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Open Source In the Datacenter: It Was Never About Innovation

An anonymous reader writes "The secret to open source innovation, and the reason for its triumphal success, has nothing to do with the desire to innovate. It's because of the four freedoms and the level playing field (and agility) that was the end result. It's like Douglas Adams' definition of flying: you don't try to fly, you throw yourself at the ground and miss. This article explains why it was never about innovation — it was always about freedom. Quoting: 'When the forces of economics put constant downward price pressure on software, developers look for other ways to derive income. Given the choice between simply submitting to economic forces and releasing no-cost software in proprietary form, developers found open source models to be a much better deal. Some of us didn't necessarily like the mechanics of those models, which included dual licensing and using copyleft as a means of collecting ransom, but it was a model in which developers could thrive.'"

62 of 100 comments (clear)

  1. Most Software Is Shit by Anonymous Coward · · Score: 4, Interesting

    90% of everything is crap, but at least with open source you can find out why instead of waiting for the developers who can't reproduce your problem.

    1. Re:Most Software Is Shit by houstonbofh · · Score: 5, Insightful

      90% of everything is crap, but at least with open source you can find out why instead of waiting for the developers who can't reproduce your problem.

      Don't forget a total lack of license management, the purgatory of IT. Essentially, with Open Source, you can spend less time dealing with how to get the software, and more time working on interesting stuff.

    2. Re:Most Software Is Shit by epyT-R · · Score: 3, Insightful

      It's not even about just getting the software, it's about preempting lawsuits. Better to just go GPL/BSD/PD since they are easier to comply with.

    3. Re:Most Software Is Shit by Anonymous Coward · · Score: 1

      Remember GPL is a license to redistribute, not a EULA. Nothing to comply with if you're just using the thing.

    4. Re:Most Software Is Shit by dgatwood · · Score: 2

      Unless it's AGPL, in which case it does, for most normal people's definition of "using".

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    5. Re:Most Software Is Shit by Jane+Q.+Public · · Score: 1

      "90% of everything is crap, but at least with open source you can find out why instead of waiting for the developers who can't reproduce your problem."

      Everybody is skirting the simple and fundamental truth: without sufficient freedom (i.e., with no alternative to corporate lock-up of tools and resources), innovation simply would not happen. So trying to artificially separate the two is just nonsense. Without any competition, there is virtually no motivation to innovate.

      Innovation comes from motivation (which often means competition). If there is no competition, there is no motivation, and innovation simply doesn't happen.

      I mean, Jesus Christ, America. We can see it happening right now in China. They were shit in the world economy (and their own economy, for that matter) until the government started letting businesses actually profit and compete with others (i.e., more capitalism). All while America has become more Corporatist (Mussolini's "fascism"), meaning less competition, less capitalism, etc. and our own economy has suffered entirely predictable downturns as a result.

      What does it take to wake people up?

    6. Re:Most Software Is Shit by Jane+Q.+Public · · Score: 1

      "Competition motivates (or rather drives) innovation -- it does so by putting a cost on lack of innovation."

      This was a big part of my point.

      " A person in a desert, while being completely alone, is encouraged to innovate by sheer forces of physics. A virus threatening our species survival would encourage innovation in a country based on capitalism or communism. Or probably any other system, maybe with the exception of theocracy."

      The problem with your speech here is that you are postulating only scenarios that foster innovation. Monopoly and oligopoly actively suppress innovation, because any freedom- or competition-leaning change in the status quo threatens their hold on the market.

      "The funny thing is, the laws that You are so adamantly trying to overturn are usually in place to try and protect small firms from larger ones"

      And what laws would those be? It's funny, because I haven't mentioned anything of the sort. Though I could, if you want to go there. But don't make assumptions about what I'd say, because you would very likely be wrong.

      "The Americas predicament is the result of its hubris as a worlds superpower. "

      This isn't "The Americas" predicament. What a foolish thing to say. It may be what certain politicians are trying to do, but if you think they have the support of The American People (North or South) in doing it, you don't know your ass from a hole in the ground.

      The predicament of "The Americas" is precisely that their governments are not doing what their people want. That situation will not last forever. But I will repeat: if you make the mistake of thinking that what our governments have been doing represent "the will of the people", you had better start re-thinking a few things.

    7. Re:Most Software Is Shit by Jane+Q.+Public · · Score: 1

      "Come on You capitalist crusaders, let's see a little smoke. If what you believe is true (that lack of competition is the source of lack of innovation), go and create competition to The Big Government, and may the best person win. I'm sure they will try to innovate a solution, and not act like a capitalist -- that is smack You down with its unfairly distributed power."

      You have obviously never read Adam Smith. Or if you did, you didn't understand it.

      Even Smith knew that capitalism would require anti-trust regulation, and he stated as much quite clearly. Monopoly, or its friends "corporatism" and its alias "Crony Capitalism" are not actual capitalism, at all. They are, quite exactly, what Mussolini described when he defined the term "Fascism".

