Slashdot Mirror


How Can Nintendo Recover?

Nerval's Lobster writes "Nintendo's revenue and profits are tumbling faster than Mario into a bottomless pit. Company executives recently suggested the next-generation Wii U console would sell 2.8 million units between April 2013 and March 2014 — significantly below the 9 million units predicted in previous estimates. Contrast that with Sony's PlayStation 4 and Microsoft's Xbox One, which sold 4.2 million and 3 million units, respectively, in their first six weeks of release. In lowering its hardware and software estimates, Nintendo also expects to take a loss by the end of its fiscal year in March. Nintendo's attempt to carve a niche for itself as an ecosystem for casual gamers has also run into a massive obstacle in the form of smartphones and tablets, which quickly developed into popular gaming platforms. Nintendo is reportedly considering a 'new business model,' according to Bloomberg, with its CEO telling a gathering of reporters in Osaka: 'Given the expansion of smart devices, we are naturally studying how smart devices can be used to grow the game-player business. It's not as simple as enabling Mario to move on a smartphone.' While Nintendo could probably made some good money off legacy gamers by bringing its (much loved) portfolio of older titles to iOS, Android, and other platforms, that move to mobile might further weaken its hardware sales. So what do you think? If you were in charge of Nintendo, how would you turn it around?"

73 of 559 comments (clear)

  1. Erm, the 3DS by Anonymous Coward · · Score: 3, Insightful

    is doing fine.

    Just keep pumping out decent games and don't fuck up the next major console. The 3DS is their lifesaver until the next refresh.

    1. Re:Erm, the 3DS by dreamchaser · · Score: 3, Interesting

      is doing fine.

      Just keep pumping out decent games and don't fuck up the next major console. The 3DS is their lifesaver until the next refresh.

      Is that why they are going to post a loss? A company can't rely on aging products to survive these days, at least not in the technology/entertainment sector. I'm not declaring them dead, but they are hardly doing well.

    2. Re:Erm, the 3DS by Anonymous Coward · · Score: 3, Insightful

      You can't declare a console a successful console a flop so you can preserve the integrity of your argument.

    3. Re:Erm, the 3DS by luther349 · · Score: 3, Informative

      the lose is from the wii-u collecting dust in the stores. the 3ds still has strong sales.

    4. Re:Erm, the 3DS by Anonymous Coward · · Score: 3, Insightful

      Nintendo's consoles may have been a "flop" according to you, but remember that historically they were all sold at a profit from the get-go (with the exception of the WiiU of course). So if remaining profitable is a "flop" then I guess you are right.

      One of big-N's problems is that it's becoming too difficult for them to keep their consoles cheap and yet continue to sell at a profit.

    5. Re:Erm, the 3DS by icebike · · Score: 3, Insightful

      Well the 3DS and 2DS are new enough that their sales figures probably aren't included in the quarter being reported, but their development costs probably are included.

      Grandkids got these for Christmas, and I was amazed at how quickly they had found all the cool features of these gaming devices. Soon the gaming was secondary to all the other things they do. They are making movies on them, recording sound, distorting images, and putting snapshots of their friends into the games as characters.

      Game play is but one aspect of these devices. You can pass some games and game tools to there players as you pass them on the street, (creepy) and if you visit some place those other friends have been (McDonalds for instance). Very Amazing little devices.

      These are totally new devices with quite a bit more included besides simple game play.

      --
      Sig Battery depleted. Reverting to safe mode.
    6. Re:Erm, the 3DS by ArbitraryName · · Score: 3, Informative
    7. Re:Erm, the 3DS by ArbitraryName · · Score: 2

      Well the 3DS and 2DS are new enough that their sales figures probably aren't included in the quarter being reported

      The 3DS is almost three years old.

    8. Re:Erm, the 3DS by qbzzt · · Score: 2

      Minecraft Pocket Edition has real time multiplayer, as long as there is a wireless LAN where you are.

      --
      -- Support a free market in the field of government
    9. Re:Erm, the 3DS by cheesybagel · · Score: 3, Insightful

      Any smartphone has a WiFi connection these days. If you have a WiFi network you can do LAN multiplayer easily.

    10. Re:Erm, the 3DS by cheesybagel · · Score: 2

      Better gfx? You couldn't put any decent textures on it.

    11. Re:Erm, the 3DS by icebike · · Score: 5, Insightful

      But the smartphone is a miserable gaming platform.

      --
      Sig Battery depleted. Reverting to safe mode.
    12. Re:Erm, the 3DS by Boronx · · Score: 2

      Zelda and Mario are still big with the kids.

      The only reason I don't a Wii-U for my kids is because through the Wii I found out that optical disks and kids don't mix. Every N64 game we have still works.

