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Xbox One Launch Woes Were Preventable, Next Console Likely Digital Download Only

MojoKid writes: Microsoft's Xbox One launch didn't go off exactly as planned in late 2013. Before the console's release, the company was dogged over DRM restrictions with the console and concerns over its high price tag compared to its counterpart, the Sony PlayStation 4. Microsoft would attribute the higher price tag to the included Kinect camera — a peripheral that many gamers didn't particularly care for. Former Xbox Chief Robbie Bach offered his two cents recently on the Xbox One — a console that launched years after he announced he retired from the company in 2010. Bach noted, regarding the Xbox One's rocky launch, "...gosh, I think some of that was predictable and preventable." As for the future of physical game media, Bach doesn't think that the future will be so bright when it comes to DRM and always-connected requirements in the next generation of gaming consoles. He said that the next Xbox would "probably not" have physical media to speak of, with consoles adopting digital-only distribution.

146 of 230 comments (clear)

  1. No discs = no buy by Anonymous Coward · · Score: 1, Insightful

    Then M$ can go choke on a bucket of dicks. Shove the cloud/DRM bullshit up your ass.

    1. Re: No discs = no buy by Anonymous Coward · · Score: 1

      I haz slow internet. Snail mail is faster bandwidth for me. I keep CD drive in my PC yeah. /sarcastic

      Honestly, this rumor comes up every few months it seems. I still prefer discs, as you can sell your old games and switch/lose accounts without losing the game collection with it.

    2. Re:No discs = no buy by TWX · · Score: 4, Insightful

      I honestly don't care what the medium actually is, I want media. I don't want a company to be able to take away titles that I've bought because they screwed up somehow. Same reason why I have not yet subscribed to a paid movie service, I want to be able to watch the movies that I have access to forever, not simply for the time that a particular service temporarily has rights. I want to have access to a permanent library, not something temporary and based on shifting license agreements and shifting tastes coupled with limited storage.

      The real example was, ironically enough, 1984 that was yanked from networked ebook readers of a certain variety when there was a dispute. Sorry, I'm not going to have that happen to my movies, my books, my games.

      --
      Do not look into laser with remaining eye.
    3. Re:No discs = no buy by Bite+The+Pillow · · Score: 2

      The next generation is years out, and you won't be in the target demographic. Specifically, cloud users will be.

      Your only hope is to convince millions of individuals that their convenience is not worth the price.

      Just like my favorite idiot, rms, whose paranoia turned out to be more than right.

      And you will be ignored and ridiculed in the same way, and less effective. And Microsoft will get fistfulls of dollars from people who you failed to convince. And your choice will be Xbox Next or something like Steam.

      Then we will learn how Next launch day was predictable, and could have been avoided, but the platform remains popular due to exclusives and some amount of backwards compatibility.

      So do something now. Voting with your paycheck will not be an option, because you will be the minority.

    4. Re:No discs = no buy by Cinnamon+Beige · · Score: 1

      I honestly don't care what the medium actually is, I want media. I don't want a company to be able to take away titles that I've bought because they screwed up somehow. Same reason why I have not yet subscribed to a paid movie service, I want to be able to watch the movies that I have access to forever, not simply for the time that a particular service temporarily has rights. I want to have access to a permanent library, not something temporary and based on shifting license agreements and shifting tastes coupled with limited storage.

      The real example was, ironically enough, 1984 that was yanked from networked ebook readers of a certain variety when there was a dispute. Sorry, I'm not going to have that happen to my movies, my books, my games.

      That was pretty much what killed off my willingness to spend money on DRM'd media, really--I'll take download-only with the DRM I'd expect from Microsoft only if it's on a lending library system, where what I'm actually paying for is access to the library and not any specific game. Drop the fiction of selling me the games, sell me access to a library that I borrow my games from and can return the ones I'm done with for new/different ones for no additional cost, and you might get me in the door.

      You'd have to make sure the cost of the system itself was low, possibly treating it as a loss leader, so people wouldn't be put off by the simple fact that it becomes useless once the library dies. It might be good to explicitly have plans in place for the library's EOL to include releasing dumps of the library to preservationist groups. It might even be smart to make it so you can play games on physical media for the previous generation(s) on it, just to reassure potential buyers.

      None of this is something I'd expect Microsoft to think to do, especially after the disastrous choices that brought us the Xbox One.

    5. Re:No discs = no buy by grahamtriggs · · Score: 1

      It's time to get rid of discs. Thumb drives are so cheap in blu-ray capacities, and the cost of games so high, shipping games on "cartridges" again is practical, and save the pressure on local storage.

      I miss the old days where you could have a giant library of as many games as you want / could afford, plug them in and instantly play them without having to install them, or juggle what you have installed.

      Console gaming now is more like PC gaming - except it's less flexible, the hardware is uinderpowered / gets outdated very quickly, backwards compatibility is a challenge, and the games are FAR more expensive.

      The next generation needs to change significantly, otherwise it will be utterly irrelevant in the face of Steam / SteamOS.

    6. Re:No discs = no buy by Opportunist · · Score: 1

      That entirely depends on how the service works. If it does like Steam, yes, you will be a minority. Steam manages to just not piss off its customers. What you buy stays available (even if they later somehow lose the ability to sell the game, if you bought it, you retain it) and so far I have not noticed games that were removed from your library because something newer appeared (i.e. the franchise got a new year number slapped to it so you should buy the next one and the one you bought is dropped). There's also sensible fraud protection in place and a general feeling that you won't lose your game collection because the company on the other end of the deal fucks it up somehow.

      If MS does the same, they will have no problem convincing people that their service is more convenient and less of a hassle than buying physical media and organizing them themselves. If they don't, I'm pretty sure such an experiment is short lived. It's not like there is no competition in the console market, and gamers tend to be a fickle bunch. If there's threat to 'their' games, they will not leave, they will flee.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    7. Re:No discs = no buy by astro · · Score: 1

      I can think of at least one example of an occurrence of Steam removing content from my library with no warning and no consent from me - and most importantly, no way to prevent it. The Grand Theft Auto: San Andreas soundtrack lost more than half of its content after R*'s license for many tracks expired. No, it is not losing an entire game, but I still felt that this was important content that I had purchased. I had previously owned the physical media version - not sure if a "patch" was issued that would have removed those tracks from that install base, but the tracks would at least still be extractable from the DVD.

    8. Re:No discs = no buy by bickerdyke · · Score: 1

      I want to be able to watch the movies that I have access to forever, not simply for the time that a particular service temporarily has rights.

      That's not what I care for. I want transparency and that I get what I paid for. Same service for the same price might be a good deal if it works and is marketed like an "all-you-can-watch" season pass at Blockbuster, that lets you rent out and watch as many videos as you want to. But it is misleading at best if they pretend you're actually "buying" something. And it's an outright scam when they call $3 for "buying" an online movie that will end up in the Walmart bin for $9 a few weeks later to really buy and own.

      --
      bickerdyke
    9. Re:No discs = no buy by CronoCloud · · Score: 1

      Thumb drives are so cheap in blu-ray capacities

      They're still not as cheap as stamped discs are.

      the hardware is uinderpowered / gets outdated very quickly,

      Compared to what? Have you seen the steam hardware survey?

      http://store.steampowered.com/...

      The most common CPU is a dual core with quad-cores slightly behind, the most common GPU is intel HD4000

      A PS4 or Xbox one are easily better machines than those (I suspect they're budget laptops)

      backwards compatibility is a challenge,

      Of course it's a challenge, unlike the PC, console makers have switched CPU architectures. Sony has jumped from MIPS, to PowerPC, to X86_64.

      and the games are FAR more expensive.

      Let me guess, with a name like "Graham Triggs" you must be in the UK. Let me tell you that in the US, PC and console versions of games are the exact same price at launch. The only reason they aren't in the UK is that the UK still has the traditional UK/EU anti-console mindset going on so retailers charge a premium for console games thinking that PC gamers in the UK/EU will just do the modern equivalent of "copy the tapes" like they did in the Speccy days if they don't kowtow to the "master race" with underpriced PC games.

      The next generation needs to change significantly, otherwise it will be utterly irrelevant in the face of Steam / SteamOS.

      SteamOS is irrelevant. The vast majority of developers don't want yet another platform to develop for, let alone one whose users are well known for NOT wanting to pay for software. Need I remind you that the the top 3 games played on steam, dwarfing the numbers of others, are F2P games?

      Not only that, the consoles already do Big Picture Mode, 10ft UI, and ease of use, better than Steam does. Sure a few "indies" might do Linux ports, but otherwise, SteamOS is a non-starter.

    10. Re:No discs = no buy by LWATCDR · · Score: 1

      I will take media less if.
      1. Games are half the price of those on Disk
      or
      2. I can resell or lend the game to someone else.
      It is insane for me to pay the same for a game I can not trade or lend to a friend.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    11. Re:No discs = no buy by TWX · · Score: 1

      I've found that pawn shops are the best places to buy movies. Five Blu-rays for $20. DVDs for $1-$2.

