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Valve Discloses Source 2 Engine In Recent DOTA 2 Update

MojoKid (1002251) writes News and rumors about Valve's upcoming Source 2 engine have been buzzing for months, but a recent update to DOTA 2 contains the most persuasive evidence yet that a major engine is in the works. After the last patch, the game now contains a number of programmed default paths, directories, and file names that didn't previously exist. Source-related DLLs and executables (engine.dll, vconsole.dll) have been updated to "engine2.dll" and vconsole2.dll." The tileset editor has a default Source path. There's also now an option to save files as "Source 1.0 Map Files" where no previous option existed. Here's the funny thing — while most people think of a game screenshot as the best evidence you can buy, low-level file directories, default trees, and changed application behavior is actually more persuasive. Source 1.0 was never updated to support DX11 or OpenGL 4.x, and while the engine can still be used for impressive titles, its DX9 limitations and ancient modding tools are showing their age. It's time to bring the game engine into the modern world, and hopefully these DOTA 2 updates mean that Valve is moving closer to that goal.

15 of 97 comments (clear)

  1. So I guess all that Leaves is Alien Swarm by wisnoskij · · Score: 2

    By my count every single Valve game except for Alien Swarm has exactly one sequel.

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    Troll is not a replacement for I disagree.
    1. Re:So I guess all that Leaves is Alien Swarm by antdude · · Score: 2

      Alien Swarm was awesome.

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      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    2. Re:So I guess all that Leaves is Alien Swarm by gman003 · · Score: 2

      Alien Swarm: No sequels
      Counter-Strike: one remake (Source), two sequels (Condition Zero, Global Offensive)
      DOTA 2: No sequels, sort of a sequel itself though
      Day of Defeat: One remake (Source)
      Deathmatch Classic: No sequels
      Half-Life: Three expansion packs (Opposing Force, Blue Shift, Decay), one remakes (Half-Life: Source), one deathmatch version (HL:DM), one remake of the deathmatch mode (HL:DM:S), one direct sequel (2), one sequel to the deathmatch mode (HL2:DM), three expansions to the sequel (Lost Coast, Episodes 1+2)
      Left 4 Dead: One sequel (2)
      Portal: One sequel (2)
      Ricochet: No sequels
      Team Fortress: One sequel (2)

      This isn't counting the multiple non-Valve licensed variants of Counter-Strike, or the arcade version of Half-Life 2.

  2. Re:About bloody time by preaction · · Score: 4, Informative

    Every software becomes legacy software the minute it is released. Once you enter a real-world scenario, you need to change and write workarounds for real-world problems.

    A new version is a chance to build a better base that handles the real-world problems more smoothly, but it is also an opportunity to forget the lessons those workarounds were written for.

  3. Re: Here's the funny thing ... by geekoid · · Score: 3, Insightful

    So? This is about the engine. So move along if you don't care.

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    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  4. Re: Here's the funny thing ... by DrGamez · · Score: 2

    Thanks for the blog post, liked and subscribed.

  5. Re:HL3? by Nyder · · Score: 2

    Let me be the first one to welcome Half-Life 3 for Christmas...2025.

    I say Half-Life 3 comes out when the Steam Console comes out. You always want the killer app, and well, Half-life has the chance to bring more people to the Steam Console then probably any other game.

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    Be seeing you...
  6. Re:HL3? by Luckyo · · Score: 3, Insightful

    I think most of us would settle for the ending of HL2 at this point.

  7. Re:HL3? by TheRealMindChild · · Score: 2

    left5dead

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    "When life gives you lemons, don't make lemonade. Make life take the lemons back!" -- Cave Johnson
  8. Re:Source 2 by Nemyst · · Score: 2

    Source 2 Episode 1 and 2 will be a thing though, but they won't be feature complete until Episode 3 which will never come out.

  9. Re:Don't care by sd4f · · Score: 2

    I care little for half life (iunno, I just can't see what others do, not particularly impressed by anything in any of the games).

    I don't like steam and valve for different reasons though, steam because it is DRM and valve because despite their (well gaben's) public stance on win8 was valid criticism, at the time, it was, however, hypocritical for them to say it considering what they're attempting to do with steam and more broadly their steamOS.

  10. It has been unveiled before by jones_supa · · Score: 2

    News and rumors about Valve's upcoming Source 2 engine have been buzzing for months, but a recent update to DOTA 2 contains the most persuasive evidence yet that a major engine is in the works.

    What? It has already been confirmed two years ago.

    Slashdot 2012-11-12: Gabe Newell Confirms Source 2 Engine

    Slashdot ran Source 2 news this spring too.

    Slashdot 2014-03-05: Valve Prepping Source 2 Engine For VR

  11. Re:About bloody time by jones_supa · · Score: 2

    GoldSrc was the "heavily modded Q1". Sure, Source builds even on top of that, but it's a bit unfair to say that it reminisces the Q1 engine in any meaningful way.

  12. Re:HL3? by allcoolnameswheretak · · Score: 3, Interesting

    Wow. Do you play all your games like that? You must have raced through the game, blasting everything in your path. I realize that official speedruns of HL2 are probably way faster than 3hrs, but it still must have been a hectic run through the game.

    I like to be sneaky, explore the environments, enjoy the views, smell the roses and listen to the stuff the NPC's have to say before moving on.

  13. Re:About bloody time by Daniel+Hoffmann · · Score: 2

    Well I don't know about you, but the day that half-life2 came out the source engine kicked ass, water looked gorgeous, the physics was sophisticated for the time the facial animation was the best there was for games, the graphics just plain looked good and the damn thing could run in reasonably spec pcs of the time. To this day I still consider HL2 the best game ever.

    The tools and documentation for modding on the other hand...