Sony Reveals More PS4 and Dual Shock 4 Details
Yesterday, Sony gave a presentation explaining a bit about the new PS4 hardware, the development environment (Windows 7 based IDE), and the changes to the Dual Shock controller. From the article: "The system is also set up to run graphics and computational code synchronously, without suspending one to run the other. Norden says that Sony has worked to carefully balance the two processors to provide maximum graphics power of 1.843 teraFLOPS at an 800Mhz clock speed while still leaving enough room for computational tasks. The GPU will also be able to run arbitrary code, allowing developers to run hundreds or thousands of parallelized tasks with full access to the system's 8GB of unified memory. ... The DualShock 4 controller that's standard on the PS4 eliminates one feature that was seldom used on the PS3 —the analog face buttons..."
The trackpad will support two touch points, the rumble motors can be controlled more finely, and the analog sticks were tweaked for "reduced dead zone and better feeling tension that grips your thumbs."
So are they going to ditch the PS3 support with this one? i still have my PS2 sitting in my living room for that reason.
I think this is the article in question.
Keep your eyes to the sky.
Yeah, you do. It's the four face buttons with the X, O, Triangle, and Square. They had analogue capability in that they could detect how soft or hard you pressed them. This was used more in the ps2 days, but has fallen out of use since it rarely made things better.
I for one welcome my new time wasting overlord. Why the hell not, sounds like fun! I'm not going to hold my nose because of a 4 year old Linux thing, or a 15 year old cd root kit thing. What I care is, how awesome will bioshock infinite 2 or assassin's creed V look? The only thing missing fromm the summary is a ship date. Will it be out the door in time for Christmas?
I'm not going to hold my nose because of a 4 year old Linux thing
I disagree. If the management responsible for Sony's behavior in the George Hotz and Lik Sang cases has neither left nor repented, I don't see how I can forgive Sony.
If PlayStation 4 is moving to a PC architecture, then what's the point of buying a PlayStation 4 over a home theater PC running a less-closed operating system such as Windows 8 or GNU/Linux?
the analog face buttons? I gave up pretty quick on them after using them to play Mad Maestro on the PS2. Didn't even realize they were still in the PS3. I do wish Sony would stop adding pointless features to their game pads. It's not so much that the features bug me as I'd rather they spend time/money somewhere else. Plus it'd be nice if the gamepads weren't $60 bucks. On the plus side the PS4's gamepad looks cheap to produce.
I think the useless touchpad will drive up the price.
"I zero-index my hamsters" - Willtor (147206)
Fortunately, for people who want a Linux box and a game console in one package, Ouya comes out this June. I have no need for Sony.
No hardware compatibility, no emulation == no buy.
And I agree with you: I *am* going to hold my nose because of that linux thing. That was uncalled for. "Here! Have this console with this feature! Got it? Ok, yeah, that feature? We're taking that out."
I just can't see giving Sony any more money; as they chose to make it so that only used, older units will play the titles in my game library, then so be it: Used, older units is what I will buy when the ones I have go nipples north. I've already dedicated more shelves (and system inputs) to game machines than most people bother to; no more.
There's a silver lining to this, too... the used game market for the previous and earlier generation machines is inexpensive and rich with titles. Couldn't find and play all the good ones if I played one a day for the rest of my life. There are a few titles that have basically infinite re-playability, too, because they're about interacting with other people. So.... pfbbbt.
I've fallen off your lawn, and I can't get up.
PCs don't get to run Sony exclusive titles. People like them, a lot.
Nor do PlayStations run PC-exclusive titles. People like them, a lot. There are a lot of games that Valve greenlighted that Sony probably wouldn't for whatever reason.
There are a few titles that have basically infinite re-playability, too, because they're about interacting with other people.
If by "interacting with other people" you mean "online play", Sony is known for closing these titles' matchmaking servers with DNAS error -103 ("This software title is not in service") to make you buy the sequel. If by "interacting with other people" you mean something else, please elaborate.
1.8 teraflops, 800MHz clock speed... so they're aiming for a GPU with roughly the same power of something nVidia released in 2010?
Not to mention only 8GB RAM shared between GPU & CPU, I'm sure that'll last us for years to come!
The internals might be PC architecture, but Sony is going to make damned sure there's lots preventing you from running these games on a PC.
Please elaborate on these "lots". How is Sony going to prevent licensed developers from taking their own games, which are already ported to very PC-like hardware, and making PC ports available through Steam on the PC? And what is Sony going to do to attract PS4 ports of games originally developed for the PC?
Both Macs and Windows use PC architecture computers, and yet, I cannot run most Mac software on my Windows PC and vice versa. I can run Linux on both, but I can't run software designed for either on Linux. Software compatability is a lot more involved than the underlying hardware.
No, it runs BSD instead.
Mada mada dane.
I don't have a PS3.
Then why do you have PS3 games that you would use with backward compatibility? Or would you be buying used games?
Why not? Because I don't have to, because a new ps4 is not a necessity. Since there is no backwards compatibility I have no compelling reason to choose this Sony product over any other game console. It will be easy for me to follow my conscience and choose to purchase from a company with higher standards of conduct. I don't trust Sony, trust is earned, they have proved themselves untrustworthy. Sometimes it's hard to make a consumer decision but this couldn't be simpler.
"better ways of doing things eventually just replace the inferior things" - Linus Torvalds 09-08-07
The DualShock 4 controller that's standard on the PS4 eliminates one feature that was seldom used on the PS3 —the analog face buttons..."
So how will PS2 games like Metal Gear Solid 2 be playable? Canceling a shot by easing off the fire button is crucial.
Twinstiq, game news
"Here! Have this console with this feature! Got it? Ok, yeah, that feature? We're taking that out."
Sony claimed that removing Linux from the older systems was for security, but the PS3 ended up getting hacked to hell anyway. Sony really should have lost that lawsuit over removing a feature from the old models.
With consoles, the best versions are generally the first or second versions, because over time, the company releases systems with fewer and fewer features.
"Screw Sun, cross-platform will never work. Let's move on and steal the Java language." - Visual J++ Product Manager
Ouya is Android
Agreed.
not Linux.
Android is not GNU/Linux, but it does use the Linux kernel, and some people have reported success running a userspace based on GNU in a chroot alongside Android.
PCs with Intel IGPs have unified memory. What unified memory means is that the CPU and GPU are fighting over access to the memory bus.