      --
      Do not look into laser with remaining eye.
    12. Re: No discs = no buy by StikyPad · · Score: 1

      Your demographic is too small for MS to worry about. And, unfortunately, most of the people demanding/buying the next console will be too young to understand or care about the advantages of physical media. They, or their parents, will buy it anyway.

    13. Re:No discs = no buy by StikyPad · · Score: 1

      The only reason these tactics work, along with other horrible policies, is because there's no powerful voice giving pushback in the public arena. Perhaps it's about time for the EFF to start making commercials, or for a consumer group to be established to lobby and donate and advertise, like the NRA or MADD. I may not agree with those groups' policies, but I cannot argue with their effectiveness.

    14. Re:No discs = no buy by KingMotley · · Score: 1

      So you'll buy a console from Sony, the same company that wrote a rootkit, put it on it's CDs, and told noone about it -- that not only spied on what you did, but also broke a lot of systems. Much better.

    15. Re:No discs = no buy by Monkey · · Score: 1

      The most common GPU is not Intel HD4000. If you actually look at your own link the HD4000 only represents 4.7% of the total GPU count and is also the only GPU that they were able to detect. 95% of the GPUs are classifed as "other".

    16. Re:No discs = no buy by Bite+The+Pillow · · Score: 1

      I was specifically replying to "No discs = no buy // Then M$ can go choke on a bucket of dicks. Shove the cloud/DRM bullshit up your ass."

      And the idiot replying to you comparing Steam to Steam is obviously missing your point about "works like Steam". I have several co-workers who use Steam, like it, and have never had problems.

      BUT THEY ARE ON A PC.

      They are not on a closed-loop console where the only way to get content is to buy the disc. They have a general feeling that if you buy a disc, that it won't disappear. As opposed to how many other online only services, LIKE PLAYS FOR SURE, FROM MICROSOFT, that just go dark.

      Sure, PC servers go dark, but if I have a single-player disc, that server goes dark when a nest of ants builds around the power supply, not when it becomes economically inconvenient to support.

      Your second paragraph is exactly my point. People are not going to care, unless SOMEONE MAKES THEM CARE. And that's my advice. Go evangelise to the ignorant about how you lost your music library, or can't play certain games, because the could failed you.

      Until then, eat a bowl of bags of buckets of dicks, or STFU, because typing threats on DatSlosh gets you nowhere.

      Sorry I had to mansplain my explanation to you, but you obviously didn't get it. Now go manspalin to idiots about how Microsoft, who gives exactly negative shits about individuals, is going to benefit the individual gamer.

  2. Fine with me. by Sable+Drakon · · Score: 5, Insightful

    So long as they offer an experience comparable to Steam, including weekly sales and the deeper discounts around Summer/Winter. I've got no issues with always-on, since I'm always connected anyway. Just give users a sane amount of offline time and it's all good.

    --
    The Amarri pray for god, the Caldari pray for profit. the Gallente pray for peace, but the Minmatar pray their ships hol
    1. Re:Fine with me. by Anonymous Coward · · Score: 1

      Are you new to M$ and its products?

    2. Re:Fine with me. by Mitreya · · Score: 3, Insightful

      So long as they offer an experience comparable to Steam, including weekly sales and the deeper discounts around Summer/Winter.

      Oh, it would be the same experience, but without the discounts. Especially for exclusive franchises. I think they just want to control sale process and prevent used-game resale.

      Also, I have never used Steam -- do they have a contingency for when they go out of business?

      I've got no issues with always-on, since I'm always connected anyway.

      Wait until you move into a building with "free/included" internet that blocks a bunch of ports to keep that free internet usage down. I cannot connect to any game servers from home.

    3. Re:Fine with me. by tepples · · Score: 1

      So long as they offer an experience comparable to Steam

      I don't see how a console can "offer an experience comparable to Steam" while continuing to be a console. An "experience comparable to Steam" includes the ability to install mods, the ability to make mods, and the ability to Alt+F4 and open an IDE to theoretically make your own game from scratch.

    4. Re:Fine with me. by Harlequin80 · · Score: 1

      Not a true contingency but steam is an easy drm to circumvent if you need to. Quite often the extra DRM games come with is a lot worse than the steam one and some of the steam games are DRM free, it is just they come delivered via steam and you tend to launch them via steam. You can launch those directly from the executable if you so desire (Prison Architect, & Gnomoria are two examples).

      I have come full circle on steam. When it first appeared I was super anti it and extremely pissed that HL2 needed it. Especially since I only had a dialup connection at that time. Now I am sold on the steam experience, I can't remember the last time I bought a physical media game, I like steam streaming and I like that my games are kept up to date with no effort from me.

      As for a console however I don't see an online only setup working for me anytime soon. Consoles are too casual for me. I want to plug it in and play it NOW. I have an xbox 360 and it spend 99% of its time in a cupboard, and I occasionally get it out, play some tekken against a mate and put it away again. If it needed 4 hours to get a game before I can play it just isn't happening.

    5. Re:Fine with me. by PopeRatzo · · Score: 1

      Also, I have never used Steam -- do they have a contingency for when they go out of business?

      Don't hold you're breath.

      http://www.vg247.com/2011/02/1...

      And yes, Steam has a contingency for how you can play your games if they go out of business. It's called, "offline mode". And if you're worried about online-only games being unavailable in offline mode, why aren't you asking if Blizzard has a contingency for WoW players if Blizzard goes out of business, or if CCP has a contingency for Eve Online players in case CCP goes out of business?

      --
      You are welcome on my lawn.
    6. Re:Fine with me. by FranTaylor · · Score: 1

      "an experience comparable to steam" would probably include heat and moisture

    7. Re:Fine with me. by Mitreya · · Score: 1

      And if you're worried about online-only games being unavailable in offline mode, why aren't you asking if Blizzard has a contingency for WoW players if Blizzard goes out of business, or if CCP has a contingency for Eve Online players in case CCP goes out of business?

      That is part of the reason I personally only buy games with single-player mode support.
      Still, MMORPG games are a very special case which actually deserves different treatment. Game price is not really the cost of the game. You would pay a monthly fee (at least for WoW, I am less sure how Eve Online works). So it is understood that once servers go down, you won't be able to play. You also won't be paying monthly fees for ongoing gaming after that.

    8. Re:Fine with me. by lgw · · Score: 1

      do they have a contingency for when they go out of business

      Does it really matter? OK, probably there will be a hack --- almost certainly there will be a hack -- but, seriously, this is a set of games. Buy em again if you have to - by the time Steam ever goes under, you won't be a broke student, and the expense will be trivial.

      Don't get me wrong, I always check GOG first, but if GOG doesn't have it I shrug and pay Steam. Of the ~300 Steam games I own, there are ~20 I'd bother to buy again, and by that time they'd be in the $5 price range, at most (heck, most of them were less than that on Steam). GOG sales can be eye-opening "huh, 15 games that were big hits in their day and look worth checking out for a total of $20".

      But then, that's PC gaming, and not "$60 and maybe it's worth playing" console gaming. Never understood that scene.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    9. Re:Fine with me. by PopeRatzo · · Score: 1

      so you get to play them right up until something goes wrong with your PC, OS install, steam, or the game...

      Now you're extending the criteria. How will you play your physical media if you lose the disk or it gets damaged? How will you play your video games after the heat death of the universe?

      I trust Steam to stay in business more than I trust myself not to lose or damage a disk. And this has been borne out statistically. Regarding the heat death of the universe, I expect to have fully leveled up in all my games by then, so I should be OK.

      --
      You are welcome on my lawn.
    10. Re:Fine with me. by Darinbob · · Score: 1

      No, they have no contingency. Offline mode doesn't work so well at times. As well, you must be online to install the games. That means if the computer dies and there's no Valve, then you lose the games.

      Steam games are not MMO always-online games, you can't really compare the two categories. In one camp, if the server goes down it's pointless to play anymore anyway as there are no other players, and as well there are concerns about other cheating so you need game verification; in the other case you have the friggin single player game on DVD that you paid $60 for so it should let you play any time you want and on any platform you want and in any country you want.

      It's OUR game that we paid for, having to ask permission is ridiculous.

    11. Re:Fine with me. by AK+Marc · · Score: 1

      Steam is also multi-platform. And the number of titles for a new console on game day is small, so why not have all of them pre-loaded, and just need a quick auth code to make them active? No need to have millions trying to download the same games at the same time on opening day.

    12. Re:Fine with me. by Darinbob · · Score: 1

      If you've got 300 games and only 20 you'd buy again, then you are the perfect customer for Steam. They had a statistic about how many games were purchased from them but were never played, and it was surprisingly high. Most of my games I have replayed, up in the 90% range.

