DarkSeas Games Developing Spiritual Successor To Road Rash
Feast Huggston writes "Indie Dev Darkseas Games has released an early gameplay trailer (video) of Road Redemption, a modern reimagining of the Sega Genesis (and later 3DO/N64/PSX/PC) motorcycle combat-racing classic Road Rash. The project has been in development since early 2012 and utilizes the Unity 4 engine. It is currently slated for release on PC, Mac, and Linux in 2014, with a stretch goal of eventually reaching the major game consoles. So far, it has raised over $24,000 of its $160,000 pledge goal on Kickstarter. While Road Rash creator Dan Geisler recently stated that he was interested in making another Road Rash, he is apparently not directly involved in this project, although he has given it his blessing. I grew up playing the heck out of this on Genesis and PC and it already appears that for many, a rebirth of this franchise was long overdue."
Could have done without the head being cut off @ the end. I loved Road rash growing up, this looks like a rehashed GTA.
Not that Road Rash was all that great but it kept things simple and it was fun.
Yeah, and when I was a child I had to go out and hit people over the head with an anvil everytime I watched Tom and Jerry. We should ban all depictions of violence because we know that all American children are too stupid to tell fiction from reality.
I love stacking my barbecues in the shed at the end of summer - you can't beat a bit of grill on grill action.
On the one hand I fully sympathize with people who are enthusiastically supporting projects like this. I wanted the Dreamfall kickstarter to make gobs of money and considered a Slashdot submission but held off, feeling that it was inappropriate. There are so many of these projects now that I'd hate to see Slashdot flooded with this sort of thing.
As far as this particular project is concerned: I make a point of only donating to teams that already have considerable experience and who I know can do the job well and in reasonable time. These people are not that. It's otherwise a good idea, but I don't think bankrolling the dreams of some college kids is really the best use of Kickstarter funding.
I like this. i think it is the funniest part of the project. as since they are using unity to build their game, the source code is already open source. as unity only does AOT compile on the iOS platform. so weather you want to give it away or not. you did! look at any unity android game and open the apk yourself and you can use a c# decompiler to get back to original source (minus comments). I actually asked for AOT compile for all platforms on unity and was ignored.
but thanks for "open sourcing" it. i guess.
I submitted a great story about how they are building lots of their own tech, using mariadb and Linux on their back end etc with no love. Far more relevant than this
Watching the trailer, it doesn't remind me that much of Road Rash.
For one, you can see the cars before you hit them.
As long as they get the unlimited nitro cheat in the game I will give it my blessing too. Oh and the realistic physics when you crash at 100mph, you fly through the air or one the ground for the next minute without stopping.
Like the Playstation & PC versions of Road Rash http://www.youtube.com/watch?v=kFkxYUxxtD4
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Whats this voodoo banshee game offer than breaking mechanics like guns? Gore!
Not AL.. just pointless garbage a 12 year old would find Kewl
before making a road rash omage, at least have some respect for the 16 bit games
I have fond(?) memories of lying in bed, popping pain-killers and playing Road Rash while recovering from a nasty motorcycle accident.
As long as it stays true to it's 16 bit, cartoon violence core, I'm all for it.
Corollary to Hanlon's razor: Any significantly advanced stupidity is indistinguishable from malice.
http://www.youtube.com/watch?v=tvHz2u-33Y4
:)
Saw it years ago and with my love of Road Rash really wished it would be turned into a game. Road Redemption seems like it's borrowing too much from FPV gaming with the shotgun etc. which detracts from the original Road Rash style of gaming where you go hammer'n'tongs at your opponents without having to worry about aiming or other such crap - just get close and press the hit & kick buttons like mad
To do something right, you often have to roll up your sleeves and get busy.
How is this insightful?
With a little trickery in the title line and a little lack of observation on your part ;-)
You're not ambitious enough with your titles! (^_^)
"Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
I make a point of only donating to teams that already have considerable experience [...] not [...] bankrolling the dreams of some college kids
If everybody followed a policy like yours, how would anybody gain "considerable experience"?
Welcome to responsibility! No one expects you to blindly donate to something you don't believe will succeed. If you don't think they can succeed then you don't donate. It's as simple as that.
I mostly agree; I don't think adding to it detracts from being Road Rash-like. However, I do have personal reservations with the use of guns. I definitely think the whole catch up and attack in gameplay is a bit more interesting because the guns put perhaps too much advantage into people behind you with no real way to defend yourself aside from driving spastically. If you add too much stuff like this, driving the race becomes less and less practical and becomes more about simply killing everyone until there is no one left.
Also a bit concerned about decapitations. Does that end your run? No matter what happened to you in the original games, you could get back on your bike. Game over in one swing seems a bit much.
Hello Slashdot. This is Dan Geisler, and I want to confirm, that I am not in anyway connected with this project. However, I do support their effort. That being said this is not the vision for a remake that I have in mind. I wish them the best, but the spirit of the game remains in the souls of the original team, and due to popular demand, many of us old souls have come together again. Stay tuned.
I co designed the original Road Rash. The game allows you to experience things you could never do in real life. I suggest, allowing people to get their fix this way, saves more lives, then Darwin reaps. IMFO
Some random guy on the internet is begging for money [..] Why should I believe this random guy can deliver what he is promising for that price?
Welcome to responsibility! No one expects you to blindly donate to something you don't believe will succeed. If you don't think they can succeed then you don't donate. It's as simple as that.
Well, he's quite entitled to voice his scepticism and/or criticism whether he intends "donating" or not. It's as simple as *that*. Matter of fact, if someone is soliciting donations, it's quite responsible for people to draw others' attention to potential shortcomings.
The fact that people have a free choice whether or not to donate or buy doesn't negate their right to criticism- implying that it does is just a variant of the annoyingly common "you don't have to buy it, so you've no right to criticise it" fallacy that keeps popping up here.
"Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
I have no qualms with criticizing a developer's ability to deliver. I just find it meaningless to make a generic "X, Y, Z didn't do something to my expectations, so why should I believe W will?" without making even a modicum of actual research into who you're criticizing. There's nothing substantial about what he said. It amounts to little more than "Target, J.C. Penny, and Walmart make cheap products that don't live up to my expectations, so why should I believe Macy's is going to be any better?"
He could do some actual research into who these people are, and form an actual opinion on whether he thinks they deserve his charity or not, not some broad nonsense that doesn't really contribute anything into the discussion.
All he has done is outline the general problem with Kickstarter: often times it doesn't pan out. Everyone already knows that, or should know that, if they use the site and fund projects.
I still have the CD and original case in my CD rack. I remember doing everything I could to unlock the cattle prod.
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