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No, It's Not Always Quicker To Do Things In Memory

itwbennett writes: It's a commonly held belief among software developers that avoiding disk access in favor of doing as much work as possible in-memory will results in shorter runtimes. To test this assumption, researchers from the University of Calgary and the University of British Columbia compared the efficiency of alternative ways to create a 1MB string and write it to disk. The results consistently found that doing most of the work in-memory to minimize disk access was significantly slower than just writing out to disk repeatedly (PDF).

37 of 486 comments (clear)

  1. The new antipattern by ubergeek65536 · · Score: 3, Funny

    Sorry but you'll need to do it without using any memory. We need to make it fast.

    1. Re:The new antipattern by Anonymous Coward · · Score: 5, Insightful

      Sorry but you'll need to do it without using any memory. We need to make it fast.

      Memory bandwidth is about 20Gb/s. Disk bandwidth is about 0.05Gb/s. The performance consequences of this are obvious to anyone who knows how basic arithmetic works.

      The results they got are invalid because their test framework is broken. This is exactly why everyone should be forced to learn C/C++ or Assembler in college/university. The reason for the crap result is they did not preallocate their buffers so they wasted all their execution time allocating and reallocating larger buffers from the heap. The disk APIs have their own internal buffer implementations, that were not written by idiots, that manage this correctly which is the cause of the difference.

  2. Check their work or check the summary? by s.petry · · Score: 4, Insightful

    'll have to dig through their testing and methods, but this seems pretty fishy given the summary.

    Seek/Read/Write time of a disk is always slower than memory. No exceptions to the rule exist given current commodity hardware. Bus length to a disk is also much longer than to memory. Again, there are no exceptions given commodity hardware.

    Won't be the first time someone reported that the laws of physics don't exist for something, and I'm sure it won't be the last. Maybe someone with free mornings in the US can break it down better than the summary.

    --

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    1. Re:Check their work or check the summary? by LordLimecat · · Score: 4, Interesting

      Tl; DR:

      They used python and java. Sort of hard to develop a meaningful thesis on general programming when you're that far up the abstraction stack. Who knows, maybe python and Java suck at memory management (GASP).

    2. Re:Check their work or check the summary? by Frnknstn · · Score: 5, Interesting

      It's not even the choice of tools, they seem to willfully misuse the languages to get poor results.

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    3. Re:Check their work or check the summary? by Anonymous Coward · · Score: 5, Insightful

      Let me guess

      1. They used "" + "" instead of StringBuilder
      2. They didn't actually flush the file bytes to disk, so it's really a comparison of stupid programmer in-memory string cat and intelligence caching of file writes.
      3. They intentionally engineered a scenario that reported data that was contrary to reality in order to get clicks

    4. Re:Check their work or check the summary? by bondsbw · · Score: 5, Informative

      Specifically, the time measured to write to memory uses the following code:

        for (int i=0; i < numIter; i++) {
                concatString += addString;
        }

      The time measured to write to disk uses the following code:

        for (int i=0; i < numIter; i++) {
                writer.write(addString);
        }
        writer.flush();
        writer.close();

      In Java, strings are immutable. Each string concatenation produces a new string on the heap, and the old string is unchanged. So there are numIter strings created in memory, and I assume garbage collection will probably happen at some point once enough memory is used. O(n) reads and O(n) writes to the heap with O(n^2) memory usage plus an unknown number of garbage collections. This can cause considerable slowing of the in-memory algorithm.

      That algorithm is then compared with one that does numIter writes to a buffer, which is then flushed to disk at the end. O(n) writes to memory buffer (no need to re-read memory) using O(n) memory space, followed by O(1) writes to disk and O(n) disk space used.

      Granted, it's been over a decade since I took algorithms so I wouldn't doubt that someone can show how I am off, but this kind of thing should be simple to spot for anyone who has an undergrad CS degree.

      PS - I love how the paper makes this aside as if it doesn't matter tremendously:

      Java performance numbers did not change when the concatenation order was reversed in the code in Appendix 1. However, using a mutable data type such as StringBuilder or StringBuffer dramatically improved the results.

