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Xbox One Launch Woes Were Preventable, Next Console Likely Digital Download Only

MojoKid writes: Microsoft's Xbox One launch didn't go off exactly as planned in late 2013. Before the console's release, the company was dogged over DRM restrictions with the console and concerns over its high price tag compared to its counterpart, the Sony PlayStation 4. Microsoft would attribute the higher price tag to the included Kinect camera — a peripheral that many gamers didn't particularly care for. Former Xbox Chief Robbie Bach offered his two cents recently on the Xbox One — a console that launched years after he announced he retired from the company in 2010. Bach noted, regarding the Xbox One's rocky launch, "...gosh, I think some of that was predictable and preventable." As for the future of physical game media, Bach doesn't think that the future will be so bright when it comes to DRM and always-connected requirements in the next generation of gaming consoles. He said that the next Xbox would "probably not" have physical media to speak of, with consoles adopting digital-only distribution.

230 comments

  1. No discs = no buy by Anonymous Coward · · Score: 1, Insightful

    Then M$ can go choke on a bucket of dicks. Shove the cloud/DRM bullshit up your ass.

    1. Re: No discs = no buy by Anonymous Coward · · Score: 1

      I haz slow internet. Snail mail is faster bandwidth for me. I keep CD drive in my PC yeah. /sarcastic

      Honestly, this rumor comes up every few months it seems. I still prefer discs, as you can sell your old games and switch/lose accounts without losing the game collection with it.

    2. Re:No discs = no buy by Anonymous Coward · · Score: 0, Flamebait

      Then M$ can go choke on a bucket of dicks. Shove the cloud/DRM bullshit up your ass.

      For purposes of diversity and inclusion I hope the bucket includes a generous proportion of black dicks. To do otherwise would compound the problem of shitty DRM by also making it racist.

    3. Re:No discs = no buy by Anonymous Coward · · Score: 0, Troll

      Then M$ can go choke on a bucket of dicks. Shove the cloud/DRM bullshit up your ass.

      This.

      PS4 is way better than Xbox 1. Microsoft is already talking about the next console eh? I have never bought a Microsoft console nor will I ever.

      That anti-trust company needs to die. Windows 10 being global spyware is the end. All of your PC data and gaming too? Answer to an anti-trust spyware corporation? Nah. ,,|,,

      http://www.gottabemobile.com/2013/06/10/playstation-4-used-games-policy/

      Billy made his money, time for Microsoft to stay in India.

    4. Re:No discs = no buy by TWX · · Score: 4, Insightful

      I honestly don't care what the medium actually is, I want media. I don't want a company to be able to take away titles that I've bought because they screwed up somehow. Same reason why I have not yet subscribed to a paid movie service, I want to be able to watch the movies that I have access to forever, not simply for the time that a particular service temporarily has rights. I want to have access to a permanent library, not something temporary and based on shifting license agreements and shifting tastes coupled with limited storage.

      The real example was, ironically enough, 1984 that was yanked from networked ebook readers of a certain variety when there was a dispute. Sorry, I'm not going to have that happen to my movies, my books, my games.

      --
      Do not look into laser with remaining eye.
    5. Re:No discs = no buy by Bite+The+Pillow · · Score: 2

      The next generation is years out, and you won't be in the target demographic. Specifically, cloud users will be.

      Your only hope is to convince millions of individuals that their convenience is not worth the price.

      Just like my favorite idiot, rms, whose paranoia turned out to be more than right.

      And you will be ignored and ridiculed in the same way, and less effective. And Microsoft will get fistfulls of dollars from people who you failed to convince. And your choice will be Xbox Next or something like Steam.

      Then we will learn how Next launch day was predictable, and could have been avoided, but the platform remains popular due to exclusives and some amount of backwards compatibility.

      So do something now. Voting with your paycheck will not be an option, because you will be the minority.

    6. Re:No discs = no buy by Cinnamon+Beige · · Score: 1

      I honestly don't care what the medium actually is, I want media. I don't want a company to be able to take away titles that I've bought because they screwed up somehow. Same reason why I have not yet subscribed to a paid movie service, I want to be able to watch the movies that I have access to forever, not simply for the time that a particular service temporarily has rights. I want to have access to a permanent library, not something temporary and based on shifting license agreements and shifting tastes coupled with limited storage.

      The real example was, ironically enough, 1984 that was yanked from networked ebook readers of a certain variety when there was a dispute. Sorry, I'm not going to have that happen to my movies, my books, my games.

      That was pretty much what killed off my willingness to spend money on DRM'd media, really--I'll take download-only with the DRM I'd expect from Microsoft only if it's on a lending library system, where what I'm actually paying for is access to the library and not any specific game. Drop the fiction of selling me the games, sell me access to a library that I borrow my games from and can return the ones I'm done with for new/different ones for no additional cost, and you might get me in the door.

      You'd have to make sure the cost of the system itself was low, possibly treating it as a loss leader, so people wouldn't be put off by the simple fact that it becomes useless once the library dies. It might be good to explicitly have plans in place for the library's EOL to include releasing dumps of the library to preservationist groups. It might even be smart to make it so you can play games on physical media for the previous generation(s) on it, just to reassure potential buyers.

      None of this is something I'd expect Microsoft to think to do, especially after the disastrous choices that brought us the Xbox One.

    7. Re:No discs = no buy by grahamtriggs · · Score: 1

      It's time to get rid of discs. Thumb drives are so cheap in blu-ray capacities, and the cost of games so high, shipping games on "cartridges" again is practical, and save the pressure on local storage.

      I miss the old days where you could have a giant library of as many games as you want / could afford, plug them in and instantly play them without having to install them, or juggle what you have installed.

      Console gaming now is more like PC gaming - except it's less flexible, the hardware is uinderpowered / gets outdated very quickly, backwards compatibility is a challenge, and the games are FAR more expensive.

      The next generation needs to change significantly, otherwise it will be utterly irrelevant in the face of Steam / SteamOS.

    8. Re:No discs = no buy by Opportunist · · Score: 1

      That entirely depends on how the service works. If it does like Steam, yes, you will be a minority. Steam manages to just not piss off its customers. What you buy stays available (even if they later somehow lose the ability to sell the game, if you bought it, you retain it) and so far I have not noticed games that were removed from your library because something newer appeared (i.e. the franchise got a new year number slapped to it so you should buy the next one and the one you bought is dropped). There's also sensible fraud protection in place and a general feeling that you won't lose your game collection because the company on the other end of the deal fucks it up somehow.

      If MS does the same, they will have no problem convincing people that their service is more convenient and less of a hassle than buying physical media and organizing them themselves. If they don't, I'm pretty sure such an experiment is short lived. It's not like there is no competition in the console market, and gamers tend to be a fickle bunch. If there's threat to 'their' games, they will not leave, they will flee.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    9. Re:No discs = no buy by astro · · Score: 1

      I can think of at least one example of an occurrence of Steam removing content from my library with no warning and no consent from me - and most importantly, no way to prevent it. The Grand Theft Auto: San Andreas soundtrack lost more than half of its content after R*'s license for many tracks expired. No, it is not losing an entire game, but I still felt that this was important content that I had purchased. I had previously owned the physical media version - not sure if a "patch" was issued that would have removed those tracks from that install base, but the tracks would at least still be extractable from the DVD.

    10. Re: No discs = no buy by Anonymous Coward · · Score: 0

      Even if they were extractable, the seller lost the rights to them, which means that even if you had them you wouldn't "legally" be able to reproduce them since you technically only had the rights to those songs that werent removed.

      It would be reproduction of media you did not had legal rights to, just like if you had gotten them *insert piracy site here*.

    11. Re:No discs = no buy by Anonymous Coward · · Score: 0

      http://games.slashdot.org/comments.pl?sid=7970973&cid=50475821

    12. Re:No discs = no buy by bickerdyke · · Score: 1

      I want to be able to watch the movies that I have access to forever, not simply for the time that a particular service temporarily has rights.

      That's not what I care for. I want transparency and that I get what I paid for. Same service for the same price might be a good deal if it works and is marketed like an "all-you-can-watch" season pass at Blockbuster, that lets you rent out and watch as many videos as you want to. But it is misleading at best if they pretend you're actually "buying" something. And it's an outright scam when they call $3 for "buying" an online movie that will end up in the Walmart bin for $9 a few weeks later to really buy and own.

      --
      bickerdyke
    13. Re:No discs = no buy by CronoCloud · · Score: 1

      Thumb drives are so cheap in blu-ray capacities

      They're still not as cheap as stamped discs are.

      the hardware is uinderpowered / gets outdated very quickly,

      Compared to what? Have you seen the steam hardware survey?

      http://store.steampowered.com/...

      The most common CPU is a dual core with quad-cores slightly behind, the most common GPU is intel HD4000

      A PS4 or Xbox one are easily better machines than those (I suspect they're budget laptops)

      backwards compatibility is a challenge,

      Of course it's a challenge, unlike the PC, console makers have switched CPU architectures. Sony has jumped from MIPS, to PowerPC, to X86_64.

      and the games are FAR more expensive.

      Let me guess, with a name like "Graham Triggs" you must be in the UK. Let me tell you that in the US, PC and console versions of games are the exact same price at launch. The only reason they aren't in the UK is that the UK still has the traditional UK/EU anti-console mindset going on so retailers charge a premium for console games thinking that PC gamers in the UK/EU will just do the modern equivalent of "copy the tapes" like they did in the Speccy days if they don't kowtow to the "master race" with underpriced PC games.

      The next generation needs to change significantly, otherwise it will be utterly irrelevant in the face of Steam / SteamOS.

      SteamOS is irrelevant. The vast majority of developers don't want yet another platform to develop for, let alone one whose users are well known for NOT wanting to pay for software. Need I remind you that the the top 3 games played on steam, dwarfing the numbers of others, are F2P games?

      Not only that, the consoles already do Big Picture Mode, 10ft UI, and ease of use, better than Steam does. Sure a few "indies" might do Linux ports, but otherwise, SteamOS is a non-starter.

    14. Re:No discs = no buy by LWATCDR · · Score: 1

      I will take media less if.
      1. Games are half the price of those on Disk
      or
      2. I can resell or lend the game to someone else.
      It is insane for me to pay the same for a game I can not trade or lend to a friend.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    15. Re:No discs = no buy by Anonymous Coward · · Score: 0

      Uh... ever use Steam?

    16. Re:No discs = no buy by TWX · · Score: 1

      I've found that pawn shops are the best places to buy movies. Five Blu-rays for $20. DVDs for $1-$2.

      --
      Do not look into laser with remaining eye.
    17. Re: No discs = no buy by Anonymous Coward · · Score: 0

      Microsoft is basically an Indian company these days anyway.

    18. Re: No discs = no buy by Anonymous Coward · · Score: 0

      I haven't seen the Steam survey, but I did read the marketing for that Trojan Horse you linked to.

    19. Re: No discs = no buy by StikyPad · · Score: 1

      Your demographic is too small for MS to worry about. And, unfortunately, most of the people demanding/buying the next console will be too young to understand or care about the advantages of physical media. They, or their parents, will buy it anyway.

    20. Re:No discs = no buy by Anonymous Coward · · Score: 0

      Same reason why I have not yet subscribed to a paid movie service, I want to be able to watch the movies that I have access to forever, not simply for the time that a particular service temporarily has rights.

      That's why nobody ever rents apartments, watches movies in a movie theater, or leases cars. Because they all want to have access to those things forever. </sarcasm>

      Insightful, my ass.

    21. Re:No discs = no buy by StikyPad · · Score: 1

      The only reason these tactics work, along with other horrible policies, is because there's no powerful voice giving pushback in the public arena. Perhaps it's about time for the EFF to start making commercials, or for a consumer group to be established to lobby and donate and advertise, like the NRA or MADD. I may not agree with those groups' policies, but I cannot argue with their effectiveness.

    22. Re: No discs = no buy by Anonymous Coward · · Score: 0

      My demographic buys digital but I have no need of a console for that. Prices remain higher for longer in those closed markets. Competition in the PC world helps keep those prices down. When consoles go all digital, I'm already on Steam, Gog, Uplay & Origin. It would be very easy to simply not upgrade my console at that time. Some would buy less than those who upgrade now.

    23. Re:No discs = no buy by KingMotley · · Score: 1

      So you'll buy a console from Sony, the same company that wrote a rootkit, put it on it's CDs, and told noone about it -- that not only spied on what you did, but also broke a lot of systems. Much better.

    24. Re:No discs = no buy by Anonymous Coward · · Score: 0

      I wasn't stupid enough to buy Sony's rootkit. Nor will I be stupid enough to use Windows 10 when I am adept on every OS on the face of the planet. I run them all.

      Windows was always just a piece of shit. Now it's Global Spyware OS 10.

      PC's are not the same as consoles. You don't store your finances on your PS4.