    8. Re:Most Software Is Shit by ilguido · · Score: 1

      I mean, Jesus Christ, America. We can see it happening right now in China. They were shit in the world economy (and their own economy, for that matter) until the government started letting businesses actually profit and compete with others (i.e., more capitalism).

      The Corporatism part is quite right, after all the corporatist state envisioned by Mussolini was a system of lobbies, regulated by formal mechanisms. However, when Deng Xiaoping turned China towards a market economy (but not really a capitalist one) in the 80s, China was already doing comparatively better than India or Brazil, two capitalist states that a few decades early were in a better position than post-revolutionary China. The actual Chinese economic system is a bit complex and not really capitalist, its big players are state owned and the banking system (that is the capitals) is mainly state-owned or under the firm grip of the state.

    9. Re:Most Software Is Shit by Jane+Q.+Public · · Score: 1

      "I love it when people are trying to say that monopoly is not the goal of capitalism. Every firms goal in the free market is to dominate the whole market. Not to create the best product, or provide competition, but to earn the most money, and the best way to do that is a monopoly."

      Congratulations. You've won the "Didn't Read What The Other Person Just Wrote" award.

      You DO know that Adam Smith is the person who defined capitalism, yes?

    10. Re:Most Software Is Shit by Jane+Q.+Public · · Score: 1

      "Obviously You have _only_ read Adam Smith. And maybe Atlas Shrugged."

      I mean seriously? Saying "You've only read Adam Smith about capitalism" is kind of like saying "You've only read J.K. Rowling about Harry Potter."

    11. Re:Most Software Is Shit by Jane+Q.+Public · · Score: 1

      "The actual Chinese economic system is a bit complex and not really capitalist, its big players are state owned and the banking system (that is the capitals) is mainly state-owned or under the firm grip of the state."

      That's why I didn't write "capitalist". I wrote "more capitalist". The people who run companies today are allowed to keep (some of) the profit. They allowed capitalist incentive to infiltrate many of the markets.

      But remember what the U.S. government has often seemed to have forgotten: capitalism requires non-interference from government in order to work. India, China, and Brazil all had too much government intervention in the economy for true capitalism to function. The more capitalist they have become, the better their economies have worked.

      In contrast, the less capitalist the U.S. and UK have become, the less well their economies have been doing. I'm not claiming an absolute cause-effect relationship here, but the correlation is pretty much undeniable if you're an honest person.

    12. Re:Most Software Is Shit by houstonbofh · · Score: 1

      The problem of IT is too much work with not enough resources. (Big Shock) But of the work you have to do, license management is the most soul sucking. Even help desk is better because anger and resentment are at least emotions... The only way you feel anything with license management is if you repeatedly bang you head into the desk.

      PS: I have probably been in IT longer than you have been masturbating. Which actually says a hell of a lot...

    13. Re: Most Software Is Shit by cas2000 · · Score: 1

      of course.

      and the MBA mind thinks of GPL software like so: "we got it for free, so we should be able to mark it up and sell it for a squillion dollars...and lock it up so we've got a monopoly".

      that's why they love the BSD license, and why there's so much corporate propaganda promoting BSD.

      (there's nothing wrong with the BSD license. it's just easily exploitable - by design - by MBA arsehole types)

      The BSD license is perfect for MBA types who think that externalising expenses (like software developer salaries) is a great thing...the goal is to, as ever, privatise the profit, while socialising expenses.

  2. this is "news"? by murdocj · · Score: 2

    This is just an opinion piece, not even remotely news.

    1. Re:this is "news"? by mrbluze · · Score: 1

      This is just an opinion piece, not even remotely news.

      And is it "stuff that matters"? Not to me it isn't.

      --
      Do it yourself, because no one else will do it yourself. [beta blockade 10-17 Feb]
    2. Re:this is "news"? by drinkypoo · · Score: 3, Insightful

      This is just an opinion piece, not even remotely news.

      And is it "stuff that matters"? Not to me it isn't.

      You fellers (or whatever) are stuck in the past. The closest thing to a motto on the front page now is at the bottom, and it says Slashdot is a Dice Holdings, Inc. service.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:this is "news"? by mjwalshe · · Score: 1

      The cost of OS software is not a major factor in Data Center budgets the cost of the plant plus the power costs are much much more important

    4. Re:this is "news"? by 93+Escort+Wagon · · Score: 2

      Yeah, the article mixes a couple different subjects that don't really have a whole lot to do with each other much of the time - development and datacenters. Most developers aren't doing anything remotely relevant to the datacenter.

      Open source works in the datacenter because it's cheap, relatively easy to manage, and because tools are available that let it scale up fairly easily.

      And while there are successful, large projects that are open source... it's harder to see the argument that open source is the tool of choice for developers - at least those who are trying to make a living at it. Maybe if you limit the scope to hobbyists or side projects...

