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ITU Approves H.264 Video Standard Successor H.265

An anonymous reader writes "The H.265 codec standard, the successor of H.264, has been approved, promising support for 8k UHD and lower bandwidth, but the patent issues plaguing H.264 remain." Here's the announcement from the ITU. From the article: "Patents remain an important issue as it was with H.264, Google proposing WebM, a new codec standard based on VP8, back in 2010, one that would be royalties free. They also included it in Chrome, with the intent to replace H.264, but this attempt never materialized. Mozilla and Opera also included WebM in their browsers with the same purpose, but they never discarded H.264 because most of the video out there is coded with it. MPEG LA, the owner of a patent pool covering H.264, promised that H.264 internet videos delivered for free will be forever royalty free, but who knows what will happen with H.265? Will they request royalties for free content or not? It remains to be seen. In the meantime, H.264 remains the only codec with wide adoption, and H.265 will probably follow on its steps."

39 of 182 comments (clear)

  1. So who won? by loufoque · · Score: 2

    Several companies made proposals for what would eventually become H.265.
    Who won?

    1. Re:So who won? by Goaway · · Score: 4, Informative

      Nobody "won". Companies weren't making proposals for complete replacements for h.264. They were making proposals for incremental improvements on h.264. h.265 is a collection of those different improvements. Each one is small in itself, but they add up.

    2. Re:So who won? by Anonymous Coward · · Score: 4, Insightful

      "Company does a bunch of research work, and then says "hey, you can use the research work we did if you pay us"."

      Translation

      "Somebody does some research then a company patents it and every little incremental change every few years to keep old patents alive and to stop anyone else trying to enter the market" ...

      "It's almost like the people there are normal human beings who want to live and eat!"

      Sorry, I couldn't translate that with a straight face. Its even more laughable and insulting than when the RIAA says it.

    3. Re:So who won? by alen · · Score: 2

      Except for rambus that's how it works

      DVD, blu ray, 3G/lte and lots of other standards are patent pools
      You donate your patents and agree on a small royalty for anyone who wants to use them

    4. Re:So who won? by serviscope_minor · · Score: 4, Insightful

      Yeah, it's funny. Almost like there's more than one commenter.

      --
      SJW n. One who posts facts.
    5. Re:So who won? by Kjella · · Score: 3, Informative

      Then whose patents have now become gold mines and/or roadblocks?

      The H.264 patent pool has 30 licencors and the list of patents is 59 pages long, so the short answer is: Most of the industry. Apart from Google with WebM and previously Microsoft with VC-1, there is surprising unity. My predictions are as follows: HEVC is as dominant in hardware as H.264, there will be an open source encoder like xvid/x264 and those who can't or won't use that will use WebM despite the somewhat larger size because Google will probably fight to back it as a free codec. Anything else will be never go anywhere outside geek circles like Vorbis or Theora.

      --
      Live today, because you never know what tomorrow brings
    6. Re:So who won? by Divebus · · Score: 4, Interesting

      You're being very kind by saying WebM is "less effective" compared to H.264. I'd put it closer to "why in the hell would I want crummy looking compression unless I use at least twice the data rate?" This from someone who's livelihood partially comes from putting compressed streams on the Internet. WebM isn't good enough and just got lapped again.

      --

      Most of the stuff on /. won't survive first contact with facts.
    7. Re:So who won? by Tough+Love · · Score: 3, Informative

      Anything else will be never go anywhere outside geek circles like Vorbis or Theora.

      Please watch those overly broad claims. Vorbis is now well established in a number of niches, notably video game sound content.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    8. Re:So who won? by UnknownSoldier · · Score: 2

      > Company does a bunch of research work, and then says "hey, you can use the research work we did if you pay us".

      Patenting and/or charging to do math is idiotic. The point of having a standard is that _anyone_ could read it, and implement a working version. Standards _need_ to be free else society literally pays the price of "progress ransom"

      You don't have to pay a fee to write HTML, Javascript, etc. You shouldn't have to pay a fee just to shuffle numbers around - i.e. to encode video.