    13. Re:Erm, the 3DS by Cimexus · · Score: 3, Informative

      Cost definitely had something to do with it, but as one of the few people who used to have a Game Gear when I was in primary school (all my friends had Game Boys), the number one thing that sucked about the GG was the battery life. Because it had a backlit, colour screen, it only lasted an hour or two on batteries, whereas the GB would last all day.

      Not only that, the GG required six AA batteries and these were damn expensive at the rate you went through them. You could use rechargeables but they lasted even less time than non-rechargeable batteries. I recall spending most of my time playing the GG plugged into AC power.

    14. Re:Erm, the 3DS by CastrTroy · · Score: 2

      Yeah, it's amazing what they did with just polygons back then. People forget that games like Mario 64 and Ocarina were made with almost zero textures. But they were so fun to play that nobody cared. When I think back, all the best games from that generation were on the N64.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    15. Re:Erm, the 3DS by captjc · · Score: 2

      The Gamecube failed because it was big, ugly and underpowered compared to its competitors and never really had any games other than the first party titles.

      Um, the Gamecube was the smallest console on the market, cheaper, and was more powerful then the PS2. It also had a great controller (A matter of opinion, I guess) It's problem was the lack of a DVD drive (both for space and DVD playing was a killer feature for the time).

      --
      Slow Down Cowboy! It's been 1 hour, 47 minutes since you last successfully posted a comment
    16. Re:Erm, the 3DS by Dcnjoe60 · · Score: 2

      the lose is from the wii-u collecting dust in the stores. the 3ds still has strong sales.

      Exactly!, except it's not the stores where they are collecting dust causing the problem, but the warehouses and shipping containers. Nintendo needs to have a fire sale to generate cash flow to build something that will sell. Even unloading them at cost would be better than sitting in storage. I wonder if SteamOS can be ported to run on a Wii U?

    17. Re:Erm, the 3DS by mrchaotica · · Score: 2

      Not only that, the GG required six AA batteries and these were damn expensive at the rate you went through them. You could use rechargeables but they lasted even less time than non-rechargeable batteries. I recall spending most of my time playing the GG plugged into AC power.

      This!

      Between the huge device itself, the AC (and/or car outlet) adaptor, and games, you pretty much needed to carry the thing around in its own bag instead of a pocket.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    18. Re:Erm, the 3DS by N0Man74 · · Score: 4, Insightful

      I was dismissive of the Wii-U at first. I thought it was a bone-headed move.

      The truth is, a year later I looked at the system again. I looked at the games that have come out, and there were a lot of interesting games!

      I decided to buy one last month, and gimmick or not, it is a seriously fun console. I much prefer to play my Wii U than my friend's PS4. It's not even just the 1st party titles either.

      I feel like Wii U is a disaster not because it isn't a fun game system with fun games, but because of cynical, close-minded, jaded gamers who think they are too cool to play on a console that they believe is a kiddie console.

      I still have my doubts about whether the extra tablet/screen was necessary, but it has added a lot to some games.

    19. Re:Erm, the 3DS by scubamage · · Score: 2

      The gamecube was tiny compared to a brand new PS2/Xbox. 5.9"x6.3"x4.3", small enough to fit in the palm of your hand.

  2. Personally? by bananaquackmoo · · Score: 2, Insightful

    I'd enable Mario on a smartphone.

    1. Re:Personally? by narcc · · Score: 4, Funny

      I don't think this is what you want.

    2. Re:Personally? by buchner.johannes · · Score: 4, Funny

      I would first crowdsource ideas over the internet to find the leaders of the future, those who can think outside the box. Then I would invest a million dollars into this bananaquackmoo, he seems to have smart ideas.

      --
      NB: The message above might reflect my opinion right now, but not necessarily tomorrow or next year.
  3. Wii U problem is not underpowered. by voss · · Score: 5, Interesting

    Its overpriced. Nintendos market is for those who want a cheap and cheerful video game system for the kids
    not the people who want to pay $60 a game. If they had released something like an updated wii with a regular controller
    for $100 less it would have sold like crazy. Basically their target market wanted an updated WII not the montrosity that
    was the wii U.

    1. Re:Wii U problem is not underpowered. by Nemyst · · Score: 3, Insightful

      It's not just that. They made this rather unique hardware but don't seem to know what to do with it. Asymmetrical play and remote play are all nice and well, but they're not system sellers and they're not the primary use of the console. The Wii could be played alone, in a group, with newbies or advanced users. The WiiU's touch pad needs a certain learning period, it's heavy and cumbersome, and all of that for what? Usually to show a map. It's the new waggle, except with even less interaction.