      --
      #DeleteChrome
    5. Re:this is "news"? by drinkypoo · · Score: 1

      it's harder to see the argument that open source is the tool of choice for developers

      It depends on the developers. Certainly here in the land of slashdot groupthink you can see that some of them have wised up to the relative ease of Open Source software development. People fix bugs for you in the best case, and at minimum you get to benefit from the work of others when you link OSS libraries or what have you.

      It's notable though that OSS is only getting more popular in development tools. You're more and more likely to be using OSS compilers and even IDEs today when you do software development. And that has the effect of lowering the bar substantially; when I was a kid with a DOS PC and no money (we was po and I lived in Santa Cruz, which was an expensive place to live) I could either write assembler for free or I could pony up a whole bunch of money for a development suite. I did neither, I had no mentor. I've studied x86 ASM since and I don't think I would have enjoyed it at all :)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:this is "news"? by mjwalshe · · Score: 1

      But PS is so much more efficient and higher quality than GIMP its the standard for a reason. Compared to the cost of employing a graphics artist (at 2 or 3 times their base salary) for a year the cost of PS/Adobe is trivial esp as you can amortize the cost over say 2 or 3 years and off set it against your tax.

    7. Re:this is "news"? by mjwalshe · · Score: 1

      Um not if your doing serious HPC you use the expensive INTEL compilers and not the open source ones

    8. Re:this is "news"? by drinkypoo · · Score: 1

      If you're doing serious HPC you might well be using a language that Intel doesn't even have a compiler for.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    9. Re:this is "news"? by mjwalshe · · Score: 1

      Serious HPC uses FORTRAN some of the kids on the variety club bus (the one with the tasty windows) seem to want to switch to C++ but thats a world of butt hurt.

    10. Re:this is "news"? by mjwalshe · · Score: 2

      You can prototype in python with numpy which is what a lot of people do nowadays.

  3. Everyone wants something for free by js3 · · Score: 1

    Why pay when you can have it fo free?

    --
    did you forget to take your meds?
    1. Re:Everyone wants something for free by gmuslera · · Score: 1

      Is not about money neither. Is about who is in control, who really owns your data.

    2. Re:Everyone wants something for free by GerryGilmore · · Score: 4, Interesting

      Close. In my case, as head of technology and development at a small outfit then using SCO Unix, it was a combination of factors. First, and most important, was gaining some level of control of the underlying software stack. A couple of examples: We installed the SMP package on a customer's system. Random crashes and panics became too common. We replaced the server - no joy. Having a support agreement with SCO ($$$), we called them for assistance and their response was "re-install the SMP package". When I explained that we'd already done that, they said "well, do it again". Another time, we needed their DDE-RPC package to run some CSTA software. When I tried to buy a copy, they said "nope, we discontinued that package". I offered several options: we'll pay for it, but not ask them for support, etc. No, no and no. It was about this time one of my techs who'd been singing the Linux song finally handed me the pack of Yggdrasil floppies and once I finally got it loaded and started looking at the source code for *everything*: kernel, compiler, utilities, etc. my jaw hit the floor and I knew that the world had shifted forever. We started then on a migration project - which took a couple of years - and we've never looked back. Worth every penny that we didn't pay to SCO, but did pay to our engineers.

    3. Re:Everyone wants something for free by NotBorg · · Score: 1

      Most open source is NOT free (as in monetary cost). It's almost good enough so you modify it (at the cost of development time). The expense of maintaining that modification encourages sending your modifications back upstream. The difference is that it's cheaper to pay your own developers to do it than it is to ask some proprietary vendor to modify their stuff for you. Cheaper wins.

      --
      I want this account deleted.
    4. Re:Everyone wants something for free by TrollstonButterbeans · · Score: 1

      >Why pay when you can have it fo free?

      I will sell you the letter "R" for $500 bucks!

      --
      Priest: "Universe from nothing, no laws of physics, sped up time"+ huge discrepancies. Creationism? No. Big Bang Theory
  4. Innovation rarely exists. by jellomizer · · Score: 4, Insightful

    When people say Innovative, we think of something that when we see it, we go Wow this is so cool I would never think of of that myself, and usually throws the rest of the industry in catch up mode.

    Now the iPhone (not the iPad) was an innovative idea. Phones before the iPhone had external keyboards, at the expense of of screen size, or thickness. The idea of very few real buttons at the time was very foreign to us. And using gestures seemed almost impossible, as many early gesture systems had a lot of complicated gestures to get tasks done.
    The iPhone wasn't innovative based on its features, there were other companies that had phones with more features or better hardware. But the innovation was able to successfully make a phone, that the advance feature were accessible and to the end users. The idea of say browsing the web on your phone, or have it as your main method to check for email seemed silly before, today it is quite common.
    What happened after the iPhone kicked off, it threw the Industry in catch up mode. It took years for good Android phones to get into the market to start competing, and these new phones all are based on the iPhone.

    Now the iPad isn't that innovative, it was easy to realize you take your iPhone and just give it a bigger screen, and fit better processing.

