Minecraft Tops 100 Million Sales (engadget.com)
An anonymous reader writes: Mojang has announced today that its game 'Minecraft' has passed 100 million sales across all platforms, including PC, Mac, consoles and mobile. Nearly 53,000 copies of the game have been sold every single day around the world since the beginning of the year. What may be even more impressive is the fact that more than 40 million people actively open up a Minecraft world each month and play around with a blocky axe, shovel and sword. According to Wikipedia, Minecraft is the second-bestselling video game of all-time next to Tetris. Tetris has sold a whopping 495 million copies, so don't expect Minecraft to earn the number one spot anytime soon. Microsoft did acquire Mojang almost two years ago, and there has been no word on a sequel as the company continues to release Minecraft for new platforms like HoloLens and Samsung's Gear VR. Soon, there will even be a version made just for China too.
That is what MS has paid per copy. How much have they gotten?
What does this sentence mean? "Minecraft did acquire Mojang almost two years ago"
Note the top two selling games of all times are about placing blocks.
And I thought I was bad during my coffee-less mornings. I sometimes wish I had your easy job Mr. or Mrs. Editor.
Minecraft on GearVR is some of the best 3D presence on Mobile VR yet. Room scale Minecraft on HTC Vive is on another level entirely.
I will not care until Minecraft is open source.
Well, you could try "Minetest" or any of the following here
There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
How strong is your grasp on assembly?
Why would you need a "grasp on assembly" when the game is written in java?
Waiting for news on how MS will monetize Minecrack.
My 12 yo son is a Minecraft addict. On weeknights and weekends he pouts if he can't play. He's even got me into playing weekends on private servers and paying for his Realms account. Waiting on news on how they're turning the game into profitable accumulated player data.
I just know they'll turn my minecraft model of the Geisel Library into profit, somehow.
Still trying to figure out how to make it dance.
It will have to involve Redstone, I'm sure...
I can see the fnords!
I guess I'm not fully human. It seems so fucking tedious, like Second Life Nursery Edition.
Java bytecode is assembly code of the Java virtual machine.
My dream is to play a Minecraft world that is a 1:1 mapping of Earth, with proper terrain and biomes. I did find a map called Earth long time ago but it was really scaled down and not very realistic (still impressive, though).
I wonder if you could modify the chunk generator to download from Google Earth and generate realistic chunks on the fly...
Or until it stops using Java.
It would never have sold 100 million copies as an open source game. You're more than welcome to do all the work they did and make your own popular game and open source it.
Could someone please feed the editor algorithm more training data? What a ridiculous typo.
Honestly this is probably what will keep MS relevant on the consumer side after all their bungling and losing the desktop to the tablet and phone.
Actually, following some leaks, decompilation, forgotten debug symbols etc, full source of Minecraft is available. Not legally, but still.
45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
Whut?
I have to ask, what will be different in the Chinese version. Will there be a government in the game that tells you what to mine and build? Smog? Or maybe contaminated soil?
And will players of the 'western' version who tunnel too far going to suddenly end up in the Chinese version? That might be cool?
What would a Minecraft sequel entail, really?
IMHO, vanilla has its own bit of charm and elegant simplicity. ....and then there's the whole mod scene (which I hope MS doesn't ruin, either intentionally or unintentionally).
Actually, as a former Mojang developer (hi, I'm TheMogMiner), you're full of shit. There have been next to zero leaks other than some minor screenshots from when Markus was still developing it single-handedly literally years ago, and the decompiled source code has the following issues:
1) It's 100% crowd-sourced, and with the Minecraft community being comprised mainly of kids and teenagers, some of the community-supplied symbols are fucking dumb as hell and not at all accurate.
2) Nowhere near 100% of the source code even has community-supplied symbols.
3) The decompiled code has every single static final member of every class inlined into the code, thanks to the compiler doing the inlinng at compile-time, so simple tweakables like the world height and utter parameters are an utter shit-show when it comes to modding them in the decompiled source.
