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AMD's Radeon R9 290X Review

Billly Gates writes "AMD may have trouble in their CPU department with Intel having superior fabrication plants. However, in the graphics market with GPU chips AMD is doing well. AMD earned a very rare Elite reward from Tomshardware as the fastest GPU available with its fastest r9 for as little as $550 each. NVidia has its top end GPU cards going for $1,000 as it had little competition to worry about. Maximum PC also included some benchmarks and crowned ATI as the fastest and best value card available. AMD/ATI also has introduced MANTLE Api for lower level access than DirectX which is cross platform. This may turn into a very important API as AMD/ATI have their GPUs in the next generation Sony and Xbox consoles as well with a large marketshare for game developers to target"

212 comments

  1. ATI drivers by CockMonster · · Score: 5, Informative

    I installed fresh ATI graphics drivers today. 90MB for a driver. .Net 4.5 needed to be installed. GTFO.

    1. Re:ATI drivers by stox · · Score: 5, Informative

      148MB for the latest Nvidia driver.

      --
      "To those who are overly cautious, everything is impossible. "
    2. Re:ATI drivers by CockMonster · · Score: 2

      148MB for the latest Nvidia driver.

      *sigh*

    3. Re:ATI drivers by Anonymous Coward · · Score: 1

      Don't want .Net for your drivers? Try Linux.

      Don't like wasting 90MB? Well, maybe if they didn't have drastically less resources than their competition, they could spare someone to optimize for size. For now, perhaps you can spare the 0.01$ of hard drive space. Sure, I agree 90MB is horribly bloated, but its not anywhere bad enough to care about when compared to actual driver bugs, or the price difference in GPUs.

    4. Re:ATI drivers by Hsien-Ko · · Score: 1

      241mb for the latest beta driver.

    5. Re:ATI drivers by jones_supa · · Score: 1

      Remember that the package contains drivers for multiple chips and, 3D graphics drivers inevitably contain really much code. 90MB does not sound that unreasonable at all. Think about all the stuff to translate DirectX/OpenGL calls to the specific hardware processing units. NetFx requirement is indeed a bit silly and comes from Catalyst Control Center, which is an app that is slow junk on Windows. The Linux version uses Qt and works ok.

    6. Re:ATI drivers by CockMonster · · Score: 1

      Don't want .Net for your drivers? Try Linux.

      Don't like wasting 90MB? Well, maybe if they didn't have drastically less resources than their competition, they could spare someone to optimize for size. For now, perhaps you can spare the 0.01$ of hard drive space. Sure, I agree 90MB is horribly bloated, but its not anywhere bad enough to care about when compared to actual driver bugs, or the price difference in GPUs.

      I use Linux in work, Ubuntu 12.04 LTS. I had to reinstall it when I changed graphics card because it kept crashing (kernel too). I'm afraid to plug a second monitor in in case it causes the same thing to happen. I seriously considered installing Win7 on the machine and running Linux under VMWare. That's what I do on my laptop.

    7. Re:ATI drivers by CockMonster · · Score: 1

      Does that include the tool you have to download and run in order to download the installer?

    8. Re: ATI drivers by Anonymous Coward · · Score: 0

      Or maybe just increase your linux knowledge and fix the problems. Its easy enough to rip the drivers out completely and alter xorg config if needed.

    9. Re: ATI drivers by Anonymous Coward · · Score: 0

      Or increase your knowledge about which operating systems don't break.

    10. Re:ATI drivers by cheater512 · · Score: 1, Troll

      That sounds slightly odd. A reinstall would just install the exact same software again. If your kernel panics then installing the same kernel again won't fix it.

      Personally I have 5 monitors connected to 2 ATI cards with the fglrx drivers.
      Works pretty damn well. Of course the way I have it set up is utterly impossible in Windows.

    11. Re:ATI drivers by fuzzyfuzzyfungus · · Score: 3, Insightful

      I installed fresh ATI graphics drivers today. 90MB for a driver. .Net 4.5 needed to be installed. GTFO.

      As much as I find 'Catalyst Control Center' to be totally fucking useless, and would be pleased by a 'just the damn driver, the OS already has interfaces for changing monitor resolution and whatnot' edition, isn't using relevant vendor APIs for your application, rather than rolling your own or using real antiques, sort of what you are encouraged to do?

      Its existence is obnoxious; but it would hardly be the better for depending on an older .NET version, or QT, or some braindead AMD custom nonsense, would it?

    12. Re: ATI drivers by Anonymous Coward · · Score: 0

      My experience is that Windows breaks every week, and Linux never breaks. Did you reply to the wrong comment, or are you just dumb?

    13. Re: ATI drivers by Anonymous Coward · · Score: 0

      Slighty unjustifiable comment as over 90% of the world wide web works on linux and im sure thats has something to do with linux not farting and falling over all the time, unlike microsoft

    14. Re: ATI drivers by CockMonster · · Score: 1

      LOL I'm not paid to figure out how to configure xconf, but I did give it a shot though. It would crash everything randomly. A reinstall was quicker and therefore cheaper.

    15. Re:ATI drivers by Anonymous Coward · · Score: 0

      NetFx requirement is indeed a bit silly and comes from Catalyst Control Center, which is an app that is slow junk on Windows. The Linux version uses Qt and works ok.

      I really wish they'd quit with the .NET crap. They're obviously already competent in Qt, and Qt is cross-platform (and its runtime requirements are a whole lot smaller than .NET, too). Why on Earth do they insist on building two platforms?

    16. Re:ATI drivers by Anonymous Coward · · Score: 0

      What is the point for platform independent when your driver is written for Windows alone?

    17. Re:ATI drivers by Anonymous Coward · · Score: 0

      You fucking nerds can't figure out that they're including legacy drivers in the package as well? LOTTA cards out there.

    18. Re: ATI drivers by Anonymous Coward · · Score: 1

      Indeed, it is a matter of public record that most web servers run X and are hooked up to dual displays...

    19. Re:ATI drivers by bored · · Score: 5, Insightful

      Its more than that by the time the package decompresses.

      Just some data points from a single machine.

      C:\NVIDIA folder
      V197 (~2010) 85M
      V320 (~2013) 182M

      The vast majority of it appears to be the control panel, and the physx package.

      The display driver is just a few megs by comparison. If you skim off the hd audio/nv stereo/cuda/opencl/GL libraries you probably could get the whole shebang in under 10MB, and you could still play directX games.

      I've been killing the nview and services for years. Never had a problem with the machine, but it always bothers me that they have a bunch of crap running that doesn't actually appear to do anything.

      After all the once or twice a year I actually manipulate my monitor settings I am fully capable of finding my way into the windows display control panel and adjusting things there of opening the control panel from the actual control panel.

      Its quite possible I'm not getting the absolute best performance playing games, but frankly I would much rather adjust settings from within the games than have nvidia overriding the game settings.

    20. Re: ATI drivers by Anonymous Coward · · Score: 0

      You apparently don't have much knowledge. Linux breaks as soon as you install it a lot of the time.
      I'm not talking little podunk distros either. I'm talking Ubuntu, Mint, Debian... I've had stuff as basic as sleep mode, wireless networking, and the freaking program toobars be broken from day one on various full releases (not beta or RC).

      Linux is like that quirky girl you met once. Not normally your style, but she was intriguing. You ended up going out with her a couple times and it was a refreshing change. You decided "what the hell, sure she's quirky, but that's endearing, and she's got so many other great qualities", and you two started getting serious. You ditched any other women and she was the only one for you.

      Then one day you find out that she refuses to drive your car because she doesn't like the transmission. She decides you need to buy another car, configured the way she wants. Then she won't talk to your friends because she doesn't like them, she decides you need to talk to her friends instead. Then she tells you that all of your old hobbies are unimportant and you need to learn to do something she likes to do. That quirky way she dresses isn't so endearing when she refuses to change when your boss comes over for dinner, or when you go to your grandmother's funeral.

      Finally, sadly, you break it off. She was pretty cool, and the two of you had a lot of good times, but in the end she was going to re-write your life to suit her, and wasn't willing to meet you halfway on anything.

    21. Re:ATI drivers by Arker · · Score: 1

      "I use Linux in work, Ubuntu 12.04 LTS. I had to reinstall it when I changed graphics card because it kept crashing (kernel too)."

      Somehow these sort of problems always seem to involve Ubuntu. Might be a clue...

      --
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-
      Friends don't let friends enable ecmascript.
    22. Re: ATI drivers by Anonymous Coward · · Score: 1

      The driver code is shared between Windows and Linux

    23. Re: ATI drivers by Anonymous Coward · · Score: 0

      Linux breaks more than Windows. Even commercialized and popular Linux based operating systems like Android seem to just break by themselves. When Windows breaks, it's because I fucked something up. Linux falls apart if you look at it wrong.

    24. Re: ATI drivers by 0123456 · · Score: 5, Insightful

      When Windows breaks, it's because I installed an update that went horribly wrong.

      When Linux breaks, it's because I installed an update that went horribly wrong.

    25. Re: ATI drivers by tibman · · Score: 1

      A reinstall would just waste your time and put you right back where you were. Linux is not like windows where a reinstall fixes things.

      --
      http://soylentnews.org/~tibman
    26. Re:ATI drivers by Anonymous Coward · · Score: 2, Informative

      For Nvidia drivers, don't forget to remove the 2 "AppInit_DLLs => nvinitx.dll" entries inside the registry. Preloading this DLL inserts nasty hooks for optimus's support. I that kind of tricks.
      Also remove the "updatus" user and its account/files.

      In the services, after the parameters of the card are configured as desired inside the control panel, you should turn off permanently the nvidia 3D profiles updating service and the driver's support service.
      Once this is done the computer is more stable, less bloated and less prone to be impacted by vulnerabilities inside the NVidia driver.

      And optimus doesn't just randomly cause BSOD when pluging in/off hdmi cables anymore.

      Finally rootkit detection softwares like Gmer don't report weird stuff anymore.

      Go home Nvidia, your drivers suck and you should be ashamed.

