Slashdot Mirror


Apple: Dumb As a Patent Trolling Fox On iPhone Prior Art?

theodp (442580) writes "GeekWire reports that a Microsoft researcher's 1991 video could torpedo Apple's key 'slide to unlock' patent, one of 5 patents that the iPhone maker cited in its demand for $40 per Samsung phone. Confronted with what appears to be damning video evidence of prior art that pre-dates its 'invention' by more than a decade, Apple has reportedly argued that the sliding on/off switch demoed by Catherine Plaisant is materially different than the slide to unlock switch that its 7 inventors came up with. Apple's patent has already been deemed invalid in Europe because of similar functionality present in the Swedish Neonode N1M." The toggle widgets demoed in the video (attached below) support sliding across the toggle to make it more difficult to swap state (preventing accidental toggling). The video itself is worth a watch — it's interesting to see modern UIs adopting some of the idioms that testing in the early 90s showed were awful (e.g. Gtk+ 3's state toggles).

62 of 408 comments (clear)

  1. Seems pretty different, not a gesture by SuperKendall · · Score: 3, Interesting

    In the case of that video, the sliding was really because you were "dragging" a representation of a physical object on-screen - and it wasn't unlocking anything, it was just toggling a state in a switch.

    The iOS slide to unlock is not a physical counterpart for anything, it's a gesture. There is other prior art that uses wholly virtual gestures to unlock something, which seems much more relevant than anything in this video.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Seems pretty different, not a gesture by whois · · Score: 3, Informative

      That seems like grasping at straws. The fact of the matter is we've all used sliders in real life. Air conditioner controls on old cars being a good example. Apple took a concept everyone understood and made a modern look to it, but it could still be a virtual representation of a physical slider.

      What needs to be asked is if this patent brought anything to the table or is it superfluous? My question isn't if sliders are innovative since they obviously are not, but is the concept of "slide to unlock your phone" innovative?

      I could say no but I'd be lying if I didn't think they might have a case there. From what I remember the iphone was the first slide-to-unlock phone, and now all the smartphones seem to have it.

    2. Re:Seems pretty different, not a gesture by msobkow · · Score: 5, Insightful

      I'd say "no" primarily because of the bolt/barrel latches that have been holding doors closed for millenia. The idea of "slide to unlock" is obvious from such devices. "On a computer" is not innovation.

      --
      I do not fail; I succeed at finding out what does not work.
    3. Re:Seems pretty different, not a gesture by vux984 · · Score: 5, Informative

      The iOS slide to unlock is not a physical counterpart for anything, it's a gesture.

      Did you watch the video. She literally says...

      The motion fits well with the finger gesture. [...] I think to use a sliding gesture makes the toggle slightly more difficult to use but greatly reduces the chances of error [...]"

      And those on-off sliders work **exactly** like Apple's slide to unlock, especially as it was originally implemented ... I'm thinking back to my iphone 3GS here.

    4. Re:Seems pretty different, not a gesture by MightyYar · · Score: 2

      I have to disagree. The only difference between the Apple slide and the MS slide is 20 years of updated graphics. The Apple slide even has a little 3D graphic of a sliding button, just like the MS video.

      --
      W..w..W - Willy Waterloo washes Warren Wiggins who is washing Waldo Woo.
    5. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 2, Funny

      The girl in the video looks like a romulan.

    6. Re:Seems pretty different, not a gesture by TrueSpeed · · Score: 2

      The girl in the video looks like a romulan.

      This explains where our alien technology came from.

    7. Re:Seems pretty different, not a gesture by CauseBy · · Score: 5, Insightful

      Slide-to-unlock has been used for literally, not figuratively, thousands of years. To think this could be patentable is preposterous. Can anyone explain why dead bolts are not sufficient prior art? How about the sliding locks on drill bit cases?

      The problem with patents is the failure of courts to uphold the obviousness standard. If you asked a retarded seamonkey in what way could a touch-screen device prevent unwanted input during periods of non-use, the retarded seamonkey would say "uh, hmmm, well, how about by putting the device into a locked-down state that can only be dismissed by sliding your finger around in a predeterminded pattern unlikely to match random input?" That would cover this stupid slide-to-unlock idea, the idea of entering a predefined secret code, and other similar gestures.

      For goodness sake, can't device companies come up with any clever ideas that are not obvious? The fraction of patents that I hear about that I think are truly clever is something like two percent. I blame the courts for this problem. Congress gave the courts perfectly reasonable standards, and the courts have steadfastly refused to make reasonable judgements.

    8. Re:Seems pretty different, not a gesture by ShieldW0lf · · Score: 5, Insightful

      I'd say "no" primarily because of the bolt/barrel latches that have been holding doors closed for millenia. The idea of "slide to unlock" is obvious from such devices. "On a computer" is not innovation.

      If you actually take the time to watch the video, you might understand the results of UI research are not as obvious as you presume.

      For those of you arguing against patents for UI elements in general, this is just HILARIOUS, because this video makes an excellent case for SOMEONE having the patent! =D

      Most of the time, I think you guys are just trolling or have a vested interest in the exploitation going on. But for brief moments, one of you manages to convince me that you really are genuinely that stupid, and that I have far fewer peers on this hunk of rock than I thought I did, and it's deeply depressing.

      --
      -1 Uncomfortable Truth
    9. Re:Seems pretty different, not a gesture by vux984 · · Score: 4, Insightful

      She also said in the tests that it was one of the least preferred ways to use a switch

      And she was right. Can you imagine having to move long slider switches like that in any sort of regular GUI.

