Slashdot Mirror


Microsoft Exec Says Xbox One Kinect Is Not Built For Advertising

MojoKid writes "Among the various SNAFUs and PR misfires related to the Xbox One release earlier this year, one item that had people upset was that Kinect would be used for advertising--or worse, that the Xbox One Kinect was actually designed with advertising in mind. The source was a UI designer who was expounding the capabilities of the Kinect and how it could be used to deliver interactive ads and used for native advertising. However, Microsoft Director of Product Planning Albert Penello threw cold water on much of it. 'First--nobody is working on that,' he said. 'We have a lot more interesting and pressing things to dedicate time towards.' He also stated that if Microsoft were to engage in something along those lines, users would definitely have control over it, meaning that Kinect would not be spying on you; you would have to engage with Kinect for anything to happen."

14 of 75 comments (clear)

  1. We can trust them by symbolset · · Score: 5, Funny

    They would never lie to us.

    --
    Help stamp out iliturcy.
    1. Re:We can trust them by girlintraining · · Score: 4, Interesting

      They would never lie to us.

      Yeah... about that... while I can't find the text of that leaked XBox memo because Microsoft has been busy suing and scrubbing it off google search results, it's pretty clear that their definition of not lying is basically telling half-truths, white lies, and spin control. Like, for example, "Xbox One Kinect Is Not Built For Advertising" ... well in the strict MicrosoftieSpeak(tm) sense, that's correct; it was built for entertainment. The fact that it's loaded down with a fuckton of advertising is just, you know, an extra 'feature'.

      --
      #fuckbeta #iamslashdot #dicemustdie
    2. Re:We can trust them by newcastlejon · · Score: 4, Informative

      I'd be more inclined to trust him if ads didn't already occupy more than half of what I see when I turn on my 360. I'd also be less inclined to call him rude names if one of said ads wasn't a short loop video pushing some crap on Discovery Channel that I'm never going to watch.

      --
      If God forks the Universe every time you roll a die, he'd better have a damned good memory.
  2. You better watch out. by Animats · · Score: 4, Funny

    It sees you when you're sleeping.
    It knows when you're awake.
    It knows if you've been bad or good.

  3. We have a lot more interesting and pressing things by fox171171 · · Score: 2

    Microsoft Exec Says Xbox One Kinect Is Not Built For Advertising

    Three letters. NSA.

  4. original post by Gravis+Zero · · Score: 4, Informative

    http://www.neogaf.com/forum/showpost.php?p=84471421&postcount=1590

    Albert Penello, MS Director of Product Planning wrote:

    Albert, I'd definitely like to hear more about NUad as well.

    Well I think there's two things you're asking. NuAds by definition is simply interactive advertising done on the platform. Using the functions of the console and Kinect to interact vs. just watching a spot. There's nothing particularly interesting happening here unless you're in the advertising business, and we've done a few on Xbox 360 today.

    What I think you're asking about is an interview done earlier in the year where someone was talking about how some of the new Xbox One Kinect features *could* be used in advertising - since we can see expressions, engagement, etc. and how that might be used to target advertising. This is the point that seems to draw some controversy.

    First - nobody is working on that. We have a lot more interesting and pressing things to dedicate time towards. It was an interview done speculatively, and I'm not aware of any active work in this space.

    Second - if something like that ever happened, you can be sure it wouldn't happen without the user having control over it. Period.

    Two examples of how we deal with similar things today:

    First, Kinect can recognize your face and log you in automatically. There could be some cool features we could enable if we stored that data in the cloud, like being able to be auto-recognized at a friend's. I get asked for that feature a lot. But, for privacy reasons, your facial data doesn't leave the console.

    Second: You'll see us do some things around Skype that freezes the video when Skype is not in focus (meaning, it's not the primary app). If you go back to the home screen, or launch another app, we actually stop the video stream. We do this so the user can't even ACCIDENTALLY have the video stream going on in the background.

    I'll say this - we take a lot of heat around stuff we've done and I can roll with it. Some of it is deserved. But preventing Kinect from being used inappropriately is something the team takes very seriously.

    Hope that helps.

    that was his emphasis, not mine.

    so basically, everything he's saying could be wrong.

    --
    Anons need not reply. Questions end with a question mark.
    1. Re:original post by Luckyo · · Score: 4, Insightful

      "Inappropriate use" - anything we do not want user to do with it.
      "Appropriate use" - anything we want user to do with it, or do to user.

      Frankly, if what he's saying is true, he'd be fired the same day after giving this interview. MS is trying very hard to enter VoD/living room market, and that market largely functions based on efficient advertising. If they weren't exploring usage of extremely complex sensor system that identifies monitors people and their movements in the room as well as the room itself as to help make advertising much more efficient, they would be utterly stupid. It's the extremely obvious low hanging fruit.