      Nintendo chased the fickle casual market, thinking that they'd behave like their previous market (the more hardcore Nintendo veterans) and would follow their brand wherever they went. They didn't.

    2. Re:Wii U problem is not underpowered. by aaronjp · · Score: 5, Insightful

      Customers wanted and expected what they had in the old Wii with 1280p HD and a boost in processing power and got the Wii U.

      Nintendo totally ignored the social aspect they created with the Wii. They went from a system where it was cheap enough to buy 4 controllers; so 4 people could play at a time to a system where it's just too expensive to have multiple players. Potential customers look at the Wii U as if it's essentially an expensive one player system, and just decide to keep playing the old Wii. In other words, they made a system that no one was asking for and even worse no one wanted in the Wii U.

      IMO, if Nintendo wants to recover make a Wii HD.

    3. Re:Wii U problem is not underpowered. by ekimd · · Score: 4, Informative

      Mod parent up. This is exactly why I haven't bought a Wii U. I just want a Wii HD.

      --
      'Impossible' is a word that humans use far too often. -- Seven of Nine
    4. Re:Wii U problem is not underpowered. by phantomfive · · Score: 4, Interesting

      Some people really like the Wii U. Gabe at PA says, the Wii U version is a gift from God. In fact it’s so good that I will probably buy every multiplatform game for the Wii U from now on

      My guess is most people just don't know what's in the Wii U, why it's worth buying. At least, for myself I wouldn't know why anyone would buy it if Gabe hadn't written about it.

      --
      "First they came for the slanderers and i said nothing."
    5. Re:Wii U problem is not underpowered. by tipo159 · · Score: 3, Interesting

      My two kids asked for a Wii U, so that is what I got them. I don't know what games they are playing, but I see them and the neighborhood kids playing multiplayer games on it all of the time.

      My youngest kid had a DSi and wanted a 3DS XL. Now the older one wants to replace his DSi as well.

      They occasionally take my iOS devices (I have a gaggle for testing apps), but they usually prefer to play with their Nintendo devices.

      Just another data point.

    6. Re:Wii U problem is not underpowered. by Fjandr · · Score: 2

      Honestly, I us the Wii more as a platform to watch movies than anything else. It's actually my most-used console, but I don't use it for gaming. At all.

      If it had better development support, had a web browser that worked (come on Opera, really? You could've done so much better), and supported user-made applications without the need to essentially jailbreak it that would be excellent.

      If they made something other than FPS games for consoles (yes, I know they do; that's called hyperbole) I might be interested in buying another one. Unfortunately, with the content they spew right now AAA publishers can fuck right the hell off.

    7. Re:Wii U problem is not underpowered. by Agent0013 · · Score: 3, Insightful

      I don't really understand these two complaints. The Wii U lets you use the original Wiimote controllers for almost every game that has come out for it. So not only can you buy 4 cheap controllers, you probably already have them if you had a Wii before. And in addition to that, it boots into the original Wii so it is just a Wii HD, if that is what you want.

      --

      -- ssoorrrryy,, dduupplleexx sswwiittcchh oonn.. -Quote found on actual fortune cookie.
  4. Better Development Tools by Suiggy · · Score: 5, Interesting

    Seriously Nintendo, upgrade your compilers! We're sick and tired of CodeWarrior.

  5. Mushrooms! by Anonymous Coward · · Score: 2, Funny

    If Nintendo want to get bigger they should eat some of those red and white mushrooms!

  6. Minecraft on iPads by Neo-Rio-101 · · Score: 4, Insightful

    Where I once saw kids play Mario on a Nintendo DS, today I see kids play Minecraft of iPads.

    Apple crushed Nintendo by creating iOS devices and opening up it's platform to indie devs for a minimal fee. If I wanted to start coding for Nintendo.... how would I do it, and how much would I have to pay in licensing? I have no idea, and I wouldn't know where to look.
    It would seem easier to go for the tablet ecosystem that most people have and is more easily accessible. I think not only did Apple destroy the Nintendo casual market with iOS devices, but also through leeching potential developers.

    Also, if I were Nintendo, I would be grovelling to get Mojang to port Minecraft over (Mojang says that they're "too busy"). So far..... nothing... and it's so stupid as to why not because the game is really something Nintendo should have been able to create, and it's a perfect fit for the system. It's just a shame too that with all Nintendo's game dev talent, this something as much fun hasn't eventuated from them, and it's been Mario after Zelda after Donkey Kong.

    Nintendo is also locked itself out of the hardcore market for this gen too. So unless they want to make a Super-Duper Nintendo like in the 16-bit war days and compete again, they're going to lose gamers there.

    All Nintendo has left is good game devs and some great IP.... and perhaps more trust with parents than the Apple kids-ingame-payments-debarcle has done to Apple's platform.

