Even the "Idea Person" Should Learn How To Code
theodp writes: "A few months ago," writes Steph Rhee, "I was at a dinner with a dozen students and a 60-year-old entrepreneur who made himself a fortune on Wall Street. At the time, I was a junior at Yale and the only person at the table studying a computer-related major. We went around saying what our big dreams were. When I said that I'm studying computer science because I want to be a software engineer and hope to start my own company one day, he said, 'Why waste so many years learning how to code? Why not just pay someone else to build your idea?'" But Rhee isn't buying into the idea of the look-Ma-no-tech-skills "idea person." "We must not neglect the merits of technical skills in the conception of the 'idea person,'" she argues. "What the 60-year old entrepreneur and others of his generation — the people in control of the education we receive — don't realize is this: for college students dreaming of becoming unicorns in Silicon Valley, being an 'idea person' is not liberating at all. Being able to design and develop is liberating because that lets you make stuff. This should be a part of what we see in the 'idea person' today and what it means to be 'right' when designing an undergraduate curriculum."
for every 100 "idea" persons there is 1 who not only has the ideas but knows enough that those ideas are sane and sensible. This is why the "idea person" is a fool and treated as such.
You see these guys on shows like The Apprentice, the ones who have no talent or skills and so have to fall back on their mouths. They're simply salesmen who always get shown up to be useless in the end. Even a true businessman has plenty of skills they have to learn around organisation and management (real skills, not just shouting at people and pretending they know what they're doing).
So: Idea people, get a clue.There's no easy way to skip the essential steps of truly knowing what you're doing unless you learn those skills.
I mean I wouldn't expect a non-engineer to be coming up with great ideas for space travel, either. Wild ideas only rarely make it. We hear about stories where those wild ideas from people who have no skill do make it but the vast majority of those wild ideas fall flat.
Listen to the old guy. He will retire early with a nice nest egg. That beats being a coding wage slave. Also shows you the 0.1%'s perception of CS people; you are just labor to be used, in the grand scheme of things.
Ideas are heavily overrated. It's the execution that makes the difference.
no, I don't have a sig
a 60-year-old entrepreneur who made himself a fortune on Wall Street
The con, sorry, finance industry is one of the few areas where sane thinking only leads to people jumping ship instead of production. In real professions, you'd better know what you are talking about.
I always wonder how anyone with more than a half brain cell can work in the finance industry and still look at himself in the mirror each morning.
Nae king! Nae laird! Nae yurrupiean pressedent! We willna be fooled again!
Just like how we are forced to learn how to read, write, and do arithmetic.
In today's world, everyone should have a basic level of programming skills, I don't think it needs to be comprehensive, but to a level where they can solve simple problems and know where your limitations are. Basic Programming literacy should be at least the following
IF conditionals (with AND and OR)
LOOPs
Varables
and nesting.
Mostly a CS101 type of stuff. But that should be generic everyone is taught skills.
Not so they can grow up to be programmers, and software developers, but as a tool to train their brain in different methods of solving issues.
We have Liberal Art skills, that gives critical thinking
We have Mathematics that gives us tools that we can use to solve problems.
Computer science is actually a good way to glue both together. You want to create, you have an problem, you can use the tools of math in different ways to help create a solution.
If something is so important that you feel the need to post it on the internet... It probably isn't that important.
Being able to design and develop is liberating because that lets you make stuff like flashing sequins sewn into a shitty sweater you got at Goodwill because you're too fucking poor to buy anything else. That's the truth, and it sux.