Thief Debuts To Mediocre Reviews
The latest title in the stealth game series Thief launched in North America yesterday for the PS3, PS4, Xbox 360, Xbox One, and Windows. Reviews of the game are mixed. Rock, Paper, Shotgun's John Walker says that the story is poor, but "it matters very little, since it's only there as an excuse to link epic, intricate and hugely enjoyable levels together." He also laments the loss of a dedicated "Jump" button, noting that veterans of the series will miss it. "There are far too often obstacles that a toddler could easily scale, but Garrett won't even try, and his refusing to jump certain gaps in order to force a challenge is maddening." Polygon's review says navigating the game's open environments was fun, but "In the latter half of the game, when a glimpse of that openness was dangled in front of me once again, Thief snatched it away with murderous AI and controls that didn't feel up to the challenge." They add, "a new obsession with scripted story sequences and stealth action often leaves Thief feeling like the worst of both worlds." Giant Bomb's review is brutal, saying Thief is "a game that spends an inordinate amount of time making the player do uninteresting things while shoving the more fun stuff so far in the corner you'd be forgiven for missing most of it."
Hardcore fans of the originals don't like the game because there's not enough emphasis on stealth. Reviewers and the ADHD generation hate the game because the combat is poor and there's no "I win button". It's kinda ironic seeing the hardcore fans of the originals then praising those reviews for saying the new thief is bad.
Thank god for Let's plays on Youtube. If I happen to find that the reviewers are right, I don't need to buy it and if I find that I disagree, I can order it after having watched a bit of gameplay. In that case, sure, I have to replay already viewed scenes, but it doesn't top the amount of frustration I get from having spent good money on yet another crappy game...
Let me copy over most of my post(updated with more gameplay) from blues, and yeah if you don't know what bluesnews is, it's one of the first gaming review sites that existed. And we do have a stick up our asses over the quality and content of games.
So yeah guys, my first 3hrs of gameplay? Enjoying it quite a bit. It's more or less true to the game, and there's no shortage of lewts to grab but some of it's tricky. Only playing it on medium atm, do a true playthrough when I'm done the first run. Turning off contextual "help" and prompts makes it more challenging as well. Gameplay is fine, you don't have to use the new focus system if you don't want to. You can make the game even more challenging if you want.
To anyone who doesn't like the game? That's okay, I'm enjoying it. I'll get my $34 out of it without a doubt.
Oh and if you're looking for a x/10 rating? 3hrs in, I'd give it a solid 7.8-8.3/10 give or take. I don't mind the voice acting at all, and find the interaction so far decent.
First major map, the one that people were posting images about earlier? Not really holding true. I've so far found 4 alternate paths compared to the one taken in the video.
Oh and "non-exclusive fullscreen" listed as "exclusive fullscreen" works beautifully in win8.1x64 for alt-tabbing with zero issues, lag, slowdown/crashes or other issues. I'd be interested to hear if the same holds true in win7.
And if anyone wants to see the main map area in chapter 1 here it is.
http://imgur.com/1oN7zx5
And from NKD
I've been playing it a bit tonight and your experience mirrors my own. I just don't see what all the bitching was about. I truly don't. These horrible glaring flaws people talked about in the reviews are orders of magnitude less dire than they led us to believe. They are barely worthy of mention. Maybe if I put more hours in I'll understand, but so far so good. It doesn't even really feel like a franchise reboot, IMHO. It's just another Thief game. You'd have to set it on easiest difficulty and run around being a psycho to not get the Thief experience, and that'd be your own fault.
Looking at some of the reviews again, I feel like most of the reviewers didn't understand the point of a Thief game and they were expecting something more flashy like a Deus Ex.
On the other end of the spectrum you have the die-hard Thief "fans" who have been swearing up and down that the game was going to suck for YEARS. These guys are so invested in their own opinion that they are psychologically incapable of enjoying the game.
If I put a few more hours into the game and everything goes to hell, I'll have to change my view on the game, but like I said, so far so good.
Om, nomnomnom...
Some people (like toddler Alex Navarro) don't like the slow pace of these kinds of games. Web reviews are useless anyway. Youtube is a much better place to see if a game is good or not.