    --
    READY.
    PRINT ""+-0
  7. Market is Apple/Google's, but N has an advantage by tepples · · Score: 4, Insightful

    Nintendos market is for those who want a cheap and cheerful video game system for the kids not the people who want to pay $60 a game.

    Nintendo's problem is that this isn't Nintendo's market anymore; it has become the App Store and Google Play market. The big advantage of a 2DS/3DS over an iPod touch or iPad mini is that iPod touch and iPad mini ship with only the positional control (a multitouch screen), not directional or discrete trigger controls (the Circle Pad, Control Pad, and buttons). And not everyone wants to buy a $40 Bluetooth controller that clamps onto a tablet just to play a $10 or cheaper game.

  8. How I'd turn Nintendo around by TheloniousToady · · Score: 5, Funny

    odnetniN.

  9. my ideas by Cyberglich · · Score: 3, Interesting

    Short term #1 slash the price of the WII-U down to $149 with a AAA pack-in game. #2 Launch a monthly sub service as a sort of virtual Netflix/game fly You get X game credits depending on price of sub running from 5.99 to 29.99 a month. The credits can be used to rent games from everything that can get licences form and emulate nes all the way to current WII-U titles. nes games being low # creidts and WII-U games being so many that a user needs to be on one of the higher tier plans to get even one. Once you "Rent" the game its your till you release it that unlocks the credits to be used again with say a 1 week min timeframe to keep people from constant cycling and to make the higher tiers worth wild. Nintendo pays the publishers a % of the sub fees depending on how many rentals are active at a time. Nintendo will louse money on hardware but will make it up in sub fees in theory and people will buy disks of WII-U games the want to keep long term (or just buy like current e-store works) Long Term Accelerate work on the next gen. aim for a 4-5 years for now for the next Home console. Work with EA, and other game devs to make a machine they want to work on. The next Xbox PS are 6-7 years away most likely So in 4-5 years would be a great time to keep a jump on the cycle. Aim for 60+FPS and 4k. 4k is showing promise now we already are looking at sub 1 grand 4k tvs now in 4-5 years they should be generally adorable and will make 720p/1080 Xboxone and PS4 look like dog food by then.

    1. Re:my ideas by TrollstonButterbeans · · Score: 2

      Who modded ^^^^ that up and why? The quick decline of Nintendo isn't related to price, the business model has been made obsolete.

      Cutting price won't save Nintendo any more than Blackberry or Windows Phone cutting price would help in those markets.

      A console requires a child to plug it into a television, but if a kid has a tablet he/she can play it in his room and it can travel in the car and the child will have complete freedom, which both the child and the parents like.

      It isn't a pricing issue or an issue with developer accessibility even if those are flawed.

      --
      Priest: "Universe from nothing, no laws of physics, sped up time"+ huge discrepancies. Creationism? No. Big Bang Theory
    2. Re:my ideas by Belial6 · · Score: 2

      I disagree. My son wants a Wii-U. I'm just not prepared to spend $300 on a system with a questionable future when we currently have thousands of video games at home already. At $150, I would just get one. Same as I did with the Ouya.

  10. Re:Sega is Nintendo's future by DigiShaman · · Score: 3, Insightful

    Disagree. There are far too many permutations of phones out there. Also, they've branded themselves as family entertainment. They still need a console platform for the TV as the family room is the venue of choice. AppleTV is such a platform. Question is, can the licensing cost to Apple more than make up for not having to develop and manufacture a console of their own?

    --
    Life is not for the lazy.
  11. Marketing by Xacid · · Score: 3, Insightful

    Marketing is where they failed horribly with the Wii U. I wasn't even entirely clear on if the Wii U was a brand new system or some new add-on up until recently. The idea of *why* anyone needs this in their home is being entirely ignored it seems. I love the Nintendo brand and I'd hate to see them go the way of Sega. However....that time seems to be quickly approaching.

  12. Indie by tepples · · Score: 2

    Stop treating your consumers like dirt

    And your developers, allegedly. The 1- to 3-man home-based family businesses that helped Apple's App Store eat away at much of the casual market are something Nintendo wouldn't even consider courting three years ago. Only very recently did this begin to change, and unfortunately, my citation about this ("Tales from the trenches: how Microsoft is losing the battle for indie developers" by Ben Kuchera, March 2013) has become a dead link.

    Stop making mario based games

    That'd be like telling Hasbro to stop making My Little Pony based toys.

  13. This is probably a dumb idea, but it is a thought by GoodNewsJimDotCom · · Score: 3, Insightful

    Phones/Tablets right now don't have a standardized controller. I know it is a stretch for Nintendo to make a classic controller like XBox or PS has, but if they did make controllers for tablets/phones, they could then make a series of games for Android/iOS. Then phones would have a standardized controller for other people to develop on too.