    9. Re:So who won? by Goaway · · Score: 3, Insightful

      Google is already working on VP9, so they aren't giving up quite yet. Whether they'll manage to be competitive is another matter, but at least they're trying.

    10. Re:So who won? by unixisc · · Score: 2

      Actually, he endorses Ogg Theora. But to state what he'd really say, 'It doesn't matter what the compression rates are - what matters is that this standard is actually free'.

  2. Huh? by h8mx · · Score: 2

    Mozilla and Opera also included WebM in their browsers with the same purpose, but they never discarded H.264 because most of the video out there is coded with it.

    What? Firefox didn't have H.264 support until late 2012.

    1. Re:Huh? by Tumbleweed · · Score: 2

      What? Firefox didn't have H.264 support until late 2012.

      Unless you're talking about some non-release version of Firefox, it *still* doesn't have it. Though I think Firefox mobile does (not sure if it's the release version or not).

  3. time to transcode again by Anonymous Coward · · Score: 5, Funny

    Being a videophile, first I encoded everything to divx, then I transcoded to h.264. Now I suppose I'll turn them all into h.265 - it'll be the best quality yet.

    1. Re:time to transcode again by sidthegeek · · Score: 5, Funny

      Whoooosh...

    2. Re:time to transcode again by bmo · · Score: 5, Funny

      This is the Slashdot QC and calibration department. Your yearly sarcasm and humor detector calibrations are due. Please leave the detectors in the tray by the door at the end of your shift.

      Thank you.

      --
      BMO

    3. Re:time to transcode again by bmo · · Score: 4, Funny

      Article summaries are part of the Editorial Department, down the hall and to the left.

      Coincidentally it's in the last stall of the washroom.

      --
      BMO

    4. Re:time to transcode again by AdamHaun · · Score: 2, Insightful

      There are already lossless video codecs out there. Lagarith is a recent and popular one. The problem is that they only cut maybe 2/3 off your raw file size. Ten seconds of raw 1080p video is over a gigabyte. There's just too much information there -- you have to throw some away to get reasonable compression ratios. Waiting for lossless video to be as small as H.264 is like waiting for a 200MB download for a DVD-sized Linux ISO. Sadly, it's just not going to happen.

      --
      Visit the
    5. Re:time to transcode again by tlhIngan · · Score: 3, Informative

      I don't think anyone is waiting for lossless codecs to get smaller, they are waiting for the hardware to get bigger. It happened to compressed formats for music in the 90s and video in the 00s, now the teens may start to see losslessly compressed formats rule.

      The storage is already here - 4TB drives can hold a useful amount of lossless video. A 1080p video frame is around 6MB uncompressed, at 30fps that's 180MB/sec. If you want true 1080p60, that's 360MB/sec, or about 3 seconds a gigabyte. A minute takes 20GB, 1TB can hold 50 minutes. 4TB can hold 200minutes, or just over 3 hours worth of uncompressed 1080p60 video.

      The big problem has been the bandwidth required - lossless video requires a ton of bandwidth - it's why 4K cameras use SSDs for storage - spinning rust cannot maintain sufficient data rate. Or why video editors tend to be the biggest users of RAID-0 (striping, no redundancy) storage.

      And most cameras don't use lossless to begin with - a 4K frame quaruples the data rate (turning our 4TB drive into a still-useful 50 minutes of video storage), but we're talking about a massive 1.4GB/sec. The ever-popular RED cameras use SSDs, and proprietary REDcode codecs in order to be able to keep datarates down enough for an SSD.

      Want to go lossless? You'll need to go back to film.

  4. I hate the dark cloud over software advances. by Irick · · Score: 2

    I want to be excited about this but people keep reminding me that software patents suck.

    1. Re:I hate the dark cloud over software advances. by loufoque · · Score: 3, Insightful

      Good thing software patents don't exist in most of the civilized world then.

  5. Re:Dhurum by rsmith-mac · · Score: 4, Informative

    Nothing more than H.264 had. DRM is implemented at the container level, not the bitstream level.