    27. Re: ATI drivers by Anonymous Coward · · Score: 0

      xconf file is really annoying to rewrite when shit breaks. I got a Korean 27" IPs which needs some custom strings, it used to work fine for older kernels, but for newer 3 series kernels on ubuntu it just doesn't work. No matter what you do. So I end up not using the accelerated features and just using the basic 2D driver as the only solution. Been using Linux for last 15 years, but I just don't fucking time to solve insignificant issues. Also, what I find amusing is that stretching two dual-port videocards into one 4-way screen doesn't seem to work, which is weird as I used to have 3 separate single videocards that worked as one screen. Stupid shit like this is really pissing me off (that's why I bought larger screen actually)

    28. Re:ATI drivers by fuzzyfuzzyfungus · · Score: 2

      I'm not interested in defending Nvidia (if they want to pull stunts like Optimus, it's their job to make them work, nobody said life was fair.); but 'Optimus' is woven throughout the system like an inoperable late-stage cancer for a reason: detecting arbitrary 3d acceleration load and (theoretically) transparently grabbing the work from the Intel GPU, handing it off to the Nvidia GPU, and using the now-lobotomized Intel part purely as a place to dump the finished frames for display (this arrangement, where the Intel integrated graphics part can remain permanently connected to all video outputs, and any video switching silicon can be eliminated from the board cost, replaces the first generation of 'switchable' graphics, where display outputs were physically switched between the two GPUs, apparently OEMs didn't like that one very much) isn't exactly a trivial problem.

      That doesn't excuse a defective solution to a nontrivial problem; but until GPU load gets the couple of decades of civilizing and refinement that CPU load monitoring has received, it's going to be hacky at best.

    29. Re: ATI drivers by fuzzyfuzzyfungus · · Score: 1

      If your car, or friends, include components of the same quality as x86 ACPI implementations, I would strongly recommend getting rid of them. Yesterday.

    30. Re:ATI drivers by Pinhedd · · Score: 1

      No, but it's a universal installer. One driver package for all supported operating systems, 32 and 64 bit variants, and all supported graphics cards. It's pretty impressive really.

    31. Re:ATI drivers by Anonymous Coward · · Score: 1

      Universal driver dude.

      That 90 meg package supports pretty much every ati/amd card ever. All the amd/ati motherboard chipset drivers. Everything.

      Makes it nice for building a new pc. One download and you're done. No hunting around for the latest version of chip something.x.1's driver for y.motherboard.

      Beats the fuck out of the way things used to be done by far.

    32. Re: ATI drivers by CockMonster · · Score: 0

      A reinstall seemed to fix what was broken by changing the graphics card. Whatever hardware detection is done on startup is far better than what I could do afterwards.

    33. Re:ATI drivers by Anonymous Coward · · Score: 2, Insightful

      At least the Nvidia driver works reliably. That's worth a few megs.

    34. Re:ATI drivers by Anonymous Coward · · Score: 0

      Maybe for you they do, but once you're one of the few people who runs into problems, you're practically SOL. Especially on Linux. For all the bluster that their drivers are "the best" and "comparatively stable" they're still pretty piss-poor.

    35. Re: ATI drivers by Anonymous Coward · · Score: 0

      Or maybe just increase your linux knowledge and fix the problems. Its easy enough to rip the drivers out completely and alter xorg config if needed.

      Linux knowledge? Maybe basic computer skills.

      In Ubuntu, you change video card drivers in System -> Administration -> Additional Drivers. Ability to use Google might have helped a bit as well.

      Actually, it seems strange that someone ALWAYS pops up with an atypical horror story about Linux in every one of these threads. Almost like it's prearranged.
      And like this one, most of them don't bear close examination. Note that CockMonster's response is also typically evasive, unlikely and dismissive "LOL I'm not paid to figure out how to configure xconf, but I did give it a shot though. It would crash everything randomly. A reinstall was quicker and therefore cheaper."

      It doesn't seem likely that Linux would "crash everything randomly" following an xconf change, or that it would be's cheaper to reinstall an OS than check a box...

    36. Re: ATI drivers by Anonymous Coward · · Score: 0

      it used to work fine for older kernels, but for newer 3 series kernels on ubuntu it just doesn't work. No matter what you do.

      Most distos don't even ship with xconf any more, and haven't for most of the past decade.

      "X RandR is used to configure which display ports are enabled (e.g. LCD, VGA and DVI), and to configure display modes and properties such as orientation, reflection and DPI.

      This is the simplest and most powerful way to get multi-monitor systems working using recent versions of Linux."

      http://en.wikipedia.org/wiki/RandR
      http://www.x.org/wiki/Projects/XRandR/

    37. Re: ATI drivers by cheater512 · · Score: 2

      Err there is no hardware detection for the graphics card. 'fglrx' is the driver for every ATI card so the driver didn't change at all.
      When you reinstalled it would have been the exact same driver, exact same everything.

      Like I said, your situation sounds a bit odd.

    38. Re:ATI drivers by gl4ss · · Score: 1

      You fucking nerds can't figure out that they're including legacy drivers in the package as well? LOTTA cards out there.

      and you're too stupid to understand that it's just 10 megs that is the actual driver portion of it even for that.

      the real problem of the size is them being very, very stupid about how they built their menus...

      --
      world was created 5 seconds before this post as it is.
    39. Re:ATI drivers by bored · · Score: 1

      BTW: The original PowerVR cards from the late 1990's worked the same way. They formed the frames and dumped them to the system video card.

      The whole thing worked better than the VGA pass-through on the voodoo boards I also own (cause they are still in a PC in the attic). Most of the time I simply disconnected the voodoo pass through and plugged my monitors in directly to either the system video card, or the voodoo. That is because the pass-through interface totally screwed up high resolution (1600x1200 at the time) VGA.

      The powerVR was my favorite card for about 6-8 months until the original Unreal came out. That game looked pretty weak on the powerVR (due to lighting limitations).

    40. Re:ATI drivers by Anonymous Coward · · Score: 0

      So. Was there anything actually wrong with the driver or are you bitching about the size just for fun?

      I don't seriously get what's with the legend of Radeons having bad drivers. I've never had any problems with catalyst on either Windows OR Linux. Everything works, runs smoothly, doesn't crash, and even on Linux dual monitors work perfectly (something I've never got to work with proprietary Nvidia driver on my work latop, 520MX.. external monitor works only with open driver, which sucks otherwise).

      Happy, trouble-free HD6870 owner for last 2 and some years, and my next card will definitely be Radeon too.

    41. Re:ATI drivers by loosescrews · · Score: 1

      It also does not require .NET. That is worth the difference in size on its own.

    42. Re: ATI drivers by Anonymous Coward · · Score: 0

      If you're on Ubuntu 12.x or newer, back up the xorg conf and delete the original. Most of the time it will work just fine without one unless your configuration is really weird.

    43. Re:ATI drivers by Anonymous Coward · · Score: 0

      Few people? Most people who use Nvidia don't have problems, if you do, you are in the minority. Having "driver" problems? Chances are you've got faulty hardware but were too incompetent to diagnose the real issue.

    44. Re:ATI drivers by Anonymous Coward · · Score: 0

      lol, you fucking idiot, you don't have to download a tool to download the drivers.

    45. Re:ATI drivers by celle · · Score: 1

      "You fucking nerds"

            They're not nerds otherwise they'd know. They're just users playing the cool game.

    46. Re: ATI drivers by cyber-vandal · · Score: 1

      And in every thread loads of people show why Linux isn't on loads of desktops by denying that anything is wrong and accusing the person of being stupid and/or a shill.

    47. Re:ATI drivers by Anonymous Coward · · Score: 0

      I timed it. Reading this thread takes longer than a Windows 7/8 install with working graphics drivers.

    48. Re:ATI drivers by fuzzyfuzzyfungus · · Score: 1

      Interesting. I'm surprised that they managed to pull that off over a PCI bus. Especially before people got serious about security-through-randomization of the address space layout, it's always been conceptually fairly simple for anything with memory access to dump stuff into the framebuffer (they seem to have bitrotted; but there used to be some amusing examples designed for use against classic macs over firewire, since that was both external and had DMA, dumping flying toasters directly on top of your victim's desktop, silently grabbing frames out of their framebuffer, that sort of thing); but PCI is shared, and just not all that fast (compared to the demands of uncompressed video output of any nontrivial resolution and bit depth.

      Out of curiosity, did the PowerVR cards manage to behave well in that regard, or could you induce situations where firing up the 3d cratered throughput on any IDE/ethernet/whatever peripherals on the same PCI bus, or where frames dropped all over the place because your IDE controller decided that something needed to Get Written NOW, and grabbed mastery of the bus at the wrong moment?

    49. Re: ATI drivers by Anonymous Coward · · Score: 0

      Thaks you! Linux really need people like you to spread the Good Word! Keep it up, neckbeard.

    50. Re:ATI drivers by drinkypoo · · Score: 1

      The original PowerVR cards did not really take over your bus; everything in the system would still work fine. But you have to remember that we're talking about a maximum resolution of 1024x768 for those cards, too. They weren't having to handle today's resolutions. Also, you need to remember that they were literally the slowest GPU of their day. I had 'em all, more or less; TNT, TNT2, Voodoo, Voodoo 2, Power VR, Permedia 2. The PowerVR was significantly slower than any of these, and it had lower visual quality too.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    51. Re:ATI drivers by Anonymous Coward · · Score: 0

      One can download the full Catalyst suite directly, but AMD has also shipped a separate tool to download the driver.

    52. Re: ATI drivers by Anonymous Coward · · Score: 0

      I think you have a none-standard experience with Windows. I've not had Windows 7 crash on me. I've had the video driver crash (and the machine pop up an apology then continue as if nothing had happened) and a few apps crash. But Windows. Nope.
      Nor have I had Windows 8 crash on me.

      I've also not had Ubuntu crash on me. A Linux-using co-worker with identical hardware had the graphics driver crash on him. Took out his current X session (killing all the X apps).

    53. Re:ATI drivers by fuzzyfuzzyfungus · · Score: 1

      Even 1024x768 is 786432 pixels. 8bpp, 30FPS is 22.5MB/s, 16bpp obiously twice that. I suppose, on consideration, that 50MB/s (purely of framebuffer transferring) would probably be an acceptable load for a nominally 133MB/s basic-desktop PCI bus. A shared, graphics only, one would be better; but at that level of fiddling, you might as well just dump the 2d features on the 3d board (why, hello there, exactly what in fact happened, we were just talking about you...)

