Grand Theft Auto V Keeps Raking In Money
jones_supa writes: At end of 2013, Grand Theft Auto V made $800 million during initial 24 hours of sales. The title keeps churning profit as the publisher Take-Two closes the book on fiscal year 2015, which ended March 31. The company reported better-than-expected profits of $54.3 million atop revenue of $427.7 million in its fourth quarter, a significant improvement over the $21.5 million profit it reaped from $233.2 million in revenue during the same period last year. This time around Take-Two once again credited GTA V as its premier revenue driver for the final quarter of the year. With PS4/XBOne/PC versions out as well, the game has been an excellent investment. Strong runner-ups were 2K titles NBA 2K15 and Evolve.
What does Richard Stallman think about GTA 5?
I bought it on launch on the 360 and it was okay but something wasn't right and I kind of let it rot for a while, now with the PC version having HD textures and a relatively steady 60 fps the game is a lot more fun (for me at least)
For some reason the online play on PC is a lot more fun as well, I really can't say why that is, it just is
My only gripe are the hoops for multiplayer modding, because let's face it if you're playing GTA on a PC you might as well be Batman fighting Horses with shotguns with 0 friction and low gravity
crazy dynamite monkey
Is anyone else bothered that some people get so much pleasure in pretending to be psychopaths?
Bullshit, stop spreading lies, nobody got banned for modding SP, they do get banned for ruining everybody's fun on MP. SP modders beware of Mods including malware.
But remember they would have made trillions more if people did not pirate games, we really should buy them instead of pirating....
With earning like these how can any case be made that piracy is affecting sales.
They're selling a two year old game for full price.
I'm a big fan of the GTA franchise, but I gotta say there was something about GTA V (story mode) that bothers me a little bit. And maybe it's part of what the developers were trying to do.
And that is, a life of crime can be pretty goddamn tedious. Now don't misunderstand me: parachuting off a building onto the back of a flatbed truck is great fun. Exploring the bottom of the ocean in a 1-man sub is hypnotizing. But the "drive over here, pick up that thing, now kill a bunch of guys and then drive over here" for what turns out to be slightly underwhelming rewards (and sometimes no rewards at all) is not all that much fun. Especially with the company. I like Franklin pretty well, and I found myself rooting for him (and making sure he invested his money wisely), but Michael is a self-pitying pain in the ass and Trevor's act starts to wear a bit thin (except for two particular moment that were kind of magical - more about that later).
So a life of crime is a tedious, low-reward endeavor. Maybe that's a good message now that I think about it, but it wasn't as much fun as turning Nico Bellic from a fresh-off-the-boat immigrant into a kingpin. GTA IV had an operatic, Scarface-like quality to the story that appealed to me. GTA V is like having to go to a retirement party for someone you don't really like all that much and having to hang with co-workers that you already get to see more than you want. But at least in GTA V the scenery is spectacular, which is more than I can say about the people at the retirement party.
I've just started the Online Mode and so far, it's a lot more fun, except I can see how having to do crimes with random people online who are mostly knuckleheads might also get tedious. I've had mostly good experiences with random online players so far. They seem to genuinely want to get the heist done instead of blowing themselves up. We'll see if I'm able to find some grownups to play online with. I'm betting it will make it a lot more entertaining.
OK, now for the two magical Trevor moments: #1 is when he's driving his older girlfriend, Patricia, back home to her husband, mob boss Martin, and Chicago's "If You Leave Me Now" comes on the radio and Trevor gets tearful. It was a little moving and hysterically funny at the same time. #2 magical Trevor moment is his encounter with fitness fanatic Mary Ann. "We belong together!"
You are welcome on my lawn.
just needs some bug fixes then maybe it would be better online.... If your getting this money, put some back into making sure the game is great. As of now its very buggy and has no REAL end game objectives besides buying shit. Make it more interesting, like buying certain buildings would unlock more areas in the form of DLC packs? add more content (missions and what not, add more intricacy)
Hiding malware in hacks, mods is old hats, those that have been around awhile know the tricks.
