Valve Discloses Source 2 Engine In Recent DOTA 2 Update
MojoKid (1002251) writes News and rumors about Valve's upcoming Source 2 engine have been buzzing for months, but a recent update to DOTA 2 contains the most persuasive evidence yet that a major engine is in the works. After the last patch, the game now contains a number of programmed default paths, directories, and file names that didn't previously exist. Source-related DLLs and executables (engine.dll, vconsole.dll) have been updated to "engine2.dll" and vconsole2.dll." The tileset editor has a default Source path. There's also now an option to save files as "Source 1.0 Map Files" where no previous option existed. Here's the funny thing — while most people think of a game screenshot as the best evidence you can buy, low-level file directories, default trees, and changed application behavior is actually more persuasive. Source 1.0 was never updated to support DX11 or OpenGL 4.x, and while the engine can still be used for impressive titles, its DX9 limitations and ancient modding tools are showing their age. It's time to bring the game engine into the modern world, and hopefully these DOTA 2 updates mean that Valve is moving closer to that goal.
Let me be the first one to welcome Half-Life 3 for Christmas...2025.
the new hammer (the valve map editor) apparently runs source 2.
Source was showing its age the day it came out. Literally every other engine was and still is better. (well, okay, most)
All it has is reasonably decent physics and facial animation. (the former being very hacky at best. you can destroy the game so easily by doing even simple things, like giving something 0 weight, cool impossible division bro)
Now they can finally ditch the years of changes and hackarounds that have just piled up.
Even the modding wasn't that good. Most of them were poor quality and the only really good ones either never came out, came out after all the hype died down, or got abandoned in a buggy state. Damn shame. So many good mods got left to rot from this supposed "godsend" to modders. (hey, at least it isn't UDK2, holy shit that UI, how could they have lived with such an obtuse and inflexible UI?!)
I think Black Mesa is about the only really thing that kept the dream alive.
Source2 has been needed more than HL3 is wanted by every fan of the series combined.
A fresh start. A new horizon to sail to.
By my count every single Valve game except for Alien Swarm has exactly one sequel.
Troll is not a replacement for I disagree.
Dude, Where's My Source?
I've given up on everything Valve (including buying anything through Steam) until HL3 comes out. If it never does then they'll never see another cent from me.
I'm almost to the point where if they do they may still never see another cent from me.
It may support Source 2, but it's just a map editor, it isn't "running" anything.
AKA the last one we will release.
The Kruger Dunning explains most post on
So? This is about the engine. So move along if you don't care.
The Kruger Dunning explains most post on
Oh, wow! They renamed 2 files. That means a whole fuck of a lot. Even if you care about the engine, this isn't solid news.
Thanks for the blog post, liked and subscribed.
OMG! source 1 + source 2 = 3!
Half-Life 3 confirmed!
No, I don't have a crystal ball, I've just been paying attention.
If you spend your life with your head up your ass, all you see will be shit.
Actually when you open the editor a version of dota also opens up, presumably running source 2.
It's proof that the new engine is arriving soon, and with it a new generation of source games (with better visual quality and physics).
"DX9 Limitations"
Sigh, it's sad when Microsoft's marketing team actually works.
Or they could have just renamed the files on a whim. It's not proof, it's potential evidence.
democrats are the ones passing laws that grant/deny privilege based on race and sex. they are the bigots.
camera-on-a-stick movement sure beats the wobbly-bobbly 'realistic' blood/smear/hd light blur cam that today's games inundate you with.
Fuck off, nigger.
News and rumors about Valve's upcoming Source 2 engine have been buzzing for months, but a recent update to DOTA 2 contains the most persuasive evidence yet that a major engine is in the works.
What? It has already been confirmed two years ago.
Slashdot 2012-11-12: Gabe Newell Confirms Source 2 Engine
Slashdot ran Source 2 news this spring too.
Slashdot 2014-03-05: Valve Prepping Source 2 Engine For VR
Valve has real problems with focus. The thing is that they have Steam as this massive cash cow. They make so much money, tens of millions of dollars per employee, that they needn't do anything else. Every other project can fail and bleed cash and they'll be fine. You then combine that with their "no management" structure where everything is done by cliques and you have a situation for things to get abandoned. They go after what various people are interested in, and if interest drops, the project stalls or disappears. There's no one in charge to keep things on track, and no financial incentive to do so.
So as for Source, it'll depend on if there's interest. They've been pretty lackadaisical about keeping it current, hence why it sees few license compared to something like Unreal Engine. It may just peter out at some point and stop getting any real updates. They probably won't make any official cancellation, it'll just be abandoned as they chase after whatever new thing catches their fancy.
Indeed... It's definitely running something different to the normal engine. There are a few minor differences, but the most noticeable (and telling) one is that several graphical effects are a bit buggy or otherwise "strange" in the editor version of the game.
source -> source 2 -> half life 3!!1
"the game now contains a number of programmed default paths, directories, and file names that didn't previously exist"
Let me guess: on the Mac, they're in your Library folder, so you can't put the game files anywhere but your user account, which means you can't fit your user account on the SSD.
Yay.
No it doesn't, otherwise games wouldn't be using those things today.
Oh, wow! They renamed 2 files. That means a whole fuck of a lot. Even if you care about the engine, this isn't solid news.
There are actually more changes than that, which are discussed here, for example: http://www.neogaf.com/forum/showthread.php?t=869807
I don't like steam and valve for different reasons though, steam because it is DRM
Consoles and iOS are even worse DRM-wise.
at the time, it was, however, hypocritical for them to [dis Windows Store] considering what they're attempting to do with steam and more broadly their steamOS.
At the time, Microsoft was heavily pushing Windows RT, which doesn't usefully allow sideloading. Steam OS, by contrast, lets users sideload GNU/Linux games or Wine games obtained other than through Steam.
Quite frankly both Steam and Valve are tyrants and both are receiving too much attention just like a tyrant would.
Why support Valve and the single worst service they've ever put out that is Steam? Or any product present or future for that matter? Argue as much as you like but the Internet is ripe with stories that would make you spit at them... heck I've uninstalled their rubbish just last year because I saw them mistreat not one, not a hundred, but thousands of people and this continues to this day.
Ask yourselves, is it truly worth supporting a terrorist company with tyrant services?