Star Wars Battlefront Game Trailer Is So Realistic It Looks Like Movie Footage
MojoKid writes It has been a tremendous week for Star Wars fans. First we got to see Han Solo and Chewbacca make an emotional reappearance in the newest Star Wars: The Force Awakens trailer (the second official trailer Disney has put out). Now, Electronic Arts is treating us to a visual smorgasbord of cinema-quality footage showing the forthcoming Star Wars Battlefront game. Battlefront will support to up 40 players divided between the Rebel Alliance and Galactic Empire, all shooting it out and playing with some of the coolest Star Wars vehicles and weapons around. We're talking jetpacks, AT-AT war machines, AT-STs, TIE Fighters, X-wings, and more. Though the trailer allegedly shows actually "game engine footage," it's questionable whether or not it's actual gameplay or just pre-rendered cut scenes from the game engine. Either way, it's still pretty impressive.
it's questionable whether or not it's actual gameplay or just pre-rendered cut scenes from the game engine.
It's not questionable at all. When devs actually use in-game footage, they'll rub it in your face in every way possible. In-engine footage is marketing speak for "We wish we could do something like that, but right now it's running at 2 fps on SLI Titan Xs and all the animations are static".
Since modern Star Wars cinema looks like a video game, this isn't much a stretch.
-Dave
> No content from Eps 1-3.
This is a complaint?
Slashdot: providing anti-social weirdos a soapbox, since 1997.
That being said, it isn't the graphics that make a game good.
If you could reason with religious people, there would be no religious people
I would say even the scorpion king looked better than rubber neo vs plastic smith clones in Matrix II, that wasn't even cartoon, it looked like something off of robot chicken lol.
As for the trailer? Everybody just has to face reality and reality is 1.- The 2 new "next gen" consoles are AMD netbook APUs with GPUs that would run around $130-$150 USD, the fanboys can scream and gnash their teeth but anybody that looks at the AMD whitepapers on the jaguar arch will see its not even on the level of the Athlon wrt most functions, much less an FX or i5/i7, 2.- The Steam hardware survey gives those designing on the PC side a good idea where the "sweet spot" to get the most customers will be and last I checked that is GPUs in the $100-$150 range and quad core CPUs, and 3.- With current technology the only way you would even get close to that is a pair of XFire or SLI'd top o' the line cards and even then I doubt you'd even hit 30 fps.
So unless they come up with a way to make technology such as ray tracing and the rendering of tens of millions to hundreds of millions of polygons a LOT cheaper? Yeah you aren't gonna see anything like that, I don't care if your PC cost more than a new car. It certainly isn't gonna even be in the same ballpark with a PS4 or XB1 which is the platform that will be the primary focus of the devs, no way in hell.
ACs don't waste your time replying, your posts are never seen by me.
Yes... and we've certainly never been misled by "game engine footage" before.
*cough*Killzone*cough*
*cough*Watchdogs*cough*