Samsung Develops World's Fastest Embedded Memory With eMMC 5.0 Support
hypnosec writes "Samsung has announced the world's fastest NAND memory that supports the eMMC 5.0 standard. The new memory chips are based on 10nm class NAND flash technology and feature an interface speed of 400MB/s. Further, the 32GB and 64GB densities have a random read and write speed of 7,000 IOPS (inputs/outputs per second) while the sequential read and write speeds stand at 250MB/s and 90MB/s respectively. The chips will provide for better multitasking, HD video recording, gaming and browsing."
"The chips will provide for better multitasking, HD video recording, gaming and browsing."
So generic and lofty that I shat my pants. Seriously, Parity News...
And how many write cycles? HOW MANY CYCLES?
A better translation could be to give me some information about what the current marketplace looks like. If it's the "fastest embedded memory", is that because it's 20% faster than the existing parts? 2% faster?
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
Will they also provide a richer multimedia experience, more vibrant colors, and increased productivity? I hate these dumbed-down explanations of the benefits of some new computer technology.
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How well does it fellate?
Kid-proof tablet..
QUOTE "The chips will provide for better multitasking, HD video recording, gaming and browsing"
Would anyone like to make an attempt to justify any of the above claims?
-Multitasking? On a modern machine, this will be a RAM and CPU issue.
-HD video recording? Yes, if you are Peter Jackson working on the next 'Hobbit' movie. For every ordinary users of HD video cameras, the camera pre-compresses the data stream to a level well below the memory bandwidth of existing high-end flash cards.
-Gaming? SSD certainly do improve some gaming experience to a limited extent- usually the speed with which the next level is loaded in a multi-player FPS. However, the increasing use of SANE programming methods like streaming make such high-speed memory blocks almost redundant. This fact, and the increasing amounts of memory found on the GPU card itself mean that the famous SSD gaming boost has really peaked.
-Browsing? Again a RAM and CPU issue.
Faster is nice if it costs no more, otherwise we turn to computer science theory to see if the additional memory bandwidth at that stage of the computer pipeline really can make much of a difference. In this case, unless you are constantly accessing large new datasets (which might be the case with high-definition video EDITING, or many server database situations) the boost in flash speed is essentially of little significance.
I agree with most of your examples, but I can think of a situation where an SSD might help with faster 3D rendering. The soft-real-time 3D renderer in a video game is often bottlenecked by the speed of loading textures into RAM. If you've ever seen the blurfest that is the start of an Unreal Engine 3 level before the textures pop into focus, you know what I'm talking about. There's a reason that PC games load faster when installed to SSD.
... they fix the eMMC sudden death problem.
Such innovations are being made daily. It did not redefine computing nor is a leap signiifcant enough to close my other 12 tabs just to see this story :D
I think I should stop giving Slashdot so much attention :P
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And I thought my jokes were bad!
4x8GB == 32GB.
Honestly, why do we need a separate flash slot? It sounds like when Intel introduced the AGP slot, which is no longer there on motherboards today. The data transfer rates of PCIe is adequate for getting that data to the flash, which will in any case need some buffer chips in b/w, since there is no way NAND flash can such up data at PCIe rates. There have been, from what I understand, market research done into whether NOR flash should have a DDR like interface as DRAM does, but that's for applications like smart phones, not for memory modules, which are supposed to be as cheap, if not cheaper, than DRAM.
Essentially, the solution here - have a controller chip that translates the PCIe protocols to the ones that the NAND will understand, in addition to ECC and all the rest. Then the cost of that chip would determine how much of NAND can be stacked on that card and still be cost-effective.