    Most Nintendo game IP doesn't need expensive hardware to run, so cell phone/tablets is fine to go to. Phones/tablets can even be plugged into televisions to work like a console. The only thing missing is a standard controller. I haven't got a Nintendo since the SNES mostly because I find the controllers strange. Stop treating the game hardware like a toy in itself, go standard hardware minimum requirements and make your games good.

    Now not everyone will be carrying a phone/controller around outside, but for the home, it is doable. If you work on manufacturing, you can get your controllers cheap. Then you're just selling people games.

  14. Wii U is decent, but needs quality games by mattmarlowe · · Score: 2

    I'm a casual gamer 'dad' interested in fitness with several home schooled kids. I'd expect my family to be the ideal target demographic for the WII U - and indeed, we purchased one since the playstation/xbox were essentially banned - we don't want to feed FPS and junk games to our kids.

    Still, what does WII offer us in terms of quality games?
    - Wii Fit Plus (just a modest bump over the older wii fit, should have been better).
    - Wii Sports Club - OK, took forever for them to release it, some of the sports (e.g. bowling) do not simulate as well as they should. The best game seems to be golf...but come on, it isn't that much better than the old wii sports game.
    - Legend of Zelda - Finally released, kids are interested in it...we'll see.
    - Mario Junk...no, not interested
    - Not much else...

    So, basically, the WII U is a decent platform hampered by a lack of quality games for its target market, and the few good games took forever to be released...

    I might feel better if I knew Nintendo worked well with third parties and was planning to release a large set of good games over the next year....but I think Zelda and Wii Sports Club have been taking nearly all their resources and it doesn't seem like the relations with third party devs are that good at the moment...

    1. Re:Wii U is decent, but needs quality games by DeanCubed · · Score: 2

      What's a junk game? Apparently Mario games are junk? Even the ones that are high budget and highly reviewed? There is a BIG difference between "Mario And Sonic At The Olympics" and "Super Mario 3D World".

      Anyway, I don't know how many dozens of games i would need to list for you to convince you the Wii U has "quality games", but I can list like 8 off the top of my head, and I wouldn't consider any of them 'junk'. And if you need more than 8 games for your kids, in addition to whatever they play on PC, then maybe you are doing it wrong... And I won't even list a single Mario or Zelda game, to make it that much easier.

      -Need for Speed Most Wanted U
      -Pikmin 3
      -Monster Hunter 3 Ultimate
      -Lego City Undercover
      -The Wonderful 101
      -Rayman Legends
      -Batman Arkham City
      -Scribblenauts Unlimited

      There you go - 8 kid-friendly games, most of which adults will enjoy as well.

      --
      Born to Play
  15. Hybrid Mashup Games are the Answer by wbr1 · · Score: 4, Funny

    Dr. Mario Vs. Proctologist Simulator 2013
    It's a winner no matter which way you look up it.

    --
    Silence is a state of mime.
  16. Re:Ask Sega by Anonymous Coward · · Score: 2, Insightful

    "did great for them" really?

    Look at Sega games in the Dramcast era and look at them now. Getting out of the hardware business killed Sega. Nintendo needs to hang in there. :(

  17. Re:Market is Apple/Google's, but N has an advantag by Pranadevil2k · · Score: 5, Interesting

    I would argue that Nintendo's problem isn't that its market has moved to mobile, the problem they face is that the market they want and need (console gamers) has moved on without them. I can't think of a single third-party developed game on a Nintendo console that excited me since Capcom put a bunch of Resident Evil games out on the GameCube. Nintendo itself owns a nice catalog of IP but you can only make so many Mario and Zelda games before the golden goose stops laying eggs. They need other developers making new titles, and good ones. They need a 'killer app.' People stopped buying Nintendo consoles for Mario after the GameCube and quit buying them for Zelda after the Wii. Nobody has bought an N console for a third-party game since the '64. Frankly, the last one I owned was a Super and now I play the remakes of the great games of that console on Sony and Microsoft systems, or emulate the originals on my PC or mobile. Nintendo is not Sony or Microsoft; their problems will not go away eventually by propping up their game division losses with profits in other sectors. They need good games or they are done in a few quarters of bad losses.

  18. Bad marketing. by aussersterne · · Score: 4, Insightful

    Didn't even realize that Wii U was substantively different from Wii. In fact, based on this story and the context here, still can't tell.

    What would have been wrong with "Wii 2" which offers a much clearer indication that it's a next generation console? (If, in fact, it is a next generation console.)

    First thing that comes to my mind with "Wii U" is that it's the educational version of the Wii.