      As for price, it took Half Life 2 well over 5 years before the price dropped to $10. Valve is extremely stingy about sales with their own games, and stingy with sales for top tier games as well. Their sales are on the very old stuff, independent games, etc. For awhile they had DLC for Skyrim that still costs more than the cost of Legendary Edition of Skyrim. Today cost of legendary edition is still $40, that is overpriced and you can get it for half of that at Amazon. It's not that cheap. The point of DRM is to keep the prices high by killing off lending, gifting, and reselling.

    13. Re:Fine with me. by Darinbob · · Score: 1

      Don't forget the mildew that comes after that.

    14. Re:Fine with me. by Cyberax · · Score: 1

      Do you have WiFi at home?

    15. Re:Fine with me. by gl4ss · · Score: 1

      a lot of it is buying packs of games on steam.

      maybe there's one or two that you want to check out or play but you'll get 4-6 extra games thrown in.. like the xcom pack etc

      --
      world was created 5 seconds before this post as it is.
    16. Re:Fine with me. by Harlequin80 · · Score: 1

      Yes I do. But not 100% sure why you are asking.

    17. Re:Fine with me. by Cyberax · · Score: 1

      Just set up your console to use WiFi, no need for any wired connections.

    18. Re:Fine with me. by grahamtriggs · · Score: 1

      More likely though is that Steam offers an experience more like consoles - with SteamOS, big picture mode, new controller, steam machines.

      And with the added benefit that the hardware is backwards compatible (OK, SteamOS won't run Windows titles, but going forward...), and the games are much cheaper.

      As for "always-on", I *do* have a big issue with this. Yes, I have an "always connected" broadband. But that doesn't mean it is bullet proof. It doesn't mean their servers are bullet proof either.

      I have deezer that requires an internet connection. I have Netflix and Amazon Prime that need an internet connection. I don't want *all* of my entertainment to require an internet connection, as what do you do when it does break? As I only ever play single player games, there is no good justification to needing it to be always on.

    19. Re:Fine with me. by Harlequin80 · · Score: 1

      I know I can do that. But I don't keep my consoles plugged in, as in connected to the mains power or on. Consoles represent casual play, especially if a couple of mates come round, I might get the xbox out from where it lives in my hallway cupboard, plug the whole thing in and together and drop a disk in. I know I am not a main target customer but I have a 360 and about 30 games.

      Either way I had data cabling run through my house so where ever it was set up there will be a data point anyway.

    20. Re:Fine with me. by lgw · · Score: 1

      Ahh, so your "solution" is simply to throw away money.

      Yes, you understand! In fact, beyond basic food, shelter, and clothing, most of what I do with money is pay for convenience. If I had a yard, I'd pay someone to mow it for me, and in just a few months that would add up to more than the potential I've "wasted" if Steam ever shuts down.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    21. Re:Fine with me. by lgw · · Score: 1

      When a game is $2, and it looks like it might be fun, why not try it? If I get a few hours of fun, it's money well spent, even if I never see it again.

      As for price, it took Half Life 2 well over 5 years before the price dropped to $10.

      Sure, but how many years would you project before Steam somehow goes under? At least 5? Then the games you're buying today will be under $10 if you need to re-buy them. Heck, I think I've bought Master or Orion II 3 or 4 times now, and since I spent several addicted weekends each time, I can hardly regret the $10 or whatever.

      For awhile they had DLC for Skyrim that still costs more than the cost of Legendary Edition of Skyrim

      DLC is an attempt to make gaming cost as much as the movies. Screw that.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    22. Re:Fine with me. by Opportunist · · Score: 1

      It's just money. Don't treat it like it was something important.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    23. Re:Fine with me. by Opportunist · · Score: 1

      This is easy to understand if you take a look at their bundling policy. You find a game you like, see that there's a bundle of a bunch of games available, find out that you'd want three out of the bundle of like 15 games, notice the three games cost about as much as the bundle (or even that the bundle is cheaper) and buy the bundle instead.

      And then you have 15 games in your library, 3 of which you actually play.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    24. Re:Fine with me. by vux984 · · Score: 1

      They had a statistic about how many games were purchased from them but were never played, and it was surprisingly high.

      I'm one of those people. And its not suprising. Steam Bundles, and Humble Bundles... mean I have a lot of titles I didn't really buy. I might play some of them, or not... I don't really care. I got my money out the bundles even just for the titles i wanted.

      Valve is extremely stingy about sales with their own games, and stingy with sales for top tier games as well.

      WTF?

      Orangebox (HalfLife series), Left 4 Dead 1&2, and Portal 1 & 2 are regularly 75%+ off. You can probably get the entire valve catalog for under $40 without trying.

      The point of DRM is to keep the prices high by killing off lending, gifting, and reselling.

      That's a fundamentally wrong way of looking at it.

      There is no product being sold in the first place, so the semantics of reselling don't really make sense. What is a 'used copy of a steam game' exactly? How does it differ from a brand new copy?

      If the market became efficient enough, I could just resell and rebuy the games in my library as I needed them.

      The end result being the developer only sells exactly as many units as are required concurrently. Because any time I want to go play, I'll take a used copy someone else isn't using that minute, and drop it back onto the market when I quit. The only time the developer makes a sale is when the used supply is exhausted by people playing.

      Is THAT what you want? How would that be a good thing?

      And then taken further why bother buying and selling games at all. Steam can just buy enough to meet concurrent demand and then steam users can check them out like library books.

      Why not? Indeed the only way for a developer to make any money at all is to have a big splash on release week to drive up the concurrency demands. No long tail sales, tricking in because the secondary market will be full of 'idle' licenses up for grabs.

      I'm just not sure reselling games on steam makes a lot of sense. It makes sense for discs or cartridges because there is actual friction in that market (actual physical goods need to be transferred), and the discs and carts do wear out over time as well. I don't know reselling makes sense for steam or itunes or even GoG.

      Because honestly, I prefer GoG, which is DRM free. But reselling games even on GoG isn't really a thing either. (Its DRM free... so you could I suppose make a copy and sell it, and then not use it anymore... but nobody does that.)

      And really the ONLY objection I currently have to steam is that when I'm playing game A, my kids are locked out of the other 200 OTHER games in my library. So I'd like family sharing to allow that.

    25. Re:Fine with me. by Cyberax · · Score: 1

      You don't need to keep your console connected all the time. WiFi is mostly needed to download games into its local hard drive and for infrequent updates. I'm using my console in pretty much the same way - I plug it in about once a month.

    26. Re:Fine with me. by bickerdyke · · Score: 1

      Also, I have never used Steam -- do they have a contingency for when they go out of business?

      I have to admit that I came to peace with the idea of no, difficult or not perfect contingency as an inherent drawback of online game distribution as long as they share the inherent advantages of online game distribution with me, too. Read: as long as games are cheap enough to easily write them off when or if steam may go out of business.

      It's nothing more than different risk sets for different media types:
      Book/CD/DVD: absolutely safe from distributor going out of business, varying risk of technical deprecation (Do you still have a VHS Player for that movies you absolutely had to own in the 90s instead of renting them out?) and HIGH RISK of physical damage. (Storage temperature/moisture, fire, water damage, damage during moving your collection when moving house, little kids, dogs, ex-gf getting back on you by taking revenge on your PS4 games that you spend more time with then her....)
      Steam/Kindle/and DRM: absolutely safe from physical damage, high risk of distributor going out of business.

      It's a trade-off either way and if keeping away from DRM is an easy solution, that's simply because you're ignoring one half of the risks.

      I had to throw out half of my PC games due to space limitations a few months ago. Kept those classics with nice boxes to display, and bought 4 of them that still have replay value on steam for 3$ each anyway! Left me with hours of play time compared hours of tinkering time to get VM/Dosbox set up to get them running at all.

      On the other hand, I insist on buying CDs if i enjoy more than a single song.

      --
      bickerdyke
    27. Re:Fine with me. by PopeRatzo · · Score: 1

      If it is a Steam game, even if the disc is perfectly readable, it will be useless when there is no more Steam.

      And if it is a Ubisoft game, it will be useless when there is no more Ubisoft. If it is a Blizzard game, it will be useless when there is no more Blizzard.

      I think you may have more faith in physical media than is warranted. DRM is not just limited to Steam.

      --
      You are welcome on my lawn.
    28. Re:Fine with me. by PopeRatzo · · Score: 1

      It's OUR game that we paid for, having to ask permission is ridiculous.

      I agree completely. But "asking permission" is not limited to Steam. Most AAA games now phone home to authorize whether you're on digital download or physical disk.

      --
      You are welcome on my lawn.
    29. Re:Fine with me. by CronoCloud · · Score: 1

      Steam, being PC, is likely going to be around for a long time and will probably be able to serve up your games at any time so long as you have a compatible OS.

      Valve was founded in 1996.
      Microsoft was founded in 1975
      Sony was founded in 1946.

      Sony's first platform with digital store downloads was the PSP. If you go to PSN/SEN, you will see those PSP games right on there ready to download to any PSP...or Vita, or Playstation TV.

      https://store.playstation.com/...

      Plenty of older PS3 games on PSN too: https://store.playstation.com/...