      It -only- is useful for a switch you don't want to make too easy to use, which is exactly what you want for an unlock function on a phone that you don't want activating itself in your pocket etc.

    10. Re:Seems pretty different, not a gesture by SuperKendall · · Score: 2

      it was believed (and very correctly too) that it was inherently difficult to operate a 3.5" touch display.

      Right, that's why touch displays died off and it's so easy to find a smart phone with a large physical keyboard.

      Oh wait.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    11. Re:Seems pretty different, not a gesture by gnupun · · Score: 2

      Can anyone explain why dead bolts [ebaystatic.com] are not sufficient prior art?

      This should be considered as prior art as it performs exactly the same function, looks similar and most importantly has the same unlock mechanism as the iphone's slide-to-unlock. That is, both user interfaces open a door. The dead bolt is a real world representation (used in millions of homes around the world) of the idea whereas the apple's patent seems to have copied that idea into the computer software domain. So it fails the non-obviousness test. Just because you port something so common into computer UI does not make it non-obvious. Therefore it is not patent-worthy.

      The video, on the other hand, does not show prior art of slide to unlock, just many variations of computer-based toggle switches. The solutions she presents is only vaguely related to slide-to-unlock (toggleness).

    12. Re:Seems pretty different, not a gesture by LynnwoodRooster · · Score: 4, Informative

      It's a UTILITY PATENT, not a design patent. The look of the element on the screen is irrelevant, it is the function of the element that matters. And that is clearly predated by the Microsoft video. And whilst I am not a patent attorney, I do hold 25 utility - and 30 design - patents, I've been through it enough to understand the difference and what is relevant in each case. Design patent = look; utility patent = function.

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    13. Re:Seems pretty different, not a gesture by CauseBy · · Score: 3, Insightful

      You ask a good question based on a bad premise. As I stated, slide-to-unlock was "commercially implemented" thousands of years ago when the first deadbolts were exchanged in commerce, so nobody was copying Apple so much as they joined Apple in copying a longstanding use of fingers.

      Imagine a future technology allowing the manipulation of space around a person. Given that technology, which itself would be patentable, would it further be patentable to use that technology to keep you dry in the rain by making a pitched-shape roof over your head? No! We've had roofs for thousands of years, and using such a technology to keep rain off of your head is obvious. How about keeping rain off your head in the shape of an umbrella? No! Umbrellas are prior art for that.

      Imagine a future technology allowing the arbitrary control of small bodies of water. Given that technology, which itself would be patentable, would it further be patentable to cause the water to stream up in a gentle arc for the purpose of drinking? No! We already have drinking fountains.

      Imagine a technology, available for about a hundred years now, allowing voices to be communicated across a long distance. Given telephones, which were patentable, would it further be patentable to use a phone to say good morning to your mom? No! Saying good morning to your mom is obvious.

      Now, imagine a technology, available since 2007 (before, really), where a little box accepts finger input. Given the iPhone, which itself is patentable in a few ways, is it further patentable to use your finger to make a little swipe motion in order to toggle states on the little box? No! It is both obvious and something that fingers have been doing for a long time.

      You are right that there is a well-developed body of law on the obviousness standard -- and that body of law is fucking retarded! We have long since lost any connection between that body of law and any meaning of "obvious" which is understood by normal people including the people who passed that law in the first place. I can't blame lawyers for advocating for their clients; I can only blame judges for siding with those lawyers. You can say "hindsight" if you want to, but there must have been a first guy who said good morning to his mom on his telephone, and the fact that "others flocked to copy him" is totally irrelevant to the fact that it is an obvious use of telephones.

  2. Re:This isn't how patents work... by Anonymous Coward · · Score: 5, Funny

    Just enjoy your retirement Mr. Balmer, there's no point continuing to hang around here...

  3. Except much of the time they're right... by Anonymous Coward · · Score: 5, Insightful

    The only thing worse than granting ridiculously obvious, simple, overly broad, or just plain stupid patents (and the companies trying to enforce them) is the absurd state of copyright protection in the USA.

    1. Re:Except much of the time they're right... by Immerman · · Score: 3, Funny

      Of course that makes the obvious question "Where the puck will it be?"

      --
      --- Most topics have many sides worth arguing, allow me to take one opposite you.
    2. Re:Except much of the time they're right... by ShieldW0lf · · Score: 2

      The only thing worse than granting ridiculously obvious, simple, overly broad, or just plain stupid patents (and the companies trying to enforce them) is the absurd state of copyright protection in the USA.

      Did you actually watch the video? You know, where the nice lady discusses the pros and cons of about ten different ways of doing roughly the same thing, and results of the usability studies?

      If anything, this video demonstrates this line of work is not obvious or stupid. Arguing over prior art is one thing, but arguing against patenting UI elements in the context of this R&D video is just a little stupid.

      Did you seriously see anything there that wasn't painfully obvious? All the video demonstrated to me is that Microsoft throws their money away. It struck me as a bureaucratic butt covering move that they hired her to go through these motions in the first place.

      --
      -1 Uncomfortable Truth
    3. Re:Except much of the time they're right... by Kkloe · · Score: 2

      Even if things are painfully obvious there is no guarantee that they are the first choice of use, or the best. And then there is that you have to show which one is best to convince the backward people who claims another inferior way is better because they always have done it that way/always been like that. I would guess people like you are one of them. But that is just a guess and I guess we will need a study to show that or is it painfully obvious?

    4. Re:Except much of the time they're right... by MrMickS · · Score: 3, Insightful

      Did you seriously see anything there that wasn't painfully obvious? All the video demonstrated to me is that Microsoft throws their money away. It struck me as a bureaucratic butt covering move that they hired her to go through these motions in the first place.