    --
    STOP . AMERICA . NOW
  19. Re:Sega is Nintendo's future by Anonymous Coward · · Score: 2, Insightful

    Just an iOS slave, shackled to Apple like Zynga is to Facebook?

    If Nintendo does exit the hardware business, they need to start working on multiple platforms, iOS is just one. Android has a large marketshare.

    However, the reason Nintendo stays in business is their hardware. If they don't have the user lock in to their consoles, they will disappear, since they would have to compete with EA, Ubisoft, and others... on their turf.

  20. Sega's mistake by Anonymous Coward · · Score: 5, Insightful

    Sega's mistake was not having good hardware, it was having too much hardware. They were told that the Genesis was great, a few years later it was the Sega CD, then almost immediately after that was 32X, then almost immediately it was the Dreamcast. Customers who liked Sega had the original Genesis (not talking Master SYstem), but then two quick updates then a new console. Frankly, Sega broke the bank on the DreamCast by asking their customers to buy too much too fast. Too much hardware. That is a good reason for the Big N to stick with the U for a while, develop it, make it cheaper than the PS4 and the XBox One, still get 1080p @ 60fps, release some exclusives, wait several years in order not to burnout their core client base like Sega did. They can't bail on the U for financial reasons and for the games already in the pipe, and they can't make a U2 because it will burn current customers. Once Mario Kart, Zelda, Smash Bro, etc come out, it will be comfortable again... you doubters and haters

    1. Re:Sega's mistake by citizenr · · Score: 2

      stick with the U for a while, develop it, make it cheaper, still get 1080p @ 60fps

      dude, U is slower than $70 Android TV sticks, both GPU and CPU are 5 year old news. touch lcd controller is a specialized piece of hardware with less processing power than $35 google Chromecast, its basically lcd with h264 decoder dangling off of wifi chip.

      They have NOTHING to offer in this platform, nothing an average Tablet cant do right now.

      --
      Who logs in to gdm? Not I, said the duck.
  21. Ignore the common wisdom. by RyuuzakiTetsuya · · Score: 2, Interesting

    The fact that a vocal segment of the gaming community believes that the best way to play games are using tools designed to drive spreadsheets and word processors means that maybe the common wisdom isn't so wise.

    Just focus on building something amazing.

    Alan Kay once said, if you're serious about software, you build your own hardware.

    This applies double for gaming.

    --
    Non impediti ratione cogitationus.
    1. Re:Ignore the common wisdom. by twocows · · Score: 2

      The fact that a vocal segment of the gaming community believes that the best way to play games are using tools designed to drive spreadsheets and word processors means that maybe the common wisdom isn't so wise.

      You shouldn't be so quick to dismiss KB+M as an input apparatus (especially without offering an explanation other than some silly jab about spreadsheets). KB+M is objectively better for several types of games, including real time strategy and, arguably, first person shooters (there's always this old rumor; true or not, history seems to support KB+M superiority in FPS). And while there are some console MMORPGs, I can't imagine a controller would be a better input method than KB+M for them. Now there are games where controllers are probably better (platformers, action games, fighting games), but that doesn't make your dig against KB+M fair. It's the better solution for a lot of games and the fact that some people prefer it does not make those people "less wise."

  22. Port properties to other consoles by Sandman1971 · · Score: 2

    It's time that Nintendo start porting their properties to other consoles. I'd love to play the next Super Mario game on my Xbox One. I'd love to play Mario Kart on my PS4. Don't even license out the games, create/produce them the same way you've been doing for years, but just start porting them to other platforms and get out of the console business.

    --
    It's better to burn out than to fade away
    1. Re:Port properties to other consoles by DeanCubed · · Score: 2

      "I want to play all of Nintendo's great games! But I don't want anyone to know I have a Nintendo!"

      --
      Born to Play
  23. Here's another thought by Orleron · · Score: 2

    Stop making the same Mario game over and over and over and over..... Make some new games.

  24. Re:Market is Apple/Google's, but N has an advantag by SocietyoftheFist · · Score: 5, Insightful

    I like playing on my big screen with my kids, our handheld devices don't facilitate family interaction. Nintendo effed up.

  25. Use the Nintendo brand to make awesome games by OhANameWhatName · · Score: 2

    My parents are playing games on iPads, my brothers in law, my sisters, niece .. the market is exploding because people aren't having to buy custom hardware.

    The Nintendo name stll has a whole shedload of trust and their game designers are really very good at innovating. Quit worrying about canabilizing hardware sales and start focussing on software sales. The hardware ship has long since sailed and Nintendo missed the boat.

    Failing to accept that reality and trying to push hardware will only lead them down the monopolistic failure route of Kodak. Too little, too late.