      Also your rationale that hey it's cool for Microsoft to completely hack, monitor, and keystroke log the whole world's computers.. since Sony put a rootkit on CD's before. Fuck you.

      http://www.technobuffalo.com/2013/08/22/nsa-windows-8-exploit/
      http://www.technobuffalo.com/2013/07/11/microsoft-gave-the-nsa-direct-backdoor-access-to-outlook-skype/
      http://winsupersite.com/windows-10/how-stop-windows-10-upgrade-downloading-your-system
      http://www.extremetech.com/computing/195592-with-windows-10-microsoft-could-move-to-a-subscription-based-model
      http://www.extremetech.com/computing/205320-microsoft-windows-10-will-be-the-last-version-of-windows
      https://www.youtube.com/watch?v=5GU5uv28a3I
      http://techrights.org/2015/07/31/vista-10-anticompetitive/
      https://www.youtube.com/watch?v=wwRYyWn7BEo
      https://www.youtube.com/watch?v=Gghj03J_ri0
      http://localghost.org/posts/a-traffic-analysis-of-windows-10
      http://www.ghacks.net/2015/08/28/microsoft-intensifies-data-collection-on-windows-7-and-8-systems/

      THIS.
      https://gitlab.com/windowslies/blockwindows

      and distrowatch.com

      ADD Linux. You can easily run Linux at the same time as your weak ass Windows. It is not ONE OR THE OTHER. Millions upon millions of people run BOTH and have for decades. Picture just 1 million people. Well.. Just Ubuntu already claims 25 million and they are new kids on the block compared to other distros. Grab openSUSE or Debian or both.

      https://www.google.com/#q=how+to+multiboot+linux+and+windows
      https://www.google.com/#q=how+to+run+linux+in+virtualbox

      Change your diet or whatever it takes because you say stupid shit. I'm not even going to Quote Parent because your text is that stupid.

    25. Re:No discs = no buy by Monkey · · Score: 1

      The most common GPU is not Intel HD4000. If you actually look at your own link the HD4000 only represents 4.7% of the total GPU count and is also the only GPU that they were able to detect. 95% of the GPUs are classifed as "other".

    26. Re:No discs = no buy by Bite+The+Pillow · · Score: 1

      I was specifically replying to "No discs = no buy // Then M$ can go choke on a bucket of dicks. Shove the cloud/DRM bullshit up your ass."

      And the idiot replying to you comparing Steam to Steam is obviously missing your point about "works like Steam". I have several co-workers who use Steam, like it, and have never had problems.

      BUT THEY ARE ON A PC.

      They are not on a closed-loop console where the only way to get content is to buy the disc. They have a general feeling that if you buy a disc, that it won't disappear. As opposed to how many other online only services, LIKE PLAYS FOR SURE, FROM MICROSOFT, that just go dark.

      Sure, PC servers go dark, but if I have a single-player disc, that server goes dark when a nest of ants builds around the power supply, not when it becomes economically inconvenient to support.

      Your second paragraph is exactly my point. People are not going to care, unless SOMEONE MAKES THEM CARE. And that's my advice. Go evangelise to the ignorant about how you lost your music library, or can't play certain games, because the could failed you.

      Until then, eat a bowl of bags of buckets of dicks, or STFU, because typing threats on DatSlosh gets you nowhere.

      Sorry I had to mansplain my explanation to you, but you obviously didn't get it. Now go manspalin to idiots about how Microsoft, who gives exactly negative shits about individuals, is going to benefit the individual gamer.

  2. Fine with me. by Sable+Drakon · · Score: 5, Insightful

    So long as they offer an experience comparable to Steam, including weekly sales and the deeper discounts around Summer/Winter. I've got no issues with always-on, since I'm always connected anyway. Just give users a sane amount of offline time and it's all good.

    --
    The Amarri pray for god, the Caldari pray for profit. the Gallente pray for peace, but the Minmatar pray their ships hol
    1. Re:Fine with me. by Anonymous Coward · · Score: 1

      Are you new to M$ and its products?

    2. Re:Fine with me. by Mitreya · · Score: 3, Insightful

      So long as they offer an experience comparable to Steam, including weekly sales and the deeper discounts around Summer/Winter.

      Oh, it would be the same experience, but without the discounts. Especially for exclusive franchises. I think they just want to control sale process and prevent used-game resale.

      Also, I have never used Steam -- do they have a contingency for when they go out of business?

      I've got no issues with always-on, since I'm always connected anyway.

      Wait until you move into a building with "free/included" internet that blocks a bunch of ports to keep that free internet usage down. I cannot connect to any game servers from home.

    3. Re:Fine with me. by tepples · · Score: 1

      So long as they offer an experience comparable to Steam

      I don't see how a console can "offer an experience comparable to Steam" while continuing to be a console. An "experience comparable to Steam" includes the ability to install mods, the ability to make mods, and the ability to Alt+F4 and open an IDE to theoretically make your own game from scratch.

    4. Re:Fine with me. by Harlequin80 · · Score: 1

      Not a true contingency but steam is an easy drm to circumvent if you need to. Quite often the extra DRM games come with is a lot worse than the steam one and some of the steam games are DRM free, it is just they come delivered via steam and you tend to launch them via steam. You can launch those directly from the executable if you so desire (Prison Architect, & Gnomoria are two examples).

      I have come full circle on steam. When it first appeared I was super anti it and extremely pissed that HL2 needed it. Especially since I only had a dialup connection at that time. Now I am sold on the steam experience, I can't remember the last time I bought a physical media game, I like steam streaming and I like that my games are kept up to date with no effort from me.

      As for a console however I don't see an online only setup working for me anytime soon. Consoles are too casual for me. I want to plug it in and play it NOW. I have an xbox 360 and it spend 99% of its time in a cupboard, and I occasionally get it out, play some tekken against a mate and put it away again. If it needed 4 hours to get a game before I can play it just isn't happening.

    5. Re:Fine with me. by PopeRatzo · · Score: 1

      Also, I have never used Steam -- do they have a contingency for when they go out of business?

      Don't hold you're breath.

      http://www.vg247.com/2011/02/1...

      And yes, Steam has a contingency for how you can play your games if they go out of business. It's called, "offline mode". And if you're worried about online-only games being unavailable in offline mode, why aren't you asking if Blizzard has a contingency for WoW players if Blizzard goes out of business, or if CCP has a contingency for Eve Online players in case CCP goes out of business?

      --
      You are welcome on my lawn.
    6. Re:Fine with me. by FranTaylor · · Score: 1

      "an experience comparable to steam" would probably include heat and moisture

    7. Re:Fine with me. by Mitreya · · Score: 1

      And if you're worried about online-only games being unavailable in offline mode, why aren't you asking if Blizzard has a contingency for WoW players if Blizzard goes out of business, or if CCP has a contingency for Eve Online players in case CCP goes out of business?

      That is part of the reason I personally only buy games with single-player mode support.
      Still, MMORPG games are a very special case which actually deserves different treatment. Game price is not really the cost of the game. You would pay a monthly fee (at least for WoW, I am less sure how Eve Online works). So it is understood that once servers go down, you won't be able to play. You also won't be paying monthly fees for ongoing gaming after that.

    8. Re:Fine with me. by Anonymous Coward · · Score: 0

      Great, then what happens after a month then offline mode expires and needs to authenticate?

    9. Re:Fine with me. by drinkypoo · · Score: 0

      And yes, Steam has a contingency for how you can play your games if they go out of business. It's called, "offline mode".

      so you get to play them right up until something goes wrong with your PC, OS install, steam, or the game...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    10. Re:Fine with me. by lgw · · Score: 1

      do they have a contingency for when they go out of business

      Does it really matter? OK, probably there will be a hack --- almost certainly there will be a hack -- but, seriously, this is a set of games. Buy em again if you have to - by the time Steam ever goes under, you won't be a broke student, and the expense will be trivial.

      Don't get me wrong, I always check GOG first, but if GOG doesn't have it I shrug and pay Steam. Of the ~300 Steam games I own, there are ~20 I'd bother to buy again, and by that time they'd be in the $5 price range, at most (heck, most of them were less than that on Steam). GOG sales can be eye-opening "huh, 15 games that were big hits in their day and look worth checking out for a total of $20".

      But then, that's PC gaming, and not "$60 and maybe it's worth playing" console gaming. Never understood that scene.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    11. Re:Fine with me. by PopeRatzo · · Score: 1

      so you get to play them right up until something goes wrong with your PC, OS install, steam, or the game...

      Now you're extending the criteria. How will you play your physical media if you lose the disk or it gets damaged? How will you play your video games after the heat death of the universe?

      I trust Steam to stay in business more than I trust myself not to lose or damage a disk. And this has been borne out statistically. Regarding the heat death of the universe, I expect to have fully leveled up in all my games by then, so I should be OK.

      --
      You are welcome on my lawn.
    12. Re:Fine with me. by Anonymous Coward · · Score: 0

      Ahh, so your "solution" is simply to throw away money.

    13. Re:Fine with me. by Darinbob · · Score: 1

      No, they have no contingency. Offline mode doesn't work so well at times. As well, you must be online to install the games. That means if the computer dies and there's no Valve, then you lose the games.

      Steam games are not MMO always-online games, you can't really compare the two categories. In one camp, if the server goes down it's pointless to play anymore anyway as there are no other players, and as well there are concerns about other cheating so you need game verification; in the other case you have the friggin single player game on DVD that you paid $60 for so it should let you play any time you want and on any platform you want and in any country you want.

      It's OUR game that we paid for, having to ask permission is ridiculous.

    14. Re:Fine with me. by AK+Marc · · Score: 1

      Steam is also multi-platform. And the number of titles for a new console on game day is small, so why not have all of them pre-loaded, and just need a quick auth code to make them active? No need to have millions trying to download the same games at the same time on opening day.

    15. Re:Fine with me. by hairyfeet · · Score: 0

      You obviously never used GFWL then, if you were REALLY lucky they'd have a...gasp! 5% discount! And that usually required you buying a bundle including games you didn't want.

      There is a reason why GFWL died, and why services like UPlay and Origin are only kept alive with exclusives from the owners of the service, its because they are soooo greedy that they can't stand the thought of decent sales, even to expand their userbase. If Xbox II goes download only you can be assured that games will cost as much if not more than physical discs and those prices WILL stay as high as possible for as long as possible, these corps are just too damned greedy for their own good.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    16. Re:Fine with me. by Darinbob · · Score: 1

      If you've got 300 games and only 20 you'd buy again, then you are the perfect customer for Steam. They had a statistic about how many games were purchased from them but were never played, and it was surprisingly high. Most of my games I have replayed, up in the 90% range.

      As for price, it took Half Life 2 well over 5 years before the price dropped to $10. Valve is extremely stingy about sales with their own games, and stingy with sales for top tier games as well. Their sales are on the very old stuff, independent games, etc. For awhile they had DLC for Skyrim that still costs more than the cost of Legendary Edition of Skyrim. Today cost of legendary edition is still $40, that is overpriced and you can get it for half of that at Amazon. It's not that cheap. The point of DRM is to keep the prices high by killing off lending, gifting, and reselling.

    17. Re:Fine with me. by Darinbob · · Score: 1

      Don't forget the mildew that comes after that.

    18. Re:Fine with me. by Anonymous Coward · · Score: 0

      Steam has to compete with GOG and others. Console companies would hold a monopoly on sales. You won't see big discounts.

    19. Re:Fine with me. by Anonymous Coward · · Score: 0

      Oh yeah, if they just *allow* us a certain amount of time to play the things we've paid for without phoning home, that will make it all better.

    20. Re:Fine with me. by drinkypoo · · Score: 0

      Now you're extending the criteria. How will you play your physical media if you lose the disk or it gets damaged?

      Don't be disingenuous. If it's not a Steam game, I just install from the backup of the install disc. If it is a Steam game, even if the disc is perfectly readable, it will be useless when there is no more Steam.

      I trust Steam to stay in business more than I trust myself not to lose or damage a disk. And this has been borne out statistically.

      I trust myself to not lose all of my game discs before Steam goes out of business. And companies go out of business all the time, for a variety of reasons.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    21. Re:Fine with me. by Cyberax · · Score: 1

      Do you have WiFi at home?

    22. Re:Fine with me. by gl4ss · · Score: 1

      a lot of it is buying packs of games on steam.

      maybe there's one or two that you want to check out or play but you'll get 4-6 extra games thrown in.. like the xcom pack etc

      --
      world was created 5 seconds before this post as it is.
    23. Re:Fine with me. by Harlequin80 · · Score: 1

      Yes I do. But not 100% sure why you are asking.

    24. Re:Fine with me. by Cyberax · · Score: 1

      Just set up your console to use WiFi, no need for any wired connections.

    25. Re:Fine with me. by Anonymous Coward · · Score: 0

      When they go out of business, you can download everything as a cracked torrent. On steam you only pay for storage of your game library.

    26. Re:Fine with me. by grahamtriggs · · Score: 1

      More likely though is that Steam offers an experience more like consoles - with SteamOS, big picture mode, new controller, steam machines.

      And with the added benefit that the hardware is backwards compatible (OK, SteamOS won't run Windows titles, but going forward...), and the games are much cheaper.

      As for "always-on", I *do* have a big issue with this. Yes, I have an "always connected" broadband. But that doesn't mean it is bullet proof. It doesn't mean their servers are bullet proof either.

      I have deezer that requires an internet connection. I have Netflix and Amazon Prime that need an internet connection. I don't want *all* of my entertainment to require an internet connection, as what do you do when it does break? As I only ever play single player games, there is no good justification to needing it to be always on.