4) Similarly, the decompiled code has zero comments, because again, comments are not retained by the compiler during compilation.
tl;dr: You have no idea what you're talking about.
JAVA Virtual Machine is a simulated computer/operating system. It executes programs that come in as byte code. The simulated CPU environment knows how to unpack the byte code and execute it on the VM. It's a pretty direct software analogy to what happens in a physical computer executing low-level assembly on a real CPU.
I was under the impression that Minecraft was free. I didn't spend a dime when my kid tried to rope me into playing it (was too mind-numbing for me). I'll have to ask him if he's ever spent a dime on it.
Minecraft Pocket Edition 0.15.x beta is finally out to customers who didn't pay money for realms today. It adds permission to access my calls, my identity, and my contacts, on a program that does not call people or send email. It is asking for my XBox Live login before enabling all features.
Of all the companies Minecraft could have been sold to, why Microsoft?
Minecraft did acquire Mojang almost two years ago...
I think what you mean is
Microsoft did acquire Mojang almost two years ago...
"Minecraft did acquire Mojang almost two years ago"
Microsoft didn't just get the game, they got the rights to the BRAND. Minecraft merchandise is huge. I know, I have three kids who love it.
What I like about it is that my kids all share 1 account... they don't go out on servers to play, they just build worlds and do all kinds of stuff locally. I even set up a server for them, but they don't use it. They just open their worlds up to LAN access and have fun.
I also like that it is set up (currently) so you buy the game and you are good. No paying for upgrades and things like that. Hopefully Microsoft won't change that, I was bummed when I heard they bought it. But there are tools like MultiMC that are fantastic. You can easily create instances for different versions and load mods with a few clicks. It makes taking backups for them pretty easy.
Personally - I don't get it. But they sure do, and love it.
My beliefs do not require that you agree with them.
Which has nothing really to do with actual assembly language, in terms of either syntax or performance.
Socialism: a lie told by totalitarians and believed by fools.
As opposed to this dumpster fire of a country.
There have been next to zero leaks other than ...
You are an idiot for claiming this. The only thing you can claim is that there are no leaks that you know of.
I think TheMogMiner is right, if their had been any leaks it is likely we would have heard about them.
Pity we need to resort to a crowd-sourced thing rather than the official API we were hoping to have in our hands years ago.
> It's a pretty direct software analogy to what happens in a physical computer
You are confused.
An 'assembler' is a low level computer language that directly relates to the instruction code of the target machine (whether virtual or physical), thus there are hundreds of different languages called 'assembler', one or several for each different machine architecture. A couple of assemblers for the JVM are Jasmin and Krakatau. Programs for these include code that is written in mnemonics that directly produces bytecodes.
The Java language is a high level language that, like many other HLLs, the compilers for will produce a variety of binary different codes for various machines. It happens that most will be JVM bytecodes, or Dalvic codes, but, eg, gccj will produce x86 or many other codes.
Java language is nowhere close to being an 'assembler', no more so than C++ or Python.
Try out 'Terasology'. It requires a lot beefier hardware than minetest (which I personally preferred while I still played. It will run on any hardware from a p3 with 512 megs and an R300 on up, and MAY run on older hardware, although I think older OGL support 2.1 may have been broken during the shader upgrades a number of years ago.)
I just wish they would put a bit more effort into rekindling the support they had for the Raspberry Pi platform. There are quirky hacks to get the full version to work but it shouldn't have to be that complicated.
They didn't buy it for the game, they bought it for the brand. You are just adding up sales for the individual games. What about all the merchandise? What about MC2, MC3 and MC4? (They will be made eventually after MC has been milked to death.)
2.5 billion is a steal for a globally recognized brand. Disney bought Star Wars from Lucas for 5 billion, and if they don't make that back before the decade is out, I will eat my hat.
HA! I just wasted some of your bandwidth with a frivolous sig!