  5. This must be a new meme! by Sponge+Bath · · Score: 3, Funny

    Let's get in on the act:
    Apple: It just works.
    Google does not give data to the NSA.
    Linux device drivers are easy for normal end users to find, compile and install.

    Ha! This is fun.

  6. Nothing to worry about... by sigmabody · · Score: 5, Funny

    No worries, the Kinect only needs to be connected and powered on for the system to function, you can "turn it off" (in software), and it won't do "anything" [that you can see]. Moreover, the XBone doesn't need an always-on internet connection, so even if it were watching your every move and listening to you 24/7, it wouldn't be uploading that information until the next time you connected. And even if it were secretly doing that, Microsoft wouldn't be sharing that data with the government unless legally required to. And even if we were sharing the data voluntarily through a well-documented Prism access tunnel, you have nothing to worry about unless you are a terrorist. And you're not a terrorist, are you?

  7. Re:Small print by fuzzyfuzzyfungus · · Score: 2

    "... you would have to engage with Kinect for anything to happen"

    So it wouldn't be another condition buried in the hundreds of pages of EULA that the average person has no chance of understanding?

    Given that the Kinect is a high-precision video, audio, and depth-of-field sensor, with real-time position and gesture identification for human targets, is there anything short of sneaking up behind it in a ghillie suit that doesn't qualify as 'engaging with Kinect'?

  8. Not interested, at least not yet. by gallondr00nk · · Score: 3, Insightful

    We have a lot more interesting and pressing things to dedicate time towards.

    Sure, for now. Wasn't there also a time when X-Box Live didn't have adverts, or at the very least redesigns of the interface added more?

    We'll see, give them a couple of years.

  9. Re:Self-congratulatory by PopeRatzo · · Score: 3, Insightful

    Half-Life 3 as a SteamOS exclusive would not just be the end of Microsoft in PC gaming, but of PC gaming in general.

    Nonsense. You'd have PC gamers all over the world partitioning their hard drives to put SteamOS on it (or running it in virtualization?).

    And if it was just for six months, it wouldn't make any difference at all. I mean, GTA V is a console exclusive for six months and it's not signaling the end of console gaming.

    I don't think you quite understand what SteamOS is. It's not a console. It's not a box. Even the "Steam Box" they're making is just off-the-shelf components, built just like games build their machines. If you can dual-boot Linux and Windows, then you can easily dual-boot SteamOS and Windows.

    If you think that's a step to far for gamers, you must not know a lot of PC gamers and the extents to which we will go to play our games as they were meant to be played.

    Further, Half-Life 3 has nearly endless consumer capital built up. People have waited a decade. Waiting six months to get it on a console wouldn't hurt sales one tiny bit.

    the next generation of SteamOS - or even this generation, when it is released in its final version - will then be heavily locked down and not as easy to install on a PC

    Where are you getting that? You haven't read a lot about SteamOS have you? Say...do you work for Microsoft?

    Assuming you don't work for Microsoft, I would go over the Rock, Paper, Shotgun and read the past few weeks' worth of stories about SteamOS. Did you know that not only are the Steam Boxes going to be built from off-the-shelf components, but they're even making the CAD files from their Steam Box case openly available to anyone who wants to make one of their own. I have seen nothing about any "locked-down" SteamOS that can't be installed on any PC. Not one thing.

    --
    You are welcome on my lawn.
  10. Precipitous Collapse of Microsoft by lubaciousd · · Score: 5, Interesting

    The first time I saw a screen-shot of Windows 8, I couldn't help but feel like the tile-oriented format was designed to shoehorn advertisements into the user interface. For a long time Microsoft relied on large-scale OEM business contracts to make money, and now that more price-efficient alternatives are available for office software and operating systems, they're approaching the opposite extreme of monthly subscriptions and integrated advertisement. They built these elements into XBox Live first, correctly assuming that gamers would be willing to put up with it so long as decent titles appeared on MS consoles. Remember when they first announced the original XBox? All of the concerns and criticisms that I had then(too proprietary, not enough 3rd party support, deference to the loyal customer base) have emerged again, but they lack the air-tight PC-gaming community dominance that they possessed circa 2001. For a long time, they had an array of products that was good enough to keep users from leaving; recently, they've made a series of products (Zune, XBox 1, Surface 1/2, Windows 8, Windows Smartphones) that are far enough from what consumers, and more importantly, loyal customers want, that they are approaching a catastrophic lack of interest. As much I would love to relish the downfall of the M$ of yore, I wish they would behave more like a competitor to Apple and start putting out products that just work again; they really had home-runs when it came to Windows XP and Windows 7, and I don't understand why they abandoned what was working so well for them.

  11. Do not worry... by Psicopatico · · Score: 2

    ...The marketing division is working hard to fix this bug.

    --
    Mastering the English language is fucking easy: all you have to do is to put an f* word in every fucking sentence.