TotalBiscuit's review is worth watching if you want to decide for yourself.
https://www.youtube.com/watch?...
I'm genuinely surprised by the lukewarm reception it's receiving, but moreso by the reports that it's rather linear and they've flubbed things like the background dialogue, given the developer. Eidos Montreal did the last Deus Ex game, and (farmed out bosses aside) it was genuinely excellent in exactly the sort of areas this game seems to have screwed up.
No kidding!!! What do you say at this point?
There are people who liked Deus Ex: HR but those are exactly the kind of dumbed down console players that would have hated the original Thief and for that matter the original Deus Ex. It is the same people who think Bioshock is a worthy sequel to System Shock.
That doesn't mean the new games are bad, they are just the equivelant of the current Discovery Channel to the one from a decade ago. Dumbed down and simplistic.
You can see this reflected in the universal action key, because you know how hard it is to remember more then one key. Those who love this call it stream lined. I call it dumbed down.
Your choice what you think. But remember when you read reviews of these type of games that changed market, what games the reviewer likes. If you read a review by a scat lover about a turd, you best make sure you share his views before you bite down.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
Should review the meaning of the word. A re-release is hardly a "debut".
Seven puppies were harmed during the making of this post.
Go play The Dark Mod instead: http://www.thedarkmod.com/main...
Free, now standalone so despite the name you don't need Doom 3 to play it, plus it's cross-platform. You basically download missions through the in-game downloader, most of them really, really good, and get your proper Thief experience instead of the watered-down bullshit that this new Thief game provides.
Account abandoned. I can't fucking spell for shit and Slashdot doesn't even allow time-limited edits of posts. Plus you'
Right now I'm finding it unplayable, it needs a patch.
The online sign in system just doesn't work. If you go to their website it works just fine, but the game client can't log in. No error message or anything, it just sits there.
Some settings don't seem to be properly persisted between sessions, like invert mouse y and subtitles.
I am going to have to wait for a patch I guess and hope it fixes most of these issues.
Firstly, I haven't played games on PC since ages ago, so I never used Blues for gaming info. I've been a console gamer since the beginning of home consoles and still play on console today.
That said, Blue's was big enough "back then" that in the early 2000's I knew who they were, what they did and of their reputation - good and bad. Blue's predates wiki-based gaming sites by maybe 15 years? Were wikis even a thing in 2000? PC gamers of old (like the ones who played the original Thief) know where to go to get their info.
Also, thank you for making me try your "wiki bluesnews" search - today I learned there's a Blue's Clues wiki ^^
Defending IP by destroying access to it? That makes sense, RIAA/MPAA. Go to the corner until you can play nice!
Yep.
Dove in on Master - and I'm actually going to start over on Custom and turn a bunch of extra hard-stuff on. Feeling right at home.
For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
Very fun, I'd grab this anyway - no need for it to be an alternative to anything.
For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
I love all things Thief and have since the first release of Thief: The Dark Project.
What the new Thief gets right:
- Stealth. Just as good as previous iterations.
- Lock picking. Similar to what we had with Thief: Deadly Shadows.
- Rope Arrows. Only because they are back after disappearing in Deadly Shadows- Lighting & atmosphere. I think they nailed it.
- Difficulty: Oh yes... they nailed this. The Iron Man setting looks great (you die, game over. You have to restart from scratch) as well as may other great tweaks. Like turning off that stupid Focus (see below)
What the new Thief gets wrong:
- Rope Arrows. Yay, they are back, but they can only be shot into special wood beams with rope wrapped around them. The original rope arrows could be shot into almost any type of wood, even walls and many trees, allowing for great exploration.
- Focus. This is Thief, not Dishonored. Fuck off, Focus.
- Swearing and sex. I'm not a prude, but I would have liked hearing more "Taffer" and "Benny's drunk"-type talk over "fuck fuck fuck fuck" and the hot sexness in the brothel. Some of us play these games with our kids.
- Scripted actions. Escape-type scenes. Very new Tomb Raider. Maybe it's part of 'reimagining' games that these scenes seem necessary.