      Heck, SOE kept the PS2's first MMO running for 9 years.

      Personally I'd be more worried about Valve than Sony or Microsoft.

    30. Re:Fine with me. by Holi · · Score: 1

      We are talking about video games here, your throwing your money away anyway.

      --
      Sorry, teleporters just kill you and then make a copy. A perfect, soul-less copy.
    31. Re:Fine with me. by gyroheli · · Score: 1

      What game in recent history doesn't just direct you to some online DRM service? I honestly can't think of one. The only games that get Disc releases anymore are big AAA games backed by big publishers and they all have their own Steam-like system (origin, uplay, battle.net, etc). All the indie stuff is distributed digitally cause its cheaper and doesn't require a publisher anyways. I don't see steam going anywhere in the near future, sure they may disappear at some point for some reason. If the service does shutdown i suspect they could release a program to let you install and play game backups without having a steam account. You can still make backups of your games with steam after all. Oh i actually did think of one, Witcher 3, though can't think of another. So you trust yourself? If your house burnt down now or someone broke into your house right now and stole all your backups and your PC. Would you still have access to all your games. Cause if that happened to me right now i would, cause i could just log onto any computer using Steam and have my entire library there. Just how much do you trust yourself now? Sometimes we forget how easy it is to lose a backup when you keep them all in one nice cozy basket.

    32. Re:Fine with me. by Some_Llama · · Score: 1

      are you reading his comments?

    33. Re:Fine with me. by Darinbob · · Score: 1

      In the normal game market, before DRM and Steam, games were sold. We were allowed BY LAW to give them away or resell them. Games were treated like books. After DRM the law has not changed but the sellers have managed to nullify the law with digital means. However the games have never said "you are renting this game", they all act as if you purchase the game rather than a right to use it under restricted conditions (especially if you purchased a box containing a DVD).

      On GoG you can lend a game away, legally, as long as you don't keep a copy of it. The only snag is that it's tied to your account still so you have to ensure that you never accidentally play it while someone else that you lent the game to is playing it.

    34. Re:Fine with me. by JustSomeProgrammer · · Score: 1

      I'd be surprised if greater than 30 games on a system was target audience. I don't think the average 360 owner has more than that.

    35. Re:Fine with me. by KingMotley · · Score: 1

      I think he's referring to that he CAN put it away, pull it out once a month when friends come over, turn it on, and start playing it immediately -- just like he would if it came on a physical disk. The only time it would be slower is when you first install the game, other than that, the experience would be the same. That is assuming that the games are actually run on your local box, which they may not be for the next gen consoles. They may just turn into stupid boxes that just stream h.265 video and forward your controller actions to the cloud. Then the "install" would be instantaneous as well.

    36. Re:Fine with me. by vux984 · · Score: 1

      In the normal game market, before DRM and Steam, games were sold. We were allowed BY LAW to give them away or resell them. Games were treated like books.

      I addressed this in my post. In the "old game" market, there was an actual physical good being purchased, and transferred as part of the license rights. So conflating the abstract license rights with a physical good was pragmatic. Remove the physical good though, and all you have is the abstract license rights, which makes things more complex.

      Further in the 'old market', you paid money, you got a box.. first sale rules applied. Now, you create an ACCOUNT with a SERVICE, and you AGREE to licensing contract terms PRIOR to making a purchase. Arguing that its the same as buying a box is absurd. They didn't nullify the law around selling things. The business model changed from a retail model to subscription service model. The subscription service model has ALWAYS been this way. Whether its a monthly Everquest subscription or a steam perpetual subscription or an extended warranty or a fishing license... the transfer-ability of such things was always contingent on the service agreement that you agreed to prior to receiving the service.

      However the games have never said "you are renting this game",

      Have you not read the "Steam Subscriber Agreement" ? The one that says you are a subscriber right in the the title? The one making abundantly clear that you are purchasing a perpetual subscription to a title?

      (don't get me wrong, I don't disagree that that maybe steam's buttons should say "purchase subscription" instead of "purchase".)

      On GoG you can lend a game away, legally, as long as you don't keep a copy of it. The only snag is that it's tied to your account still so you have to ensure that you never accidentally play it while someone else that you lent the game to is playing it.

      Morally sure, I guess. Legally? You'll need a cite for that.

      I mean, the new 'owner' isn't getting all the rights you enjoy, like redownloading it, or updates / expansions when they come out and get added to the title, or GoG galaxy client to manage it, etc. And you are retaining all those capabilities for the title you allege you "sold".

      So you aren't really "reselling" what you purchased in any meaningful sense.

    37. Re:Fine with me. by Harlequin80 · · Score: 1

      Sorry I think I follow now. I guess that works as long as I don't need to get updates everytime I want to play. It would also mean though it would have to have enough storage for everything to be installed.

    38. Re:Fine with me. by Harlequin80 · · Score: 1

      I guess I was thinking their target audience are the Xbox Live subscribers which was never ever ever going to happen.

    39. Re:Fine with me. by Darinbob · · Score: 1

      I did point out that you get this Steam DRM even on a physical purchase of DVD in a box.

      The Steam Subscriber Agreement is not on the box by the way, or in the box. You see it after you have purchased and attempted to install your first game that requires Steam, and most stores will never give you a refund at that point. The first Steam game I had did not come with a warning when I purchased it.

    40. Re:Fine with me. by vux984 · · Score: 1

      The first Steam game I had did not come with a warning when I purchased it.

      Maybe. My first steam game was Lost Planet in 2007; it was bought at EB in a box. I remember being pretty pissed off about the steam link at the time too. I don't recall if it was properly disclosed on the box or not. I didn't keep the box for it.

      So at best I can piss and moan a bit about Lost Planet maybe one day join a class action over it and get a steam coupon (sarcasm); but even the original portal from 2008 has a disclaimer on the box that I bought in 2008.

      The box image I can find online... does have a disclaimer; and even a URL to the agreement. I couldn't tell you if they updated the box art after i bought it or not. But it wouldn't surprise me if that's the original box art that I had.

      http://www.gamefaqs.com/pc/939...

      You might have a couple titles from half a decade ago too... and if they truly did lack any disclosure, you have a legitimate gripe about them; do you still have the boxes? Can you really demonstrate there was no disclosure at the time? I'm sincerely interested what title, and especially if you still have the box for it!?

      Steam launched in 03 so my title from 07 certainly wasn't anywhere near the beginning. Wikipedia says 3rd party games didn't appear until 2005.

      I'm trying to think if I got anything before Lost Planet that was steam based. I had Counter Strike and Half Life but those were straight up retail pre-steam I'm pretty sure. And I didnt' buy halflife 2 until like 2012.

      I did point out that you get this Steam DRM even on a physical purchase of DVD in a box.

      The boxes these days clearly disclose that a steam account is required etc on the outside of the box.

      http://img.gamefaqs.net/box/7/...

      "Requires Internet connection and free steam account to activate"

      In a red box.

      and most stores will never give you a refund at that point.

      And then to paraphrase the text in the white box next to the red box -- If you do not agree with the Steam Subscriber Agreement (SSA) return it unopened. They even warn you not to open the box if you aren't ok with the the SSA. Granted the SSA isn't on the outside of the box, but in 2015, if you can't find the SSA on the internet... that's on you.

    41. Re:Fine with me. by Cyberax · · Score: 1

      So don't install updates. They are usually not required for local games. And XBox has plenty of local space - far more than needed for a casual player.

    42. Re:Fine with me. by BobSutan · · Score: 1

      "So long as they offer an experience comparable to Steam"

      Took the words right out of my mouth. It MUST be the same as how Steam works. If you can install Steam on a system, then you know the game will work too 99% of the time.

      --
      "On a scale from 1 to 10, people are stupid"
    43. Re:Fine with me. by lucien86 · · Score: 1

      I agree. I keep my PS3 going but really cant remember the last time I used it to play a game. I use it as an internet TV box and Bluray player - that's about it.. With a PC you can play games and have the TV on at the same time.. Steam all the way..

      --
      Below the speed of light Special Relativity is one of the most accurate theories in physics - above the speed of light..
  3. "..gosh, i think..." by turkeydance · · Score: 1

    no you didn't. no one did.

  4. Woes == Customer Dissent by Kunedog · · Score: 5, Insightful

    To them the "woes" were the customer revolt that forced them to backpedal on always-on connectivity, the invasive 24/7 HD spy camera and microphone, and disabling of second-hand games. And they think "preventing" that is merely a matter of tightening the lockdown.

    1. Re:Woes == Customer Dissent by AmiMoJo · · Score: 1

      Removing second hand sales triples the price of games. Used you be you could buy it on launch for 60, sell it couple of weeks later for 40. Resale prices have already been forced down due to online and DLC access being tied to the original machine, effectively doubling the price of games.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    2. Re:Woes == Customer Dissent by CronoCloud · · Score: 1

      "sell games"? What kind of heresy is this? True Gamers don't sell games, only "dudebro gamers" playing the "brown shooter of the week" or "sports game of the season" buy their games only to sell them a few weeks later.