  26. Re: It's not the 3DS, but the change of a generati by Cinder6 · · Score: 5, Informative

    I think you overestimate how quickly consoles sell. You point to the 4.2 million and 3 million figures as evidence of declining console sales, and yet, the PS4 and Xbone had the best launches in the history of the industry.

    --
    If you can't convince them, convict them.
  27. Kids are tablet crack-addicts now by TrollstonButterbeans · · Score: 5, Interesting

    And schools are feeding this full-force, many schools are moving away from computers to iPads in the USA (Lucky Apple and schools, because it isn't moving to tablets but specifically iPads).

    Nintendo always had games very well targeted to children.

    The current crop of kiddies see tablets as part of their identity and there isn't any reversing this for Nintendo. It is over for Nintendo.

    The XBox is a different story because it is a "serious" casual gaming machine and not being devoured by such a market change. [But will probably succumb to a future market change, in 3 years or less smartphones will happen to have full-fledged game console capabilities, many efforts underway even 2-3 years back heading that direction particular with Android.]

    In the end, only one device can win and it was always destined to be the smart phone due to portability --- laptop/desktop sales are falling very quickly which is a bit disturbing (Tablets +69%, computers 14% drop in units sold).

    --
    Priest: "Universe from nothing, no laws of physics, sped up time"+ huge discrepancies. Creationism? No. Big Bang Theory
  28. Re:Start on Windows or tablets by hibiki_r · · Score: 3, Informative

    Apparently Nintendo has been opening up to indies quite a bit: For instance, the requirement for an actual commercial address is gone. However, you'd have to be mad to make the WiiU your main platform, if just because as an indie, you will not get enough exposure to warrant the gamble. That's why everyone and their mother tries to develop for PC: If you get on Steam, you will get plenty of visibility.

  29. Re:Market is Apple/Google's, but N has an advantag by dgatwood · · Score: 5, Interesting

    I'd go one step farther, and say that what's killing Nintendo is their tight-fisted control over their platform. If Nintendo made it easier and cheaper to develop for their platform, as opposed to (reportedly) charging thousands of dollars for an SDK under NDA, they'd be in much better shape right now.

    All those potential developers who they've turned down over the years have moved on to develop games for iOS and Android, and are now Nintendo's competition. It's what I've been saying for years—the strength of a platform is entirely dependent on the size and vigor of its third-party developer community. If you don't have that, you don't have anything.

    --

    Check out my sci-fi/humor trilogy at PatriotsBooks.

  30. When everything else fails. by Z00L00K · · Score: 5, Funny

    The answer is adult content.

    --
    If builders built buildings the way programmers wrote programs, then the first woodpecker would destroy civilization.
    1. Re:When everything else fails. by godrik · · Score: 2

      Where are you Princess Peach? Here comes the plumber!

  31. Focus on the kids by blackfeltfedora · · Score: 2

    What Nintendo does better than any other system is make games that pre-teen kids want to play. Mario/Kirby/Pokemon are all powerhouses that Xbox and PS4 do not have; if Nintendo can release a QUALITY game from one of those IPs every 6-8 months they will be fine. Fixing the social aspects and tying everything together through the 3DS would take them from "surviving" to "thriving".

  32. Re:I think Nintendo is toast by lister+king+of+smeg · · Score: 3, Interesting

    Once Xbox came to be, they filled the void once occupied by Nintendo. There isn't room for a 3rd player in the home console field - or at least I don't think Nintendo could even make a dent versus Xbox and Playstation.

    OK but if I wanted to save Nintendo.. (hang on, I have to look up what a WiiU is - omg it looks like total shit)

    I'd go back to the roots. Create games reminiscent of what worked in the 80s and early 90s, but with a little more flashiness and multiplayer. Not everybody wants 3D (personally I was over it after I played super mario 64)

    Nah there has always been a tri force, if you will, of consoles;

    Atari Sega Nintendo
    Nintendo Sega Playstation
    Nintendo Playstation Xbox

    Unfortunately for Nintendo being the lowest profiting of the three and having no other markets to support them unlike Microsoft and Sony and having mobile gaming from android and ios, smart tvs and apple and google tv boxes as competition as well as from the me Steam box, Nintendo looks like it is about to lose its place of dominance.

    We can see that the former consoles manufactures have shrunk to but a former shell of what they used to be Atari is facing bankruptcy, Sega turns out the occasional game for the other three consoles and farms out sonic the hedgehog to pay the bills. Nintendo does not want to turn into Sega and most definitely does not want to become atari. So as I see it they have to option at this point

    Sell out or Buy out.

    They could sell them selves to apple google amazon or microsoft for the ip and maybe they will keep the devs and writters, or they could merge with or buy out valve and support pc gaming.

