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Valve's SteamBox Gets a Name and an Early Demo at CES

xynopsis writes "Looks like the final version of the Linux based Steam Gaming Console has been made public at CES. The result of combined efforts of small-form-factor maker Xi3 and Valve, the gaming box named 'Piston' is a potential game changer in transforming the Linux desktop and gaming market. The pretty device looks like a shrunk Tezro from Silicon Graphics when SGI used to be cool." Looks like Gabe Newell wasn't kidding.

21 of 328 comments (clear)

  1. Nope, ain't happening by crazyjj · · Score: 5, Insightful

    offer modular component updates, including the option to upgrade the PC's CPU and RAM.

    I will *not* get back into that chase again, thank you very much. The whole reason I left PC gaming years ago was because I got tired of the specs chase. Consoles meant never having to look on the box and see if I needed yet another upgrade to play a game. I've even still got the stack of old video cards and MB's to remind me of how much money I wasted back then.

    Not going back to that. And if I was, I would just build my own PC and connect it to my TV (why bother with Valve's box?). After all, if I'm going back to the chase, may as well get the freedom of a PC too.

    --
    What political party do you join when you don't like Bible-thumpers *or* hippies?
    1. Re:Nope, ain't happening by slashmydots · · Score: 3, Informative

      You must not have known what you were doing or something. My PC is 2 years old and it's still fast enough to run any modern game at medium to maxed specs at 1920x1080 while running Netflix in HD on monitor 2. It cost about $790. The constant need for new requirements in "console" games would piss people off though. With an Xbox, once you've got the hardware, you're good. If you constantly have to buy expensive games plus new hardware, that's just stupid. I would make it mandatory for any game on Steam that wants to be console-capable to have a "Piston mode" that is guaranteed to run properly on their hardware as-is.

      Since I know someone will ask....
      i5-2400 8GB 1333 CL7 RAM 1TB 524AS-ending Seagate drive ASUS DVD-RW GTS450 MSI P67-based board Digital TV Tuner Card
      Tada, I'm good for a couple more years.

    2. Re:Nope, ain't happening by suprcvic · · Score: 3, Informative

      My PC is 5 years old and the only upgrades I've done are more memory and new video cards periodically. Build a beefy enough system up front and upgrades later are minimal.

    3. Re:Nope, ain't happening by h4rr4r · · Score: 3, Informative

      PC's got good enough about 5-10 years ago that this specs chase is a distant memory. If you spend $500 every 5 or so years you will be a head of the game.

      Valve might prefer you do that, it is why steam has a big picture mode after all.

    4. Re:Nope, ain't happening by firex726 · · Score: 4, Interesting

      Yea, my last computer lasted some 4 years without needing an upgrade.
      Granted I usually try to max it out, when I buy it initially.

    5. Re:Nope, ain't happening by ledow · · Score: 3, Interesting

      Personally, I never have been a "gamer" from that sort of perspective, and yet since the days of DOS I was playing top titles within a year or so of their release. Hell, I played Quake on a min-spec Pentium with a Voodoo card within days of release and that was the first ever game to actually MAKE people into "gamers" to buy an upgrade card that serves no further purpose than to play games faster (back then, it was necessary, though unless you wanted flickbook framerates).

      The problem with PC gaming is not the hardware, but the mentality. "I have to have 120fps on everything, in HD, with all the options turned on and all the latest kit to show off" - there isn't a console in the world that actually does the equivalent, and if there was it would cost a fortune or slow to a crawl and gamers would hardly notice the difference otherwise.

      I have a laptop now - technically nowhere close to a gamer's laptop but it has nVidia Optimus graphics. It cost not much more than just about any of the current consoles has ever cost on release day. I can't find a game on my Steam list that it doesn't play. And from the current AAA-titles? Well, in a year's time when they are sensible prices I will buy them and try them and most of them will work just fine (if 9 years of Steam gaming is anything to go by, and years more of Counterstrike play before that) but I might have to turn down an option or two.

      PC gaming isn't about upgrading every two seconds. Being a "gamer" is. I can name every upgrade I've ever done to every PC I've ever personally owned, and most of the time that was a one-time, never-to-be-repeated upgrade that doubled the performance for much much less than the price of an equivalent replacement (if you upgrade a machine, it's likely that it's to hit some bottleneck which costs more than the machine is worth to upgrade further). I have never upgraded a motherboard, or a CPU, in my own machines in all the time I've owned a PC precisely because the upgrades, and their associated prerequisite upgrades, were never worth it.