    54. Re:ATI drivers by drinkypoo · · Score: 1

      A pretty fast hard disk back then (say, an original ultra-scsi barracuda) would stream around 20MB/sec peak, most of us were still using modems or had moved up to ISDN... There was plenty of free bus bandwidth, even accounting for overhead. And even then there were machines with multiple PCI buses, though they remained rare throughout the dominance of that bus. Now it's common to have a PCI bus and a PCI-E bus, but that's not really the same thing. Then again, it's not the shared graphics-only bus, either. We tried that twice, and it sucked. We tried it with VLB and we tried it again with AGP and both sucked a lot.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    55. Re:ATI drivers by Anonymous Coward · · Score: 0

      Also, you need to remember that they were literally the slowest GPU of their day. I had 'em all, more or less; TNT, TNT2, Voodoo, Voodoo 2, Power VR, Permedia 2. The PowerVR was significantly slower than any of these, and it had lower visual quality too.

      Slower and lower visual quality than devices released a year or two later.. At its release the only thing that was competitive and under the few hundred dollars range was the voodoo 1. The voodoo was a better product, but cost well over double. I picked up a m3D for something like $80 a nice discount from its list of $99. So it slotted in nicely between the 2d cards and the 3D cards (in name only) like the Virge (which actually was a darn nice 2D card sold as a 3d one). Although, once the voodoo 2 came out, it was a clear winner. Toms hardware was pushing nvidia like hell (first riva then TNT), but it consistently was slower in nearly every game with native glide support (which was basically all of them). The nvidia could keep up in quake (and claim an image quality improvement that wasn't really visible when compared side by side in two PC's), but it got stomped in unreal (and didn't really even work for what seemed like an eternity).

    56. Re:ATI drivers by Anonymous Coward · · Score: 0

      I think 800x600 was the real max for the powerVR. It was butter smooth at 640x480 in pretty much everything that supported it, 800x600 worked pretty good in most games. At 1024x768 though was probably sub 10fps in just about everything. But, of course gaming at 1024x768 in a 3d game back in 1997 was unusual... A fair number of games were still mode X 320x240.

    57. Re:ATI drivers by Anonymous Coward · · Score: 0

      We tried it with VLB

      I don't know about you, but I almost always had two cards on VLB in my 486's the graphics (usually cirrus logic) and the EIDE/SuperIO controller. There were also SCSI and NIC boards, although they were out of my price range at the time.

      So, no, VLB wasn't just a graphics bus.

    58. Re:ATI drivers by Anonymous Coward · · Score: 0

      My gripe with PowerVR was the lack of game support for the PCX2. The few that did specifically target it worked really well, but most other things had graphical glitches or didn't work at all. That was an old system with a Matrox Millennium II and a Matrox m3D.

      I ended up replacing the m3D with dual Voodoo II cards. They also had a maximum resolution of 1024x768 in SLI, but there were a bunch of Glide and D3D based games that worked well on them.

    59. Re:ATI drivers by Anonymous Coward · · Score: 0

      Newest Nvidia drivers, which come with Geforce Experience, also install .NET 4.

      It's probably possible to install the drivers without Geforce Experience and without .NET, but I didn't test it, and I'm not sure how many features have to be disabled.

    60. Re:ATI drivers by drinkypoo · · Score: 1

      I don't know about you, but I almost always had two cards on VLB in my 486's

      I don't know about you, but I never saw that work without a whole lot of hassle, and I seldom saw it work properly. In theory, you could have three VLB cards. In practice, you could only be sure that they would work if you only had one of them. Since few people had a need for them (you could get pretty good throughput from one of those Adaptec ISA SCSI cards with its own Z80 running the show, basically any of the ones that work without drivers) few people found it worth the trouble.

      So, no, VLB wasn't just a graphics bus.

      In theory, no. In practice, usually.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    61. Re:ATI drivers by Anonymous Coward · · Score: 0

      Congratulations, numbnuts. You just fell for a troll.

    62. Re:ATI drivers by Anonymous Coward · · Score: 0

      I worked at a PC chop shop in the early 90's. The original VLB motherboards could be finicky, especially when coupled with the DX50. But, with the DX2-66 (running the bus at 33mhz) and later the release of VLB 2.0 meant that it was really quite stable. I can't ever remember a problem with the 25/33Mhz (Dx2/Dx3(ibm)/Dx4) systems. The only ones that were problematic were the DX50s which were really rare because the Dx2-66 was faster and cheaper. For a while we sold an intel SX40 (really a SX20, which we were upfront about), which was a bit finicky too, but what do you expect from a CPU with a 2x overclock?

      We sold a shit ton of VLB 2.0 machines with DX2-66's and those things were stable as a rock with multiple VLB cards. There really wasn't a reason not to as the VLB EIDE/SuperIO boards were basically the same price as the ISA ones and did have a positive impact on IDE performance.

      I also ran an intel DX4-100 as my NAS server at home until ~2006 with a VLB video card and two VLB EIDE controllers. Rock solid, I had uptimes with the linux 2.0 kernel in the 600 day range. Mostly I would take it down to swap in newer higher capacity drives.

    63. Re:ATI drivers by default+luser · · Score: 1

      Interesting. I'm surprised that they managed to pull that off over a PCI bus.

      They were able to do it because the PowerVR chip processed a tile-at-once and only wrote the final rendered frame over PCI. Since you never have to read the frame buffer for more complex multi-pass effects (unlike all other cards at the time), you could get by with PCI throughput. The card had local memory to store textures and the scene draw ordering buffer.

      Out of curiosity, did the PowerVR cards manage to behave well in that regard, or could you induce situations where firing up the 3d cratered throughput on any IDE/ethernet/whatever peripherals on the same PCI bus, or where frames dropped all over the place because your IDE controller decided that something needed to Get Written NOW, and grabbed mastery of the bus at the wrong moment?

      This was a problem experienced on ALL early video cards, thanks to the mess that was early PCI busmastering. Most people just ignored it, just like tearing. The only time you really cared was if the video card caused your sound to stutter.

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

    64. Re:ATI drivers by drinkypoo · · Score: 1

      Yes, a pair of Voodoo2 cards was the ultimate for quite some time. I never managed to get a pair, but I did have a 12MB card. Then I got the Permedia 2, which was a little slower than a single Voodoo 2 but which would do higher resolutions and which had significantly better visual quality. After that, I didn't upgrade until the gf2.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    65. Re:ATI drivers by Anonymous Coward · · Score: 0

      Yes, you can install without either of those. I exclude all of that resource hogging shit on all of my systems.

    66. Re:ATI drivers by symbolset · · Score: 1

      Apparently the ACs have achieve consensus.

      --
      Help stamp out iliturcy.
  2. AMD - Can't help but be a fan.. by brxndxn · · Score: 5, Interesting

    After seeing AMD bet the farm on Athlon and beat a company with 10x the r&d budget, I cannot help but be a fan. The biggest reason for AMD being behind in CPUs today is lack of r&d budget based on unfair duopoly competition from Intel during the years where AMD was superior. Hopefully, AMD can make up for this missing r&d money by being superior with graphics for a while.

    I do not believe there is a tech company pushing more innovation with less resources..
     

    --
    --- We need more Ron Paul!
    1. Re:AMD - Can't help but be a fan.. by Anonymous Coward · · Score: 0

      i agree to some extent. what i want is at least 2 powerhouses to push eachother to the limits. i dont care who is winning but as long as they are close. this is a good win for amd on the gpu side. i hope their cpu department can get the ipc up near or beating intel. problem will be the foundry side. uncontrolled by amd. build a foundry! it wont even be a 22nm one if they did though. let alone pushing 14nm like intel. even intel with the best foundries are sucking balls at 14nm at current. pushing back broadwell many months

    2. Re:AMD - Can't help but be a fan.. by cheater512 · · Score: 2

      I like them simply because they are significantly cheaper for the same performance.
      I prefer saving more money and getting 'pretty damn good' rather than 'ultimate system which is out of date a week after it arrives'.

    3. Re:AMD - Can't help but be a fan.. by Anonymous Coward · · Score: 0

      For CPUs? 6 years ago maybe. Today no way.

    4. Re:AMD - Can't help but be a fan.. by green+is+the+enemy · · Score: 1

      Has AMD only cut the budget for CPU R&D and not GPUs? That might be a strategic decision, betting that x86 is a dead-end technology and GPUs are the future. It's plausible that more and more computing (not just graphics) will shift to the GPU in the future, and a (standardized?) compute-capable GPU will become a required part of the PC platform.

    5. Re:AMD - Can't help but be a fan.. by Anonymous Coward · · Score: 0

      I root for the underdog especially when the bigger dog, Intel, plays dirty. It's a bonus when the products are clearly superior and cheaper.

    6. Re:AMD - Can't help but be a fan.. by Kjella · · Score: 3, Informative

      Partly, but they never could match Intel on process technology which meant Intel always had a cost advantage, even when their CPU designs were inferior. As for more recent events, AMD looks saved for a while as the division that includes consoles more than doubled last quarter and gave them an overall profit so at least for the next year or so with big console sales they should be good. Still, with all their diversifying I'm worried that they simply don't want to step back into the ring with Intel, but instead focus on graphics cards, graphics-heavy APUs, heterogenous computing, semicustom designs, ARM micrservers and so on.

      The reason I say that is because their CPU sales are way down, still going down and losing money - they have to either really step it up or step out and their roadmaps don't exactly indicate going on the offensive, just moderate revisions that might keep them from losing more ground. They have CPUs good enough to be "console-quality" for this generation of consoles, that'll sell for a good while since many PC games will be console ports and so play well on that level of hardware even if they give up competing with future Intel CPUs. It's not like they're competing very well on high-performance or performance per watt today, jjust performance per dollar and it's showing on AMDs financials.

      --
      Live today, because you never know what tomorrow brings
    7. Re:AMD - Can't help but be a fan.. by Kjella · · Score: 2

      Has AMD only cut the budget for CPU R&D and not GPUs?

      They don't report R&D per division, only overall so you'd pretty detailed internal knowledge to say.