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    5. Re:Check their work or check the summary? by danlip · · Score: 5, Interesting

      The language is not the problem, the code is terrible. They did String concatenation in the most expensive way possible. I'm pretty sure if you used a pre-sized StringBuilder it would be faster in memory.

      They also make some very novice benchmarking mistakes.

      This is actually a pretty good interview problem. Anyone who writes code like that should not be hired, even for a junior position.

    6. Re:Check their work or check the summary? by halivar · · Score: 4, Insightful

      And this is why we should not teach CS101 in Java or Python. If they'd been forced to use C this whole experiment would have turned out differently. Even the professors are getting lazy, now.

    7. Re:Check their work or check the summary? by Anonymous Coward · · Score: 3, Informative

      Changed Java code to use StringBuilder instead of String += String. Results on my machine:
      1: 0.010625
      10: 0.002375
      100: 0.001

      Maybe somebody who study Chemical and Biological Science is not good developer

    8. Re:Check their work or check the summary? by Rakarra · · Score: 3, Insightful

      Not at all. If you wrote your C in memory string handling as stupidly as they wrote the Python and Java you will still get worse performance in C (e.g. each iteration malloc a new string and then strcpy and strcat into it, and free the old string; compared to buffered file writes you'll lose). It's about failing to understand how to write efficient code, not about which language you chose.

      Yes, but we're talking new programmers here. At least in C, you're forced to have to explicitly write inefficient code. New programmers know what malloc does (if they don't, they're behind in their classes). In Java and Python, things are done for you. That can be good! It frees you from a bit of micromanagement. But again, for a new programmer, it's not apparent that they're doing something especially inefficient because the work happens invisibly. It's obvious when you have to malloc() a whole new string buffer in C every time you append to a string. It's less obvious in Java when you just append and the runtime ends up creating a new buffer on the heap for you. ASM is perhaps a bit TOO low-level and weird to start a new programmer on, but I think a full OOP language like Java or scripting language like Python might be too high-level and encourage bad habits to develop. In my CS classes, C hit a pretty good sweet spot.

      Then again, you can program badly in any language, and C has its own perils.

    9. Re:Check their work or check the summary? by OverlordQ · · Score: 4, Informative

      THATS THE ENTIRE POINT OF THIS PAPER.

      It is easy to explain the results: In high-level languages such as Java and Python, a seemingly benign
      statement such as concatString += addString may actually involve executing many extra cycles behind
      the scenes. To concatenate two strings in a language such as C, if there is not enough space to expand
      the concatString to the size it needs to be to hold the additional bytes from addString, then the
      developer has to explicitly allocate new space with enough storage for the sum of the sizes of the two
      strings and copy concatString to the new location, and then finally perform the concatenation. In Java
      and Python strings are immutable, and any assignment will result in the creation of a new object and
      possibly copy operations, hence the overhead of the string operations. The disk-only code, although
      apparently writing to the disk excessively, is only triggering an actual write when operating system
      buffers are full. In other words, the operating system already lessons disk access times. A developer
      familiar with the language and system internals readily notices the causes of this observed behaviour,
      but this behaviour may be easily missed, as indicated by examining similar cases in production code.

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  3. This is the dumbest research I've seen this year by MobyDisk · · Score: 5, Informative

    This is the dumbest research I've seen in 2015. There was actually no computation involved -- they just wanted to write a long string to disk. They concluded that adding the superfluous step of concatenating strings in memory, then writing to disk, was slower. Well duh! That's not what memory is for!

  4. Re:It depends by Lunix+Nutcase · · Score: 4, Insightful

    Even the slowest DDR3 SDRAM has more memory bandwidth and magnitudes faster access time.

  5. Re:It depends by greg1104 · · Score: 5, Informative

    SSDs and disk speed have nothing to do with this. None of these writes are hitting disk. All they've shown is that when you cache a write to disk, the operating system might add data to it more efficiently than the slow Python and Java string code can expand a string.

