Apple Considering Switch Away From Intel For Macs
concealment sends this quote from Bloomberg:
"Apple Inc. is exploring ways to replace Intel processors in its Mac personal computers with a version of the chip technology it uses in the iPhone and iPad, according to people familiar with the company's research. Apple engineers have grown confident that the chip designs used for its mobile devices will one day be powerful enough to run its desktops and laptops, said three people with knowledge of the work, who asked to remain anonymous because the plans are confidential. Apple began using Intel chips for Macs in 2005."
Apple for a while now has been moving away from performance parts. No real beefy GPU in the Mac Pro. The best GPU in a MBP is an upper-mid tier card. Their server is gone. Its not surprising to see them move more and more away from HPC parts. I'm just a little curious how this will affect people dependent on 'pro-tools' (in the future that is).
I can see the switch from PowerPC as IBM and Motorola could not keep up with supplies or advances. To switch from Intel to ARM on PC's will be suicide as performance in PC's far outweigh any negligible benefits in power savings. People using Macs are designers, programmers and heavy users. For those advocating unifying the mobile experience with the desktop, please STOP. I produce content on my desktop. I consume it on my iPad.
... It certainly isn't impossible. People already look at iPads and iPhones as "devices" and not what they really are underneath all that glass and aluminum. Just smaller, simpler "computers". I'd say it's a safe bet that 99% of the Slashdot readership at one point had a computer that looks positively ancient compared to last year's iPhone models, but most people simply don't understand the magnitude of what's been accomplished in technology over the last 30 years.
Now that people look at iDevices and their non-Apple kin as devices, it just takes some time to convince them that the idea of a "computer" really isn't what they ever wanted. They've always wanted devices, and with OSX and now Windows drawing more and more from the closed ecosystem models they spawned off for the mobile realm, people will eventually come around.
I give it around two years before Apple comes out with a new line of ARM-based Macbook Airs, though that could change depending on how effectively Intel and AMD (really, just Intel) stave off the situation by getting lower powered x86 options into the marketplace.
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The only reason why I have a Mac Mini is because you are running a modified version of UNIX. This pleases me. But be forewarned: If your future plans include replacing BSD UNIX with your shitass iOS, I am so fucking gone. Your shitty phones are already on my do not buy list, and I have no qualms with dumping your PCs.
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Linux works fine on ARM.
Not on a device whose bootloader cryptographically prevents you from installing it.
As critical as I am of Apple on occasion, I see this as a smart idea. Staying limber by making sure your kernel and toolset can compile on multiple platforms only makes sense. It's a wonder that, four decades after Unix lead the path to portability, now commercial outfits like Apple and Microsoft are seeing the value as well (well, to be fair, MS saw the value back in the early 1990s but guys like DEC and MIPS priced their stuff into the stratosphere thus guaranteeing x86's continued dominance).
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Then you also get alternative/thin boot of iOS.
That or Apple will follow Microsoft's lead with Windows RT's lack of sideloading and use the transition to ARM ISA as a chance to remove the option to run software that's not signed with an Apple Developer ID. This means Apple would get to charge owners of ARM Macs $99 per year to rent the ability to run Xcode or any other compiler on their own hardware, just as Apple presently does with iOS.
64 A9 quad-core CPUs with 64 on-die GPUs would likely provide more computing power than any Intel x86 chip at lower power usage than frugal modern laptop CPUs (64x0.25W = 16W). Apple would just need to cut the cost and make software to drive it. They'll have longer life and more power than Intel.
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I'm totally not going to do it again.
68k to PPC was a disaster, applications that didn't need to be just PPC were just PPC. Everyone who had a recent 68k at the time was boned very quickly. If it wasn't for CodeWarrior (I loved the sh*t out of that back in the day) that transition would have been even more disastrous.
PPC to x86 Apple just turned around and spit in everyone's [existing ppc userbase] face. They promised more updates that they never delivered and the patches they pushed out just made the platform slower and slower. My PowerBook would run like greased lightning with a clean OS install, HD videos and the works. Let MacOS update it self and it suddenly grew 10 years older with a few patches. I did try formatting it and starting from scratch but it ended up with the exact same behavior.
I'm not going through another architecture migration because Apple just doesn't care about their existing user base, they already have their money.
My current iMac x86 doesn't have firmware to reinstall the OS, so after the HDD failed I found I was totally screwed. The Apple store I visited told me I would have to purchase apple care to reinstall MacOS since it's now physical media free (I already had a new drive in it). After this attempt to bend me over, I'm not taking another slap to the face.
The air has an i5, what ARM chip competes with that?
According to Ars Technica, Apple's R&D budget is 3.4 BILLION dollars (3.4x10^9). That's enough money to "explore" all kinds of crazy stuff. Just because they're spending money looking into something, doesn't make it part of their business plan.
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Seriously. Like we need another set of hardware stuck on some unsupported version of OS X.
ARM chips are still slower than the PowerPC chips Apple moved away from in 2005.
This is rumor is pure BS.
2013 is bringing out an all new OOO execution Intel Atom core on 22nm process. Intel might start dominating Android phones leading to next years rumor that Apple will be moving iOS to Intel.
