The Hobbit: the Battle of Five Armies Trailer Released
An anonymous reader writes: The first teaser trailer for the final installment of the Middle Earth saga, The Hobbit: The Battle of Five Armies, debuted at Comic-Con, and now Warner Bros have made it available online. While the trailer contains some nice shots on a visual level, very much in keeping with the Lord of the Rings trilogy, about 80% of the trailer's awesomeness is provided by the background music. Pippin's mournful song from Return of the King plays intercut with the doomed mission that Faramir leads on his father Denethor's orders.
After the travesty of the first two films, I'm not looking forward to the third movie.
While far from perfect, I felt that Peter Jackson at least made an attempt to stay true to the original story in Lord of the Rings. For the Hobbit he didn't hold anything back as sold out to the suits at Warner Brothers. Both he and the Tolkien family should be ashamed they agreed to this abortion screenplay.
"What do you despise? By this are you truly known." --Princess Irulan, Manual of Muad'Dib
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One of the better features of The Hobbit (or There and Back Again) is that Bilbo is knocked unconcious at the beginning of the battle of the 5 armies. And since the story is written from his perspective (or he wrote it) there is virtually no dewcription of the battle itself. SO I was hopeful that we would not be subjected to yet another boilerplate over the top battle scene where actually fearsome creatures (trolls, wargs) repeatedly fail to kill their enemy and participants appear to be able to defy the laws of physics. I mean, for Manwes sake: if i wanted to see acrobats I'd go to the circus. Actual character exposition appears ot be confined to clumsy dialogue. Apparently there is no screen time for visual exposition on the change in Bilbo from comfortable, insular shire hobbit to a slightly amoral but very plucky thief. Instead he (bilbo) needs to convey this through long, confessional speeches with the dwarves, whilst 2 dimensional elves do stupid things.
What's so horrible about The Hobbit?
The movies are stretched and it shows. They simply didn't have enough plot or action to fill the time and I got fairly bored at times. There are seemingly endless and mostly pointless action scenes that serve no purpose and frankly aren't all that well done either. The special effects were rushed. The dialog they added is insultingly bad. Etc... While I won't say they are horrible money grab movies on the level of say The Phantom Menace, they could have been a LOT better even if they had just spent more time in the editing room. Basically they knew they would be a commercial success so they really didn't try very hard.
LOTR all had battle scenes that took up half the movies that were too long. Songs were not included and plot from the book cut to make room for action and Hollywood.
The Hobbit is worse regarding the action scenes - the ones in LOTR didn't feel nearly as stretched out. And as for the "songs", there are lyrics but no actual music in the books so any music would be contrived. And frankly NOBODY wanted these movies to be a musical. (If you did then you are the only one) I sure as hell didn't go into them wanting to hear a bunch of "music" and I've read the Lord of the Rings probably close to 20 times. That is not what is the really interesting bit about the books - it's more of an intellectual curiosity than anything else that would have been terrible on the big screen.
In search of a story.
putting the 'B' in LGBTQ+
LOTR: Excellent pacing, lots of suspense, amazing sets, good cinematography, decent casting.
Hobbit: Terrible pacing leading to little suspense, cheap sets, awful cinematography with very awkward angles, mediocre casting.
In The Hobbit, Jackson makes the particularly noob-director mistake of trying to feature far too many characters. Nor does he give us much reason to care about them. Compare the OK Dwarven song in Hobbit 1 with the first encounter of the hobbits with the Nazgul.
https://www.youtube.com/watch?...
Interestingly, this fundamental scene is set up by special effects, but you've also got the nice touch of the creepy crawlies trying to get away from the Nazgul and Frodo's weird (but later understood) response. This scene sets up the whole trilogy: the pitifully out-of-their-depth hobbits vs the servants of evil.
The main problem with LotR, changing the storyline, gets worse in The Hobbit too. Obviously we didn't give Jackson a hard enough time about it.
So can I finally get my Lego Smaug now? I've been waiting 37 years for it.
What's so horrible about The Hobbit?
The movies are stretched and it shows.
Sort of stretched, like... butter scraped over too much bread.
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Believe me, 48FPS is not the future. Or if it is, then there is a long way to go in setting it up and filming it properly.
It probably is, but I'm guessing our generation will have a really hard time accepting it. Our minds have been conditioned to think of 24 FPS displays as "cinematic" and higher FPS (30 or higher) at "cheaper", because for years the TV images we've seen *have* looked much "cheaper". It's an association that I don't think we can easily rationalize our way out of. Why do you think videogames have gone so far as to artificially render fake film grain or lens flare artifacts? That's a completely illogical thing to do except for the pleasant association people have with the look of traditional movie media.
Simply put, I think the high frame rate and high fidelity end up causing a negative association in our minds. It's not that it really looks worse - we're just not used to it looking quite so sharp and fluid, and it just doesn't feel "cinematic" to us. At least, that's the conclusion I've come to. Honestly, nothing else makes much sense to me, because otherwise, we're always pushing to make the picture better, more realistic, etc. After all, you can't really blame increased frame rate for making a movie set look more "fake", right? Film has always been a "high resolution" experience, after all.
Or, put another way, I think film technology just fell into the uncanny valley for some people, where it looks so close to reality that their brains are rebelling a bit and causing distractions, which leads to a poor viewing experience.
Irony: Agile development has too much intertia to be abandoned now.
You may have a problem. I have never found fuck boring.