    27. Re:Fine with me. by Harlequin80 · · Score: 1

      I know I can do that. But I don't keep my consoles plugged in, as in connected to the mains power or on. Consoles represent casual play, especially if a couple of mates come round, I might get the xbox out from where it lives in my hallway cupboard, plug the whole thing in and together and drop a disk in. I know I am not a main target customer but I have a 360 and about 30 games.

      Either way I had data cabling run through my house so where ever it was set up there will be a data point anyway.

    28. Re:Fine with me. by lgw · · Score: 1

      Ahh, so your "solution" is simply to throw away money.

      Yes, you understand! In fact, beyond basic food, shelter, and clothing, most of what I do with money is pay for convenience. If I had a yard, I'd pay someone to mow it for me, and in just a few months that would add up to more than the potential I've "wasted" if Steam ever shuts down.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    29. Re:Fine with me. by lgw · · Score: 1

      When a game is $2, and it looks like it might be fun, why not try it? If I get a few hours of fun, it's money well spent, even if I never see it again.

      As for price, it took Half Life 2 well over 5 years before the price dropped to $10.

      Sure, but how many years would you project before Steam somehow goes under? At least 5? Then the games you're buying today will be under $10 if you need to re-buy them. Heck, I think I've bought Master or Orion II 3 or 4 times now, and since I spent several addicted weekends each time, I can hardly regret the $10 or whatever.

      For awhile they had DLC for Skyrim that still costs more than the cost of Legendary Edition of Skyrim

      DLC is an attempt to make gaming cost as much as the movies. Screw that.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    30. Re:Fine with me. by Opportunist · · Score: 1

      It's just money. Don't treat it like it was something important.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    31. Re:Fine with me. by Opportunist · · Score: 1

      This is easy to understand if you take a look at their bundling policy. You find a game you like, see that there's a bundle of a bunch of games available, find out that you'd want three out of the bundle of like 15 games, notice the three games cost about as much as the bundle (or even that the bundle is cheaper) and buy the bundle instead.

      And then you have 15 games in your library, 3 of which you actually play.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    32. Re:Fine with me. by Anonymous Coward · · Score: 0

      "So long as they offer an experience comparable to Steam, including weekly sales and the deeper discounts around Summer/Winter."

      The difference between Steam and any Xbox console that tries to mimic it - is that in 5-10 years max, the console will be retired and you will eventually not be able to re-download your games if you need to. Steam, being PC, is likely going to be around for a long time and will probably be able to serve up your games at any time so long as you have a compatible OS.

      In short, you will NOT get a service similar to Steam on the Xbox. You also won't be getting price drops any better than what you get now. If anything you're likely to see the discounts become less frequent and/or less steep because heck, where else do you think you'll get the game.

    33. Re:Fine with me. by vux984 · · Score: 1

      They had a statistic about how many games were purchased from them but were never played, and it was surprisingly high.

      I'm one of those people. And its not suprising. Steam Bundles, and Humble Bundles... mean I have a lot of titles I didn't really buy. I might play some of them, or not... I don't really care. I got my money out the bundles even just for the titles i wanted.

      Valve is extremely stingy about sales with their own games, and stingy with sales for top tier games as well.

      WTF?

      Orangebox (HalfLife series), Left 4 Dead 1&2, and Portal 1 & 2 are regularly 75%+ off. You can probably get the entire valve catalog for under $40 without trying.

      The point of DRM is to keep the prices high by killing off lending, gifting, and reselling.

      That's a fundamentally wrong way of looking at it.

      There is no product being sold in the first place, so the semantics of reselling don't really make sense. What is a 'used copy of a steam game' exactly? How does it differ from a brand new copy?

      If the market became efficient enough, I could just resell and rebuy the games in my library as I needed them.

      The end result being the developer only sells exactly as many units as are required concurrently. Because any time I want to go play, I'll take a used copy someone else isn't using that minute, and drop it back onto the market when I quit. The only time the developer makes a sale is when the used supply is exhausted by people playing.

      Is THAT what you want? How would that be a good thing?

      And then taken further why bother buying and selling games at all. Steam can just buy enough to meet concurrent demand and then steam users can check them out like library books.

      Why not? Indeed the only way for a developer to make any money at all is to have a big splash on release week to drive up the concurrency demands. No long tail sales, tricking in because the secondary market will be full of 'idle' licenses up for grabs.

      I'm just not sure reselling games on steam makes a lot of sense. It makes sense for discs or cartridges because there is actual friction in that market (actual physical goods need to be transferred), and the discs and carts do wear out over time as well. I don't know reselling makes sense for steam or itunes or even GoG.

      Because honestly, I prefer GoG, which is DRM free. But reselling games even on GoG isn't really a thing either. (Its DRM free... so you could I suppose make a copy and sell it, and then not use it anymore... but nobody does that.)

      And really the ONLY objection I currently have to steam is that when I'm playing game A, my kids are locked out of the other 200 OTHER games in my library. So I'd like family sharing to allow that.

    34. Re:Fine with me. by Anonymous Coward · · Score: 0

      "Oh, it would be the same experience, but without the discounts.

      Master PC race nonsense. Nintendo, Sony, and Microsoft already have substantial sales, the XBox permanently has at least some content on sale.

      For example, I picked up Tomb Raider for £7 and Titanfall with all DLC for £10 within a year of their release, and Thief for £22 within a month of release. That's before you factor in the fact you get 2 X1 games and 2 (sometimes more and playable through backwards compat) X360 games with a gold subscription.

      So whilst yes, you have to pay £40 a year for Gold on the Xbox if you want the free games (in reality people typically only pay £24 because it's trivial to get subscription codes discounted) I don't think £24 is a bad deal to get a combination of 24 AAA and Indie titles for current gen, and 24 last gen AAA and Indie titles. This + the discounts is most definitely competitive with stuff I've had from Steam.

      If you think Sony, Microsoft and Nintendo aren't discounting, you haven't been paying any attention whatsoever. There are still times where it's stupid, where an AAA title will sit at £45 digital on the PS4 or X1 and can be found physical from Amazon for say, £20 but again this is no different to Steam - I've had the exact same experience there where the physical copy (which ironically often requires Steam anyway) is more than half the price of it's Steam price.

      Digital is clearly becoming more competitive on consoles. There's still room to improve but to pretend it's not happening merely demonstrates your lack of competence to contribute on this topic - instead you're just spouting childish fanboy propaganda.

    35. Re:Fine with me. by Cyberax · · Score: 1

      You don't need to keep your console connected all the time. WiFi is mostly needed to download games into its local hard drive and for infrequent updates. I'm using my console in pretty much the same way - I plug it in about once a month.

    36. Re:Fine with me. by Anonymous Coward · · Score: 0

      I trust Steam to stay in business more than I trust myself not to lose or damage a disk.

      Not me because experience has told me the opposite is true. I still have all of my original WORKING diskettes and CDs from long before Valve existed. Maybe you're just a clumsy, irresponsible oaf who doesn't take care of his stuff.

    37. Re:Fine with me. by Anonymous Coward · · Score: 0

      Well good for you. When you finally move out of your mother's basement and have responsibility, you might not feel the same way.

    38. Re:Fine with me. by bickerdyke · · Score: 1

      Also, I have never used Steam -- do they have a contingency for when they go out of business?

      I have to admit that I came to peace with the idea of no, difficult or not perfect contingency as an inherent drawback of online game distribution as long as they share the inherent advantages of online game distribution with me, too. Read: as long as games are cheap enough to easily write them off when or if steam may go out of business.

      It's nothing more than different risk sets for different media types:
      Book/CD/DVD: absolutely safe from distributor going out of business, varying risk of technical deprecation (Do you still have a VHS Player for that movies you absolutely had to own in the 90s instead of renting them out?) and HIGH RISK of physical damage. (Storage temperature/moisture, fire, water damage, damage during moving your collection when moving house, little kids, dogs, ex-gf getting back on you by taking revenge on your PS4 games that you spend more time with then her....)
      Steam/Kindle/and DRM: absolutely safe from physical damage, high risk of distributor going out of business.

      It's a trade-off either way and if keeping away from DRM is an easy solution, that's simply because you're ignoring one half of the risks.

      I had to throw out half of my PC games due to space limitations a few months ago. Kept those classics with nice boxes to display, and bought 4 of them that still have replay value on steam for 3$ each anyway! Left me with hours of play time compared hours of tinkering time to get VM/Dosbox set up to get them running at all.

      On the other hand, I insist on buying CDs if i enjoy more than a single song.

      --
      bickerdyke
    39. Re:Fine with me. by PopeRatzo · · Score: 1

      If it is a Steam game, even if the disc is perfectly readable, it will be useless when there is no more Steam.

      And if it is a Ubisoft game, it will be useless when there is no more Ubisoft. If it is a Blizzard game, it will be useless when there is no more Blizzard.

      I think you may have more faith in physical media than is warranted. DRM is not just limited to Steam.

      --
      You are welcome on my lawn.
    40. Re:Fine with me. by PopeRatzo · · Score: 1

      It's OUR game that we paid for, having to ask permission is ridiculous.

      I agree completely. But "asking permission" is not limited to Steam. Most AAA games now phone home to authorize whether you're on digital download or physical disk.

      --
      You are welcome on my lawn.
    41. Re:Fine with me. by Anonymous Coward · · Score: 0

      Also, I have never used Steam -- do they have a contingency for when they go out of business?

      Yes. Accept the loss.

      Here's my personal timeline:
      A) Reject Steam, and competitors, for concerns about what happens if they go out of business. Rejoice at such wisdom when I hear about such an online store going out of business.
      B) Get hooked onto a specific game (Super Meat Boy, for the Xbox 360) by friend.
      C) Game is released on PC, only on Steam. Decide to get a Steam account.
      D) Realize that Steam is actually a rather convenient way to install games.
      E) Have a job where I make more money than I know what to do with. (Seriously. At the time, I was giving thousands of dollars per month to charity.)
      F) Spend a bunch of that money on Steam, buying nearly everything that I was remotely interested in.

      I don't foresee Steam going away. But if it did, I expect I would lose the access that I bought. I accepted that risk when I made the purchases. At this time, I am not really bothered by the fact that I am at risk of that happening. Though I have invested thousands of dollars in Steam software, if such a loss did occur, it would be a non-tragic thing. Basically, having the software conveniently available is nice, but my life's values are such that I will be able to get by in life rather fine if I lost access to those specific games.

      For games that I really care about, I may seek a secondary offline copy. Those are very few and far between.

    42. Re:Fine with me. by CronoCloud · · Score: 1

      Steam, being PC, is likely going to be around for a long time and will probably be able to serve up your games at any time so long as you have a compatible OS.

      Valve was founded in 1996.
      Microsoft was founded in 1975
      Sony was founded in 1946.

      Sony's first platform with digital store downloads was the PSP. If you go to PSN/SEN, you will see those PSP games right on there ready to download to any PSP...or Vita, or Playstation TV.

      https://store.playstation.com/...

      Plenty of older PS3 games on PSN too: https://store.playstation.com/...

      Heck, SOE kept the PS2's first MMO running for 9 years.

      Personally I'd be more worried about Valve than Sony or Microsoft.

    43. Re:Fine with me. by Anonymous Coward · · Score: 0

      Hahaha, so tell me man... does it suck to post to forms all day for a job? Because there is no way this is a legit post. What marketing firm do you work for?

    44. Re:Fine with me. by Anonymous Coward · · Score: 0

      I think the definition of insanity is to try the same thing over and over and expect different results. You will find many posts in here where people are indicating that they don't care and I am almost certain there are a few in here who are actually looking forward to it. Beware people, this is market manipulation. I will submit to the fact that maybe 5% of those saying it are legit people. The other 95% of the posts you find are bought and paid for. There is nothing to be applauded with this version of game distribution. I have a 100 Mbit connection and it takes about an hour to download 1.4 gig game. Now you might say well with 100 Mbit it should download much faster... The problem is their server's connections aren't that fast. One might argue that getting the game as a digital download is great but what happens when your hard drive corrupts or a update messes up your entire install and you have to start downloading from scratch and never mind the fact that you have probably already downloaded and installed 3 gigs of updates that you will have to download once again. This is all marketing bull that is focused on making you think that this flaw, which only benefits Microsoft, is a feature to you. This is insanity and they are banking on their marketing and their PR psy op to convince the masses that this is the way to go. Well Microsoft... you are not dealing with a mass of stupid people. Gamers tend to be the more intelligent and less impressionable. I hope you fail Microsoft because Sony has already beat you and they will beat you again. Why do I like Sony? Because they have historically supported backward compatibility and open standards and doesn't try to force their hardware and services on their end users. Microsoft you are going to fail and I am going to smile. I will not bother to entertain any troll responses. I am sure some will try to say I am getting paid to write this but I assure you I am not. I am sick of all of this PR madness that is focused on brainwashing the masses as opposed to market research to give people what they want.

      Companies no longer care about what you want. Companies figure out what they can make the easiest and what will make them reap in the most profits. These consoles are like gold mines to them. Microsoft's position is to come up with what they want to sell you and then they spend millions on marketing, PR, manipulation, and fraud to shape the market into wanting their product. This is what they did with Windows when no one was buying it. They spend millions on marketing when they should have just spent that money on fixing their operating system. Which operating system you ask??? Vista... and they also tried it with 8 and neither time did it work. They keep trying the same thing and they keep ending up with the same results. They are absolutely insane.