Those that don't know learn quickly.
I am Bennett Haselton! I am Bennett Haselton!
I've not started MP play yet, I'd play online with you.
I am Bennett Haselton! I am Bennett Haselton!
I used to think somewhat along those lines as well. Then I played Saints Row (mostly the Third). I swear it started accidentally when I ran over a pedestrian in SR2 - due to the car controls being so bad (or me sucking) --- and then getting some "virtual award" for it. Destruction ---> Reward. Wacky Destruction --> even more Reward. Insane Destruction ---> you get the picture.
For some reason the guns don't really bother me in this Instance. Perhaps because it's so insane.
And Fun. I did say fun right?
Can't say I have much interest in the similarly categorically grouped GTA franchise.
It is a good break from everyone pretending not to be .
The Dark Side beckons you to beat people to death with a giant purple dildo.
Come on, you know you wanna.
I'm ChoGGi on RGSC if you're looking for a heist companion
The cut scenes when you switch characters to Trevor were all pretty funny. The scene with Wade's cousin in pink pajamas in particular had me laughing out loud.
Wade also has a bunch of humorous one-liners he says, after he's been permanently located within a certain establishment.
Eagles may soar, but weasels don't get sucked into jet engines.
And that is, a life of crime can be pretty goddamn tedious.
Well, you know, crime doesn't pay.
If you are not allowed to question your government then the government has answered your question.
I'll look for you. What time, (GMT) do you normally play?
You are welcome on my lawn.
I'll keep an eye out for you. Can you give me an idea of approximately what time (GMT) you play?
You are welcome on my lawn.
GMT -7 usually on in the evenings/weekends
Magic moment #3: When Michael explains to Trevor why he is the original hipster
Billions of dollars and the PC version still crashes on the blitz play mission.
Son, it sounds to me like you're ready to play Saint's Row.
Vintage computer games and RPG books available. Email me if you're interested.
-5 I'm Eastern.
Email me @ pg (underscore) vlad(at)hotmail (dot) com and I'll send you my Steam name. Use subject Slashdot.
I am Bennett Haselton! I am Bennett Haselton!
Saint's Row IV is my jam. It's one of a handful of games I consider favorites. The story had a deep sense of humanity, forgiveness, ridiculousness and understanding. When older Shaundi learns to forgive her younger self (in the middle of a attack on a psycho DJ and his minions in which a dubstep gun is used), one of the deepest moral and human lessons in videogame history was on display: never hold a grudge against your younger self.
Saint's Row IV was made with such care and moral understanding, from top to bottom and with such terrific humor that it's a little bit of perfection. Everything from 8-bit platforming to 3D platforming to 1stperson, 3rd person, racing, shooting, fighting and obscene gestures are in the game. It was a wonderful kitchen sink gaming experience, and I ended up with affection for each and every character (including the villain).
During the final credits where they all do a Soul Train line dance, I actually teared up. 10/10.
You are welcome on my lawn.
The thing that really got me about GTA V was that at least offline (I don't have an xbox live account, maybe I should have got one, I understand there was more money to be made in the online stock market than the offline one) there was no real way to make money in the endgame other that waiting for money from your buisnesses which arrives painfully slowly (and unlike in earlier GTA games saving repeatedly to advance time doesn't seem to help). If you played the main story normally you end up with enough money to make the rewards from side activities look pitiful (and doing each race etc once took nowhere near long enough for the money from the buisnesses to build up) but not enough to buy all the properties (and thus feel you have completed the game). Stock trading didn't seem to yeild much. Repeating missions did nothing for your ingame currency.
This was made worse by the inability to move money between characters, buy a property jointly between multiple characters or sell a property owned by one character to another. Building up enough money to buy the golf course by endgame activities would take an insane ammount of time.
Even more annoying was I found that you can be rich in the endgame by combining the assasination missions with stock trading but the assasination missions are limited in number so if you do them when they become available and/or don't fully exploit the stock trading benefits then you lose the ability to make money out of them later.
note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register