    Other innovative products.
    ID software 3D shooter. Wolfinstine 3d and Doom. They had some wire-frame attempts, and a few polygon based games. But games before that for the most part where 2d sprite based (Side Platform like Mario, or top down like Zelda), specificity for fast paced action games.

    Nintendo Entertainment System. Unlike the Atari and other predecessors it didn't give any allusion that it was a person computer, just a straight game console. Priced more affordable than the others, and focusing on games.

    Innovation is very rare. Most of the time it is copying someone else idea and tweaking it so there are different set of trade offs. Now their tweaks may change the market, but not as much as a innovative product.

    How you choose to license your product, isn't really that big of a deal. Open Source, sure people can tinker with it coming with some new ideas. Commercial Software will have paid employees trying to come up with something new.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    1. Re:Innovation rarely exists. by Anonymous Coward · · Score: 5, Interesting

      In my opinion, the problem is the misdefinition of the word "innovation".

      An innovation is something new. Something revolutionary that changes everything.
      The transistor was an innovation. Rounded corners and ultra-thin device form factors are not.

      In the world of free software, tools, apps, and other software constructions don't overtly aspire for this goal. They just want to get X task completed. Most tools and products start as ugly assed hacks, thrown together with haste.

      The magical alchemy of free software, is that if somebody else expends the energy making that ugly hack, and shares it for free, others can snag up that hack, look under the hood, and either use it as-is, or use the energy they would have used to create their own ugly hack to beautify and refine the hack they just found, and make it better for servicing the unique twists of that person's requirements when doing that task. This could be anything from adding new features, to fixing dirty code work and inefficiencies in the logic. Des not matter. The effect is the same.

      Over time, the dirty hack becomes something the original author never envisioned, but increasingly more innovative, as more people look at it, and add clever improvements. It does not come into the world to change anything, just to do a job.

      It is an organic, evolutionary process. Something "barely fit" for the function undergoes selective pressure, and unrestricted replication, and intelligently guided evolution. The latter part is why it reaches "innovative" local maxima solutions to problems quickly.

      Trying to upset the applecart, just to upset the apple cart and change the world is a monumentally difficult task to "just do". FOSS does this effortlessly, one clever hack at a time. The payment the innovators receive in return, is better employment of their time (for the few minutes or hours of time they invest each, they all get demonstrably better software than they could have produced from scratch in that period of time, and if they improve the software and release under the license terms, then the time they spent adds value to the next person in the chain. It isn't about monetary compensation; it's about time use.)

      Proprietary software tries to leverage the time and energy of a small group of talented people, to prduce a product of greater sophistication than an individual software hack can produce in a sensible amount of time, and extort money out of them for the service of providing an already made package that should suit thier needs. (Should). This is done to get a slightly higher amount of monetary valuation of "time" from the customer, and offer a "bargain" in time expenditure vs value to the customer.

      (The software company pays their employees a certain financial compensation per hour worked, which is summed to help arrive at a production cost figure for the product. The proprietary vendor then amortizes that cost over an estimated userbase, and arrives at an MSRP, and from there a transaction for the finished product can be conducted. The msrp is higher than the amortized cost per unit, the price of the product for the customer is considerably lower than the valuated figure for the time it would have taken them to mae the product themselves. Both walk away with value.)

      With foss, this methodology is disrupted; there is no money seeking middle man. The value added by each small successive evolutionary step improves the software. They get the benefit of many times this investment, the longer the product stays in active development. Linux Kernel alone constitutes millions of man hours of coding time. If you spend 1 hour making a small improvement to current trunk, and have it accepted, you still have over 1,000,000:1 value return on the time. The next person gets 1,000,001:1 return. Etc.

      This feedback allows foss to grow and evolve radically faster than proprietary software could ever hope to achieve, especially as the development life of the product increases. Proprietary software has recurring costs in deveopment. FOSS has recurring returns.

      FOSS is a true innovation in software development.
      Thin screens and gestures pale in comparison.

    2. Re:Innovation rarely exists. by foobar+bazbot · · Score: 1

      Now the iPhone (not the iPad) was an innovative idea. Phones before the iPhone had external keyboards, at the expense of of screen size, or thickness. The idea of very few real buttons at the time was very foreign to us.

      The 7710 says you're wrong. (As if being 2.5 years earlier wasn't enough, it had more pixels, too. And it's not as though that's some fluke that was promptly abandoned, as its descendants, while not as minimal as the iPhone, were definitely of a piece with the later iPhone/Android/WebOS/etc. "big screen, few buttons" concept. By the time the iPhone came out, the N800 was current, which while not a "phone" as it no longer contained a GSM radios (being made for tethering to a phone), was up to 800x480, and the non-screen elements on the front were down to 1 D-pad, a 3-button panel (back, home, and menu, equivalent to the capacitive buttons on most Android phones) and front-firing stereo speakers. The N810, in the works at the same time as the iPhone, and released some months after, reduced the front-face elements to the screen and a single, two-button rocker along one edge, as they moved the speakers to the sides, and the d-pad and other button to the new slide-out QWERTY.