      --
      Live today, because you never know what tomorrow brings
    8. Re:AMD - Can't help but be a fan.. by ckatko · · Score: 0

      They're behind because the latest generation of desktop CPU's failed to perform any better than the previous.

    9. Re: AMD - Can't help but be a fan.. by Anonymous Coward · · Score: 0

      They did build a foundry but were forced to sell it to avoid bankruptcy. See GlobalFoundries.

    10. Re:AMD - Can't help but be a fan.. by ducomputergeek · · Score: 1

      I've been looking at getting a card to that will run Star Citizen decently during the dogfighting module. Not looking to spend more than $100 as I'll buy a new desktop computer next year as originally scheduled. Biggest problem was the weak power supply in the existing PC. Well the the R7 240 only draws 30 watts of power for about $90. I know it's not the highest performance card. Existing 7750's and 7770's beats it's performance, but with the R7 240 I didn't have to worry about spending $50 and replacing the power supply.

      --
      "The problem with socialism is eventually you run out of other people's money" - Thatcher.
    11. Re:AMD - Can't help but be a fan.. by gman003 · · Score: 1

      I'm actually just as impressed with their business wins of late. They've gone from posting massive losses with no signs of anything on the horizon to getting all the processors for the next-gen consoles except the Wii U's CPU, plus a heavy feature in the new Mac Pro, plus a growing tablet side. And while Bulldozer still seems to be an overall failure, GCN is very competitive and Jaguar seems to be pretty powerful.

      If they can fix the IPC problems with Bulldozer, or otherwise get a decently competitive desktop CPU, they would basically be neck-and-neck with Intel again.

    12. Re:AMD - Can't help but be a fan.. by Anonymous Coward · · Score: 0

      The latest FX are not that bad midrange if you need lots cores and od not want virtualization taken out of the bois.

      VMWare and Virtualbox with 8 cores is very competitive to the icore7 ... well until just 2 months ago with Haswel. :-)

      Intel with a non crippled bios for a 5 core with an extreme edition costs more than a damn computer with the FX. it is not horrible. It just is well inefficient and midrange.

    13. Re:AMD - Can't help but be a fan.. by 0123456 · · Score: 1

      I'm guessing the only reason they got CPU wins for the consoles is because they got the GPU wins for those consoles. And while volumes may be high, the margins will be minimal compared to a desktop CPU sale.

    14. Re:AMD - Can't help but be a fan.. by gman003 · · Score: 1

      Yes, but at this point AMD needed the publicity win. I'm on a few gaming-oriented sites, and opinion on AMD has pretty much pulled a 180 from a year ago. The standard responses have gone from "they're doomed" and "they suck" to "they're winning in some areas" and genuine interest in their future plans. Bulldozer CPUs aren't popular, except for some video editors, but their GPUs are on the upswing (they're fast going from "OK but cheap" to "good and cheap") and there's growing interest in Jaguar chips in low-power stuff (going against Intel's oft-neglected Atom instead of Core probably helps AMD gain footing). Even their APUs are considered good for ultra-low-budget gaming PCs. Add the hype about Mantle (which I don't believe), the hype about TrueAudio (which I might believe), and regular news of them hiring back some "famous" CPU designer, and they're winning in the publicity war.

    15. Re:AMD - Can't help but be a fan.. by Noishe · · Score: 1

      accidentally moderated redundant so posting to clear moderation

    16. Re:AMD - Can't help but be a fan.. by Anonymous Coward · · Score: 0

      AMD won by Intel being incompetent, really. They were beating intel's P4 with their Athlon because they didn't push for frequency at all costs (intel engineers apparently even knew it was bad, but marketing insisted). AMD succeeded with opteron mostly on it's hypertransport, direct connect interconnect, which came as ideas from DEC.

      But you are very correct about the lost R&D budget from the unfair monopolistic practices of Intel. At the same time, as a recently former AMD employee, I see how much they screwed up with their two follow on's to the Athlon generation, one cpu core that was cancelled, and then bulldozer. Both were not failures because of lack of R&D, but because of really crappy management, and poor upper level strategy that was focused far too much on minimizing risk after a single round of success.

    17. Re:AMD - Can't help but be a fan.. by Lucky75 · · Score: 1

      Not to mention that they sold their designs to Qualcomm and then had the CEO jump over there as well. Now look how well Qualcomm is doing with AMD IP. Their biggest problem was a string of incompetent CEOs and upper management.

      --
      DNA -- National Dyslexic Association
    18. Re:AMD - Can't help but be a fan.. by Anonymous Coward · · Score: 0

      I'm gonna go out on a limb and declare that AMD will never be competitive with Intel again. Never. Seriously, Never. It's pretty clear that what has limited Intel CPUs for the last several generations is power consumption. Which is why their CPUs have so much overclocking headroom if you ignore their self-imposed power envelops. You could take a Bulldozer, design a new CPU that increase IPC by 50% (no small feat there), ignoring whatever extra power consumption or frequency hit that would require, and a Haswell overclocked to AMD's current power envelops would still beat it.

      Intel for several generations has concentrated all of their r&d resources on performance/watt because given a power envelope, that is what hinders top performance. They basically don't include any architecture features unless it can provide 2x percentage performance improvement at only x percentage increased power consumption. That is a great deal of design discipline and a CPU designed with that mindset is the embodiment of efficiency. This is why an i7 trounces even ARM on a performance/watt metric.

    19. Re:AMD - Can't help but be a fan.. by Rockoon · · Score: 0

      Today they are still the value king.

      The best value i-series Intel shows up at 37.68.
      The best value A-series AMD shows up at 44.95
      The best value FX-series AMD shows up at 55.66.

      That best value i-series is both more expensive and slower than the best value A-series, so no mixing apples and oranges here. Intel is still getting slaughtered on value, and thats before factoring in their more expensive motherboards.

      --
      "His name was James Damore."
    20. Re:AMD - Can't help but be a fan.. by Blaskowicz · · Score: 1

      That's good, if you pay attention to gddr5 vs ddr3 ; the former is much better even on the lowest card. i.e. look only at 1GB cards with explicit gddr5, even for radeon R7 240, 250, 7730, 7750.

    21. Re:AMD - Can't help but be a fan.. by cheesybagel · · Score: 1

      No kidding. Last time I mentioned AMD's Bobcat (predecessor to Jaguar) as viable in its segment against Atom I got downmodded here at Slashdot.

    22. Re:AMD - Can't help but be a fan.. by cheesybagel · · Score: 1

      Now Jaguar gets all the major console wins. Which was pretty sweet.

    23. Re:AMD - Can't help but be a fan.. by cheesybagel · · Score: 1

      It wasn't a string of incompetent CEOs. It was just one. Hector Ruiz.

    24. Re:AMD - Can't help but be a fan.. by crabboy.com · · Score: 1

      Partly, but they never could match Intel on process technology which meant Intel always had a cost advantage, even when their CPU designs were inferior.

      But, mostly because Intel had anti-competitive agreements with major OEM's shutting out AMD.

      --
      The problem with socialism is that eventually you run out of other people's money
  3. If only by Anonymous Coward · · Score: 0

    There were actually good games to play on the PC. But $550 for a pixel pumper just to play another CoD game. Not worth it.

    1. Re:If only by fuzzyfuzzyfungus · · Score: 1

      There were actually good games to play on the PC. But $550 for a pixel pumper just to play another CoD game. Not worth it.

      Few to none of them need a $550 GPU, even on 1920x1080 and higher; but the PC is where all the good games are, aside from a few XBOX/Playstation title still in exclusivity periods, and anything Nintendo, if that's your thing.

      I can't think of a platform-jealousy incident as a PC gamer since, what, Escape Velocity and Marathon?

    2. Re:If only by Anonymous Coward · · Score: 0

      Get Crysis 3 or Battlefield 4 on a 4k screen and your opinion will rapidly change. They can barely even make 40 fps !

    3. Re:If only by fuzzyfuzzyfungus · · Score: 1

      Get Crysis 3 or Battlefield 4 on a 4k screen and your opinion will rapidly change. They can barely even make 40 fps !

      Hence my weasel-wording of 'few to none'. Though, if somebody thinks that a $550 GPU is excessive, they probably aren't buying 4k screens, yet. People who use the term 'just to play another CoD game' with that tone of disdain probably aren't Crysis or Battlefield 4 poster children, either.

    4. Re:If only by tibman · · Score: 1

      lol. There is a console even capable of 4k?

      --
      http://soylentnews.org/~tibman
    5. Re:If only by tibman · · Score: 1

      Natural Selection 2 is a fantastic FPS. Pretty much brought NS1 back to life. There are some great RTS and 4X games out there. Not only that but there are so many indie games and mods to explore : ) You don't need a fancy computer to play great computer games.

      --
      http://soylentnews.org/~tibman
    6. Re:If only by ButchDeLoria · · Score: 0

      This. Hell, the only reason Microsoft called the Xbox One what they did is because Xbox 720 would lead to a lot of "Xbox 720p" jokes.

    7. Re:If only by Lucky75 · · Score: 1

      The new consoles are, particularly the PS4.

      --
      DNA -- National Dyslexic Association
    8. Re:If only by Anonymous Coward · · Score: 0

      They might be capable of displaying 4k resolution (stress on the might), but they certainly aren't capable of native 4k rendering or gaming.

      Heck, Xbox One can't even do 1080p on a lot of games (ryse is 900p, BF 4 is 720p), and PS4 renders Battlefield 4 at 900p, as well.

      http://www.forbes.com/sites/insertcoin/2013/10/27/the-coming-resolution-wars-between-ps4-and-xbox-one/
      http://www.ign.com/wikis/playstation-4/3D_Technology_and_4K_Resolution

    9. Re:If only by zlives · · Score: 1

      try starcitizen, still room for alpha coming out in December.

    10. Re:If only by Hamsterdan · · Score: 1

      Xbone is much better :)

      --
      I've got better things to do tonight than die.
  4. For as little? by Great+Big+Bird · · Score: 1

    "fastest GPU available with its fastest r9 for as little as $550 each" Well, I am glad that they are available for as little as that.

    1. Re:For as little? by Anonymous Coward · · Score: 0

      Yes, for as little. When the competition costs a grand that it a great price.