      Hindsight is always 20:20. In fact the best ideas, those that become second nature, are often considered obvious after the event. The real question though is, if they were so obvious, why didn't someone else do it before?

      --
      You may think me a tired, old, cynic. I'd have to disagree about the tired bit.
    5. Re:Except much of the time they're right... by the_womble · · Score: 4, Insightful

      Wrong, its not anti-capitalist, it is anti-free markets.

      It fits in perfectly with coporate welfare, crony capitalism or mercantilism.

    6. Re:Except much of the time they're right... by harlequinn · · Score: 5, Insightful

      Ahh, the call to captain hindsight. That we can use hindsight now doesn't make it non-obvious at a previous point in time.

      "why didn't someone else do it before"

      Firstly because there always has to be a first person.

      Secondly because no-one else was asked to provide a solution, so they were not given a chance to give a solution to a problem they were not thinking about (i.e. in 1990, only a small group of people were thinking about this).

      Thirdly because touch screens weren't a dime a dozen commodity. They were an expensive specialised piece of equipment, restricting their use and research to a select few (e.g. a multi-billion dollar corporation).

      She and her cohorts were presented with a problem and came up with close to a dozen ways of solving it. These particular ways mimicked real life objects. If these particular solutions are not obvious to you, it doesn't mean they aren't obvious to the rest of us.

    7. Re:Except much of the time they're right... by chrismcb · · Score: 2

      Did you seriously see anything there that wasn't painfully obvious? All the video demonstrated to me is that Microsoft throws their money away. It struck me as a bureaucratic butt covering move that they hired her to go through these motions in the first place.

      Ignore for the moment that this video is almost 15 years old. And consider that many of the problem she brings up are prevalent in a lot of software today. Apple is still making some of the mistakes...

    8. Re:Except much of the time they're right... by Attila+Dimedici · · Score: 2

      All that the video demonstrates is that which type of touchscreen switch works best is not obvious. All of the methods of designing such a switch presented were obvious.

      --
      The truth is that all men having power ought to be mistrusted. James Madison
  4. I'm not entirely sure how it merited a patent iftp by mark-t · · Score: 3, Insightful

    I'm not entirely sure how it merited a patent in the first place.

    It's an intuitive action for unlocking because it mimics the motion of using a sliding deadbolt... which i'd suggest counts as both obvious *and* prior art.

  5. The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 5, Informative
    Here's Claim 1 of Apple's patent:

    1. A method of unlocking a hand-held electronic device, the device including a touch-sensitive display, the method comprising:
    detecting a contact with the touch-sensitive display at a first predefined location corresponding to an unlock image;
    continuously moving the unlock image on the touch-sensitive display in accordance with movement of the contact while continuous contact with the touch screen is maintained, wherein the unlock image is a graphical, interactive user-interface object with which a user interacts in order to unlock the device; and
    unlocking the hand-held electronic device if the moving the unlock image on the touch-sensitive display results in movement of the unlock image from the first predefined location to a predefined unlock region on the touch-sensitive display.

    To show a patent claim is not new, you have to show that a single piece of prior art shows everything in the patent claim. This piece of prior art wouldn't do that, since it doesn't show a hand-held electronic device, doesn't really show "continuous" movement as opposed to switching between several icons, and it doesn't show unlocking a device. But that's just one of the requirements for validity - 35 USC 102. Incidentally, this type of prior art is called "anticipatory prior art," because it anticipates everything in the patent. It's what laymen usually mean when they say "there's prior art for X patent!" That statement doesn't mean anything, because there's always prior art for something - Neanderthal Ug's wheel is prior art for all-terrain run-flat tires. Just not anticipatory prior art.

    Another requirement is non-obviousness - 35 USC 103. Under this requirement, you can show that a patent claim is obvious by showing that a combination of prior art references together teach each and every element in the claim and that they could be reasonably combined. So, if the Claim is A+B+C+D and one reference shows A+B and another shows C+D and they could be combined, that shows that the Claim is obvious.

    So, for example, if you can find other references that show a hand-held device, continuous movement of an image, and unlocking a device, those combined with this may be enough to show that the Claim is obvious. That should be pretty easy to find.

    One caveat there is that if a reference teaches away from the combination, it may not be available to use in the rejection. So, if the C+D reference says "never combine me with A+B, because bad things happen", then it may not be obvious to combine it with A+B (there may also be an unrecognized E element that makes it work with C+D). Here, the usability study at the end of the video seems to argue away from using sliders as touch-screen switches. But that may not be a strong enough disparagement of their use, nor does it necessarily argue away from its combination with an unlocking system.

    Disclaimer: I am a patent attorney, but I am not your patent attorney. The above is not legal advice and is merely for (my own) amusement purposes. I have not spent any serious time looking into this patent, the specification, or any of the dependent Claims.

    1. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 2, Insightful

      During case about a year ago, there was a ton of Prior art given to the jury, But they decided to ignore it all cause as quoted "it would of taken to long".

      Respectfully, I believe you're misquoting the jury there. They said that at the beginning of their deliberations they got bogged down on the bounce-back and pinch-to-zoom patents. To speed things up, they skipped past that patent and dealt with some of the other easier ones before returning. It's like if you've got 10 tasks and one is really difficult, it's frequently more efficient to get the 9 easy ones done first. It's certainly less depressing.

      Apple being able to use home town jury that clearly will never rule against the home town company is a joke, then now Apple does have Obama on the take protecting from sales ban which should be in place on some apple products for stealing Samsung patents and refusing to pay for them.