    45. Re:Fine with me. by Anonymous Coward · · Score: 0

      Maybe your just an ass with no kids.

    46. Re:Fine with me. by Holi · · Score: 1

      We are talking about video games here, your throwing your money away anyway.

      --
      Sorry, teleporters just kill you and then make a copy. A perfect, soul-less copy.
    47. Re:Fine with me. by Anonymous Coward · · Score: 0

      Offline doesn't work if the launcher thinks it needs an update and wants to connect.

      And is there any indication on the purchase where they indicate which ones you can run "indefinitely" offline or not? If not, can i get a full refund if I find this out at a later date when I, for example, try to run offline?

    48. Re:Fine with me. by gyroheli · · Score: 1

      What game in recent history doesn't just direct you to some online DRM service? I honestly can't think of one. The only games that get Disc releases anymore are big AAA games backed by big publishers and they all have their own Steam-like system (origin, uplay, battle.net, etc). All the indie stuff is distributed digitally cause its cheaper and doesn't require a publisher anyways. I don't see steam going anywhere in the near future, sure they may disappear at some point for some reason. If the service does shutdown i suspect they could release a program to let you install and play game backups without having a steam account. You can still make backups of your games with steam after all. Oh i actually did think of one, Witcher 3, though can't think of another. So you trust yourself? If your house burnt down now or someone broke into your house right now and stole all your backups and your PC. Would you still have access to all your games. Cause if that happened to me right now i would, cause i could just log onto any computer using Steam and have my entire library there. Just how much do you trust yourself now? Sometimes we forget how easy it is to lose a backup when you keep them all in one nice cozy basket.

    49. Re:Fine with me. by Anonymous Coward · · Score: 0

      Resorting to the pathetic "mom's basement" rejoinder shows that you know you've lost the argument.

    50. Re:Fine with me. by Some_Llama · · Score: 1

      are you reading his comments?

    51. Re:Fine with me. by Anonymous Coward · · Score: 0

      You will find many posts in here where people are indicating that they don't care and I am almost certain there are a few in here who are actually looking forward to it. Beware people, this is market manipulation. I will submit to the fact that maybe 5% of those saying it are legit people. The other 95% of the posts you find are bought and paid for

      Why do I like Sony? Because they have historically supported backward compatibility and open standards and doesn't try to force their hardware and services on their end users...I am sure some will try to say I am getting paid to write this but I assure you I am not.

    52. Re:Fine with me. by Anonymous Coward · · Score: 0

      When you get a real job, even full retail prices of video games become an absolutely piddling expense, and the limiting factor is time, rather than money. Paying for convenience becomes more important than saving money, since time is the non-renewable resource.

    53. Re:Fine with me. by Darinbob · · Score: 1

      In the normal game market, before DRM and Steam, games were sold. We were allowed BY LAW to give them away or resell them. Games were treated like books. After DRM the law has not changed but the sellers have managed to nullify the law with digital means. However the games have never said "you are renting this game", they all act as if you purchase the game rather than a right to use it under restricted conditions (especially if you purchased a box containing a DVD).

      On GoG you can lend a game away, legally, as long as you don't keep a copy of it. The only snag is that it's tied to your account still so you have to ensure that you never accidentally play it while someone else that you lent the game to is playing it.

    54. Re:Fine with me. by JustSomeProgrammer · · Score: 1

      I'd be surprised if greater than 30 games on a system was target audience. I don't think the average 360 owner has more than that.

    55. Re:Fine with me. by KingMotley · · Score: 1

      I think he's referring to that he CAN put it away, pull it out once a month when friends come over, turn it on, and start playing it immediately -- just like he would if it came on a physical disk. The only time it would be slower is when you first install the game, other than that, the experience would be the same. That is assuming that the games are actually run on your local box, which they may not be for the next gen consoles. They may just turn into stupid boxes that just stream h.265 video and forward your controller actions to the cloud. Then the "install" would be instantaneous as well.

    56. Re:Fine with me. by vux984 · · Score: 1

      In the normal game market, before DRM and Steam, games were sold. We were allowed BY LAW to give them away or resell them. Games were treated like books.

      I addressed this in my post. In the "old game" market, there was an actual physical good being purchased, and transferred as part of the license rights. So conflating the abstract license rights with a physical good was pragmatic. Remove the physical good though, and all you have is the abstract license rights, which makes things more complex.

      Further in the 'old market', you paid money, you got a box.. first sale rules applied. Now, you create an ACCOUNT with a SERVICE, and you AGREE to licensing contract terms PRIOR to making a purchase. Arguing that its the same as buying a box is absurd. They didn't nullify the law around selling things. The business model changed from a retail model to subscription service model. The subscription service model has ALWAYS been this way. Whether its a monthly Everquest subscription or a steam perpetual subscription or an extended warranty or a fishing license... the transfer-ability of such things was always contingent on the service agreement that you agreed to prior to receiving the service.

      However the games have never said "you are renting this game",

      Have you not read the "Steam Subscriber Agreement" ? The one that says you are a subscriber right in the the title? The one making abundantly clear that you are purchasing a perpetual subscription to a title?

      (don't get me wrong, I don't disagree that that maybe steam's buttons should say "purchase subscription" instead of "purchase".)

      On GoG you can lend a game away, legally, as long as you don't keep a copy of it. The only snag is that it's tied to your account still so you have to ensure that you never accidentally play it while someone else that you lent the game to is playing it.

      Morally sure, I guess. Legally? You'll need a cite for that.

      I mean, the new 'owner' isn't getting all the rights you enjoy, like redownloading it, or updates / expansions when they come out and get added to the title, or GoG galaxy client to manage it, etc. And you are retaining all those capabilities for the title you allege you "sold".

      So you aren't really "reselling" what you purchased in any meaningful sense.

    57. Re:Fine with me. by Harlequin80 · · Score: 1

      Sorry I think I follow now. I guess that works as long as I don't need to get updates everytime I want to play. It would also mean though it would have to have enough storage for everything to be installed.

    58. Re:Fine with me. by Harlequin80 · · Score: 1

      I guess I was thinking their target audience are the Xbox Live subscribers which was never ever ever going to happen.

    59. Re:Fine with me. by Darinbob · · Score: 1

      I did point out that you get this Steam DRM even on a physical purchase of DVD in a box.

      The Steam Subscriber Agreement is not on the box by the way, or in the box. You see it after you have purchased and attempted to install your first game that requires Steam, and most stores will never give you a refund at that point. The first Steam game I had did not come with a warning when I purchased it.

    60. Re:Fine with me. by Anonymous Coward · · Score: 0

      Oh, it would be the same experience, but without the discounts. Especially for exclusive franchises. I think they just want to control sale process and prevent used-game resale.

      This, but you forgot the fact that it will require a subscription to Xbox Live to work correctly. To those who say otherwise, remember that anything is possible with an update. (just like disabling the DRM at launch.)

      All I have to say on the issue, is that if online DRM becomes required for gaming, I'm skipping every console and service that requires it. Why? Because in the end, you don't keep what you paid for. Virtually every game that uses online DRM today will stop working someday. The only way that won't happen is if an update that removes the online auth requirement is made. For some like Steam we have vague promises that the updates will come, but for the likes of the big three (Nintendo, Sony, and Microsoft) we have nothing. The big three's online services are designed to prohibit any form of preservation. Nintendo's services are restricted to per-device copies (yes it's per-device due to the Console Unique SD Card encryption regardless of whether or not you have a Nintendo Network account), while Sony and Microsoft's services are restricted to per account. Unfortunately in all three cases it's impossible to backup the activation in any official capacity, and in Nintendo's case with it's current gen systems, it's impossible to even backup the data. When those activation servers go offline unless you keep that console in working order, you WILL lose the games you rent^^^^H "licensed" from them and that money that went with it. As for Steam, unless they don't care about ever working in the industry again after the shutdown, those patches will not happen. The publishers will want the Steam games to stop working so they can charge you more money for another copy.

      In keeping with the above, it's also easy to see why they want Digital Distribution to take over. From a pure capitalist perspective Digital Only Distribution helps maximize their profits because they can just say: "Welp, the new console's out, time to disable the previous gen's auth servers so we can get another round of re-purchase checks." No conspiracy, just good business.

      As a gamer, I don't want to see the games I love be held hostage from me, nor do I want to be unable to share them with (hopefully one day) my kids. That's why I'm against this idea of digital only distribution, and if for nothing else but saving yourself some of your hard-earned money, you should be too.

    61. Re:Fine with me. by vux984 · · Score: 1

      The first Steam game I had did not come with a warning when I purchased it.

      Maybe. My first steam game was Lost Planet in 2007; it was bought at EB in a box. I remember being pretty pissed off about the steam link at the time too. I don't recall if it was properly disclosed on the box or not. I didn't keep the box for it.

      So at best I can piss and moan a bit about Lost Planet maybe one day join a class action over it and get a steam coupon (sarcasm); but even the original portal from 2008 has a disclaimer on the box that I bought in 2008.

      The box image I can find online... does have a disclaimer; and even a URL to the agreement. I couldn't tell you if they updated the box art after i bought it or not. But it wouldn't surprise me if that's the original box art that I had.

      http://www.gamefaqs.com/pc/939...

      You might have a couple titles from half a decade ago too... and if they truly did lack any disclosure, you have a legitimate gripe about them; do you still have the boxes? Can you really demonstrate there was no disclosure at the time? I'm sincerely interested what title, and especially if you still have the box for it!?

      Steam launched in 03 so my title from 07 certainly wasn't anywhere near the beginning. Wikipedia says 3rd party games didn't appear until 2005.

      I'm trying to think if I got anything before Lost Planet that was steam based. I had Counter Strike and Half Life but those were straight up retail pre-steam I'm pretty sure. And I didnt' buy halflife 2 until like 2012.

      I did point out that you get this Steam DRM even on a physical purchase of DVD in a box.

      The boxes these days clearly disclose that a steam account is required etc on the outside of the box.

      http://img.gamefaqs.net/box/7/...

      "Requires Internet connection and free steam account to activate"

      In a red box.

      and most stores will never give you a refund at that point.

      And then to paraphrase the text in the white box next to the red box -- If you do not agree with the Steam Subscriber Agreement (SSA) return it unopened. They even warn you not to open the box if you aren't ok with the the SSA. Granted the SSA isn't on the outside of the box, but in 2015, if you can't find the SSA on the internet... that's on you.

    62. Re:Fine with me. by Cyberax · · Score: 1

      So don't install updates. They are usually not required for local games. And XBox has plenty of local space - far more than needed for a casual player.

    63. Re:Fine with me. by BobSutan · · Score: 1

      "So long as they offer an experience comparable to Steam"

      Took the words right out of my mouth. It MUST be the same as how Steam works. If you can install Steam on a system, then you know the game will work too 99% of the time.

      --
      "On a scale from 1 to 10, people are stupid"
    64. Re:Fine with me. by lucien86 · · Score: 1

      I agree. I keep my PS3 going but really cant remember the last time I used it to play a game. I use it as an internet TV box and Bluray player - that's about it.. With a PC you can play games and have the TV on at the same time.. Steam all the way..

      --
      Below the speed of light Special Relativity is one of the most accurate theories in physics - above the speed of light..
  3. What a wonderful future! by Anonymous Coward · · Score: 0

    Good thing I'm not buying that console.
    No ownership of the games, banned from the use of your purchases for any reason.
    What a wonderful future!

    1. Re:What a wonderful future! by Anonymous Coward · · Score: 0

      You don't own your games. You own the packaging and a plastic disc, but nothing that's written on any of it.

      Your ownership is an illusion. Get past it and you'll be happier.

    2. Re:What a wonderful future! by tompaulco · · Score: 1

      You don't own your games. You own the packaging and a plastic disc, but nothing that's written on any of it.

      Your ownership is an illusion. Get past it and you'll be happier.

      Okay, that is fine with me me if all I own is the packaging and a plastic disc, as long as I can install it and it works on my computer and I don't have to be online and I can resell it if I feel like it. Maybe that is not ownership but it is a world and a half better than this download/only works online and while the company is in business crap.

      --
      If you are not allowed to question your government then the government has answered your question.
    3. Re:What a wonderful future! by Endymion · · Score: 1

      You're deliberately conflating ownership of a creative work's copyright with ownership of an individual copy of that work (which was made by the party who did own the copyright). The only right the granted by copyright is the right to a monopoly on who can create new instances (copies) of a given work, and that right absolutely does not extend beyond that.

      This is called the first-sale doctrine, which recognizes that reproduction rights are distinct form distribution rights, with copyright only granting the former and their distribution rights end at the first sale. If a retailer buys a copyright-protected work at wholesale, they can sell it however they like as long as they do not create any more copies. Likewise, if you buy such a work, you can use it for whatever you like, provided you don't make additional copies. If the party that owns the copyright wants more control over what happens after the first sale, they can always negotiate a contract with additional restrictions. This happens often when publishers sell wholesale to retailers. Just remember that an EULA is not a contract, and anybody that buys something in a simple retail transaction ("I pay you money, you hand me $GAME" only) has not agreed to any extra restrictions.

      A lot of publishers really wish they could control their product after the first sale so they can eliminate the resale market. They can dream all they want, but that doesn't change the law.

