What Modern Militaries Can Learn From Battlestar Galactica
An anonymous reader writes "Modern warfare these days is all about a 'networked environment.' But what happens when such things that make a modern military work breakdown? How would America's armed forces fight if their computers crashed, could not communicate, or were hit with massive viruses? What then? 'There's wisdom in science fiction. The conceit behind the reboot of the sci-fi epic Battlestar Galactica was that networking military forces exposes them to disaster unless commanders and weapons designers think ahead to the repercussions should an enemy exploit or break the network. The mechanical Cylons, arch foes of humanity, are able to crush the humans' battle fleet and bombard their home worlds with nukes by insinuating viruses into networked computers. They sever contact between capital ships and their fighter forces, and they shut down the fleet's and planets' defenses. Having lost the habit of fighting without networked systems, human crews make easy pickings for Cylon predators.'"
wtf? get the frack out of here. Comparing battlestar galactica to the modern military.... might as well compare NCIS to police work or star trek to nasa. What can fiction tell us about anything? nothing, because it's not based on real life.
What does abraham lincoln vampire hunter tell us about colonial life? Lots apparently.
Someone just discovered Battlestar Galactica I see. Old news, militaries already aware of this, nothing to see here, move along.
In Battlestar Galactica, the humans are facing the Cylons technologically superior force with advanced cyberweaponry. Doesn't that make us (the USA) the Cylons? Sure China is a threat, but I haven't heard of any damage from any Chinese 'attack.' I have, however, heard of Stuxnet, which had real economic, political and technological consequences.
In nature, there are neither rewards or punishments, there are only consequences.
Any one point of failure that can render your entire force useless is a problem. A network should be treated as an AID to military forces, not a necessity. Soldiers should, of course, know how to still function if it goes down.
The cow says "Moo." The dog says "Woof." The Timothy says "Thanks, valued customer. We appreciate your input."
What's strange about the whole concept of Battlestar Galactica and the nature of the attack by the Cylons is how one-sided it was. The humans seemed to have an awareness of what cyber warfare is (they reference firewalls and viruses in the series), yet they never seemed to develop any more than a rudimentary defensive capability (CND, in military parlance) and no intelligence or attack capabilities (CNE and CNA) whatsoever. This, despite the fact that their adversary was entirely cybernetic in nature. Um...yeah, no, I don't buy it. Makes for a good story device, yes (and I loved the series), but I don't buy it as actually realistic. Think about the long-distance communication needed for resurrection, for example...WOW. Get access via that, and think of the incredible damage you could do to Cylons...heck, just a denial of service attack would drastically alter the priorities of an attacking Cylon force, since their losses would be magnified in significance.
For your security, this post has been encrypted with ROT-13, twice.
Sorry, but the Battlestar Galactica reboot was FAR superior to the original. And I say that as someone who was a huge fan of the original. It should be the textbook case for how to do a reboot right.
The cow says "Moo." The dog says "Woof." The Timothy says "Thanks, valued customer. We appreciate your input."
This is not very new:
http://www.imdb.com/title/tt0086567/?ref_=ttqt_qt_tt
"a back door into a military central computer in which reality is confused with game-playing, possibly starting World War III"
So where is the news, except the setting?
Modern war - that is, every war the US has fought in the last decade, has been fought largely by infantrymen, light armor and close air support. All of which function just fine without a networked environment.
Maybe you learn the difference between sci fi and reality.
Life needs more saving throws.
What's so special about BattleStar Galactica? Why is this on /. to begin with?
It's covered under the Nerds part. Why are you on this site again?
Be seeing you...
When facing an enemy whose ability to infiltrate your IT network far exceeds yours to keep them out you should: 1) Only network equipment that actually needs to be networked together. As in targeting system with weapon. 2) Create no physical links at all between systems that don't need to be networked together. 3) Honeypot them into a virtual trap.. (Never understood why they never tried this in Galactica). You want them THINK they have compromised your system, especially whey they have not.
excitingthingstodo.blogspot.com
... mayhaps the Navy could learn to design hatches to make a cricket sound when opened?!?
"I'm a dirty white tomcat, enter my world..."
the whole point of tech in the military is to shorten the decision making cycle. most times you don't know where the enemy is, so you have scouts looking for him. once they sight the enemy it has to be reported to the highest levels command so that the general and everyone below him has a clear picture of the battle.
in the old days it was done by radio and scouts on feet and wheels. now its done by drones, cameras and the data is networked to everyone. this allows you to make decisions where to attack faster.
since the humans in BSG were so far behind the cylons technologically, they should have been exterminated in the first few episodes. but you need lots of episodes to make money and the good guys to win to make people watch
scientifically it was a dumb show. robots using eyes instead of heat, sonar, radar and other sensors to find humans hiding on the planet and out in space
Caprica was a spinoff, not a reboot.