    2. Re:For as little? by Anonymous Coward · · Score: 0

      You do understand you have to compare with similar goods to know if the price is relatively cheap or not, right? Or would you say a house being sold for $550 is too expensive because it takes you hours of your work to get that much money?
      It isn't a budget card, you can't expect them to give it away for free.

    3. Re:For as little? by wagnerrp · · Score: 0

      That's simply not true. nVidia's high end graphics card costs $650, not $1000. Their $1000 Titan is an entirely different breed of card. It's a workstation class card, and on modern nVidia hardware, there is actually a real, physical difference. They have separate 32-bit and 64-bit shaders. The workstation cards get a big chunk of 64-bit shaders, while the gaming cards get largely 32-bit shaders, because games have no need for double precision computation. When you spend $1000 on a Titan, what you're actually getting is a binned K6000, minus the ECC memory, and tech support than comes with the professional card. It's for people who want to do professional work, but are willing to sacrifice a bit of reliability for a huge cost savings.

    4. Re:For as little? by Anonymous Coward · · Score: 2, Interesting

      R9 290X also has double point precision for about half the price.

      The R9 290X is a direct Titan competitior.

    5. Re:For as little? by Anonymous Coward · · Score: 0

      Yes and it has crippled dflops compared to the Titan.

    6. Re:For as little? by Anonymous Coward · · Score: 0

      The R9 290X's DP performance is also cut down to 1/16th of their pro part and the other opengl viewport support features are driver locked for the same reason as nvidia locks its gaming gpus' compute performance. Those are gaming parts. The titan was a market experiment that earned nvidia a ton of money and isn't meant to compete with anything even 8 months after it was released (or more than a year after it could have been released).

      There are still coincidental reasons why the titan is so sought after over any amd parts that are cheaper and faster on some synthetic tests and that's because the professional softwarebase has been deeply established with cuda and opencl is still a pain in the patella to use.

    7. Re:For as little? by drinkypoo · · Score: 1

      You do understand you have to compare with similar goods to know if the price is relatively cheap or not, right?

      Sure, but for the purposes of this conversation, a used car is a "similar good" in that either can be used for entertainment purposes. And I can buy a running used car (though probably with back registration) for that. So I'd buy one across a state line, and only pay initial used car registration.

      $550 is a lot of money. It'll cover most households' groceries for the month. Don't pretend it's cheap for something that will be outdated in a couple years anyway. If it's worth it to you, that's a separate subject.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  5. ATI vs Nvidia by Anonymous Coward · · Score: 0

    It doesn't matter much on linux which manufacturer is better. There is almost no need for GPU acceleration. Even if the GPUs accelerates anything, how important is it to you, personally? Most linux users are better off with a good quad core CPU and >=4 GB RAM.

    1. Re:ATI vs Nvidia by Hsien-Ko · · Score: 1

      But then how are you going to have "compositing"? Years ago the fad of useless window effects were part of Linux's desktop preach.

    2. Re:ATI vs Nvidia by jones_supa · · Score: 1

      It doesn't matter much on linux which manufacturer is better. There is almost no need for GPU acceleration. Even if the GPUs accelerates anything, how important is it to you, personally? Most linux users are better off with a good quad core CPU and >=4 GB RAM.

      High-performance GPU acceleration on Linux is very important.

    3. Re:ATI vs Nvidia by Anonymous Coward · · Score: 0

      It doesn't matter much on linux which manufacturer is better. There is almost no need for GPU acceleration. Even if the GPUs accelerates anything, how important is it to you, personally? Most linux users are better off with a good quad core CPU and >=4 GB RAM.

      High-performance GPU acceleration on Linux is very important.

      Obvious troll was trolling.

    4. Re:ATI vs Nvidia by Anonymous Coward · · Score: 0

      that's cause most linux users dont do anything but fuck around editing text files so their desktops look like johnny nunomic jizzed his pants

    5. Re:ATI vs Nvidia by gl4ss · · Score: 1

      very important.

      every year there's some or another impractical demo about on cpu rendering and the next year cpu prices then haven't gone down enough to make sense for you to drop 16 top of the line intels into a machine just to play cpu rendered wolfenstein.

      --
      world was created 5 seconds before this post as it is.
  6. amd crippled R9 double presicion just like nvidia by Anonymous Coward · · Score: 3, Interesting

    We've also come to learn that AMD changed the double-precision rate from 1/4 to 1/8 on the R9 290X, yielding a maximum .7 TFLOPS. The FirePro version of this configuration will support full-speed (1/2 rate) DP compute, giving professional users an incentive to spring for Hawaii's professional implementation.

    Lots of folks use ggpu but don't have a "professional" budget to pay the extortion fee to have artificial limits lifted from the hardware they purchase.

  7. Like everything else AMD does... by Anonymous Coward · · Score: 0

    ...this will be short lived as the performance crown item. nVidia will trounce them again shortly, as Intel always does.

    1. Re: Like everything else AMD does... by Anonymous Coward · · Score: 0

      Go away, fanboy.

    2. Re:Like everything else AMD does... by zlives · · Score: 1

      thats great, as it should be... maybe the triton will be less than a million dollars then ;)

    3. Re:Like everything else AMD does... by zlives · · Score: 1

      also from what i remember triton was suppose to ship with a 512bit memory bus... so maybe they will finally ship the card that titan was meant to be and a diliberatly disabled one because there was no need/competition.

  8. Don't use AMD's control panel by Anonymous Coward · · Score: 4, Informative

    The drivers do NOT need .Net, or 90Mb. The extremely crappy control panel, which has NOTHING to do with the drivers, uses the dreadful .Net API, and thusly needs loads of HDD space. People in-the-know install third-party front-ends like 'Tray Tools' or the like.

    Sadly, ATI loves to take significant pay-offs from companies like MS, acting if THEY are the customer, not the person who purchased the graphics card. This, we can truly describe as ATI/AMD endlessly shooting themselves in the foot. Using .Net for the official control panel was a disgusting and despicable act, and was a great example of the contempt the older version of ATI had for its users.

    AMD/ATI is a much better company today- it was either improve or die, and after the longest possible time, AMD finally made the right choice. However, we get glimpses of the bad old ATI with issues like the fiasco over the recent release of 'new' GPU cards that are almost all just re-brands of older cards, with the free games removed (AND higher prices). This kick-in-the-teeth for customers was done simply so AMD can make a song and dance about free games with all their cards AFTER they finish releasing the new 290 family (the 290X is just the first of three 290 cards- the 'free' games won't be announced until after AMD launches all of them).

    In truth, ATI/AMD customers need to be smarter than customers of Nvidia products. Nvidia prides itself on cards that 'just work'. With AMD, you frequently need to know what you are doing, at which point AMD rivals Nvidia- but 'out of the box' the AMD experience is usually worse. Nvidia supports its older graphics cards MUCH better than AMD, but older graphics cards from AMD tend to get faster with time as newer games exploit the more forward looking architecture of ATI designs.

    People have more problems with ATI cards in games, but this happens because uncommon settings in ATI's control panel (like the number of frames being rendered ahead) can cause terrible game problems if not adjusted per game on the desktop. Again, informed ATI owners KNOW which settings to tweak, but for the average user, the ATI experience can be frustrating. This is entirely ATI's fault, because a PC game, with a tiny amount of code, can programmatically set the correct options, but many game developers do not know how to do this. Nvidia does a much better job helping developers set-up their game code correctly for all usable generations of Nvidia graphics cards.

    ATI has a nasty habit, as well, of disowning very recent cards that, on paper, had the features to support current games. ATI likes its shills to say ('jeez, your 4 year old card is out-of-date junk') whereas Nvidia happily ensures every generation of its cards that support DX9 work as well as their hardware allows. In reality, ATI cards from the 2000, 3000 and 4000 series are effectively the same as everything up to the 6000 series (excluding the orphan architecture of the 6900 VLIW4 oddities). However, ATI pays technical sites to state the cards from the 5000 series and earlier are obsolete (technically this is completely untrue). In contrast, Nvidia is proud to support cards from the 8000 series and onwards, which is a similar timeframe to the 2000 series from ATI.

    While it is true that 'cheap' current gen cards destroy premium cards from that far back, it is the principle that matters.

    1. Re:Don't use AMD's control panel by Desler · · Score: 1

      Loads? Even on a pitiful 128GB hard drive the full driver install is around a third of a percent of the total space.

    2. Re:Don't use AMD's control panel by Etrigoth · · Score: 1

      Just for arguments sake (:P) Please expand on your reasoning that the .NET API (I presume you meant to say the .NET Framework) is 'dreadful' ?

      I've been programming with it since it was released; and what ever epithet I could care to use; Dreadful is not amongst them.

      --
      When we remember we are all mad, the mysteries disappear and life stands explained.
    3. Re:Don't use AMD's control panel by Etrigoth · · Score: 0

      38.5Gb for a driver ? I'd complain!

      --
      When we remember we are all mad, the mysteries disappear and life stands explained.
    4. Re:Don't use AMD's control panel by Anonymous Coward · · Score: 0

      I'm complaining about your math skills.

    5. Re:Don't use AMD's control panel by Smauler · · Score: 1

      ATI has a nasty habit, as well, of disowning very recent cards that, on paper, had the features to support current games. ATI likes its shills to say ('jeez, your 4 year old card is out-of-date junk') whereas Nvidia happily ensures every generation of its cards that support DX9 work as well as their hardware allows.

      This... I've gone from a ti4200 to an 8800GT to a 460GTX, and that is all. I've had decent graphics throughout... not great, I've always been behind the times (save for my 8800 for a while), but I researched, and it's always just been a decent graphics card. Prior to these 3, I had a horrible ATI card.which was neither one thing or the other... before that, I had a 3dfx.

    6. Re:Don't use AMD's control panel by Rockoon · · Score: 2

      The API has some warts, but its not dreadful. The dreadful part is the bloated framework that itself enforces silly inefficiencies upon your program.

      I just recently wrote an asm dll to return to the 128-bit result of the 64-bit multiply that the x64 processor produces for free every time it multiplies integers, for use in .NET. Calling it from managed code was significantly slower than performing the "long hand" equivalent 4 multiplies and 3 adds while staying in managed land. Nothing I did would remove the completely unnecessary over-the-top overhead that the framework apparently imposed for no reason (the parameters were passed by value!)