      And using gestures seemed almost impossible, as many early gesture systems had a lot of complicated gestures to get tasks done.

      That's more true. The capacitive touch sensor was the big thing there, mainly because it permitted multitouch gestures -- previous touchscreen phones generally used single-touch resistive touch sensors which had a much more limited repertoire of simple gestures. Previous systems with similar capabilities to the capacitive touch sensor (mostly camera-based, and too bulky for use outside research) did have similarly useful and simple gesture sets, so IMO it was mainly an issue of hardware finally catching up to make decades-old innovation practical.

    3. Re:Innovation rarely exists. by gl4ss · · Score: 1

      ..didn't give any impression of being something else?

      you forget about rob? it was a chore for them to invent something so that the usa release of famicom would seem something else than just a games console because "just games" console market had just crashed badly!

      and you forgetting touchscreen motorolas, touchscreen nokias, treos.. what was big thing was that the manufacturers of touch tech managed to embed capacitive in thin screens and without too much power use around the time iphone came to market..

      it's iteration that's the thing. open source was always in data centers post 1990(and much earlier) in some form and it got iterated and iterated... in the early days whoever got the profit from the datacenter didn't even know it most of the time.

      it's cheap though. why would someone take a bsd licensed sw and make it part of their commercial unix distro and not rewrite it? why would someone use an os that doesn't need (so much)license renegotiations when they fire up a new cluster? fucking economics. it's about economics first and freedom second(or about economic freedom).

      --
      world was created 5 seconds before this post as it is.
    4. Re:Innovation rarely exists. by loom_weaver · · Score: 1

      > Proprietary software tries to leverage the time and energy of a small group of talented people, to prduce a product of greater sophistication than an individual software hack can produce in a sensible amount of time, and extort money out of them for the service of providing an already made package that should suit thier needs. (Should). This is done to get a slightly higher amount of monetary valuation of "time" from the customer, and offer a "bargain" in time expenditure vs value to the customer.

      Yes for the core product. But a lot of the value that proprietary corporations provide is in the area that the talented people often don't want to do. Things like support, bug fixes, documentation, improvements of mundane old features, and customizations for a select few.

  5. Re:CopyLeft ransom? by c0lo · · Score: 2

    Could someone explain how CopyLeft ransom works?

    I'll explain to you how CopyLeft works if you pay me.
    If you pay year-after-year, I'll keep you updated with how it works over the time and... I'll even allow you to call me twice per year.

    --
    Questions raise, answers kill. Raise questions to stay alive.
  6. GNU GPL FTW by Anonymous Coward · · Score: 5, Interesting

    When I write code for personal reasons, I always release it under the Affero GPL v3+.
    It saves me the time and effort of attempting to monetize or control every little snippet of code that I write just for fun or just to learn something.
    It also ensures that nobody can commercially exploit the code without A) paying me for a non-GPL license, or B) contributing back to the community.

    As a side effect, it makes a great way to show off my coding skills to potential employers.
    They can look me up on GitHub and evaluate my code and skills, but they still have to pay to play.

    I'm not a libre software zealot. I don't believe that everyone is under a moral obligation to release their source code.
    However, I do find the Affero GPL effective at protecting my non-commercial interests and providing an assist on my commercial interests.
    That is why I use the license, and encourage other software developers to do the same.

    1. Re:GNU GPL FTW by game+kid · · Score: 1

      Oh I'm sorry, did their license break your pilfering concentration?

      --
      You can hold down the "B" button for continuous firing.
    2. Re:GNU GPL FTW by unixisc · · Score: 2

      How exactly does that work? You provide a package under AGPL3. I pick it up & use it, and run it - maybe on your server, maybe on mine. Everything I do is internal facing - I put it on an Intranet, but not the internet As a result, nobody other than me & my colleagues get to use it, I don't add a thing to it, so your source code is available to anyone who wants to see it - my colleagues, while they run it on as many computers as needed. Instead of paying for a closed source package, I got yours for free, and use it. I don't contribute any code 'back' to the community, since I don't write it, and since I'm not distributing it, your AGPL license works just fine.

      AGPL - the way I understand it - is that if I provide a software, but hosted on my server, not downloaded, I have to provide the source code to anybody who runs it, if it is on my server. If they then take that source code, add things and put it on their server, they have to provide the source code. However, your model doesn't touch those who use your service - if there is one - for purely personal consumption, and neither redistribute in the form of code, nor as a service. Such people would be fine, whether it's under GPL/AGPL/LGPL w/o paying you for anything, unless you charged them for the software in the first place (but they can still get it for free from a third person)

  7. I don't get it by PPH · · Score: 1

    The bit about developers using "copyleft as a means of collecting ransom,".

    This doesn't sound like a complaint from the end user (data center) for all the nice, free software. It sounds like butthurt from proprietary s/w vendors who can't find a way to take open code back into a closed product.

