any way at this time to make a large scale business with devices that download rom images from SNES carts without having legal troubles.

    They'd have legal troubles, but dumping one's own cartridges to play them on a different machine is explicitly "not an infringement of copyright" in at least United States copyright law, 17 USC 117(a)(1).

    1. Re:I tested six different gamepads by Belial6 · · Score: 1

      I looked at your site, and I noticed that most of the testing you have done was with classic controller to usb adapters. With these, you just have to accept that they will be fiddly. There is nothing you as a software developer can do about it. With the actual PC controllers, both of them had button 1 and 2 accessible, as well as a direction control. This means that you can make sane settings for the controllers, and if users don't like it, they can make the changes without having to resort to a keyboard or mouse. The important thing is that everything can be done via the gamepad through the OS's HIDD. I personally buy Logitech controllers, but if you chose to use the controller layout of the 360 controller, it wouldn't be the end of the world for a user like me because as long as you gave gamepad access to redefine the buttons, I could use my Logitech controller to configure the layout. The best experience requires both the hardware and the software developers to do their part.

      The biggest part as a software developer that you do is making sure that for gamepad style games, all functions can be accessed via the gamepad with the remapping using low numbered buttons. The user might have to press every button to find out which one is button 1, but button one will always be there.

      Now that you mention the Retrode, I remember seeing it when it was in the early development stages. It looked like a neat device, and I just never got back to looking for it since then.

      It sounds like your interest is less in PC gaming in general, but more specific to emulation. For emulators, the controller setup is not nearly as much of a problem. The reason is that it can be set up once, and every game under that system will use the exact same configuration. What does seem to be missing with emulators is a 'console/arcade' mode. Virtually all of the emulators have load screens that are designed for a WIMP interface. It is kind of strange given that once the game is loaded, almost every one of them expects a controller. It would be nice if they would include a menu that was gamepad controllable in the emulator itself. You can look at any of the emulator packs that have been released on consoles for an example of what I am talking about.

    2. Re:I tested six different gamepads by tepples · · Score: 1

      I looked at your site, and I noticed that most of the testing you have done was with classic controller to usb adapters.

      Only two of six (Adaptoid and EMS USB2) were adapters. The other four (Xbox 360, both Logitechs, and the no-name SNES-alike) have a USB cable soldered directly to the controller.

      With the actual PC controllers, both of them had button 1 and 2 accessible, as well as a direction control.

      Of the four native USB controllers I tried, only the two Logitechs actually had numbered buttons, but all had the primary axes and buttons 1, 2, 3, and 4 in easy reach.

      The best experience requires both the hardware and the software developers to do their part.

      I've been told by another Slashdot user that gamers are too lazy to follow an instruction like this:

      Warming Up!

      Press the following buttons in order:
      [Up], Down, Left, Right,
      Jump, Attack, Change Tool, Pause

      Is he right, or is he full of droppings?

      The biggest part as a software developer that you do is making sure that for gamepad style games, all functions can be accessed via the gamepad with the remapping using low numbered buttons. The user might have to press every button to find out which one is button 1, but button one will always be there.

      I was just planning on mapping all of buttons 1-4 to OK during configuration.

      It sounds like your interest is less in PC gaming in general, but more specific to emulation.

      I did come from a console and emulation background before I started developing native PC games, and I brought my collection of controllers with me.

      Virtually all of the emulators [that run on PCs] have load screens that are designed for a WIMP interface.

      For each emulator that lacks a 10-foot user interface, I'd recommend filing a feature request.

    3. Re:I tested six different gamepads by Belial6 · · Score: 1

      When I said "button numbers" I wasn't referring to numbers printed on the device, but the button numbers assigned via the HIDD.

      If a dialog came up the the first time the game loaded and detected a gamepad plugged in, I don't think it would be too much as long as it was a one time event. The key is a 10-foot interface, and the ability to configure the game via the gamepad itself. Oh, and the ability to exit the game using the gamepad.

      If your games became popular, it also wouldn't hurt to try and do a bit of networking with other developers to try and develop a standard. I'm sure it is too much for me to hope for, but I would love it if developers could standardize on a file format/file location for button mapping. Just as you can map your controller one time in a console emulator and it will work in all games running on that emulator, it would be nice if you could configure your gamepad in one place on the PC, and other PC games could reference it so that they would already be configured.

  56. DMCA by tepples · · Score: 1

    Again, you're missing the point: if you already have a PS3 why not make it more useful?

    Because doing so is a federal crime in Slashdot's home country.

  57. New Jailbreak or 3.55 Downgrade still needed?? by TudorBlue · · Score: 1

    Used to love my PS3 but haven't touched it in a long time. I used the original Geohot ps3 jailbreak to hack my console. I then updated it officially and wiped the jailbreak out. Its now on 4.21 and didnt want to take my console apart to use e3 flasher on it just to downgrade it.Saying this, with this latest turn of events, is a new jailbreak on the way and will I be able to jailbreak my ps3 on the current firmware? Thanks