  6. Re:It depends by hcs_$reboot · · Score: 4, Insightful

    RAM *is* faster (by far) than any persistent media 9SSD, HD...). So whatever the test, the algorithm is probably bad,

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  7. Re:It depends by Carewolf · · Score: 3, Insightful

    on the speed of your memory, and the speed of your disk, SSD's are getting more common.

    No, it doesn't. Memory is faster. If they get a result saying otherwise, they are doing it wrong, and are actually just measuring the performance of the in-memory cache speeding up the simplest implementation vs the performance of their own crappy implementation.

  8. Re:It depends by jedidiah · · Score: 5, Insightful

    A more accurate title would be: "You can be sufficiently stupid with your memory access that it's faster to do disk IO."

    Java is not the only system that can manifest this.

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  9. Re:It depends by ShanghaiBill · · Score: 5, Insightful

    Even the slowest DDR3 SDRAM has more memory bandwidth and magnitudes faster access time.

    Indeed. Their results make no sense. They are doing something weird. For instance, their paper says that concatenating a million one byte strings into a single million byte string takes 274 seconds. That should take much less than one second. Their code is listed at the end of the paper, and they seem to be assuming that "flush" means the code is actually written to disk. It does not. It just means the bytes were passed to the operating system.

    The real story here, is that if you don't know how to write code properly, then string concatenation can be really slow.

    Was their paper peer reviewed?

  10. Re:It depends by jellomizer · · Score: 3, Informative

    In general writing to RAM is faster than writing to the disk. However there are things that get in the way of both.
    1. OS Memory Management: So you making a small memory string to a big one. So will the os fragment the string, when it comes up to an other systems reserved memory spot. Will it overwrite it (Buffer overflow), will it find a contiguous larger memory block and copy the data there. Will it copy and move the memory slots to a new location away from the memory. Will this be happening preemptively, or when the error condition occurs, will all this stuff happen with a cpu cycle that is not sharing with your app. Also if you are low on memory the system may dump it to the disk anyways.

    2. OS Disk management: A lot of the same concerns that memory management has. However a bunch of small request is easier to find free space, then asking for a larger spot. So they may be more seek time.

    3. Disk Caching: You tell the program to append to the disk. The OS sends the data to the drive, the drive responds back Yea I got it. then the OS goes back to handling your app, in the mean time your drive is actually spinning to save the data on the disk.

    4. How your compiler handles the memory. Data = Data + "STRING" vs. Data+="STRING" vs Data.Append("STRING") vs { DataVal2=malloc(6); DataVal2="STRING"; DataRec->Next = *DataVal2; } You could be spending O(n) time saving your memory where you can be doing in in O(1)

    Now sometime I do change my algorithm to write to the disk vs. handling it in memory. Mostly because the data I am processing is huge, and I much rather sacrifice speed, in order to insure that the data gets written.

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  11. Re:It depends by Anonymous Coward · · Score: 5, Funny

    Was their paper peer reviewed?

    It just was. Why do you ask?

    lololol

  12. Re:It depends by PacoSuarez · · Score: 4, Informative

    [...] For instance, their paper says that concatenating a million one byte strings into a single million byte string takes 274 seconds. That should take much less than one second.

    I didn't RTFA, but after reading this I am certainly not going to. This C++ piece of code takes around 0.01 seconds to run on my computer:

    #include <iostream>
    #include <string>

    void build_string(std::string &s, std::string r) {
        for (int i = 0; i < 1000000; ++i)
            s += r;
    }

    int main() {
        std::string s;
        build_string(s, "a");
        std::cout s.length() '\n';
    }

  13. Stupid is as stupid publishes.... by TiggertheMad · · Score: 5, Insightful

    I just scanned the paper, because their claim seem to be idiotic. It looks like they are appending a single byte on the end of a string in memory and on disk. For the memory operation, this will result in a string copy since strings are immutable, vs. doing a one byte file append onto the disk. The former is increasingly expensive and the latter is a fixed cost, so after infinite operations, the disk cost becomes far less than the memory operation. If this is indeed their claim, and I am not missing something, then they should be collectively slapped for wasting our time by writing this paper. If this is really your use case, write some proper data structures to manage your data in a sane fashion.