    --
    Have gnu, will travel.
  8. Why FOSS? by unixisc · · Score: 3, Interesting

    One thing I don't get - if there is a downward pressure on prices on developers, how does adapting an Open Source model help them? It's not like they get extra money for it if they reveal their source code.

    Also, the 'four freedoms' have never been about making better software, as RMS never tires of pointing out (and it shows). They've been an end in itself. If you write a software - no matter how bad, but simply put it under a A/L/GPL license, RMS would be pleased. Your software respects the 'freedom' of your neighbors, who you must help, as per Freedom 2.

    But I doubt that the desire to put Open Source in the datacenter had anything to do with any 'freedom'. It was about putting better software out there. Since the existing datacenter hardware was tied to the support contracts that a Microsoft or Sun/Oracle or HP would provide, moving to FOSS meant that any datacenter that adapted it would determine its own support timelines, since the open source meant that they could hire their own developers to maintain it beyond upstream support, and also, the upstream projects had no strong reason to EOL a version, unlike commercial entities.

    The innovation part - this part is not completely true about FOSS, since there ain't millions of programmers interested in the project, and so the software usually doesn't get examined except by its developers, and maybe some very interested customers. Where FOSS helps is that if a customer has esoteric hardware, the software can usually be ported to it to exact the maximum life out of the system, as well as provide a uniform software platform for heterogenous computing environments.

    1. Re:Why FOSS? by Anonymous Coward · · Score: 1

      One thing I don't get - if there is a downward pressure on prices on developers, how does adapting an Open Source model help them? It's not like they get extra money for it if they reveal their source code.

      Its not the developer's source that needs to be open, its what they use. Where I work we use C#, but were almost set up with python and other FOSS. Its only because the python guys were idiots wanting a TON of money (more than IIS and SQLServer would have costs with others) for not knowing what they were doing we stayed with C#. Next time the same question comes up I would be shocked if python/MariaDB doesn't win just because setting up a web site with that is a fraction of the cost. C# worked for us ONLY because we already had the investment in it and the on site talent for it. If those weren't the case python would have won.

      In other words, when bidding a new web site, python + apache offers a $10K-$50K reduction in startup costs depending on what you are doing. That cost also is MySql (MariaDB) vs SqlServer. If you could bid $50K less than you competition it would win for you every time if the results were equivilent.

      Thats the "real" reason FOSS will eventually win. Its almost a no-brainer now, but not quite there yet.

    2. Re:Why FOSS? by drinkypoo · · Score: 2

      One thing I don't get - if there is a downward pressure on prices on developers, how does adapting an Open Source model help them? It's not like they get extra money for it if they reveal their source code.

      That suggests (maybe even begs) the question, can they get extra money for it if they reveal their source code? You always reveal your source code to your employer in a "traditional" programmer-getting-paid relationship involving corporations (or at least companies) and groups of programmers, marketers, et cetera.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  9. Partly BS by sgrover · · Score: 1, Informative

    Some of your premise is correct - charging for "copyrighted works" is perfectly fine, and even supported by the idea of Open Source. But, your GPL Violations list and general dis'ing of GPL is BS, IMO.

    1. GPL does not prohibit commercial use of software. GPL simply states "respect the applicable licenses".
    2. Making use of a GPL library does NOT automatically make my code assume a GPL license. If I use libraryX that is GPL'd, then yes, I need to respect the license for that library and ensure I include the source code for that library with my package. Any changes I may feel I need to make to that library fall under the license for the library and needs to be included in the source code. However, the rest of MY code get's whatever license I want to give it - I just can't override the license for the library itself.
    3. Given point 2, then your point three is utterly wrong. If I can set the license for my app as I choose, while respecting the licenses of any sub-systems I may use, I can still charge what I want for my app.
    4. Apply your point 4 to Microsoft. After all, you can't say they don't keep the license gun to your head and they clearly benefit nicely. But then apply the same to Red Hat, who is a billion dollar company built using GPL based software. Nobody benefits - yeah right.

    You need to understand the licensing quagmire better rather than just spewing out someone else's story. Yes, that is someone else's story - I've heard this one too many times over the past 20 years and every instance has proven to be crappy propaganda put out by those whose bottom line is threatened by Open Source and Free software.

    1. Re:Partly BS by msobkow · · Score: 4, Informative

      You are absolutely wrong about point 2. A GPL licensed library does not give you the freedom to license your code "however you like." The LGPL does that. Don't confuse the two.

      If you use a GPL library, you're required to use the GPL license for your code as well. This is not an accident or a "mistaken interpretation" of the license. It's clearly stated and has been known since the first version of the GPL license was released.

      --
      I do not fail; I succeed at finding out what does not work.
    2. Re:Partly BS by msobkow · · Score: 1

      There is nothing requiring a library to use the LGPL. That's why it's properly referred to as the "Lesser GPL", not the "Library GPL."