      --
      Ce n'est pas une signature automatique.
  4. As long as there is a digital media option by Anonymous Coward · · Score: 0

    As long as the US continues to have a third world internet infrastructure, I will need to download my games elsewhere (work for example, though that would certainly make someone angry). Being able to "sideload" games and content should still remain an option.

  5. "..gosh, i think..." by turkeydance · · Score: 1

    no you didn't. no one did.

  6. Woes == Customer Dissent by Kunedog · · Score: 5, Insightful

    To them the "woes" were the customer revolt that forced them to backpedal on always-on connectivity, the invasive 24/7 HD spy camera and microphone, and disabling of second-hand games. And they think "preventing" that is merely a matter of tightening the lockdown.

    1. Re:Woes == Customer Dissent by AmiMoJo · · Score: 1

      Removing second hand sales triples the price of games. Used you be you could buy it on launch for 60, sell it couple of weeks later for 40. Resale prices have already been forced down due to online and DLC access being tied to the original machine, effectively doubling the price of games.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    2. Re:Woes == Customer Dissent by CronoCloud · · Score: 1

      "sell games"? What kind of heresy is this? True Gamers don't sell games, only "dudebro gamers" playing the "brown shooter of the week" or "sports game of the season" buy their games only to sell them a few weeks later.

    3. Re:Woes == Customer Dissent by NoBrakes58 · · Score: 1

      "sell games"? What kind of heresy is this? True Gamers don't sell games, only "dudebro gamers" playing the "brown shooter of the week" or "sports game of the season" buy their games only to sell them a few weeks later.

      http://i.imgur.com/GSa9vHg.jpg (not quite, but you get the point)

      It's an expensive hobby when you don't have a lot of excess income. Besides, I'd be willing to believe that "brown shooter of the week" and "sports game of the season" are less often resold because by the time next year's sequel comes out, the games resell for less than the cost of the gas to get to the used games shop.

  7. USB Flash Drives as an alternative? by Anonymous Coward · · Score: 0

    They're about 15 bucks for a 32GB stick now. EB, Gamespot and other retail outlets could have a terminal that lets you download to a USB stick to take a game home for installation on your console (or it could just run off the stick). There was a similar though much more specialised thing for the Super Famicom in Japan.

    They could still bundle stuff. Manuals, "Boxes" and trinkets for special editions, it's just that you'd supply the storage media. I think it could work.

    1. Re:USB Flash Drives as an alternative? by FranTaylor · · Score: 0

      it's just that you'd supply the storage media. I think it could work.

      how convenient, allowing the customers to break directly into the company's servers with rogue USB devices

    2. Re:USB Flash Drives as an alternative? by Anonymous Coward · · Score: 0

      why would they be able to break in. This is actually a commonly used scenario in various cases. The device you plug it into never ever reads the USB before formatting it and then only approved USB devices are permitted, not only that but the machine doing the format and copy of the game would not have any connection back to the servers, it would basically be a batch updated device. this is a well known scenario and it works.

  8. It;s true by Anonymous Coward · · Score: 1

    like the highly successful PSP Go and Ouya

    1. Re:It;s true by tepples · · Score: 1

      How did the iPod touch, iPad, and Android tablets succeed where the PSP Go and OUYA failed?

    2. Re:It;s true by Anonymous Coward · · Score: 0

      Angry Birds and Minecraft exclusivity deals.

    3. Re: It;s true by Anonymous Coward · · Score: 0

      "A large install base of customers willing to pay for software, on a system that's not too hostile to developers" is another way to describe your exclusivity contract.

    4. Re:It;s true by AK+Marc · · Score: 1

      You mean the Angry Birds available on the PC, PS3, and other systems is exclusive to one and only one platform, Android and iOS? Or the Minecraft on PS3/Xbox/PC exclusively?

      And no, I'm not pretending either list is exhaustive. I can just recall having seen it for those platforms at a minimum.

    5. Re: It;s true by Anonymous Coward · · Score: 0

      They did more than just games.

    6. Re:It;s true by CronoCloud · · Score: 1

      Because they're seen more as multipurpose devices and gaming is secondary to their Facebooking/twittering/music/video?

      The PSP Go failed, more because many stores didn't carry it, not because prospective buyers really cared about the UMD Drive. Sure a few Slashdot nerds might mention that tere were UMD only games, but that didn't matter as much to new customers. Besides, by the time the Go was released, AFTER the PSP-3000, most of the people who wanted a PSP already had one. And most of those people were also using digital downloads as well, especially since the white UMDs were fragile.

      The Vita, released just 2 years after the PSPgo, heavily relies on digital titles.

      The Ouya failed for the reasons I've said before, no one really wanted to play crappy android games on a TV. Even the Ouya fanboys really only wanted it for emulators.

    7. Re:It;s true by SuiteSisterMary · · Score: 1

      The PSP GO failed because a) there was no way to carry over your existing UMD collection, and b) the PSN simply wasn't there yet.

      The Vita, on the other hand, has no real need for a cartridge port. Every game released for Vita is available on PSN.

      I own exactly two Vita carts; one came with the Vita, and one I got in a LE package for a series I happen to collect. I also bought the digital version of that game, so I'd never have to juggle carts.

      I've bought quite a few Vita games, though.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  9. comment subject title doesn't matter by Sibko · · Score: 1

    Am I the only one who gets annoyed with past future tense used like,

    Microsoft would attribute the higher price tag to the included Kinect camera

    I see this tense a lot, especially in online RP and it just feels off, every time I read something like this. Why not just "Microsoft attributed the higher price tag to the included kinect camera..."

    I'm no englishologist, I just know when it feels wrong, and that feels wrong. Saying, "I knew microsoft would..." works out, but not "Microsoft would attribute..."

    1. Re:comment subject title doesn't matter by FranTaylor · · Score: 1

      Why not just "Microsoft attributed the higher price tag to the included kinect camera..."

      maybe it might be because microsoft never actually said that

    2. Re:comment subject title doesn't matter by cfalcon · · Score: 1

      It's legit, because it's speaking FROM the past.

      "The Apple Newton was a failure, but Apple would learn from the experience, using the "Eat Up Martha" as a call for better device interaction."

      That's saying that the point of the story is still in the past, with the Apple Newton failure. The next sentence is probably about either the Apple Newton or something at a similar time to it- it's not in the present yet.

  10. Sure, 100% preventable, by Anonymous Coward · · Score: 0

    with perfect future foreskin even I can pick a winner the day after the race.

    1. Re:Sure, 100% preventable, by aliquis · · Score: 1

      with perfect future foreskin even I can pick a winner the day after the race.

      In technology it's pretty simple.

      Any technological conservatism is wrong. ;D

  11. 90% of the titles are actually download only now by Lumpy · · Score: 5, Interesting

    you get a disc that tells it to download a 20gb "update" that is actually the whole freaking game.

    --
    Do not look at laser with remaining good eye.
  12. Re:Just like apps! by Anonymous Coward · · Score: 0

    They already can revoke access. They have been since the XBOX 360 came out. They've just chosen not to.

    If you want to have more control over your computer, buy a PC. Consoles have been locked down and contained invasive DRM since the NES. Since when does this shit surprise anyone?

  13. Offline mode on reinstall? by tepples · · Score: 1

    And yes, Steam has a contingency for how you can play your games if they go out of business. It's called, "offline mode".

    How will offline mode survive a backup of user data and game binaries, reinstallation of the operating system, and restoration of user data and game binaries? And over the years, the Steam client has had plenty of bugs causing it to lose the "receipt" that allows a user to play a purchased a game in offline mode.

    1. Re:Offline mode on reinstall? by jxander · · Score: 1

      For me (strictly IMO) that risk is part of the tradeoff for the reduced prices and near-perfect memory while active

      Literally every single game I've ever purchased on steam is still available. That's 200 games over the better part of a decade. What are the odds that you would be able to track 200 disks (or more, for multi-disk games) for years and years, without a single one getting scratched, lost, etc? I can't speak for everyone, but for me personally, no chance. Absolutely nope.

      Yes, there's a risk. One day, Steam could go the way of the dodo, I will be at risk of losing those games. But the way I see it, I'm already in the black. I've already gotten more mileage out of these games in their "risky" digital form that I could possibly have gotten from "safe" tangible media. And that's to say nothing of the prices I've paid, which are significantly lower than retail prices.

      I'm also somewhat comforted to know that I'm not alone. Not by a long shot. If Steam shutters their windows, there are going to be millions of people in the same boat (over 6 million active users at the time of writing, peaked over 10mil today.) Chances are very good that work arounds will be discovered. Ways to back-up your digital games to Blue-Ray, Flash Drive, etc and side-load them onto future machines.

      To sum up: Even with all the risks and DRM, it's still better than physical media from retail outlets.

      --
      This signature is false.
    2. Re:Offline mode on reinstall? by Anonymous Coward · · Score: 0

      How will your disks survive if your house has a fire?

    3. Re:Offline mode on reinstall? by tepples · · Score: 1

      That depends on whether you can add discs to your homeowner's or renter's insurance.

    4. Re:Offline mode on reinstall? by PopeRatzo · · Score: 1

      How will offline mode survive a backup of user data and game binaries, reinstallation of the operating system, and restoration of user data and game binaries? And over the years, the Steam client has had plenty of bugs causing it to lose the "receipt" that allows a user to play a purchased a game in offline mode.

      You don't do backups? If you back up your Steam folder, and your "My Games" folder, just restore it to wherever you want and point your Steam install to those directories.

      --
      You are welcome on my lawn.
    5. Re:Offline mode on reinstall? by PopeRatzo · · Score: 5, Funny

      How will your disks survive if your house has a fire?

      And how will you play Borderlands 2 after a meteor destroys all life on Earth?

      You didn't think of that, did you? BOOM!

      --
      You are welcome on my lawn.
    6. Re:Offline mode on reinstall? by Darinbob · · Score: 0

      Steam does not have reduced prices for AAA games. It has reduced prices for old games and some independent games - prices that are matched or beaten by GOG.com by the way. For their own games, Valve is extremely slow about lowering the price over time. I have never lost a CD/DVD or failed to have it read. However I have had game companies go out of business since I've purchased their products, and they still work for me because they didn't have a DRM that was hostile to the customers.

      The point of DRM is not to prevent piracy. The sole point of it is to prevent resales and keep the prices high. Resold games, or games gifted to family and friends, or games just given away, is the gaming industry's biggest fear even though it is legal and ethical and moral.

      Yes there will be work arounds. This means pirated software, finding cracks online in the dark alleyways of the net, opening yourself up for malware. Probably someone much worse than Steam will get their game list, what if it were Origin?

    7. Re:Offline mode on reinstall? by Darinbob · · Score: 4, Informative

      Get a replacement at GOG.com for a cheaper price than Steam and without any DRM.

    8. Re:Offline mode on reinstall? by drinkypoo · · Score: 3, Insightful

      You don't do backups? If you back up your Steam folder, and your "My Games" folder, just restore it to wherever you want and point your Steam install to those directories.

      Bullshit. Some games don't have DRM, but all the AAA ones do, and they aren't playable until they are blessed by Steam, which can't happen until Steam is blessed by Valve's servers, which can't happen until the installer says that it's been fully updated. You absolutely can not restore DRM-protected steam backups and play them without being online.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    9. Re:Offline mode on reinstall? by Hadlock · · Score: 1

      I'm not super worried about it, they are rolling in money, have no public shareholders to be accountable to, and almost completely hold a monopoly on the PC digital download market. And every time they fuck up with the community they backpedal as hard as they can. It's possible they will go under in the next decade, but that's longer than the lifespan of a console, so I'm ok with that. When Gabe Newell dies some day (he's what, 65?) then it could take a turn for the worse but right now they seem be headed on the same upward vector that they've been headed on since about 2004 or so. I will continue feeding them a few bucks a month in terms of game sales for the foreseeable future. If their health becomes questionable, I'll reconsider it, but I've been an extremely satisfied customer since at least 2007.

      --
      moox. for a new generation.
    10. Re:Offline mode on reinstall? by dryeo · · Score: 1

      The other big upcoming thing with streamed games (and video) is ads. Ads that are placed right into the game and can be updated. Product placement is one of the more successful types of advertising and the tech is becoming good enough to tailor the product placements for each individual. You see a character drinking a coke, Joe see the same scene except a pepsi and so on. Not only ads that you barely see on a conscious level but also ads that you can't block, fast forward, etc because if you do you miss out on the action.

      --
      https://en.wikipedia.org/wiki/Inverted_totalitarianism
    11. Re:Offline mode on reinstall? by bickerdyke · · Score: 1

      Bullshit. Some games don't have DRM, but all the AAA ones do, and they aren't playable until they are blessed by Steam, which can't happen until Steam is blessed by Valve's servers, which can't happen until the installer says that it's been fully updated

      So... is this a Steam issue or an issue of the AAA studio's DRM?
      What would happen to your shiny game CD when the studios DRM servers go down? Expensive coaster.
      And somehow it's steam taking the heat here. That's usually called "shooting the messenger"

      --
      bickerdyke
    12. Re:Offline mode on reinstall? by drinkypoo · · Score: 1

      So... is this a Steam issue or an issue of the AAA studio's DRM?