I'm in to the third part of the story (the brothel) and while I am loving the new Thief as a die-hard fan, there are some serious shortcomings.
Trolling is a art,
It's like a cross between Dishonored and Bioshock Infinite. It does have some scripted sequences that remind me of Call of Duty 2, but you're not completely locked in. It's still mostly free roam.
We are eternal, all this pain is an illusion.
and I hope they can at least get some of roads rights at least they seemed (at least in the prom videos) have a the weather channels local on the 8's looking like it's in the right area.
It's another one new high-tech game with amazing graphics (especially lighting effects) that require an high-end machine to play, with nice animations and level geometry details. Unfortunately, it bring nothing new worth mentioning that is surprising to see. The gameplay play just like Dishonored and DeusEx (nothing wrong with it). Most reviewers are just stupid though and it's "in" to bash new games for no reason these days saying that their nostalgic titles were better, when it's clearly not the case.
I have played Thief 1/2/3 and over a hundred Thief 1/2 add on missions. Thief's 1/2 Magic Ingredients were....
There was sophisticated programing for Thief 1/2. Light and sound mattered to the AI. There were locks, puzzles, contraptions, levers. Garret could use the rope arrow on any wood. Garrett could swim.
Thief 1/2 were made in New England, where Thief 1/2 was made, has a marked Autumn season. Notice how many leaves are strewn about in Thief 1. As someone from New England who now lives in Northern California, I will state that it's hard to imagine how creepy it is to be in a graveyard at night around Halloween, when you are a child. In Thief 1, that graveyard, is in the middle of a haunted town that you will have to make it back through, and yes, but you still have to go under it.
There were quite a few women working at Looking Glass Studio on Thief 1/2. It wasn't made in an all-male cloistered monoculture. Women make add-on missions. Women even cos-play Garret. If you want women to buy video games, hire women.
The biggest problem with the Thief reboot is the console game culture, where games cannot require skill to play. Ref: http://www.youtube.com/watch?v... You cannot move like a "Master Thief" unless you can control a character.
Sadly, Looking Glass Studio failed. Thief 1/2's (as well as SS2) biggest problem was it's graphics were very polygonal even for their time. Thief was never a breathtaking game visually, but once you got over that it didn't need to be, and that is why there will be many more missions for Thief than there will be for most newer games.
I might check out the new Thief, but for missions, I'm not expecting a mission as excellent as Ominous Bequest, or The Seven Sisters, or a story as good as Saturio Returns Home or The Bathory Campaign. I'm not expecting the care and devotion shown in Thief 2x or The Dark Mod.
Still, I hope there is enough in the reboot Thief, to go admit their faults and go on to get everything right.
https://www.youtube.com/c/BrendaEM
You have your credibility backwards. Blue's News predates Wikipedia by five years. It's not as big a deal as it used to be, but it's still a good news aggregator for video games. It's got useful information in a lightweight, text-focused design that doesn't arbitrarily change every 18 months.
Visit the
This is a pretty fun game, actually, but it does have a scripted element that can be jarring when it draws so many comparisons to Assassin's Creed and Dishonored. I've never been one for the older Thief games (found out about them too late to care) so I can see how this edition might irritate those who have played what came before, but the game's not half as bad as I expected from the internet fervor.
bluesnews has its reputation for the reason.
You mean as a site where major game develops have and still do come by to post their opinions, comments, and ideas to the community? Where you can find people from every major game developer posting there? Or that we're some of the first folks to get a "heads up" on discounts from said developers because they value the discussions and talk there. We're good without a page for a reason, it keeps the trolls and anonymous cowards at bay.
Om, nomnomnom...
The new Thief has a similar level: a haunted asylum. It has a shock scare early on (you will predict it, too obvious) and a few chills within but isn't nearly as scary as Shalebridge, not by a longshot.
Shalebridge still freaks me out.
Trolling is a art,
no shortage of lewts to grab
"lewts?" Yes, that's some darn good gaming journalism there. Nothing like spelling a word incorrectly and adding Internet lols unnecessary plurals to really drive home the point. Sorry, "bluesnews," but that's an immediate turn off and I won't be visiting your site ever.