    3. Re:Woes == Customer Dissent by NoBrakes58 · · Score: 1

      "sell games"? What kind of heresy is this? True Gamers don't sell games, only "dudebro gamers" playing the "brown shooter of the week" or "sports game of the season" buy their games only to sell them a few weeks later.

      http://i.imgur.com/GSa9vHg.jpg (not quite, but you get the point)

      It's an expensive hobby when you don't have a lot of excess income. Besides, I'd be willing to believe that "brown shooter of the week" and "sports game of the season" are less often resold because by the time next year's sequel comes out, the games resell for less than the cost of the gas to get to the used games shop.

  5. It;s true by Anonymous Coward · · Score: 1

    like the highly successful PSP Go and Ouya

    1. Re:It;s true by tepples · · Score: 1

      How did the iPod touch, iPad, and Android tablets succeed where the PSP Go and OUYA failed?

    2. Re:It;s true by AK+Marc · · Score: 1

      You mean the Angry Birds available on the PC, PS3, and other systems is exclusive to one and only one platform, Android and iOS? Or the Minecraft on PS3/Xbox/PC exclusively?

      And no, I'm not pretending either list is exhaustive. I can just recall having seen it for those platforms at a minimum.

    3. Re:It;s true by CronoCloud · · Score: 1

      Because they're seen more as multipurpose devices and gaming is secondary to their Facebooking/twittering/music/video?

      The PSP Go failed, more because many stores didn't carry it, not because prospective buyers really cared about the UMD Drive. Sure a few Slashdot nerds might mention that tere were UMD only games, but that didn't matter as much to new customers. Besides, by the time the Go was released, AFTER the PSP-3000, most of the people who wanted a PSP already had one. And most of those people were also using digital downloads as well, especially since the white UMDs were fragile.

      The Vita, released just 2 years after the PSPgo, heavily relies on digital titles.

      The Ouya failed for the reasons I've said before, no one really wanted to play crappy android games on a TV. Even the Ouya fanboys really only wanted it for emulators.

    4. Re:It;s true by SuiteSisterMary · · Score: 1

      The PSP GO failed because a) there was no way to carry over your existing UMD collection, and b) the PSN simply wasn't there yet.

      The Vita, on the other hand, has no real need for a cartridge port. Every game released for Vita is available on PSN.

      I own exactly two Vita carts; one came with the Vita, and one I got in a LE package for a series I happen to collect. I also bought the digital version of that game, so I'd never have to juggle carts.

      I've bought quite a few Vita games, though.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  6. comment subject title doesn't matter by Sibko · · Score: 1

    Am I the only one who gets annoyed with past future tense used like,

    Microsoft would attribute the higher price tag to the included Kinect camera

    I see this tense a lot, especially in online RP and it just feels off, every time I read something like this. Why not just "Microsoft attributed the higher price tag to the included kinect camera..."

    I'm no englishologist, I just know when it feels wrong, and that feels wrong. Saying, "I knew microsoft would..." works out, but not "Microsoft would attribute..."

    1. Re:comment subject title doesn't matter by FranTaylor · · Score: 1

      Why not just "Microsoft attributed the higher price tag to the included kinect camera..."

      maybe it might be because microsoft never actually said that

    2. Re:comment subject title doesn't matter by cfalcon · · Score: 1

      It's legit, because it's speaking FROM the past.

      "The Apple Newton was a failure, but Apple would learn from the experience, using the "Eat Up Martha" as a call for better device interaction."

      That's saying that the point of the story is still in the past, with the Apple Newton failure. The next sentence is probably about either the Apple Newton or something at a similar time to it- it's not in the present yet.

  7. Re:Sure, 100% preventable, by aliquis · · Score: 1

    with perfect future foreskin even I can pick a winner the day after the race.

    In technology it's pretty simple.

    Any technological conservatism is wrong. ;D

  8. 90% of the titles are actually download only now by Lumpy · · Score: 5, Interesting

    you get a disc that tells it to download a 20gb "update" that is actually the whole freaking game.

    --
    Do not look at laser with remaining good eye.
  9. Offline mode on reinstall? by tepples · · Score: 1

    And yes, Steam has a contingency for how you can play your games if they go out of business. It's called, "offline mode".

    How will offline mode survive a backup of user data and game binaries, reinstallation of the operating system, and restoration of user data and game binaries? And over the years, the Steam client has had plenty of bugs causing it to lose the "receipt" that allows a user to play a purchased a game in offline mode.

    1. Re:Offline mode on reinstall? by jxander · · Score: 1

      For me (strictly IMO) that risk is part of the tradeoff for the reduced prices and near-perfect memory while active

      Literally every single game I've ever purchased on steam is still available. That's 200 games over the better part of a decade. What are the odds that you would be able to track 200 disks (or more, for multi-disk games) for years and years, without a single one getting scratched, lost, etc? I can't speak for everyone, but for me personally, no chance. Absolutely nope.

      Yes, there's a risk. One day, Steam could go the way of the dodo, I will be at risk of losing those games. But the way I see it, I'm already in the black. I've already gotten more mileage out of these games in their "risky" digital form that I could possibly have gotten from "safe" tangible media. And that's to say nothing of the prices I've paid, which are significantly lower than retail prices.

      I'm also somewhat comforted to know that I'm not alone. Not by a long shot. If Steam shutters their windows, there are going to be millions of people in the same boat (over 6 million active users at the time of writing, peaked over 10mil today.) Chances are very good that work arounds will be discovered. Ways to back-up your digital games to Blue-Ray, Flash Drive, etc and side-load them onto future machines.

      To sum up: Even with all the risks and DRM, it's still better than physical media from retail outlets.

      --
      This signature is false.
    2. Re:Offline mode on reinstall? by tepples · · Score: 1

      That depends on whether you can add discs to your homeowner's or renter's insurance.

    3. Re:Offline mode on reinstall? by PopeRatzo · · Score: 1

      How will offline mode survive a backup of user data and game binaries, reinstallation of the operating system, and restoration of user data and game binaries? And over the years, the Steam client has had plenty of bugs causing it to lose the "receipt" that allows a user to play a purchased a game in offline mode.

      You don't do backups? If you back up your Steam folder, and your "My Games" folder, just restore it to wherever you want and point your Steam install to those directories.

      --
      You are welcome on my lawn.
    4. Re:Offline mode on reinstall? by PopeRatzo · · Score: 5, Funny

      How will your disks survive if your house has a fire?

      And how will you play Borderlands 2 after a meteor destroys all life on Earth?

      You didn't think of that, did you? BOOM!

      --
      You are welcome on my lawn.
    5. Re:Offline mode on reinstall? by Darinbob · · Score: 4, Informative

      Get a replacement at GOG.com for a cheaper price than Steam and without any DRM.

    6. Re:Offline mode on reinstall? by drinkypoo · · Score: 3, Insightful

      You don't do backups? If you back up your Steam folder, and your "My Games" folder, just restore it to wherever you want and point your Steam install to those directories.

      Bullshit. Some games don't have DRM, but all the AAA ones do, and they aren't playable until they are blessed by Steam, which can't happen until Steam is blessed by Valve's servers, which can't happen until the installer says that it's been fully updated. You absolutely can not restore DRM-protected steam backups and play them without being online.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    7. Re:Offline mode on reinstall? by Hadlock · · Score: 1

      I'm not super worried about it, they are rolling in money, have no public shareholders to be accountable to, and almost completely hold a monopoly on the PC digital download market. And every time they fuck up with the community they backpedal as hard as they can. It's possible they will go under in the next decade, but that's longer than the lifespan of a console, so I'm ok with that. When Gabe Newell dies some day (he's what, 65?) then it could take a turn for the worse but right now they seem be headed on the same upward vector that they've been headed on since about 2004 or so. I will continue feeding them a few bucks a month in terms of game sales for the foreseeable future. If their health becomes questionable, I'll reconsider it, but I've been an extremely satisfied customer since at least 2007.

      --
      moox. for a new generation.
    8. Re:Offline mode on reinstall? by dryeo · · Score: 1

      The other big upcoming thing with streamed games (and video) is ads. Ads that are placed right into the game and can be updated. Product placement is one of the more successful types of advertising and the tech is becoming good enough to tailor the product placements for each individual. You see a character drinking a coke, Joe see the same scene except a pepsi and so on. Not only ads that you barely see on a conscious level but also ads that you can't block, fast forward, etc because if you do you miss out on the action.

      --
      https://en.wikipedia.org/wiki/Inverted_totalitarianism
    9. Re:Offline mode on reinstall? by bickerdyke · · Score: 1

      Bullshit. Some games don't have DRM, but all the AAA ones do, and they aren't playable until they are blessed by Steam, which can't happen until Steam is blessed by Valve's servers, which can't happen until the installer says that it's been fully updated

      So... is this a Steam issue or an issue of the AAA studio's DRM?
      What would happen to your shiny game CD when the studios DRM servers go down? Expensive coaster.
      And somehow it's steam taking the heat here. That's usually called "shooting the messenger"

      --
      bickerdyke
    10. Re:Offline mode on reinstall? by drinkypoo · · Score: 1

      So... is this a Steam issue or an issue of the AAA studio's DRM?