      It's a Steam issue, because it's specifically the Steam DRM which must be satisfied by being blessed by Valve. There may also be other DRM which requires a network blessing, but when a game uses Steam DRM, this is rare. This problem is not unique to Steam, but it is exceptionally rare outside of games which are meaningless without a network connection anyway.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    13. Re:Offline mode on reinstall? by Holi · · Score: 1

      Are you certain? Because I seem to have been able to get Mad Max the day after launch for about $20 through Steam.

      --
      Sorry, teleporters just kill you and then make a copy. A perfect, soul-less copy.
    14. Re:Offline mode on reinstall? by Anonymous Coward · · Score: 0

      Steam does not have reduced prices for AAA games.

      That's a ludicrous statement. I paid under $10 apiece for the first three Arkham games, Deus Ex:HR, Just Cause 2, the 2013 Tomb Raider game, Skyrim, Alien Isolation, Alan Wake, Borderlands...
       
      I'm a giant fan of GOG, but you need to be realistic. How many of those games are available there and have been under $10 in the last year or so? Arkham: no results, Deus Ex: missing the third game, Just Cause: no results, Tomb Raider: has the first 5, but none of the more recent fare, Elder Scrolls: nothing newer than Morrowind, Alien Isolation: no results, Alan Wake: $30, Borderlands: no results.
       
      I buy a game if I like it and the price goes lower than I think I'd spend renting it. I pay sub-rental prices, but get to keep it for an amount of time that is essentially forever (in the practical sense). I pay less than I would for a used copy of the same game. In fact, I pay less than I would for *half* of a used copy of the game, in most cases. There isn't a practical downside for me, only theoretical ones.
       
       

      Yes there will be work arounds. This means pirated software, finding cracks online in the dark alleyways of the net, opening yourself up for malware.

      It only takes one person to make a legitimate, clean crack of the final version of steam.dll. The early days will be rough (scams, malware, etc), but things will work out for the best, and an accepted solution will rise to the top.

    15. Re:Offline mode on reinstall? by Anonymous Coward · · Score: 0

      Ah, so we've reached library parity between the two services? No? I've got no recourse for 90% of my library? So why are you pretending that the two services are somehow interchangeable? I've got 40 games on GOG and around 6x that on Steam. GOG gives me my classic games, indie games, and so on, Steam gives me my AAA games at similar prices (usually 6 months to a year after the original release). "DRM is bad", yadda, yadda...but I've never been bitten by it (well, OK, Netflix has dropped series while I was in the middle of watching them, and that sucked). Still, it seems more like a "theoretical bad" to me than a practical one for me, in most cases. Something I might call "YMMV".

    16. Re:Offline mode on reinstall? by EndlessNameless · · Score: 1

      Steam already has a backup/restore feature.

      The only thing I'm not sure about is restoring to a new Steam installation, which presumably will not be capable of authenticating your account.

      I have no idea f the account data is part of the backup or is otherwise extricable.

      --

      ---
      According to the latest ruleset, this post should be modded as Vorpal Flamebait +5.
    17. Re:Offline mode on reinstall? by KingMotley · · Score: 1

      Probably a magnitude less than your physical disk suddenly becomes unreadable.

    18. Re:Offline mode on reinstall? by mjwx · · Score: 1

      Get a replacement at GOG.com for a cheaper price than Steam and without any DRM.

      As a side note, I prefer to buy from GOG and will always check GOG first if there's even a chance it'll be released on there, indie/non mainstream devs release quite a bit on GOG these days. I bought Satellite Reign off of GOG last Friday. At least with GOG I only have to download the game once.

      Steam is something I put up with because its useful and I know how to bypass the DRM. Other stores I wont touch with a 40 ft pole, I've been burned before losing access to several games when Stardock sold its store to Gamestop. I ended up buying Gal Civ II again on steam and pirating the rest.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    19. Re:Offline mode on reinstall? by lucien86 · · Score: 1

      Just a few months ago I moved to a new PC, moved my entire Steam archive of about 300 gigabytes - just took a few hours of copying on each side. The system has to revalidate each game manually but its basically no problem.

      Compare that to moving an archive of disk based games or other less intelligent online services - where basically the only solution is to completely reinstall everything from scratch - and that's not even including moving the game saves..

      Or even worse the proprietary online services like say with Sony. - I had/have a PSP Go, great until the arrival of the Vita when they basically completely abandoned updating the PSP services... Talk about built in obsolescence.

      --
      Below the speed of light Special Relativity is one of the most accurate theories in physics - above the speed of light..
  14. Re:90% of the titles are actually download only no by Anonymous Coward · · Score: 0

    you get a disc that tells it to download a 20gb "update" that is actually the whole freaking game.

    But I already own a PS3.

  15. PS3 Lending Library by Anonymous Coward · · Score: 0

    What pushed me towards a PS3, after decades of PC gaming, was the large "lending library" of PS3 games offered by a co-worker. I could try full games before I purchased them.

    Now, if I can't do that with DRM type games, I'll just go to a "safer" option, where I can try before I purchase, or just pirate it altogether, since I can't resell a terrible game.

    Pay $60 for PS3 game, can always sell it, give it away, or lend it. Net value > $0

    Pay $60 for a DRM XBONE game, can't sell it, give it away, or lend it. Net value $0

    1. Re: PS3 Lending Library by Anonymous Coward · · Score: 0

      Xbox One disc games are just as shareable as 360/PS3 games.

    2. Re:PS3 Lending Library by Trax3001BBS · · Score: 1

      What pushed me towards a PS3, after decades of PC gaming, was the large "lending library" of PS3 games offered by a co-worker. I could try full games before I purchased them.

      My going forward with the PS3 was it's backwards compatibility, it plays all my old PS and PS2 games. Mine is at least, I've met very few others with one of the first versions.

      Buying cheap used games one finds gems like Beyond Good and Evil https://en.wikipedia.org/wiki/...

    3. Re:PS3 Lending Library by CronoCloud · · Score: 1

      Mine is at least, I've met very few others with one of the first versions.

      CECHA/CECHB?

      I have a not quite as compatible CECHE model, I had to send it in for fixing earlier this year. Graphical glitches, freezes and whatnot (probably solder gone bad). It's perfectly fine now.

      Buying cheap used games one finds gems like Beyond Good and Evil

      Which I own, and haven't finished. Did you know it has progressive scan support? There's a remastered HD version for the PS4.

    4. Re:PS3 Lending Library by Trax3001BBS · · Score: 1

      Mine is at least, I've met very few others with one of the first versions.

      CECHA/CECHB?

      I have a not quite as compatible CECHE model, I had to send it in for fixing earlier this year. Graphical glitches, freezes and whatnot (probably solder gone bad). It's perfectly fine now.

      CECHEO1 It quit working so I baked the motherboard, working on it outside found I was missing the very last piece -the ribbon cable to the start button; so put on hold.

      And I miss it, using Win 8.1 and VLC to take it's place in the interim, but no comparison.
      (Can't access it's UEFI, so no Linux either).

      Buying cheap used games one finds gems like Beyond Good and Evil

      Which I own, and haven't finished... There's a remastered HD version for the PS4.

      There is one puzzle of getting past predictable guards; while it took forever it remained enjoyable. I lost the backup of my first game which I managed to get a picture of the seagull first time, I could never get that picture again. Finished all but the mini games.

      Ratchet and clank for the PS2 were my favs.

  16. Re:90% of the titles are actually download only no by Anonymous Coward · · Score: 0

    On top of that, if you leave the automatic updates turned on you may want to check your xbone's network usage. Mine was chewing up 80 freaking GB every goddamn month on about 20 games (including xbla/indies)!!

  17. Steam games can be lent and modded by tepples · · Score: 2, Informative

    What pushed me towards a PS3, after decades of PC gaming, was the large "lending library" of PS3 games offered by a co-worker.

    Steam on PC now allows your co-worker to lend you her entire library.

    Pay $60 for PS3 game

    Run into a game design flaw that ruins your enjoyment, can't lawfully mod PS3 games. Use value $0, though it has resale value.

    Pay $60 for a PC game that isn't online-only, run into a game design flaw that ruins your enjoyment, mod it out. After completing the game, add mods that increase replay value. Use value more than $0.

    1. Re:Steam games can be lent and modded by Anonymous Coward · · Score: 0

      There are plenty of online only PC games with no modding. In fact, officially supported moddable games are a microscopic minority.

    2. Re:Steam games can be lent and modded by Anonymous Coward · · Score: 0

      that not true gta v it a moodable look at mario mod

    3. Re:Steam games can be lent and modded by Anonymous Coward · · Score: 0

      Steam on PC now allows your co-worker to lend you her entire library.

      That's the problem.

      I have in my cupboard behind me Pokemon Red and Pokemon Gold on carts, both belonging to me. If we wanted to, me and my brother could each play a game each separately or simultaneously whenever we pleased (save battery life notwithstanding). We could then meet up and link our systems and play together.

      On Steam, that's not possible because in Family Sharing the entire library is considered one big entitlement. It's designed to not allow Foo Smith and Bar Smith to play two games from the same library simultaneously for any length of time. For no reason other than money-grabbing as far as I can tell.

      Oh, and some games aren't allowed to be Family Shared, by the way.

    4. Re:Steam games can be lent and modded by Blaskowicz · · Score: 1

      I used the feature to share games to myself because I had made the mistake to create two accounts.
      Now the directory just sits on a dead hard drive, I don't want to have to set it up again. I miss my collection of DOS and Windows 9x games : to run the game, go to the directory and launch the .exe, even if the game is not installed.

  18. Sad to see them give-up on so much... by Anonymous Coward · · Score: 1

    of the country that can't get fast Internet connections. I live in Seattle, and the fastest we can get in our building is dialup. I'll probably still get a new XBox since several family members work at Microsoft and the discount on price is nice, but apparently I'll have to take it elsewhere like work to temporarily get a faster connection in order to buy games.

    1. Re: Sad to see them give-up on so much... by Anonymous Coward · · Score: 0

      How did you get the XBone to work on dialup? I had to sell mine since I couldn't get it to work.

      And screw Seattle. I'm now looking for a job elsewhere with decent Internet access.

    2. Re:Sad to see them give-up on so much... by Anonymous Coward · · Score: 0

      Taking it elsewhere seems to be the only option. I tried for months to get the mandatory update to work after I bought mine. I finally left the Seattle area, and it's crappy Internet connections, and it completely updated in less than twelve hours. Yes, the One required an update before you could play any games. Microsoft shipped them requiring a multi-gigabyte update.

    3. Re: Sad to see them give-up on so much... by Anonymous Coward · · Score: 0

      I bought mine at Best Buy, and they charged $40 to update it. I was pissed off at Microsoft for doing that, but I had no choice since I simply couldn't get it to update with my dialup.

    4. Re: Sad to see them give-up on so much... by Anonymous Coward · · Score: 0

      Most of my friends work at Microsoft, and they can't get their One to work over their slow connections at home. How did you get it to work? I'm not calling BS but what you claim is not believable.

    5. Re:Sad to see them give-up on so much... by AK+Marc · · Score: 2

      They should include a 1TB HD, and preload the drive with every game available for launch. Dial-up needed to activate, but no downloads needed to play any launch games on launch day.

      But I'm sure they'd worry about someone hacking it.

    6. Re:Sad to see them give-up on so much... by skam240 · · Score: 1

      You're idea is terrible on top of terrible. You, yourself, point out the very onbvious problem of people hacking the games stored. Add onto that the fact that every system ever has launched with only a few quality games with the rest as garbage. I mean really, almost all of a console's quality content comes out after launch. How could this ever be a solution to anything?

      --
      I ignore Anonymous Coward posts. If you want to discuss something, that's awesome. Log in.
    7. Re:Sad to see them give-up on so much... by Trax3001BBS · · Score: 1

      You're idea is terrible on top of terrible. You, yourself, point out the very onbvious problem of people hacking the games stored. Add onto that the fact that every system ever has launched with only a few quality games with the rest as garbage. I mean really, almost all of a console's quality content comes out after launch. How could this ever be a solution to anything?

      Yep, Xbox was destined to follow the same demise as The GameCube https://en.wikipedia.org/wiki/..., till Halo came out.

    8. Re:Sad to see them give-up on so much... by AK+Marc · · Score: 1
      So every game downloadable today has been downloaded and cracked? You can't have more security on a download than what I proposed. So the "online" plan for the next XB will be no worse than what I proposed. How is that not an improvement?

      How could this ever be a solution to anything?

      What are you 3? You are even posting to a site that talks about "slashdotted" regularly. Big companies manage to do stupid all the time. If Halo 25 is the only game worth owning on the release day, and they sell 1M the first day like the last release, then they'll have 1M*25GB downloads that day. And you see nothing that could possibly go wrong with that. Plenty of companies with names like Amazon and such have crashed on bandwidth spikes. Pre-loading the data would prevent that bandwidth spike. And it would be no less secure than any other download. Have you never dealt with networks before? Heard about things that move bits around, and you just assume they work all the time. Never heard about entire ISPs crashing from large synchronized updates from CDNs they don't host (like iOS updates)? These things happen, more than people like to talk about. Cyber Monday came about to lower the traffic on Black Friday, because before Cyber Monday, many very large companies crashed on Friday.