      And I've probably personally owned about 3 desktops and 4-5 laptops in all my time playing, so I certainly get some use out of them (and, to be honest, the laptops die by physical breakage on the hinges more than obsolescence and I still have an IBM Thinkpad with a 90MHz processor that's going strong). And I do think of myself as a gamer, in terms of the amount of time I spend playing and the amount of money I spend each year on games, but not a "gamer" in terms of spending money on constant upgrades for my computers.

      I actually have, upstairs, an MSI gaming laptop that was bought as my last work laptop three years ago (my employer buys whatever I specify, and I specified nVidia graphics for various reasons and ended up with a gaming laptop that was vastly overpowered and half-the-cost of an equivalent business model). The screen hinge is shattered and it's being used as separate LCD / keyboard parts (blue-takked to the wall and the worktop appropriately). And it *still* laughs at 99% of the games on my Steam account after all that time. And that's a laptop, which can't really be upgraded at all (about the only thing I could do to it is increase the RAM but it's on a 32-bit OS and already at 4Gb, or change the HDD, but that's really not a bottleneck in anything I do on it).

      Gone are the days where you have to have the latest bus that nobody else has got, with a massively overpowered card that churns through power, whirrs like mad, and sets the motherboard on fire, and some huge CPU and memory that's unheard of in anything else but video-editing, and some stupidly over-powered PSU to run it all, just to play a 3D game. Hell, a half-decent laptop laughs at anything for at least 3-4 years so long as you're not hoping for 120fps in stereo 3D at the highest resolution supported on the HDMI out, on full detail while encoding Blu-Ray's in the background.

      And, to be honest, in all my time, I've never had a laptop that didn't break BEFORE it became obsolete (usu

    6. Re:Nope, ain't happening by Builder · · Score: 4, Insightful

      Two years in the gaming world is nothing. I remember about 12 years back when you really did have to upgrade every year to 2 years to keep playing games with decent performance.

      Things in the hardware space weren't always as stagnant as they are now.

    7. Re:Nope, ain't happening by shutdown+-p+now · · Score: 3, Insightful

      If you play games on PC with graphics quality that matches that of Xbox, it'll last you 5 years as well.

      If you want to play at 1920x1200 with 4x AA, perfect shadows and water reflections, and insane viewing distances, then, yeah, it's less than that. There's no free lunch.

    8. Re:Nope, ain't happening by SighKoPath · · Score: 3, Informative

      Except at launch, the xbox with the 20GB HDD was $399.99, or $299.99 without a HDD. Want to upgrade your launch xbox to a more reasonably sized hard drive? I hope you're ready to pay extra. Oh shit, did your xbox get a red ring of death while out of warranty? Guess you'll have to buy another! Also, have fun with the $50/year for xbox live if you want to play multiplayer!

      So, 5 years of xbox 360:
      1. Launch console, $400
      2. New HDD, $100
      3. Replacement console after RROD, $300
      4. 5+ years of xbox live, $250+

      Total: $1050+

      Suddenly, that $800+ on a PC doesn't look so bad.

  2. Re:You can see where their naming convention is go by binarylarry · · Score: 5, Funny

    Word from Redmond is that Microsoft is going to attempt to clone Steam now.

    They're working on a competitor called "Shaft."

    CEO Steve Ballmer even said he "can't wait to Shaft his customers, it's going to be the biggest thing since squirting on the Zune. It's going to totally fucking kill Steam and Linux off."

    --
    Mod me down, my New Earth Global Warmingist friends!
  3. 2013 by gmuslera · · Score: 3, Insightful

    Maybe won't be the year of the linux desktop, but with that, and a few android based gaming consoles could be the year of the linux game console.

  4. Re:Linux + DRM by Anonymous Coward · · Score: 5, Informative

    Parent: Missing the point of Steam entirely.

    Steam itself is not DRM. My library contains lots of DRM free games. On the other hand it also contains certain games which come with the same DRM as the boxed version. If you want to make a point buy the DRM free indie games on Steam and and don't buy the DRM ridden ones.

    Don't dismiss something just because it can do more than what you need. Nobody forces you to pirate with bittorrent or murder your wife with a kitchen knife either.

  5. Not *the* steam-box by Anonymous Coward · · Score: 5, Informative

    This is just *a* steam-box, just a few days ago Ben Krasnow (Valve hardware designer) said that steambox would appear at GDC.

  6. Re:Linux + DRM by L4t3r4lu5 · · Score: 5, Insightful

    Linux is an operating system, not a belief system. It lets me use my computer how I want to, and the day it gets in the way of that I will swap to something else. If I want to install DRM laden software onto Linux, who are you to judge?