      --
      I do not fail; I succeed at finding out what does not work.
    3. Re:Partly BS by Kjella · · Score: 1

      If you use a GPL library, you're required to use the GPL license for your code as well.

      Strictly speaking, the grandparent is absolutely correct and you're wrong. You can pick aaaaaaaaaany license you want, as long as you respect the license of the remaining code meaning you can pick MIT, ISC, Apache, LGPL or any other GPL-compatible license for your code. He's still wrong about the third point though, all of these licenses require you to hand out your code and the distribution rights to your code the moment you deliver a binary to anyone, or else they wouldn't be GPL-compatible.

      --
      Live today, because you never know what tomorrow brings
    4. Re:Partly BS by msobkow · · Score: 1

      From the GPL:

      All other non-permissive additional terms are considered “further restrictions” within the meaning of section 10. If the Program as you received it, or any part of it, contains a notice stating that it is governed by this License along with a term that is a further restriction, you may remove that term. If a license document contains a further restriction but permits relicensing or conveying under this License, you may add to a covered work material governed by the terms of that license document, provided that the further restriction does not survive such relicensing or conveying.

      In other words, you can put additional restrictions on your code, but if someone doesn't like them, they can still use it under the terms of the GPL. So the only modifications that make sense is to grant additional permissions, such as a dual-license of GPL or commercial use.

      That is not "however you want". It is within the confines of the originating GPL license, not a free-for-all.

      --
      I do not fail; I succeed at finding out what does not work.
    5. Re:Partly BS by msobkow · · Score: 1

      In other words, you can license your code under as many additional licenses as you like, but it must be available under the terms of the GPL.

      --
      I do not fail; I succeed at finding out what does not work.
    6. Re:Partly BS by msobkow · · Score: 1

      Where it gets real interesting is the recent decision against Oracle over the Java APIs. That ruling says that you can implement a GPL library's interface under a non-GPL license. So if you license your code under terms other than the GPL, people who rely on those other licenses are free to replace the GPL library with a non-GPL library that is compatible with your terms.

      However, in such a case, you are no longer using the GPL code. It would be interesting in court to see how that would play out as to whether the third-party's code using your code is required to abide by the GPL, or if they would be required to specify the specific libraries they are linking to in order to avoid GPL compliance.

      --
      I do not fail; I succeed at finding out what does not work.
  10. Re:Gnu.org = biased view by epyT-R · · Score: 2

    1. No it doesn't. It says that users of binaries with gpl code in them have a right to the source upon request. The vendor has the right to ask a small distribution fee for this.

    2. Well, yes, it is viral. So are many closed source licenses. This virility protects the freedom inherent in any original code remaining in the program after the changes. You would say this to anyone wanting source access to closed applications, right? For those, you charge money, for GPL the cost is your code, which then keeps the application and its evolution free for others to use and modify. The point is to maintain this freedom of access and use to everyone. If you don't want to distribute your changes to a GPL program, don't distribute your binaries. You could also ask the author for an alternative license as he still holds the copyright.

    3. No, it doesn't. You can GPL software and charge money for access.. What you can't do is limit what the user does with it afterwards other than demand he respect the GPL (thus you get access to your user's changes). Obviously this won't work if your goal is to drive value by artificial scarcity of access. If so, that's fine, but then the GPL isn't for you. It's not a danger. Just don't use it. As far as other assets go, the author can choose what parts are licensed in any way he chooses. The GPL does not prevent this, nor can it. For example, the quake3 source code was released under GPL by id software, but the data files were not. Years before this happened, id software distributed quake3 binary only on linux and was in full compliance. There are plenty of binary only applications that run natively and legally on linux/gnu userland.

    4. If so, then the only 'license' that works for you is public domain/no license at all. You're welcome to do that with your own code.

    The rest of your statement is based on your broken presuppositions. It also sounds like you're demanding that OSS developers release under a BSD like license just so you can take their code, use it to compete against them, and give nothing back. Well, again, it's up to the authors to decide, but obviously a bunch of them want to be paid for their work in 'code' rather than in cash in order to keep the project's evolution open. If you're an end user who has not distributed changed binaries, you are not under any obligation to anyone.

    Btw, there is also the LGPL, which allows dynamic linking to GPL libraries without having to comply with the GPL for your application's source. This has been around for decades now, so I am surprised you haven't heard about it. Many GPL libraries are licensed under this. The GPL does not demand that code compiled with GPL tools be GPL'd. Where do you get this bullshit misinformation?

    As far as anti-cheat/gold mining goes, closed source binaries don't seem to do much for that either, since 100% of that has been done on closed source games, and 100% of it has been defeated. Blaming the GPL for this is mind numbingly stupid.

    I see nothing wrong with kickstarter projects. I think it's great. The community gets an open product that will last through many generations of hardware/platforms as long as there is interest, and the developers get paid for their work. Sure beats paying over and over and over and over and over and over and over again for SaaS crapola that basically has no value as it could disappear at any time.