      It's a Steam issue, because it's specifically the Steam DRM which must be satisfied by being blessed by Valve. There may also be other DRM which requires a network blessing, but when a game uses Steam DRM, this is rare. This problem is not unique to Steam, but it is exceptionally rare outside of games which are meaningless without a network connection anyway.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    11. Re:Offline mode on reinstall? by Holi · · Score: 1

      Are you certain? Because I seem to have been able to get Mad Max the day after launch for about $20 through Steam.

      --
      Sorry, teleporters just kill you and then make a copy. A perfect, soul-less copy.
    12. Re:Offline mode on reinstall? by EndlessNameless · · Score: 1

      Steam already has a backup/restore feature.

      The only thing I'm not sure about is restoring to a new Steam installation, which presumably will not be capable of authenticating your account.

      I have no idea f the account data is part of the backup or is otherwise extricable.

      --

      ---
      According to the latest ruleset, this post should be modded as Vorpal Flamebait +5.
    13. Re:Offline mode on reinstall? by KingMotley · · Score: 1

      Probably a magnitude less than your physical disk suddenly becomes unreadable.

    14. Re:Offline mode on reinstall? by mjwx · · Score: 1

      Get a replacement at GOG.com for a cheaper price than Steam and without any DRM.

      As a side note, I prefer to buy from GOG and will always check GOG first if there's even a chance it'll be released on there, indie/non mainstream devs release quite a bit on GOG these days. I bought Satellite Reign off of GOG last Friday. At least with GOG I only have to download the game once.

      Steam is something I put up with because its useful and I know how to bypass the DRM. Other stores I wont touch with a 40 ft pole, I've been burned before losing access to several games when Stardock sold its store to Gamestop. I ended up buying Gal Civ II again on steam and pirating the rest.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    15. Re:Offline mode on reinstall? by lucien86 · · Score: 1

      Just a few months ago I moved to a new PC, moved my entire Steam archive of about 300 gigabytes - just took a few hours of copying on each side. The system has to revalidate each game manually but its basically no problem.

      Compare that to moving an archive of disk based games or other less intelligent online services - where basically the only solution is to completely reinstall everything from scratch - and that's not even including moving the game saves..

      Or even worse the proprietary online services like say with Sony. - I had/have a PSP Go, great until the arrival of the Vita when they basically completely abandoned updating the PSP services... Talk about built in obsolescence.

      --
      Below the speed of light Special Relativity is one of the most accurate theories in physics - above the speed of light..
  10. Steam games can be lent and modded by tepples · · Score: 2, Informative

    What pushed me towards a PS3, after decades of PC gaming, was the large "lending library" of PS3 games offered by a co-worker.

    Steam on PC now allows your co-worker to lend you her entire library.

    Pay $60 for PS3 game

    Run into a game design flaw that ruins your enjoyment, can't lawfully mod PS3 games. Use value $0, though it has resale value.

    Pay $60 for a PC game that isn't online-only, run into a game design flaw that ruins your enjoyment, mod it out. After completing the game, add mods that increase replay value. Use value more than $0.

    1. Re:Steam games can be lent and modded by Blaskowicz · · Score: 1

      I used the feature to share games to myself because I had made the mistake to create two accounts.
      Now the directory just sits on a dead hard drive, I don't want to have to set it up again. I miss my collection of DOS and Windows 9x games : to run the game, go to the directory and launch the .exe, even if the game is not installed.

  11. Sad to see them give-up on so much... by Anonymous Coward · · Score: 1

    of the country that can't get fast Internet connections. I live in Seattle, and the fastest we can get in our building is dialup. I'll probably still get a new XBox since several family members work at Microsoft and the discount on price is nice, but apparently I'll have to take it elsewhere like work to temporarily get a faster connection in order to buy games.

    1. Re:Sad to see them give-up on so much... by AK+Marc · · Score: 2

      They should include a 1TB HD, and preload the drive with every game available for launch. Dial-up needed to activate, but no downloads needed to play any launch games on launch day.

      But I'm sure they'd worry about someone hacking it.

    2. Re:Sad to see them give-up on so much... by skam240 · · Score: 1

      You're idea is terrible on top of terrible. You, yourself, point out the very onbvious problem of people hacking the games stored. Add onto that the fact that every system ever has launched with only a few quality games with the rest as garbage. I mean really, almost all of a console's quality content comes out after launch. How could this ever be a solution to anything?

      --
      I ignore Anonymous Coward posts. If you want to discuss something, that's awesome. Log in.
    3. Re:Sad to see them give-up on so much... by Trax3001BBS · · Score: 1

      You're idea is terrible on top of terrible. You, yourself, point out the very onbvious problem of people hacking the games stored. Add onto that the fact that every system ever has launched with only a few quality games with the rest as garbage. I mean really, almost all of a console's quality content comes out after launch. How could this ever be a solution to anything?

      Yep, Xbox was destined to follow the same demise as The GameCube https://en.wikipedia.org/wiki/..., till Halo came out.

    4. Re:Sad to see them give-up on so much... by AK+Marc · · Score: 1
      So every game downloadable today has been downloaded and cracked? You can't have more security on a download than what I proposed. So the "online" plan for the next XB will be no worse than what I proposed. How is that not an improvement?

      How could this ever be a solution to anything?

      What are you 3? You are even posting to a site that talks about "slashdotted" regularly. Big companies manage to do stupid all the time. If Halo 25 is the only game worth owning on the release day, and they sell 1M the first day like the last release, then they'll have 1M*25GB downloads that day. And you see nothing that could possibly go wrong with that. Plenty of companies with names like Amazon and such have crashed on bandwidth spikes. Pre-loading the data would prevent that bandwidth spike. And it would be no less secure than any other download. Have you never dealt with networks before? Heard about things that move bits around, and you just assume they work all the time. Never heard about entire ISPs crashing from large synchronized updates from CDNs they don't host (like iOS updates)? These things happen, more than people like to talk about. Cyber Monday came about to lower the traffic on Black Friday, because before Cyber Monday, many very large companies crashed on Friday.

    5. Re: Sad to see them give-up on so much... by Opportunist · · Score: 1

      Canada?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    6. Re:Sad to see them give-up on so much... by skam240 · · Score: 1

      You missed my point. What you propose is a non solution because it has no relevence for games released after a console's launch which are going to make up the vast majority of most collections.

      --
      I ignore Anonymous Coward posts. If you want to discuss something, that's awesome. Log in.
    7. Re:Sad to see them give-up on so much... by AK+Marc · · Score: 1

      But the release of those games will be more spread out, and make the server load and such easier to handle. Launch day, it'll simplify things. Perhaps even with a "pre-order" that downloads most of the game before launch, then installs it on live day, upgradable demos and such pre-loaded.

      I never said it would solve all problems. You say it'll do nothing, then say I miss your point when I say it will. Now that you got my point and realize you are wrong, you are turning it around to me missing one of your inconsequential middle points. It doesn't matter what your stupid point was.. Pre-loading the console with games would be an improvement.

    8. Re:Sad to see them give-up on so much... by skam240 · · Score: 1

      Of course both Microsoft and Sony did not have major network problems outside the norm during their latest console launchings. Did you not read the article and just assumed "launch problems" meant "network problems"? In fact, one of the actuall, sited launch problems was the fact that the Xbox one cost more due to extra hardware being forced on customers. Guess what your idea would do?

      So, again, your "solution" does not do much to solve any problems

      (I'll just ignore your condescending and rambling second paragraph where you just put words in my mouth)

      --
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    9. Re:Sad to see them give-up on so much... by AK+Marc · · Score: 1

      Did they have the games online only? No? Then how could any idiot think that is relevant.

    10. Re:Sad to see them give-up on so much... by skam240 · · Score: 1

      Um, because it's the most applicable data to the subject. Using this data is better than implementing a solution that doesnt have a problem to solve.

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  12. The problem is obvious by dackroyd · · Score: 3, Interesting

    The guy who was in charge of the Xbox team for these 'woes' was a guy named Don Mattrick.

    During the run up to the horrible E3 where most of these poor decisions were revealed, he had been negotiating and then accepted a job running Zynga.

    To put it mildly, he had completely checked out and didn't appear to care about what happened to the Xbox at that E3, as he knew he was going to be out the door a few weeks later.

    This is one of the larger straight mistakes that Ballmer (as opposed to reasonable but poor decisions) made during his role as CEO of Microsoft - leaving a guy who just didn't give a shit in charge of a major project.

    --
    "Free software as in beer, copy protection as in racket" - Telsa Gwynne
    1. Re:The problem is obvious by Opportunist · · Score: 2

      That's the staple of C-Level management these days. Pump it, dump it, move on to the next company.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:The problem is obvious by Xest · · Score: 4, Interesting

      I think letting him off by saying it's just because he was leaving understates the issue. Let's be clear, Don Mattrick was an anti-consumer arsehole who simply had no idea what he was doing.