!#@%*)anks for hanging up the phone, dear.
Be sure to bring a Mac though. Aliens don't use Windows.
The cow says "Moo." The dog says "Woof." The Timothy says "Thanks, valued customer. We appreciate your input."
I completely agree with the premise that you want to design weapons platforms from the ground up assuming a broad spectrum of threats. Be those direct physical attacks or more subtle network intrusions.
War.
What will one human mind do to overcome the machinations of another hostile human mind? Anything. Everything.
Be prepared for anything. Biological. Nuclear. Chemical. Hackers. Sexy honey pot assassins. Everything is on the table.
Let your guard down anywhere and you've told the enemy how to kill you.
I've decided to stop wasting my time responding to AC trolls/sockpuppets... so if you want a response from me... login.
Since the Cylons were able to dominate the colonial computer networks because they manufactured most of the key parts, wasn't the lesson of Battlestar Galactica more like "Hey, maybe it might not be such a good idea to outsource production of all of your really important defense stuff to the people you are going to use it to defend yourself against?"
Speak for yourself. BSG was great, and DS9 was the best ST series.
> Germany were sometimes tactically frozen is their rigid command system
Huh? Ever heard of kampfgruppe? Germany probably had the least rigid command system of all WW2 participants, unless you count various partisan groups.
Or did you mean Japan and the Soviets?
From wikipedia. The references are:
230 "F-22 Squadron Shot Down by the International Date Line." Defense Industry Daily, 1 March 2007. Retrieved: 31 August 2011.
231 "This Week at War". CNN, 24 February 2007.
232 Johnson, Maj. Dani. "Raptors arrive at Kadena." US Air Force, 19 February 2007. Retrieved: 9 May 2010.
DS9 was the best ST series
I was beginning to think I was the only one who thought that. It was the only ST series, to me, that seemed even remotely realistic. All the others were set in some bullshit socialist utopia where no one needed or wanted money; the Federation was a bunch of flawless boy scouts; greed, lust, deceit, and religion were nonexistent; and no one thought it even remotely strange that crewmen were bringing their families aboard battleships. The characters on DS9 felt much more like real human beings (and aliens).
The cow says "Moo." The dog says "Woof." The Timothy says "Thanks, valued customer. We appreciate your input."
Damn! Someone, maybe a military research project group, should invent a robust networking system resistant to outages and automatically rerouting through many other connections. It could connect various military networks, and if any site goes down due to a bomb, rerouting is instantaneous.
(-1: Post disagrees with my already-settled worldview) is not a valid mod option.
What Congress can learn from Watching PokeMon Cartoons....
Always repeat your name as often as possible so you're more likely to get chosen.
NEXT!
Never underestimate the bandwidth of a fleet moped riders wearing backpacks full of flashdrives.
Back in my day it took tapes and stationwagons
"The Adobe Updater must update itself before it can check for updates. Would you like to update the Adobe Updater now?"
Not only did they show a world beyond the federation where money and greed were still present, but they showed the seedy underbelly of the federation. The main characters sometimes engaged in unethical behavior. There was the whole deal with Bashir being genetically engineered. There were assassinations. There was section 31.
It was also one of the earliest shows of its type to frequently have multi-episode (even multi-season) plot-lines. They had a whole season where they had to flee the station and couldn't return. That show was really good.
The Army's already working things to work in GPS-denied environments. Here's a story. Full disclosure, I work at the Army's R&D command.
I think (assume? Hope?) he meant Japan and Russia. Germany, as you say, was known for encouraging and rewarding tactical initiative. In Russia, doing that would get you shot (even if it worked) and in Japan, it simply didn't occur to anybody.
Vintage computer games and RPG books available. Email me if you're interested.
DS9 was the best ST series
I was beginning to think I was the only one who thought that. It was the only ST series, to me, that seemed even remotely realistic. All the others were set in some bullshit socialist utopia where no one needed or wanted money; the Federation was a bunch of flawless boy scouts; greed, lust, deceit, and religion were nonexistent; and no one thought it even remotely strange that crewmen were bringing their families aboard battleships. The characters on DS9 felt much more like real human beings (and aliens).
DS9 was more of a direct social commentary. The remainder of the Star Trek series are set in a post-scarcity culture. In fact one of the recurring themes in Star Trek TNG was bullshit reasons why they couldn't magic up the parts that they required. Think about it. Their power sources are orders of magnitude greater than required to sustain life functions (to the point where they convert pure energy back into mass for stupid shit like tea-cups and guitars), so anything that your neighbor has that you might want you just magic up on your home replicator or whatever. Starships have power problems only because they're limited in what they can carry on board, planet based installations wouldn't have that limitation.
So other than the occasional sociopathically imperial minded alien species, what is there to fight over in such a culture as that? Certainly most of the internal pressures are gone.