  11. Re:Gnu.org = biased view by Minwee · · Score: 2

    "Christmas" has an H in it, Mr Baldrick. And an R. Also an I and an S; also a T, an M, an A, and another S. Oh, and you've missed out the C at the beginning. Congratulations, Mr Baldrick! Something of a triumph, I think -- you must be the first person ever to spell `Christmas' without getting any of the letters right at all.

    Oops... Wrong conversation. Let me try that again.

    Congratulations, Mr. Coward! Something of a triumph, I think -- you must be the first person ever to write a GPL troll without getting any facts right at all.

  12. Open source got monetized by Animats · · Score: 1

    What really happened was that new ways were found to monetize open source. Most of them involve advertising. Some of them involve spyware. Others involve making programs dependent on "the cloud", or on an endless stream of patches, so some company can cut off your air supply unless you pay.

    1. Re:Open source got monetized by epyT-R · · Score: 1

      ..or they built a business around natural scarcity, such as network presence that requires things like bandwidth, server maintenance, and support. Nothing wrong with that.

      Scarcity of access really doesn't work that well with media, software, or ideas...even with a police state.

  13. "Whatever." by Slartibartfast · · Score: 1

    I don't see why he's contrasting things that, instead, worked together with synergy. Strikes me as a really short-sighted way to approach the success of Open Source software.

    $.02, etc.

    -Slarty

  14. Re:Gnu.org = biased view by jythie · · Score: 2

    Having worked in the game industry using GPL components, including respecting the spirt of the licenses and giving back to the community, I have to say.... no. There are plenty of ways to use GPL components within a game without having to give out the parts game parts, GPL is fairly explicit about what boundaries the license crosses and which it does not.

    Now, granted, we did not allow GPLv3 based projects to touch our code, and I would argue that GPLv3 can be pretty bad for people who want to integrate it into larger software packages. Great for people who do server stuff since it was built to handle that crowd, but yeah, games and such, not so great.

  15. Re by davide+marney · · Score: 1

    Not everything in the cloud is open or free. Amazon Web Services are proprietary and metered, for example, and lots of people still use them. Why is that?

    I think it's because AWS decided to support two of the four freedoms, and those are the important ones. Basically, give people tools, and let them build what they want with them, without having to ask anyone for permission.

    --
    "We receive as friendly that which agrees with, we resist with dislike that which opposes us" - Faraday
    1. Re:Re by mjwalshe · · Score: 1

      and its the Gillette model AWS starts out cheap but costs can rack up quickly

  16. Re:Open Source doesn't work by Bengie · · Score: 1

    Being able to write good software is a gift that few people possess. We should be paid well to do it

    Most good coders love to code. Getting paid is great for putting food on the table and all that boring stuff, but I don't share the "I think I should always get paid for my code". Most would work for free/fun if they could. Good coders should not feel entitled, but they should at least be given the choice. GPL effective forces programmers to drink the Koolaid, or to not participate. Kinds of sucks. Be excluded or be forced to not give out your talent for free. GPL is NOT free, but pretty close.

    Kind of funny that most big name projects that run on Linux are actually BSD licensed.

  17. Just read the fucking license, people. by Anonymous Coward · · Score: 1

    2. Making use of a GPL library does NOT automatically make my code assume a GPL license.

    Where the hell does this bullshit keep coming from? The license isn't that fucking hard to read.

    Here's a direct quote from the motherfucking license:

    The "Program", below, refers to any such program or work, and a "work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language.

    Thus, if your program contains any GPL code whatsoever, it is considered to be a derivative work by the GPL.

    These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it.

    Thus, if you use any GPL code at all, the GPL considers your program to be a derivative work, and demands that it assume the GPL license.

    Granted, the license doesn't make this as clear as it could, but there's not a whole lot of debate about it. Just go ask the glibc people what they think about you compiling a program with -static and then not releasing the source code.

    This is what people are talking about when they complain about the GPL being a viral license. There's no reason I shouldn't be able to take my BSD licensed program and copy one GPL licensed file into the source tree and keep the BSD licensed code under the BSD license and the GPL licensed code under the GPL license. However, I can't do that, because the GPL demands that the entire project become GPL licensed. It's bullshit because it only results in code that was previously available under a more liberal license having more restrictions added to it.

  18. fifth freedom by Gravis+Zero · · Score: 1

    * Freedom to change shitty design decisions by the author(s). *cough*GIMP*cough*

    --
    Anons need not reply. Questions end with a question mark.
  19. More Shit for/from US economics! by OldHawk777 · · Score: 1

    Capitalism requires innovation, for added-value or decreased cost, to increase profits.

    Increased cost increasing profit is exploitation externalization for a corporate-welfare economy/state [IOW: Screw the consumer].

    The present un-American economic model of US is flawed and crippling our progeny, failing posterity, and externalizing US providence.

    --
    Unaccountable leaders are masters, and unrepresented people are slaves. How do US and EU fare?