    --
    Finally had enough. Come see us over at https://soylentnews.org/
  7. Re:Linux + DRM by Anonymous Coward · · Score: 5, Insightful

    If you think linux's only purpose is to create DRM free games, or anything else for that matter, you're kinda missing the point. The purpose of linux afaik is to create freedom....to do whatever you want with the OS. If I want to play DRM games on my linux install, then its doing its job because its what I want to do with the OS.

  8. Re:Author quote by serviscope_minor · · Score: 4, Informative

    Captain, I'm sensing a bitter old man. I suggest caution.

    It's not bitter old man, but it is a little sad. SGI used to be the epitome of cool in the computer world. Cast your mind back to 1994. You had most people running DOS and Windows 3.11. A few people were running UNIX (tm) workstations with CDE.

    Many of those systems were slow, clunky, had at most 8 bits per pixel of palletted horibleness, weak graphics ugly user interfaces and so on.

    Then you had SGI.

    1280x1024 trucolour displays with accelerated texture mapped graphics. Holy crap that 3D asteroid blaster game looked sweet. Oh and a really cool UI with scalable vector icons, webcams, TV out, video chat and excellent sound built in. In 1994.

    Oh and you could get portable systems with a TFT screen back when they more or less did not exist for all practical purposes. And certainly not at that kind of resolution.

    Seriously, SGIs were something out of the future.

    How long did it take for PCs to get webcams built in?

    --
    SJW n. One who posts facts.
  9. Re:Linux + DRM by yincrash · · Score: 5, Insightful

    Steam is a delivery platform with optional DRM. No game is required to use the DRM, and many indie games and older games do not. Once you purchase those games, you can move them wherever you wish and even delete Steam and still have usable games.

  10. Re:Linux + DRM by dkf · · Score: 4, Funny

    Linux is an operating system, not a belief system.

    Heretic! Heathen! Infidel!

    If you repent and say three Hail Stallmans we'll let you off this time...

    --
    "Little does he know, but there is no 'I' in 'Idiot'!"
  11. Re:Author quote by fuzzyfuzzyfungus · · Score: 5, Insightful

    Isn't SGI one of those companies that has achieved eternal coolness by (like any self-respecting rock star) dying horribly before it could really ruin its reputation with a string of pathetic comeback attempts at 3rd string clubs?

    My sense is that SGI's last gasp of genuine relevance was over a decade ago; but that they are forever enshrined in the datacenters of Valhalla(and every system today that uses OpenGL gives them praise)

  12. Re:Well by fuzzyfuzzyfungus · · Score: 4, Informative

    if this means more games for linux on the desktop then yeah it could be big.

    Otherwise - it's just another locked down console and I'm not sure what benefit it will have for linux on the desktop.

    Unless Valve has been lying through their teeth this whole time(certainly possible; but not obvious why doing so would be an advantage for them), their desire is to compete in the console space by offering one or more 'easy, just-works, fits in your living room, appliance' style PCs that will be churned out to spec by cooperating OEMs and running Steam-on-linux by default; but that they have no problem with people running Steam-on-linux on whatever oddball homebuilds they like, subject to the caveat that Valve has minimal interest in dealing with the rough edges of motherboard Z's shitty ACPI implementation or binary compatibility problems introduced by your Gentoo install's creative compiler flags.

    Steam is, among other things, a DRM system; but not one that has ever depended on some crypto-lockdown-trusted-firmware(and, indeed, they seem quite worried that Microsoft, despite Games for Windows Live sucking pretty brutally, is well placed to be the ones offering such a system instead, same with Apple and its app store on the OSX side) in its Windows or Mac iterations. It would be odd if they were to go that route for Linux.

    Obviously, they aren't porting stuff to linux just because they love penguins and freedom and whatnot(since the closed source Steam binary will still mostly dish out closed source game binaries); but the threat posed by both Microsoft and Apple having digital stores attached to their platforms, along with a desire not to add the cost of a Windows license to every 'console' they ship, gives them a pretty good reason to support compatibility of games with at least the most common Linux desktop systems.

  13. Re:Linux + DRM by Nemyst · · Score: 3, Informative

    Except he's right. Steam is not DRM. Steamworks is the DRM, and it's not mandatory.

    You're missing the point: it's not Steam or Valve's fault if the games you buy use DRM. It's the publisher's decision. If the game wasn't on Steam, it'd have another form of (likely much more annoying/shitty) DRM. What Steam provides is fairly mild DRM (yes, I say mild, because honestly I prefer having an account that adds a lot of value to my games versus limited activation, phone home schemes, or plain and simply unreliable bullshit ala StarForce).

    But Steam doesn't force anyone to use the DRM in their games.