Diablo 3 Expansion Reaper of Souls Launches
Today Blizzard released the first expansion to Diablo 3, titled Reaper of Souls. The expansion continues the story with Act 5, which includes trips to Westmarch and Pandemonium. The level cap goes up to 70, there's a new class: the Crusader, and a new crafting NPC: the Mystic. The Mystic lets players reroll specific stats on their gear and change how the gear looks. The loot system has seen a drastic revamp, and Blizzard recently shut down the game's controversial auction house so they could have players find better and more interesting gear by fighting monsters. There's a new type of gameplay called Adventure Mode, which unlocks all waypoints and lets players go wherever they want, unrestricted by the campaign progression. This includes completely randomized dungeons, which can pull art and monsters from almost anywhere in the game. They've combined Adventure Mode with the Bounty system, which opens up randomized objectives scattered throughout the world. Blizzard has confirmed that the first major content patch after the expansion will bring ladders and leaderboards.
Well that didn't take long.
still online only and 3 more expansions at 40 to 60 bucks a pop coming to up level to 100
sorry not interested
... so I'll continue enjoying Path of Exile.
Avid Ex-Diablo fan.
Never again, you killed the franchise Blizzard.
I was playing Act IV, not knowing the exact time of RoS launch, and was surprised by the announcement that RoS had launched. I left the game after killing the Key Warden and created a new game for Act V. There was no need to log out. The server was stable. I don't think I ever experienced an expansion launch as smooth as this one.
I sorta enjoyed DIII. But I've long stopped playing this along with anyone I used to play with months ago.
Maybe if they came out with this sooner with a higher cap, but Diablo just might be done for me.
I'll give Warcraft another chance.
Since when does being a Socialist mean 'someone who has a different opinion than me'?
The "ding" when a legendary/set item drops is crack cocaine to my little brain.
Here's how I see the world:
1. Everything sucks
2. I will not pay for anything, no matter what the quality to cost ratio is. Any game with a price tag is the man trying to keep me down. In fact, if daily raging taser-sex with a different college's cheerleaders followed by a 29-foot roast beef buffet were priced at $0.02 and I had a half-off coupon, I'd still bitch like the entitled little fuck I am.
3. Everything sucks
I played a *lot* of Diablo 3 after it came out and, after bleeding my way through half of the game on inferno difficulty, I realized that whatever magic Diablo 2 had that made me want to keep playing for years just wasn't present in Diablo 3. The game wasn't fun so I stopped.
Fast forward to a couple weeks ago and I decided to log in again just to see if things were still as bad as I remembered and... to my utter amazement, Blizzard had actually fixed the game. It's fun again- they expanded difficulty settings to allow you to find the sweet spot where things are tough but manageable, good loot actually drops, crafting isn't hideously tedious... it's exactly what I was hoping Diablo 3 was going to be when it was announced. Also, the new act is pretty cool as well.
I bought Diablo 3 and I got about what I expected from it - 60-ish fun hours. I expect I'll get about the same from the expansion pack. At under a buck and hour it's cheap entertainment. That's how video games worked for most of my life.
What got me was seeing people putting in hundreds of hours, and then complaining on the forums about how some aspect of the game annoys them. "Blizzard better fix this or I'm done with Diablo!" I don't want to come off like an aging hater. You know, "Kids today with their..." But it sure feels like the stereotyped sense of entitlement we ascribe to millenials.
I reinstalled the game a few weeks ago after not playing for ages due to a constant feeling of never finding decent items and being tied to the AH for upgrades. The game (even just post patch, not even counting the xpac) is so much more playable. If you're on the fence, I can give you a few bullet points that have kept me interested:
1) With the AH gone, way more legendaries and meaningful items drop.
2) The drops (both rare and legendary) are often more meaningful as they cater the stats to your class for the most part.
3) All items (including legendaries) roll max-level with appropriate stats for the person who made the game.
4) +Skill and +DmgType has become very prevelent stats on many pieces now, making it less about sheet DPS and cookie cutter builds and more about building a spec that compliments your playstyle and the gear you've found.
5) Paragon levels are shared across all characters so no more grinding paragon for all your toons.
6) Paragon points are used to supplement stats like Int/Dex/Str, Vitality, Life on Hit, Crit Dmg, etc, allowing you to customize your build further and fill in the blanks your gear lacks.
All in all, I really like the changes and what little I've seen that they added to the Xpax (namely the Mystic for customizing drops in both appearance and stats) I like as well.
I got to level 64 with just over two hours of play. I wonder if this game will have the longevity power to keep people interested. I play with friends, but refuse to forever grind the same content over and over and over ..... ad infinitum. I was pretty bored with D3 after grinding to 60. I got my paragon from 17 to 45 with just one reset and a run through of the acts after the 2.0x patch.
'nuff said.
It would be nice if they would support larger party sizes -- 6 people, maybe?
On our LAN gaming nights, we frequently have to divide up into 2 groups that can't play alongside each other.
.. pa-ra-bo-la, pa-ra-bo-la, 2 pi R, 2 pi R, where's your latus rectum, where's your latus rectum, 2 pi R
I've found Path of Exile to be the spiritual successor to Diablo 2.