      ... and here you just went off into full loony.

    2. Re:The Slide-to-Unlock Claim, for reference by vux984 · · Score: 5, Insightful

      To show a patent claim is not new, you have to show that a single piece of prior art shows everything in the patent claim. This piece of prior art wouldn't do that, since it doesn't show a hand-held electronic device,

      I bet I could lift her computer. :)

      doesn't really show "continuous" movement as opposed to switching between several icons, and it doesn't show unlocking a device.

      Actually the slider demoed at 2:58 in the video shows a static background image On ------- Off, with the 'slider' box moving continuously back and forth along with the gesture motion.

      " Here, the usability study at the end of the video seems to argue away from using sliders as touch-screen switches. But that may not be a strong enough disparagement of their use, nor does it necessarily argue away from its combination with an unlocking system."

      Indeed; she even says (paraphrasing) "the a sliding gesture is more difficult, but reduces errors".

      Another requirement is non-obviousness - 35 USC 103. Under this requirement, you can show that a patent claim is obvious by showing that a combination of prior art references together teach each and every element in the claim and that they could be reasonably combined. So, if the Claim is A+B+C+D and one reference shows A+B and another shows C+D and they could be combined, that shows that the Claim is obvious.

      The offensive thing here is that arrival of a portable touchscreen makes a lot of things about it obvious. We already had done the prior research on touch screen controls -- right up to and including the finding that the slide gesture in particular was just awkward enough that it was good for preventing accidental activation of the touch screen control.

      Then a decade or so later, we have portal touchscreen device and they are looking for a touch screen control to access it that would be suitable -- the key characteristic being that it prevents accidental activation.

      It doesn't take a super genius to connect those dots. Slide-to-unlock was GOING to happen.

    3. Re:The Slide-to-Unlock Claim, for reference by Kaenneth · · Score: 2

      " since it doesn't show a hand-held electronic device,"

      that's just a narrowing down, it's still just a type of touch screen.

    4. Re:The Slide-to-Unlock Claim, for reference by vux984 · · Score: 2

      Maybe it's me, but I saw that as discrete jumps:

      So they should get 2 patents. :) One for the idea of continuous sliders, and another for finding a method of approximating it on hardware that wouldn't have been able to keep up with the idea?

    5. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 2

      This piece of prior art wouldn't do that, since it doesn't show a hand-held electronic device, doesn't really show "continuous" movement as opposed to switching between several icons, and it doesn't show unlocking a device.

      If you actually watch the video it does show continuous movement of a slider (2:55-2:59)...

      Honestly if you watch the video from 2:55 to 2:59 then look at a video of unlocking an iPhone3G are you actually going to tell me you think the iPhone version is innovation?

      As mentioned in a different reply, I see non-continuous movement: slider at the left side; slider in the middle; slider at the right side. Three images, replaced in succession, as I said.

      Additionally, as I said, that simply means that this reference alone does not show everything in the patent claim. However, I'm sure you can find another piece of prior art that shows continuous movement of an image. If so, you can then combine those two pieces of prior art to help show the claim is invalid.
      You actually need to do that for every element in the claim, though - if there's anything the video doesn't show, such as continuous movement, handheld devices, and unlocking, then you need to find other pieces of prior art that do show those features. Then you combine them all and say "the patent is obvious over the video, in further view of references A, B, and C."

      ... and while it doesn't show "unlocking a device" that is just the succeeding action

      That doesn't mean you can just ignore it or rewrite the claim to remove elements. You still have to find those references if you want to show the patent is invalid. But honestly, if you can't find "unlocking a device" in the prior art before 2004, then you probably aren't doing the best searches in the world.

      ... and I doubt that Android's version of "unlock" is the same as iOS's so that part would be different anyway between iOS and Android, all they would have to do is called it something other than "unlock".

      The patent claim doesn't say "unlocking a device as in iOS". Again, just like you were trying to remove elements from the claim, now you're adding them. You can't do that - just go by the actual words in the claim. If it only says "unlocking a device", then you can find unlocking any device. Like a Nokia phone, for example, or a Palm phone.

      The only other element is "a hand-held electronic device" and if in the US that qualifies as "innovative" then there are a shitload of things that you can do on desktops that I would like to patent!

      You tell me - can you find "a hand-held electronic device" in the prior art before 2004? I bet you can. I have faith in you. And if you can find it, then no, "a hand-held electronic device" doesn't qualify as innovative in 2004.

      Now do that for every element in the patent claim. Not a rewritten version of the claim, not half the claim and just hand wave at the other half, but every element. If you can do that, then you can prove the claim is invalid.

    6. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 2

      You misunderstand, I'm not saying the patent is invalid by the current rules of the patent system, I'm sure you are correct on that. I'm saying the differences are so trivial that only an idiot would look at the Microsoft one, then at the Apple one and conclude that the Apple one is innovative and with that in mind the US patent system's bar for innovation is unbelievably low.

      Well, the current system (which is actually the same in every country that's a member of the Paris Convention, which includes 175 countries currently) was built to avoid hindsight, because everything can be considered obvious in hindsight. It's essentially a due process requirement - just as we make the state show that a defendant committed every element of a crime before we throw them in jail as guilty, we make the patent office show that every element of a patent claim existed in the prior art before we throw it out as not new or obvious. Now, sure, maybe only an idiot looks at OJ Simpson and thinks he's innocent, but there are really good reasons for keeping the system in place that allowed him to be acquitted.