    As I said in another post higher up

    A Microsoft buyout would bad but at least the game might someday see a official pc port.
    A merger with Valve could be interesting to see and shake everything up for the gaming industry, as long as they kept the game development team separate have Nintendo focus on family gaming and peripherals and Valve on PC and hardcore gaming and co operate together on consoles.
    A Google buyout would be great for mobile and give Google TV some teeth in the gaming market and could quiet possible see a release nintindo apps for other platforms such as windows 8 and iOS like they have for other core customer facing services
    Then there is the Apple buyout where hardware would probably cost more and merge with apple tv and iP(a||o)d for console and mobile gaming respectively, the have similar styling but other than that I don't see it being a great match for costumers & fans especially.
    If they have to sell or merge I would hope for either google or valve buy/merge.

    --
    ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
  33. Nintendo's Killer App by Nyder · · Score: 2

    Nintendo has a kill app waiting to be made and it's called Pokemon MMORPG.

    --
    Be seeing you...
  34. Re:Dump the Japanimation by trytoguess · · Score: 3, Funny

    You mean do more besides the whole "Japanimation" thing correct? Unless you seriously meant they should just ignore their core demographic in Japan...

  35. Er, Pokemon? by HalAtWork · · Score: 4, Insightful

    Zelda, Metroid, Kirby, Excite Truck, Mario, Kid Icarus, Dr. Luigi, etc are not Japan-themed, and the only series that looks like anime is Fire Emblem and Pokemon, but the market seems to love those, especially Pokemon, and it has an actual anime attached to it! I think your theory is more than a little off.

  36. Re:Market is Apple/Google's, but N has an advantag by thoughtlover · · Score: 5, Informative

    The Secret Developers talk about how difficult it was developing a title for the Wii U.

    --
    No sig for you! Come back one year!
  37. Software vs hardware binary choice is misleading by RogueyWon · · Score: 2

    I don't think that "doing a Sega" is the answer for Nintendo. There's certainly plenty of evidence that it wasn't the answer for Sega themselves.

    I think there might, however, be something of a middle way for Nintendo here; but to get to that you've got to look at the company's strengths and weaknesses.

    Nintendo is a poor console manufacturer. I don't necessarily mean that it makes poor hardware (though the Wii-U would seem to imply their powers here are in decline). Rather, I mean that they are poor at doing the other things that a console manufacturer needs to do. They are terrible at building industry links; while you can blame the lack of third party support for the Wii-U on the poor installed base. But the Wii? With its vast installed base? That was almost entirely because Nintendo are just plain nasty to deal with for other parties. Their licensing fees are high, their certification process is difficult (and often ineffective) and they don't make life easy for people they as in competition with their own first party titles.

    Nintendo is a middling games developer. They do have some valuable franchises, but with the exception of Pokemon (which bizarely remains a handheld-only experience), these have a fairly narrow appeal. And contrary to popular belief, that narrow appeal isn't aimed at kids; it's more at the jaded 40-ish "ex-gamer" market (a market which does include a lot of game-reviewers). However, in many genres, their games are no longer really top of their field (hate to break it to you, but Mario Galaxy 2 isn't a patch on Ratchet & Clank: A Crack in Time). Without the benefit of being "the only thing on their platform worth playing", I'm not sure that Nintendo games would be all that successful commercially (the company has almost certainly lost a lot of money on Mario 3d World in the last couple of months).

    What Nintendo are extremely good at is making toys; hardly surprising as they've been making toys for much longer than consoles or games for them. Their biggest successes - the Wii Mote and the handful of titles that accompanied it, the 3DS stylus, the odd peripherals they used to do back in the Gamecube generation - have basically been toys. Fun in short doses, able to be sold with a high mark-up and with a short-lived mass appeal. When they deviated from this with the Wii-U gamepad (which is absolutely not a toy), they went horribly wrong.

    So perhaps the future for Nintendo is to work with platform holders (one or more of MS, Sony and Valve) to develop a series of mini platform-within-a-platform experiences. Relatively small scale agglomerations of a handful of games based around quirky and different toy-like peripherals.

    By the end of the Wii's lifespan, everybody was heartily sick of motion controls (the Wii was wildly popular for its first 2-3 years then essentially stopped making money). But a shorter-lived, cheaper mini-platform based around the Wii-mote technology, compatible with both the 360 and the PS3? That might have been a more appealing proposition.

  38. Re:Nintendo is the last company that understands c by RaceProUK · · Score: 3, Funny

    requiring an internet connection, thus ruling out putting it in the living room with the TV

    If only there was some way devices could communicate wirelessly. It could be given a cool-sounding name like Redfang or Wiffy.

    --
    No colour or religion ever stopped the bullet from a gun