      Since he left Microsoft's Xbox division has done a complete u-turn, they're actually incredibly responsive to user demands now, and seem genuinely sensitive to gamers concerns going so far as to ditch their previous pet project Kinect from the majority of console bundles a while ago and providing dashboard changes and functionality people actually asked for, usually within short order.

      I suspect the reason Mattrick was looking for a new job in the first place was because no one else at Microsoft liked or trusted him either, it's pretty obvious the whole culture at the Xbox division changed when he fucked off, and that couldn't happen if many other people there agreed with his direction, the fact the change happened so quickly and was night and day suggests he was using his position of authority to make a lot of staff implement a lot of things they didn't actually want to implement.

      The problem is that the damage Mattrick did is lasting, people still parrot a lot of myths about the X1 based on things that were, once, in the product development plan under Mattrick but ditched even before the console was released and thankfully never came to fruition (e.g. you could always disable the Kinect camera and unplug it and stuff worked fine, right from day 1). Similarly console sales have really struggled to recover because of this early damage and it's still lagging against the PS4.

      I think it's safe to say that Mattrick is the biggest failure in the world of gaming in the last decade. He's the Stephen Elop of the video game world. He should probably be relegated to something like sweeping the streets with a brush or something where he can't do as much financial damage as he did to the X1 programme.

  13. Doritos Dew It Right (TM) by Dwedit · · Score: 1

    Please drink a verification can to continue.

    1. Re:Doritos Dew It Right (TM) by mentil · · Score: 1

      Your pee came out... orange-ish yellow. You fail. Please drink further cans until it is green. Remember to urinate directly in front of the Kinect for verification. Thank you for your cooperation, citizen, I mean consumer, I mean sir and/or madam.

      --
      Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
    2. Re:Doritos Dew It Right (TM) by Patman64 · · Score: 1
  14. That team by meerling · · Score: 2

    It was pretty obvious they weren't exactly the brightest when they thought it was a good idea to name the THIRD iteration of their console ONE.

    1. Re:That team by Opportunist · · Score: 1

      It's from the company that made you click a button labeled "start" if you wanted to shut down your computer, what sophistication did you expect?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:That team by UnknowingFool · · Score: 1

      Well to be fair, the development team might have not had much to with the naming of the product. Like for many things Microsoft, their marketing department should have been fired for their choices but somehow they still keep doing stupid things.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
  15. Re:PS3 Lending Library by Trax3001BBS · · Score: 1

    What pushed me towards a PS3, after decades of PC gaming, was the large "lending library" of PS3 games offered by a co-worker. I could try full games before I purchased them.

    My going forward with the PS3 was it's backwards compatibility, it plays all my old PS and PS2 games. Mine is at least, I've met very few others with one of the first versions.

    Buying cheap used games one finds gems like Beyond Good and Evil https://en.wikipedia.org/wiki/...

  16. Re:What a wonderful future! by tompaulco · · Score: 1

    You don't own your games. You own the packaging and a plastic disc, but nothing that's written on any of it.

    Your ownership is an illusion. Get past it and you'll be happier.

    Okay, that is fine with me me if all I own is the packaging and a plastic disc, as long as I can install it and it works on my computer and I don't have to be online and I can resell it if I feel like it. Maybe that is not ownership but it is a world and a half better than this download/only works online and while the company is in business crap.

    --
    If you are not allowed to question your government then the government has answered your question.
  17. Not a troll, Valve shill by drinkypoo · · Score: 5, Insightful

    I have personally tried to restore Steam backups, so I know the drill. You cannot play the backups without being online. And last time I checked, the Steam installer would refuse to install if it was old, and the download for the new one still won't resume. You either get the file all at once, or not at all.

    It's really pathetic that someone is actually shilling for Valve here on Slashdot by modding down my factual comments. It's sad if they pay for it, and it's even sadder if they don't.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    1. Re:Not a troll, Valve shill by chiefmojorising · · Score: 1

      Yep. I reached a compromise where I only buy games on Steam once the game and *all* the DLC for it is under $10. Limits my damages somewhat and I'm still so damned backlogged with games I haven't played the fact that the new whiz-bang GTA 27 (or whatever) is outside that range doesn't really matter. I'll get to it eventually. 'course, I'm an antisocial bastard, so the whole multiplayer aspect of gaming really doesn't matter to me one way or the other; I get that's a deal breaker for some, but hey -- you makes your choices, etc.

    2. Re:Not a troll, Valve shill by drinkypoo · · Score: 1

      I feel the same way. I get my Steam games in Humble Bundles. Most of those are indie titles, and most of those don't have any DRM, though some of them do. It's also a fine delivery platform for free-to-play games, some of which are amusing even though other people can just spend money to beat you.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  18. Have a user swappable main hdd + moving of games t by Joe_Dragon · · Score: 1

    Have a user swappable main hdd + moving of games to an ext hdd / usb stick.

    PS3 and PS4 make it easy Xbox it's a lot harder and you may get banned for doing it.

    with the Xbox 360 people got banned for use there own and much cheaper HDD's in the xbox 360 hdd caddy.

  19. Secure Offline Disc-Free Kiosks by mentil · · Score: 1

    Welcome to the future. You live somewhere without reliable internet access, and want to play a game on the Xbox Two. You take your hard-earned bitcoins to a Gamestop as well as a flash drive/external HDD that's been prepared by the console. You plug it in to a kiosk at the store, which lets you download game data for ANY game available for the system (a single HDD can hold every game released in the past several months). Of course, you won't just be able to play it. You scratch off a prepaid bitcoin card and input the code into the kiosk, and choose which games to buy a license for. The kiosk connects to the internet, sending a file containing your console's hardware ID, and your Xbox Live login info. Microsoft cryptographically signs a certificate containing the console's ID, and the game's unique title ID, and sends that back to the kiosk, which is then saved back to the flash drive. You yank the flash drive, go home, and plug it into the Xbox Two, which validates the signed certificate, and lets you play the game whose data is present. No home internet access required, much less an always-on connection.
    The certificates for all games are in one file which is signed by Microsoft. While in theory you could sell a game license, keep your console disconnected from the net and use an outdated certificate file in order to continue playing it, you'd never be able to use Xbox Live or run any additional games, so that's unlikely. Thanks to asynchronous keys, the master key wouldn't be anywhere in the console and thus need to be hacked from Microsoft's servers, which AFAIK has never happened to a console maker. Rentals will work by containing a time limit in the certificate file, and of course rolling back the clock in the settings menu won't work around that; perhaps it'll just allow X hours of runtime, rather than X hours of access (although both wouldn't surprise me, a la Steam returns). You may also be allowed to sell your licenses, although they'll have to get this up and running before anyone believes it. The process will have to resemble "here ya go" more than "list of restrictions a mile long" or else they'll be handing another win to Sony. In order for the process to not suck, they're probably going to have to bite the bullet and accept that someone, somewhere, may be playing a game they 'sold', but it's ok because few people will accept the tradeoffs.
    Consoles may also lose their internal hard drives, and just get an external accessory instead; USB 3.1 is faster than SATA 3 so it's not totally nuts (cache will help latency problems). The console will be ostensibly cheaper since they have one less component, they can say "supports bajillionty terabyte drives!" in marketing, and simultaneously sell their own branded overpriced drives which are "officially supported."

    --
    Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
    1. Re:Secure Offline Disc-Free Kiosks by sectokia · · Score: 1

      You missed the part where the "Console" will just be an API for a smart phone / apple tv / etc.

  20. Even old games! by antdude · · Score: 1

    Like World of Warcraft CDs that I bought on its release day! :(

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    1. Re:Even old games! by captjc · · Score: 1

      Yes, but WOW is an online-only game so it is a pretty fair assumption that you have a decent internet connection. In this case, the cds were more of a convenience to keep Blizzards servers from getting massively hammered on launch week.

      The benefit of having a console game is that it should work right out of the box without ever needing an Internet connection.

      --
      Slow Down Cowboy! It's been 1 hour, 47 minutes since you last successfully posted a comment
    2. Re:Even old games! by antdude · · Score: 1

      Yeah, that's true. I miss the old days of having physical installers. :(

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  21. no drive does not mean no media by luther349 · · Score: 1

    tired of these news story's the same crap is flying around with the nx. there likely going to ditch the blue rays and go back to flash media aka carts as optical drives are the bottlenecks for these systems.

  22. MS might not be the first... by RogueyWon · · Score: 1

    There's some circumstantial evidence from a recent patent filing that the Nintendo NX may ditch the disk drive (and possibly all physical media). A patent-filing is by no means indicative of final intent. After all, Sony filed quite a few "always-online" type patents during the PS4's development but ended up not going down that direction. But it's a sign that Nintendo is at least considering it.