  6. Mp3 by bstrobl · · Score: 5, Interesting

    Once a standard becomes good enough, people will hang on to it for a long long time. Why bother re-encoding a complete music library from mp3 even if vorbis/aac is clearly the superior codec? Apple has enough difficulties pushing aac through, and not many hardware producers are including vorbis support. I guess the same could be said for windows xp and desktop hardware.

    1. Re:Mp3 by Gaygirlie · · Score: 2

      Once a standard becomes good enough, people will hang on to it for a long long time. Why bother re-encoding a complete music library from mp3 even if vorbis/aac is clearly the superior codec? Apple has enough difficulties pushing aac through, and not many hardware producers are including vorbis support. I guess the same could be said for windows xp and desktop hardware.

      MP3-files are small enough to be streamable perfectly well even on really slow connections, but video files ain't small. A 2-hour, 1080p video file with any kind of a remotely-acceptable quality will weigh in at 4GB+, and well, it sure ain't streamable over very slow connections. Not to mention the fact that bandwidth costs money. Ergo, any developments that result in higher quality at the same size or similar quality at a smaller size are certainly welcome, both for consumers and for content-producers.

      As a thought-experiment, let's assume that this or that TV-series I was watching on Netflix weighed in at 1.5GB for a 1h episode, and I watched 15 episodes in a month. That'd be 22.5GB of data. Now, if the move to a new codec reduced filesizes by 5% we'd end up with ~21.4GB of data -- that's already one gigabyte in savings. Now, multiply this with e.g. 200 000 users, what do you see?

    2. Re:Mp3 by LordKronos · · Score: 3, Insightful

      Once a standard becomes good enough, people will hang on to it for a long long time. Why bother re-encoding a complete music library from mp3 even if vorbis/aac is clearly the superior codec? Apple has enough difficulties pushing aac through, and not many hardware producers are including vorbis support. I guess the same could be said for windows xp and desktop hardware.

      MP3-files are small enough to be streamable perfectly well even on really slow connections, but video files ain't small. A 2-hour, 1080p video file with any kind of a remotely-acceptable quality will weigh in at 4GB+, and well, it sure ain't streamable over very slow connections. Not to mention the fact that bandwidth costs money. Ergo, any developments that result in higher quality at the same size or similar quality at a smaller size are certainly welcome, both for consumers and for content-producers.

      As a thought-experiment, let's assume that this or that TV-series I was watching on Netflix weighed in at 1.5GB for a 1h episode, and I watched 15 episodes in a month. That'd be 22.5GB of data. Now, if the move to a new codec reduced filesizes by 5% we'd end up with ~21.4GB of data -- that's already one gigabyte in savings. Now, multiply this with e.g. 200 000 users, what do you see?

      Apparently you don't remember it, but at one time, MP3 files weren't small either. I remember it taking about an hour to download a good quality MP3. And there was streaming, too. Things like Real Player provided lower quality, higher compressed versions that were more suitable for streaming. Then do you know what happened next? Did Real Player and stuff like it win out? Nope. I'll give you a hint...the MP3 files didn't get any smaller.

      Connections got faster, and bandwidth got cheaper. Much like those days for MP3, today good quality h264 files are a bit cumbersome, but I can easily download them in an hour or 2 with a typical (not even high end) consumer level internet connection. And today there are ways to get lower quality, more highly compressed version that can stream a fairly good quality HD video in real time. Give it another 5 years and the problem will easily solve itself without replacing every single piece of hardware and re-encoding every existing file.

    3. Re:Mp3 by Buzer · · Score: 2

      Old content will stay in h264, new content will be released in h265. For when that switch happens depends on market. Anime fansubs have been early adopters for pretty much all new technologies relating to non-streamed video. I except them to start using it pretty much right after some kind of x265 will come out. Other markets will make the switch slower (or they will just keep using both) as it requires upgrading the consumers hardware/software.

  7. "this attempt never materialized"?? by stenvar · · Score: 4, Insightful

    They also included it in Chrome, with the intent to replace H.264, but this attempt never materialized.