      So I hit the forums looking for a solution.. turns out the .net framework offers a native bigmul (Math.BigMul) that does exactly what I was trying to do... but oh no, they didnt implement a 64-bit version. So in 32-bit mode I can multiply two 32-bit values and get a 64-bit result, but in 64-bit mode I cannot multiply two 64-bit values and get a 128-bit result, in spite of the fact that both fucking modes offer a single general purpose instruction to do exactly that. Fucking retarded.

      --
      "His name was James Damore."
    7. Re:Don't use AMD's control panel by daern · · Score: 1

      In reality, ATI cards from the 2000, 3000 and 4000 series are effectively the same as everything up to the 6000 series (excluding the orphan architecture of the 6900 VLIW4 oddities). However, ATI pays technical sites to state the cards from the 5000 series and earlier are obsolete (technically this is completely untrue). In contrast, Nvidia is proud to support cards from the 8000 series and onwards, which is a similar timeframe to the 2000 series from ATI.

      While it is true that 'cheap' current gen cards destroy premium cards from that far back, it is the principle that matters.

      Fair comment, except that in Windows 8.1 you /cannot/ install any AMD-supplied driver on my HD3870. It's a perfectly serviceable card, but has now been rendered obsolete through the manufacturer abandoning it. The reason is that they won't supply WDDM 1.3 or 1.2 drivers for this card, and they won't supply updated WDDM 1.1 drivers for 8.1

      Certainly makes me think twice about buying another AMD card...

    8. Re:Don't use AMD's control panel by Etrigoth · · Score: 1

      I understand that it looks stupid, but knowing the way that MS think about these things (IE from the myriad blogs) it will be likely that they didn't want to introduce incompatibility between the behavior of 32bit and 64bit .Net.

      If you're looking for a real answer though, you could do worse then hit up Raymond Chen's blog: http://blogs.msdn.com/b/oldnewthing/.

      --
      When we remember we are all mad, the mysteries disappear and life stands explained.
    9. Re:Don't use AMD's control panel by Medievalist · · Score: 2

      Sounds dreadful.

    10. Re:Don't use AMD's control panel by Etrigoth · · Score: 1

      Haha :)

      --
      When we remember we are all mad, the mysteries disappear and life stands explained.
  9. No Mantle for Xbox/PS by squisher · · Score: 1

    > AMD/ATI also has introduced MANTLE Api for lower level access than DirectX which is cross platform. This may turn into a very important API as AMD/ATI have their GPUs in the next generation Sony and Xbox consoles as well with a large marketshare for game developers to target

    I read somewhere that that's unfortunately not true; Mantle will not be available for the new Xbox or Playstation. My speculation is that Microsoft and Sony don't actually want to be THAT compatible as it would make porting too easy...

    1. Re:No Mantle for Xbox/PS by Anonymous Coward · · Score: 1

      AFAIK the consoles already got a lower level API, which is different from DirectX. This simply allows you to do the same on a PC.

    2. Re:No Mantle for Xbox/PS by Anonymous Coward · · Score: 0

      Mantle isn't "available" for Xbone or PS4 because it's designed (very roughly/crudely) to *be* Xbone/PS4 for PC. The intent is for low-level code in console games to work on PCs with minimal adaptation and similarly high hardware-level performance. In theory, this will dramatically ease porting of Xbone/PS4 games to the Windows environment. But it's not likely either Sony or MS will be thrilled about it, and they have plenty of ways to screw with it (e.g., increasing their push for platform exclusivity).

    3. Re:No Mantle for Xbox/PS by citizenr · · Score: 1

      I read somewhere that that's unfortunately not true; Mantle will not be available for the new Xbox or Playstation. My speculation is that Microsoft and Sony don't actually want to be THAT compatible as it would make porting too easy...

      Its the other way around. Mantle on PC is the equivalent of console APIs, with all the lovely low level access you get in consoles.
      You will be able to take console game and throw a little shim between GFX calls to make it PC Mantle game.

      --
      Who logs in to gdm? Not I, said the duck.
  10. Maybe I'm just a lame "PC gamer"... by Dahamma · · Score: 2

    ...but "for as little as $550 each" just blows my mind.

    I thought I was crazy when I spent $400 on a graphics card once, but I (and I understand it's subjective) was perfectly happy with the performance on any game I played for the next 2 years. $500-$1000 (x2) Crossfire/SLI setups just seem to me to be about people with too much money and not enough creativity as to how to spend it...

    1. Re:Maybe I'm just a lame "PC gamer"... by pspahn · · Score: 5, Insightful

      I've always had the notion that if you just wait a year, you can get yesterday's models for a great price and instead play the games that now have been out long enough to be properly patched. This has the bonus effect of weeding out a lot of crap games.

      --
      Someone flopped a steamer in the gene pool.
    2. Re:Maybe I'm just a lame "PC gamer"... by blahplusplus · · Score: 1

      You have to consider performance against the current flagship, the ATI card is as fast as a TITAN in most cases and significantly less costly. So if the highest performing part (titan) is 200-400 more than the ATI card, then the ATI card (for that performance level) is in fact the lowest cost option.

      You always pay premium for the bleeding edge. When the 8800 GTX/GTS came out it was the same since it was the top performer so they could charge premium prices. At the time the 8800 was so good they could charge it. I've still got an 8800 GTS in my core 2 machine that's 6 years old. The absolute 'need' to upgrade stopped a long time ago. My machine can run 99% of most games just fine even with a card thats 6 years old. I paid around 500 at the time. So that's a good value considering you don't upgrade the videocard now for at least 5+ years now, because developers simply can't afford to bling out games that max hardware. Look at all the complaints about 'next gen' development costs for AAA and how it's going to cause more of a shake-out and studio closings.

      So while the hardware may be expensive, game dev costs make that hardware last a long time now since we've reached 'good enough'.

    3. Re:Maybe I'm just a lame "PC gamer"... by Anonymous Coward · · Score: 0

      Let's see that 8800 play BF3 on ultra graphics settings at 1920x1080. lol

    4. Re:Maybe I'm just a lame "PC gamer"... by Anonymous Coward · · Score: 0

      Whether you need a new vidcard highly depends on what games you play. I stopped being interested in dumbed down first person shooters a long time ago kid. BF3 the latest in tame slow FPS games for the new reflexless generation.

    5. Re:Maybe I'm just a lame "PC gamer"... by Dahamma · · Score: 1

      I made the mistake of buying BF3. My graphics card (not the top of the line, but not bad) played it fine. The problem was the game was mostly mindless repetitive crap.

    6. Re:Maybe I'm just a lame "PC gamer"... by Dahamma · · Score: 1

      Oh. "LOL".

    7. Re:Maybe I'm just a lame "PC gamer"... by symbolset · · Score: 4, Informative

      This stuff is just amazing to me. The bottom end R7 260x card clocks 1.97 TFLOPS for $139. For that $550 you get up to 5.6 TFLOPS. It wasn't so long ago you would expect to pay $2,000 for a desktop PC. In fact, you still can.

      In June 1997 ASCI Red at Sandia Labs was the first supercomputer in the TOP500 to breach the 1TFLOPS barrier. It had 7,264 cores in 104 cabinets or system racks consuming a total of 1600 square feet of datacenter space. It required 850 KW of power, not including cooling. With upgrades it remained at the #1 spot on the supercomputer charts until 2000, and wasn't decomissioned until early 2006 when it remained in the TOP500 list as #276 with only 2.4 TFLOPS.

      --
      Help stamp out iliturcy.
    8. Re:Maybe I'm just a lame "PC gamer"... by Anonymous Coward · · Score: 0

      The catch is that the double precision FLOPS are much lower on a graphics card. Serious scientific computing usually requires that much precision.

    9. Re:Maybe I'm just a lame "PC gamer"... by LordWabbit2 · · Score: 1

      It's more for bragging rights at LAN's.

      --
      There are three kinds of falsehood: the first is a 'fib,' the second is a downright lie, and the third is statistics.
    10. Re:Maybe I'm just a lame "PC gamer"... by symbolset · · Score: 1

      The difference between double and single precision flops is only about 2x on these things. I was going to mention that though, so thanks for bringing it up. I don't know if these GPU figures are for double or single precision. On this scale though that still leaves one $550 add-in card outperforming a top-500 supercomputer the size of a small house from 7 years ago - and you can put three of them in one PC. If this trend continues then real-time raytracing at 4K on your desktop is about 4 years away.

      --
      Help stamp out iliturcy.
    11. Re:Maybe I'm just a lame "PC gamer"... by Anonymous Coward · · Score: 0

      actually precision is not linear for some algorithms (e.g. parts of LINPACK ) , but I suspect that it is a better test of hardware to do DP than SP.... Not just flops but bytes as well...

      Just saying...;-)

  11. Cross platform? by Rhywden · · Score: 1

    Right. Cross platform would be important, especially if the API appeared on the next-gen consoles.

    However, I can't really see Microsoft implementing this API on their console. And I don't think Sony will do that either.

    And then there's the fact that a game developer now needs to implement two APIs - and if "Mantle" is actually closer to the hardware then there won't be much portability between the two. Which makes this somewhat dead in the water.

    1. Re:Cross platform? by Anonymous Coward · · Score: 0

      Someone didn't do their homework. Mantle is designed to implement the low layer APIs developers already used in their console games.... so less work is required.

    2. Re:Cross platform? by Tr3vin · · Score: 1

      The benefit of being a hardware manufacturer is that AMD can build and provide the low level access. Guess what? The are providing the GPU/CPU combo in both the Xbox One and the PS4. So it doesn't matter what Microsoft or Sony do, that low level support is there. High-end games were typically done using a low level API like Mantle in previous gens. The big deal here is that AMD is bringing that support to PC. Since their console GPUs and the new desktop GPUs are built around the same architecture, any optimizations that a developer may make to get things running more efficiently on the consoles where the hardware is weaker can be easily brought to the PC.