    9. Re:Sad to see them give-up on so much... by Anonymous Coward · · Score: 0

      You're idea

      *twitch*

    10. Re: Sad to see them give-up on so much... by Opportunist · · Score: 1

      Canada?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    11. Re:Sad to see them give-up on so much... by Anonymous Coward · · Score: 0

      You're idea

      *twitch*

      He just called him an idea! I guess that's a compliment.

    12. Re:Sad to see them give-up on so much... by skam240 · · Score: 1

      You missed my point. What you propose is a non solution because it has no relevence for games released after a console's launch which are going to make up the vast majority of most collections.

      --
      I ignore Anonymous Coward posts. If you want to discuss something, that's awesome. Log in.
    13. Re:Sad to see them give-up on so much... by AK+Marc · · Score: 1

      But the release of those games will be more spread out, and make the server load and such easier to handle. Launch day, it'll simplify things. Perhaps even with a "pre-order" that downloads most of the game before launch, then installs it on live day, upgradable demos and such pre-loaded.

      I never said it would solve all problems. You say it'll do nothing, then say I miss your point when I say it will. Now that you got my point and realize you are wrong, you are turning it around to me missing one of your inconsequential middle points. It doesn't matter what your stupid point was.. Pre-loading the console with games would be an improvement.

    14. Re:Sad to see them give-up on so much... by skam240 · · Score: 1

      Of course both Microsoft and Sony did not have major network problems outside the norm during their latest console launchings. Did you not read the article and just assumed "launch problems" meant "network problems"? In fact, one of the actuall, sited launch problems was the fact that the Xbox one cost more due to extra hardware being forced on customers. Guess what your idea would do?

      So, again, your "solution" does not do much to solve any problems

      (I'll just ignore your condescending and rambling second paragraph where you just put words in my mouth)

      --
      I ignore Anonymous Coward posts. If you want to discuss something, that's awesome. Log in.
    15. Re:Sad to see them give-up on so much... by AK+Marc · · Score: 1

      Did they have the games online only? No? Then how could any idiot think that is relevant.

    16. Re:Sad to see them give-up on so much... by skam240 · · Score: 1

      Um, because it's the most applicable data to the subject. Using this data is better than implementing a solution that doesnt have a problem to solve.

      --
      I ignore Anonymous Coward posts. If you want to discuss something, that's awesome. Log in.
  19. The problem is obvious by dackroyd · · Score: 3, Interesting

    The guy who was in charge of the Xbox team for these 'woes' was a guy named Don Mattrick.

    During the run up to the horrible E3 where most of these poor decisions were revealed, he had been negotiating and then accepted a job running Zynga.

    To put it mildly, he had completely checked out and didn't appear to care about what happened to the Xbox at that E3, as he knew he was going to be out the door a few weeks later.

    This is one of the larger straight mistakes that Ballmer (as opposed to reasonable but poor decisions) made during his role as CEO of Microsoft - leaving a guy who just didn't give a shit in charge of a major project.

    --
    "Free software as in beer, copy protection as in racket" - Telsa Gwynne
    1. Re:The problem is obvious by Anonymous Coward · · Score: 0

      The guy who runs my workplace does the very same thing.

    2. Re:The problem is obvious by Opportunist · · Score: 2

      That's the staple of C-Level management these days. Pump it, dump it, move on to the next company.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    3. Re:The problem is obvious by Xest · · Score: 4, Interesting

      I think letting him off by saying it's just because he was leaving understates the issue. Let's be clear, Don Mattrick was an anti-consumer arsehole who simply had no idea what he was doing.

      Since he left Microsoft's Xbox division has done a complete u-turn, they're actually incredibly responsive to user demands now, and seem genuinely sensitive to gamers concerns going so far as to ditch their previous pet project Kinect from the majority of console bundles a while ago and providing dashboard changes and functionality people actually asked for, usually within short order.

      I suspect the reason Mattrick was looking for a new job in the first place was because no one else at Microsoft liked or trusted him either, it's pretty obvious the whole culture at the Xbox division changed when he fucked off, and that couldn't happen if many other people there agreed with his direction, the fact the change happened so quickly and was night and day suggests he was using his position of authority to make a lot of staff implement a lot of things they didn't actually want to implement.

      The problem is that the damage Mattrick did is lasting, people still parrot a lot of myths about the X1 based on things that were, once, in the product development plan under Mattrick but ditched even before the console was released and thankfully never came to fruition (e.g. you could always disable the Kinect camera and unplug it and stuff worked fine, right from day 1). Similarly console sales have really struggled to recover because of this early damage and it's still lagging against the PS4.

      I think it's safe to say that Mattrick is the biggest failure in the world of gaming in the last decade. He's the Stephen Elop of the video game world. He should probably be relegated to something like sweeping the streets with a brush or something where he can't do as much financial damage as he did to the X1 programme.

  20. Impossible for M$ to pull off without imploding by Anonymous Coward · · Score: 0

    These are the dicks who charge you to play online while spamming you with dashboard commercials. If they switch to an all digital format there's no way in hell they could ever compete with free open platforms that don't come with a metric ton of bullshit console owners require. Windows 10 and all the nagging bullshit it comes with is already a prelude to what they want to do, and we all know how well the public is taking that.

    I shouldn't really say impossible tho... because there are still morons who buy a "new" copy of Madden every year. Those apathetic console tards are M$'s target market and there's plenty of sheeple to go around but thankfully they are waking up.

  21. Doritos Dew It Right (TM) by Dwedit · · Score: 1

    Please drink a verification can to continue.

    1. Re:Doritos Dew It Right (TM) by mentil · · Score: 1

      Your pee came out... orange-ish yellow. You fail. Please drink further cans until it is green. Remember to urinate directly in front of the Kinect for verification. Thank you for your cooperation, citizen, I mean consumer, I mean sir and/or madam.

      --
      Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
    2. Re:Doritos Dew It Right (TM) by Anonymous Coward · · Score: 0
    3. Re:Doritos Dew It Right (TM) by Patman64 · · Score: 1
  22. Download OK - Always on - NO by Anonymous Coward · · Score: 0

    I have no problem with the downloaded content only. I was very skeptical of STEAM but have come to love it. However, a robust off-line mode needs to be there and needs to work reliably. Bottom line, if my cable provider/ISP has an outage (which they will) or XBOX LIVE goes down (which it does) I still want to play the games I have already downloaded. And speaking as a former member of the US Navy, there are a fair number (small percentage) of people who do not have a reliable always on connection for months at a time. If you are in the Navy, or an oil platform, or on an arctic expedition, you should be able to load your games up in advance and then play offline for a minimum of 6 months without authentication.

  23. That team by meerling · · Score: 2

    It was pretty obvious they weren't exactly the brightest when they thought it was a good idea to name the THIRD iteration of their console ONE.

    1. Re:That team by Opportunist · · Score: 1

      It's from the company that made you click a button labeled "start" if you wanted to shut down your computer, what sophistication did you expect?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:That team by UnknowingFool · · Score: 1

      Well to be fair, the development team might have not had much to with the naming of the product. Like for many things Microsoft, their marketing department should have been fired for their choices but somehow they still keep doing stupid things.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    3. Re:That team by Anonymous Coward · · Score: 0

      This is such a dumb old joke.

      You can't stop if you don't start first.

    4. Re:That team by Anonymous Coward · · Score: 0

      As opposed to the company that expects you eject a floppy by dragging it into the trash?

  24. The new xbox one just sucks... by Anonymous Coward · · Score: 0

    I've owned it for like 3 years and there are basically 3 games for the fucking thing... oh, and all three of those games will make you lose your mind on load screen because Microsoft was too cheap to put an ssd into the thing.

    I get it takes 3 years to make triple A content... but this whole escapade just convinced me that consoles are dead.

  25. Re:90% of the titles are actually download only no by Anonymous Coward · · Score: 0

    Sure, you're entitled to play the game for as long as you keep a hold of the disc. With a digital download, your entitlement can be revoked at any time.

  26. Yeah right by Anonymous Coward · · Score: 0

    Unless we get microprocessors that can compress/decompress hundreds of gigabytes of data to only a few hundreds of megabytes on the fly we wont see a console without a physical media. U.S internet will continue to suck. I'm losing large amounts of packets(used online network monitoring tools) using Verizon Fios which brings my internet speed to 8/20 Mbps from 75/75 Mbps, and this is 24/7. The only way to get the full 75/75 is if i use vpn's or proxy servers because everything over http/https is complete shit.

  27. Armchair commentary by Anonymous Coward · · Score: 0

    Former Xbox Chief Robbie Bach offered his two cents recently on the Xbox One — a console that launched years after he announced he retired from the company in 2010.

    You know what was happening in 2010?

    - Call of Duty 'Hype' - Modern Warfare 2 was the game people were playing. It released late 2009, Black Ops was released later in 2010.
    - Wikileaks The release of gunshot footage as Iraqi civillians and journalists were gunned down by an Apache Helicopter
    - Gulf of Mexico Oil Spill
    - iPad 1 released
    - Android begins to outsell iPhone

    No disrespect intended, but why are his opinions being solicited anyway? I'd understand if he retired 6 months ago, but he's been out of the game for 5 years. The Xbox One/PS4 were barely a twinkle in gamers eyes at that point.

    1. Re:Armchair commentary by Anonymous Coward · · Score: 0

      " Robert now speaks to corporate, academic and civic groups across the country and in 2015 completed his first book, Xbox Revisited: A Game Plan for Corporate and Civic Renewal"

      https://en.wikipedia.org/wiki/Robert_J._Bach

      that last bit..

      ".. in 2015 completed his first book, Xbox Revisited: A Game Plan for Corporate and Civic Renewal"

      again the title "Xbox Revisited: A Game Plan for Corporate and Civic Renewal" ..http://www.amazon.com/Xbox-Revisited-Corporate-Civic-Renewal/dp/1612548482

  28. BL2 by Anonymous Coward · · Score: 0

    Honest question: Which character is your main ?

    1. Re:BL2 by PopeRatzo · · Score: 1

      Honest question: Which character is your main ?

      Trevor. He's my main. We have similar taste in clothes.

      Trevor Howard, I mean.

      http://media.liveauctiongroup....

      --
      You are welcome on my lawn.
  29. Not a troll, Valve shill by drinkypoo · · Score: 5, Insightful

    I have personally tried to restore Steam backups, so I know the drill. You cannot play the backups without being online. And last time I checked, the Steam installer would refuse to install if it was old, and the download for the new one still won't resume. You either get the file all at once, or not at all.

    It's really pathetic that someone is actually shilling for Valve here on Slashdot by modding down my factual comments. It's sad if they pay for it, and it's even sadder if they don't.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    1. Re:Not a troll, Valve shill by chiefmojorising · · Score: 1

      Yep. I reached a compromise where I only buy games on Steam once the game and *all* the DLC for it is under $10. Limits my damages somewhat and I'm still so damned backlogged with games I haven't played the fact that the new whiz-bang GTA 27 (or whatever) is outside that range doesn't really matter. I'll get to it eventually. 'course, I'm an antisocial bastard, so the whole multiplayer aspect of gaming really doesn't matter to me one way or the other; I get that's a deal breaker for some, but hey -- you makes your choices, etc.

    2. Re:Not a troll, Valve shill by drinkypoo · · Score: 1

      I feel the same way. I get my Steam games in Humble Bundles. Most of those are indie titles, and most of those don't have any DRM, though some of them do. It's also a fine delivery platform for free-to-play games, some of which are amusing even though other people can just spend money to beat you.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  30. Have a user swappable main hdd + moving of games t by Joe_Dragon · · Score: 1

    Have a user swappable main hdd + moving of games to an ext hdd / usb stick.

    PS3 and PS4 make it easy Xbox it's a lot harder and you may get banned for doing it.

    with the Xbox 360 people got banned for use there own and much cheaper HDD's in the xbox 360 hdd caddy.

  31. Secure Offline Disc-Free Kiosks by mentil · · Score: 1

    Welcome to the future. You live somewhere without reliable internet access, and want to play a game on the Xbox Two. You take your hard-earned bitcoins to a Gamestop as well as a flash drive/external HDD that's been prepared by the console. You plug it in to a kiosk at the store, which lets you download game data for ANY game available for the system (a single HDD can hold every game released in the past several months). Of course, you won't just be able to play it. You scratch off a prepaid bitcoin card and input the code into the kiosk, and choose which games to buy a license for. The kiosk connects to the internet, sending a file containing your console's hardware ID, and your Xbox Live login info. Microsoft cryptographically signs a certificate containing the console's ID, and the game's unique title ID, and sends that back to the kiosk, which is then saved back to the flash drive. You yank the flash drive, go home, and plug it into the Xbox Two, which validates the signed certificate, and lets you play the game whose data is present. No home internet access required, much less an always-on connection.
    The certificates for all games are in one file which is signed by Microsoft. While in theory you could sell a game license, keep your console disconnected from the net and use an outdated certificate file in order to continue playing it, you'd never be able to use Xbox Live or run any additional games, so that's unlikely. Thanks to asynchronous keys, the master key wouldn't be anywhere in the console and thus need to be hacked from Microsoft's servers, which AFAIK has never happened to a console maker. Rentals will work by containing a time limit in the certificate file, and of course rolling back the clock in the settings menu won't work around that; perhaps it'll just allow X hours of runtime, rather than X hours of access (although both wouldn't surprise me, a la Steam returns). You may also be allowed to sell your licenses, although they'll have to get this up and running before anyone believes it. The process will have to resemble "here ya go" more than "list of restrictions a mile long" or else they'll be handing another win to Sony. In order for the process to not suck, they're probably going to have to bite the bullet and accept that someone, somewhere, may be playing a game they 'sold', but it's ok because few people will accept the tradeoffs.
    Consoles may also lose their internal hard drives, and just get an external accessory instead; USB 3.1 is faster than SATA 3 so it's not totally nuts (cache will help latency problems). The console will be ostensibly cheaper since they have one less component, they can say "supports bajillionty terabyte drives!" in marketing, and simultaneously sell their own branded overpriced drives which are "officially supported."

