How 'The Jungle Book' Made Its Animals Look So Real With Groundbreaking VFX (inverse.com)
An anonymous reader shares an article on Inverse that looks into how The Jungle Book movie was made. Following are some of the interesting tidbits from the story: Directed by Jon Favreau, this version of The Jungle Book, which borrows from both Disney's 1967 cartoon and the original Rudyard Kipling novel, sets a new standard for life-like CGI animals. Shot entirely on a soundstage in downtown Los Angeles, it is sort of a hybrid of Avatar and Who Framed Roger Rabbit, with one human performer surrounded by animated creatures -- the difference being that every effort was made to trick the audience into believing the animals were real. [...] For the most complicated scenes, the computational power required was astounding. "It would take 30-40 hours per frame, and since it's stereo [or 3D], it requires two frames to produce one frame of the movie -- at 2K, not even 4K," Oscar-winning visual effects director Rob Legato said. "So you can tell how much the computer has to figure out, exactly what it's doing, how it's bouncing, how much of the light is absorbed, because when it hits an object, some gets absorbed and some gets reflected." The math there is mind-boggling; it takes a full 24 frames to make up a single second of the movie, and most shots are between five and ten seconds. That required "literally thousands of computers," Legato said, and eventually, some creative solutions. "I think they started using the Google cloud, which has tens of thousands of computers, and sometimes it would take two or three days to render a shot, he said, exasperated at the mere thought of the process. As powerful as the computers were, they ultimately were just taking cues from the human innovators who spent years on the film. "In all this," Legato said, "there's no real computer that replaces the skill of the operator, of the person who is pushing the buttons."
How's the story?
That required "literally thousands of computers,"
Thank goodness it didn't require any figurative computers. I'm not sure how you'd get those.
Movies made with special effects and electrical box thingies... computers, I believe they are called.
Incremental improvement?
Lots of computers. Very impressive. The dog says "wow".
Just curious. We as human are so intune to relate with humans, that a CG Human would look lifeless and fake, especially when animated. Non-Humans not so much so, as we don't relate on the same level. But would a bear watching it have a uncanny valley when seeing another bear?
If something is so important that you feel the need to post it on the internet... It probably isn't that important.
i want to identify as a man, man-cub
Try again PR people.
"So you can tell how much the computer has to figure out, exactly what it's doing, how it's bouncing, how much of the light is absorbed, because when it hits an object, some gets absorbed and some gets reflected."
He's so in awe of this you probably shouldn't mention that reflected light can hit another object and keep reflecting... possibly mixing with light from a complete different source in the process.
MIND == BLOWN
"There is more worth loving than we have strength to love." - Brian Jay Stanley
So we're, say, about five years away from no longer having any way of knowing what we're shown is true or total fiction...
Then what?
I really don't understand this. If you want a movie to look as real as possible, then why not use as many real components as possible? It's great and all that you used a butter knife to dig that hole, but maybe a shovel would have been the more intelligent way to do things. If you want something to have the specific visual style of CGI, then definitely use CGI. If a certain animation style is what you're after, then use that animation style. I get it, you want to have animals do things that they can't, but you want it to look live action. Why not save yourself the bother and only do the animals, why the background as well? Maybe try to use live animals and just animate the mouths? The right tool for the job. In any other world, if somebody pointed to a super carrier they built with a spoon, the world would laugh at them, but for some reason when a movie does the equivalent, everybody ooos and ahhhs. Will I get the same reaction next time somebody asks me to write some code and I pull out some magnetized needles?
all the characters look dry and boring compared to the racist original. the monkey who's supposed to be a cool black guy. baloo the irish drunk. the uptight british elephants. forgot who else
But... they dont look real. They look like crappy cgi. Is this a joke article?
it takes a full 24 frames to make up a single second of the movie
24 frames per second you say? tell me more about that unique and novel concept
is this paid-for content on /.?
Bitter, are we? Lighten up. It's a movie, eye-candy.
Disney ran out of other people's intellectual property to rip off, so now they're ripping off their own? This movie will run into all the same traps that all movies which anthropmorphicize wild animals run into. My favorite is Zootopia: what exactly do all the carnivores eat, when ALL animals have evolved into hominids?
I've abandoned my search for truth; now I'm just looking for some useful delusions.
Or, maybe they are just proud of the tech and want to showcase a particularly challenging and interesting component of the film. Are you saying a good movie wouldn't talk about their 'breakthrough' special effects?
There are two types of people in the world; those who believe there are two types of people, and those who don't.
Typical, $175 million on effects, $0 on plot.
>> Are you saying a good movie wouldn't talk about their 'breakthrough' special effects?
I'm saying its 2015 and we're so used to CGI powering fantasy movies that no one cares about "breakthrough" special effects - they're expected. And, if they're your main story about your movie, your movie probably sucks. (What was the last "good" movie you know that was primarily marketed on its special effects?)
You are correct sir! The distributor must be running if fear. The film only made $291 million at the boxoffice worldwide on opening weekend and scored 94% on the Tomato Meter.
Polish that turd!
Avatar. And it was awesome.
Ball park numbers:
35 hours per frame
120 frames per second (2x 60 fps)
7200 seconds (2 hours) per movie
= 30,240,000 hours to render the movie
= 3452 years
I'm sure they have a cluster of computers dividing up the workload, but still...
Nothing after I read about a public debate where people, SJW's, were arguing whether the movie had to be banned or not. The conclusion was that it is OK to ban Kipling's work because he is a racist defender of white male supremacy, but the film is okay since it has been adapted to 21th century's "Ministry of Truth" standards (this was in an European country).
I thought the debate and/or article was a satire, but apparently that are the things left wing 'hippies' debate about these days. These are the type of activists who condemn people who say "I'm no racist, but ...", but don't hear it when they say "I'm for free speech, but ...".