    3. Re:Cross platform? by Rhywden · · Score: 1

      Those are locked-down consoles. Might be a trifle difficult to install a direct competitor on such a device. You're pretty naive if you think that AMD can simply provide such tools against the wishes of the creators of the console.

      Not to mention that I'd be wary because even if you got it to run, you as a developer might simply be hit by the banhammer for using an inofficial API.

  12. Re:Nobody noticed the most important 'feature'.... by Anonymous Coward · · Score: 0

    You, sir, are a liar. XP support ended four and half years ago unless you're a corporate customer with an extended support contract. You even asked to have your lie modded up. If only there were ratings farther into the negative...

  13. rich people problems by Gothmolly · · Score: 3, Informative

    "only" 550 dollars. Most people spend less than that on a whole computer, or don't HAVE 550 dollars.

    --
    I want to delete my account but Slashdot doesn't allow it.
    1. Re: rich people problems by Anonymous Coward · · Score: 0

      Then get a job you hippie. But in all seriousness the 290x is a high end card ment to play things maxed out, if you dont like it then buy a R7 model. Its like people wanting the best house or best car, the best costs money.

    2. Re:rich people problems by Anonymous Coward · · Score: 0

      It doesn't say "only", it says as little as - and it is specifically citing the relative cheapness of the GPU in terms of being the fastest single core GPU and not a thousand dollars, which is pretty in line with your typical nvidia flaship release.

      Fuck me, people like you are 'tards. You're so desperate to say something hipsteresque to karma whore, you forget to have a point.

    3. Re:rich people problems by Kjella · · Score: 1

      Most people also don't have any use for a $550 graphics card, if you buy one you're almost certainly a serious gamer who'll get many hours of use out of that card. Of course you're not doing that on minimum wage, but having a $1k gaming PC is hardly just for the excessively wealthy. Honestly the cash investment is very low compared to many other hobbies, it's mostly time and effort. Just like WoW addiction is probably the cheapest addiction you can get, well if you don't count losing your job over it. Personally I'm a pack rat, but at 4TB/$170 I'm still not blowing that much on collecting everything under the sun. And my digital hoarding is still limited to one miditower, I don't live with stuff up to the ceiling.

      --
      Live today, because you never know what tomorrow brings
    4. Re:rich people problems by Billly+Gates · · Score: 1

      My ex was addicted to Wow.

      It was VERY expensive. In economics there is a term called opportunity cost. For example you could be working a second job instead of reading this reply or going to school for a better career.You can't really do that with raids going.

      My ex guild leader is much richer and lost money as he did not want to start a business again and make gobs of money as that means no midnight runs. When things got rough his sister told him to quit playing and go get a real job or get your butt out of here. He did just that and is now making about 6 figures again. Making less costs money and when he hit his low it was easier to play wow after his part time job and ignore reality than it was to get his butt in gear and rebuild his business that required lots of work.

      So that is the tradeoff.The value of the card is nothing and costs a lot more than $500 as you can earn that in 2 weeks with a 2nd part time job or earn more over a lifetime with $500 a credit hour for an advanced degree.

    5. Re:rich people problems by Anonymous Coward · · Score: 0

      Yeah instead of grinding in WoW you could be grinding in real life. ;)

    6. Re:rich people problems by Anonymous Coward · · Score: 1

      Most people spend less than that on a whole computer, or don't HAVE 550 dollars.

      I agree that it's ridiculous to spend that much on a video card, but quit pretending that $550 is too expensive for a PC (or laptop).

      Buying a new PC every 5 years $550 works out to only having to set aside $9.17/mo. For comparison purposes: You pay at least $10/mo for basic high-speed internet, and you pay at least $30/mo for a basic phone plan (no smartphone, no data and no texting). I'll bet you actually pay at least $40/mo for your phone plan, and that you use your phone less than 10% as much as you use your PC.

    7. Re:rich people problems by LandDolphin · · Score: 1

      For most it is grinding WoW or grind the couch watching reality TV.

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    8. Re:rich people problems by drinkypoo · · Score: 2

      In economics there is a term called opportunity cost. For example you could be working a second job instead of reading this reply or going to school for a better career.

      There are three people out of work for every available job. Many of the available jobs are bogus listings designed to justify hiring an H1-B who doesn't actually meet their bogus requirements either. Most of the available jobs are minimum wage, or near it, and even having two of them wouldn't let you feed a family.

      My ex guild leader is much richer and lost money as he did not want to start a business again and make gobs of money as that means no midnight runs. When things got rough his sister told him to quit playing and go get a real job or get your butt out of here. He did just that and is now making about 6 figures again.

      Most of us have never made six figures. Why don't you talk about people to whom we can relate?

      or earn more over a lifetime with $500 a credit hour for an advanced degree.

      Many of the people who can't find a first job in the USA right now have an advanced degree. You're talking out your ass.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    9. Re:rich people problems by Billly+Gates · · Score: 1

      In economics there is a term called opportunity cost. For example you could be working a second job instead of reading this reply or going to school for a better career.

      There are three people out of work for every available job. Many of the available jobs are bogus listings designed to justify hiring an H1-B who doesn't actually meet their bogus requirements either. Most of the available jobs are minimum wage, or near it, and even having two of them wouldn't let you feed a family.

      My ex guild leader is much richer and lost money as he did not want to start a business again and make gobs of money as that means no midnight runs. When things got rough his sister told him to quit playing and go get a real job or get your butt out of here. He did just that and is now making about 6 figures again.

      Most of us have never made six figures. Why don't you talk about people to whom we can relate?

      or earn more over a lifetime with $500 a credit hour for an advanced degree.

      Many of the people who can't find a first job in the USA right now have an advanced degree. You're talking out your ass.

      Who? Only people I know out of work with an advanced degree are too good to take any job and after a long period of unemployment are now unemployable. That is their fault as it is not 2009 anymore. ... those who dropped out of highschool and have a record of quiting jobs every 6 months got hit hard and are struggling. Anyone can make 6 figures if you are willing to take risks and gain a skill and work many many hours. You just are not willing to work hard to do it or have a family and do not want to risk anything with your stable comfy job. That is fine too as it is risk and a marriage issue if you work 80 hours a week for 2 years to start your business.

      I can't think of anyone iwthout an advanced degree still out of work since 2009! Sure they make hell of alot less than they did but $40,000 a year is doable for many jobs with this including being a teacher which pays that. I guess some are not willing to do that

    10. Re:rich people problems by mrchaotica · · Score: 1

      The difference is, if you grind enough in real life you can retire early.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  14. Re:Nobody noticed the most important 'feature'.... by Anonymous Coward · · Score: 1

    http://windows.microsoft.com/en-us/windows/end-support-help

    Seems to be april of 2014 to me.

  15. Is it HDMI 2.0 or 1.4?! by bertok · · Score: 4, Interesting

    Has anyone else noticed that despite the endless 4K resolution marketing being put out there by AMD, there is not a peep on the specific type of HDMI port the card has?

    There is a HUGE difference between HDMI 2.0 and 1.4, but it's always specified as just "HDMI" with no version number. No review mentions the HDMI version, even though one would think that a real journalist would put in some effort to research this and find out.

    I suppose it's easier to run the card through a bunch of automated benchmarks, cut & paste 15 pages of results to maximise ad impressions, and call it a "review".

    1. Re:Is it HDMI 2.0 or 1.4?! by batkiwi · · Score: 1

      It will have DisplayPort, as will any monitors of 4k resolution.

    2. Re:Is it HDMI 2.0 or 1.4?! by Anonymous Coward · · Score: 0

      are you seriously using some off the shelf walmart shit tv for your computer monitor?

    3. Re:Is it HDMI 2.0 or 1.4?! by bertok · · Score: 1

      That's great, but my 4K TV only has HDMI inputs, just like every other new TV out there.

    4. Re:Is it HDMI 2.0 or 1.4?! by Anonymous Coward · · Score: 0

      Wow, you've got a good point there. I guess there might be a possibility that it doesn't have HDMI 2.0 and that display port adapter cables don't exist.

    5. Re:Is it HDMI 2.0 or 1.4?! by Anonymous Coward · · Score: 0

      Your TV only supports 4k at 30fps then, and it will work as expected with it's HDMI 1.4 ports.

    6. Re:Is it HDMI 2.0 or 1.4?! by thegarbz · · Score: 1

      You do realise that Display Port Adapter cables don't support HDMI 2.0 or even Dual Link so there's no way you can support 4k resolution over such an adapter.

    7. Re:Is it HDMI 2.0 or 1.4?! by Anonymous Coward · · Score: 0

      Display port does support 4k resolution. It will never support HDMI 2.0 since they're two different physical links and technologies. Eventually it may be ratified to have a feature set matching HDMI 2.0

    8. Re:Is it HDMI 2.0 or 1.4?! by dabadab · · Score: 1

      That's great, but my 4K TV only has HDMI inputs

      That most probably means that those HDMI inputs are NOT HDMI 2.0 ports (especially because the HDMI 2.0 specs were released this September).

      --
      Real life is overrated.
  16. Re:Nobody noticed the most important 'feature'.... by epyT-R · · Score: 1

    There's really no reason not to offer them for xp.. The code is already written, so why not keep support in until xp really drops off the radar?

  17. Fastest? Do they draw every frame yet? by _Shorty-dammit · · Score: 0

    Do they actually draw every frame yet? Can't exactly call it the fastest if they're still cheating. I'm looking forward to the pcper dot com review to see if they're actually doing what they're supposed to be doing yet. But only out of curiosity, as their track record means I'll continue buying NVidia. Go to the pcper website and look for the "Frame Rating: Eyefinity vs Surround in Single and Multi-GPU Configurations" article.

  18. Re:Fastest? Do they draw every frame yet? by Billly+Gates · · Score: 1

    Read the first article on tomshardware. Yes they tested framepacing and latency

  19. Re:Nobody noticed the most important 'feature'.... by Anonymous Coward · · Score: 1

    xp is fucking obsolete. modern new games require more than dx9. Which was the last thing xp really supported well.

    Just go get win7 already. Turn all the useless shit off. Set it to windows classic theme. There. xp 2.0. works like xp. but better. looks like xp. but more customizable. Clean 7 out and it's better than xp ever was. By far.

    xp is a decade old. if you're into games.. which is what video cards DO.... you're not using xp. or you're not a gamer and this entire article is irrevelant to you.

