Apple Faces Class Action Lawsuit For Shrinking Storage Space In iOS 8
An anonymous reader notes that Apple is being sued over claims that iOS 8 uses too much storage space on the company's devices.
"Ever wonder why there never is enough space on your iPhone or iPad? A lawsuit filed this week against Apple Inc. alleges that upgrades to the iOS 8 operating system are to blame, and that the company has misled customers about it. In the legal complaint filed in California, Miami residents Paul Orshan and Christopher Endara accuse Apple of "storage capacity misrepresentations and omissions" relating to Apple's 8 GB and 16GB iPhones, iPads and iPods. Orshan has two iPhone 5 and two iPads while Endara had purchased an iPhone 6. They contend the upgrades to the operating system end up taking up as much as 23 percent of the storage space on their devices."
Why TF don't Apple have a slot for microSD card ike most smartphones these days.
Anyway I gave up on Apple in 1988
Not so easy. What if Apple is adding wasted space to their OS distributions in order to coerce/trick customers into upgrading the older, lower capacity devices? Bear in mind that I don't know that they are, but I think it's certainly okay to pose the question if the larger space required by the newer operating systems is actually being used by new features or not. It may not be illegal for them to do so, but it's certainly morally questionable, and if they're doing this, I'd at least like to know.
And how do you figure they are wasting space? Ever examined the content of their apps?
It's all about distribution issues. One-size-fits-all ends up requiring App developers to ship with 1x, 2x and now 3x bitmaps for the artwork. This does inflate apps, just as having multiple interface files specialization for multiple device sizes (~iphone & ~ipad xib files, or the bloating AutoLayout + Size Classes super storyboards). It's inevitable.
But Apple is also taking steps towards reduced bitmap footprints.
As of iOS 7, there has been FAR fewer bitmaps in the core OS in favour of lighter (visually and storage-wise) user interfaces.
With the introduction of PDF-based image assets that auto-compiles all the required resolutions, developers are now in a position to gradually rid themselves of the burden of maintaining multiple bitmaps (those where getting quite a hassle in large projects where every image was a trio of increasing sized bitmaps).
In OS X, PDF images are rendered natively and bypass the asset compiler. In iOS 8, the path is paved for abandoning bitmaps altogether.
So, no, Apple is not making their OS fatter on purpose. It's the cost of added features and backward compatibility that does that.
Entitlement, and trying to profit from willful ignorance and opportunistic lawyers. All operating systems consume space. And upgrades usually take more space.
They contend the upgrades to the operating system end up taking up as much as 23 percent of the storage space on their devices
So, let them revert to the older version and gain back the space lost in the upgrade. Oh, they can't? C'est la vie.
"These misrepresentations and omissions cause these consumers to 'upgrade' their Devices from iOS 7 (or other operating systems) to iOS 8," it said. "Apple fails to disclose that upgrading from iOS 7 to iOS 8 will cost a Device user between 600 MB and 1.3 GB of storage space - a result that no consumer could reasonably anticipate."
Did they think that iOS 7 took zero space? Tellingly, the chart they provide doesn't have any figures on how much space the previous OS took up. Guess they only decided to sue AFTER they noticed people complaining about how much space iOS8 took, and never bothered to check how much space was consumed by the OS before the upgrade, so they don't even know how much space the upgrade cost them.
"Transparent" is a shit show that trades on every stereotype going. A man in drag is NOT a transsexual.
Flash is already a bit weirdly sized because of extra bits for Flash Translation Layer to do block management. Maybe we just need flash parts that are big enough for a 1GB OS partition and don't even advertise the user visible partition. As a software engineer (on Android mostly) it would be pretty simple for the OS to manage a private partition because we already partition flash today.
The obvious would be to label devices as 7GB, 15GB, 31GB, etc. But unless all devices did this universally I don't think the public would accept that either. It would be better to secretly charge the consumer for the extra GB for the OS.
ps - I picked GB out of the air at random as a somewhat future-proof number for sub-64GB flash memories. Android uses significantly less than 1 GB, I assume iOS is approximately the same size.
“Common sense is not so common.” — Voltaire
I generally love everything Apple does and makes. That said, they botched iOS 8 from a user perspective. Everyone I know who had a small flash went and deleted all their apps and data first so they could download the update. They needed to tell people that they could do a tethered upgrade and use less space for the upgrade.
The way they did it reinforces the "upgrades are bad" mentality which is dangerous. Apple can do better.
On an 8 GB iPhone I had to delete every piece of media and almost every app just to be able to download the ios updates.
Or you could have plugged into iTunes and upgraded, which would have downloaded and stored the IPSW firmware image on the computer and simply overwritten the existing OS image, not requiring the extra temp space.
Everyone bitched about not having over-the-air upgrading, right until they started bitching about how much storage it takes to do over-the-air upgrading.
Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.