From the trailers and advertising sculptures I've seen, this movie is not primarily being marketed on its special effects. The crew that did the effects is bragging, but that is to be expected if they did a good job (or merely think they did). However if your entire link to the rest of humanity is Slashdot, you will only be subject to the tech side of the pre-release hype.
Also, it's 2016.
>> The film only made $291 million at the boxoffice worldwide on opening weekend
It's out already? Guess I missed the advertisement.
conclusion was that it is OK to ban Kipling's work
https://www.youtube.com/watch?...
Leaving aside this guy's awe at these newfangled computer things and the time they take to do their business, (seriously editors? I get it they pay you to promote this crap, but couldn't you at least turn it down a bit?) I just watched the trailer in HD out of curiosity.
I can definitely see the computing requirements for all that fur, fog, particles, detailed background with translucent vegetation, and so on. In fact, the backgrounds and lightning look awesome.
But the animal movements still look fake, their facial expressions are ugly (there's a reason traditional cartoons weren't anatomically precise) and IMHO the acting or the choice of voice actors is very poor. The voices don't "look" the part at all. These studios should spend more time studying the original Walt Disney (the man) productions and Japanese animation and less time losing themselves and their purpose in modern CGI.
Making a slow but accurate rendering engine is easy. The equations are relatively simple, the rest is simply a lot of iterations on crazy detailed model.
Making a fast but good looking and sufficiently accurate engine is fucking hard.
From the summary, it looks like the team went with the bruteforce approach, which is fine, but not something to brag about IMHO. They even imply that it takes twice as long to render from two very close viewpoints (stereo). I'm surprised they can't manage to exploit the correlation between the two.
Except that doesn't seem to have been their motive. You are right, a lot of people don't care about "breakthrough" special effects, but they do tend to be dismissive about yet another film where talking animals prevent an audience's suspense of disbelief.
Have a quick read of this article for more: http://www.nytimes.com/2016/04...
There are two types of people in the world; those who believe there are two types of people, and those who don't.
I think we crossed that mark in the past. At this point we're just reducing the turnaround time for the fakes.
Is it just my observation, or are there way too many stupid people in the world?
Says the person who was so afraid I'd see what they wrote they posted AC...
News flash : A post as funny as mine took LITERALLY no effort to compose.
MIND == DOUBLE BLOWN
"There is more worth loving than we have strength to love." - Brian Jay Stanley
That's what public domain works mean, right?
No matter how much computing power they throw at rendering the result has always sucked.
2011. The year Gnome decided Linux will never be on the desktop.
Yawn. All that effort, and yet it's still the same basic story as fifty years ago. Lots of tech... zero creativity.
Proverbs 21:19
I'm saying its 2015 and we're so used to CGI powering fantasy movies that no one cares about "breakthrough" special effects - they're expected. And, if they're your main story about your movie, your movie probably sucks. (What was the last "good" movie you know that was primarily marketed on its special effects?)
Inception. The commercials all seemed to focus on the impossible dream sequence special effects. They weren't incredible, but that's how the movie was marketed. What's the last movie marketed on its special effects that actually had impressive special effects for the time? TRON.
With Avatar, they showed an alien forest in high resolution, with plants and animals people have never seen. For The Jungle Book, lots of people have seen bears, tigers, and all sorts of Earth animals and plants. Why should I see familiar creatures tell a familiar story? (many people have already seen the animated movie) Sort of like the first Transformers movie, my god that CGI porn was beautiful, and the story wasn't horrible.
The new stuff has absolutely no "character" or heart in it.
But would a bear watching it have a uncanny valley when seeing another bear?
It depends on two factor:
- which sense does the considered animal use to perceive the world and other individual of the same specie?
As mentioned, we human are quasi exclusively visual, with some auditive perception (voice) thrown in too, whereas other animal rely on other sense or other interpretations of sense. (e.g.: some snakes have infrared perception and use it to recognise other animal. They would not recognize a mouse if it were cold)
- how is the social structure of the animal, how much does it need to recognise others and does it have a concept of "Uncanny valley".
In humans, it plays (among other) a role of instinctive/inate xenophobia (due to the "US vs Them" mentality that played an important role back when we were living in small packs/tribes) : if it looks almost like us but not quite exactly, chances are that it comes from another pack/tribe, therefore it is a direct competitor to us and we must hate it/fight it.
(Side note: sadly some of our stupidest contemporary brethren seem not to have evolved much since then and still believe racism is a thing, even now when the society has evolved and globalised to the point where "tribe" now covers nearly all the few billions humans on the planet, which should all stick together if we want to still have some hope to survive as a specie)
So it all boils down to:
- will the considered animal recognise the CGI representation as another animal of the same specie?
- and does is have an inate "uncanny valley" mechanism?
e.g: House cats.
- House cats are enough visual (nearly like us) so they will also recognise movie depiction of cats as "cats" (and also other felidae, due to the scale on the TV screen. They will also recognise movie depiction of lions).
- Cats have complex behaviour which, among other depends on the availability of resources. When there's enough shelter and food for everyone, they'll tolerate other individuals without excessive fuss. (That's how feral cat colonies form). They'll even collectively raise kittens (probable evolutionary explanation: due to the reproductive patterns of cats, when there are kittens around, chance are high that they're somewhat related, and helping raising them helps proliferate more copies of the same genes).
So house cats are likely to try calling movie representation of cats to play with them (in my experience) (they'll also try call lions).
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
Yeah, that's what H-1B's are for.
Table-ized A.I.
> How 'The Jungle Book' Made Its Animals Look
The trailers I've seen look terrible. As is too often the case, the kinematics are just *wrong*.
er it hasn't been 2015 for quite some time
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