    7. Re:The Slide-to-Unlock Claim, for reference by reg · · Score: 3, Interesting

      Actually, the more logical explanation, given what was said by the jury foreman, was that they got bogged down on the first day, but he then had an ah-ha moment the next morning, and helped them get past their confusion with his insight. He reasoned that it was really hard for him to get a patent, because the patent office kept telling him about prior art and obviousness, etc., and that stuff can be really confusing. By extension, it must have been hard for Apple. The insight was that if the Patent Office had granted the patents then they must be valid, and all of Samsung's defense was just smoke and mirrors: the Patent Office must have seen all that and still granted the patents... He explained this to the other members of the jury, who had no clue about patents, and they agreed it seemed like a good insight - avoid all those messy deliberations that had bogged them down, assume the patents were valid (in direct contraction to the jury instructions), go with Apple's general flavor that they were the innovators and Samsung just copy, and get down to the business of deciding which phones violated which patents. As for Samsung's claims, those were just them tit-for-tat, they weren't real...

      This is not to say that Samsung didn't copy, or didn't violate the patents, or that the patents are valid. Just that their case hinged on showing the patents were invalid, and the jury didn't answer that question. From what was said, there is no indication that they ever came back to the hard questions (and given the time frame, they couldn't have).

      Unsurprisingly, Apple are going with the same defense in this trial - spinning a story about the years of work and effort that went into the iPhone, and avoiding talking about the specifics of the actual patents in question.

      Regards,
          -Jeremy

    8. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 2

      To show a patent claim is not new, you have to show that a single piece of prior art shows everything in the patent claim. This piece of prior art wouldn't do that, since it doesn't show a hand-held electronic device, doesn't really show "continuous" movement as opposed to switching between several icons, and it doesn't show unlocking a device>

      It does show continuous movement. She discusses sliding from one side to another, and that it makes it harder to accidentally switch the toggle.

      Continuous movement of her finger - the image appears to have three positions (left, center, right). Mind you, while that's a distinction between this video and the claim, I don't believe that that makes this patentable - I'm sure we can find a "continuously" moving image before 2004 in the art. But that requires a second piece of prior art to be combined with this, which was my point. It's a process thing.

      The only thing really missing is "unlocking the hand-held electronic device" But the demoer keeps talking about a general concept of "toggling" Surely it is obvious that if you can toggle, then you can toggle anything, including toggling from a locked to an unlocked state.

      That's the thing - you can't just say "surely it's obvious" any more than you can say "surely, he's guilty". You need evidence. In this case, you'd need another piece of prior art from pre-2004 that shows "unlocking a hand-held electronic device." That's not hard, but it is an important step. You can't skip steps.

  6. Re:bullshit clickbait by vux984 · · Score: 3, Insightful

    Apple's patent claim is for a portable device that uses a single image.

    Android's slide to unlock works from both left to right and right to left; so its completely different too right?

    And if I implement Apple's slide to unlock EXACTLY, but put it on a screen built into a fridge, they can't touch me?

    Yeah. Right.

  7. Windows Phone by SuperKendall · · Score: 2

    This Windows Phone video is a lot closer to what the iPhone does, though the issue that one has as prior art is that it seems to be on a narrow touch-pad area (like a palm pilot) and not on the touch screen.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  8. Re:I'm not entirely sure how it merited a patent i by Theaetetus · · Score: 5, Informative

    ... which i'd suggest counts as both obvious *and* prior art.

    Respectfully, and without necessarily disagreeing with your fundamental point, those terms don't mean what you think they do, legally.

    "Prior art" is "anything in the relevant art, that's prior." The Wright Brother's plane is prior art for the Space Shuttle. The Model T is prior art for the Tesla Model S. That doesn't mean they're anticipatory prior art, which is art that teaches everything in a patent claim. So, for example, even though the Model T is prior art for the Model S, it wouldn't invalidate a patent on the battery pack, for example. Similarly, sliding deadbolts are prior art for the virtual slide-to-unlock, but they alone don't show everything in the patent.

    "Obvious" is a legal conclusion, like "guilty". It's different than just the "duh" gut feeling that we typically mean when we call something obvious. And just as you show someone is guilty by showing that they committed each and every element of a crime, you show that something is obvious by showing that one or more pieces of prior art exist that, alone or in combination, teach each and every element of the patent claim. So, again, sliding deadbolts show unlocking something... but they alone don't show all the other bits of the claim, like a handheld electronic device. That means you'd have to at least combine "deadbolts" plus "mid-90s Palm smartphone" to show that element.

    Using the right terms - anticipatory prior art when you mean that, or obvious when you have a combination of prior art references to invalidate a claim - will increase your credibility with people who are in power to make changes to the patent system.

  9. Yes, yes it is. by thesupraman · · Score: 4, Insightful

    Actually, they are right.

    A Patent is technically REQUIRED to not be obvious to a person 'skilled in the art' when given information of the prior art.
    So, a phone UI developer would have to still not find the apple slide to unlock patent obvious given knowledge that a
    UI idea to unlock the phone was needed, and knowledge of is video.

    All of this of course should make the whole 'on a capacitive multitouch screen' approach, etc laughable - but again the
    rules are being VERY selectively enforced.

    Of course Apple, and several others, have managed to blatantly hijack the patent system, and basic patent law is not being
    applied in their cases - could it PERHAPS have something to do with the huge number of patents they (and several notable others)
    fine with them, and therefore the percentage of the patent offices total revenue they generate?

    How do I know the requirements above? I have at times spent years arguing with the patent office trying to get patents accepted
    which were ENORMOUSLY less obvious that what passes for acceptable from certain major cooperated. With little to no success.

    The rules are simply being blatantly flouted by a certain select group.