    This is an area where there's a huge disadvantage to being the first mover. As MS learned in the run up to the Xbox One's launch, having an always-online download-focussed/only console when your competitor is advancing a more traditional offering can look fairly suicidal. But once one of the major parties has made the move, don't be surprised if the others follow.

    1. Re:MS might not be the first... by Blaskowicz · · Score: 1

      Misleading : it has no disc drive, but it has a disk drive - that's what an internal HDD is, and what an external HDD is too.
      Memory card is another physical media so that's quite a lot of physical media (add built-in flash too) compared to some consoles of the 90s that only had actual ROM, CD-ROM drive and tiny SRAM for non volatile writes.

  23. Re:What a wonderful future! by Endymion · · Score: 1

    You're deliberately conflating ownership of a creative work's copyright with ownership of an individual copy of that work (which was made by the party who did own the copyright). The only right the granted by copyright is the right to a monopoly on who can create new instances (copies) of a given work, and that right absolutely does not extend beyond that.

    This is called the first-sale doctrine, which recognizes that reproduction rights are distinct form distribution rights, with copyright only granting the former and their distribution rights end at the first sale. If a retailer buys a copyright-protected work at wholesale, they can sell it however they like as long as they do not create any more copies. Likewise, if you buy such a work, you can use it for whatever you like, provided you don't make additional copies. If the party that owns the copyright wants more control over what happens after the first sale, they can always negotiate a contract with additional restrictions. This happens often when publishers sell wholesale to retailers. Just remember that an EULA is not a contract, and anybody that buys something in a simple retail transaction ("I pay you money, you hand me $GAME" only) has not agreed to any extra restrictions.

    A lot of publishers really wish they could control their product after the first sale so they can eliminate the resale market. They can dream all they want, but that doesn't change the law.

    --
    Ce n'est pas une signature automatique.
  24. Always On Sucks by Idimmu+Xul · · Score: 4, Interesting

    I've got an XBox One and currently a really shit internet connection (digital nomad in Spain sharing wifi across 3 different flats).

    When the internet goes dodgy and the XBox One loses access, I can't save my game and the games start missing features.

    Sure my predicament is a bit odd, but I can't be the only person with flakey Internet. Not being able to save a single player game just because you aren't online is a bit off imo.

    --
    The problem with slashdot is that most of its users were bullied and stuffed into lockers as kids!
    1. Re: Always On Sucks by ljw1004 · · Score: 1

      I guess it depends on the game. I've had no Comcast internet for over a week due to storms. In that time I've happily installed Dragon Age Inquisition onto my Xbox One, been playing it for a week, with no problems at all.

  25. Re:90% of the titles are actually download only no by Opportunist · · Score: 1

    And you really think that circular piece of plastic you have there can ward off this fate? Especially if the only thing contained on it is the installer that sucks 20 gigs through the pipes?

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  26. Re:Have a user swappable main hdd + moving of game by Xest · · Score: 1

    "Have a user swappable main hdd + moving of games to an ext hdd / usb stick."

    You already can move games to an external HDD on the X1, given that it supports USB3 there's not really any point changing the internal drive when you can get a perfectly fast external drive and just plug it straight in anyway. Of course you wont get banned for using external storage on an X1, that's complete nonsense, it's a standard function of the console, well advertised, and fully supported within the UI.

    "with the Xbox 360 people got banned for use there own and much cheaper HDD's in the xbox 360 hdd caddy."

    Again, complete nonsense, I did this on two consoles and never had an issue. The only people who got banned were those who also manipulated the data on those drives to cheat, and thank god those people did get banned, they deserved it.

  27. They say that now... by tannhaus · · Score: 1

    But the only way digital only will work is if Sony goes along too. If not, then all the people who hate digital only will start choosing the competition and they'll have to backpeddle again.

    I own an Xbox One. I've picked up several games through Amazon, Best Buy, Target, etc. that were on sale for $20, while the digital versions were still full price. Then, I played them through and sold them on eBay for what I paid for them or, at most, a $5 loss. I don't like multiplayer and don't like playing games I've already finished. So, a physical disc is a perfect medium for me. Taking the ability to sell it after I play it away from me is a huge price gouge.

  28. Re:PS3 Lending Library by CronoCloud · · Score: 1

    Mine is at least, I've met very few others with one of the first versions.

    CECHA/CECHB?

    I have a not quite as compatible CECHE model, I had to send it in for fixing earlier this year. Graphical glitches, freezes and whatnot (probably solder gone bad). It's perfectly fine now.

    Buying cheap used games one finds gems like Beyond Good and Evil

    Which I own, and haven't finished. Did you know it has progressive scan support? There's a remastered HD version for the PS4.

  29. Wont happen until the world has ubiq. internet by PPalmgren · · Score: 1

    Digital-only is tunnelvision, unless they're fine making multiple versions of the system and still having to produce discs in some markets. The sheer volume of consoles in soldier deployments and countries with limited internet will see to it.

  30. Should finally be more authentic by Sloppy · · Score: 1

    I think it's good that they're moving toward digital. Analog downloads didn't seem to have enough fidelity. Sure, it was nice that if someone picked up the phone in the middle of your download, it'd still work and you would just have a noisy blur in the texture on some wall, but video games these days are more about art, so we need to protect the artists' vision.

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    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  31. Re:90% of the titles are actually download only no by geekmux · · Score: 1

    And you really think that circular piece of plastic you have there can ward off this fate? Especially if the only thing contained on it is the installer that sucks 20 gigs through the pipes?

    No, but perhaps we can help spell the fate of those wasteful companies who feel like pressing millions of pieces of plastic for zero fucking reason.

    They went after Capone for tax evasion, and succeeded. Perhaps we should go after these companies for no other reason than green initiatives. Stop destroying the planet with pointless plastic and cardboard if you're not going to actually give the consumers anything viable in return. And we'll look to punish you in kind if you continue to do so. Enough is enough.

  32. 100% preventable... by Junta · · Score: 1

    But next time they'll double down on always-on and no media, which were two huge parts of the bad press of Xbone.

    Though for all that public bitching about that, and the fact that PS4 is faster, the key factor was probably pricing, with all the controversy not even visible to the person looking at the two boxes on a retailer shelf or on amazon web pages and just seeing the price tags.

    --
    XML is like violence. If it doesn't solve the problem, use more.
  33. Re:Taking the Fun out of Fungible by Junta · · Score: 1

    Well, there's the interesting part. Most of the console releases come to PC too nowadays. If I buy a PS4 game, in 10 years I might not be able to play it easily. On PC, I almost certainly will be able to if I want.

    --
    XML is like violence. If it doesn't solve the problem, use more.
  34. Why would any retailer sell this? by Kagato · · Score: 1

    Why would any retailer sell a digital download only system? The game systems have very little margin. The retailer is counting on the game sales to make up for that.

  35. Re:90% of the titles are actually download only no by NoBrakes58 · · Score: 1

    Console game disks on the other hand are still required to serve their basic function out of the box, without ever having been connected to the internet at any point. At least I know this is the case for PS4 and Wii U.

    I'm skeptical. I know some games are getting bigger than the discs they ship on. For example, Halo MCC came with my XBONE as a download and is installed at about 75 GB (and wasn't too much smaller, maybe 65 GB before the ODST DLC). There's no way that could've all compressed onto a 50GB dual-layer blu-ray. Then again, it might have, but I don't know because I don't have a disc.

  36. Digital only! by Skvate · · Score: 1

    And I always thought optical storage was digital.

  37. Re:BL2 by PopeRatzo · · Score: 1

    Honest question: Which character is your main ?

    Trevor. He's my main. We have similar taste in clothes.

    Trevor Howard, I mean.

    http://media.liveauctiongroup....

    --
    You are welcome on my lawn.
  38. Re:PS3 Lending Library by Trax3001BBS · · Score: 1

    Mine is at least, I've met very few others with one of the first versions.

    CECHA/CECHB?

    I have a not quite as compatible CECHE model, I had to send it in for fixing earlier this year. Graphical glitches, freezes and whatnot (probably solder gone bad). It's perfectly fine now.

    CECHEO1 It quit working so I baked the motherboard, working on it outside found I was missing the very last piece -the ribbon cable to the start button; so put on hold.

    And I miss it, using Win 8.1 and VLC to take it's place in the interim, but no comparison.
    (Can't access it's UEFI, so no Linux either).

    Buying cheap used games one finds gems like Beyond Good and Evil

    Which I own, and haven't finished... There's a remastered HD version for the PS4.

    There is one puzzle of getting past predictable guards; while it took forever it remained enjoyable. I lost the backup of my first game which I managed to get a picture of the seagull first time, I could never get that picture again. Finished all but the mini games.

    Ratchet and clank for the PS2 were my favs.

  39. Re:Have a user swappable main hdd + moving of game by Blaskowicz · · Score: 1

    If you like stuff hanging out, sure. IMO it makes more sense to put the new 2000GB disk in the console and have the original, less precious 500GB one as external. That may a be a small detail though.