  20. Re:Fastest? Do they draw every frame yet? by Anonymous Coward · · Score: 0

    You'll always have the right to pay more for less.

  21. No 90MB for ALL drivers by thegarbz · · Score: 4, Informative

    I installed fresh ATI graphics drivers today. 90MB for a driver. .Net 4.5 needed to be installed. GTFO.

    You didn't download a 90MB driver. You downloaded a 90MB package which includes all drivers for all versions of windows, for all architectures, for all ATI cards, and it came with a utility that automatically installs the correct thing for your situation.

    I wish more companies did this. Take the guess work out of the download screen. NVIDIA does it too.

    Also what's wrong with .NET 4.5? Do you regularly judge applications solely by the framework their developers chose?

    1. Re:No 90MB for ALL drivers by edxwelch · · Score: 3, Informative

      > Also what's wrong with .NET 4.5?
      It's slow... so slow to open what is basically a dialog box.
      Also, it's not cross platform - so they can't use it for Mac and Linux.

    2. Re:No 90MB for ALL drivers by Anonymous Coward · · Score: 1

      Ain't no one installing vendor drivers on a Mac

    3. Re:No 90MB for ALL drivers by thegarbz · · Score: 2, Informative

      Nothing about drivers is cross platform. I highly doubt that even made it into a list of considerations.

      As for .NET being slow, yes it's slow for the end user. But how often do you use it? I don't think I've opened the NVIDIA control panel since I installed windows a year ago. You know what .NET is fast at? Developing. Your complicated dialogue box you likely never use was also likely very quick to throw together.

    4. Re:No 90MB for ALL drivers by edxwelch · · Score: 1

      The GUI is obviously seperate to the actual drivers, so it could easily be ported - at least they would have that option open to them. And they could have developed just as fast using using c++ and QT. Considering they are writing drivers, I can't imagine them not having skilled c++ developers available.

    5. Re:No 90MB for ALL drivers by Antique+Geekmeister · · Score: 1

      A great deal about drivers _is_ cross platform. Many of the same libraries, used by programs to manage the actual behavior of the card, are OpenGL based which is indeed cross-platform. The binary drivers do require _compilation_ for a particular graphical environment, and that does take thoughtful development to manage OS-specific function calls.

      My experience of .NET is that it's very fast for developing programs that are unusably slow because they are bloated. This is not a good trade-off.

    6. Re:No 90MB for ALL drivers by Anonymous Coward · · Score: 0

      Skilled C++ devs who work on driver code are unlikely to make the best (or be happy about) making gui installers.

      So who is reasonably cheap (guess what - C++ guys who write drivers != cheap) and can whip out decent interfaces? C# guys win that race.

    7. Re:No 90MB for ALL drivers by Anonymous Coward · · Score: 0

      > Nothing about drivers is cross platform.

      Look at OpenGL, the Core API is the same, talking with the same hardware. Not even 10% of the API differs in order to interact with the native windowing system (WGL/GLX). Sure you have to do a lot of kernel specific things, however most of the code translating OpenGL concepts into hardware calls can be (and likely is) completely isolated from these differences.

      Then we have GUI options for performance/energy saving, accuracy/image quality, antialaising overrides, legacy behavior, etc. and all of them independent of the platform.

    8. Re:No 90MB for ALL drivers by Anonymous Coward · · Score: 0

      You didn't download a 90MB driver. You downloaded a 90MB package which includes all drivers for all versions of windows, for all architectures, for all ATI cards, and it came with a utility that automatically installs the correct thing for your situation.

      Thank you for this clarification! How about download an installer that analyses your system and only downloads the drivers necessary for your hardware, instead of keeping a local copy of all these unused drivers?

  22. obligatory xkcd by thegarbz · · Score: 4, Funny

    I've always had the notion that if you just wait a year, you can get yesterday's models for a great price and instead play the games that now have been out long enough to be properly patched. This has the bonus effect of weeding out a lot of crap games.

    Which of course comes with some downsides.

    1. Re:obligatory xkcd by Anonymous Coward · · Score: 0

      A year lag usually isn't too bad, though, unless you're playing a bad fad game like CoD.

    2. Re:obligatory xkcd by AttillaTheNun · · Score: 1

      I resemble this remark, but I don't think I'm the target audience of these graphic card vendors. The only game I currently play is DOTA on the Warcraft III engine, under wine on Linux Mint 14 on an AMD64 system I assembled around 2005 that includes a Radeon 9500 or 9600.
      I don't meet the system requirements for DOTA2 on Steam, so I'm guess I need to upgrade some time in the next couple of years.

    3. Re:obligatory xkcd by Anonymous Coward · · Score: 0

      lol, the radeon 9500 came out in late 2002, your current setup is old enough for me to feel nostalgic about... I've gone through 3 computers since then and each was a massive improvement on the last, I don't know if you're brain will be able to handle all that improvement in one step to a new system...

  23. Re:Nobody noticed the most important 'feature'.... by Anonymous Coward · · Score: 0

    This was covered last spring my friend.

    XP is dead, gone, kaput! The only remaining corporations are in the process of switching this year and will be done by next. It is time to let that old system go away with the Windows 95 and Dos in garbage or garage and join everyone else.

    Change is part of life and fearing it does not mean people wont all the sudden ignore the best and latest to subsidize your needs. XP and IE 6 were the exception when maximum marketshare means everyone but that is done with.

    Lots has changed since XP eol for ATI. This is a new chipset totally. The bios is different, the trueAudio is new, the framepacing routines and tools are new, and it does not make economic sense to backport this all for a dead platform that less than 10% of americans use according to gs.statcounter.com.

    Do not look to Nvidia either. If you have an ancient app there is always virtualbox and the pro version of Windows 7 has a free add-on with an XP virtualizer built inside.

  24. AMD by sumitjadhav137 · · Score: 1, Informative

    Good review

    1. Re:AMD by zlives · · Score: 1

      agree, do wish they opted for a better cooling design...

  25. I'm afraid not by aiadot · · Score: 1

    AMD/ATI also has introduced MANTLE Api for lower level access than DirectX which is cross platform. This may turn into a very important API as AMD/ATI have their GPUs in the next generation Sony and Xbox consoles as well with a large marketshare for game developers to target

    MANTLE is not on any of the consoles. This articles mentions only the lack of Mantle on the Xbone, but since the PS4 GPU is the same architecture with bigger numbers, it's safe to say it's not on the PS4 either.

    Anyway, the problem with Mantle is not mantle it self, but the lack of games that will actually make good and innovative use of that tech. Sure, FrostByte 3 games will support Mantle but for what? So that you can play console games with better graphics? Sorry, good graphics are a great but after a certain point unless you do something never done before, just bigger textures/resolutions/etc hardly improve a game and thus hardly the extra money to keep a high-end pc. The same could be said of many graphics and physics APIs on the PC. I guess it may be worth it if you have the money and really like to invest in eye-candy. For the PC crowd that may sound stupid and kind of a asshole thing to do, but given how the consumer electronics market works, if AMD really wants Mantle to be a truly game changing tech, they could use some of the profits they'll get from the hype to invest on an high-quality exclusive title that does what noone else can do. AMD knows better than anyone else that just releasing good products doesn't guarantee you sales...

    1. Re:I'm afraid not by Anonymous Coward · · Score: 0

      My guess is that AMD would love to have MANTLE on the Xbone and the PS4. But, at least on the Xbone, microsoft probably put their foot down, since MANTLE would compete with their own tech. Not sure about the PS4, though.

      But, yeah, having their own API on both next-gen consoles would probably be somewhat of a wet dream for AMD. Easy portability for games between consoles and additionally to PC ... if you have a recent AMD GPU on the latter. The implications for non-AMD GPUs would be somewhat bad.

    2. Re:I'm afraid not by Anonymous Coward · · Score: 0

      Mantle was never designed to be used with consoles. Consoles have their own APIs which are similar to Mantle in the first place.

      All of these journalists saying "Breaking News: XBOX WONT USE MANTLE!!" have no clue in hell what they're talking about.
      In the simplest terms: Mantle is an API designed to allow your PC to work with the efficiency of a console.
      A console does not need to emulate a console. IT IS A CONSOLE.

  26. Re:amd crippled R9 double presicion just like nvid by xororand · · Score: 1

    You can turn recent Nvidia Geforce cards into Quadros by removing and adding 1 or 2 resistors.
    The resistors simply encode the PCI device ID.
    http://www.eevblog.com/forum/chat/hacking-nvidia-cards-into-their-professional-counterparts/

  27. quick question by Anonymous Coward · · Score: 0

    Has ATI fixed the micro stutter of their cards?

    ATI always seems to have a high framerate, but when you compare it to nvidia, there's more stutter and lag.. i.e.: http://www.techpowerup.com/177173/hd-7950-may-give-higher-framerates-but-gtx-660-ti-still-smoother-report.html - has this been fixed?

  28. Re:Fastest? Do they draw every frame yet? by _Shorty-dammit · · Score: 1

    They couldn't test for dropped and runt frames, and said so. So, the tests tell me nothing I want to know, other than I'll still be sticking with NVidia. ;)

    "That leaves us with Fraps. And of course, there’s no way for us to pick up dropped and runt frame using Fraps. So, we immediately shed the dual-GPU solutions from our charts."

  29. ATI^H^H^H AMD by Anonymous Coward · · Score: 0

    Please stop talking about ATI.

    AMD bought ATI in 2006, and the ATI brand hasn't been used since 2010.

  30. Re:Fastest? Do they draw every frame yet? by danknight48 · · Score: 1

    An human orchestra is more in-sync with BPM, compared to my AMD card and FPS.

    I regret buying my HD7770, really do.
    The most inconsistent frame render of any card in my lifetime.
    1...2.....345.6...7.89, awesome, even shows up on a bloody fraps video lol.

  31. "some parts of LINPACK" by symbolset · · Score: 1

    Averages average. Also, today you can buy add-in cards that do a million IOPS, workstations that support over 1TB of RAM and 32TB of disk. The nodes that made up that supercomputer wouldn't even make a decent phone.

    --
    Help stamp out iliturcy.