    1. Re:Yes, yes it is. by msauve · · Score: 3, Interesting

      "Apple, and several others, have managed to blatantly hijack the patent system"

      Not defending their current practice (slide to unlock and pinch zoom clearly have prior art), but it comes from their past experience.

      One obvious example is the keyboard/trackpad layout of all modern laptops. It was Apple on their PowerBooks who pushed the keyboard toward the screen, making room for palmrests and pointing devices below. Prior to that, everyone was putting keyboards tight against the lower edge. They didn't patent it, and the rest of the industry quickly followed.

      --
      "National Security is the chief cause of national insecurity." - Celine's First Law
    2. Re:Yes, yes it is. by ShieldW0lf · · Score: 2, Insightful

      "Apple, and several others, have managed to blatantly hijack the patent system"

      Not defending their current practice (slide to unlock and pinch zoom clearly have prior art), but it comes from their past experience.

      One obvious example is the keyboard/trackpad layout of all modern laptops. It was Apple on their PowerBooks who pushed the keyboard toward the screen, making room for palmrests and pointing devices below. Prior to that, everyone was putting keyboards tight against the lower edge. They didn't patent it, and the rest of the industry quickly followed.

      I never knew that. I hate them just a little more now than I did 5 minutes ago. These trackpads-under-the-palms are fucking terrible.

      Not just "I miss the clit-mouse on my old Thinkpad" terrible...

      "I need to disable this because I'm constantly moving the cursor with my palms while I try to type and now I need to go buy a USB mouse for this poorly designed piece of shit." terrible.

      --
      -1 Uncomfortable Truth
    3. Re:Yes, yes it is. by stenvar · · Score: 2

      Not defending their current practice (slide to unlock and pinch zoom clearly have prior art), but it comes from their past experience.

      Apple has been patenting stuff for decades, so your contention that they started patenting because they were the victims of patent trolls is just wrong.

      Besides, Apple didn't invent the pointing-device-below-keyboard layout anyway, they merely popularized it. If they had invented it and it had been patentable, you can be sure they would have patented it.

    4. Re:Yes, yes it is. by Barsteward · · Score: 2

      here is prior art for a slide to unlock http://www.ebay.co.uk/itm/like...

      --
      "The hands that help are better far than lips that pray." - Robert Ingersoll (1833-1899)
    5. Re:Yes, yes it is. by 50000BTU_barbecue · · Score: 3, Informative

      Ivan Sutherland's Sketchpad.

      --
      Mostly random stuff.
    6. Re:Yes, yes it is. by 50000BTU_barbecue · · Score: 2
      What, exactly, about touch-screens is so impossible in the '80s?

      http://en.wikipedia.org/wiki/P...

      Sheeyit, the AH-64 had a head-mounted eye-tracker to aim the cannon in the '80s...

      --
      Mostly random stuff.
    7. Re:Yes, yes it is. by towermac · · Score: 2

      "Of course Apple, and several others, have managed to blatantly hijack the patent system"

      You're missing Apple's game here. They are doing more to get our patent system fixed than anyone else.

      By going as far as they do (rounded rectangles, $2B latest demands), they force lawmakers to look at the issue, and indeed; there is legislation pending. It's not great, but it's something.

      I had really hoped that they would get a big win before Christmas on the last one, and it would have been known as the "Christmas without Android". At that point, public outcry would have been overwhelming for new, sane legislation.

      Here's the thing: Apple would do just fine in a world without software patents. Far better than they do now. They rarely (ever?) use newly invented hardware, as in, stuff that should be patentable. They are about integration, design; bling if you will. Throw your own insult in here if you want, but what they are not about, is fierce competition for bottom lines. And people will still buy Apple stuff in a world with several knockoffs. As long as it's still illegal to stamp an Apple logo on your knockoff phone; that's all Apple needs to do well in the market segments it is in. Market segments that it often invented. You don't need patents for that.

      I said Apple's game; it's really Steve's game. Remember, they didn't play the patent game before, and Microsoft took everything from them, and gave them a dollar. That, at a time when a Pepsi salesman was running the place, almost killed Apple. Turns out, you can say you're not playing, but then you're just playing badly. Now they play to the most extreme degree possible, and they are going to end up being the main catalyst in getting the rules changed for all of us.

    8. Re:Yes, yes it is. by BitZtream · · Score: 3, Insightful

      These trackpads-under-the-palms are fucking terrible.

      "I need to disable this because I'm constantly moving the cursor with my palms while I try to type and now I need to go buy a USB mouse for this poorly designed piece of shit." terrible.

      Stop using such a shitty OS that it can't tell the difference between a palm resting on it and some one using it for a pointer.

      THIS is why Apple gets the patents. MacBook trackpads have no problems with your palm sliding all over the LARGE trackpad and not causing input errors.

      You act like Apple is evil and you're platform is far superior ... but you only think that because you're not actually aware of how the real deal works, only your half assed knock off.

      This entire post has had both my palms laying slightly on the trackpad and moving. Mouse cursor never even showing up.

      You like crap because you don't know any better but thats not the bad part, the bad part is you think you know everything.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    9. Re:Yes, yes it is. by MachineShedFred · · Score: 4, Interesting

      You're mostly right here. The thing with Apple being about integration and design, is that they are really good at it. A lot of people like to crack on them as not "innovating" or whatever, but when it really comes down to it, the people crying about innovation are much worse at what Apple does, and like to wait until Apple figured out how to make it and market it, and then repeat it without spending all the R&D cash. The PC industry has been doing it for decades.