Diablo 3 is more polished, has way better art style (aka "Blizzard" style), and is meant for casual playing.
* http://gdcvault.com/play/10153...
However the game play is way better in Path of Exile (barring the desync, and single-threaded game) TONS of build diversity, named and colored stash tabs, way better end-game system (maps). Plus you can't beat the price. :-)
D3 on the consoles is getting better -- definitely will be checking out RoS to see in Blizzard _finally_ understands Itemization.
* http://i.imgur.com/EHEKduL.jpg
Always enjoyed Diablo. Did not play Diablo 1. Spend about a two weeks (~160 hrs) playing D3; The first week just after release, the second last fall. I liked the second time better, the gameplay was smooth, in my opinion smoother than any of the clones.
The grind factor, however, sucked. Especially because of the auction house. This, however, seems to be fixed now. I am looking forward to another week of D3 in my next vacation.
So A is better than B, if you ignore the crippled engine problems? Good sell!
For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
I the people playing are both going to be delighted!
-Styopa
neither of these hold anything even close to Grim Dawn
Not a big fan of Exiles, learn and reroll talent system that has interesting options, and flat out bad ones that require a prohibitive amount of resources to fix to the point where you are encouraged to reroll.
ack.. i've always wanted to play the free demo but I never did get a chance to download the client. guess i should download the client soon.
graphics look cool.
Path of Exiles. On Steam. Integrates with your steam account for login & purchases. Free to play! Sales are purely cosmetic, with the exception of an (unnecessary) larger stash. It's what Diablo 3 SHOULD have been!
Stash can go up to over 64,000 tabs. Most people never need more than the (free) default. Really over the top skill-tree. All classes can get any skill in the tree, can use any weapon or armor (if you have the stats from the skill tree), can use any spells. Your class just determines where you start on the skill-tree, and what your quest rewards are. Complexity is as high as you want to make it. There is no gold. Everything is traded for "currency items".
Caveats: If you don't know graph theory, that skill-tree will make you learn. My only gripe so far: To few keybindings for spell-gems. (All spells are socketed gems. Some help connected gems.)
$40 is too much. I will buy it when it comes down to $15.
And if it never comes down to $15, I guess I will have to play Path of Exile, or Torchlight, or Van Helsing, or Sacred, or any of the myriad other Diablo clones available for dirt cheap (or free) on Steam.
I just searched google, amazon and gamespot and no where can I find an expansion for the x360. Not even a commitment to release it. I found multiple references to D3 being worked on for the x1 and p4, but nothing for the 360. I haven't found confirmation yet - though with all the news on this right now, finding meaningful search results is getting arduous - but it doesn't look like x360 users are getting this expansion and if they do, it will be via the x1 - can anyone confirm?
What a great way to screw your customers, sell them a game for one system, then only make expansions available for the next gen console - which, BTFW, *requires* them to purchase the game a second time in order to play it on the new system. Making their purchase on the 360 a total waste of money in the long run.
Yeah...played Exile up to the point where I realized I'd screwed up my talent tree. Then realized it would be prohibitively expensive for me to fix it. Moved on.
Yes, Diablo 3 is more casual. I like that. Strangely, I want games to be fun, not work. The minute I need to spend offline time researching how to best min/max my video game character is the minute I stop playing. Some people enjoy doing that...but I'm just not one of them.
When the assassin enters that really dark area, I think it was act 3 underground she says:
"So dark".
.
.
"Perfect"
I have 2 characters that are able to do maps right now and I heartily recommend everyone to give maps a try at least once. It may be true that many high level builds require unique items but the summoner build should be able to take on maps with just decent rares. fyi, all my gear are self found, no trading.
I don't buy video games any more because I'm not interested in "always online" crap. The time I most want to play a game is when I'm visiting for a few days somewhere, which means no internet connectivity -- just my laptop and headphones.
If I want to play a game online, I'll play a game online. Otherwise shove your DRM in your anal sphincter and rotate it rapidly.
I do not fail; I succeed at finding out what does not work.
For $40 I expect a new character class. a new npc doesn't do much for me. at $20 an act, that would make the original D3 $80 .
Starcraft2 required a Battle.net login, but did not have server-side code which was required for single-player to function correctly. D3 always online requirement is a deal-breaker for me. Why? Try playing the game over a satellite internet connection. 650ms-850ms constant ping. Swing a sword, wait over a full second to see the result of your mouse click actually hit what you were aiming for or if instead you get obliterated in that period of time.
I'll vote with my wallet and pass. Thanks.
They increase drop rates of everything by a lot so gold drops like candy and legendaries you get after a few hours of gameplaying. They took out the AH and rebalance the characters and skills. They also rebalance the difficulties where even on normal you get a legendary. The game definitely doesn't play the same since release and plays great.
Both D3 and P3 are good games. They have both have pros & cons.
If you unable to appreciate someone being open and honest about both games strengths and weaknesses then I humbly suggest you go back to fantasy land where negative facts are ignored.
That's not a good reason. He care more that he's an insecure asshole.