    So yes, if you do stupid things, you can make bad engineering decisions look like good ones.

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    1. Re:Stupid is as stupid publishes.... by Bengie · · Score: 3, Insightful

      They should follow best practices and use StringBuilder and rerun their tests.

    2. Re:Stupid is as stupid publishes.... by Dastardly · · Score: 3, Informative

      It is even worse than that. They are using a BufferedWriter for the so called writing to disk portion. So, they are actually comparing the worst possible way to append a String in memory to appending bytes to a bytes buffer and periodically writing that to disk. So, basically comparing two different in memory string appending techniques? When you bring the OS into play it is even less likely to actually show anything having to do with the disk because the OS will write asynchronously.

      My grade: F- and they should be mocked mercilessly until the paper is retracted for being idiotic.

  14. python and java by Spazmania · · Score: 4, Informative

    They tested using strings in python and java, both of whose string libraries are very much overweight. And they tested by concatinating strings in a way that requires constant reallocations and memory copies versus pushing data to fixed size disk buffers in the OS cache.

    So... surprise! When writing data sequentially the C implementation of disk buffers is faster than the java and python implementations of strings.

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  15. Re:It depends by Lunix+Nutcase · · Score: 3, Insightful

    Except they don't write to disk. They wrote to an OS controlled buffer. Simply calling flush does not force a disk write. It signals the OS to take control of the buffer.

  16. HOT BREAKING NEWS! by Alsee · · Score: 5, Funny

    NEW SCIENTIFIC DISCOVERY!
    For n equal to one million, an O(n^2) algorithm is slower than an O(n) algorithm. Even when the O(n^2) algorithm is run in RAM, and the O(n) algorithm is disk writes being buffered and optimized by the operating system.

    I'll take my Nobel Prize now, thank you.

    -

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  17. We're all doing it wrong! by jetkust · · Score: 5, Funny

    Maybe we should store our files in memory and load them into the harddrive to do calculations.

  18. Re:It depends by Penguinisto · · Score: 4, Interesting

    That's the very first thing I thought of... what if the code were written in a lower-level language (and not in fucking python or Java!), then made do this task on Windows $latest, OSX $latest, Linux $latest, maybe a resurrected DOS $latest for reference, etc... I mean, it can't be that hard to write this thing in C and port it as needed.

    Doesn't seem very scientific at all otherwise. I mean, are they testing memory versus disk, are they testing memory vs. disk performance in a given specific language, or what? Maybe they just needed to flesh out their abstract a bit more to reflect this?

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  19. Re:It depends by sjames · · Score: 4, Insightful

    It makes perfect sense once you read the paper. The conclusion is techniocally correct but deceptive.

    The results apply in the case of Java and Python where strings are immutable objects. They also used buffered I/O handled by libc. When you concatenate immutable strings, you must allocate a new string large enough to hold both parts, then a memcpy from both of the parts is performed to construct it. The parts are eventually garbage collected.

    In contrast, writing to a file with buffered I/O means just copying the additional write buffer to the current end of the buffer and moving updating the accounting information.

    As a result, in both cases, only one actual filesystem transaction takes place writing out the complete string. Thus, the actual practical difference between the two methods is that the 'in memory' version copies the memory around many times while the 'disk i/o' one copies the data once (in multiple steps, but each byte sees one copy).

    That seems like a bit of a no-brainer, but the point is valid because many programmers may deceive themselves into thinking the 'in memory' method is faster because they don't take the file i/o buffering and the way immutable strings are handled into account.

  20. Re:It depends by lgw · · Score: 5, Insightful

    How in the world? Trivially. They're doing it in an O(n^2) way - it's the only explanation.

    If you use string concat library code naively, you can end up "copy the string, add one byte, repeat" easily enough in languages like Java. And it's not exactly breakthrough research to discover that O(n) disk can be faster than O(n^2) memory for large enough n.