    Apart from the awful English, WebM has been quite successful, too: a lot of software packages use WebM because they don't need to license H.264, and not just open source software.

    Video standards aren't replaced overnight, and in fact, in a lot of places can't be replaced at all. The best way of dealing with these kinds of compatibility issues is to offer an alternative when people need to upgrade and change hardware/software anyway. So, let's hope that WebM can compete with H.265, because then we have a real chance of largely getting rid of proprietary video standards.

    1. Re:"this attempt never materialized"?? by Rockoon · · Score: 4, Insightful

      So, let's hope that WebM can compete with H.265, because then we have a real chance of largely getting rid of proprietary video standards.

      WebM could barely compete with H.264, so how the hell is it going to compete with H.265 which is going to offer the same quality at H.264 but only use about half the bitrate?

      If Google could have improved WebM this much, they would have.

      --
      "His name was James Damore."
  8. Patent-encumbered standards are stupid by Nimey · · Score: 3, Insightful

    The answer is some variant of "follow the money", I'm sure, but why doesn't the standards body in question require that the standard be truly open?

    --
    Hail Eris, full of mischief...

    E pluribus sanguinem
  9. H.265 will gain traction in video conferencing by Danathar · · Score: 2

    Given how widespread H.264 hardware implementations are and the fact that blu-ray does not have H.265 I'd expect to see adoption first in the video conferencing world (SIP, H.323....CISCO/Tandberg, Polycom, etc)

    For real time encoding H.265 can provide 30% reduction of bandwidth at the same bitrate. Transcoded content like what you might do at home will get some benefit but not as much as the real time stuff (streaming will benefit a lot too)

    1. Re:H.265 will gain traction in video conferencing by MtViewGuy · · Score: 4, Interesting

      I also think that H.265 could find its way to satellite TV broadcasting, because its lower bandwidth requirements for 720p/1080i resolution video means they can add in more channels per satellite.

    2. Re:H.265 will gain traction in video conferencing by Luckyo · · Score: 4, Interesting

      First adaptation, as usual, will be by HQ rip groups and anime fansubbers. These people pride themselves in being on the cutting edge and implementing stuff that isn't implemented anywhere in hardware yet. They were the guys who moved from h.264 high profile to h.264 10 bit high profile when h.264 hardware support started to become prevalent. They were the ones who moved to h.264 when divx hardware support became prevalent. Etc.

      Funnily enough, it was the same for h.264, divx/xvid and so on. Frankly I wouldn't be surprised if many of the guys encoding that stuff actually work in the industry and use their "hobby" as a testbed for new encoding techniques and methods before they go to mass production.

    3. Re:H.265 will gain traction in video conferencing by wonkey_monkey · · Score: 2

      I also think that H.265 could find its way to satellite TV broadcasting, because its lower bandwidth requirements for 720p/1080i resolution video means they can add in more channels per satellite.

      You might be waiting a while. We're still stuck with MPEG2 for our SD channels, over DVB-T and DVB-S.

      --
      systemd is Roko's Basilisk.
    4. Re:H.265 will gain traction in video conferencing by Guspaz · · Score: 2

      I expect we'll see services like Netflix jump on the bandwagon pretty fast. They already produce multiple copies of their videos in different codecs to cater to different device capabilities. If memory serves, they do VC-1 for the desktop client, low bitrate h.264 for the mobile clients, and high bitrate h.264 for the STB/console clients.

      Migrating platforms which can support it to h.265 will provide them with immediate savings. There aren't that many of them, but the PS3 happens to be their flagship and development platform (it's the single most popular Netflix device so they launch new features on it first), and it can probably handle h.265 in software. It's a dumb CPU design for general use, but it excels at this sort of thing.

  10. Re:Amazing how you twisted that. by peppepz · · Score: 5, Insightful
    You don't choose to "use" standards. You are forced to implement them either by government regulation or interoperability needs. See what happens with the FAT file system: it's the result of an insignificant research effort, it is itself extremely poor technology, yet every device manufacturer is currently forced to implement it, and therefore needs to pay money to Microsoft.