      If it's so easy to integrate and design a product, then why is history so replete with absolutely fucking terrible devices, and implementations of "obvious" technology? If Apple doesn't bring any innovation to the table, then why aren't these supposedly innovative companies eating Apple's lunch?

      Sure, Apple has a failure here and there; but they're success rate is FAR higher than just about anyone else.

      --
      Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
  10. Re:Five points by arbiter1 · · Score: 3, Insightful

    Apple is a straight up troll, they haven't innovated a damn thing on on their devices in 4 years pretty much. Samsung has better phones and more reasonable prices with sizes people want not Apples take what we give you crap. One of said patents was for a rounded rectangle as well. Having a court case in a court house full of Apple people is complete joke.

  11. Re:This isn't how patents work... by The+Grim+Reefer · · Score: 3, Informative

    These are the same kind of idiots that seriously think apple patented a rounded rectangle,

    US D690,300 S

    1. The ornamental design for a portable display device, as shown and described.

    It's easier to see all of the images from this link: http://www.google.com/patents/...

    They filed a patent for a rectangular tablet with rounded corners on Sept 14, 2012, and were granted a 14 year patent term on Sept. 24, 2013. But don't let reality get in the way of the Dunning–Kruger effect. That would be silly.

  12. I've used slide to unlock for years by TrollstonButterbeans · · Score: 4, Funny

    Sue me for this example but here goes ...

    Even since I was 3 or 4, almost every time I had to go #1 I used an apparatus that I called a "zipper" and used its "slide to unlock" feature.

    --
    Priest: "Universe from nothing, no laws of physics, sped up time"+ huge discrepancies. Creationism? No. Big Bang Theory
  13. Re:Early comments are interesting these days. by Anonymous Coward · · Score: 3, Insightful

    The issue is with the inherent bias of either the article submitter or the editor. Just look at the choice of words in the title -- "Dumb" "Patent Trolling" -- none of these words show up in the linked article, yet the submitter chose such words to slant.

  14. Re:Five points by Solandri · · Score: 2

    (3) Apple can ask whatever price they want for licenses to non-FRAND patents (unlike Samsung with its FRAND patents)

    This is probably the most dangerous precedent Apple is trying to set. The only reason FRAND patents are priced lower than regular patents is that by being adopted as a standard, more products will license the patent. Hence the patent holder makes up in volume what they lose by charging less per device.

    If Apple gets their way and (1) gets Samsung's FRAND patents effectively deemed worthless (already happened when Obama vetoed the ITC judgment against Apple), and (2) forces Android makers to license their non-FRAND patents for anything close to the ridiculous $40 per device figure, then that's it. Game over. You can kiss electronics standards goodbye. Nobody is going to license their patent under FRAND for pennies per device, when they can keep it proprietary and charge dollars or tens of dollars per device.

    Apple will have ushered in a new age where nothing is compatible except by chance, and prices are ridiculously high as patent holders are able to charge 10x or 100x more by not submitting their patent to a standard. All the patents on LTE currently make up about 10%-20% the cost of your phone. Work out the math and your next phone (yes, even your iPhone) will cost as much as a used car if patent holders were to charge 10x or 100x more like Apple is asking.

    See, the lawyers can play all the games they want in court, and make up all sorts of BS claims about how much the non-FRAND patents are worth (and how much FRAND patents aren't worth). But the market economics of this is very simple: If a patent holder can make more money by not submitting their patent to FRAND, then they're not going to submit it to FRAND. If you let the BS prevail, you can destroy FRAND and along with it a vast segment of the economy. So no, Apple cannot ask "whatever price they want". The amount they can ask for is intrinsically tied to how much a FRAND patent is worth. If they want to ask for more than this intrinsic ratio, then that is an admission that Samsung's FRAND patents were worth more than they were willing to pay.

  15. Re:Early comments are interesting these days. by SuperKendall · · Score: 3, Informative

    In my case I don't work for Apple. I just read Slashdot frequently and comment on stories I have understanding of. I am an iOS developer (hardly a revelation since my profile says as much). That does mean I spend a lot of time thinking about touch interfaces, which is part of why I see a difference I think where other people consider it the same. To me there's a world of difference between the two things.

    Given my Slashdot UID it would be pretty sad to be an intern anywhere for that duration of time...

    I knew my original comment would be downvoted anyway, so I'm not sure how you can claim it's driving the discussion anywhere. I just wanted to make a point I thought relevant after watching the video. Note that I did later link to a Windows Phone video I though was more relevant...

    Also if you read way back through past posting history (because it's not come up in a while) I am far from a fan of software patents. So it's not like I'm trying to protect Apple or anyone's patent. I just want to explain why the video may not be as useful as it seems to be at a glance, using expertise that I have to evaluate what is presented.

    I honestly don't think there are company organized groups of people on any sites doing what you suggest because the return would be so low as to make it pointless. I *do* think there are organized groups of people out there working comment threads not run by companies, I've been the subject of moderation floods that were way too rapid and also indiscriminate (like every single comment posted in the last few days down voted to -5 regardless of content or subject). But even those actions hardly carry any permanence to them, so I wonder why those people bother. It's like, I lost Karma on a niche message board? Who cares!

    That's the difference between companies and private groups, companies give up when it's obviously futile but people just keep going even when all hope seems lost. Or perhaps especially...

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  16. Why it's non-obvious over Microsoft's prior art by Animats · · Score: 2

    Here's the argument for non-obviousness from the patent:

    One problem associated with using touch screens on portable devices is the unintentional activation or deactivation of functions due to unintentional contact with the touch screen. Thus, portable devices, touch screens on such devices, and/or applications running on such devices may be locked upon satisfaction of predefined lock conditions, such as upon entering an active call, after a predetermined time of idleness has elapsed, or upon manual locking by a user.