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  21. Re:It depends by Beat+The+Odds · · Score: 3, Funny

    Was their paper peer reviewed?

    I believe that it may have been beer reviewed.

  22. Re:It depends by Trailer+Trash · · Score: 3, Insightful

    The real story here, is that if you don't know how to write code properly, then string concatenation can be really slow.

    Was their paper peer reviewed?

    I just reviewed it, but frankly, they're not my peers.

    They actually understand the problem and state it near the end of the paper. The issue is pretty simple and when I read the /. summary I knew what the problem was. They're appending single bytes to a string. In both chosen languages - Java and Python - strings are immutable so the "concatenation" is way the hell more complex than simply sticking a byte in a memory location. What it involves is creating a new string object to hold both strings together. So, there's the overhead of object creation, memory copying, etc. Yes, by the time you're done it's a lot of extra work for the CPU.

    I'm going to state this as nicely as I can: what they proved is that a complete moron can write code so stupidly that a modern CPU and RAM access can be slowed down to the extent that even disk access is faster. That's it.

    Even if you wrote this in C in the style in which they did it the program would be slow. Since there's no way to "extend" a C string, it would require determining the length of the current string (which involves scanning the string for a null byte), malloc'ing a new buffer with one more byte, copying the old string and then adding the new character and new null byte. Scanning and copying are both going to require an operation for each byte (yeah, it could be optimized to take advantage of the computer's word length) on each iteration, with that byte count growing by "1" each time.

    The sum of all integers up to N is N(N+1)/2. If N is 1,000,000 the sum is 500,000,500,000. So, counting bytes (looking for null) requires half a trillion operations and copying bytes requires another half trillion operations. Note that "operations" is multiple machine instructions for purposes of this discussion.

    Yeah, modern computers are fast, but when you start throwing around a trillion operations it's going to take some time.

    Writing to disk will be faster for a number of reasons, mainly because the OS is going to buffer the writes (and know the length of the buffer) and handle it much much better. It's not doing a disk operation every time they do a write. If they were to flush to disk every time they would still be waiting for it to finish.

    There are a few notes, here. First, in Java and Python the string object likely holds a "length" value along with the actual character buffer. That would make it faster and not require all the operations the badly written C code that I describe above would require. But the overhead of objects, JVM, interpreter, etc. gets thrown into the mix. Second, if I were doing something like this in C I could keep the string length as part of a struct and at least make it that much faster. The point is that a good programmer wouldn't write code in this manner.

    Anyway, this "paper" proves nothing except that really bad code will always suck. One would have to be an idiot to write anything close to what they've done here in a real-life scenario. I know because I've cleaned up other people's code that's on the level of this junk...

  23. Re:It depends by gnupun · · Score: 4, Informative

    There's nothing wrong with Java or Python, but the programmer is inexperienced. Java and Python strings are immutable. So, any time they concatenate a single character to an existing string, the Java runtime creates a brand new string, leaving the original string intact (since it is immutable). So if they create a million character string using using million concatenations, guess what, a million new strings are created and that's very slow. A better solution is to use a mutable String aka, StringBuilder.

    But the right solution is to use a small buffer, say 16KB to 100KB in size, fill that with characters and flush that buffer to disk every time it's full. The speed would be same as any other method, but the max memory used is 20x smaller.

  24. Re:It depends by Anonymous Coward · · Score: 5, Insightful

    And they're using BufferedWriter to write to the file which, as the name suggests, is buffering the data *in memory* before writing it.

    So the result of the paper is actually O(n) in memory algorithm outperforms O(n^2) in memory algorithm for data sizes of 1MB. Hardly surprising.

  25. Re:It depends by ceoyoyo · · Score: 3, Insightful

    One of them looks like a chemical engineering PhD student and the other is a tech, so maybe not. The third is an electrical engineering professor who's supposed to be doing software performance research though. He should definitely know better.

    Although, when I was at the U of C the people doing software stuff in the EE department had some very interesting ways of doing things.