I don't see either move as likely in the foreseeable future. Beyond that is pure 100% BS.
Samsung is the biggest investment competitor to Intel in the chip market, right? [ http://tinyurl.com/samsungintel ] What does Apple need Intel for, give the guys at Samsung a call. What could go wrong?
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Even that probably would not be enough to win if floating point performance was needed.
You would also be a huge disadvantage for anything that is difficult or plain impossible to to parralelize.
Just like project "Marklar", for those with longer memories...
Remember history. When Apple shifts, it is dramatic and FAST. (64000, PPC, x86).
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Remember numeric co-processors?
That's now why you have a GPU.
Float away, baby.
"Flyin' in just a sweet place,
Never been known to fail..."
I meant "68040". :-)
"Flyin' in just a sweet place,
Never been known to fail..."
> at lower power usage
That's just a nice way of saying that x86 parts will mop the floor with ARM in terms of performance when it's actually time to do some work.
You fixate on power usage because it's the only area where ARM doesn't look laughable and pathetic.
x86 is what you use when an ARM solution can't do the job.
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Where you see a walled garden, I see a prison.
Where you see a prison, I see an zombie-proof enclave.
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Of course it's already compiled; they've had the OSX kernel and most of the userspace running on ARM since 2007 with the iPhone.
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Nothing to write home about, either.
It could get weird and cool. Like Plan9 in a box...
You surely meant Plan 9 from Cubic Space. :-)
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OS X applications are still single threaded, like 99% of all applications. You ever tried writing code for multi-core? Thought not.
Between GCD and blocks and various graphics frameworks, any modern Mac (or iOS) developer has been writing for multiple cores for years now. It's just that most of the tricky work is hidden away.
Developers? What OS X developers!?
Well first of all there are the 500k+ iOS developers, who run on Macs. And then there are hordes of Ruby/UNIX/Java developers, who often use Macs to develop on.
Perhaps you just meant "what developers are writing apps for OS X". I guess someone is, since there are thousands of apps on the OS X App Store now...
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Agreed. That leaves the question... Is the market for software/computers that need x86 big enough that it makes sense for Apple to worry about it?
Sounds like a win-win for Apple. They don't have to pay for Intel, and all their users are forced to upgrade to new hardware. And all the OSX software vendors get to sell new versions of their software for the new platform.
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Yes.
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It is a generation old now, and has been for many months. Also, the parent said 'no real beefy GPU' - GPU, not CPU. Both are true, though, and the fact the Mac Pro hasn't been updated in a long time now underscores Apple's apparent move away from performance computing.
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And no dual boot, and they can continue with the plan to make OSX into desktop iOS, complete with walled garden.
They'll migrate back to Windows just like they did when Apple ruined Final Cut Pro. The mass exodus to Adobe Premiere running on Windows left FCP as pretty much a non-player at this point for serious video editing.
Word. I've seen them migrate with other Adobe products too, just because they have to use windows for one purpose, so they start using it for others.
Thankfully the Xserve debacle caused some higher ups to realize that Linux on cheaper servers is a better option anyway.
Well, Macs have always been associated with graphical artists. I personally love working on my Cintiq on Windows/Linux and wouldn't touch a Mac with a 10-foot pole (Something big needs to happen before I give any money to something so anti-freedom as Apple), but... yeah. Most people using advanced drawing programs or 3D rendering/sculpting software will need a lot of CPU and GPU power. Some apps lean on one more than the other, but I don't think any 3D artist these days will look at his rendertimes and say "welp, that'll forever be fast enough for me!"
Programmers are traditionally more Unix/Linux folks, and a lot of programmers use compilers that write bytecode rather than actual executables, so I don't think they will be of much concern to Apple.. but this does mean that multi-OS support will fall behind again. And given that Windows (about 80%?) and Linux (maybe another 5%?) serve a huge share of the desktop users, that probably means that the Mac will be left behind. Beside that, a large share of FOSS software seems to be mostly developed on Linux anyway, so..
I don't think this'll affect non-Mac users much. It may hurt Apple's bottom line a bit, but the forced upgrades will compensate and probably cause a bit of a jump in profits even. It'll just further segregation between Mac and non-Mac.
And no dual boot, and they can continue with the plan to make OSX into desktop iOS, complete with walled garden.
With such impressive "features" they might as well name it Alcatraz.
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that's trivially disprovable if you actually try using one for the minute or so that it takes to enable sideloading
I was under the impression that sideloading using a developer certificate would disable itself after a month, and Microsoft had ways to detect "fraudulent use of a developer license" as a sideloading method. What other method of sideloading were you talking about? The one that involves buying a 100-seat sideloading license for $3000?
The problem is the graphics GPU, not the CPU. The Mac Pro desktop has a ATI Radeon HD 5770 card. If you look at ATI's 5000 series list, you'll see that's right in the middle of the product line. Considering how much the system as a whole costs, some people feel that's not good enough.
The "Retina" MacBook pros have an even worse problem. The NVIDIA GeForce GT 650M is also nowhere near the top of their mobile line. But the resolution being driven is one of the highest available. A fair number of people pushing it hard have discovered it's really not capable of keeping up with that system's 2880 x 1800 display very well.