    Devices with touch screens and/or applications running on such devices may be unlocked by any of several well-known unlocking procedures, such as pressing a predefined set of buttons (simultaneously or sequentially) or entering a code or password. These unlock procedures, however, have drawbacks. The button combinations may be hard to perform. Creating, memorizing, and recalling passwords, codes, and the like can be quite burdensome. These drawbacks may reduce the ease of use of the unlocking process and, as a consequence, the ease of use of the device in general. Accordingly, there is a need for more efficient, user-friendly procedures for unlocking such devices, touch screens, and/or applications.

    Apple was trying to come up with a way to prevent butt-dialing and other unwanted device actions. The point of using a sliding motion is that it's unlikely to happen via random touches, but is reasonably intutive.

    Microsoft's video doesn't really show a slider. It shows touch buttons that look visually like sliders. But you can trip them just by touching in the active area for the desired state. This is shown in the video where the demonstrator runs their finger down a column of switches and they all switch. Apple requires an explicit "click and drag" operation to unlock.

    It may seem trivial, but if nobody did it before the patent, and everybody wanted to do it after the patent, it's a valid invention. "Obvious" does not mean "obvious in hindsight".

    1. Re:Why it's non-obvious over Microsoft's prior art by Theaetetus · · Score: 2

      Microsoft's video doesn't really show a slider. It shows touch buttons that look visually like sliders. But you can trip them just by touching in the active area for the desired state. This is shown in the video where the demonstrator runs their finger down a column of switches and they all switch. Apple requires an explicit "click and drag" operation to unlock.

      Check out 4:12 in the video, showing a drag gesture on the lever icons. She also explains at 4:35-4:50 how, unlike a click at either active end, a drag gesture reduces the possibility of accidental triggering.

  17. "Sweeping of the toggles" at 5:45 in the video by twistedcubic · · Score: 3, Funny

    This is very cool. Seriously, if only she had discovered this 20 years later, she would be a millionaire!

  18. Re:This isn't how patents work... by Theaetetus · · Score: 4, Informative

    If the cosmetics are the only aspect being patented, then shouldn't the Star-Trek and pretty much every other purely cosmetic SF tablet that was visually portrayed count as prior art? Rounded rectangles aren't exactly anything new.

    In a design patent, cosmetics are the only part that can be patented - it literally cannot claim anything functional.

    And a design patent claims everything shown in the drawings... The test for whether it's obvious or not is whether one of ordinary skill in the art of design would consider the design to give the same visual impression as the prior art references. Like, if I showed you the iPad-looking pictures in that patent, and then I drew a rounded rectangle, you couldn't tell them apart. It's actually very similar to trade dress.

    But the Star Trek PADD and the 2001 portable television both give different visual impressions. The PADD has a big metal flat front with a few different touch screen portions of different shapes and sizes. The Kubrik pad is tall and narrow and has an angled portion with a bunch of channel buttons. While they're all tablet devices, no one would actually confuse two of them.

  19. Re:This isn't how patents work... by stenvar · · Score: 2

    Actually, yes, that is how it works: prior art invalidates patents. So does obviousness. And the people most capable of judging the relevance of prior art, as well as obviousness, are actually engineers. So cut the crap and stop pretending that patents are some arcane, magical incantation that normal human beings can't make sense of.

  20. Re:cut the crap by Theaetetus · · Score: 2, Insightful

    The patent system is intended to help engineers and inventors. It is their understanding of "obvious" and "prior art" that is relevant, not the understanding of (imitation) lawyers with a stick up their ass, like you.

    Well, I'm sure that refusing to understand the language you're arguing about will be really convincing when you're trying to convince legislators to enact patent reforms. Using your own definitions for words can't possibly cause them to ignore you. Good luck with that.

  21. shouldn't *need* prior art by globaljustin · · Score: 3, Insightful

    slide to unlock and pinch zoom clearly have prior art

    no one should have ever had to show prior art...the patents for UI elements like "pinch and zoom" are absolutely ludicrous & are a product of ignorance and manipulation

    I think this goes to the core of your understanding of this issue...this you describe here, this should not be at all patentable:

    One obvious example is the keyboard/trackpad layout of all modern laptops. It was Apple on their PowerBooks who pushed the keyboard toward the screen, making room for palmrests and pointing devices below. Prior to that, everyone was putting keyboards tight against the lower edge. They didn't patent it, and the rest of the industry quickly followed.

    if this is "what is patentable" then its so broad nothing matters...it's a complete waste of time to think about these issues

    what should be patentable? I don't have the answers, but that doesn't mean we can't conclude that the status quo is waaaaay too broad to be consistent from one patent to the next

    --
    Thank you Dave Raggett
  22. Re:I'm not entirely sure how it merited a patent i by harlequinn · · Score: 2, Informative

    Prior art is: https://en.wikipedia.org/wiki/...

    Please note the opening line: "Prior art constitutes all information that has been made available to the public in any form before a given date that might be relevant to a patent's claims of originality. If an invention has been described in the prior art, a patent on that invention is not valid."

    Obvious is the corollary of non-obvious, a requirement under US law: https://en.wikipedia.org/wiki/...

    Note: there is no point in arguing with me on this - go argue with wikipedia.

  23. Here's your prior-art by AC-x · · Score: 2

    Here's your prior art. Seriously, taking a common real world design and making something on a touch-screen that looks like it should never be patentable. It would be like patenting an on-screen control that looks like a dial or an on-screen meter that looks like a galvanometer.