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New DOOM Game Not Dead: Beta Comes With Wolfenstein Pre-Order

cold fjord writes "Gamespot reports, 'Remember Doom 4? It's not dead! And it's now just called Doom, presumably. And there's going to be a beta. Anyone who preorders a copy of upcoming Wolfenstein: The New Order will gain access to the Doom beta. But Bethesda isn't saying when that beta might be. Or what platforms it will be on. It is saying, however, that you'll need to be over 18 to participate. Sounds like it might be a bit gory, then. More information can be found on Bethesda's Doom beta site.' Forbes adds that Wolfenstein: The New Order is set for release on May 20th."

13 of 108 comments (clear)

  1. oh no by Anonymous Coward · · Score: 5, Funny

    And there's going to be a beta.

    Fuck beta.

    1. Re:oh no by plopez · · Score: 4, Funny

      Go with VHS.

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      putting the 'B' in LGBTQ+
  2. Movies?!? by mythosaz · · Score: 4, Funny

    Doom starred The Rock.

    Were Doom 2-3 direct-to-video?

    Any details on if Doom 4 will have a theatrical release?

  3. Please stop recycling sequels renaming & dropi by UnknownSoldier · · Score: 5, Insightful

    /rant I wish people realize that they are fucking up searching for your product when they rename the sequel back at 1.

    Xbox
    Xbox 360
    Xbone One .. no it's not one .. its the third generation / version.

    iPad
    iPad 2
    iPad ... no, it's the 3rd or 4th generation ... does "iPad" refer to the latest version or the "iPad" original ??

    * I can understand the iPad Air because there wasn't a previous version, though technically it is the iPad 5.

  4. Re:I remember Doom 3. by rogoshen1 · · Score: 4, Insightful

    that was completely intentional.. the goal was to build mood and suspense through the lack of visibility.. they accomplished this. things like the 'duct-tape' mod kind of ruined the atmosphere :(

  5. ...And nobody cared by Anonymous Coward · · Score: 3, Interesting

    Carmack's gone, Romero's long gone, Id is now owned by Zenimax.

    Basically, nobody gives a shit about this game.

  6. Re:Did you play Doom 3? by 0123456 · · Score: 3, Informative

    Seriously, it was Doom 2 with better graphics. That's it.

    No, it wasn't. Doom 2 had some colours on screen other than black.

  7. Re:Did you play Doom 3? by jfdavis668 · · Score: 4, Informative

    Doom 3 barely resembled Doom 2. Nothing like the gameplay of the original.

  8. Re:Please stop recycling sequels renaming & dr by asmkm22 · · Score: 3, Informative

    Naming conventions are stupid, but I think you're overreacting a bit. Xbox One is named so because they are wanting to make it the ONE device to rule them all near your TV; not because they think people are going to somehow get confused about the difference between it and the Xbox.

    Apples naming conventions have been like that for 15 years. I was actually surprised when they tacked on the "2" to for the iPad 2, because they normally just name everything in a product line the same thing. You have to use either the year built, or the "generation" it belonged to. Again, that's one hell of a rant to last 15 years.

    At least they aren't naming things like TV manufacturers, where you get crap like UN46F6030FXZA, or TC-P65TZT60.

  9. Re:I remember Doom 3. by AdamHaun · · Score: 4, Informative

    1. It was way too dark. They designed it to show off John Carmack's fancy new real-time lighting engine, but went too far. You couldn't use a flashlight and a weapon at the same time, which was ridiculous and broke suspension of disbelief. (One of the first mods was called "Duct Tape", and did exactly what you'd expect.)

    2. The gameplay was repetitive. Every time you found a lit hallway with an item at the end, you knew that taking the item would cause the lights to go out and monsters to appear from behind hidden doors. This happened way too often, further breaking suspension of disbelief.

    3. The story wasn't very exciting. It's Doom. You already knew what was going on before you even started the game.

    4. Half-Life 2 came out three months later and revolutionized first-person shooters, particularly in the area of in-game storytelling. It was also the first (?) FPS to have a real physics engine with interactive environments. It still compares favorably with AAA shooters released in the last year. Doom 3 seemed mediocre by itself, but in comparison it looked even worse.

    That's the history. Personally, I think the Doom concept translates poorly to modern gaming. It is to first-person shooters what Tolkien-esque fantasy is to RPGs -- revolutionary in its time, but bland and generic today. Modern games need distinctive characters, settings, stories, and gameplay to succeed (artistically, anyway). All Doom's got are space marines and monsters, which is the same recipe that ruins most of the Aliens games. But that's another rant...

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    Visit the
  10. I was excited right up to the word by geekoid · · Score: 3, Insightful

    "Bethesda"

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  11. Re:I remember Doom 3. by sexconker · · Score: 5, Insightful

    that was completely intentional.. the goal was to build mood and suspense through the lack of visibility.. they accomplished this. things like the 'duct-tape' mod kind of ruined the atmosphere :(

    If that is the case, then why did they made the "duct tape" permanent in the BFG Edition?. I think there are better ways to create suspense.

    Because modern gamers are whiny little shits, especially console gamers (remember - the BFG edition was a console-focused rerelease and anthology).
    Choosing between a flashlight or gun was great design. It was intentional and it really shaped the game (as well as showed off the lighting engine).

  12. Re:Please stop recycling sequels renaming & dr by Malizar · · Score: 3, Funny

    That is ok, I am waiting on Windows 180, when Microsoft does a complete turn around and puts out a good operating system.