    --
    Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
    1. Re:Secure Offline Disc-Free Kiosks by sectokia · · Score: 1

      You missed the part where the "Console" will just be an API for a smart phone / apple tv / etc.

  32. Ever changing game market by Anonymous Coward · · Score: 0

    Its an ever changing game market, fortunately these changes are making me just not want to waste time or money on games.

  33. Even old games! by antdude · · Score: 1

    Like World of Warcraft CDs that I bought on its release day! :(

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    1. Re:Even old games! by captjc · · Score: 1

      Yes, but WOW is an online-only game so it is a pretty fair assumption that you have a decent internet connection. In this case, the cds were more of a convenience to keep Blizzards servers from getting massively hammered on launch week.

      The benefit of having a console game is that it should work right out of the box without ever needing an Internet connection.

      --
      Slow Down Cowboy! It's been 1 hour, 47 minutes since you last successfully posted a comment
    2. Re:Even old games! by antdude · · Score: 1

      Yeah, that's true. I miss the old days of having physical installers. :(

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  34. no drive does not mean no media by luther349 · · Score: 1

    tired of these news story's the same crap is flying around with the nx. there likely going to ditch the blue rays and go back to flash media aka carts as optical drives are the bottlenecks for these systems.

  35. MS might not be the first... by RogueyWon · · Score: 1

    There's some circumstantial evidence from a recent patent filing that the Nintendo NX may ditch the disk drive (and possibly all physical media). A patent-filing is by no means indicative of final intent. After all, Sony filed quite a few "always-online" type patents during the PS4's development but ended up not going down that direction. But it's a sign that Nintendo is at least considering it.

    This is an area where there's a huge disadvantage to being the first mover. As MS learned in the run up to the Xbox One's launch, having an always-online download-focussed/only console when your competitor is advancing a more traditional offering can look fairly suicidal. But once one of the major parties has made the move, don't be surprised if the others follow.

    1. Re:MS might not be the first... by Blaskowicz · · Score: 1

      Misleading : it has no disc drive, but it has a disk drive - that's what an internal HDD is, and what an external HDD is too.
      Memory card is another physical media so that's quite a lot of physical media (add built-in flash too) compared to some consoles of the 90s that only had actual ROM, CD-ROM drive and tiny SRAM for non volatile writes.

  36. Re: Just like apps! by Anonymous Coward · · Score: 0

    PCs have invasive DRM too. So invasive that it's been known to break the OS.

  37. Always On Sucks by Idimmu+Xul · · Score: 4, Interesting

    I've got an XBox One and currently a really shit internet connection (digital nomad in Spain sharing wifi across 3 different flats).

    When the internet goes dodgy and the XBox One loses access, I can't save my game and the games start missing features.

    Sure my predicament is a bit odd, but I can't be the only person with flakey Internet. Not being able to save a single player game just because you aren't online is a bit off imo.

    --
    The problem with slashdot is that most of its users were bullied and stuffed into lockers as kids!
    1. Re: Always On Sucks by ljw1004 · · Score: 1

      I guess it depends on the game. I've had no Comcast internet for over a week due to storms. In that time I've happily installed Dragon Age Inquisition onto my Xbox One, been playing it for a week, with no problems at all.

  38. Re:90% of the titles are actually download only no by Opportunist · · Score: 1

    And you really think that circular piece of plastic you have there can ward off this fate? Especially if the only thing contained on it is the installer that sucks 20 gigs through the pipes?

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  39. Re:Have a user swappable main hdd + moving of game by Xest · · Score: 1

    "Have a user swappable main hdd + moving of games to an ext hdd / usb stick."

    You already can move games to an external HDD on the X1, given that it supports USB3 there's not really any point changing the internal drive when you can get a perfectly fast external drive and just plug it straight in anyway. Of course you wont get banned for using external storage on an X1, that's complete nonsense, it's a standard function of the console, well advertised, and fully supported within the UI.

    "with the Xbox 360 people got banned for use there own and much cheaper HDD's in the xbox 360 hdd caddy."

    Again, complete nonsense, I did this on two consoles and never had an issue. The only people who got banned were those who also manipulated the data on those drives to cheat, and thank god those people did get banned, they deserved it.

  40. They say that now... by tannhaus · · Score: 1

    But the only way digital only will work is if Sony goes along too. If not, then all the people who hate digital only will start choosing the competition and they'll have to backpeddle again.

    I own an Xbox One. I've picked up several games through Amazon, Best Buy, Target, etc. that were on sale for $20, while the digital versions were still full price. Then, I played them through and sold them on eBay for what I paid for them or, at most, a $5 loss. I don't like multiplayer and don't like playing games I've already finished. So, a physical disc is a perfect medium for me. Taking the ability to sell it after I play it away from me is a huge price gouge.

  41. Re:90% of the titles are actually download only no by Anonymous Coward · · Score: 0

    That's pretty much just the PC, where disks have been useless coasters for a long time now (try to install Starcraft 2: Wings of Liberty from disk and you'll see what I mean).

    Console game disks on the other hand are still required to serve their basic function out of the box, without ever having been connected to the internet at any point. At least I know this is the case for PS4 and Wii U.

  42. Great idea by Anonymous Coward · · Score: 0

    I think the definition of insanity is to try the same thing over and over and expect different results. You will find many posts in here where people are indicating that they don't care and I am almost certain there are a few in here who are actually looking forward to it. Beware people, this is market manipulation. I will submit to the fact that maybe 5% of those saying it are legit people. The other 95% of the posts you find are bought and paid for. There is nothing to be applauded with his version of game distribution. I have a 100 Mbit connection and it takes about an hour to download 1.43 gig game. Now you might say well with 100 Meg it should download much faster... The problem is their servers connections aren't that fast so one might argue that getting the game as a digital download is great but what happens when your hard drive is corrupted or a update messes up your entire install and you have to start downloading from scratch and never mind the fact that you have probably already downloaded and installed 3 gigs of updates that you will have to download once again. This is all marketing bull that is focused on making you think that this flaw, which only benefits Microsoft, is a feature to you. This is insanity and they are banking on their marketing and their PR psy op to convince the masses that this is the way to go. Well Microsoft... you are not dealing with a mass of stupid people. Gamers tend to be the more intelligent and less impressionable. I hope you fail Microsoft because sony has already beat you and they will beat you again. Why do I like sony? Because they have historically supported backward compatibility and open standards and doesn't try to force their hardware and services on their end users. Microsoft you are going to fail and I am going to smile. I will not bother to entertain any troll responses. I am sure some will try to say I am getting paid to write this but I assure you I am not. I am sick of all of this PR madness that is focused on brainwashing the masses as opposed to market research to give people what they want.

    Companies no longer care about what you want. Companies figure out what they can make the easiest and what will make them reap in the most profits. These consoles are like gold mines to them. Microsoft's position is to come up with what they want to sell you and then they spend millions on marketing, PR, manipulation, and fraud to shape the market into wanting their product. This is what they did with Windows when no one was buying it. They spend millions on marketing when they should have just spent that money on fixing their operating system. Which operating system you ask??? Vista... and they also tried it with 8 and neither time did it work. They keep trying the same thing and they keep ending up with the same results. They are absolutely insane.

    1. Re:Great idea by Anonymous Coward · · Score: 0

      The other 95% of the posts you find are bought and paid for.

      Prove it, or admit you're making crap up. Silence is admission.

  43. Wont happen until the world has ubiq. internet by PPalmgren · · Score: 1

    Digital-only is tunnelvision, unless they're fine making multiple versions of the system and still having to produce discs in some markets. The sheer volume of consoles in soldier deployments and countries with limited internet will see to it.

  44. Should finally be more authentic by Sloppy · · Score: 1

    I think it's good that they're moving toward digital. Analog downloads didn't seem to have enough fidelity. Sure, it was nice that if someone picked up the phone in the middle of your download, it'd still work and you would just have a noisy blur in the texture on some wall, but video games these days are more about art, so we need to protect the artists' vision.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  45. OK. As long as by Anonymous Coward · · Score: 0

    As long as I can take a copy of my money and mail you the scan of it to pay for the digital game download.

    Hell, I'll even pay for my internet connection so you can get it.

    (note: payment may be UP TO the stated amount, any shortfall is unavoidable because of over-committed funds and to demand more money would violate my Fair Use Of My Money terms that you signed when you agreed to a sale)

  46. Dissonance by Anonymous Coward · · Score: 0

    I think it's sad we have such a focus on only digital distribution, but thus far this hasn't done anything about the general lack of competent internet connections. Want to install a game on a mobile connection? That will exceed your monthly data limit by 10 times. Want to get a game on release day? Good luck if you're on DSL, like most of the country. Want to play the game you already have after work? You better stay up for 8 hours after your shift ends for that 4GB "update" to come across during peak netflix time.

    It's sad, but there really isn't an alternative. Sony and the others all really messed up their after-dvd disc standards, and even the DVD standard is being botched by studios who seem to think that anyone trying to play a movie on their computer is a pirate. Even if these disc standards weren't horribly broken the average user doesn't have a blu-ray reader and doesn't want one.

  47. Re:90% of the titles are actually download only no by geekmux · · Score: 1

    And you really think that circular piece of plastic you have there can ward off this fate? Especially if the only thing contained on it is the installer that sucks 20 gigs through the pipes?

    No, but perhaps we can help spell the fate of those wasteful companies who feel like pressing millions of pieces of plastic for zero fucking reason.

    They went after Capone for tax evasion, and succeeded. Perhaps we should go after these companies for no other reason than green initiatives. Stop destroying the planet with pointless plastic and cardboard if you're not going to actually give the consumers anything viable in return. And we'll look to punish you in kind if you continue to do so. Enough is enough.

  48. Taking the Fun out of Fungible by Anonymous Coward · · Score: 0

    It feels like console makers saw what was happening with Steam and PC gaming in 2007 and said "that's the model we want" and have been feverishly working toward it. Local multiplayer, fungible assets like games and save data are (to me) the key selling features of console gaming and those same features are exactly what the current gen of consoles seem to have stripped out.

    What is the difference going to be with the next gen of consoles and say a Steam machine or low/medium end gaming PC?

    1. Re:Taking the Fun out of Fungible by Junta · · Score: 1

      Well, there's the interesting part. Most of the console releases come to PC too nowadays. If I buy a PS4 game, in 10 years I might not be able to play it easily. On PC, I almost certainly will be able to if I want.

      --
      XML is like violence. If it doesn't solve the problem, use more.
  49. 100% preventable... by Junta · · Score: 1

    But next time they'll double down on always-on and no media, which were two huge parts of the bad press of Xbone.

    Though for all that public bitching about that, and the fact that PS4 is faster, the key factor was probably pricing, with all the controversy not even visible to the person looking at the two boxes on a retailer shelf or on amazon web pages and just seeing the price tags.

    --
    XML is like violence. If it doesn't solve the problem, use more.
  50. Why would any retailer sell this? by Kagato · · Score: 1

    Why would any retailer sell a digital download only system? The game systems have very little margin. The retailer is counting on the game sales to make up for that.

    1. Re:Why would any retailer sell this? by Anonymous Coward · · Score: 0

      Why would any retailer sell a digital download only system? The game systems have very little margin. The retailer is counting on the game sales to make up for that.

      Came to say this same thing. Good luck getting any brick and mortar retailer to carry your system if they can't make up margin on accessories and games. All the pundits don't think about that. They compare it to PCs. It's not quite and never really has been the same thing.

  51. Funny Comments by Anonymous Coward · · Score: 0

    So many people using words like "disaster" to describe a multi billion dollar industry leader. How's that project you're working on?

  52. Re:90% of the titles are actually download only no by NoBrakes58 · · Score: 1

    Console game disks on the other hand are still required to serve their basic function out of the box, without ever having been connected to the internet at any point. At least I know this is the case for PS4 and Wii U.

    I'm skeptical. I know some games are getting bigger than the discs they ship on. For example, Halo MCC came with my XBONE as a download and is installed at about 75 GB (and wasn't too much smaller, maybe 65 GB before the ODST DLC). There's no way that could've all compressed onto a 50GB dual-layer blu-ray. Then again, it might have, but I don't know because I don't have a disc.

  53. Digital only! by Skvate · · Score: 1

    And I always thought optical storage was digital.

  54. You already use digital download by Anonymous Coward · · Score: 0

    If you use Steam and can't see any conceivable way this could work then umm...you're dumb.

  55. Re:Have a user swappable main hdd + moving of game by Blaskowicz · · Score: 1

    If you like stuff hanging out, sure. IMO it makes more sense to put the new 2000GB disk in the console and have the original, less precious 500GB one as external. That may a be a small detail though.