    This adds a sunk cost to the barriers to entry into the device market, in favour of the established market dominators (which is what patents are all about), and to the detriment of free market, consumers and technological progress.

  11. Re:Amazing how you twisted that. by maxwell+demon · · Score: 3, Insightful

    The point is that there is not much choice if it is part of an interoperability standard. You simply cannot view a H.264 video on the web with a browser that only supports WebM, just as you'll have no luck to watch NTSC broadcasts with a PAL-only TV. Of course you are free to try to sell that PAL-only TV in the US, but you won't succeed, not because it is bad (the same TV may sell like crazy in Europe), but because it doesn't work with US broadcasts.

    You only have a choice if there are two options that both work.

    --
    The Tao of math: The numbers you can count are not the real numbers.
  12. Re:BD+ by nabsltd · · Score: 2

    BD+ in Blu-ray Disc muddies this a bit, as it allows transforming the decompressed image based on whether or not other authenticity checks pass.

    Although "transform the audio and video output" is listed as an option of BD+, it doesn't work the same way as most humans would parse that description. Based on this, it's just another way to encrypt the full .m2ts stream.

    If it actually altered the video after decompression but before output, it would be impossible to rip a Blu-Ray losslessly with that protection, as you would need to decode the H.264 stream, apply the BD+ operations, then re-encode those frames to put back into the ripped stream. Note that you could never fully protect audio this way, as although you could apply the same sort of transformation, the audio stream isn't always decoded by the Blu-Ray player.

    In addition, in order to alter the uncompressed data, it would require that every Blu-Ray player use exactly the same H.264 decoder with exactly the same options and only apply video alterations after BD+ is done with the data. This is a problem, because there are parts of H.264 decoding that are optional because they take CPU power and may not hurt video quality enough to require them.

  13. Moronic Article by Anonymous Coward · · Score: 4, Insightful

    The 'H' video encoding standards have NOTHING to do with free-to-use codecs. They are a COMMERCIAL industrial standard, designed to be reasonable and safe to license, because of the patent pool.

    Complaining that H265 will include some royalty mechanisms is like complaining that the sky is blue! Even the document that will detail the final H265 standard will NOT be free, just as today you have to pay to get a copy of the H264 standard.

    The open-source movement is not the same as demanding "death to capitalism" or the end of profit, as some very stupid people here seem to think. The 'H' standards have nothing to do with open-source. However, because the 'H' standards are not industrial secrets, open-source developers can and will develop open-source encoders and decoders.

    Talk of WebM is pure garbage, since the key developers of x264 looked at the source Google released, and discovered that VP8 had illegally ripped off the H264 standard (badly), taking advantage of the fact that VP8 was originally closed-source. In other words, Google was conned (actually, this isn't true- Google knew full well that VP8 infringed hundreds of patents, but simply wanted to transfer millions to the owners of the company).

    If people want to be activists over the royalty situation, it should be with this goal. Encoders, and encoded video (including streamed) should be royalty free. Only the decoders (hardware or software) should pay a royalty. This way, once you own your tablet, laptop, phone, or Windows, you have already paid for the licence to decode H265, allowing all apps to use this format freely.

    The advantage of H265 (and H264) to end users is clear. Tiny, extremely energy efficient, hardware circuits can handle the video decoding, providing first quality video services on devices of all kinds. The standards allow software teams (like those behind x264) to produce insanely efficient, ultra-high-quality encoding solutions, and also allow work to progress on very fast (although low quality or very high bandwidth) hardware encoders.

    H265 promises (if the encoding efficiency shown by x264 is possible for H265) 4K films on existing Bluray technology- which is essential since the collapsing market for disks means that it is most unlikely a new disk standard will ever replace Bluray.

    To conclude. Standards are good, and some standards will involve royalties.

  14. Re:Why did it fail? by shutdown+-p+now · · Score: 2

    If it's all about Apple, then how do you explain Google quietly backing down from their earlier promises to ditch H.264 support in Chrome?